Commit Graph

91 Commits

Author SHA1 Message Date
PJB3005 855c794586 Improve dDlst_list_c::draw debug group code to also go to tracy, be less of a performance hog when active. 2026-04-11 16:11:19 +02:00
Irastris fb9178cac9 Implement unlocked framerates via interpolation (#315)
* Disable waitForTick and waitBlanking

* Initial frame interpolation implementation

* Initial batch of speed fixes

* Fix Iron Boots

* Strip dead code once used for debugging

* Interpolate shadows

* Revert overzealous/redundant lookups

* Fix JUTFader

* Fix field map cursor

* Fix various particle effects

* Fix Midna when riding Wolf Link

* Fix title logo

* Title Logo 2: Electric Boogaloo

* Fixed grass and flowers

* "Unlock Framerate" config option (WIP)

* Wrap more things in TARGET_PC

* Finish wrapping things in TARGET_PC

* Missed one

* Disable dComIfGd_drawXluListInvisible when interpolating

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-04-11 01:06:25 -06:00
MelonSpeedruns b255be9b2a Show Pipeline Compilation option (#312)
* Show Compiling Shaders option. Off by default.

* Addressed encounter comments

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-04-10 15:53:28 -06:00
Luke Street 7e77577097 Big imgui overhaul 2026-04-09 23:11:10 -06:00
CraftyBoss 300ed931e3 implement pre-launch ui for configuring iso directory (#301)
UI will automatically open on boot and will not launch the game if there is no valid iso path specified in the config. Can optionally be disabled on future game launches.
2026-04-09 23:06:37 -06:00
qwertyquerty 3366c22e99 CI/CD, CMake improvements, more targets, fix gcc (#258)
* CI attempt

* syntax

* fix cmake for linux

* fix include directories and merge main

* fix PDB fighting

* fix gcc compiling

* fix SSCACHE for windows

* try and fix gcc

* more CI presets

* remove the android target for now

* bump cmake minimum to fix debug information format

* yet another attempt at fixing gcc

* yet another attempt at fixing gcc

* better CI matrixing

* yet another attempt at fixing GCC

* fix arm

* fix CI

* placeholder icons

* compile dawn from source for windows arm64

* fix icons and linker warnings

* fix cmake

* fetch libjpegturbo

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-04-09 19:22:53 -06:00
TakaRikka 02b694cb59 Merge pull request #288 from TwilitRealm/magic-armor-enhancements
Free Magic Armor
2026-04-08 16:27:19 -07:00
SuperDude88 0277640a17 Free Magic Armor
Remove the rupee drain for using the magic armor
2026-04-08 17:58:21 -04:00
madeline 85bebac4ec frame usage debug info 2026-04-07 22:11:50 -07:00
madeline 5823e03972 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-07 21:40:01 -07:00
madeline de06bee27a instant saves as a toggle instead of default 2026-04-07 21:39:28 -07:00
MelonSpeedruns 7eddc36e23 Merge remote-tracking branch 'origin/main' into 26-04-05-locked-aspect-ratio
# Conflicts:
#	include/dusk/settings.h
#	src/dusk/settings.cpp
#	src/m_Do/m_Do_main.cpp
2026-04-07 18:20:45 -04:00
PJB3005 8f77ca72b1 Fix Aurora draw call display in performance overlay
It was getting reset at the start of the frame... Just cache the values.
2026-04-07 22:17:48 +02:00
MelonSpeedruns ee5ab7978e Fixes audio volume at boot if changed (#270)
* Fixes audio volume at boot if changed

* Update Settings refactor for settings we want to update in the future

* remove unused include

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-04-07 19:56:23 +02:00
TakaRikka fd9ba89325 Merge pull request #243 from TwilitRealm/runtime-data-asset-loader
Runtime rel/dol asset loader
2026-04-06 23:22:41 -07:00
Luke Street 12af5b212f Add vsync toggle & honor fullscreen setting 2026-04-06 23:07:48 -06:00
madeline 4f1d0f19e0 address review 2026-04-06 20:37:40 -07:00
madeline 9a15872044 runtime data asset loader 2026-04-06 20:37:39 -07:00
CraftyBoss e4de461e7a fast spinner cheat impl
just makes it so holding R while on the spinner increases its speed to 60 units
2026-04-06 18:26:33 -07:00
Jeffrey Crowell 2dbcf13c09 use "Cmd" instead of "Ctrl" for hotkeys on Apple (#239) 2026-04-07 02:33:27 +02:00
Max Roncace b098577ab9 Reapply settings changes on top of #209 2026-04-05 23:49:31 +02:00
PJB3005 3eb843cc80 Explanation at top of config.hpp
(config_var.hpp already had one)
2026-04-05 23:13:33 +02:00
PJB3005 6c6b2c3567 Merge branch 'main' into 26-04-04-config 2026-04-05 23:08:03 +02:00
PJB3005 4311f91c37 Add "lock aspect ratio" setting
Uses new Aurora functionality: https://github.com/encounter/aurora/pull/97

