Some people asked about this, I think I've come around to their position (follow-up to #870 ).
I checked what TPHD does and its invert setting only changes the sticks
* Discord RPC Toggle
* I learned my lesson (Formatting)
Took me long enough
* Fix Mobile Platforms
- ifdef the setting so it builds properly on platforms that don't have rpc
- More formatting I missed
* Add roll fast cheat
* Corrected case on cheat name
* Addressed PR feedback
* Fixed whitespace
* Renamed cheat to be more consistent with other options
- Inverts first person aiming on either axis, for both stick and gyro controls
Could be separated from gyro if desirable, but I think it makes the most sense to have it apply to both
* Initial Draft
- Add draft crash report window on startup
If you want to disable them before/during startup, there is a command line option to force it
* Fixes
- Update language to be more precise, consistent with settings menu
- Actually shut down reporting properly if you disable it
- Fix my silly syntax errors
* Update text & use Sentry consent
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Co-authored-by: Luke Street <luke@street.dev>
* branch for recording without a HUD
* no more black bars thanks maddie
* Backslash hotkey
* mute music
* dont check for null twice
* renamed option to recording mode, and added it to the rmlui menu
* Move recording mode to Interface
* re-added & renamed minimal hud option
* Mute all BGM if recording mode is on
* Update Interface section
* Un-experimentalize Autosave & enable in Dusk preset
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Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
Co-authored-by: Irastris <irastris15@gmail.com>
Co-authored-by: Luke Street <luke@street.dev>
* Alternate RMLUI Menu Sounds
Those fit more the game I feel like.
* swapped tab sounds
* pressing A on tab button plays the OK sound
* Fix tab sound + Added menu sounds to prelaunch menu
* Centralize UI sound definitions
* Improvements
* Add "Play" button sound
* Use kSoundItemFocus in prelaunch
* Oops
* Update play/enable/disable sounds
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Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
Co-authored-by: Luke Street <luke@street.dev>