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90 Commits

Author SHA1 Message Date
MelonSpeedruns 957ab06fc2 fix autosave spam 2026-05-14 09:36:00 -04:00
MelonSpeedruns fe270d976d Merge remote-tracking branch 'origin/main' into rando/new-item 2026-05-14 09:20:46 -04:00
TakaRikka a913f1699f Merge pull request #1252 from TwilitRealm/erd
clear e_rd static boss ptr on delete
2026-05-13 19:31:35 -07:00
TakaRikka 01b4eaa2fa clear e_rd static boss ptr on delete 2026-05-13 19:27:39 -07:00
SuperDude88 9d2ba3eb49 Rename Settings Preset (#1233)
To match the bloom preset, since that name was updated in #1211
2026-05-13 20:26:30 -04:00
JaxonWasTaken 6026b4bb9b Apply rebrand to bloom setting value name (#1211)
The display name for BloomSetting::Dusk was unchanged in the rebranding
process, and still shows up as "Dusk" in the settings menu. Rename it to
"Dusklight" to bring it in line with the rebrand.
2026-05-13 16:34:14 -04:00
Luke Street 7a77d48954 Use legacy path if migration fails 2026-05-13 09:08:41 -06:00
qwertyquerty 4ee0d8ed4b 1.1.1 fixes (#1168)
* fix keyboard npe

* fix autosave NPE

* hintTalkEvCamera UB

* fix UB in f_pc_base logging

* fix NPE in karg carry logic

* fix link model dangling pointers

* exponential audio slider and better audio default

* fix speedrun mode defaullt layer restore issue
2026-05-13 08:56:16 -06:00
qwertyquerty ce554a107d speedrun mode hotfixes (#1160) 2026-05-13 01:10:25 -06:00
Luke Street 9ce1ab7d5a Migrate only user files 2026-05-13 00:47:29 -06:00
Luke Street 8830760d34 BUILD_SHARED_LIBS=OFF for Android 2026-05-12 23:04:13 -06:00
SuperDude88 9abe89f47f Oops (#1156)
Forgot one
2026-05-12 22:57:42 -06:00
Loïs 3e62c1e96e Add Invincible Enemies cheat (#1123) 2026-05-12 22:52:35 -06:00
Irastris d9bbea300d Add map loader to RmlUi (#1147)
* Add Warp to RmlUi

* Remove ImGui map loader
2026-05-12 22:52:02 -06:00
Luke Street 1a951511be Merge pull request #1153 from TwilitRealm/slingshot-ammo-cheat
Infinite Slingshot Seeds
2026-05-12 22:51:23 -06:00
Luke Street ab0efb7a3b CI fixes and enable mobile THP support 2026-05-12 22:33:12 -06:00
Luke Street 5fdc3c7a54 Merge pull request #875 from Krutonium/flake-desktop-icon 2026-05-12 22:10:53 -06:00
SuperDude88 2978ae145d Infinite Slingshot Seeds 2026-05-13 00:04:58 -04:00
Krutonium e93773757f Edit CMakeLists to add Nix Version 2026-05-12 23:35:54 -04:00
Krutonium 6be742b15f Merge branch 'main' into flake-desktop-icon 2026-05-12 23:34:10 -04:00
Luke Street 861efaa053 Update aurora 2026-05-12 20:33:01 -06:00
qwertyquerty 8e41e0195e Merge pull request #1142 from SailorSnoW/fix/lja-achievement-bugfix
Fix LJA achievement triggering from cutscene teleport
2026-05-12 19:00:51 -07:00
qwertyquerty e9359a92d7 Merge branch 'main' into fix/lja-achievement-bugfix 2026-05-12 19:00:08 -07:00
SailorSnoW 0c78376ba8 Fix LJA achievement triggering from cutscene teleport 2026-05-13 03:40:38 +02:00
Loïs 8c001f7968 Add Nix devshell for Linux and macOS development (#1044)
- Restructure flake to expose `devShells.<system>.default` across
  x86_64-linux, aarch64-linux, x86_64-darwin, and aarch64-darwin via
  `nixpkgs.lib.genAttrs`. The existing `packages.x86_64-linux.default`
  build is preserved (still tied to the linux-x86_64 dawn/nod prebuilts).
- Linux devshell (`mkShell`): gcc + clang/lld, cmake, ninja, pkg-config,
  python3 + markupsafe, rustc/cargo, sccache, plus the system libs
  mirrored from the Ubuntu apt list in .github/workflows/build.yml
  (X11/Wayland, Vulkan, GL, ALSA/PulseAudio/PipeWire, GTK3, freetype,
  zstd, ...).
- macOS devshell (`mkShellNoCC`): cmake, ninja, python3 + markupsafe,
  rustc/cargo, sccache. No cc-wrapper so CMake picks up Apple Clang and
  the Xcode SDK directly, matching the build-apple CI job.
- Ignore `.direnv/` and `.envrc` so local direnv state stays out of git.
2026-05-12 19:37:31 -06:00
gymnast86 ef43b94370 Add options for binding custom buttons to specific actions (#1141)
* custom action framework and first person custom action

* add bind for midna call

* custom binding for opening dusklight menu

* turbo speed button action

* text descriptions

* fix not stopping default GC controller menu combo

* more explanation text

* block bind actions when in the dusklight menu
2026-05-12 19:36:07 -06:00
Pieter-Jan Briers 76efa02beb Allow written files to be read by other applications (#1092)
* Allow written files to be read by other applications

Intended for the log file mainly. Hopefully fixes https://github.com/TwilitRealm/dusk/issues/966?

* Consistency
2026-05-12 19:23:49 -06:00
MelonSpeedruns aeeb1ccdd2 Auto Save Protection (#1102)
* Auto Save Protection

* added line behind target_pc define

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
Co-authored-by: TakaRikka <38417346+TakaRikka@users.noreply.github.com>
2026-05-12 19:23:28 -06:00
SuperDude88 93c7d0d64d Only Flip Stick Axes (#1132)
Some people asked about this, I think I've come around to their position (follow-up to #870 ).

I checked what TPHD does and its invert setting only changes the sticks
2026-05-12 19:21:28 -06:00
qwertyquerty 1b76b2650c input viewer options in rmlui and reset key option (#1136)
* input viewer options in rmlui

* reset key
2026-05-12 19:18:00 -06:00
Pieter-Jan Briers 45196886b0 Trim trailing newlines off OSReport (#1127) 2026-05-12 19:16:49 -06:00
Pieter-Jan Briers 80af15c95b Log build info on startup (#1117)
Co-authored-by: Luke Street <luke@street.dev>
2026-05-12 19:16:37 -06:00
Sulfrix 4c5e3b933e set sdl app metadata when initializing audio (#1137)
* set sdl app metadata when initializing audio

* move metadata to main
2026-05-12 19:15:33 -06:00
SuperDude88 5eddcb9653 Discord RPC Toggle (#1120)
* Discord RPC Toggle

* I learned my lesson (Formatting)

Took me long enough

* Fix Mobile Platforms

- ifdef the setting so it builds properly on platforms that don't have rpc
- More formatting I missed
2026-05-12 19:14:44 -06:00
tomlube 6dd50c955c fix minor typo (#1134) 2026-05-13 01:21:45 +02:00
TakaRikka 4db65b9845 Merge pull request #1071 from TwilitRealm/better-speedrun-mode
improved speedrun mode
2026-05-12 15:11:24 -07:00
madeline ede6827369 Merge branch 'main' of https://github.com/TakaRikka/dusk into better-speedrun-mode 2026-05-12 14:15:05 -07:00
Luke Street 2c9b20841d Update aurora 2026-05-12 14:00:38 -06:00
Luke Street 2b9ed729a3 Fix file logging on Android 2026-05-12 14:00:38 -06:00
Luke Street f39195c5e0 Fix duplicate "Pause on Focus Lost" option 2026-05-12 14:00:38 -06:00
Luke Street a0f42c0c80 Incorporate SDL_GameControllerDB 2026-05-12 14:00:38 -06:00
Joey Cato d1e9d5af2f Add Fast Roll cheat (#929)
* Add roll fast cheat

* Corrected case on cheat name

* Addressed PR feedback

* Fixed whitespace

* Renamed cheat to be more consistent with other options
2026-05-12 15:56:54 -04:00
Rib 61b2e6ce4d Allow menu navigation via D-Pad (#814) 2026-05-12 11:48:14 -04:00
BoLThompson e73244bca5 add deltatime to darkworld blur size oscillation (#957)
* add deltatime to darkworld blur size oscillation

* updated bloom oscillation to use game_clock
2026-05-12 11:47:14 -04:00
Nathan Mena a4f25ecb28 Fix map offset when toggling mirror mode (#938)
Co-authored-by: Nathan Mena <natemena153+git@gmail.com>
2026-05-12 14:12:38 +02:00
Flash Computer 39b546b81f Don't slow down underwater rolling if the fastIronBoots cheat is on. (#1085)
* Don't slow down underwater rolling if the fastIronBoots cheat is on.

* Removed the comment
2026-05-12 14:11:59 +02:00
madeline 1bd4585994 fix indent 2026-05-11 22:23:31 -07:00
madeline c896bb39ea improved speedrun mode 2026-05-11 22:20:53 -07:00
doop 3366613354 Pillarbox widezoom cutscenes instead of cropping (#1054)
Fixes #777.
2026-05-11 22:59:17 -06:00
Luke Street 79b1f4ab4d Customizable data directory & migration (#1059)
* Customizable data directory & migration

* Add file/dir rename fast-path

* Write data_location.json to base path on Windows; fix UTF-8 custom paths

* Build fix

* Another build fix

* Android data directory selection

* Fix CMake target ref
2026-05-11 22:57:59 -06:00
Irastris 157f4f9df2 Rebrand (#1064)
* Rebrand

* Revert Info.plist.in

* Think, Mark!
2026-05-11 22:06:58 -06:00
SuperDude88 9d5d8dd13a Fix Prelaunch Break-Out With Controller Config (#950)
* Fix Prelaunch Break-Out With Controller Config

Fixes #945

* Formatting
2026-05-11 21:49:24 -06:00
Krutonium b0f1fbee1c Fix Overflow/Off-by-one. Fixes #1036 and #1012 (#1042)
* Fix Overflow/Off-by-one. Fixes #1036 and #1012

* Guard behind TARGET_PC
2026-05-12 01:16:33 +02:00
Howard Luck 40e3f7d057 freedom units (#948) 2026-05-11 12:23:04 +02:00
Luke Street 764fc0b96f Fix "Pause on Focus Lost" preventing startup 2026-05-10 22:29:34 -06:00
SuperDude88 1b4a842eec Invert First Person Aiming (#870)
- Inverts first person aiming on either axis, for both stick and gyro controls

Could be separated from gyro if desirable, but I think it makes the most sense to have it apply to both
2026-05-10 19:00:20 -06:00
gymnast86 08c7261262 fix going into first person with orbital cam (#923) 2026-05-10 19:00:09 -06:00
Luke Street 07b440a1c9 Update aurora 2026-05-10 18:42:31 -06:00
SuperDude88 e7ab978a30 Crash Reporting Popup (#879)
* Initial Draft

- Add draft crash report window on startup

If you want to disable them before/during startup, there is a command line option to force it

* Fixes

- Update language to be more precise, consistent with settings menu
- Actually shut down reporting properly if you disable it
- Fix my silly syntax errors

* Update text & use Sentry consent

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-05-10 18:37:22 -06:00
qwertyquerty 3a02e129e7 Fix keyboard not binding maybe (idk i cant repro) (#901)
* fixkb

* restore comment
2026-05-10 17:35:29 -06:00
qwertyquerty 93c6106770 cherry pick actor spawner (#920) 2026-05-10 17:30:39 -06:00
Luke Street b08d994e32 Update aurora 2026-05-10 17:27:30 -06:00
Luke Street 0665a78c84 Update CMakePresets.json 2026-05-10 13:35:58 -06:00
Luke Street 4db8b51f24 Disable Sentry on Android 2026-05-10 13:22:26 -06:00
Luke Street 800da8dbff Update aurora 2026-05-10 12:48:49 -06:00
Krutonium d6cbc9b6d5 Set Version String to be NixOS-<short git hash> OR dirty 2026-05-10 14:21:03 -04:00
Luke Street a0ecdb1735 Re-enable Sentry for release builds 2026-05-10 12:10:32 -06:00
Krutonium b10211c4c2 Add Desktop Icon 2026-05-10 13:25:43 -04:00
Luke Street c948bffd32 Update aurora 2026-05-10 10:55:30 -06:00
Luke Street 4bcf4ca354 Improve build-appimage.sh 2026-05-10 10:54:43 -06:00
Krutonium bfd9917ca1 Fix Flake to Build Successfully (#791)
* Fix Flake to Build Successfully

