remove scene autosave cause that's buggy atm

This commit is contained in:
MelonSpeedruns
2026-04-16 19:56:04 -04:00
parent 39d951d0cb
commit 842210e539
2 changed files with 0 additions and 7 deletions
-3
View File
@@ -1499,9 +1499,6 @@ static int phase_4(dScnPly_c* i_this) {
}
if (preLoadNo < 0) {
#if TARGET_PC
triggerAutoSave();
#endif
return cPhs_COMPLEATE_e;
}
-4
View File
@@ -326,10 +326,6 @@ int dStage_roomControl_c::loadRoom(int roomCount, u8* rooms, bool param_2) {
if (!r26) {
return FALSE;
}
#if TARGET_PC
triggerAutoSave();
#endif
for (int i = 0; i < roomCount; i++) {
int roomNo = dStage_roomRead_dt_c_GetLoadRoomIndex(rooms[i]);