Fixes #138
2026-04-05 22:46:38 +02:00
madeline c006baaf63 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-05 11:48:20 -07:00
madeline 3d5f2474bf turbo keybind tool 2026-04-05 11:47:49 -07:00
Irastris 13f24a585d Use int for audio sliders, show current value (#235) 2026-04-05 12:31:45 -06:00
PJB3005 49412fae51 appname.hpp -> app_info.hpp 2026-04-05 19:20:10 +02:00
PJB3005 f732eccf6c Set Aurora config path 2026-04-05 19:03:26 +02:00
PJB3005 98b5166413 Merge remote-tracking branch 'origin/main' into 26-04-04-config 2026-04-05 15:13:04 +02:00
TakaRikka 67bd14bfd8 Merge pull request #215 from TwilitRealm/reverb-wip
Audio FX reverb proof of concept
2026-04-04 21:38:01 -07:00
MelonSpeedruns ce979a3328 Merge branch 'main' into feature/no-low-hp-sound 2026-04-04 21:50:00 -04:00
TakaRikka 8377cf618a Merge pull request #218 from TakaRikka/feature/transform-anywhere
Can transform Anywhere + Refactored checks to see if you can Quick Transform
2026-04-04 15:59:12 -07:00
TakaRikka 1ffb5a8c7f Merge pull request #217 from TakaRikka/feature/no-miss-animation
No Climbing Miss Animation toggle, similar to TPHD
2026-04-04 15:54:57 -07:00
PJB3005 0bb9ff5ef3 Merge remote-tracking branch 'origin/main' into 26-04-04-config 2026-04-05 00:12:17 +02:00
PJB3005 14026397e9 Implicit conversion operator is probably a good idea tbh. 2026-04-04 23:00:33 +02:00
PJB3005 e55537f23e I realize that's an important comment for C++ 2026-04-04 22:49:51 +02:00
PJB3005 824263fa6e Config system v1
Roughly inspired by what I've learned from my work on Space Station 14, without some of the unnecessary cruft and complexity.

Implementation is relatively simple once I figured out all the template order shenanigans.
2026-04-04 22:47:48 +02:00
MelonSpeedruns 3dca79e375 No Low HP Sound Enhancement 2026-04-04 14:47:39 -04:00
MelonSpeedruns dca35f8b91 Can transform anywhere + Refactored checks to see if you can Quick Transform 2026-04-04 14:30:42 -04:00
MelonSpeedruns 0ccf5e8771 No Climbing Miss Animation toggle, similar to TPHD 2026-04-04 11:59:08 -04:00
MelonSpeedruns 1862e3a0e4 Non-Stop Midna's Lament Audio Enhancement 2026-04-04 11:36:15 -04:00
TakaRikka 015e7aceab hd faster tears toggle 2026-04-04 06:02:23 -07:00
TakaRikka b45af18374 quick climbing qol, difficulty options 2026-04-04 03:52:28 -07:00
TakaRikka 0d1e680ddd no sword recoil enhancement 2026-04-04 02:59:53 -07:00
TakaRikka 7d41421702 couple of hd qol toggles 2026-04-04 02:37:59 -07:00
madeline f5ce58ca7f reverb proof of concept 2026-04-04 01:38:28 -07:00
Max Roncace 970664d7f9 Add tweak to enable/disable TV settings screen 2026-04-04 00:32:17 -04:00
Max Roncace 45137f4838 Move hotkey bindings to separate header 2026-04-04 00:16:44 -04:00
Max Roncace b9e16d33df Refactor Dusk settings out to common interface used by game and UI code 2026-04-04 00:16:44 -04:00