* Fix typo; Res Folder is now correctly placed
2026-05-10 10:53:07 -06:00
Pieter-Jan Briers 7f6212f9b7 Add some basic code conventions to the README (#831) 2026-05-10 10:52:47 -06:00
Irastris 80245387f3 Update README & fallback ImGui error message (#857) 2026-05-10 10:52:34 -06:00
Markos Theocharis 0a1fea4bc7 Add LSSupportsGameMode to enable game mode (#859) 2026-05-10 10:51:45 -06:00
project516 4ec7b01213 update github actions in ci (#852) 2026-05-10 10:39:55 -06:00
Luke Street 5187fe90c3 Seed initial pipeline cache through SDL IO & UTF8 path fixes 2026-05-10 10:39:11 -06:00
Pieter-Jan Briers a86fa9c162 State share Unicode fix (#834) 2026-05-10 10:35:11 -06:00
MelonSpeedruns 4ec8c1aaee Fix recording mode muting music until next reboot (#832)
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-05-10 17:32:55 +02:00
Luke Street 97d032f8b5 Add Android CI 2026-05-10 00:51:34 -06:00
Luke Street 286532904a Update aurora 2026-05-10 00:31:49 -06:00
MelonSpeedruns 9e0966e069 don't change save file length and use unused slot for ghost lantern 2026-05-08 16:32:12 -04:00
MelonSpeedruns b51e672540 Merge remote-tracking branch 'origin/main' into rando/new-item 2026-05-08 15:38:02 -04:00
MelonSpeedruns c844eb2b4a Merge remote-tracking branch 'origin/main' into rando/new-item 2026-05-05 08:33:25 -04:00
MelonSpeedruns 416bfaa90b added light to lantern + proper blue flame particle 2026-05-01 10:17:29 -04:00
MelonSpeedruns 365a0a2188 fire particle + closed link hand 2026-04-28 13:02:31 -04:00
MelonSpeedruns 4ff41fce4e Merge branch 'main' into rando/new-item 2026-04-26 12:10:21 -04:00
MelonSpeedruns a470b73b1b fix weirdnesses with real lantern 2026-04-26 12:10:08 -04:00
MelonSpeedruns 120864a5c9 working lantern model but with hack atm 2026-04-25 18:18:02 -04:00
MelonSpeedruns ba7fc14e87 added poe lantern wip code 2026-04-25 17:17:12 -04:00
MelonSpeedruns c42d10a74b new item code 2026-04-24 16:01:15 -04:00
139 changed files with 7149 additions and 1188 deletions
+12 -12
View File
@@ -10,7 +10,7 @@ on:
env: env:
SCCACHE_GHA_ENABLED: "true" SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache" RUSTC_WRAPPER: "sccache"
# SENTRY_DSN: ${{ secrets.SENTRY_DSN }} SENTRY_DSN: ${{ secrets.SENTRY_DSN }}
jobs: jobs:
build-linux: build-linux:
@@ -50,7 +50,7 @@ jobs:
libxss-dev libfuse2 libusb-1.0-0-dev libdecor-0-dev libpipewire-0.3-dev libunwind-dev libxss-dev libfuse2 libusb-1.0-0-dev libdecor-0-dev libpipewire-0.3-dev libunwind-dev
- name: Setup sccache - name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9 uses: mozilla-actions/sccache-action@v0.0.10
- name: Print sccache stats - name: Print sccache stats
run: sccache --show-stats run: sccache --show-stats
@@ -67,9 +67,9 @@ jobs:
- name: Upload artifacts - name: Upload artifacts
uses: actions/upload-artifact@v7 uses: actions/upload-artifact@v7
with: with:
name: dusk-${{env.DUSK_VERSION}}-linux-${{matrix.preset}}-${{matrix.artifact_arch}} name: dusklight-${{env.DUSK_VERSION}}-linux-${{matrix.preset}}-${{matrix.artifact_arch}}
path: | path: |
build/install/Dusk-*.AppImage build/install/Dusklight-*.AppImage
build/install/debug.tar.* build/install/debug.tar.*
build-apple: build-apple:
@@ -124,7 +124,7 @@ jobs:
rustup target add x86_64-apple-darwin rustup target add x86_64-apple-darwin
- name: Setup sccache - name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9 uses: mozilla-actions/sccache-action@v0.0.10
- name: Configure CMake - name: Configure CMake
run: cmake --preset ${{matrix.preset}} run: cmake --preset ${{matrix.preset}}
@@ -135,9 +135,9 @@ jobs:
- name: Upload artifacts - name: Upload artifacts
uses: actions/upload-artifact@v7 uses: actions/upload-artifact@v7
with: with:
name: dusk-${{env.DUSK_VERSION}}-${{matrix.artifact_name}} name: dusklight-${{env.DUSK_VERSION}}-${{matrix.artifact_name}}
path: | path: |
build/install/Dusk.app build/install/Dusklight.app
build/install/debug.tar.* build/install/debug.tar.*
build-android: build-android:
@@ -175,7 +175,7 @@ jobs:
java-version: 17 java-version: 17
- name: Setup Android SDK - name: Setup Android SDK
uses: android-actions/setup-android@v3 uses: android-actions/setup-android@v4
- name: Install Android SDK packages - name: Install Android SDK packages
run: sdkmanager "platforms;android-36" "build-tools;36.1.0" "ndk;${ANDROID_NDK_VERSION}" run: sdkmanager "platforms;android-36" "build-tools;36.1.0" "ndk;${ANDROID_NDK_VERSION}"
@@ -186,13 +186,13 @@ jobs:
rustup target add ${{matrix.rust_target}} rustup target add ${{matrix.rust_target}}
- name: Setup sccache - name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9 uses: mozilla-actions/sccache-action@v0.0.10
- name: Configure CMake - name: Configure CMake
run: cmake --preset ${{matrix.preset}} run: cmake --preset ${{matrix.preset}}
- name: Build native library - name: Build native library
run: cmake --build --preset ${{matrix.preset}} --target dusk run: cmake --build --preset ${{matrix.preset}} --target dusklight
- name: Stage stripped JNI library - name: Stage stripped JNI library
run: ANDROID_STAGE_ABIS="${{matrix.abi}}" platforms/android/scripts/stage-jni-libs.sh run: ANDROID_STAGE_ABIS="${{matrix.abi}}" platforms/android/scripts/stage-jni-libs.sh
@@ -204,7 +204,7 @@ jobs:
- name: Upload artifacts - name: Upload artifacts
uses: actions/upload-artifact@v7 uses: actions/upload-artifact@v7
with: with:
name: dusk-${{env.DUSK_VERSION}}-android-${{matrix.artifact_arch}} name: dusklight-${{env.DUSK_VERSION}}-android-${{matrix.artifact_arch}}
path: platforms/android/app/build/outputs/apk/release/app-${{matrix.abi}}-release-unsigned.apk path: platforms/android/app/build/outputs/apk/release/app-${{matrix.abi}}-release-unsigned.apk
build-windows: build-windows:
@@ -266,7 +266,7 @@ jobs:
- name: Upload artifacts - name: Upload artifacts
uses: actions/upload-artifact@v7 uses: actions/upload-artifact@v7
with: with:
name: dusk-${{env.DUSK_VERSION}}-win32-msvc-${{matrix.artifact_arch}} name: dusklight-${{env.DUSK_VERSION}}-win32-msvc-${{matrix.artifact_arch}}
path: | path: |
build/install/*.exe build/install/*.exe
build/install/*.dll build/install/*.dll
+4
View File
@@ -41,6 +41,10 @@ compile_commands.json
# MacOS # MacOS
.DS_Store .DS_Store
# direnv / nix
.direnv/
.envrc
# ISOs # ISOs
*.iso *.iso
+1 -1
View File
@@ -2,7 +2,7 @@
"version": "0.2.0", "version": "0.2.0",
"configurations": [ "configurations": [
{ {
"name": "(gdb) Launch Dusk MSVC", "name": "(gdb) Launch Dusklight MSVC",
"type": "cppvsdbg", "type": "cppvsdbg",
"request": "launch", "request": "launch",
"program": "${command:cmake.launchTargetPath}", "program": "${command:cmake.launchTargetPath}",
+1 -1
View File
@@ -1,5 +1,5 @@
{ {
"cmake.buildDirectory": "${workspaceFolder}/build/dusk/${buildType}/${variant:tp_version}", "cmake.buildDirectory": "${workspaceFolder}/build/dusklight/${buildType}/${variant:tp_version}",
"cmake.generator": "Ninja", "cmake.generator": "Ninja",
"cmake.configureSettings": { "cmake.configureSettings": {
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON" "CMAKE_EXPORT_COMPILE_COMMANDS": "ON"
+76 -53
View File
@@ -5,8 +5,19 @@ if (NOT CMAKE_BUILD_TYPE)
"Build type options: Debug Release RelWithDebInfo MinSizeRel" FORCE) "Build type options: Debug Release RelWithDebInfo MinSizeRel" FORCE)
endif () endif ()
# obtain revision info from git set(DUSK_VERSION_OVERRIDE "" CACHE STRING "Override version string (skips git detection and format validation)")
find_package(Git)
if (DUSK_VERSION_OVERRIDE)
set(DUSK_WC_DESCRIBE "${DUSK_VERSION_OVERRIDE}")
set(DUSK_VERSION_STRING "0.0.0.0")
set(DUSK_SHORT_VERSION_STRING "0.0.0")
set(DUSK_WC_REVISION "")
set(DUSK_WC_BRANCH "")
set(DUSK_WC_DATE "")
message(STATUS "Dusklight version overridden to ${DUSK_WC_DESCRIBE}")
else ()
# obtain revision info from git
find_package(Git)
if (GIT_FOUND) if (GIT_FOUND)
# make sure version information gets re-run when the current Git HEAD changes # make sure version information gets re-run when the current Git HEAD changes
execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --git-path HEAD execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --git-path HEAD
@@ -63,13 +74,15 @@ else ()
set(DUSK_SHORT_VERSION_STRING "0.0.0") set(DUSK_SHORT_VERSION_STRING "0.0.0")
endif () endif ()
endif ()
# Add version information to CI environment variables # Add version information to CI environment variables
if(DEFINED ENV{GITHUB_ENV}) if(DEFINED ENV{GITHUB_ENV})
file(APPEND "$ENV{GITHUB_ENV}" "DUSK_VERSION=${DUSK_WC_DESCRIBE}\n") file(APPEND "$ENV{GITHUB_ENV}" "DUSK_VERSION=${DUSK_WC_DESCRIBE}\n")
endif() endif()
message(STATUS "Dusk version set to ${DUSK_WC_DESCRIBE}") message(STATUS "Dusklight version set to ${DUSK_WC_DESCRIBE}")
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}") message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
project(dusk LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING}) project(dusklight LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
if (APPLE) if (APPLE)
enable_language(OBJC OBJCXX) enable_language(OBJC OBJCXX)
endif () endif ()
@@ -112,11 +125,6 @@ option(DUSK_BUILD_WARNINGS "Enable compiler warnings (off by default)")
option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.") option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.")
option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON) option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON)
option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON) option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON)
if(ANDROID)
set(DUSK_MOVIE_SUPPORT OFF)
endif ()
option(DUSK_ENABLE_SENTRY_NATIVE "Enable sentry-native crash reporting support" OFF) option(DUSK_ENABLE_SENTRY_NATIVE "Enable sentry-native crash reporting support" OFF)
set(DUSK_SENTRY_DSN "" CACHE STRING "Sentry DSN") set(DUSK_SENTRY_DSN "" CACHE STRING "Sentry DSN")
set(DUSK_SENTRY_ENVIRONMENT "development" CACHE STRING "Sentry environment") set(DUSK_SENTRY_ENVIRONMENT "development" CACHE STRING "Sentry environment")
@@ -134,9 +142,9 @@ endif ()
if (DUSK_MOVIE_SUPPORT) if (DUSK_MOVIE_SUPPORT)
find_package(libjpeg-turbo 3.0 CONFIG QUIET) find_package(libjpeg-turbo 3.0 CONFIG QUIET)
if (libjpeg-turbo_FOUND) if (libjpeg-turbo_FOUND)
message(STATUS "dusk: Using system libjpeg-turbo") message(STATUS "dusklight: Using system libjpeg-turbo")
else () else ()
message(STATUS "dusk: Fetching libjpeg-turbo") message(STATUS "dusklight: Fetching libjpeg-turbo")
include(ExternalProject) include(ExternalProject)
set(_jpeg_install_dir ${CMAKE_BINARY_DIR}/libjpeg-turbo-install) set(_jpeg_install_dir ${CMAKE_BINARY_DIR}/libjpeg-turbo-install)
if (WIN32) if (WIN32)
@@ -155,6 +163,8 @@ if (DUSK_MOVIE_SUPPORT)
list(APPEND _jpeg_cmake_args -DCMAKE_TOOLCHAIN_FILE=${_jpeg_toolchain_file}) list(APPEND _jpeg_cmake_args -DCMAKE_TOOLCHAIN_FILE=${_jpeg_toolchain_file})
endif () endif ()
set(_jpeg_passthrough_vars set(_jpeg_passthrough_vars
ANDROID_ABI
ANDROID_PLATFORM
CMAKE_BUILD_TYPE CMAKE_BUILD_TYPE
CMAKE_C_COMPILER CMAKE_C_COMPILER
CMAKE_C_COMPILER_LAUNCHER CMAKE_C_COMPILER_LAUNCHER
@@ -226,13 +236,13 @@ endif ()
include(FetchContent) include(FetchContent)
# Declare all dependencies first so CMake can download them in parallel # Declare all dependencies first so CMake can download them in parallel
message(STATUS "dusk: Fetching cxxopts") message(STATUS "dusklight: Fetching cxxopts")
FetchContent_Declare(cxxopts FetchContent_Declare(cxxopts
URL https://github.com/jarro2783/cxxopts/archive/refs/tags/v3.3.1.tar.gz URL https://github.com/jarro2783/cxxopts/archive/refs/tags/v3.3.1.tar.gz
URL_HASH SHA256=3bfc70542c521d4b55a46429d808178916a579b28d048bd8c727ee76c39e2072 URL_HASH SHA256=3bfc70542c521d4b55a46429d808178916a579b28d048bd8c727ee76c39e2072
DOWNLOAD_EXTRACT_TIMESTAMP TRUE DOWNLOAD_EXTRACT_TIMESTAMP TRUE
) )
message(STATUS "dusk: Fetching nlohmann/json") message(STATUS "dusklight: Fetching nlohmann/json")
FetchContent_Declare(json FetchContent_Declare(json
URL https://github.com/nlohmann/json/releases/download/v3.12.0/json.tar.xz URL https://github.com/nlohmann/json/releases/download/v3.12.0/json.tar.xz
URL_HASH SHA256=42f6e95cad6ec532fd372391373363b62a14af6d771056dbfc86160e6dfff7aa URL_HASH SHA256=42f6e95cad6ec532fd372391373363b62a14af6d771056dbfc86160e6dfff7aa
@@ -241,7 +251,7 @@ FetchContent_Declare(json
FetchContent_MakeAvailable(cxxopts json) FetchContent_MakeAvailable(cxxopts json)
if (DUSK_ENABLE_SENTRY_NATIVE) if (DUSK_ENABLE_SENTRY_NATIVE)
message(STATUS "dusk: Fetching sentry-native") message(STATUS "dusklight: Fetching sentry-native")
set(SENTRY_BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE) set(SENTRY_BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
set(SENTRY_BACKEND crashpad CACHE STRING "" FORCE) set(SENTRY_BACKEND crashpad CACHE STRING "" FORCE)
if (WIN32) if (WIN32)
@@ -286,15 +296,15 @@ include(files.cmake)
# TODO: version handling for res includes # TODO: version handling for res includes
set(DUSK_BUNDLE_NAME Dusk) set(DUSK_BUNDLE_NAME Dusklight)
set(DUSK_BUNDLE_IDENTIFIER dev.twilitrealm.dusk) set(DUSK_BUNDLE_IDENTIFIER dev.twilitrealm.dusk)
set(DUSK_COMPANY_NAME "Twilit Realm") set(DUSK_COMPANY_NAME "Twilit Realm")
set(DUSK_FILE_DESCRIPTION "Dusk") set(DUSK_FILE_DESCRIPTION "Dusklight")
set(DUSK_PRODUCT_NAME "Dusk") set(DUSK_PRODUCT_NAME "Dusklight")
set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors") set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors")
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES}) source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES})
source_group("dusk" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES}) source_group("dusklight" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES})
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1) set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1)
@@ -331,30 +341,30 @@ if (DUSK_ENABLE_UPDATE_CHECKER)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/winhttp.cpp) set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/winhttp.cpp)
list(APPEND GAME_LIBS winhttp) list(APPEND GAME_LIBS winhttp)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_WINHTTP=1) list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_WINHTTP=1)
message(STATUS "dusk: Enabled update checker (WinHTTP)") message(STATUS "dusklight: Enabled update checker (WinHTTP)")
elseif (ANDROID) elseif (ANDROID)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/android.cpp) set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/android.cpp)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_ANDROID=1) list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_ANDROID=1)
message(STATUS "dusk: Enabled update checker (Android)") message(STATUS "dusklight: Enabled update checker (Android)")
elseif (APPLE) elseif (APPLE)
find_library(FOUNDATION_FRAMEWORK Foundation REQUIRED) find_library(FOUNDATION_FRAMEWORK Foundation REQUIRED)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/url_session.mm) set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/url_session.mm)
set_source_files_properties(src/dusk/http/url_session.mm PROPERTIES COMPILE_FLAGS -fobjc-arc) set_source_files_properties(src/dusk/http/url_session.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
list(APPEND GAME_LIBS ${FOUNDATION_FRAMEWORK}) list(APPEND GAME_LIBS ${FOUNDATION_FRAMEWORK})
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_URLSESSION=1) list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_URLSESSION=1)
message(STATUS "dusk: Enabled update checker (NSURLSession)") message(STATUS "dusklight: Enabled update checker (NSURLSession)")
elseif (CMAKE_SYSTEM_NAME STREQUAL Linux) elseif (CMAKE_SYSTEM_NAME STREQUAL Linux)
find_package(CURL QUIET OPTIONAL_COMPONENTS HTTPS SSL) find_package(CURL QUIET OPTIONAL_COMPONENTS HTTPS SSL)
if (CURL_FOUND AND CURL_HTTPS_FOUND AND CURL_SSL_FOUND) if (CURL_FOUND AND CURL_HTTPS_FOUND AND CURL_SSL_FOUND)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/curl.cpp) set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/curl.cpp)
list(APPEND GAME_LIBS CURL::libcurl) list(APPEND GAME_LIBS CURL::libcurl)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_LIBCURL=1) list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_LIBCURL=1)
message(STATUS "dusk: Enabled update checker (libcurl)") message(STATUS "dusklight: Enabled update checker (libcurl)")
else () else ()
message(STATUS "dusk: Disabled update checker (libcurl + HTTPS/SSL not found)") message(STATUS "dusklight: Disabled update checker (libcurl + HTTPS/SSL not found)")
endif () endif ()
else () else ()
message(STATUS "dusk: Disabled update checker (unsupported platform)") message(STATUS "dusklight: Disabled update checker (unsupported platform)")
endif () endif ()
endif () endif ()
list(APPEND DUSK_FILES ${DUSK_HTTP_BACKEND_SOURCE}) list(APPEND DUSK_FILES ${DUSK_HTTP_BACKEND_SOURCE})
@@ -432,31 +442,37 @@ endif ()
set(DUSK_FILES src/dusk/main.cpp ${GAME_BASE_FILES} ${GAME_DEBUG_FILES}) set(DUSK_FILES src/dusk/main.cpp ${GAME_BASE_FILES} ${GAME_DEBUG_FILES})
if(ANDROID) if(ANDROID)
add_library(dusk SHARED ${DUSK_FILES}) add_library(dusklight SHARED ${DUSK_FILES})
set_target_properties(dusk PROPERTIES OUTPUT_NAME main) set_target_properties(dusklight PROPERTIES OUTPUT_NAME main)
else () else ()
add_executable(dusk ${DUSK_FILES}) add_executable(dusklight ${DUSK_FILES})
endif () endif ()
target_compile_definitions(dusk PRIVATE ${GAME_COMPILE_DEFS}) target_compile_definitions(dusklight PRIVATE ${GAME_COMPILE_DEFS})
target_include_directories(dusk PRIVATE ${GAME_INCLUDE_DIRS}) target_include_directories(dusklight PRIVATE ${GAME_INCLUDE_DIRS})
target_link_libraries(dusk PRIVATE aurora::main ${GAME_LIBS} ${JSYSTEM_LINK_LIBRARIES}) target_link_libraries(dusklight PRIVATE aurora::main ${GAME_LIBS} ${JSYSTEM_LINK_LIBRARIES})
target_precompile_headers(dusk PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/include/dusk_pch.hpp>") target_precompile_headers(dusklight PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/include/dusk_pch.hpp>")
if (TARGET crashpad_handler) if (TARGET crashpad_handler)
add_dependencies(dusk crashpad_handler) add_dependencies(dusklight crashpad_handler)
add_custom_command(TARGET dusklight POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"$<TARGET_FILE:crashpad_handler>"
"$<TARGET_FILE_DIR:dusklight>"
COMMENT "Copying crashpad handler"
)
endif () endif ()
if (ANDROID) if (ANDROID)
# SDLActivity loads SDL_main via dlsym on Android. Since aurora::main is a static # SDLActivity loads SDL_main via dlsym on Android. Since aurora::main is a static
# archive, force an undefined reference so the linker keeps the SDL_main object. # archive, force an undefined reference so the linker keeps the SDL_main object.
target_link_options(dusk PRIVATE "-Wl,-u,SDL_main") target_link_options(dusklight PRIVATE "-Wl,-u,SDL_main")
endif () endif ()
if (NOT APPLE) if (NOT APPLE)
add_custom_command(TARGET dusk POST_BUILD add_custom_command(TARGET dusklight POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory COMMAND ${CMAKE_COMMAND} -E copy_directory
