Commit Graph

417 Commits

Author SHA1 Message Date
Luke Street 27d95c37d5 Create log files under configDir/logs; seed initial pipeline cache 2026-04-14 01:32:58 -06:00
Luke Street 4b8248b130 Integrate Sentry crash reporting for public builds 2026-04-14 00:43:56 -06:00
Irastris d32dc7481e Frame interp: Initial presentation sync implementation 2026-04-14 02:41:11 -04:00
Irastris 8ea0352fed Frame interp: Initial presentation sync implementation 2026-04-14 02:33:44 -04:00
Luke Street b5d2ded2ca Hide Win32 console by default, show with --console/DUSK_CONSOLE=1 2026-04-13 20:25:44 -06:00
Lurs 3252d70276 Add slider functionality to classic bloom too 2026-04-13 23:58:15 +02:00
Lurs b3f2ae63b3 Add slider for bloom brightness 2026-04-13 23:35:21 +02:00
Luke Street 49215dbc7b bloom2: Rework divRects calc 2026-04-13 14:14:19 -06:00
Luke Street fba3114d4f bloom2: Ensure draws/copies are pixel aligned 2026-04-13 14:00:32 -06:00
Luke Street b3cc9ba02e Add "Bloom Mode" config option (Off, Classic, Dusk) 2026-04-13 13:06:14 -06:00
Jasper St. Pierre a3a36508d6 bloom2 work 2026-04-13 11:26:56 -07:00
Jasper St. Pierre a14fe187b9 bloom2 wip 2026-04-13 01:29:21 -07:00
Jasper St. Pierre 42a4e787b6 bloom cleanup start
start working on a better bloom
2026-04-12 22:26:19 -07:00
Jasper St. Pierre 460f6eea74 disable wide zoom tex proj for now
(i dont think this is matching, it makes no sense as-is)
2026-04-12 21:10:52 -07:00
Irastris b5bb6bf53a Initial implementation of gyro aim 2026-04-12 14:58:16 -04:00
Irastris d481a23c49 Frame interp: Refactor JUTFader
Now works regardless of interpolation being on/off
2026-04-12 13:56:00 -04:00
Irastris 0e2bd104b1 Frame interp: Fix Epona's reins 2026-04-11 21:45:54 -04:00
Luke Street aafd50cd09 Use Limiter class in waitForTick (#330)
This uses the existing `Limiter` class (stolen from Metaforce) in `JFWDisplay::waitForTick`.
The limiter also now uses `SDL_DelayPrecise` internally on non-Windows platforms.
On Windows, the existing `NanoSleep` logic is untouched, as it appears to provide a
more stable framerate for the folks testing it on Windows than `SDL_DelayPrecise` does.
On Linux, however, `SDL_DelayPrecise` is plenty accurate.
2026-04-11 17:50:52 -06:00
Irastris 880c9f9e9e Frame interp: Fix d_kankyo lights 2026-04-11 17:50:44 -04:00
PJB3005 9704f32411 Merge remote-tracking branch 'decomp/main' 2026-04-11 19:59:09 +02:00
Irastris fb9178cac9 Implement unlocked framerates via interpolation (#315)
* Disable waitForTick and waitBlanking

* Initial frame interpolation implementation

* Initial batch of speed fixes

* Fix Iron Boots

* Strip dead code once used for debugging

* Interpolate shadows

* Revert overzealous/redundant lookups

* Fix JUTFader

* Fix field map cursor

* Fix various particle effects

* Fix Midna when riding Wolf Link

* Fix title logo

* Title Logo 2: Electric Boogaloo

* Fixed grass and flowers

* "Unlock Framerate" config option (WIP)

* Wrap more things in TARGET_PC

* Finish wrapping things in TARGET_PC

* Missed one

* Disable dComIfGd_drawXluListInvisible when interpolating

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-04-11 01:06:25 -06:00
Max Roncace 3f8bbe7c57 Replace magic constants derived from framebuffer size (#3144) 2026-04-10 23:43:37 -07:00
Irastris 8487a4151d Add Aurora config options for enabling texture replacement and dumping (#222) 2026-04-10 19:14:15 -06:00
Luke Street ce727b71fb Avoid re-initializing game_main 2026-04-10 16:46:25 -06:00
Luke Street 6deee934b5 --dvd param skips prelaunch 2026-04-10 16:46:24 -06:00
Luke Street 7e77577097 Big imgui overhaul 2026-04-09 23:11:10 -06:00
CraftyBoss 300ed931e3 implement pre-launch ui for configuring iso directory (#301)
UI will automatically open on boot and will not launch the game if there is no valid iso path specified in the config. Can optionally be disabled on future game launches.
2026-04-09 23:06:37 -06:00
Pieter-Jan Briers ccb912785b Set default PAD mapping to fix Z (#297)
* Set default PAD mapping to fix Z

