PJB3005
ebebb1af34
Audio system cleanup and comments
2026-03-20 17:51:42 +01:00
PJB3005
a6817f69d0
struct JASWaveArc forward declaration fix
2026-03-20 17:51:09 +01:00
PJB3005
b8b64304e4
Attempt to allow sample rates to be changed dynamically
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Doesn't fix the walking bomb things :(
2026-03-19 20:28:15 +01:00
PJB3005
911a12aaea
How did this compile ???
2026-03-19 20:27:46 +01:00
PJB3005
e0ad41e3be
Merge remote-tracking branch 'origin/main' into pjb-audio
2026-03-19 20:16:57 +01:00
PJB3005
5d5969f415
Load bearing include
2026-03-19 20:07:39 +01:00
PJB3005
a1631942b6
Move the audio dumping code to a define
2026-03-19 20:06:28 +01:00
PJB3005
5419d357d8
Skip work in ReadChannelSamples if no new samples needed
2026-03-19 20:06:02 +01:00
PJB3005
6df246eb06
PCM16 support
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Wanted this to test something, not sure if it's used in-game
2026-03-19 20:05:47 +01:00
CraftyBoss
e0bbf3e575
add more be swap in J3DDeform data, stub TObject_sound::do_paragraph
2026-03-19 13:36:10 -04:00
PJB3005
3d396d66b6
Stereo audio!
2026-03-19 17:47:11 +01:00
PJB3005
3cd3514888
More imgui stuff!!!
2026-03-19 16:04:18 +01:00
TakaRikka
d1b9b74271
fix kcol wall correct
2026-03-18 22:58:43 -07:00
TakaRikka
ad43dee0e7
fix horse grass
2026-03-18 18:27:22 -07:00
TakaRikka
2ce36679f7
player info display tool
2026-03-18 17:29:08 -07:00
TakaRikka
46ac385a4d
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-18 16:18:23 -07:00
TakaRikka
0731b7ca1f
Merge pull request #99 from TakaRikka/fix/imgui-begin-frame
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Move aurora_begin_frame/aurora_end_frame calls to main loop
2026-03-18 13:43:30 -07:00
Max Roncace
cfc3a5f483
Move aurora_begin_frame/aurora_end_frame calls to main loop
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This fixes an issue when using SDL's X11 backend due to Dusk
attempting to render ImGui menus without an active frame.
2026-03-18 16:33:03 -04:00
Max Roncace
fbbf27e73d
Update m_Do window viewport immediately on Aurora window resize
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The framebuffer size flows into Aurora as follows:
Into JUTVideo:
AURORA_WINDOW_RESIZED handler ->
mDoGph_gInf_c::setWindowSize ->
JUTVideo::setWindowSize
From JUTVideo -> dComIfG_play_c:
fpcCt_Handler ->
phase_4 ->
dComIfGp_setWindow
From dComIfGp_play_c -> Aurora:
mDoGph_Painter ->
drawDepth2 ->
GXSetTexCopySrc ->
GXCopyTex ->
aurora::gfx::resolve_pass (called by GXCopyTex)
The trouble is that 1) phase_4 is only called when creating a new scene/room,
and 2) even when it is called, mDoGph_Painter is executed before fpcCt_Handler
in the main loop so the new size isn't visible to aurora::gfx::resolve_pass
until one frame after it's set. This causes a crash due to the original size
being passed to CopyTextureToTexture despite the destination framebuffer now
being smaller.
As a workaround, we just cut out the whole middleman section and call
dComIfGp_setWindow immediately when we receive a resize event. This way the new
size is immediately visible to Aurora.
2026-03-18 12:46:56 -04:00
TakaRikka
b202701757
Merge https://github.com/zeldaret/tp
2026-03-18 02:58:55 -07:00
TakaRikka
bc7503cb70
fix push pull callback UB in other compilers ( #3134 )
2026-03-18 02:57:37 -07:00
TakaRikka
cefd7e59a1
add cc collider view (broken color)
2026-03-18 01:25:42 -07:00
Max Roncace
5cb3a39f43
Merge remote-tracking branch 'decomp/main'
2026-03-18 01:56:47 -04:00
TakaRikka
f64015ea38
cc debug work ( #3133 )
2026-03-17 22:48:37 -07:00
Max Roncace
6694c1b281
Fix a bunch of compiler warnings and document several more bugs ( #3130 )
2026-03-17 22:38:05 -07:00
Max Roncace
f6e22e40f8
Fix vertex data not being populated for non-textured models
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This affects models loaded by d_a_bg such as Stage/bmde/model2.bmd.