"${CMAKE_SOURCE_DIR}/res" "${CMAKE_SOURCE_DIR}/res"
"$<TARGET_FILE_DIR:dusk>/res" "$<TARGET_FILE_DIR:dusklight>/res"
COMMENT "Copying resources" COMMENT "Copying resources"
) )
endif () endif ()
@@ -464,9 +480,9 @@ endif ()
if (WIN32) if (WIN32)
set(DUSK_WINDOWS_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/windows) set(DUSK_WINDOWS_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/windows)
set(DUSK_WINDOWS_ICON_PNG ${CMAKE_CURRENT_SOURCE_DIR}/res/icon.png) set(DUSK_WINDOWS_ICON_PNG ${CMAKE_CURRENT_SOURCE_DIR}/res/icon.png)
set(DUSK_WINDOWS_ICON_ICO ${CMAKE_CURRENT_BINARY_DIR}/dusk.ico) set(DUSK_WINDOWS_ICON_ICO ${CMAKE_CURRENT_BINARY_DIR}/dusklight.ico)
set(DUSK_WINDOWS_RC ${CMAKE_CURRENT_BINARY_DIR}/dusk.rc) set(DUSK_WINDOWS_RC ${CMAKE_CURRENT_BINARY_DIR}/dusklight.rc)
set(DUSK_WINDOWS_MANIFEST ${CMAKE_CURRENT_BINARY_DIR}/dusk.manifest) set(DUSK_WINDOWS_MANIFEST ${CMAKE_CURRENT_BINARY_DIR}/dusklight.manifest)
add_custom_command( add_custom_command(
OUTPUT ${DUSK_WINDOWS_ICON_ICO} OUTPUT ${DUSK_WINDOWS_ICON_ICO}
@@ -479,14 +495,14 @@ if (WIN32)
COMMENT "Generating Windows icon" COMMENT "Generating Windows icon"
) )
configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusk.manifest.in ${DUSK_WINDOWS_MANIFEST} @ONLY) configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusklight.manifest.in ${DUSK_WINDOWS_MANIFEST} @ONLY)
configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusk.rc.in ${DUSK_WINDOWS_RC} @ONLY) configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusklight.rc.in ${DUSK_WINDOWS_RC} @ONLY)
target_sources(dusk PRIVATE ${DUSK_WINDOWS_ICON_ICO} ${DUSK_WINDOWS_RC}) target_sources(dusklight PRIVATE ${DUSK_WINDOWS_ICON_ICO} ${DUSK_WINDOWS_RC})
set_target_properties(dusk PROPERTIES WIN32_EXECUTABLE TRUE) set_target_properties(dusklight PROPERTIES WIN32_EXECUTABLE TRUE)
if (MSVC) if (MSVC)
target_link_options(dusk PRIVATE /MANIFEST:NO) target_link_options(dusklight PRIVATE /MANIFEST:NO)
endif () endif ()
endif () endif ()
@@ -502,10 +518,10 @@ if (APPLE)
file(GLOB_RECURSE DUSK_RESOURCE_FILES file(GLOB_RECURSE DUSK_RESOURCE_FILES
"${DUSK_RESOURCE_DIR}/Assets.car" "${DUSK_RESOURCE_DIR}/Assets.car"
"${DUSK_RESOURCE_DIR}/Base.lproj/*" "${DUSK_RESOURCE_DIR}/Base.lproj/*"
"${DUSK_RESOURCE_DIR}/Dusk.icns") "${DUSK_RESOURCE_DIR}/Dusklight.icns")
file(GLOB_RECURSE DUSK_APP_RESOURCE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/res/*") file(GLOB_RECURSE DUSK_APP_RESOURCE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/res/*")
target_sources(dusk PRIVATE ${DUSK_RESOURCE_FILES}) target_sources(dusklight PRIVATE ${DUSK_RESOURCE_FILES})
target_sources(dusk PRIVATE ${DUSK_APP_RESOURCE_FILES}) target_sources(dusklight PRIVATE ${DUSK_APP_RESOURCE_FILES})
foreach (FILE ${DUSK_RESOURCE_FILES}) foreach (FILE ${DUSK_RESOURCE_FILES})
file(RELATIVE_PATH NEW_FILE "${DUSK_RESOURCE_DIR}" ${FILE}) file(RELATIVE_PATH NEW_FILE "${DUSK_RESOURCE_DIR}" ${FILE})
get_filename_component(NEW_FILE_PATH ${NEW_FILE} DIRECTORY) get_filename_component(NEW_FILE_PATH ${NEW_FILE} DIRECTORY)
@@ -517,29 +533,36 @@ if (APPLE)
set_property(SOURCE ${FILE} PROPERTY MACOSX_PACKAGE_LOCATION "Resources/${NEW_FILE_PATH}") set_property(SOURCE ${FILE} PROPERTY MACOSX_PACKAGE_LOCATION "Resources/${NEW_FILE_PATH}")
endforeach () endforeach ()
set_target_properties( set_target_properties(
dusk PROPERTIES dusklight PROPERTIES
MACOSX_BUNDLE TRUE MACOSX_BUNDLE TRUE
MACOSX_BUNDLE_BUNDLE_NAME ${DUSK_BUNDLE_NAME} MACOSX_BUNDLE_BUNDLE_NAME ${DUSK_BUNDLE_NAME}
MACOSX_BUNDLE_GUI_IDENTIFIER ${DUSK_BUNDLE_IDENTIFIER} MACOSX_BUNDLE_GUI_IDENTIFIER ${DUSK_BUNDLE_IDENTIFIER}
MACOSX_BUNDLE_BUNDLE_VERSION ${DUSK_VERSION_STRING} MACOSX_BUNDLE_BUNDLE_VERSION ${DUSK_VERSION_STRING}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${DUSK_SHORT_VERSION_STRING} MACOSX_BUNDLE_SHORT_VERSION_STRING ${DUSK_SHORT_VERSION_STRING}
MACOSX_BUNDLE_INFO_PLIST ${DUSK_INFO_PLIST} MACOSX_BUNDLE_INFO_PLIST ${DUSK_INFO_PLIST}
OUTPUT_NAME Dusk OUTPUT_NAME Dusklight
XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "YES" XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "YES"
XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "YES" XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "YES"
) )
endif () endif ()
if (APPLE AND NOT IOS AND NOT TVOS)
find_library(APPKIT_FRAMEWORK AppKit REQUIRED)
target_sources(dusklight PRIVATE src/dusk/file_select_macos.mm)
set_source_files_properties(src/dusk/file_select_macos.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
target_link_libraries(dusklight PRIVATE ${APPKIT_FRAMEWORK})
endif ()
if (IOS) if (IOS)
find_library(UIKIT_FRAMEWORK UIKit REQUIRED) find_library(UIKIT_FRAMEWORK UIKit REQUIRED)
find_library(UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK UniformTypeIdentifiers REQUIRED) find_library(UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK UniformTypeIdentifiers REQUIRED)
target_sources(dusk PRIVATE src/dusk/ios/FileSelectDialog.m) target_sources(dusklight PRIVATE src/dusk/ios/FileSelectDialog.m)
set_source_files_properties(src/dusk/ios/FileSelectDialog.m PROPERTIES COMPILE_FLAGS -fobjc-arc) set_source_files_properties(src/dusk/ios/FileSelectDialog.m PROPERTIES COMPILE_FLAGS -fobjc-arc)
target_link_libraries(dusk PRIVATE ${UIKIT_FRAMEWORK} ${UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK}) target_link_libraries(dusklight PRIVATE ${UIKIT_FRAMEWORK} ${UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK})
endif () endif ()
include(extern/aurora/cmake/AuroraCopyRuntimeDLLs.cmake) include(extern/aurora/cmake/AuroraCopyRuntimeDLLs.cmake)
aurora_copy_runtime_dlls(dusk) aurora_copy_runtime_dlls(dusklight)
if (DUSK_SELECTED_OPT) if (DUSK_SELECTED_OPT)
if (CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC") if (CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC")
@@ -577,13 +600,13 @@ function(get_target_prefix target result_var)
endif () endif ()
endif () endif ()
endfunction() endfunction()
list(APPEND BINARY_TARGETS dusk) list(APPEND BINARY_TARGETS dusklight)
set(EXTRA_TARGETS "") set(EXTRA_TARGETS "")
if (TARGET crashpad_handler) if (TARGET crashpad_handler)
list(APPEND EXTRA_TARGETS crashpad_handler) list(APPEND EXTRA_TARGETS crashpad_handler)
endif () endif ()
install(TARGETS ${BINARY_TARGETS} ${EXTRA_TARGETS} DESTINATION ${CMAKE_INSTALL_PREFIX}) install(TARGETS ${BINARY_TARGETS} ${EXTRA_TARGETS} DESTINATION ${CMAKE_INSTALL_PREFIX})
aurora_install_runtime_dlls(dusk ${CMAKE_INSTALL_PREFIX}) aurora_install_runtime_dlls(dusklight ${CMAKE_INSTALL_PREFIX})
if (NOT APPLE) if (NOT APPLE)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/res DESTINATION ${CMAKE_INSTALL_PREFIX}) install(DIRECTORY ${CMAKE_SOURCE_DIR}/res DESTINATION ${CMAKE_INSTALL_PREFIX})
endif () endif ()
+23 -32
View File
@@ -30,7 +30,7 @@
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache", "CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
"DUSK_ENABLE_SENTRY_NATIVE": { "DUSK_ENABLE_SENTRY_NATIVE": {
"type": "BOOL", "type": "BOOL",
"value": false "value": true
}, },
"DUSK_SENTRY_DSN": "$env{SENTRY_DSN}", "DUSK_SENTRY_DSN": "$env{SENTRY_DSN}",
"DUSK_SENTRY_ENVIRONMENT": "production" "DUSK_SENTRY_ENVIRONMENT": "production"
@@ -249,22 +249,11 @@
"type": "BOOL", "type": "BOOL",
"value": false "value": false
}, },
"CMAKE_DISABLE_FIND_PACKAGE_BZip2": { "CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": {
"type": "BOOL", "type": "BOOL",
"value": true "value": true
}, },
"CMAKE_DISABLE_FIND_PACKAGE_LibLZMA": { "CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew"
"type": "BOOL",
"value": true
},
"CMAKE_DISABLE_FIND_PACKAGE_zstd": {
"type": "BOOL",
"value": true
},
"CMAKE_DISABLE_FIND_PACKAGE_Freetype": {
"type": "BOOL",
"value": true
}
}, },
"vendor": { "vendor": {
"microsoft.com/VisualStudioSettings/CMake/1.0": { "microsoft.com/VisualStudioSettings/CMake/1.0": {
@@ -329,7 +318,11 @@
"cacheVariables": { "cacheVariables": {
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install", "CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install",
"CMAKE_TOOLCHAIN_FILE": "$env{ANDROID_HOME}/ndk/$env{ANDROID_NDK_VERSION}/build/cmake/android.toolchain.cmake", "CMAKE_TOOLCHAIN_FILE": "$env{ANDROID_HOME}/ndk/$env{ANDROID_NDK_VERSION}/build/cmake/android.toolchain.cmake",
"ANDROID_PLATFORM": "android-28" "ANDROID_PLATFORM": "android-28",
"BUILD_SHARED_LIBS": {
"type": "BOOL",
"value": false
}
} }
}, },
{ {
@@ -358,7 +351,13 @@
"inherits": [ "inherits": [
"android-base", "android-base",
"ci" "ci"
] ],
"cacheVariables": {
"DUSK_ENABLE_SENTRY_NATIVE": {
"type": "BOOL",
"value": false
}
}
}, },
{ {
"name": "x-android-ci-arm64", "name": "x-android-ci-arm64",
@@ -410,7 +409,7 @@
}, },
"CMAKE_OSX_DEPLOYMENT_TARGET": "11.0", "CMAKE_OSX_DEPLOYMENT_TARGET": "11.0",
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew", "CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew",
"DUSK_MOVIE_SUPPORT": { "BUILD_SHARED_LIBS": {
"type": "BOOL", "type": "BOOL",
"value": false "value": false
} }
@@ -443,11 +442,7 @@
], ],
"cacheVariables": { "cacheVariables": {
"CMAKE_C_COMPILER_LAUNCHER": "sccache", "CMAKE_C_COMPILER_LAUNCHER": "sccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache", "CMAKE_CXX_COMPILER_LAUNCHER": "sccache"
"DUSK_MOVIE_SUPPORT": {
"type": "BOOL",
"value": false
}
} }
}, },
{ {
@@ -457,11 +452,7 @@
], ],
"cacheVariables": { "cacheVariables": {
"CMAKE_C_COMPILER_LAUNCHER": "sccache", "CMAKE_C_COMPILER_LAUNCHER": "sccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache", "CMAKE_CXX_COMPILER_LAUNCHER": "sccache"
"DUSK_MOVIE_SUPPORT": {
"type": "BOOL",
"value": false
}
} }
}, },
{ {
@@ -545,7 +536,7 @@
"description": "iOS release build with debug info", "description": "iOS release build with debug info",
"displayName": "iOS RelWithDebInfo", "displayName": "iOS RelWithDebInfo",
"targets": [ "targets": [
"dusk" "dusklight"
] ]
}, },
{ {
@@ -554,7 +545,7 @@
"description": "tvOS release build with debug info", "description": "tvOS release build with debug info",
"displayName": "tvOS RelWithDebInfo", "displayName": "tvOS RelWithDebInfo",
"targets": [ "targets": [
"dusk" "dusklight"
] ]
}, },
{ {
@@ -563,7 +554,7 @@
"description": "Android arm64-v8a release build with debug info", "description": "Android arm64-v8a release build with debug info",
"displayName": "Android arm64-v8a RelWithDebInfo", "displayName": "Android arm64-v8a RelWithDebInfo",
"targets": [ "targets": [
"dusk" "dusklight"
] ]
}, },
{ {
@@ -572,7 +563,7 @@
"description": "Android x86_64 release build with debug info", "description": "Android x86_64 release build with debug info",
"displayName": "Android x86_64 RelWithDebInfo", "displayName": "Android x86_64 RelWithDebInfo",
"targets": [ "targets": [
"dusk" "dusklight"
] ]
}, },
{ {
@@ -581,7 +572,7 @@
"description": "(Internal) Android CI arm64-v8a", "description": "(Internal) Android CI arm64-v8a",
"displayName": "(Internal) Android CI arm64-v8a", "displayName": "(Internal) Android CI arm64-v8a",
"targets": [ "targets": [
"dusk" "dusklight"
] ]
}, },
{ {
+15 -12
View File
@@ -1,27 +1,30 @@
<div align="center"> <div align="center">
<img src="res/logo-mascot.png" alt="Logo" width="640"> <img src="res/logo.png" alt="Logo" width="640">
<p align="center"> <p align="center">
<a href="https://twilitrealm.dev">Official Website</a> <a href="https://twilitrealm.dev">Official Website</a>
<a href="https://discord.gg/dusktp">Discord</a> <a href="https://discord.gg/6NpMhefCK9">Discord</a>
</p> </p>
</div> </div>
# Overview # Overview
Dusk is a reverse-engineered reimplementation of Twilight Princess. Dusklight is a reverse-engineered reimplementation of Twilight Princess.
It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience. It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience.
# Setup # Setup
> [!IMPORTANT] > [!IMPORTANT]
> Dusk does *not* provide any copyrighted assets. You must provide your own copy of the original game. > Dusklight does *not* provide any copyrighted assets. You must provide your own copy of the original game.
> [!IMPORTANT]
> At a minimum, Dusklight requires a GPU with support for either D3D12, Vulkan, or Metal. Your experience with specific hardware, operating systems, and drivers may vary. In particular, older Intel iGPUs have a high likelihood of incompatibility. We are also aware of a number of issues on devices with Adreno GPUs and are working to resolve them.
### 1. Verify your dump ### 1. Verify your dump
First, make sure your dump of the game is clean and supported by Dusk. You can do this by checking the SHA-1 hash of your dump against this list of supported versions: First, make sure your dump of the game is clean and supported by Dusklight. You can do this by checking the SHA-1 hash of your dump against this list of supported versions:
| Version | SHA-1 hash | | Version | SHA-1 hash |
|--------------| ------------------------------------------ | |--------------| ------------------------------------------ |
@@ -30,12 +33,12 @@ First, make sure your dump of the game is clean and supported by Dusk. You can d
*Support for other versions of the game is planned in the future. *Support for other versions of the game is planned in the future.
### 2. Download [Dusk](https://github.com/TwilitRealm/dusk/releases) ### 2. Download [Dusklight](https://github.com/TwilitRealm/dusklight/releases)
### 3. Setup the game ### 3. Setup the game
**Windows / macOS / Linux** **Windows / macOS / Linux**
- Extract the .zip file - Extract the .zip file
- Launch Dusk - Launch Dusklight
- Press **Select Disc Image** and provide the path to your supported game dump - Press **Select Disc Image** and provide the path to your supported game dump
- Press **Play**! - Press **Play**!
@@ -43,20 +46,20 @@ First, make sure your dump of the game is clean and supported by Dusk. You can d
- Follow the [iOS setup guide](docs/ios-install-altstore.md) - Follow the [iOS setup guide](docs/ios-install-altstore.md)
**Android** **Android**
- Install the Dusk apk - Install the Dusklight APK
- Launch Dusk - Launch Dusklight
- Press **Select Disc Image** and provide the path to your supported game dump - Press **Select Disc Image** and provide the path to your supported game dump
- Press **Play**! - Press **Play**!
# Building # Building
If you'd like to build Dusk from source, please read the [build instructions](docs/building.md). If you'd like to build Dusklight from source, please read the [build instructions](docs/building.md).
Pull requests are welcomed! Note that we do not accept contributions that are primarily AI-generated and will close your PR if we suspect as much. Pull requests are welcomed! Note that we do not accept contributions that are primarily AI-generated and will close your PR if we suspect as much. Please also see the [code conventions](docs/code-conventions.md).
# Credits # Credits
Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusk/graphs/contributors). Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusklight/graphs/contributors).
<br/> <br/>
<div align="center"> <div align="center">
+17 -9
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@@ -1,18 +1,26 @@
#!/bin/bash -ex #!/bin/bash -ex
shopt -s extglob
if [[ -n "${GITHUB_WORKSPACE:-}" ]]; then
cd "$GITHUB_WORKSPACE"
fi
build_dir="$PWD/build"
linuxdeploy="$build_dir/linuxdeploy-$(uname -m).AppImage"
# Get linuxdeploy # Get linuxdeploy
cd "$RUNNER_WORKSPACE" mkdir -p "$build_dir"
curl -fOL https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-$(uname -m).AppImage curl -fL "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-$(uname -m).AppImage" -o "$linuxdeploy"
chmod +x linuxdeploy-$(uname -m).AppImage chmod +x "$linuxdeploy"
# Build AppImage # Build AppImage
cd "$GITHUB_WORKSPACE"
mkdir -p build/appdir/usr/{bin,share/{applications,icons/hicolor}} mkdir -p build/appdir/usr/{bin,share/{applications,icons/hicolor}}
cp -r build/install/!(*.*) build/appdir/usr/bin for install_path in build/install/*; do
[[ "$(basename "$install_path")" == *.* ]] && continue
cp -r "$install_path" build/appdir/usr/bin
done
cp -r platforms/freedesktop/{16x16,32x32,48x48,64x64,128x128,256x256,512x512,1024x1024} build/appdir/usr/share/icons/hicolor cp -r platforms/freedesktop/{16x16,32x32,48x48,64x64,128x128,256x256,512x512,1024x1024} build/appdir/usr/share/icons/hicolor
cp platforms/freedesktop/dusk.desktop build/appdir/usr/share/applications cp platforms/freedesktop/dusklight.desktop build/appdir/usr/share/applications
cd build/install cd build/install
VERSION="$DUSK_VERSION" NO_STRIP=1 "$RUNNER_WORKSPACE"/linuxdeploy-$(uname -m).AppImage \ VERSION="$DUSK_VERSION" NO_STRIP=1 "$linuxdeploy" \
-l /usr/lib/x86_64-linux-gnu/libusb-1.0.so --appdir "$GITHUB_WORKSPACE"/build/appdir --output appimage -l /usr/lib/x86_64-linux-gnu/libusb-1.0.so --appdir "$build_dir/appdir" --output appimage
+5 -5
View File
@@ -36,10 +36,10 @@
sudo dnf groupinstall "Development Tools" "Development Libraries" sudo dnf groupinstall "Development Tools" "Development Libraries"
``` ```
#### Setup #### Setup
Clone and initialize the Dusk repository Clone and initialize the Dusklight repository
```sh ```sh
git clone --recursive https://github.com/TwilitRealm/dusk.git git clone --recursive https://github.com/TwilitRealm/dusklight.git
cd dusk cd dusklight
git pull git pull
git submodule update --init --recursive git submodule update --init --recursive
``` ```
@@ -93,6 +93,6 @@ Alternate presets available:
#### Running #### Running
Pass the disc image as a positional argument. Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ Pass the disc image as a positional argument. Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ
```sh ```sh
build/{preset}/dusk /path/to/game.rvz build/{preset}/dusklight/path/to/game.rvz
``` ```
If no path is specified, Dusk defaults to `game.iso` in the current working directory. If no path is specified, Dusklight defaults to `game.iso` in the current working directory.
+13
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@@ -0,0 +1,13 @@
# Code conventions for Dusk
## Upstream when appropriate
Bug fixes, documentation improvements, code cleanup, etc that also apply to the [original decompilation project](https://github.com/zeldaret/tp) should preferably be PR'd there.
## Properly indicate Dusk-modified code
When modifying original game code (i.e. in decomp) for Dusk's purposes, please clearly delineate such code as being Dusk-specific. Generally, this can be done by using `#if TARGET_PC` and keeping the original code in place. Use `#if AVOID_UB` for Undefined Behavior fixes to the original codebase.
## Miscellaneous things
* The original codebase makes heavy use of global `operator new` and similar overloads to allocate into a strict tree of heaps. This would cause many linkage headaches for us, so effectively all uses of `new` or `delete` in the original game code have been replaced with `JKR_NEW`, `JKR_DELETE`, or similar macros. See `JKRHeap.h` for the full list.
+2 -2
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@@ -1,10 +1,10 @@
