Commit Graph

148 Commits

Author SHA1 Message Date
PJB3005 a005ce31b7 Implement OSSetCurrentThreadName on macOS 2026-04-01 14:37:24 +02:00
Luke Street f88d483aac Update aurora & increase map resolution 2026-04-01 00:53:08 -06:00
Max Roncace a89168f93b Implement controller axis remapping
This utilizes new functionality in encounter/aurora#73.
2026-03-31 18:48:02 -04:00
Max Roncace e0038041ff Fix compile error in ImGuiHeapOverlay due to invalid static keyword 2026-03-31 18:46:39 -04:00
PJB3005 9e298f9228 Expand heap debug ImGui
Now allows seeing all blocks in ExpHeaps and running heap integrity checks.
2026-03-31 21:18:25 +02:00
PJB3005 14db71187b Allow OSReport to *really* be forced on via menu.
There's a ton of stuff that's slipping under the radar because OSReport_system keeps disabling OSReport.
2026-03-31 21:14:02 +02:00
Irastris 253bdd2919 Should have done this too, don't commit when tired kids 2026-03-31 00:49:43 -04:00
Irastris 599fae78f4 Change fullscreen checkbox to menu item, add F11 keybind 2026-03-31 00:47:24 -04:00
Luke Street 2a61dea5a6 Use <aurora/main.h> for SDL_main 2026-03-30 22:14:42 -06:00
PJB3005 b7a69c6986 Fast iron boots tweak 2026-03-31 03:17:56 +02:00
TakaRikka 0678c31c39 unstub map rendering 2026-03-30 17:52:19 -07:00
PJB3005 bafde816eb Fix bad DSP assert
Fixes #150
Fixes #133
2026-03-29 18:22:12 +02:00
PJB3005 d0d906fab4 Add fullscreen checkbox to game menu 2026-03-29 18:21:36 +02:00
PJB3005 4091e3d155 Fix stub log memory leaking if imgui rendering is disabled 2026-03-29 18:21:27 +02:00
PJB3005 3ad643f397 Don't include logging infrastructure in m_Do_graphic.h
This ends up wasting a ton of compile time because it pulls in all of Aurora's log infrastructure and fmt and all the noise into a thousand game files
2026-03-29 04:35:44 +02:00
TakaRikka bd33160bb9 Merge pull request #135 from TakaRikka/pjb-audio
Audio
2026-03-27 20:36:06 -07:00
PJB3005 c4d0189175 Fix map loader gameRegions literally being 2.7 MiB of recursive arrays
Just moving it to std::vector, easy enough.
2026-03-27 17:34:05 +01:00
PJB3005 81d0312f2b Merge branch 'main' into pjb-audio 2026-03-27 17:18:11 +01:00
PJB3005 c9d81c924c Audio channels are sorted with a stable sort 2026-03-27 14:54:27 +01:00
PJB3005 0ef39ae045 Show new audio channels as green on the debug tool 2026-03-27 14:54:17 +01:00
PJB3005 50303bba1b Implement master volume & volume interpolation
Does not fix clicking :(

Fixes https://github.com/TakaRikka/dusk/issues/132
Fixes https://github.com/TakaRikka/dusk/issues/128
2026-03-27 14:54:03 +01:00
PJB3005 21ce0d35b0 Replace ugly cast in dusk::audio::DspRender 2026-03-27 13:35:33 +01:00
PJB3005 962193d73c Skip oscillator channels properly I think 2026-03-27 12:42:37 +01:00
Lurs 258d42b49e fix stuck note e.g. in Hyrule field 2026-03-27 12:23:41 +01:00
Max Roncace ef1cfc5d28 Merge remote-tracking branch 'decomp/main' 2026-03-27 02:02:24 -04:00
YunataSavior f398cf04ad Add "Selected Layer" to Map Loader 2026-03-26 20:18:18 -07:00
TakaRikka 803eb07341 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-26 04:52:52 -07:00
TakaRikka e212ccd417 save editor inventory menu wip 2026-03-26 04:52:09 -07:00
Max Roncace 9c0110d0fa Map loader: Reset room/point values when region is changed 2026-03-25 20:53:18 -04:00
PJB3005 7944437dcc Merge branch 'main' into pjb-audio 2026-03-25 16:43:59 +01:00
Lurs 47402f56c8 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-24 11:20:12 +01:00
Lurs 42a0fbbf44 Add toggle for water projection offset. Potentially fixes #77 2026-03-24 11:19:58 +01:00
madeline 2a02ab7f09 fuck interrupts 2026-03-23 22:16:57 -07:00
PJB3005 0148d913e1 Add a bunch of missing imgui close buttons 2026-03-23 13:46:46 +01:00
PJB3005 946d1ae9b7 Threading cleanup: remove MallocAllocator stuff
Not necessary anymore now that JKRHeap is isolated
2026-03-23 13:34:20 +01:00
TakaRikka 364400d56f save editor wip 2026-03-23 05:01:42 -07:00
Max Roncace 3fe39464f1 Add more heap names for debug 2026-03-20 20:59:50 -04:00
PJB3005 324f651683 Fix block-unaligned loop decoding 2026-03-20 19:38:49 +01:00
PJB3005 36e90df60c Stop compiling more DSP stubs 2026-03-20 18:50:47 +01:00
PJB3005 0fbb62d7dc Stop compiling some DSP-related files.
Replace it all with stubs.
2026-03-20 18:05:17 +01:00
PJB3005 3f671b028d CLion? More like CLiedToMe 2026-03-20 17:54:37 +01:00
PJB3005 6443b9fded Audio system cleanup and comments 2026-03-20 17:51:42 +01:00
PJB3005 62df53299a Attempt to allow sample rates to be changed dynamically
Doesn't fix the walking bomb things :(
2026-03-19 20:28:15 +01:00
PJB3005 36beea1fa5 How did this compile ??? 2026-03-19 20:27:46 +01:00
PJB3005 6c3d9d2e38 Merge remote-tracking branch 'origin/main' into pjb-audio 2026-03-19 20:16:57 +01:00
PJB3005 44e8bf521b Load bearing include 2026-03-19 20:07:39 +01:00
PJB3005 355c4e9556 Move the audio dumping code to a define 2026-03-19 20:06:28 +01:00
PJB3005 34e0da4a00 Skip work in ReadChannelSamples if no new samples needed 2026-03-19 20:06:02 +01:00
PJB3005 bc1e2cb31f PCM16 support
Wanted this to test something, not sure if it's used in-game
2026-03-19 20:05:47 +01:00
PJB3005 c8866854c3 Stereo audio! 2026-03-19 17:47:11 +01:00