PJB3005
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a005ce31b7
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Implement OSSetCurrentThreadName on macOS
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2026-04-01 14:37:24 +02:00 |
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Luke Street
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f88d483aac
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Update aurora & increase map resolution
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2026-04-01 00:53:08 -06:00 |
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Max Roncace
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a89168f93b
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Implement controller axis remapping
This utilizes new functionality in encounter/aurora#73.
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2026-03-31 18:48:02 -04:00 |
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Max Roncace
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e0038041ff
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Fix compile error in ImGuiHeapOverlay due to invalid static keyword
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2026-03-31 18:46:39 -04:00 |
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PJB3005
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9e298f9228
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Expand heap debug ImGui
Now allows seeing all blocks in ExpHeaps and running heap integrity checks.
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2026-03-31 21:18:25 +02:00 |
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PJB3005
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14db71187b
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Allow OSReport to *really* be forced on via menu.
There's a ton of stuff that's slipping under the radar because OSReport_system keeps disabling OSReport.
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2026-03-31 21:14:02 +02:00 |
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Irastris
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253bdd2919
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Should have done this too, don't commit when tired kids
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2026-03-31 00:49:43 -04:00 |
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Irastris
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599fae78f4
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Change fullscreen checkbox to menu item, add F11 keybind
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2026-03-31 00:47:24 -04:00 |
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Luke Street
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2a61dea5a6
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Use <aurora/main.h> for SDL_main
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2026-03-30 22:14:42 -06:00 |
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PJB3005
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b7a69c6986
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Fast iron boots tweak
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2026-03-31 03:17:56 +02:00 |
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TakaRikka
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0678c31c39
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unstub map rendering
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2026-03-30 17:52:19 -07:00 |
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PJB3005
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bafde816eb
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Fix bad DSP assert
Fixes #150
Fixes #133
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2026-03-29 18:22:12 +02:00 |
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PJB3005
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d0d906fab4
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Add fullscreen checkbox to game menu
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2026-03-29 18:21:36 +02:00 |
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PJB3005
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4091e3d155
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Fix stub log memory leaking if imgui rendering is disabled
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2026-03-29 18:21:27 +02:00 |
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PJB3005
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3ad643f397
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Don't include logging infrastructure in m_Do_graphic.h
This ends up wasting a ton of compile time because it pulls in all of Aurora's log infrastructure and fmt and all the noise into a thousand game files
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2026-03-29 04:35:44 +02:00 |
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TakaRikka
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bd33160bb9
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Merge pull request #135 from TakaRikka/pjb-audio
Audio
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2026-03-27 20:36:06 -07:00 |
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PJB3005
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c4d0189175
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Fix map loader gameRegions literally being 2.7 MiB of recursive arrays
Just moving it to std::vector, easy enough.
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2026-03-27 17:34:05 +01:00 |
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PJB3005
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81d0312f2b
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Merge branch 'main' into pjb-audio
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2026-03-27 17:18:11 +01:00 |
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PJB3005
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c9d81c924c
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Audio channels are sorted with a stable sort
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2026-03-27 14:54:27 +01:00 |
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PJB3005
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0ef39ae045
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Show new audio channels as green on the debug tool
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2026-03-27 14:54:17 +01:00 |
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PJB3005
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50303bba1b
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Implement master volume & volume interpolation
Does not fix clicking :(
Fixes https://github.com/TakaRikka/dusk/issues/132
Fixes https://github.com/TakaRikka/dusk/issues/128
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2026-03-27 14:54:03 +01:00 |
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PJB3005
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21ce0d35b0
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Replace ugly cast in dusk::audio::DspRender
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2026-03-27 13:35:33 +01:00 |
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PJB3005
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962193d73c
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Skip oscillator channels properly I think
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2026-03-27 12:42:37 +01:00 |
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Lurs
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258d42b49e
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fix stuck note e.g. in Hyrule field
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2026-03-27 12:23:41 +01:00 |
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Max Roncace
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ef1cfc5d28
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Merge remote-tracking branch 'decomp/main'
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2026-03-27 02:02:24 -04:00 |
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YunataSavior
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f398cf04ad
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Add "Selected Layer" to Map Loader
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2026-03-26 20:18:18 -07:00 |
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TakaRikka
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803eb07341
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Merge branch 'main' of https://github.com/TakaRikka/dusk
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2026-03-26 04:52:52 -07:00 |
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TakaRikka
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e212ccd417
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save editor inventory menu wip
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2026-03-26 04:52:09 -07:00 |
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Max Roncace
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9c0110d0fa
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Map loader: Reset room/point values when region is changed
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2026-03-25 20:53:18 -04:00 |
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PJB3005
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7944437dcc
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Merge branch 'main' into pjb-audio
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2026-03-25 16:43:59 +01:00 |
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Lurs
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47402f56c8
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Merge branch 'main' of https://github.com/TakaRikka/dusk
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2026-03-24 11:20:12 +01:00 |
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Lurs
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42a0fbbf44
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Add toggle for water projection offset. Potentially fixes #77
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2026-03-24 11:19:58 +01:00 |
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madeline
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2a02ab7f09
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fuck interrupts
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2026-03-23 22:16:57 -07:00 |
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PJB3005
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0148d913e1
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Add a bunch of missing imgui close buttons
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2026-03-23 13:46:46 +01:00 |
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PJB3005
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946d1ae9b7
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Threading cleanup: remove MallocAllocator stuff
Not necessary anymore now that JKRHeap is isolated
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2026-03-23 13:34:20 +01:00 |
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TakaRikka
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364400d56f
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save editor wip
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2026-03-23 05:01:42 -07:00 |
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Max Roncace
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3fe39464f1
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Add more heap names for debug
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2026-03-20 20:59:50 -04:00 |
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PJB3005
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324f651683
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Fix block-unaligned loop decoding
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2026-03-20 19:38:49 +01:00 |
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PJB3005
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36e90df60c
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Stop compiling more DSP stubs
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2026-03-20 18:50:47 +01:00 |
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PJB3005
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0fbb62d7dc
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Stop compiling some DSP-related files.
Replace it all with stubs.
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2026-03-20 18:05:17 +01:00 |
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PJB3005
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3f671b028d
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CLion? More like CLiedToMe
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2026-03-20 17:54:37 +01:00 |
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PJB3005
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6443b9fded
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Audio system cleanup and comments
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2026-03-20 17:51:42 +01:00 |
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PJB3005
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62df53299a
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Attempt to allow sample rates to be changed dynamically
Doesn't fix the walking bomb things :(
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2026-03-19 20:28:15 +01:00 |
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PJB3005
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36beea1fa5
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How did this compile ???
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2026-03-19 20:27:46 +01:00 |
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PJB3005
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6c3d9d2e38
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Merge remote-tracking branch 'origin/main' into pjb-audio
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2026-03-19 20:16:57 +01:00 |
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PJB3005
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44e8bf521b
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Load bearing include
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2026-03-19 20:07:39 +01:00 |
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PJB3005
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355c4e9556
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Move the audio dumping code to a define
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2026-03-19 20:06:28 +01:00 |
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PJB3005
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34e0da4a00
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Skip work in ReadChannelSamples if no new samples needed
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2026-03-19 20:06:02 +01:00 |
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PJB3005
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bc1e2cb31f
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PCM16 support
Wanted this to test something, not sure if it's used in-game
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2026-03-19 20:05:47 +01:00 |
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PJB3005
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c8866854c3
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Stereo audio!
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2026-03-19 17:47:11 +01:00 |
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