# Installing Dusk on iOS via AltStore # Installing Dusklight on iOS via AltStore
## Prerequisites ## Prerequisites
- Mac with Homebrew installed - Mac with Homebrew installed
- iPhone connected via USB - iPhone connected via USB
- Dusk IPA file (download the latest `Dusk-vX.X.X-ios-arm64.ipa` from the [releases page](https://github.com/TwilitRealm/dusk/releases)) - Dusklight IPA file (download the latest `Dusklight-vX.X.X-ios-arm64.ipa` from the [releases page](https://github.com/TwilitRealm/dusk/releases))
- Game disc - `GZ2E01` (Gamecube USA) or `GZ2PE01` (Gamecube PAL) - Game disc - `GZ2E01` (Gamecube USA) or `GZ2PE01` (Gamecube PAL)
## 1. Install AltServer ## 1. Install AltServer
+1 -1
+10 -3
View File
@@ -1411,6 +1411,7 @@ set(DOLPHIN_FILES
) )
set(DUSK_FILES set(DUSK_FILES
include/dusk/action_bindings.h
include/dusk/endian_gx.hpp include/dusk/endian_gx.hpp
include/dusk/config.hpp include/dusk/config.hpp
include/dusk/dvd_asset.hpp include/dusk/dvd_asset.hpp
@@ -1420,6 +1421,8 @@ set(DUSK_FILES
src/dusk/asserts.cpp src/dusk/asserts.cpp
src/dusk/config.cpp src/dusk/config.cpp
src/dusk/crash_reporting.cpp src/dusk/crash_reporting.cpp
src/dusk/data.cpp
src/dusk/data.hpp
src/dusk/endian.cpp src/dusk/endian.cpp
src/dusk/extras.c src/dusk/extras.c
src/dusk/file_select.cpp src/dusk/file_select.cpp
@@ -1435,6 +1438,7 @@ set(DUSK_FILES
src/dusk/layout.cpp src/dusk/layout.cpp
src/dusk/logging.cpp src/dusk/logging.cpp
src/dusk/settings.cpp src/dusk/settings.cpp
src/dusk/speedrun.cpp
src/dusk/stubs.cpp src/dusk/stubs.cpp
src/dusk/update_check.cpp src/dusk/update_check.cpp
src/dusk/update_check.hpp src/dusk/update_check.hpp
@@ -1444,18 +1448,16 @@ set(DUSK_FILES
src/dusk/imgui/ImGuiConsole.cpp src/dusk/imgui/ImGuiConsole.cpp
src/dusk/imgui/ImGuiEngine.cpp src/dusk/imgui/ImGuiEngine.cpp
src/dusk/imgui/ImGuiEngine.hpp src/dusk/imgui/ImGuiEngine.hpp
src/dusk/imgui/ImGuiMenuGame.cpp
src/dusk/imgui/ImGuiMenuGame.hpp
src/dusk/imgui/ImGuiBloomWindow.cpp src/dusk/imgui/ImGuiBloomWindow.cpp
src/dusk/imgui/ImGuiBloomWindow.hpp src/dusk/imgui/ImGuiBloomWindow.hpp
src/dusk/imgui/ImGuiMenuTools.cpp src/dusk/imgui/ImGuiMenuTools.cpp
src/dusk/imgui/ImGuiMenuTools.hpp src/dusk/imgui/ImGuiMenuTools.hpp
src/dusk/imgui/ImGuiActorSpawner.cpp
src/dusk/imgui/ImGuiProcessOverlay.cpp src/dusk/imgui/ImGuiProcessOverlay.cpp
src/dusk/imgui/ImGuiCameraOverlay.cpp src/dusk/imgui/ImGuiCameraOverlay.cpp
src/dusk/imgui/ImGuiHeapOverlay.cpp src/dusk/imgui/ImGuiHeapOverlay.cpp
src/dusk/imgui/ImGuiControllerOverlay.cpp src/dusk/imgui/ImGuiControllerOverlay.cpp
src/dusk/imgui/ImGuiStubLog.cpp src/dusk/imgui/ImGuiStubLog.cpp
src/dusk/imgui/ImGuiMapLoader.cpp
src/dusk/imgui/ImGuiSaveEditor.cpp src/dusk/imgui/ImGuiSaveEditor.cpp
src/dusk/imgui/ImGuiStateShare.hpp src/dusk/imgui/ImGuiStateShare.hpp
src/dusk/imgui/ImGuiStateShare.cpp src/dusk/imgui/ImGuiStateShare.cpp
@@ -1494,6 +1496,8 @@ set(DUSK_FILES
src/dusk/ui/prelaunch.hpp src/dusk/ui/prelaunch.hpp
src/dusk/ui/preset.cpp src/dusk/ui/preset.cpp
src/dusk/ui/preset.hpp src/dusk/ui/preset.hpp
src/dusk/ui/reporting.cpp
src/dusk/ui/reporting.hpp
src/dusk/ui/select_button.cpp src/dusk/ui/select_button.cpp
src/dusk/ui/select_button.hpp src/dusk/ui/select_button.hpp
src/dusk/ui/settings.cpp src/dusk/ui/settings.cpp
@@ -1504,6 +1508,8 @@ set(DUSK_FILES
src/dusk/ui/tab_bar.hpp src/dusk/ui/tab_bar.hpp
src/dusk/ui/ui.cpp src/dusk/ui/ui.cpp
src/dusk/ui/ui.hpp src/dusk/ui/ui.hpp
src/dusk/ui/warp.cpp
src/dusk/ui/warp.hpp
src/dusk/ui/window.cpp src/dusk/ui/window.cpp
src/dusk/ui/window.hpp src/dusk/ui/window.hpp
src/dusk/achievements.cpp src/dusk/achievements.cpp
@@ -1518,6 +1524,7 @@ set(DUSK_FILES
src/dusk/discord.hpp src/dusk/discord.hpp
src/dusk/discord_presence.cpp src/dusk/discord_presence.cpp
src/dusk/version.cpp src/dusk/version.cpp
src/dusk/action_bindings.cpp
) )
set(DUSK_HTTP_BACKEND_FILES set(DUSK_HTTP_BACKEND_FILES
+219 -24
View File
@@ -4,30 +4,225 @@
}; };
outputs = { self, nixpkgs }: outputs = { self, nixpkgs }:
let let
pkgs = import nixpkgs { system = "x86_64-linux"; }; supportedSystems = [
dusk = pkgs.stdenv.mkDerivation { "x86_64-linux"
name = "dusk"; "aarch64-linux"
src = ./.; "x86_64-darwin"
nativeBuildInputs = [ "aarch64-darwin"
pkgs.cmake ];
pkgs.pkg-config forAllSystems = nixpkgs.lib.genAttrs supportedSystems;
pkgs.wayland pkgsFor = system: import nixpkgs { inherit system; };
];
buildInputs = [ # Dependencies that are not packaged in nixpkgs (used by the Linux package build):
pkgs.libGL buildSources = pkgs: {
pkgs.libX11 aurora-src = pkgs.fetchFromGitHub {
pkgs.libXcursor owner = "encounter";
pkgs.libxi repo = "aurora";
pkgs.libxcb rev = "63606a43265a3bc18dafd500ab4d7a2108f109e6";
pkgs.libxrandr hash = "sha256-xBvnAwGwNzav67Ac6oUz7RqDUwqgL2bsME3OOMn8Tqw=";
pkgs.libxscrnsaver };
pkgs.libxtst dawn-src = pkgs.fetchzip {
pkgs.libjpeg8 url = "https://github.com/encounter/dawn-build/releases/download/v20260423.175430/dawn-linux-x86_64.tar.gz";
pkgs.libxkbcommon hash = "sha256-HXfKTLHtMPwupnFnaflCARtXVPuS/0PoCePXidjE5xs=";
pkgs.libglvnd stripRoot = false;
]; };
nod-src = pkgs.fetchzip {
url = "https://github.com/encounter/nod/releases/download/v2.0.0-alpha.8/libnod-linux-x86_64.tar.gz";
hash = "sha256-mUqvLsbsqaZ+HAjMmHYPYO+MgtanGRTw7Gzn5uXR5rE=";
stripRoot = false;
};
# The version of imgui on nixpkgs does not map cleanly.
imgui-src = pkgs.fetchFromGitHub {
owner = "ocornut";
repo = "imgui";
rev = "v1.91.9b-docking";
hash = "sha256-mQOJ6jCN+7VopgZ61yzaCnt4R1QLrW7+47xxMhFRHLQ=";
};
sqlite-src = pkgs.fetchzip {
url = "https://sqlite.org/2026/sqlite-amalgamation-3510300.zip";
hash = "sha256-pNMR8zxaaqfAzQ0AQBOXMct4usdjey1Q0Gnitg06UhM=";
};
rmlui-src = pkgs.fetchzip {
url = "https://github.com/mikke89/RmlUi/archive/f9b8c9e2935d5df2c7dff2c190d3968e99b0c3dc.tar.gz";
hash = "sha256-g4O/JZUrrcseOz8o2QJRt+2CeuiLnVeuDJc906xvuIg=";
};
}; };
# Dusklight Actual (Linux x86_64 only — relies on prebuilt dawn/nod binaries)
mkDusklight = pkgs:
let srcs = buildSources pkgs;
versionSuffix = if self ? shortRev && self.shortRev != null
then "nix-${self.shortRev}"
else "nix-dirty";
in
pkgs.stdenv.mkDerivation {
name = "dusklight";
src = ./.;
postUnpack = ''
mkdir -p $sourceRoot/extern/aurora
cp -r ${srcs.aurora-src}/. $sourceRoot/extern/aurora/
chmod -R u+w $sourceRoot/extern/aurora
sed -i '/add_subdirectory(tests)/d' $sourceRoot/extern/aurora/CMakeLists.txt
'';
# Remove last line to re-enable tests
cmakeFlags = [
"-DDUSK_VERSION_OVERRIDE=${versionSuffix}"
"-DFETCHCONTENT_FULLY_DISCONNECTED=ON"
"-DFETCHCONTENT_SOURCE_DIR_CXXOPTS=${pkgs.cxxopts.src}"
"-DFETCHCONTENT_SOURCE_DIR_JSON=${pkgs.nlohmann_json.src}"
"-DFETCHCONTENT_SOURCE_DIR_DAWN_PREBUILT=${srcs.dawn-src}"
"-DFETCHCONTENT_SOURCE_DIR_XXHASH=${pkgs.xxHash.src}"
"-DFETCHCONTENT_SOURCE_DIR_FMT=${pkgs.fmt.src}"
"-DFETCHCONTENT_SOURCE_DIR_TRACY=${pkgs.tracy.src}"
"-DAURORA_SDL3_PROVIDER=system"
"-DFETCHCONTENT_SOURCE_DIR_NOD_PREBUILT=${srcs.nod-src}"
"-DAURORA_NOD_PROVIDER=package"
"-DFETCHCONTENT_SOURCE_DIR_FREETYPE=${pkgs.freetype.src}"
"-DFETCHCONTENT_SOURCE_DIR_ZSTD=${pkgs.zstd.src}"
"-DFETCHCONTENT_SOURCE_DIR_SQLITE3=${srcs.sqlite-src}"
"-DFETCHCONTENT_SOURCE_DIR_IMGUI=${srcs.imgui-src}"
"-DFETCHCONTENT_SOURCE_DIR_RMLUI=${srcs.rmlui-src}"
"-DCMAKE_CROSSCOMPILING=ON" # Tests are not working as I didn't want to work through getting google's test suite working as well. This is the only guard I could find to disable it.
];
installPhase = ''
mkdir -p $out/bin
cp dusklight $out/bin/dusklight
cp -r ./res $out/bin/res
mkdir -p $out/share/applications
cp $src/platforms/freedesktop/dusklight.desktop $out/share/applications/dusklight.desktop
for size in 16 32 48 64 128 256 512 1024; do
install -Dm644 $src/platforms/freedesktop/''${size}x''${size}/apps/dusklight.png \
$out/share/icons/hicolor/''${size}x''${size}/apps/dusklight.png
done
'';
nativeBuildInputs = [
pkgs.cmake
pkgs.pkg-config
pkgs.wayland
];
buildInputs = [
pkgs.libGL
pkgs.libX11
pkgs.libXcursor
pkgs.libxi
pkgs.libxcb
pkgs.libxrandr
pkgs.libxscrnsaver
pkgs.libxtst
pkgs.libjpeg8
pkgs.libxkbcommon
pkgs.libglvnd
pkgs.cxxopts
pkgs.abseil-cpp
pkgs.sdl3
pkgs.fmt
pkgs.tracy
pkgs.freetype
pkgs.zstd
];
};
# Tooling common to every supported host (Linux and macOS).
commonDevTools = pkgs: [
pkgs.cmake
pkgs.ninja
pkgs.pkg-config
pkgs.git
pkgs.python3
pkgs.python3Packages.markupsafe
pkgs.rustc
pkgs.cargo
pkgs.sccache
];
# Linux-only system libraries — mirrors the apt deps from .github/workflows/build.yml
# so the cmake presets resolve the same set of headers as CI.
linuxDevDeps = pkgs: [
# Compilers / linkers
pkgs.clang
pkgs.lld
# C/C++ utilities
pkgs.curl
pkgs.openssl
pkgs.zlib
pkgs.libpng
pkgs.libjpeg_turbo
pkgs.freetype
pkgs.zstd
pkgs.fmt
pkgs.tracy
pkgs.cxxopts
pkgs.abseil-cpp
pkgs.sdl3
pkgs.ncurses
pkgs.libunwind
pkgs.libusb1
pkgs.fuse
# Wayland / display server
pkgs.wayland
pkgs.wayland-protocols
pkgs.libxkbcommon
pkgs.libdecor
# OpenGL / Vulkan
pkgs.libGL
pkgs.libGLU
pkgs.libglvnd
pkgs.vulkan-headers
pkgs.vulkan-loader
# X11
pkgs.libX11
pkgs.libxcb
pkgs.libXcursor
pkgs.libxi
pkgs.libxrandr
pkgs.libxscrnsaver
pkgs.libxtst
pkgs.libxinerama
# Audio
pkgs.alsa-lib
pkgs.libpulseaudio
pkgs.pipewire
# System integration
pkgs.dbus
pkgs.udev
pkgs.gtk3
];
# On macOS we deliberately avoid pulling Nix's cc-wrapper so CMake picks up
# Apple Clang and the Xcode SDK directly, matching the macOS CI workflow.
mkDarwinShell = pkgs:
pkgs.mkShellNoCC {
packages = commonDevTools pkgs;
shellHook = ''
echo "Dusklight dev shell (macOS)"
echo "Requires Xcode Command Line Tools for Apple Clang and the macOS SDK."
echo "Configure: cmake --preset macos-default-relwithdebinfo"
echo "Build: cmake --build --preset macos-default-relwithdebinfo"
'';
};
mkLinuxShell = pkgs:
pkgs.mkShell {
packages = (commonDevTools pkgs) ++ (linuxDevDeps pkgs);
shellHook = ''
echo "Dusklight dev shell (Linux)"
echo "Configure: cmake --preset linux-default-relwithdebinfo"
echo " cmake --preset linux-clang-relwithdebinfo"
echo "Build: cmake --build --preset <preset>"
'';
};
mkDevShell = pkgs:
if pkgs.stdenv.isDarwin
then mkDarwinShell pkgs
else mkLinuxShell pkgs;
in { in {
packages.x86_64-linux.default = dusk; packages.x86_64-linux.default = mkDusklight (pkgsFor "x86_64-linux");
devShells = forAllSystems (system: {
default = mkDevShell (pkgsFor system);
});
}; };
} }
+23
View File
@@ -1733,6 +1733,9 @@ public:
int checkNewItemChange(u8 i_selItemIdx); int checkNewItemChange(u8 i_selItemIdx);
void deleteEquipItem(BOOL i_isPlaySound, BOOL i_isDeleteKantera); void deleteEquipItem(BOOL i_isPlaySound, BOOL i_isDeleteKantera);
void setLight(); void setLight();
#if TARGET_PC
void setGhostLanternLight();
#endif
void setFrontRollCrashShock(u8); void setFrontRollCrashShock(u8);
void changeWarpMaterial(daAlink_c::daAlink_WARP_MAT_MODE i_matMode); void changeWarpMaterial(daAlink_c::daAlink_WARP_MAT_MODE i_matMode);
void commonProcInit(daAlink_c::daAlink_PROC i_procID); void commonProcInit(daAlink_c::daAlink_PROC i_procID);
@@ -2656,8 +2659,14 @@ public:
void checkWaterInKandelaar(f32); void checkWaterInKandelaar(f32);
void offKandelaarModel(); void offKandelaarModel();
int kandelaarModelCallBack(); int kandelaarModelCallBack();
int ghostLanternModelCallBack();
BOOL checkKandelaarEquipAnime() const; BOOL checkKandelaarEquipAnime() const;
void preKandelaarDraw(); void preKandelaarDraw();
void preGhostLanternDraw();
static void* srchPoe(void*, void*);
#if TARGET_PC
void setGhostLanternModel();
#endif
void setKandelaarModel(); void setKandelaarModel();
void resetOilBottleModel(); void resetOilBottleModel();
void commonKandelaarPourInit(); void commonKandelaarPourInit();
@@ -3977,6 +3986,9 @@ public:
/* 0x006FC */ J3DModel* mpKanteraModel; /* 0x006FC */ J3DModel* mpKanteraModel;
/* 0x00700 */ J3DModel* mpKanteraGlowModel; /* 0x00700 */ J3DModel* mpKanteraGlowModel;
/* 0x00704 */ J3DAnmTextureSRTKey* mpKanteraGlowBtk; /* 0x00704 */ J3DAnmTextureSRTKey* mpKanteraGlowBtk;
/* 0x006FC */ J3DModel* mpGhostLanternModel;
/* 0x00700 */ J3DModel* mpGhostLanternGlowModel;
/* 0x00704 */ J3DAnmTextureSRTKey* mpGhostLanternGlowBtk;
/* 0x00708 */ J3DModel* mHeldItemModel; /* 0x00708 */ J3DModel* mHeldItemModel;
/* 0x0070C */ J3DModel* mpHookTipModel; // related to held item /* 0x0070C */ J3DModel* mpHookTipModel; // related to held item
/* 0x00710 */ J3DModel* field_0x0710; // related to held item /* 0x00710 */ J3DModel* field_0x0710; // related to held item
@@ -4373,6 +4385,7 @@ public:
/* 0x03194 */ int field_0x3194; /* 0x03194 */ int field_0x3194;
/* 0x03198 */ int field_0x3198; /* 0x03198 */ int field_0x3198;
/* 0x0319C */ int field_0x319c; /* 0x0319C */ int field_0x319c;
/* 0x0319C */ s32 ghostLanternFlameEffect[2];
/* 0x031A0 */ u32 mModeFlg; /* 0x031A0 */ u32 mModeFlg;
/* 0x031A4 */ int field_0x31a4; /* 0x031A4 */ int field_0x31a4;
/* 0x031A8 */ u32 field_0x31a8[2]; /* 0x031A8 */ u32 field_0x31a8[2];
@@ -4442,6 +4455,9 @@ public:
/* 0x033F4 */ f32 field_0x33f4; /* 0x033F4 */ f32 field_0x33f4;
/* 0x033F8 */ f32 field_0x33f8; /* 0x033F8 */ f32 field_0x33f8;
/* 0x033FC */ f32 field_0x33fc; /* 0x033FC */ f32 field_0x33fc;
#if TARGET_PC
/* 0x033FC */ f32 current_ghost_lantern_light_power;
#endif
/* 0x03400 */ f32 field_0x3400; /* 0x03400 */ f32 field_0x3400;
/* 0x03404 */ f32 field_0x3404; /* 0x03404 */ f32 field_0x3404;
/* 0x03408 */ f32 field_0x3408; /* 0x03408 */ f32 field_0x3408;
@@ -4509,9 +4525,13 @@ public:
/* 0x035F4 */ cXyz mMidnaAtnPos; /* 0x035F4 */ cXyz mMidnaAtnPos;
/* 0x03600 */ cXyz mMidnaHairAtnPos; /* 0x03600 */ cXyz mMidnaHairAtnPos;
/* 0x0360C */ cXyz mKandelaarFlamePos; /* 0x0360C */ cXyz mKandelaarFlamePos;
/* 0x0360C */ cXyz mGhostLanternFlamePos;
/* 0x03618 */ cXyz field_0x3618; /* 0x03618 */ cXyz field_0x3618;
/* 0x03624 */ cXyz field_0x3624; /* 0x03624 */ cXyz field_0x3624;
/* 0x03630 */ cXyz field_0x3630; /* 0x03630 */ cXyz field_0x3630;
/* 0x03618 */ cXyz ghost_lantern_0x3618;
/* 0x03624 */ cXyz ghost_lantern_0x3624;
/* 0x03630 */ cXyz ghost_lantern_0x3630;
/* 0x0363C */ cXyz field_0x363c[4]; /* 0x0363C */ cXyz field_0x363c[4];
/* 0x0366C */ cXyz field_0x366c[4]; /* 0x0366C */ cXyz field_0x366c[4];
/* 0x0369C */ cXyz field_0x369c; /* 0x0369C */ cXyz field_0x369c;
@@ -6821,6 +6841,9 @@ public:
static daAlinkHIO_boom_c0 const mBoomerang; static daAlinkHIO_boom_c0 const mBoomerang;
static daAlinkHIO_bomb_c0 const mBomb; static daAlinkHIO_bomb_c0 const mBomb;
static daAlinkHIO_huLight_c0 const mLanternPL; static daAlinkHIO_huLight_c0 const mLanternPL;
#if TARGET_PC
static daAlinkHIO_huLight_c0 const mGhostLanternPL;
#endif
static daAlinkHIO_kandelaar_c0 const mLantern; static daAlinkHIO_kandelaar_c0 const mLantern;
static daAlinkHIO_fmChain_c0 const mFmChain; static daAlinkHIO_fmChain_c0 const mFmChain;
static daAlinkHIO_magneBoots_c0 const mIronBoots; static daAlinkHIO_magneBoots_c0 const mIronBoots;
+4
View File
@@ -196,7 +196,11 @@ public:
/* 0x108 */ int mSkipTimer; /* 0x108 */ int mSkipTimer;
/* 0x10C */ int mSkipParameter; /* 0x10C */ int mSkipParameter;
/* 0x110 */ BOOL mIsSkipFade; /* 0x110 */ BOOL mIsSkipFade;
#if TARGET_PC
/* 0x114 */ char mSkipEventName[21];
#else
/* 0x114 */ char mSkipEventName[20]; /* 0x114 */ char mSkipEventName[20];
#endif
/* 0x128 */ u8 mCompulsory; /* 0x128 */ u8 mCompulsory;
/* 0x129 */ bool mRoomInfoSet; /* 0x129 */ bool mRoomInfoSet;
/* 0x12C */ int mRoomNo; /* 0x12C */ int mRoomNo;
+2
View File
@@ -71,6 +71,7 @@ void item_func_WOOD_STICK();
void item_func_BOOMERANG(); void item_func_BOOMERANG();
void item_func_SPINNER(); void item_func_SPINNER();
void item_func_IRONBALL(); void item_func_IRONBALL();
void item_func_GHOST_LANTERN();
void item_func_BOW(); void item_func_BOW();
void item_func_HOOKSHOT(); void item_func_HOOKSHOT();
void item_func_HVY_BOOTS(); void item_func_HVY_BOOTS();
@@ -260,6 +261,7 @@ int item_getcheck_func_WOOD_STICK();
int item_getcheck_func_BOOMERANG(); int item_getcheck_func_BOOMERANG();
int item_getcheck_func_SPINNER(); int item_getcheck_func_SPINNER();
int item_getcheck_func_IRONBALL(); int item_getcheck_func_IRONBALL();
int item_getcheck_func_GHOST_LANTERN();
int item_getcheck_func_BOW(); int item_getcheck_func_BOW();
int item_getcheck_func_HOOKSHOT(); int item_getcheck_func_HOOKSHOT();
int item_getcheck_func_HVY_BOOTS(); int item_getcheck_func_HVY_BOOTS();
+1 -1
View File
@@ -317,7 +317,7 @@ enum {
/* 0xDE */ dItemNo_NOENTRY_222_e, /* 0xDE */ dItemNo_NOENTRY_222_e,
/* 0xDF */ dItemNo_NOENTRY_223_e, /* 0xDF */ dItemNo_NOENTRY_223_e,
/* 0xE0 */ dItemNo_POU_SPIRIT_e, /* 0xE0 */ dItemNo_POU_SPIRIT_e,
/* 0xE1 */ dItemNo_NOENTRY_225_e, /* 0xE1 */ dItemNo_GHOST_LANTERN_e,
/* 0xE2 */ dItemNo_NOENTRY_226_e, /* 0xE2 */ dItemNo_NOENTRY_226_e,
/* 0xE3 */ dItemNo_NOENTRY_227_e, /* 0xE3 */ dItemNo_NOENTRY_227_e,
/* 0xE4 */ dItemNo_NOENTRY_228_e, /* 0xE4 */ dItemNo_NOENTRY_228_e,
+3
View File
@@ -223,6 +223,9 @@ private:
/* 0x8F */ u8 field_0x8f; /* 0x8F */ u8 field_0x8f;
/* 0x90 */ u8 field_0x90; /* 0x90 */ u8 field_0x90;
/* 0x91 */ u8 field_0x91; /* 0x91 */ u8 field_0x91;
#if TARGET_PC
bool previousMirror;
#endif
}; // Size: 0x94 }; // Size: 0x94
class dMap_HIO_list_c : public dMpath_HIO_n::hioList_c { class dMap_HIO_list_c : public dMpath_HIO_n::hioList_c {
+2 -2
View File
@@ -86,8 +86,8 @@ public:
/* 0x047 */ u8 field_0x47; /* 0x047 */ u8 field_0x47;
/* 0x048 */ u8 mPoes; /* 0x048 */ u8 mPoes;
/* 0x049 */ u8 mPoesCopy; /* 0x049 */ u8 mPoesCopy;
/* 0x04A */ u8 mItems[24]; /* 0x04A */ u8 mItems[25];
/* 0x062 */ u8 mItemsCopy[24]; /* 0x062 */ u8 mItemsCopy[25];
/* 0x07A */ u8 field_0x7a[24]; /* 0x07A */ u8 field_0x7a[24];
/* 0x092 */ u8 mSwords[4]; /* 0x092 */ u8 mSwords[4];
/* 0x096 */ u8 mShields[3]; /* 0x096 */ u8 mShields[3];
+43
View File
@@ -0,0 +1,43 @@
#pragma once
#include <unordered_map>
#include "dusk/config_var.hpp"
namespace dusk {
enum class ActionBinds {
FIRST_PERSON_CAMERA,
CALL_MIDNA,
OPEN_DUSKLIGHT_MENU,
TURBO_SPEED_BUTTON,
COUNT,
};
struct ActionBindData {
std::array<config::ActionBindConfigVar, 4>* configVars{};
std::string actionName{};
};
struct ActionBindPressData {
bool pressedCurFrame{false};
bool pressedPrevFrame{false};
};
using ActionBindsMap = std::unordered_map<ActionBinds, ActionBindData>;
ActionBindsMap& getActionBinds();
bool isActionBound(ActionBinds action, u32 port);
void updateActionBindings();
bool getActionBindTrig(ActionBinds action, u32 port);
bool getActionBindHold(ActionBinds action, u32 port);
bool getActionBindHoldAnyPort(ActionBinds action);
int getActionBindButton(ActionBinds action, u32 port);
}
+6 -1
View File
@@ -7,7 +7,12 @@ namespace dusk {
* *
* This gets used for file paths and such, and cannot be changed! * This gets used for file paths and such, and cannot be changed!
*/ */
constexpr auto AppName = "Dusk"; constexpr auto AppName = "Dusklight";
/**
* Previous AppName to migrate data from.
*/
constexpr auto LegacyAppName = "Dusk";
/** /**
* \brief The internal organization name for the game. * \brief The internal organization name for the game.
+11
View File
@@ -1,8 +1,19 @@
#pragma once #pragma once
#include <cmath>
#include <dolphin/types.h> #include <dolphin/types.h>
namespace dusk::audio { namespace dusk::audio {
