gymnast86
e93a720d8f
update src files with hint stuff
2026-08-02 01:37:12 -07:00
gymnast86
66f6942dbb
update generator with hint stuff
2026-08-02 01:25:06 -07:00
gymnast86
631cb99208
add standalone generator for easier generator testing
2026-08-02 00:58:52 -07:00
TakaRikka
a53b363905
Merge branch 'main' of ssh://github.com/TwilitRealm/dusklight into rando-mod
2026-07-30 05:45:18 -07:00
Luke Street
4504e5009f
Mods: Add toasts to UiService ( #2252 )
2026-07-30 00:28:08 -06:00
Luke Street
7305ef09b9
Mods: WindowService, log wrappers, external rendering ( #2251 )
2026-07-30 00:24:24 -06:00
Irastris
48de4bcb08
Gradle build revisions ( #2229 )
...
* Gradle build revisions
* Update platforms/android/README.md
2026-07-28 23:47:13 -06:00
Pieter-Jan Briers
0cf130d834
symgen: specify EXPECTED_HASH to cmake to avoid redownload ( #2244 )
2026-07-28 23:39:59 -06:00
Luke Street
38459a97b3
Fix compile error
2026-07-28 23:38:49 -06:00
Jack Wines
b6b297f1ac
Nix: add miniz and fix submodules ( #2220 )
...
* nix: add miniz to dependencies
* nix: enable parallel building
* amend! nix: add miniz to dependencies
nix: add miniz to dependencies
* nix: remove enableParellelBulding, needSubmodules
The flake now includes submodules in inputs, so we no longer
need to throw an error when they aren't there.
EnableParallelBuilding was added in error, cmake already compiles in
parallel when under nix.
2026-07-28 23:25:43 -06:00
Giorgio Mendieta
4d688a8507
Draw shadows before translucent textures ( #2206 )
...
* Implement smooth fadeout of dynamic shadows
* Add edge fade out configuration for dynamic shadows
* Tweak default and max values for edge fade out
* Add stage hook for deferred composite after opaque scene draws
* Bump mod version
2026-07-28 23:25:15 -06:00
Luke Street
64789aa5fc
Update symgen (fixes AppImage builds)
2026-07-28 19:27:35 -06:00
Luke Street
f0e6b88cfd
GCC mod section fix
2026-07-28 19:26:53 -06:00
TakaRikka
fae9add351
generator / basic mod structure building
2026-07-27 22:33:03 -07:00
TakaRikka
95608438c1
Merge pull request #2227 from TwilitRealm/jpn
...
japanese gamecube version support
2026-07-19 01:20:07 -07:00
TakaRikka
3e343acc86
revert, e_pm jpn logic change TODO later
2026-07-18 22:09:32 -07:00
TakaRikka
9696c12563
couple more fixes, revert e_pm for now
2026-07-18 21:17:29 -07:00
TakaRikka
d3e05a4f37
pr comments again
2026-07-18 19:39:24 -07:00
TakaRikka
27c9719abc
pr comments
2026-07-18 18:07:49 -07:00
Luke Street
8caab1a6ba
Implement iOS hook prepatching & improve MSVC PTMF support ( #2222 )
2026-07-17 22:35:37 -06:00
TakaRikka
e3075520e7
convert jpn logic changes to runtime checks
2026-07-17 20:35:15 -07:00
TakaRikka
ce386d8dbd
convert jpn ui/text changes to runtime checks
2026-07-17 18:12:28 -07:00
TakaRikka
1654d256ec
mant/flower jp offsets
2026-07-16 20:06:37 -07:00
TakaRikka
241927b489
fix jp name screen
2026-07-16 19:53:47 -07:00
TakaRikka
8051679c96
fix jp font rendering
...