Requires https://github.com/encounter/aurora/pull/111

* Update to new API
2026-04-09 19:24:25 -06:00
qwertyquerty 3366c22e99 CI/CD, CMake improvements, more targets, fix gcc (#258)
* CI attempt

* syntax

* fix cmake for linux

* fix include directories and merge main

* fix PDB fighting

* fix gcc compiling

* fix SSCACHE for windows

* try and fix gcc

* more CI presets

* remove the android target for now

* bump cmake minimum to fix debug information format

* yet another attempt at fixing gcc

* yet another attempt at fixing gcc

* better CI matrixing

* yet another attempt at fixing GCC

* fix arm

* fix CI

* placeholder icons

* compile dawn from source for windows arm64

* fix icons and linker warnings

* fix cmake

* fetch libjpegturbo

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-04-09 19:22:53 -06:00
TakaRikka faf6484226 Merge pull request #298 from TwilitRealm/fix/wide-fixes
Fix Shop Cursor Positions
2026-04-09 16:06:09 -07:00
MelonSpeedruns 0e2df6c819 Fix shop cursor positions 2026-04-09 13:50:30 -04:00
PJB3005 3bcd46dc30 Add Tracy stuff 2026-04-09 18:47:34 +02:00
madeline 9431f33672 get rid of half width in drawDepth2 2026-04-07 23:45:43 -07:00
madeline 85bebac4ec frame usage debug info 2026-04-07 22:11:50 -07:00
MelonSpeedruns 7eddc36e23 Merge remote-tracking branch 'origin/main' into 26-04-05-locked-aspect-ratio
# Conflicts:
#	include/dusk/settings.h
#	src/dusk/settings.cpp
#	src/m_Do/m_Do_main.cpp
2026-04-07 18:20:45 -04:00
PJB3005 8f77ca72b1 Fix Aurora draw call display in performance overlay
It was getting reset at the start of the frame... Just cache the values.
2026-04-07 22:17:48 +02:00
PJB3005 63ade15e2c Cleanly shut down JKRDecomp thread
Properly join the thread to ensure it's shut down before we try to exit.

Fixes #268
2026-04-07 20:06:52 +02:00
TakaRikka fd9ba89325 Merge pull request #243 from TwilitRealm/runtime-data-asset-loader
Runtime rel/dol asset loader
2026-04-06 23:22:41 -07:00
Luke Street 12af5b212f Add vsync toggle & honor fullscreen setting 2026-04-06 23:07:48 -06:00
madeline 9a15872044 runtime data asset loader 2026-04-06 20:37:39 -07:00
Luke Street 8fac510140 Update aurora & fixes for OS header changes 2026-04-06 21:25:50 -06:00
MelonSpeedruns c0024b28b1 Merge remote-tracking branch 'origin/main' into feature/dynamic-aspect-ratio 2026-04-06 13:16:38 -04:00
Max Roncace b098577ab9 Reapply settings changes on top of #209 2026-04-05 23:49:31 +02:00
bdamja 1430f690e0 button to restore default window size and position (#234) 2026-04-05 17:04:40 -04:00
CraftyBoss 6ca9017e12 update HUD positions in updateOnWide instead of when drawing
this change makes it so positions will properly update when resizing the window, instead of only updating on room load
2026-04-05 17:04:39 -04:00
MelonSpeedruns fe02fb8e61 Fix underwater effect + Fading to work at any aspect ratio 2026-04-05 16:56:35 -04:00
MelonSpeedruns 74d0c0b282 scale bloom depending on the window size 2026-04-05 16:55:52 -04:00
MelonSpeedruns 3414cec13c initial commit with working 3D view at all times 2026-04-05 16:55:48 -04:00
PJB3005 4311f91c37 Add "lock aspect ratio" setting
Uses new Aurora functionality: https://github.com/encounter/aurora/pull/97

Fixes #138
2026-04-05 22:46:38 +02:00
PJB3005 49412fae51 appname.hpp -> app_info.hpp 2026-04-05 19:20:10 +02:00