// Converts a 0-1 volume to a linear amplitude multiplier.
// The curve is -4 dB per 10% step: 100% = 0 dB, 90% = -4 dB, ..., 0% = -inf dB
inline f32 MasterVolumeToLinear(f32 v) {
if (v <= 0.0f) {
return 0.0f;
}
return std::pow(10.0f, (v - 1.0f) * 2.0f);
}
/** /**
* Initialize the audio system and start playing audio. * Initialize the audio system and start playing audio.
*/ */
+1
View File
@@ -13,5 +13,6 @@ void enterAutoSave();
void autoSaving(); void autoSaving();
void waitingForWrite(); void waitingForWrite();
void endAutoSave(); void endAutoSave();
void toggleAutoSave(bool enabled);
#endif #endif
+13
View File
@@ -1,6 +1,7 @@
#ifndef DUSK_CONFIG_HPP #ifndef DUSK_CONFIG_HPP
#define DUSK_CONFIG_HPP #define DUSK_CONFIG_HPP
#include <functional>
#include <stdexcept> #include <stdexcept>
#include "nlohmann/json.hpp" #include "nlohmann/json.hpp"
#include "config_var.hpp" #include "config_var.hpp"
@@ -111,6 +112,18 @@ void Save();
*/ */
ConfigVarBase* GetConfigVar(std::string_view name); ConfigVarBase* GetConfigVar(std::string_view name);
/**
* \brief Resets all custom action bindings for a specific port to nothing
*
* @param port The port to be cleared of action bindings
*/
void ClearAllActionBindings(int port);
/**
* \brief Call a function on every registered CVar.
*/
void EnumerateRegistered(std::function<void(ConfigVarBase&)> callback);
template <ConfigValue T> template <ConfigValue T>
const ConfigImplBase* GetConfigImpl() { const ConfigImplBase* GetConfigImpl() {
static ConfigImpl<T> config; static ConfigImpl<T> config;
+61
View File
@@ -48,6 +48,13 @@ enum class ConfigVarLayer : u8 {
* Will not get saved to config. * Will not get saved to config.
*/ */
Override, Override,
/**
* The CVar is temporarily overridden by speedrun mode.
* Will not get saved to config. Cleared when speedrun mode is disabled.
* Lower priority than Override, so launch args still win.
*/
Speedrun,
}; };
class ConfigImplBase; class ConfigImplBase;
@@ -113,6 +120,12 @@ public:
* This is necessary to make it legal to access. * This is necessary to make it legal to access.
*/ */
void markRegistered(); void markRegistered();
/**
* Clear a speedrun-mode override if one is active on this CVar.
* Safe to call on any CVar, no-op if not at the Speedrun layer.
*/
virtual void clearSpeedrunOverride() {}
}; };
template <typename T> template <typename T>
@@ -162,6 +175,7 @@ class ConfigVar : public ConfigVarBase {
T defaultValue; T defaultValue;
T value; T value;
T overrideValue; T overrideValue;
ConfigVarLayer priorLayer = ConfigVarLayer::Default;
public: public:
/** /**
@@ -189,6 +203,7 @@ public:
case ConfigVarLayer::Value: case ConfigVarLayer::Value:
return value; return value;
case ConfigVarLayer::Override: case ConfigVarLayer::Override:
case ConfigVarLayer::Speedrun:
return overrideValue; return overrideValue;
default: default:
abort(); abort();
@@ -239,8 +254,54 @@ public:
overrideValue = std::move(newValue); overrideValue = std::move(newValue);
layer = ConfigVarLayer::Override; layer = ConfigVarLayer::Override;
} }
/**
* \brief Give a CVar a speedrun-mode override value.
*
* Lower priority than a launch-arg override. Cleared when speedrun mode is disabled.
* The overridden value will not get saved to config.
*
* @param newValue The new value the CVar will get.
*/
void setSpeedrunValue(T newValue) {
checkRegistered();
if (layer != ConfigVarLayer::Override) {
priorLayer = layer;
overrideValue = std::move(newValue);
layer = ConfigVarLayer::Speedrun;
}
}
void clearOverride() {
checkRegistered();
if (layer == ConfigVarLayer::Override) {
overrideValue = {};
layer = ConfigVarLayer::Value;
}
}
void clearSpeedrunOverride() override {
checkRegistered();
if (layer == ConfigVarLayer::Speedrun) {
overrideValue = {};
layer = priorLayer;
}
}
/**
* \brief Get the user-persisted value, ignoring any temporary overrides.
*
* Used by Save() to write the correct value even when a speedrun override is active.
*/
[[nodiscard]] constexpr const T& getValueForSave() const noexcept {
checkRegistered();
const ConfigVarLayer effectiveLayer = (layer == ConfigVarLayer::Speedrun) ? priorLayer : layer;
return effectiveLayer == ConfigVarLayer::Default ? defaultValue : value;
}
}; };
using ActionBindConfigVar = ConfigVar<int>;
} }
#endif // DUSK_CONFIG_VAR_HPP #endif // DUSK_CONFIG_VAR_HPP
+13 -4
View File
@@ -1,8 +1,17 @@
#pragma once #pragma once
namespace dusk { namespace dusk::crash_reporting {
void InitializeCrashReporting(); enum class Consent {
void ShutdownCrashReporting(); Unavailable,
Unknown,
Given,
Revoked,
};
} // namespace dusk void initialize();
void shutdown();
Consent get_consent();
void set_consent(bool enabled);
} // namespace dusk::crash_reporting
-1
View File
@@ -14,7 +14,6 @@ constexpr const char* SHOW_DEBUG_OVERLAY = "F3";
constexpr const char* SHOW_HEAP_VIEWER = "F4"; constexpr const char* SHOW_HEAP_VIEWER = "F4";
constexpr const char* SHOW_PLAYER_INFO = "F5"; constexpr const char* SHOW_PLAYER_INFO = "F5";
constexpr const char* SHOW_SAVE_EDITOR = "F6"; constexpr const char* SHOW_SAVE_EDITOR = "F6";
constexpr const char* SHOW_MAP_LOADER = "F7";
constexpr const char* SHOW_STATE_SHARE = "F8"; constexpr const char* SHOW_STATE_SHARE = "F8";
constexpr const char* SHOW_DEBUG_CAMERA = "F9"; constexpr const char* SHOW_DEBUG_CAMERA = "F9";
constexpr const char* SHOW_AUDIO_DEBUG = "F10"; constexpr const char* SHOW_AUDIO_DEBUG = "F10";
+9 -5
View File
@@ -1,14 +1,13 @@
#ifndef DUSK_IO_HPP #ifndef DUSK_IO_HPP
#define DUSK_IO_HPP #define DUSK_IO_HPP
#include <vector>
#include <filesystem> #include <filesystem>
#include <vector>
// I can't believe it's 2026 and neither SDL (no error codes) nor // I can't believe it's 2026 and neither SDL (no error codes) nor
// C++ (no error codes) have a file system API functional enough for me to use. // C++ (no error codes) have a file system API functional enough for me to use.
// Here you go, this one's inspired by C#. I only wrote the functions I need. // Here you go, this one's inspired by C#. I only wrote the functions I need.
namespace dusk::io { namespace dusk::io {
/** /**
@@ -83,9 +82,7 @@ public:
/** /**
* Get direct access to the underlying FILE* handle. * Get direct access to the underlying FILE* handle.
*/ */
[[nodiscard]] void* GetFileHandle() const noexcept { [[nodiscard]] void* GetFileHandle() const noexcept { return file; }
return file;
}
/** /**
* Write data to the file. * Write data to the file.
@@ -95,7 +92,14 @@ public:
FILE* ToInner(); FILE* ToInner();
}; };
/**
* Converts a std::filesystem::path to a std::string, UTF-8, without exploding on Windows.
*/
inline std::string fs_path_to_string(const std::filesystem::path& path) {
const auto u8str = path.u8string();
return {reinterpret_cast<const char*>(u8str.c_str())};
} }
} // namespace dusk::io
#endif // DUSK_IO_HPP #endif // DUSK_IO_HPP
+13 -23
View File
@@ -1,36 +1,26 @@
#ifndef DUSK_MAIN_H #ifndef DUSK_MAIN_H
#define DUSK_MAIN_H #define DUSK_MAIN_H
#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif
#include <filesystem> #include <filesystem>
#if defined(_WIN32) || \
(defined(__APPLE__) && !TARGET_OS_IOS && !TARGET_OS_TV && !TARGET_OS_MACCATALYST) || \
(defined(__linux__) && !defined(__ANDROID__))
#define DUSK_CAN_OPEN_DATA_FOLDER 1
#else
#define DUSK_CAN_OPEN_DATA_FOLDER 0
#endif
namespace dusk { namespace dusk {
extern bool IsRunning;
extern bool IsShuttingDown;
extern bool IsGameLaunched;
extern bool RestartRequested;
extern std::filesystem::path ConfigPath;
#if defined(__ANDROID__) || (defined(TARGET_OS_IOS) && TARGET_OS_IOS) || \ extern bool IsRunning;
extern bool IsShuttingDown;
extern bool IsGameLaunched;
extern bool RestartRequested;
extern std::filesystem::path ConfigPath;
extern std::filesystem::path CachePath;
#if defined(__ANDROID__) || (defined(TARGET_OS_IOS) && TARGET_OS_IOS) || \
(defined(TARGET_OS_TV) && TARGET_OS_TV) (defined(TARGET_OS_TV) && TARGET_OS_TV)
inline constexpr bool SupportsProcessRestart = false; inline constexpr bool SupportsProcessRestart = false;
#else #else
inline constexpr bool SupportsProcessRestart = true; inline constexpr bool SupportsProcessRestart = true;
#endif #endif
void RequestRestart() noexcept; void RequestRestart() noexcept;
bool OpenDataFolder();
} } // namespace dusk
#endif // DUSK_MAIN_H #endif // DUSK_MAIN_H
+21 -1
View File
@@ -1,6 +1,8 @@
#ifndef DUSK_CONFIG_H #ifndef DUSK_CONFIG_H
#define DUSK_CONFIG_H #define DUSK_CONFIG_H
#include <array>
#include "dusk/config_var.hpp" #include "dusk/config_var.hpp"
namespace dusk { namespace dusk {
@@ -115,6 +117,7 @@ struct UserSettings {
ConfigVar<bool> enableLinkDollRotation; ConfigVar<bool> enableLinkDollRotation;
ConfigVar<bool> enableAchievementToasts; ConfigVar<bool> enableAchievementToasts;
ConfigVar<bool> enableControllerToasts; ConfigVar<bool> enableControllerToasts;
ConfigVar<bool> enableDiscordPresence;
// Graphics // Graphics
ConfigVar<BloomMode> bloomMode; ConfigVar<BloomMode> bloomMode;
@@ -125,6 +128,7 @@ struct UserSettings {
ConfigVar<int> shadowResolutionMultiplier; ConfigVar<int> shadowResolutionMultiplier;
ConfigVar<bool> enableDepthOfField; ConfigVar<bool> enableDepthOfField;
ConfigVar<bool> enableMapBackground; ConfigVar<bool> enableMapBackground;
ConfigVar<bool> disableCutscenePillarboxing;
// Audio // Audio
ConfigVar<bool> noLowHpSound; ConfigVar<bool> noLowHpSound;
@@ -144,6 +148,8 @@ struct UserSettings {
ConfigVar<bool> freeCamera; ConfigVar<bool> freeCamera;
ConfigVar<bool> invertCameraXAxis; ConfigVar<bool> invertCameraXAxis;
ConfigVar<bool> invertCameraYAxis; ConfigVar<bool> invertCameraYAxis;
ConfigVar<bool> invertFirstPersonXAxis;
ConfigVar<bool> invertFirstPersonYAxis;
ConfigVar<float> freeCameraSensitivity; ConfigVar<float> freeCameraSensitivity;
ConfigVar<bool> debugFlyCam; ConfigVar<bool> debugFlyCam;
ConfigVar<bool> debugFlyCamLockEvents; ConfigVar<bool> debugFlyCamLockEvents;
@@ -152,6 +158,7 @@ struct UserSettings {
// Cheats // Cheats
ConfigVar<bool> infiniteHearts; ConfigVar<bool> infiniteHearts;
ConfigVar<bool> infiniteArrows; ConfigVar<bool> infiniteArrows;
ConfigVar<bool> infiniteSeeds;
ConfigVar<bool> infiniteBombs; ConfigVar<bool> infiniteBombs;
ConfigVar<bool> infiniteOil; ConfigVar<bool> infiniteOil;
ConfigVar<bool> infiniteOxygen; ConfigVar<bool> infiniteOxygen;
@@ -162,19 +169,25 @@ struct UserSettings {
ConfigVar<bool> alwaysGreatspin; ConfigVar<bool> alwaysGreatspin;
ConfigVar<bool> enableFastIronBoots; ConfigVar<bool> enableFastIronBoots;
ConfigVar<bool> canTransformAnywhere; ConfigVar<bool> canTransformAnywhere;
ConfigVar<bool> fastRoll;
ConfigVar<bool> fastSpinner; ConfigVar<bool> fastSpinner;
ConfigVar<bool> freeMagicArmor; ConfigVar<bool> freeMagicArmor;
ConfigVar<bool> invincibleEnemies;
// Technical // Technical
ConfigVar<bool> restoreWiiGlitches; ConfigVar<bool> restoreWiiGlitches;
// Controls // Controls
ConfigVar<bool> enableTurboKeybind; ConfigVar<bool> enableTurboKeybind;
ConfigVar<bool> enableResetKeybind;
// Tools // Tools
ConfigVar<bool> speedrunMode; ConfigVar<bool> speedrunMode;
ConfigVar<bool> liveSplitEnabled; ConfigVar<bool> liveSplitEnabled;
ConfigVar<bool> showSpeedrunRTATimer;
ConfigVar<bool> recordingMode; ConfigVar<bool> recordingMode;
ConfigVar<bool> showInputViewer;
ConfigVar<bool> showInputViewerGyro;
} game; } game;
struct { struct {
@@ -184,11 +197,18 @@ struct UserSettings {
ConfigVar<bool> skipPreLaunchUI; ConfigVar<bool> skipPreLaunchUI;
ConfigVar<bool> showPipelineCompilation; ConfigVar<bool> showPipelineCompilation;
ConfigVar<bool> wasPresetChosen; ConfigVar<bool> wasPresetChosen;
ConfigVar<bool> enableCrashReporting;
ConfigVar<bool> checkForUpdates; ConfigVar<bool> checkForUpdates;
ConfigVar<int> cardFileType; ConfigVar<int> cardFileType;
ConfigVar<bool> enableAdvancedSettings; ConfigVar<bool> enableAdvancedSettings;
} backend; } backend;
// Arrays of size 4 for 4 ports
struct {
std::array<ActionBindConfigVar, 4> firstPersonCamera;
std::array<ActionBindConfigVar, 4> callMidna;
std::array<ActionBindConfigVar, 4> openDusklightMenu;
std::array<ActionBindConfigVar, 4> turboSpeedButton;
} actionBindings;
}; };
UserSettings& getSettings(); UserSettings& getSettings();
+41
View File
@@ -0,0 +1,41 @@
#pragma once
#include <aurora/aurora.h>
namespace dusk {
struct SpeedrunInfo {
void startRun() {
m_isRunStarted = true;
m_startTimestamp = OSGetTime();
}
void stopRun() {
m_isRunStarted = false;
m_endTimestamp = OSGetTime() - m_startTimestamp;
}
void reset() {
m_isRunStarted = false;
m_startTimestamp = 0;
m_endTimestamp = 0;
m_isPauseIGT = false;
m_loadStartTimestamp = 0;
m_totalLoadTime = 0;
m_igtTimer = 0;
}
bool m_isRunStarted = false;
OSTime m_startTimestamp = 0;
OSTime m_endTimestamp = 0;
bool m_isPauseIGT = false;
OSTime m_loadStartTimestamp = 0;
OSTime m_totalLoadTime = 0;
OSTime m_igtTimer = 0;
};
extern SpeedrunInfo m_speedrunInfo;
void resetForSpeedrunMode();
} // namespace dusk
+7
View File
@@ -4,6 +4,10 @@
#include <cmath> #include <cmath>
#include "os_report.h" #include "os_report.h"
#if TARGET_PC
#include "dusk/action_bindings.h"
#endif
u32 JUTGamePad::CRumble::sChannelMask[4] = { u32 JUTGamePad::CRumble::sChannelMask[4] = {
PAD_CHAN0_BIT, PAD_CHAN0_BIT,
PAD_CHAN1_BIT, PAD_CHAN1_BIT,
@@ -85,6 +89,9 @@ u32 JUTGamePad::sRumbleSupported;
u32 JUTGamePad::read() { u32 JUTGamePad::read() {
sRumbleSupported = PADRead(mPadStatus); sRumbleSupported = PADRead(mPadStatus);
#if TARGET_PC
dusk::updateActionBindings();
#endif
switch (sClampMode) { switch (sClampMode) {
case EClampStick: case EClampStick:
+1 -1
View File
@@ -1,6 +1,6 @@
# Android Shell # Android Shell
This directory contains a minimal SDLActivity-based Android app wrapper for Dusk. This directory contains a minimal SDLActivity-based Android app wrapper for Dusklight.
## Prerequisites ## Prerequisites
+1 -1
View File
@@ -3,7 +3,7 @@ plugins {
} }
def duskRepoDir = rootProject.projectDir.parentFile.parentFile def duskRepoDir = rootProject.projectDir.parentFile.parentFile
def duskGeneratedAssetsDir = layout.buildDirectory.dir('generated/assets/dusk').get().asFile def duskGeneratedAssetsDir = layout.buildDirectory.dir('generated/assets/dusklight').get().asFile
def syncDuskAssets = tasks.register('syncDuskAssets', Sync) { def syncDuskAssets = tasks.register('syncDuskAssets', Sync) {
from(new File(duskRepoDir, 'res')) { from(new File(duskRepoDir, 'res')) {
into 'res' into 'res'
@@ -1,12 +1,16 @@
package dev.twilitrealm.dusk; package dev.twilitrealm.dusk;
import android.app.ActionBar; import android.app.ActionBar;
import android.app.Activity;
import android.content.ActivityNotFoundException;
import android.content.ClipData; import android.content.ClipData;
import android.content.Intent; import android.content.Intent;
import android.database.Cursor; import android.database.Cursor;
import android.net.Uri; import android.net.Uri;
import android.os.Build; import android.os.Build;
import android.os.Bundle; import android.os.Bundle;
import android.os.Environment;
import android.provider.DocumentsContract;
import android.provider.OpenableColumns; import android.provider.OpenableColumns;
import android.util.Log; import android.util.Log;
import android.view.View; import android.view.View;
@@ -22,6 +26,13 @@ import java.util.List;
public class DuskActivity extends SDLActivity { public class DuskActivity extends SDLActivity {
private static final String TAG = "DuskActivity"; private static final String TAG = "DuskActivity";
private static final int FOLDER_DIALOG_REQUEST_CODE = 0x4455;
private static final String EXTERNAL_STORAGE_AUTHORITY =
"com.android.externalstorage.documents";
private long folderDialogUserdata = 0;
private static native void nativeFolderDialogResult(long userdata, String path, String error);
private static String[] splitArgs(String raw) { private static String[] splitArgs(String raw) {
List<String> out = new ArrayList<>(); List<String> out = new ArrayList<>();
@@ -147,9 +158,154 @@ public class DuskActivity extends SDLActivity {
if (resultCode == RESULT_OK) { if (resultCode == RESULT_OK) {
persistUriPermissions(data); persistUriPermissions(data);
} }
if (requestCode == FOLDER_DIALOG_REQUEST_CODE) {
finishFolderDialog(resultCode, data);
return;
}
super.onActivityResult(requestCode, resultCode, data); super.onActivityResult(requestCode, resultCode, data);
} }
public boolean showFolderDialog(long userdata) {
if (userdata == 0 || folderDialogUserdata != 0) {
return false;
}
folderDialogUserdata = userdata;
runOnUiThread(() -> {
Intent intent = new Intent(Intent.ACTION_OPEN_DOCUMENT_TREE);
intent.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION |
Intent.FLAG_GRANT_WRITE_URI_PERMISSION |
Intent.FLAG_GRANT_PERSISTABLE_URI_PERMISSION |
Intent.FLAG_GRANT_PREFIX_URI_PERMISSION);
try {
startActivityForResult(intent, FOLDER_DIALOG_REQUEST_CODE);
} catch (ActivityNotFoundException e) {
Log.w(TAG, "Unable to open folder dialog.", e);
finishFolderDialog(Activity.RESULT_CANCELED, null);
}
});
return true;
}
private void finishFolderDialog(int resultCode, Intent data) {
long userdata = folderDialogUserdata;
folderDialogUserdata = 0;
if (userdata == 0) {
return;
}
if (resultCode == RESULT_OK && data != null && data.getData() != null) {
String path = getRealPathForUri(data.getData());
if (path != null && !path.isEmpty()) {
nativeFolderDialogResult(userdata, path, null);
} else {
nativeFolderDialogResult(
userdata, null, "Selected folder is not available as a filesystem path");
}
return;
}
nativeFolderDialogResult(userdata, null, null);
}
private String getRealPathForUri(Uri uri) {
if (uri == null) {
return null;
}
String scheme = uri.getScheme();
if ("file".equals(scheme)) {
return uri.getPath();
}
if (!"content".equals(scheme) ||
!EXTERNAL_STORAGE_AUTHORITY.equals(uri.getAuthority()) ||
Build.VERSION.SDK_INT < Build.VERSION_CODES.KITKAT)
{
return null;
}
try {
return getExternalStoragePathForDocumentId(getExternalStorageDocumentId(uri));
} catch (IllegalArgumentException e) {
Log.w(TAG, "Unable to resolve URI: " + uri, e);
return null;
}
}
private static String getExternalStorageDocumentId(Uri uri) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP && isTreeDocumentUri(uri)) {
return DocumentsContract.getTreeDocumentId(uri);
}
return DocumentsContract.getDocumentId(uri);
}
private static boolean isTreeDocumentUri(Uri uri) {
List<String> segments = uri.getPathSegments();
return segments.size() >= 2 && "tree".equals(segments.get(0));
}
private String getExternalStoragePathForDocumentId(String documentId) {
if (documentId == null || documentId.isEmpty()) {
return null;
}
if (documentId.startsWith("raw:")) {
return documentId.substring("raw:".length());
}
String[] parts = documentId.split(":", 2);
String volumeId = parts[0];
String relativePath = parts.length > 1 ? parts[1] : "";
File root = getExternalStorageRoot(volumeId);
if (root == null) {
return null;
}
return relativePath.isEmpty()
? root.getAbsolutePath()
: new File(root, relativePath).getAbsolutePath();
}
private File getExternalStorageRoot(String volumeId) {
if ("primary".equalsIgnoreCase(volumeId)) {
return Environment.getExternalStorageDirectory();
}