Co-Authored-By: pengin <2162454+pengin@users.noreply.github.com >
2026-07-16 17:23:51 -07:00
TakaRikka
6058a0c597
Merge branch 'main' of ssh://github.com/TwilitRealm/dusklight into jpn
2026-07-16 15:09:23 -07:00
Luke Street
1bae8a5e6a
DuskDsp: Fix streamed audio position tracking
2026-07-16 00:10:07 -06:00
Luke Street
ec51ba298b
Update docs/modding.md
2026-07-15 13:07:22 -06:00
Luke Street
76b56cd8b8
Forgot to stage this
2026-07-15 12:46:57 -06:00
Luke Street
e9ebb174f1
Mod SDK: Fix Windows ARM detection; ignore dotfiles in dir copies
2026-07-15 12:44:27 -06:00
Luke Street
12261dbc49
Update aurora
2026-07-15 12:04:41 -06:00
Luke Street
5db55c508b
Mod API: Rename dusk::mods -> mods
2026-07-15 12:04:26 -06:00
Luke Street
5ea7f7ca9a
Mod SDK: Auto-download link stub for self-contained mods
2026-07-15 12:04:00 -06:00
Luke Street
0f2a00cd1f
Mods: Embed symdb in linked executable ( #2216 )
...
* Mods: Embed symdb in linked executable
* Update to symgen v1.2.3
2026-07-15 00:26:34 -06:00
Luke Street
adfb830b4d
hook: Fix thunk re-resolution on Windows
2026-07-15 00:08:19 -06:00
Luke Street
a2fd82d18b
Android: Copy libc++_shared.so in stage-jni-libs.sh
2026-07-14 22:52:13 -06:00
Luke Street
30def245f0
Mods: Reject old layout mods & improve errors
2026-07-14 20:32:01 -06:00
Luke Street
a6f059827b
Game ABI / headers refactoring ( #2215 )
...
* Game ABI / headers refactoring
* Delete dusk/imgui.h
2026-07-14 19:24:08 -06:00
Luke Street
49a3c9e2ac
Merge pull request #2211 from encounter/modmeta
...
Mod API: Refactor mods to have static metadata for parsing
2026-07-14 17:48:42 -06:00
Luke Street
eed14acdc6
Annotate all data with DUSK_GAME_DATA ( #2214 )
...
The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
2026-07-14 13:49:21 -06:00
Luke Street
a95bc76237
Mods: Remove -lldmingw + pseudo_reloc
...
It turns out this approach can't work on
ARM64 Windows due to the relocation model,
so we can simplify and just remove it
entirely.
Separately, I will make a commit tagging
all game data as DUSK_GAME_DATA, so things
work uniformly across cl/clang-cl and x64/
arm64.
2026-07-14 11:10:49 -06:00
Luke Street
f000ccce0b
Mod API: Resolve thunks recursively (Windows ARM64 fix)
2026-07-14 11:10:49 -06:00
Luke Street
8471fa0107
Android: Bundle in-tree mods into the APK
2026-07-14 11:10:49 -06:00
Luke Street
d5fcd79306
CI: Install & package the symbol manifest on Windows/Linux
2026-07-14 11:10:49 -06:00
Luke Street
26d22d414a
Mods: Enable Windows ARM64 mod linking
2026-07-14 11:00:04 -06:00
Luke Street
f14278cec8
CMake: Remove release preset
...
No longer supporting LTO with modding.
2026-07-14 11:00:04 -06:00
SuperDude88
f5d30a886d
FPS Counter Fix ( #2207 )
...
* FPS Counter Fix
I broke it in #2198 oops
* Run clang-format
2026-07-13 23:07:02 -06:00
Luke Street
dfc3077333
CI: Add sdk/ link stubs in build artifacts
2026-07-13 20:57:11 -06:00
Luke Street
1bd8682855
Mods: Curate exports and generate link stubs
...
`symgen exports` replaces -export_dynamic on Apple and curates
Android's dynamic symbols with a version script. `symgen stub` then
emits sdk/stub-{macos,ios,tvos}-<arch>, sdk/stub-android-<arch>.so,
and sdk/windows-<arch>.lib.
2026-07-13 20:57:11 -06:00
Luke Street
d2cdbf0a83
Mods: Rework mod linking
...
Apple: mods are now MH_BUNDLE (.so) linked with -bundle_loader,
replacing the deprecated (on iOS) -undefined dynamic_lookup.
Windows: clang-cl mods link dusklight.exe directly; lld's mingw driver
synthesizes imports from the export table. cl still requires the
import library.
2026-07-13 20:42:57 -06:00