2026-03-18 00:25:38 -04:00
Lurs
555bf395fb
BE or un-BE, that is the question
2026-03-17 14:39:02 +01:00
Lurs
fc73bc364a
BE field_0x04 of "new" struct SizedGroup in src\d\actor\d_a_passer_mng.cpp
2026-03-17 13:25:27 +01:00
TakaRikka
4d4db83405
initial collision viewer
2026-03-17 05:17:43 -07:00
TakaRikka
fa270c0fe9
Merge https://github.com/zeldaret/tp
2026-03-17 04:08:44 -07:00
TakaRikka
9f340b604b
various d_bg debug cleanup / d_menu_window_HIO debug ( #3132 )
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* various d_bg debug cleanup
* matching forward decl for compiler compatibility
* fix build
2026-03-17 03:44:11 -07:00
CraftyBoss
2b93d6d288
npc actor in screen check fix, fix dBgWKCol::RoofChk using wrong var for prism idx calc
2026-03-17 02:16:09 -07:00
CraftyBoss
1923636835
BE swap shop params, fix shop cursor projection, handle divide by zero in d_vibration, stub startLevelSound audio func
2026-03-16 22:01:46 -07:00
TakaRikka
023f0bec7a
Merge pull request #96 from TakaRikka/ira-bloomtoggle
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Toggle bloom from graphics menu
2026-03-16 17:03:39 -07:00
Irastris
51d6009d8d
Toggle bloom from graphics menu
2026-03-16 19:54:44 -04:00
PJB3005
530d69c9be
Audio processing in f32
2026-03-17 00:03:35 +01:00
PJB3005
c1c97e63d9
Clear history samples when resetting channel
2026-03-17 00:03:15 +01:00
CraftyBoss
b0982f2e92
fix uninitialized f32 causing crash in palace of twilight, add FPS to menu bar
2026-03-16 15:43:42 -07:00
PJB3005
f8b9e20779
More ImGuiAudio stuff
2026-03-16 23:37:57 +01:00
PJB3005
b0644a3cd0
Disable JASAiCtrl safety kill code
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Doesn't work properly and causes weird behavior
2026-03-16 23:35:57 +01:00
TakaRikka
4a56d02dae
Merge pull request #93 from TakaRikka/ira-crashfix1
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JAUSoundTable-related crash fix
2026-03-16 14:27:43 -07:00
TakaRikka
80b3f8ee59
Merge pull request #94 from TakaRikka/bugfixes
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Bugfixes for some issues (cXyz in savegame, collision and fading)
2026-03-16 14:21:49 -07:00
Max Roncace
8b2434a54d
Fix crashes due to current texture not being set before loading ( #61 , #95 )
2026-03-16 16:28:22 -04:00
PJB3005
4590cd6419
Fix CUTOFF_TO_IIR_TABLE OOB
2026-03-16 16:48:45 +01:00
Irastris
32a6126490
Use DUSK_AUDIO_DISABLED instead of TARGET_PC
2026-03-16 11:48:45 -04:00
PJB3005
a4bec36b12
BE fix MixConfig
2026-03-16 16:48:38 +01:00
PJB3005
778c85c130
Fix setBusConnect OOB for "dolby mode" channels
2026-03-16 16:48:11 +01:00
PJB3005
59802795ba
Fix fopAcM_cullingCheck use after scope
2026-03-16 15:53:15 +01:00
PJB3005
f6b41a0f57
dStage_startStage_c::set fix strcpy to same pointer
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And just switch to strncpy_s while we're at it.
2026-03-16 15:48:09 +01:00
PJB3005
5739a902e3
Fix NullTexData too small
2026-03-16 15:44:36 +01:00