if ("home".equalsIgnoreCase(volumeId)) {
return new File(
Environment.getExternalStorageDirectory(), Environment.DIRECTORY_DOCUMENTS);
}
File[] externalFilesDirs = getExternalFilesDirs(null);
if (externalFilesDirs != null) {
for (File externalFilesDir : externalFilesDirs) {
File root = getStorageRootForExternalFilesDir(externalFilesDir);
if (root != null && volumeId.equalsIgnoreCase(root.getName())) {
return root;
}
}
}
File fallback = new File("/storage", volumeId);
return fallback.exists() ? fallback : null;
}
private File getStorageRootForExternalFilesDir(File externalFilesDir) {
if (externalFilesDir == null) {
return null;
}
String path = externalFilesDir.getAbsolutePath();
int androidDir = path.indexOf("/Android/");
if (androidDir <= 0) {
return null;
}
return new File(path.substring(0, androidDir));
}
private void persistUriPermissions(Intent data) { private void persistUriPermissions(Intent data) {
if (data == null) { if (data == null) {
return; return;
@@ -14,15 +14,22 @@ import android.provider.DocumentsContract.Root;
import android.provider.DocumentsProvider; import android.provider.DocumentsProvider;
import android.webkit.MimeTypeMap; import android.webkit.MimeTypeMap;
import org.json.JSONException;
import org.json.JSONObject;
import java.io.ByteArrayOutputStream;
import java.io.File; import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException; import java.io.FileNotFoundException;
import java.io.IOException; import java.io.IOException;
import java.nio.charset.StandardCharsets;
public class DuskDocumentsProvider extends DocumentsProvider { public class DuskDocumentsProvider extends DocumentsProvider {
public static final String AUTHORITY = "dev.twilitrealm.dusk.documents"; public static final String AUTHORITY = "dev.twilitrealm.dusk.documents";
private static final String ROOT_ID = "dusk"; private static final String ROOT_ID = "dusk";
private static final String ROOT_DOCUMENT_ID = "root"; private static final String ROOT_DOCUMENT_ID = "root";
private static final String LOCATION_DESCRIPTOR_NAME = "data_location.json";
private static final String DIRECTORY_MIME_TYPE = Document.MIME_TYPE_DIR; private static final String DIRECTORY_MIME_TYPE = Document.MIME_TYPE_DIR;
private static final String[] DEFAULT_ROOT_PROJECTION = new String[] { private static final String[] DEFAULT_ROOT_PROJECTION = new String[] {
@@ -46,13 +53,19 @@ public class DuskDocumentsProvider extends DocumentsProvider {
@Override @Override
public boolean onCreate() { public boolean onCreate() {
ensureUserDirectories(); if (!isCustomDataPathEnabled()) {
ensureUserDirectories();
}
return true; return true;
} }
@Override @Override
public Cursor queryRoots(String[] projection) throws FileNotFoundException { public Cursor queryRoots(String[] projection) throws FileNotFoundException {
final MatrixCursor result = new MatrixCursor(resolveRootProjection(projection)); final MatrixCursor result = new MatrixCursor(resolveRootProjection(projection));
if (isCustomDataPathEnabled()) {
return result;
}
final File root = getRootDirectory(); final File root = getRootDirectory();
final MatrixCursor.RowBuilder row = result.newRow(); final MatrixCursor.RowBuilder row = result.newRow();
@@ -222,9 +235,14 @@ public class DuskDocumentsProvider extends DocumentsProvider {
} }
private File getRootDirectory() throws FileNotFoundException { private File getRootDirectory() throws FileNotFoundException {
if (isCustomDataPathEnabled()) {
throw new FileNotFoundException(
"Dusk DocumentsProvider is disabled while a custom data path is configured");
}
final File root = getContext().getFilesDir(); final File root = getContext().getFilesDir();
if (root == null) { if (root == null) {
throw new FileNotFoundException("Dusk files directory is unavailable"); throw new FileNotFoundException("Dusklight files directory is unavailable");
} }
return root; return root;
} }
@@ -241,7 +259,7 @@ public class DuskDocumentsProvider extends DocumentsProvider {
final String relativePath = documentId.substring(ROOT_DOCUMENT_ID.length() + 1); final String relativePath = documentId.substring(ROOT_DOCUMENT_ID.length() + 1);
final File file = new File(root, relativePath); final File file = new File(root, relativePath);
if (!isInside(root, file)) { if (!isInside(root, file)) {
throw new FileNotFoundException("Document escapes Dusk files directory: " + documentId); throw new FileNotFoundException("Document escapes Dusklight files directory: " + documentId);
} }
if (!file.exists()) { if (!file.exists()) {
throw new FileNotFoundException("Document does not exist: " + documentId); throw new FileNotFoundException("Document does not exist: " + documentId);
@@ -255,7 +273,7 @@ public class DuskDocumentsProvider extends DocumentsProvider {
return ROOT_DOCUMENT_ID; return ROOT_DOCUMENT_ID;
} }
if (!isInside(root, file)) { if (!isInside(root, file)) {
throw new FileNotFoundException("File escapes Dusk files directory: " + file); throw new FileNotFoundException("File escapes Dusklight files directory: " + file);
} }
final String rootPath = canonicalPath(root); final String rootPath = canonicalPath(root);
@@ -273,6 +291,42 @@ public class DuskDocumentsProvider extends DocumentsProvider {
new File(root, "EUR/Card A").mkdirs(); new File(root, "EUR/Card A").mkdirs();
} }
private boolean isCustomDataPathEnabled() {
if (getContext() == null) {
return false;
}
final File filesDir = getContext().getFilesDir();
if (filesDir == null) {
return false;
}
final File descriptor = new File(filesDir, LOCATION_DESCRIPTOR_NAME);
if (!descriptor.isFile()) {
return false;
}
try {
final JSONObject json = new JSONObject(readText(descriptor));
return "custom".equals(json.optString("mode", "default"));
} catch (IOException | JSONException e) {
return false;
}
}
private static String readText(File file) throws IOException {
try (FileInputStream input = new FileInputStream(file);
ByteArrayOutputStream output = new ByteArrayOutputStream())
{
byte[] buffer = new byte[4096];
int bytesRead;
while ((bytesRead = input.read(buffer)) != -1) {
output.write(buffer, 0, bytesRead);
}
return output.toString(StandardCharsets.UTF_8.name());
}
}
private static String[] resolveRootProjection(String[] projection) { private static String[] resolveRootProjection(String[] projection) {
return projection != null ? projection : DEFAULT_ROOT_PROJECTION; return projection != null ? projection : DEFAULT_ROOT_PROJECTION;
} }
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<resources> <resources>
<string name="app_name">Dusk</string> <string name="app_name">Dusklight</string>
<string name="documents_provider_root_name">Dusk Data</string> <string name="documents_provider_root_name">Dusklight Data</string>
<string name="documents_provider_summary">Saves, texture packs, settings, and logs</string> <string name="documents_provider_summary">Saves, texture packs, settings, and logs</string>
</resources> </resources>
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+1 -1
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@@ -14,5 +14,5 @@ dependencyResolutionManagement {
} }
} }
rootProject.name = "dusk-android" rootProject.name = "dusklight-android"
include ':app' include ':app'

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-9
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@@ -1,9 +0,0 @@
[Desktop Entry]
Name=Dusk
GenericName=Dusk
Comment=The Legend of Zelda: Twilight Princess
Exec=dusk
Icon=dusk
Terminal=false
Type=Application
Categories=Game;
+9
View File
@@ -0,0 +1,9 @@
[Desktop Entry]
Name=Dusklight
GenericName=Dusklight
Comment=PC port of a classic adventure game
Exec=dusklight
Icon=dusklight
Terminal=false
Type=Application
Categories=Game;
+2
View File
@@ -83,5 +83,7 @@
<true/> <true/>
<key>LSSupportsOpeningDocumentsInPlace</key> <key>LSSupportsOpeningDocumentsInPlace</key>
<true/> <true/>
<key>LSSupportsGameMode</key>
<true/>
</dict> </dict>
</plist> </plist>
+3 -1
View File
@@ -13,7 +13,7 @@
<key>CFBundleExecutable</key> <key>CFBundleExecutable</key>
<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string> <string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key> <key>CFBundleIconFile</key>
<string>Dusk</string> <string>Dusklight</string>
<key>CFBundleIconName</key> <key>CFBundleIconName</key>
<string>Dusk</string> <string>Dusk</string>
<key>CFBundleIdentifier</key> <key>CFBundleIdentifier</key>
@@ -28,5 +28,7 @@
<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string> <string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
<key>NSHighResolutionCapable</key> <key>NSHighResolutionCapable</key>
<true/> <true/>
<key>LSSupportsGameMode</key>
<true/>
</dict> </dict>
</plist> </plist>
+2
View File
@@ -45,5 +45,7 @@
<string>LaunchScreen</string> <string>LaunchScreen</string>
<key>UIUserInterfaceStyle</key> <key>UIUserInterfaceStyle</key>
<string>Automatic</string> <string>Automatic</string>
<key>LSSupportsGameMode</key>
<true />
</dict> </dict>
</plist> </plist>
@@ -24,9 +24,9 @@ BEGIN
VALUE "CompanyName", "@DUSK_COMPANY_NAME@\0" VALUE "CompanyName", "@DUSK_COMPANY_NAME@\0"
VALUE "FileDescription", "@DUSK_FILE_DESCRIPTION@\0" VALUE "FileDescription", "@DUSK_FILE_DESCRIPTION@\0"
VALUE "FileVersion", "@DUSK_VERSION_STRING@\0" VALUE "FileVersion", "@DUSK_VERSION_STRING@\0"
VALUE "InternalName", "dusk\0" VALUE "InternalName", "dusklight\0"
VALUE "LegalCopyright", "@DUSK_COPYRIGHT@\0" VALUE "LegalCopyright", "@DUSK_COPYRIGHT@\0"
VALUE "OriginalFilename", "dusk.exe\0" VALUE "OriginalFilename", "dusklight.exe\0"
VALUE "ProductName", "@DUSK_PRODUCT_NAME@\0" VALUE "ProductName", "@DUSK_PRODUCT_NAME@\0"
VALUE "ProductVersion", "@DUSK_VERSION_STRING@\0" VALUE "ProductVersion", "@DUSK_VERSION_STRING@\0"
END END
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+31
View File
@@ -201,6 +201,37 @@ fps {
white-space: nowrap; white-space: nowrap;
} }
speedrun-timer {
display: none;
position: absolute;
bottom: 0;
right: 0;
z-index: 99;
background-color: rgba(0, 0, 0, 65%);
padding: 2dp 4dp;
pointer-events: none;
font-family: "Noto Mono";
font-size: 16dp;
color: #ffffff;
white-space: nowrap;
}
speedrun-timer[open] {
display: block;
}
speedrun-rta {
display: none;
}
speedrun-rta[open] {
display: block;
}
speedrun-igt {
display: block;
}
fps[open] { fps[open] {
display: block; display: block;
} }
+8 -9
View File
@@ -65,10 +65,10 @@ menu {
right: auto; right: auto;
top: 50%; top: 50%;
transform: translateY(-50%); transform: translateY(-50%);
/* Scale based on a reference screen width, 428/1216 */ /* Scale based on a reference screen width, 856/1216 */
width: 35.230264vw; width: 70.394736vw;
min-width: 428dp; min-width: 428dp;
max-width: 856dp; max-width: 50vw;
height: auto; height: auto;
display: flex; display: flex;
flex-direction: column; flex-direction: column;
@@ -83,9 +83,8 @@ body.mirrored menu {
hero { hero {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
justify-content: center;
align-items: flex-start; align-items: flex-start;
gap: 8dp; gap: 4dp;
} }
body.mirrored hero { body.mirrored hero {
@@ -96,19 +95,19 @@ hero img {
width: 100%; width: 100%;
} }
.eyebrow { eyebrow {
font-family: "Alegreya SC"; font-family: "Alegreya SC";
font-size: 32dp; font-size: 32dp;
} }
@media (min-width: 1216dp) { @media (min-width: 1216dp) {
.eyebrow { eyebrow {
/* Same logic as .menu, 32/1216 */ /* Same logic as .menu, 32/1216 */
font-size: 2.631579vw; font-size: 2.631579vw;
} }
} }
.eyebrow span { eyebrow span {
font-weight: bold; font-weight: bold;
} }
@@ -437,7 +436,7 @@ body.animate-in .intro-item {
decorator: horizontal-gradient(#FEE685FF #FEE68500); decorator: horizontal-gradient(#FEE685FF #FEE68500);
} }
.eyebrow { eyebrow {
display: none; display: none;
} }
+11
View File
@@ -105,6 +105,12 @@ window content pane:last-of-type > div {
line-height: 1.625; line-height: 1.625;
} }
.data-folder-current {
display: block;
font-size: 16dp;
color: rgba(224, 219, 200, 65%);
}
window content pane > spacer { window content pane > spacer {
display: block; display: block;
/* Completes the 24dp bottom inset after the pane's 8dp gap. */ /* Completes the 24dp bottom inset after the pane's 8dp gap. */
@@ -199,6 +205,11 @@ button:not(:disabled):active {
box-shadow: #C2A42D 0 0 0 2dp; box-shadow: #C2A42D 0 0 0 2dp;
} }
button:disabled {
opacity: 0.35;
cursor: default;
}
button.modal-btn { button.modal-btn {
flex: 1 1 0; flex: 1 1 0;
text-align: center; text-align: center;
+170 -11
View File
@@ -51,10 +51,13 @@
#include "d/actor/d_a_ni.h" #include "d/actor/d_a_ni.h"
#include "d/d_s_play.h" #include "d/d_s_play.h"
#if TARGET_PC
#include "dusk/action_bindings.h"
#include "dusk/frame_interpolation.h" #include "dusk/frame_interpolation.h"
#include "dusk/settings.h" #include "dusk/settings.h"
#include "res/Object/Alink.h" #include "res/Object/Alink.h"
#include <cstring> #include <cstring>
#endif
static int daAlink_Create(fopAc_ac_c* i_this); static int daAlink_Create(fopAc_ac_c* i_this);
static int daAlink_Delete(daAlink_c* i_this); static int daAlink_Delete(daAlink_c* i_this);
@@ -6097,6 +6100,21 @@ void daAlink_c::setItemMatrix(int param_0) {
modelCalc(mpKanteraGlowModel); modelCalc(mpKanteraGlowModel);
} }
if (mEquipItem == dItemNo_GHOST_LANTERN_e) {
simpleAnmPlay(mpGhostLanternGlowBtk);
mDoMtx_stack_c::copy(mpLinkModel->getAnmMtx(mLeftItemJntNo));
mDoMtx_stack_c::transM(-2.0f, -0.1f, -0.7f);
mDoMtx_stack_c::XYZrotM(cM_deg2s(100.0f), cM_deg2s(9.3f), cM_deg2s(183.0f));
mDoMtx_stack_c::scaleM(0.75f, 0.75f, 0.75f);
mpGhostLanternModel->setBaseTRMtx(mDoMtx_stack_c::get());
modelCalc(mpGhostLanternModel);
mDoMtx_stack_c::transS(mGhostLanternFlamePos);
mpGhostLanternGlowModel->setBaseTRMtx(mDoMtx_stack_c::get());
modelCalc(mpGhostLanternGlowModel);
}
setSwordPos(); setSwordPos();
simpleAnmPlay(m_mSwordBtk); simpleAnmPlay(m_mSwordBtk);
simpleAnmPlay(m_mSwordBrk); simpleAnmPlay(m_mSwordBrk);
@@ -6917,7 +6935,7 @@ const daAlink_BckData* daAlink_c::getMainBckData(daAlink_c::daAlink_ANM i_anmID)
{dRes_ID_ALANM_BCK_WAITHS_e, dRes_ID_ALANM_BCK_WAITHK_e}, {dRes_ID_ALANM_BCK_WAITHS_e, dRes_ID_ALANM_BCK_WAITHK_e},
}; };
if (mEquipItem == dItemNo_KANTERA_e) { if (mEquipItem == dItemNo_KANTERA_e || mEquipItem == dItemNo_GHOST_LANTERN_e) {
if (i_anmID == ANM_WAIT) { if (i_anmID == ANM_WAIT) {
return &kandelaarAnm[0]; return &kandelaarAnm[0];
} }
@@ -9363,6 +9381,12 @@ BOOL daAlink_c::spActionTrigger() {
} }
BOOL daAlink_c::midnaTalkTrigger() const { BOOL daAlink_c::midnaTalkTrigger() const {
#if TARGET_PC
// If we have a custom bind for Midna, check that instead
if (dusk::isActionBound(dusk::ActionBinds::CALL_MIDNA, 0)) {
return dusk::getActionBindTrig(dusk::ActionBinds::CALL_MIDNA, 0);
}
#endif
return mItemTrigger & BTN_Z; return mItemTrigger & BTN_Z;
} }
@@ -12058,7 +12082,8 @@ void daAlink_c::itemUnequip(u16 i_itemID, f32 i_playSpeed) {
u16 anm_id; u16 anm_id;
const daAlinkHIO_anm_c* anm_data; const daAlinkHIO_anm_c* anm_data;
if (i_itemID == dItemNo_BOOMERANG_e || i_itemID == dItemNo_COPY_ROD_e || i_itemID == dItemNo_KANTERA_e || if (i_itemID == dItemNo_BOOMERANG_e || i_itemID == dItemNo_COPY_ROD_e ||
i_itemID == dItemNo_KANTERA_e || i_itemID == dItemNo_GHOST_LANTERN_e ||
i_itemID == dItemNo_HOOKSHOT_e || checkBottleItem(i_itemID)) i_itemID == dItemNo_HOOKSHOT_e || checkBottleItem(i_itemID))
{ {
anm_id = dRes_ID_ALANM_BCK_TAKEL_e; anm_id = dRes_ID_ALANM_BCK_TAKEL_e;
@@ -14148,6 +14173,11 @@ BOOL daAlink_c::setItemModel() {
} }
} }
if (mEquipItem == dItemNo_GHOST_LANTERN_e) {
setGhostLanternModel();
return 1;
}
if (mEquipItem == dItemNo_KANTERA_e) { if (mEquipItem == dItemNo_KANTERA_e) {
setKandelaarModel(); setKandelaarModel();
return 1; return 1;
@@ -14489,6 +14519,7 @@ enum daAlink_ItemProc {
/* 13 */ ITEM_PROC_BOTTLE_SWING, /* 13 */ ITEM_PROC_BOTTLE_SWING,
/* 14 */ ITEM_PROC_NOT_USE_ITEM, /* 14 */ ITEM_PROC_NOT_USE_ITEM,
/* 15 */ ITEM_PROC_GRASS_WHISTLE, /* 15 */ ITEM_PROC_GRASS_WHISTLE,
/* 16 */ ITEM_PROC_GHOST_LANTERN,
}; };
int daAlink_c::changeItemTriggerKeepProc(u8 i_selItemIdx, int i_procType) { int daAlink_c::changeItemTriggerKeepProc(u8 i_selItemIdx, int i_procType) {
@@ -14513,7 +14544,8 @@ int daAlink_c::changeItemTriggerKeepProc(u8 i_selItemIdx, int i_procType) {
} else { } else {
procKandelaarPourInit(); procKandelaarPourInit();
} }
} else if (i_procType == ITEM_PROC_FISHING_FOOD) { }
else if (i_procType == ITEM_PROC_FISHING_FOOD) {
procFishingFoodInit(); procFishingFoodInit();
} else if (i_procType == ITEM_PROC_BOOTS_EQUIP) { } else if (i_procType == ITEM_PROC_BOOTS_EQUIP) {
procBootsEquipInit(); procBootsEquipInit();
@@ -14818,6 +14850,43 @@ void daAlink_c::deleteEquipItem(BOOL i_isPlaySound, BOOL i_isDeleteKantera) {
} }
} }
#if TARGET_PC
void daAlink_c::setGhostLanternLight() {
const daAlinkHIO_huLight_c1* light_m = &mpHIO->mItem.mGhostLanternPL.m;
BOOL var_r28 = false;
f32 lightPower = 0.0f;
daE_HP_c* foundPoe = (daE_HP_c*)fopAcM_Search(srchPoe, this);
if (mEquipItem == dItemNo_GHOST_LANTERN_e && foundPoe != NULL) {
lightPower = 1.0f;
}
cLib_chaseF(&current_ghost_lantern_light_power, lightPower, 0.25f);
cXyz spB8;
f32 var_f27;
if (current_ghost_lantern_light_power > 0.0f) {
GXColor sp30 = {(u8)light_m->mColorR, (u8)light_m->mColorG, (u8)light_m->mColorB, 0xFF};
sp30.r = 120;
sp30.g = 150;
sp30.b = 150;
Vec sp5C = {0.0f, light_m->mYOffset, light_m->mZOffset};
f32 var_f26;
spB8 = mGhostLanternFlamePos;
var_f27 = 0.0f;
var_f26 = cM_sht2d(-shape_angle.y);
dKy_WolfEyeLight_set(&spB8, var_f27 + light_m->mXAngle, var_f26,
(light_m->mWidth * current_ghost_lantern_light_power) / light_m->mPower, &sp30, current_ghost_lantern_light_power,
light_m->mAngleAttenuationType,
light_m->mDistanceAttenuationType);
}
}
#endif
void daAlink_c::setLight() { void daAlink_c::setLight() {
const daAlinkHIO_huLight_c1* light_m = &mpHIO->mItem.mLanternPL.m; const daAlinkHIO_huLight_c1* light_m = &mpHIO->mItem.mLanternPL.m;
BOOL var_r28 = false; BOOL var_r28 = false;
@@ -16114,6 +16183,9 @@ int daAlink_c::procSlideLand() {
int daAlink_c::procFrontRollInit() { int daAlink_c::procFrontRollInit() {
BOOL is_guard_anime = checkUpperGuardAnime(); BOOL is_guard_anime = checkUpperGuardAnime();
#ifdef TARGET_PC
const f32 fastRollMultiplier = dusk::getSettings().game.fastRoll ? 2.0f : 1.0f;
#endif
if (mProcID == PROC_FRONT_ROLL && mDemo.getDemoMode() == daPy_demo_c::DEMO_FRONT_ROLL_e) { if (mProcID == PROC_FRONT_ROLL && mDemo.getDemoMode() == daPy_demo_c::DEMO_FRONT_ROLL_e) {
return 0; return 0;
@@ -16129,10 +16201,16 @@ int daAlink_c::procFrontRollInit() {
roll_anm_speed = mpHIO->mFrontRoll.m.mRollAnm.mStartFrame; roll_anm_speed = mpHIO->mFrontRoll.m.mRollAnm.mStartFrame;
} }
setSingleAnime(ANM_FRONT_ROLL, mpHIO->mFrontRoll.m.mRollAnm.mSpeed, roll_anm_speed, setSingleAnime(ANM_FRONT_ROLL,
#ifdef TARGET_PC
mpHIO->mFrontRoll.m.mRollAnm.mSpeed * fastRollMultiplier,
#else
mpHIO->mFrontRoll.m.mRollAnm.mSpeed,
#endif
roll_anm_speed,
mpHIO->mFrontRoll.m.mRollAnm.mEndFrame, mpHIO->mFrontRoll.m.mRollAnm.mEndFrame,
mpHIO->mFrontRoll.m.mRollAnm.mInterpolation); mpHIO->mFrontRoll.m.mRollAnm.mInterpolation);
mNormalSpeed = speedF * mpHIO->mFrontRoll.m.mSpeedRate + mpHIO->mFrontRoll.m.mInitSpeed; mNormalSpeed = speedF * mpHIO->mFrontRoll.m.mSpeedRate + mpHIO->mFrontRoll.m.mInitSpeed;
f32 max_speed = mpHIO->mFrontRoll.m.mInitSpeed + mpHIO->mMove.m.mMaxSpeed * mpHIO->mFrontRoll.m.mSpeedRate; f32 max_speed = mpHIO->mFrontRoll.m.mInitSpeed + mpHIO->mMove.m.mMaxSpeed * mpHIO->mFrontRoll.m.mSpeedRate;
@@ -16145,11 +16223,20 @@ int daAlink_c::procFrontRollInit() {
} }
if (checkNoResetFlg0(FLG0_WATER_IN_MOVE)) { if (checkNoResetFlg0(FLG0_WATER_IN_MOVE)) {
mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX; #if TARGET_PC
if (!(dusk::getSettings().game.enableFastIronBoots))
#endif
{
mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX;
}
} else if (checkHeavyStateOn(TRUE, TRUE)) { } else if (checkHeavyStateOn(TRUE, TRUE)) {
mNormalSpeed *= mHeavySpeedMultiplier; mNormalSpeed *= mHeavySpeedMultiplier;
} }
#ifdef TARGET_PC
mNormalSpeed *= fastRollMultiplier;
#endif
current.angle.y = shape_angle.y; current.angle.y = shape_angle.y;
voiceStart(Z2SE_AL_V_BACKTEN); voiceStart(Z2SE_AL_V_BACKTEN);
mProcVar2.field_0x300c = 0; mProcVar2.field_0x300c = 0;
@@ -16280,8 +16367,13 @@ int daAlink_c::procFrontRollCrashInit() {
speed.y = mpHIO->mFrontRoll.m.mCrashSpeedV; speed.y = mpHIO->mFrontRoll.m.mCrashSpeedV;
if (checkNoResetFlg0(FLG0_WATER_IN_MOVE)) { if (checkNoResetFlg0(FLG0_WATER_IN_MOVE)) {
mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX; #if TARGET_PC
speed.y *= mpHIO->mItem.mIronBoots.m.mWaterVelocityY; if (!(dusk::getSettings().game.enableFastIronBoots))
#endif
{
mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX;
speed.y *= mpHIO->mItem.mIronBoots.m.mWaterVelocityY;
}
} }
ANGLE_ADD_2(current.angle.y, 0x8000); ANGLE_ADD_2(current.angle.y, 0x8000);
@@ -16375,6 +16467,9 @@ int daAlink_c::procFrontRollSuccess() {
int daAlink_c::procSideRollInit(int param_0) { int daAlink_c::procSideRollInit(int param_0) {
BOOL is_prev_guardAnm = checkUpperGuardAnime(); BOOL is_prev_guardAnm = checkUpperGuardAnime();
#ifdef TARGET_PC
const f32 fastRollMultiplier = dusk::getSettings().game.fastRoll ? 2.0f : 1.0f;
#endif
if (!commonProcInitNotSameProc(PROC_SIDE_ROLL)) { if (!commonProcInitNotSameProc(PROC_SIDE_ROLL)) {
return 0; return 0;
@@ -16391,17 +16486,30 @@ int daAlink_c::procSideRollInit(int param_0) {
current.angle.y = shape_angle.y + -0x4000; current.angle.y = shape_angle.y + -0x4000;
} }
setSingleAnime(anmID, mpHIO->mGuard.mTurnMove.m.mSideRollAnmSpeed, setSingleAnime(anmID,
#ifdef TARGET_PC
mpHIO->mGuard.mTurnMove.m.mSideRollAnmSpeed * fastRollMultiplier,
#else
mpHIO->mGuard.mTurnMove.m.mSideRollAnmSpeed,
#endif
mpHIO->mGuard.mTurnMove.m.mTurnAnm.mStartFrame, mpHIO->mGuard.mTurnMove.m.mTurnAnm.mStartFrame,
mpHIO->mGuard.mTurnMove.m.mTurnAnm.mEndFrame, mpHIO->mGuard.mTurnMove.m.mTurnAnm.mEndFrame,
mpHIO->mGuard.mTurnMove.m.mTurnAnm.mInterpolation); mpHIO->mGuard.mTurnMove.m.mTurnAnm.mInterpolation);
mNormalSpeed = mpHIO->mGuard.mTurnMove.m.mSideRollSpeed; mNormalSpeed = mpHIO->mGuard.mTurnMove.m.mSideRollSpeed;
if (checkNoResetFlg0(FLG0_WATER_IN_MOVE)) { if (checkNoResetFlg0(FLG0_WATER_IN_MOVE)) {
mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX; #if TARGET_PC
if (!(dusk::getSettings().game.enableFastIronBoots))
#endif
{
mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX;
}
} else if (checkHeavyStateOn(TRUE, TRUE)) { } else if (checkHeavyStateOn(TRUE, TRUE)) {
mNormalSpeed *= mHeavySpeedMultiplier; mNormalSpeed *= mHeavySpeedMultiplier;
} }
#ifdef TARGET_PC
mNormalSpeed *= fastRollMultiplier;
#endif
setFootEffectProcType(0); setFootEffectProcType(0);
field_0x2f9d = 4; field_0x2f9d = 4;
@@ -18217,7 +18325,8 @@ int daAlink_c::execute() {
resetUpperAnime(UPPER_2, 5.0f); resetUpperAnime(UPPER_2, 5.0f);
} }
if (mEquipItem == dItemNo_KANTERA_e && checkNoUpperAnime() && !checkKandelaarEquipAnime() && if ((mEquipItem == dItemNo_KANTERA_e || mEquipItem == dItemNo_GHOST_LANTERN_e) &&
checkNoUpperAnime() && !checkKandelaarEquipAnime() &&
(checkModeFlg(MODE_UNK_1000) || mProcID == PROC_CROUCH)) (checkModeFlg(MODE_UNK_1000) || mProcID == PROC_CROUCH))
{ {
if (checkReinRide()) { if (checkReinRide()) {
@@ -18568,8 +18677,29 @@ int daAlink_c::execute() {
setCollision(); setCollision();
setAttentionPos(); setAttentionPos();
setLight(); setLight();
#if TARGET_PC
setGhostLanternLight();
#endif
setEffect(); setEffect();
if (mEquipItem == dItemNo_GHOST_LANTERN_e) {
cXyz effscale(0.75f, 0.75f, 0.75f);
static u16 particleNmaeDt[2] = {
0x8789,
0x878A,
};
for (s32 i = 0; i < 2; i++) {
ghostLanternFlameEffect[i] = dComIfGp_particle_set(ghostLanternFlameEffect[i], particleNmaeDt[i],
&mGhostLanternFlamePos, 0, &effscale);
}
} else {
for (s32 i = 0; i < 2; i++) {
stopDrawParticle(ghostLanternFlameEffect[i]);
}
}
if (mClothesChangeWaitTimer != 0) { if (mClothesChangeWaitTimer != 0) {
mDoMtx_stack_c::copy(mpLinkModel->getBaseTRMtx()); mDoMtx_stack_c::copy(mpLinkModel->getBaseTRMtx());
@@ -19271,6 +19401,10 @@ void daAlink_c::shadowDraw() {
dComIfGd_addRealShadow(shadowID, mpKanteraModel); dComIfGd_addRealShadow(shadowID, mpKanteraModel);
} }
if (mEquipItem == dItemNo_GHOST_LANTERN_e) {
dComIfGd_addRealShadow(shadowID, mpGhostLanternModel);
}
if (checkEquipHeavyBoots()) { if (checkEquipHeavyBoots()) {
for (int i = 0; i < 2; i++) { for (int i = 0; i < 2; i++) {
dComIfGd_addRealShadow(shadowID, mpLinkBootModels[i]); dComIfGd_addRealShadow(shadowID, mpLinkBootModels[i]);
@@ -19431,6 +19565,22 @@ int daAlink_c::draw() {
} }
} }
if (mEquipItem == dItemNo_GHOST_LANTERN_e) {
daE_HP_c* foundPoe = (daE_HP_c*)fopAcM_Search(srchPoe, this);
for (s32 i = 0; i < 2; i++) {
JPABaseEmitter* emitter_gl = dComIfGp_particle_getEmitter(ghostLanternFlameEffect[i]);
if (emitter_gl != NULL) {
emitter_gl->setLocalTranslation({2.5f, -15.0f, 0.0f});
if (checkPlayerNoDraw() || foundPoe == NULL) {
emitter_gl->stopDrawParticle();
} else {
emitter_gl->playDrawParticle();
}
}
}
}
if (mClothesChangeWaitTimer != 0) { if (mClothesChangeWaitTimer != 0) {
if (mProcID == PROC_METAMORPHOSE) { if (mProcID == PROC_METAMORPHOSE) {
if (mProcVar3.field_0x300e > 0) { if (mProcVar3.field_0x300e > 0) {
@@ -19756,6 +19906,15 @@ int daAlink_c::draw() {
basicModelDraw(mpKanteraGlowModel); basicModelDraw(mpKanteraGlowModel);
} }
if (mEquipItem == dItemNo_GHOST_LANTERN_e) {
daE_HP_c* foundPoe = (daE_HP_c*)fopAcM_Search(srchPoe, this);
modelDraw(mpGhostLanternModel, isPlayerNoDraw);
if (foundPoe != NULL) {
preGhostLanternDraw();
modelDraw(mpGhostLanternGlowModel, isPlayerNoDraw);
}
}
if (checkEquipHeavyBoots()) { if (checkEquipHeavyBoots()) {
GXColorS10 color = tevStr.TevColor; GXColorS10 color = tevStr.TevColor;
for (int i = 0; i < 2; i++) { for (int i = 0; i < 2; i++) {
+2 -1
View File
@@ -25,6 +25,7 @@
#include "dusk/imgui/ImGuiConsole.hpp" #include "dusk/imgui/ImGuiConsole.hpp"
#include "dusk/settings.h" #include "dusk/settings.h"
#include "dusk/speedrun.h"
BOOL daAlink_c::checkEventRun() const { BOOL daAlink_c::checkEventRun() const {
return dComIfGp_event_runCheck() || checkPlayerDemoMode(); return dComIfGp_event_runCheck() || checkPlayerDemoMode();
@@ -2183,7 +2184,7 @@ void daAlink_c::setGetSubBgm(int i_itemNo) {
/* dItemNo_NOENTRY_222_e */ SETYPE_NONE, /* dItemNo_NOENTRY_222_e */ SETYPE_NONE,
/* dItemNo_NOENTRY_223_e */ SETYPE_NONE, /* dItemNo_NOENTRY_223_e */ SETYPE_NONE,
/* dItemNo_POU_SPIRIT_e */ SETYPE_ITEM_GET_POU, /* dItemNo_POU_SPIRIT_e */ SETYPE_ITEM_GET_POU,
/* dItemNo_NOENTRY_225_e */ SETYPE_NONE, /* dItemNo_GHOST_LANTERN_e */ SETYPE_ITEM_GET,
/* dItemNo_NOENTRY_226_e */ SETYPE_NONE, /* dItemNo_NOENTRY_226_e */ SETYPE_NONE,
/* dItemNo_NOENTRY_227_e */ SETYPE_NONE, /* dItemNo_NOENTRY_227_e */ SETYPE_NONE,
/* dItemNo_NOENTRY_228_e */ SETYPE_NONE, /* dItemNo_NOENTRY_228_e */ SETYPE_NONE,
+121
View File
@@ -9,6 +9,7 @@
#include "d/actor/d_a_tag_ss_drink.h" #include "d/actor/d_a_tag_ss_drink.h"
#include "m_Do/m_Do_lib.h" #include "m_Do/m_Do_lib.h"
#include "SSystem/SComponent/c_math.h" #include "SSystem/SComponent/c_math.h"
#include "d/actor/d_a_e_hp.h"
static fopAc_ac_c* daAlink_searchTagKandelaar(fopAc_ac_c* i_actor, void* i_data) { static fopAc_ac_c* daAlink_searchTagKandelaar(fopAc_ac_c* i_actor, void* i_data) {
UNUSED(i_data); UNUSED(i_data);
@@ -138,6 +139,50 @@ int daAlink_c::kandelaarModelCallBack() {
return 1; return 1;
} }
int daAlink_c::ghostLanternModelCallBack() {
cXyz sp44;
mDoMtx_multVecZero(J3DSys::mCurrentMtx, &sp44);
ghost_lantern_0x3630 = ghost_lantern_0x3624;
ghost_lantern_0x3624 = mGhostLanternFlamePos;
cXyz sp38 = (mGhostLanternFlamePos - sp44) + ghost_lantern_0x3618;
sp38.y -= 3.0f;
cXyz sp2C;
mDoMtx_multVec(J3DSys::mCurrentMtx, &cXyz::BaseZ, &sp2C);
s16 var_r29 = sp2C.atan2sX_Z();
mDoMtx_stack_c::YrotS(-var_r29);
mDoMtx_stack_c::multVec(&sp38, &sp38);
s16 var_r28 = cLib_minMaxLimit<s16>(cM_atan2s(-sp38.z, -sp38.y), -0x1800, 0x1800);
s16 var_r27 = cLib_minMaxLimit<s16>(cM_atan2s(sp38.x, JMAFastSqrt(SQUARE(sp38.y) + SQUARE(sp38.z))), -0x1800, 0x1800);
mDoMtx_stack_c::transS(sp44);
if (mProcID != PROC_OPEN_TREASURE && (mProcID != PROC_GET_ITEM || mProcVar4.field_0x3010 == 0)) {
mDoMtx_stack_c::ZXYrotM(var_r28, var_r29, var_r27);
}
static Vec const ghostLanternOffset = {0.0f, -20.0f, 0.0f};
mDoMtx_stack_c::multVec(&ghostLanternOffset, &mGhostLanternFlamePos);
ghost_lantern_0x3618 = (mGhostLanternFlamePos - ghost_lantern_0x3624) * 0.9f;
if (!checkEndResetFlg1(ERFLG1_UNK_8) && mpGhostLanternModel != nullptr) {
f32 scale = JMAFastSqrt(SQUARE(J3DSys::mCurrentMtx[0][0]) + SQUARE(J3DSys::mCurrentMtx[1][0]) + SQUARE(J3DSys::mCurrentMtx[2][0]));
mDoMtx_stack_c::transS(J3DSys::mCurrentMtx[0][3], J3DSys::mCurrentMtx[1][3], J3DSys::mCurrentMtx[2][3]);
mDoMtx_stack_c::ZXYrotM(var_r28, var_r29, var_r27);
mDoMtx_stack_c::ZXYrotM(0, 0, -16384);
mDoMtx_stack_c::scaleM(scale, scale, scale);
mpGhostLanternModel->setAnmMtx(1, mDoMtx_stack_c::get());
cMtx_copy(mDoMtx_stack_c::get(), J3DSys::mCurrentMtx);
}
return 1;
}
static int daAlink_kandelaarModelCallBack(J3DJoint* i_joint, int param_1) { static int daAlink_kandelaarModelCallBack(J3DJoint* i_joint, int param_1) {
UNUSED(i_joint); UNUSED(i_joint);
@@ -150,6 +195,18 @@ static int daAlink_kandelaarModelCallBack(J3DJoint* i_joint, int param_1) {
return 1; return 1;
} }
static int daAlink_ghostLanternModelCallBack(J3DJoint* i_joint, int param_1) {
UNUSED(i_joint);
daAlink_c* player_p = (daAlink_c*)j3dSys.getModel()->getUserArea();
if (param_1 == 0) {
player_p->ghostLanternModelCallBack();
}
return 1;
}
cXyz* daAlink_c::getKandelaarFlamePos() { cXyz* daAlink_c::getKandelaarFlamePos() {
if ((!checkNoResetFlg2(daPy_FLG2(FLG2_UNK_20000 | FLG2_UNK_1)) && !checkEndResetFlg1(ERFLG1_UNK_4)) || if ((!checkNoResetFlg2(daPy_FLG2(FLG2_UNK_20000 | FLG2_UNK_1)) && !checkEndResetFlg1(ERFLG1_UNK_4)) ||
checkWolf() || !checkNoResetFlg1(FLG1_UNK_80)) checkWolf() || !checkNoResetFlg1(FLG1_UNK_80))
@@ -164,6 +221,60 @@ BOOL daAlink_c::checkKandelaarEquipAnime() const {
return checkUpperAnime(dRes_ID_ALANM_BCK_WAITHK_e) || checkUpperAnime(dRes_ID_ALANM_BCK_WAITK_e); return checkUpperAnime(dRes_ID_ALANM_BCK_WAITHK_e) || checkUpperAnime(dRes_ID_ALANM_BCK_WAITK_e);
} }
void* daAlink_c::srchPoe(void* i_actor, void* i_this) {
if (i_actor != NULL && i_actor != i_this) {
if (fopAcM_IsExecuting(fopAcM_GetID(i_actor)) && fopAcM_GetName(i_actor) == fpcNm_E_HP_e) {
return i_actor;
}
}
return NULL;
}
void daAlink_c::preGhostLanternDraw() {
J3DMaterial* mat_p = mpGhostLanternGlowModel->getModelData()->getMaterialNodePointer(0);
J3DGXColorS10 color;
color.r = 120;
color.g = 150;
color.b = 150;
color.a = 255;
mat_p->setTevColor(1, &color);
color.r = 0;
color.g = 60;
color.b = 101;
mat_p->setTevColor(2, &color);
cXyz proj;
mDoLib_project(&mGhostLanternFlamePos, &proj);
camera_process_class* camera_p = dComIfGp_getCamera(0);
f32 trimHeight;
if (camera_p != NULL) {
trimHeight = camera_p->mCamera.TrimHeight();
} else {
trimHeight = 0.0f;
}
if (proj.x > 0.0f && proj.x < FB_WIDTH && proj.y > trimHeight && proj.y < FB_HEIGHT - trimHeight) {
dComIfGd_peekZ(proj.x, proj.y, &field_0x32c8);
} else {
field_0x32c8 = 0;
}
f32 near_ = dComIfGd_getView()->near_;
f32 far_ = dComIfGd_getView()->far_;
mDoLib_pos2camera(&mGhostLanternFlamePos, &proj);
proj.z += 30.0f;
if (proj.z > -0.01f) {
proj.z = -0.01f;
}
field_0x344c = ((near_ + (far_ * near_) / proj.z) / (far_ - near_) + 1.0f) * 1.6777215E7f;
}
void daAlink_c::preKandelaarDraw() { void daAlink_c::preKandelaarDraw() {
J3DMaterial* mat_p = mpKanteraGlowModel->getModelData()->getMaterialNodePointer(0); J3DMaterial* mat_p = mpKanteraGlowModel->getModelData()->getMaterialNodePointer(0);
@@ -208,6 +319,16 @@ void daAlink_c::preKandelaarDraw() {
field_0x344c = ((near_ + (far_ * near_) / proj.z) / (far_ - near_) + 1.0f) * 1.6777215E7f; field_0x344c = ((near_ + (far_ * near_) / proj.z) / (far_ - near_) + 1.0f) * 1.6777215E7f;
} }
void daAlink_c::setGhostLanternModel() {
field_0x2f94 = 0;
mDoMtx_multVecZero(mpLinkModel->getAnmMtx(mLeftItemJntNo), &mGhostLanternFlamePos);
ghost_lantern_0x3630 = ghost_lantern_0x3624;
ghost_lantern_0x3624 = mGhostLanternFlamePos;
ghost_lantern_0x3618 = cXyz::Zero;
}
void daAlink_c::setKandelaarModel() { void daAlink_c::setKandelaarModel() {
field_0x2f94 = 0; field_0x2f94 = 0;
+6 -3
View File
@@ -12,6 +12,7 @@
#if TARGET_PC #if TARGET_PC
#include "dusk/gyro.h" #include "dusk/gyro.h"
#include "dusk/action_bindings.h"
#endif #endif
bool daAlink_c::checkNoSubjectModeCamera() { bool daAlink_c::checkNoSubjectModeCamera() {
@@ -119,8 +120,8 @@ BOOL daAlink_c::setBodyAngleToCamera() {
var_f31 /= dComIfGp_getCameraZoomScale(field_0x317c); var_f31 /= dComIfGp_getCameraZoomScale(field_0x317c);
} }
shape_angle.y = shape_angle.y + (var_f31 * cM_ssin(mStickAngle)); shape_angle.y = shape_angle.y + (var_f31 * cM_ssin(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonXAxis ? -1.0f : 1.0f)));
sp8 = mBodyAngle.x + (var_f31 * cM_scos(mStickAngle)); sp8 = mBodyAngle.x + (var_f31 * cM_scos(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonYAxis ? -1.0f : 1.0f)));
if (checkNotItemSinkLimit() && sp8 > 0 && sp8 > mBodyAngle.x) { if (checkNotItemSinkLimit() && sp8 > 0 && sp8 > mBodyAngle.x) {
sp8 = mBodyAngle.x; sp8 = mBodyAngle.x;
@@ -192,7 +193,9 @@ BOOL daAlink_c::subjectCancelTrigger() {
BOOL daAlink_c::checkSubjectEnd(BOOL i_isPlaySe) { BOOL daAlink_c::checkSubjectEnd(BOOL i_isPlaySe) {
setDoStatus(BUTTON_STATUS_BACK); setDoStatus(BUTTON_STATUS_BACK);
if (checkEventRun() || checkEquipAnime() || doTrigger() || checkSetItemTrigger(dItemNo_HAWK_EYE_e) || subjectCancelTrigger() || checkEndResetFlg0(ERFLG0_FORCE_SUBJECT_CANCEL) || dComIfGp_checkCameraAttentionStatus(field_0x317c, 0x2000)) { // Allow pressing the first person binding to also leave first person
if (IF_DUSK(dusk::getActionBindTrig(dusk::ActionBinds::FIRST_PERSON_CAMERA, 0)) ||
checkEventRun() || checkEquipAnime() || doTrigger() || checkSetItemTrigger(dItemNo_HAWK_EYE_e) || subjectCancelTrigger() || checkEndResetFlg0(ERFLG0_FORCE_SUBJECT_CANCEL) || dComIfGp_checkCameraAttentionStatus(field_0x317c, 0x2000)) {
if (i_isPlaySe) { if (i_isPlaySe) {
seStartSystem(Z2SE_SUBJ_VIEW_OUT); seStartSystem(Z2SE_SUBJ_VIEW_OUT);
} }
+6 -1
View File
@@ -77,7 +77,12 @@ int daAlink_c::loadModelDVD() {
mpWlMidnaHairModel = NULL; mpWlMidnaHairModel = NULL;
if (!checkNoResetFlg2(FLG2_UNK_280000)) { if (!checkNoResetFlg2(FLG2_UNK_280000)) {
dComIfG_resDelete(&mPhaseReq, mArcName); if (!dComIfG_resDelete(&mPhaseReq, mArcName)) {
#if TARGET_PC
// resDelete no-ops if load was in-progress; force-unregister before freeAll
dComIfG_deleteObjectResMain(mArcName);
#endif
}
cPhs_Reset(&mPhaseReq); cPhs_Reset(&mPhaseReq);
mpArcHeap->freeAll(); mpArcHeap->freeAll();
+20 -1
View File
@@ -300,6 +300,7 @@ void daAlink_c::changeWolf() {
mAtSph.SetR(40.0f); mAtSph.SetR(40.0f);
mpKanteraModel = NULL; mpKanteraModel = NULL;
mpGhostLanternModel = NULL;
mpLinkHatModel = NULL; mpLinkHatModel = NULL;
mpLinkFaceModel = NULL; mpLinkFaceModel = NULL;
mpLinkHandModel = NULL; mpLinkHandModel = NULL;
@@ -406,12 +407,20 @@ void daAlink_c::changeLink(int param_0) {
modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes(mArcName, "ef_ktGlow.bmd")); modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes(mArcName, "ef_ktGlow.bmd"));
mpKanteraGlowModel = initModel(modelData, 0x200); mpKanteraGlowModel = initModel(modelData, 0x200);
mpKanteraGlowBtk = static_cast<J3DAnmTextureSRTKey*>(dComIfG_getObjectRes(mArcName, "ef_ktGlow.btk")); mpKanteraGlowBtk = static_cast<J3DAnmTextureSRTKey*>(dComIfG_getObjectRes(mArcName, "ef_ktGlow.btk"));
mpKanteraGlowBtk->setFrame(0.0f); mpKanteraGlowBtk->setFrame(0.0f);
mpKanteraGlowBtk->searchUpdateMaterialID(modelData); mpKanteraGlowBtk->searchUpdateMaterialID(modelData);
modelData->entryTexMtxAnimator(mpKanteraGlowBtk); modelData->entryTexMtxAnimator(mpKanteraGlowBtk);
mpGhostLanternModel = initModelEnv(static_cast<J3DModelData*>(dComIfG_getObjectRes("E_HP", "hp_ori.bmd")), 0);
modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes(mArcName, "ef_ktGlow.bmd"));
mpGhostLanternGlowModel = initModel(modelData, 0x200);
mpGhostLanternGlowBtk = static_cast<J3DAnmTextureSRTKey*>(dComIfG_getObjectRes(mArcName, "ef_ktGlow.btk"));
mpGhostLanternGlowBtk->setFrame(0.0f);
mpGhostLanternGlowBtk->searchUpdateMaterialID(modelData);
modelData->entryTexMtxAnimator(mpGhostLanternGlowBtk);
mWoodSwordModel = initModel(static_cast<J3DModelData*>(dComIfG_getObjectRes(mArcName, "al_SWB.bmd")), 0); mWoodSwordModel = initModel(static_cast<J3DModelData*>(dComIfG_getObjectRes(mArcName, "al_SWB.bmd")), 0);
mDoExt_setCurrentHeap(current_heap); mDoExt_setCurrentHeap(current_heap);
@@ -504,6 +513,10 @@ void daAlink_c::changeLink(int param_0) {
mpKanteraModel->setUserArea((uintptr_t)this); mpKanteraModel->setUserArea((uintptr_t)this);
mpKanteraModel->getModelData()->getJointNodePointer(1)->setCallBack(daAlink_kandelaarModelCallBack); mpKanteraModel->getModelData()->getJointNodePointer(1)->setCallBack(daAlink_kandelaarModelCallBack);
mpGhostLanternModel->setUserArea((uintptr_t)this);
mpGhostLanternModel->getModelData()->getJointNodePointer(1)->setCallBack(daAlink_ghostLanternModelCallBack);
mZ2Link.setLinkState(var_r27); mZ2Link.setLinkState(var_r27);
#if VERSION != VERSION_SHIELD_DEBUG #if VERSION != VERSION_SHIELD_DEBUG
@@ -8723,6 +8736,12 @@ int daAlink_c::procWolfCargoCarry() {
return checkNextActionWolf(0); return checkNextActionWolf(0);
} }
#if TARGET_PC
if (field_0x280c.getActor() == NULL) {
return checkNextActionWolf(0);
}
#endif
mDoMtx_stack_c::copy(((e_yc_class*)field_0x280c.getActor())->getLegR3Mtx()); mDoMtx_stack_c::copy(((e_yc_class*)field_0x280c.getActor())->getLegR3Mtx());
mDoMtx_stack_c::transM(-9.0f, -7.0f, -30.0f); mDoMtx_stack_c::transM(-9.0f, -7.0f, -30.0f);
mDoMtx_stack_c::multVecZero(&current.pos); mDoMtx_stack_c::multVecZero(&current.pos);
+6
View File
@@ -7053,6 +7053,12 @@ static int daE_RD_IsDelete(e_rd_class*) {
} }
static int daE_RD_Delete(e_rd_class* i_this) { static int daE_RD_Delete(e_rd_class* i_this) {
#if TARGET_PC
if (boss == i_this) {
boss = NULL;
}
#endif
fopEn_enemy_c* enemy = (fopEn_enemy_c*)&i_this->enemy; fopEn_enemy_c* enemy = (fopEn_enemy_c*)&i_this->enemy;
fopAcM_RegisterDeleteID(i_this, "E_RD"); fopAcM_RegisterDeleteID(i_this, "E_RD");
+5 -1
View File
@@ -11,7 +11,9 @@
#include "d/d_msg_string.h" #include "d/d_msg_string.h"
#include "dusk/livesplit.h" #include "dusk/livesplit.h"
#include "dusk/imgui/ImGuiConsole.hpp" #include "dusk/imgui/ImGuiConsole.hpp"
#include "dusk/speedrun.h"
#include "m_Do/m_Do_controller_pad.h" #include "m_Do/m_Do_controller_pad.h"
#include <dusk/autosave.h>
dBrightCheck_c::dBrightCheck_c(JKRArchive* i_archive) { dBrightCheck_c::dBrightCheck_c(JKRArchive* i_archive) {
mArchive = i_archive; mArchive = i_archive;
@@ -146,10 +148,12 @@ void dBrightCheck_c::modeMove() {
if (dusk::getSettings().game.speedrunMode && !dusk::getSettings().game.hideTvSettingsScreen) { if (dusk::getSettings().game.speedrunMode && !dusk::getSettings().game.hideTvSettingsScreen) {
// start a new run if a run isn't already in progress // start a new run if a run isn't already in progress
if (!dusk::m_speedrunInfo.m_isRunStarted) { if (!dusk::m_speedrunInfo.m_isRunStarted) {
dusk::ImGuiMenuGame::resetForSpeedrunMode(); dusk::resetForSpeedrunMode();
dusk::m_speedrunInfo.startRun(); dusk::m_speedrunInfo.startRun();
} }
} }
toggleAutoSave(true);
#endif #endif
mCompleteCheck = true; mCompleteCheck = true;
mMode = MODE_WAIT_e; mMode = MODE_WAIT_e;
+96 -59
View File
@@ -31,6 +31,7 @@
#if TARGET_PC #if TARGET_PC
#include "dusk/frame_interpolation.h" #include "dusk/frame_interpolation.h"
#include "dusk/logging.h" #include "dusk/logging.h"
#include "dusk/action_bindings.h"
#include "imgui.h" #include "imgui.h"
#endif #endif
@@ -838,6 +839,12 @@ void dCamera_c::updatePad() {
mTrigB = mDoCPd_c::getTrigB(mPadID) ? true : false; mTrigB = mDoCPd_c::getTrigB(mPadID) ? true : false;
#if TARGET_PC #if TARGET_PC
// If our custom action binding is triggered, and we're not already in first person, go into first person
if (dusk::getActionBindTrig(dusk::ActionBinds::FIRST_PERSON_CAMERA, mPadID) && mGear != -1) {
setComStat(0x1000);
mGear = 0;
}
if (mCamParam.mManualMode) { if (mCamParam.mManualMode) {
return; return;
} }
@@ -877,7 +884,8 @@ void dCamera_c::updatePad() {
if (mPadInfo.mCStick.mLastPosY < -mCamSetup.mCStick.SwTHH()) { if (mPadInfo.mCStick.mLastPosY < -mCamSetup.mCStick.SwTHH()) {
if (mCStickYState != -1) { if (mCStickYState != -1) {
if (mGear == -1 && mCurMode == 4) { // Don't use regular first person trigger if custom mapping is set
if (mGear == -1 && mCurMode == 4 IF_DUSK(&& !dusk::isActionBound(dusk::ActionBinds::FIRST_PERSON_CAMERA, mPadID))) {
mGear = 0; mGear = 0;
setComStat(0x2000); setComStat(0x2000);
} else if (mGear == 0 && sp6C) { } else if (mGear == 0 && sp6C) {
@@ -888,7 +896,8 @@ void dCamera_c::updatePad() {
mCStickYState = -1; mCStickYState = -1;
} else if (mPadInfo.mCStick.mLastPosY > mCamSetup.mCStick.SwTHH()) { } else if (mPadInfo.mCStick.mLastPosY > mCamSetup.mCStick.SwTHH()) {
if (mCStickYState != 1) { if (mCStickYState != 1) {
if (mGear == 0 && sp6B) { // Don't use regular first person trigger if custom mapping is set
if (mGear == 0 && sp6B IF_DUSK(&& !dusk::isActionBound(dusk::ActionBinds::FIRST_PERSON_CAMERA, mPadID))) {
setComStat(0x1000); setComStat(0x1000);
} else if (mGear == 1) { } else if (mGear == 1) {
mGear = 0; mGear = 0;
@@ -7648,7 +7657,11 @@ bool dCamera_c::freeCamera() {
cXyz camMovement = {mPadInfo.mCStick.mLastPosX, mPadInfo.mCStick.mLastPosY, 0.0f}; cXyz camMovement = {mPadInfo.mCStick.mLastPosX, mPadInfo.mCStick.mLastPosY, 0.0f};
f32 magnitude = sqrt(mPadInfo.mCStick.mLastPosX * mPadInfo.mCStick.mLastPosX + mPadInfo.mCStick.mLastPosY * mPadInfo.mCStick.mLastPosY); f32 magnitude = sqrt(mPadInfo.mCStick.mLastPosX * mPadInfo.mCStick.mLastPosX + mPadInfo.mCStick.mLastPosY * mPadInfo.mCStick.mLastPosY);
if (mPadInfo.mCStick.mLastPosX != 0 || mPadInfo.mCStick.mLastPosY != 0) { // If we aren't in manual cam mode, don't trigger it if the player tries to hit C-up
// for first person unless they have first person bound to a custom binding
if ((dusk::isActionBound(dusk::ActionBinds::FIRST_PERSON_CAMERA, mPadID) && mPadInfo.mCStick.mLastPosY != 0) ||
mPadInfo.mCStick.mLastPosX != 0 || mPadInfo.mCStick.mLastPosY < 0 || (mCamParam.mManualMode == 1 && mPadInfo.mCStick.mLastPosY != 0))
{
mCamParam.mManualMode = 1; mCamParam.mManualMode = 1;
camMovement = camMovement.normalize(); camMovement = camMovement.normalize();
camMovement.y *= dusk::getSettings().game.invertCameraYAxis ? 1.0f : -1.0f; camMovement.y *= dusk::getSettings().game.invertCameraYAxis ? 1.0f : -1.0f;
@@ -11231,6 +11244,62 @@ cXyz dCamera_c::Center() {
return mCenter + mShake.field_0x24; return mCenter + mShake.field_0x24;
} }
#ifdef TARGET_PC
f32 get_target_trim_height(camera_process_class* i_this) {
const auto camera = &i_this->mCamera;
if (camera->mCurState != 2) {
switch (camera->mTrimSize) {
case 0:
case 4:
return 0.0f;
case 1:
return camera->mCamSetup.VistaTrimHeight();
case 2:
case 3:
return camera->mCamSetup.CinemaScopeTrimHeight();
default:
return camera->mTrimHeight;
}
}
return camera->mTrimHeight;
}
void widezoom_correction(camera_process_class* i_this, float trim_height) {
camera_class* camera = (camera_class*)i_this;
dDlst_window_c* window = get_window(camera);
view_port_class* viewport = window->getViewPort();
auto trim_width = 0.0f;
if (mDoGph_gInf_c::isWideZoom()) {
const auto target_ar = FB_WIDTH_BASE / (FB_HEIGHT_BASE - trim_height * 2.0f);
const auto target_ar_real =
FB_WIDTH_BASE / (FB_HEIGHT_BASE - get_target_trim_height(i_this) * 2.0f);
const auto current_ar = camera->view.aspect;
if (current_ar < target_ar) {
trim_height = FB_HEIGHT_BASE / 2.0f * (1.0f - current_ar / target_ar);
} else {
trim_height = 0.0f;
trim_width = FB_WIDTH_BASE / 2.0f * (1.0f - target_ar_real / current_ar);
}
if (dusk::frame_interp::is_sim_frame()) {
constexpr auto base_ar =
static_cast<f32>(FB_WIDTH_BASE) / static_cast<f32>(FB_HEIGHT_BASE);
const auto ar_corr = base_ar / std::min(current_ar, target_ar_real);
camera->view.fovy =
MTXRadToDeg(2.0f * atanf(tanf(MTXDegToRad(camera->view.fovy) * 0.5f) * ar_corr));
}
}
trim_width *= viewport->width / FB_WIDTH_BASE;
trim_height *= viewport->height / FB_HEIGHT_BASE;
window->setScissor(trim_width, trim_height, viewport->width - trim_width * 2.0f,
viewport->height - trim_height * 2.0f);
}
#endif
static int camera_execute(camera_process_class* i_this) { static int camera_execute(camera_process_class* i_this) {
preparation(i_this); preparation(i_this);
@@ -11251,6 +11320,28 @@ static int camera_execute(camera_process_class* i_this) {
store(i_this); store(i_this);
#ifdef TARGET_PC #ifdef TARGET_PC
widezoom_correction(i_this, i_this->mCamera.TrimHeight());
if (dusk::getSettings().game.enableFrameInterpolation) {
dusk::frame_interp::add_interpolation_callback([](bool _, void* pUserWork) {
const auto i_this = static_cast<camera_process_class*>(pUserWork);
const auto camera = &i_this->mCamera;
const auto trim_size = camera->mTrimSize;
if (camera->mCurState != 2 && trim_size >= 0 && trim_size <= 3) {
// derive trim height at previous tick using current camera state
const auto target = get_target_trim_height(i_this);
const auto step = dusk::frame_interp::get_interpolation_step();
const auto cur = camera->TrimHeight();
const auto prev = (4.0f * cur - target) / 3.0f;
const auto trim_height = prev + (cur - prev) * step;
widezoom_correction(i_this, trim_height);
}
}, i_this);
}
// record new camera for our sim frame // record new camera for our sim frame
dusk::frame_interp::record_camera(i_this, get_camera_id(i_this)); dusk::frame_interp::record_camera(i_this, get_camera_id(i_this));
// interpolate the view now so that this sim frame's view matrix matches what // interpolate the view now so that this sim frame's view matrix matches what
@@ -11262,26 +11353,6 @@ static int camera_execute(camera_process_class* i_this) {
return 1; return 1;
} }
#ifdef TARGET_PC
void set_ar_corrected_trim(dDlst_window_c* window, float trim_height) {
const auto viewport = window->getViewPort();
if (mDoGph_gInf_c::isWideZoom()) {
const auto target_ar = FB_WIDTH / (FB_HEIGHT - trim_height * 2.0f);
const auto current_ar = mDoGph_gInf_c::m_safeWidthF / mDoGph_gInf_c::m_safeHeightF;
if (current_ar < target_ar) {
trim_height = FB_HEIGHT / 2.0f * (1.0f - current_ar / target_ar);
} else {
trim_height = 0.0f;
}
}
trim_height *= viewport->height / FB_HEIGHT;
window->setScissor(0.0f, trim_height, viewport->width, viewport->height - trim_height * 2.0f);
}
#endif
static int camera_draw(camera_process_class* i_this) { static int camera_draw(camera_process_class* i_this) {
camera_class* a_this = (camera_class*)i_this; camera_class* a_this = (camera_class*)i_this;
dCamera_c* body = &i_this->mCamera; dCamera_c* body = &i_this->mCamera;
@@ -11334,42 +11405,8 @@ static int camera_draw(camera_process_class* i_this) {
} }
#endif #endif
#if TARGET_PC #if !TARGET_PC
set_ar_corrected_trim(window, body->TrimHeight()); // trim handling moved to camera_execute for PC
if (dusk::getSettings().game.enableFrameInterpolation) {
dusk::frame_interp::add_interpolation_callback([](bool _, void* pUserWork) {
const auto i_this = static_cast<camera_process_class*>(pUserWork);
const auto camera = &i_this->mCamera;
const auto trim_size = camera->mTrimSize;
if (camera->mCurState != 2 && trim_size >= 0 && trim_size <= 3) {
// derive trim height at previous tick using current camera state
f32 target;
switch (trim_size) {
case 0:
target = 0.0f;
break;
case 1:
target = camera->mCamSetup.VistaTrimHeight();
break;
case 2:
case 3:
target = camera->mCamSetup.CinemaScopeTrimHeight();
break;
}
const auto step = dusk::frame_interp::get_interpolation_step();
const auto cur = camera->TrimHeight();
const auto prev = (4.0f * cur - target) / 3.0f;
const auto trim_height = prev + (cur - prev) * step;
set_ar_corrected_trim(get_window((camera_class*)i_this), trim_height);
}
}, i_this);
}
#else
int trim_height = body->TrimHeight(); int trim_height = body->TrimHeight();
window->setScissor(0.0f, trim_height, FB_WIDTH, FB_HEIGHT - trim_height * 2.0f); window->setScissor(0.0f, trim_height, FB_WIDTH, FB_HEIGHT - trim_height * 2.0f);
+8
View File
@@ -15,6 +15,7 @@
#include "f_op/f_op_actor_mng.h" #include "f_op/f_op_actor_mng.h"
#if TARGET_PC #if TARGET_PC
#include "dusk/achievements.h" #include "dusk/achievements.h"
#include "dusk/settings.h"
#endif #endif
static int plCutLRC[58] = { static int plCutLRC[58] = {
@@ -429,6 +430,13 @@ fopAc_ac_c* cc_at_check(fopAc_ac_c* i_enemy, dCcU_AtInfo* i_AtInfo) {
} }
} }
#if TARGET_PC
if (dusk::getSettings().game.invincibleEnemies &&
fopAcM_GetGroup(i_enemy) == fopAc_ENEMY_e) {
i_AtInfo->mAttackPower = 0;
}
#endif
if (i_AtInfo->mAttackPower != 0) { if (i_AtInfo->mAttackPower != 0) {
i_enemy->health -= i_AtInfo->mAttackPower; i_enemy->health -= i_AtInfo->mAttackPower;
} }
+4
View File
@@ -3882,7 +3882,11 @@ bool dCamera_c::hintTalkEvCamera() {
cSAngle acStack_1fc(20.0f); cSAngle acStack_1fc(20.0f);
for (i = 0; i < 2; i++) { for (i = 0; i < 2; i++) {
#if AVOID_UB
for (j = 0; j < 10; j++) {
#else
for (j = 0; j < 12; j++) { for (j = 0; j < 12; j++) {
#endif
cSAngle acStack_200(local_b0[j] * fVar22); cSAngle acStack_200(local_b0[j] * fVar22);
hintTalk->mDirection.U(acStack_1f8 + acStack_200); hintTalk->mDirection.U(acStack_1f8 + acStack_200);
hintTalk->mDirection.V(((hintTalk->field_0x28.V() * acStack_200.Cos()) * 0.2f) + acStack_1fc); hintTalk->mDirection.V(((hintTalk->field_0x28.V() * acStack_200.Cos()) * 0.2f) + acStack_1fc);
+10 -2
View File
@@ -236,7 +236,7 @@ static void (*item_func_ptr[256])() = {
item_func_noentry, item_func_noentry,
item_func_noentry, item_func_noentry,
item_func_POU_SPIRIT, item_func_POU_SPIRIT,
item_func_noentry, item_func_GHOST_LANTERN,
item_func_noentry, item_func_noentry,
item_func_noentry, item_func_noentry,
item_func_noentry, item_func_noentry,
@@ -504,7 +504,7 @@ static int (*item_getcheck_func_ptr[256])() = {
item_getcheck_func_noentry, item_getcheck_func_noentry,
item_getcheck_func_noentry, item_getcheck_func_noentry,
item_getcheck_func_POU_SPIRIT, item_getcheck_func_POU_SPIRIT,
item_getcheck_func_noentry, item_getcheck_func_GHOST_LANTERN,
item_getcheck_func_noentry, item_getcheck_func_noentry,
item_getcheck_func_noentry, item_getcheck_func_noentry,
item_getcheck_func_noentry, item_getcheck_func_noentry,
@@ -791,6 +791,10 @@ void item_func_IRONBALL() {
dComIfGs_setItem(SLOT_6, dItemNo_IRONBALL_e); dComIfGs_setItem(SLOT_6, dItemNo_IRONBALL_e);
} }
void item_func_GHOST_LANTERN() {
dComIfGs_setItem(SLOT_7, dItemNo_GHOST_LANTERN_e);
}
void item_func_BOW() { void item_func_BOW() {
dComIfGs_setItem(SLOT_4, dItemNo_BOW_e); dComIfGs_setItem(SLOT_4, dItemNo_BOW_e);
dComIfGs_setArrowNum(30); dComIfGs_setArrowNum(30);
@@ -1453,6 +1457,10 @@ int item_getcheck_func_IRONBALL() {
return dComIfGs_getItem(SLOT_6, true) == dItemNo_IRONBALL_e ? TRUE : FALSE; return dComIfGs_getItem(SLOT_6, true) == dItemNo_IRONBALL_e ? TRUE : FALSE;
} }
int item_getcheck_func_GHOST_LANTERN() {
return dComIfGs_getItem(SLOT_7, true) == dItemNo_GHOST_LANTERN_e ? TRUE : FALSE;
}
int item_getcheck_func_BOW() { int item_getcheck_func_BOW() {
return dComIfGs_getItem(SLOT_4, false) == dItemNo_BOW_e ? TRUE : FALSE; return dComIfGs_getItem(SLOT_4, false) == dItemNo_BOW_e ? TRUE : FALSE;
} }
+10 -1
View File
@@ -36,6 +36,7 @@
#include "dusk/imgui/ImGuiBloomWindow.hpp" #include "dusk/imgui/ImGuiBloomWindow.hpp"
#include "dusk/settings.h" #include "dusk/settings.h"
#include "dusk/frame_interpolation.h" #include "dusk/frame_interpolation.h"
#include "dusk/game_clock.h"
#endif #endif
static void GxXFog_set(); static void GxXFog_set();
@@ -2268,6 +2269,7 @@ void dKy_calc_color_set(GXColorS10* out_color_p, color_RGB_class* color_a_start_
color_b_start_p->b, color_b_end_p->b, blend_ratio, add_col.b, scale); color_b_start_p->b, color_b_end_p->b, blend_ratio, add_col.b, scale);
} }
void dScnKy_env_light_c::setLight() { void dScnKy_env_light_c::setLight() {
f32 color_ratio; f32 color_ratio;
@@ -2513,7 +2515,14 @@ void dScnKy_env_light_c::setLight() {
static s16 S_fuwan_sin; static s16 S_fuwan_sin;
f32 sin = cM_ssin(S_fuwan_sin); f32 sin = cM_ssin(S_fuwan_sin);
S_fuwan_sin += (s16)cM_rndF(2000.0f) + 500;
#if TARGET_PC
const f32 deltaTime = dusk::game_clock::consume_interval(this);
const f32 timeScale = deltaTime / dusk::game_clock::period_for_original_frames(1.0f);
S_fuwan_sin += (s16)((cM_rndF(2000.0f) + 500) * timeScale);
#else
S_fuwan_sin += (s16)cM_rndF(2000.0f) + 500;
#endif
blure_size += (u8)(sin * (0.2f * blure_size)); blure_size += (u8)(sin * (0.2f * blure_size));
} }
+26 -1
View File
@@ -152,7 +152,7 @@ u8 STControl::checkTrigger() {
field_0x22 = -field_0x24; field_0x22 = -field_0x24;
} }
} }
#if !TARGET_PC
if (!(mDirectionTrig & 3)) { if (!(mDirectionTrig & 3)) {
Xinit(); Xinit();
} }
@@ -160,10 +160,35 @@ u8 STControl::checkTrigger() {
if (!(mDirectionTrig & 0xC)) { if (!(mDirectionTrig & 0xC)) {
Yinit(); Yinit();
} }
#endif
} else { } else {
mDirectionTrig = 0; mDirectionTrig = 0;
#if !TARGET_PC
Xinit(); Xinit();
Yinit(); Yinit();
#endif
#if TARGET_PC
if (mDoCPd_c::getHoldLeft(PAD_1)) {
mDirectionTrig |= TRIG_LEFT;
}
if (mDoCPd_c::getHoldRight(PAD_1)) {
mDirectionTrig |= TRIG_RIGHT;
}
if (mDoCPd_c::getHoldUp(PAD_1)) {
mDirectionTrig |= TRIG_UP;
}
if (mDoCPd_c::getHoldDown(PAD_1)) {
mDirectionTrig |= TRIG_DOWN;
}
}
if (!(mDirectionTrig & 3)) {
Xinit();
}
if (!(mDirectionTrig & 0xC)) {
Yinit();
#endif
} }
if ((field_0x0d & mDirectionTrig & 3) && field_0x0e > 0) { if ((field_0x0d & mDirectionTrig & 3) && field_0x0e > 0) {
+14
View File
@@ -1141,6 +1141,9 @@ dMap_c::dMap_c(int width, int height, int param_2, int param_3) {
field_0x91 = 0; field_0x91 = 0;
m_mySelfPointer = this; m_mySelfPointer = this;
#endif #endif
#if TARGET_PC
previousMirror = dusk::getSettings().game.enableMirrorMode;
#endif
m_res = JKR_NEW_ARGS (0x20) dMap_prm_res_s; m_res = JKR_NEW_ARGS (0x20) dMap_prm_res_s;
JUT_ASSERT(2559, m_res != NULL); JUT_ASSERT(2559, m_res != NULL);
@@ -1579,6 +1582,17 @@ bool dMap_c::isDrawRoomIcon(int param_0, int param_1) const {
} }
void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) { void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
#if TARGET_PC
bool currentMirror = dusk::getSettings().game.enableMirrorMode;
if (currentMirror != previousMirror) {
previousMirror = currentMirror;
if (currentMirror) {
mCenterX -= 2.0f * mPackX;
} else {
mCenterX += 2.0f * mPackX;
}
}
#endif
if (mStayRoomNo == -1) { if (mStayRoomNo == -1) {
mStayRoomNo = i_roomNo; mStayRoomNo = i_roomNo;
field_0x80 = mStayRoomNo; field_0x80 = mStayRoomNo;
+1 -1
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@@ -139,7 +139,7 @@ bool dMenu_Fishing_c::isSync() {
void dMenu_Fishing_c::init() { void dMenu_Fishing_c::init() {
#if TARGET_PC || VERSION == VERSION_GCN_PAL #if TARGET_PC || VERSION == VERSION_GCN_PAL
BOOL isEnglish = FALSE; BOOL isEnglish = FALSE;
if (dusk::version::isRegionUsa() || (dusk::version::isRegionPal() && dComIfGs_getPalLanguage() == dSv_player_config_c::LANGUAGE_ENGLISH)) { if (dusk::version::isRegionPal() && dComIfGs_getPalLanguage() == dSv_player_config_c::LANGUAGE_ENGLISH) {
isEnglish = TRUE; isEnglish = TRUE;
} }
#endif #endif
+3
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@@ -1481,6 +1481,9 @@ void dScnLogo_c::dvdDataLoad() {
OS_REPORT("\x1b[32m%d archiveHeap->getTotalFreeSize %08x\n\x1b[m", 2421, archiveHeap->getTotalFreeSize()); OS_REPORT("\x1b[32m%d archiveHeap->getTotalFreeSize %08x\n\x1b[m", 2421, archiveHeap->getTotalFreeSize());
archiveHeap->dump_sort(); archiveHeap->dump_sort();
rt = dComIfG_setObjectRes("E_HP", (u8)0, NULL);
JUT_ASSERT(2425, rt == 1);
rt = dComIfG_setObjectRes("Alink", (u8)0, NULL); rt = dComIfG_setObjectRes("Alink", (u8)0, NULL);
JUT_ASSERT(2429, rt == 1); JUT_ASSERT(2429, rt == 1);
+5 -1
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@@ -11,6 +11,7 @@
#include "d/d_s_name.h" #include "d/d_s_name.h"
#include "dusk/imgui/ImGuiConsole.hpp" #include "dusk/imgui/ImGuiConsole.hpp"
#include "dusk/memory.h" #include "dusk/memory.h"
#include "dusk/speedrun.h"
#include "dusk/settings.h" #include "dusk/settings.h"
#include "f_op/f_op_overlap_mng.h" #include "f_op/f_op_overlap_mng.h"
#include "f_op/f_op_scene_mng.h" #include "f_op/f_op_scene_mng.h"
@@ -19,6 +20,7 @@
#include "m_Do/m_Do_machine.h" #include "m_Do/m_Do_machine.h"
#include "m_Do/m_Do_main.h" #include "m_Do/m_Do_main.h"
#include "m_Do/m_Do_mtx.h" #include "m_Do/m_Do_mtx.h"
#include <dusk/autosave.h>
#if TARGET_PC #if TARGET_PC
#define SHOW_TV_SETTINGS_SCREEN (this->mShowTvSettingsScreen) #define SHOW_TV_SETTINGS_SCREEN (this->mShowTvSettingsScreen)
@@ -418,10 +420,12 @@ void dScnName_c::changeGameScene() {
if (dusk::getSettings().game.speedrunMode && dusk::getSettings().game.hideTvSettingsScreen) { if (dusk::getSettings().game.speedrunMode && dusk::getSettings().game.hideTvSettingsScreen) {
// start a new run on file load if a run isn't already in progress // start a new run on file load if a run isn't already in progress
if (!dusk::m_speedrunInfo.m_isRunStarted) { if (!dusk::m_speedrunInfo.m_isRunStarted) {
dusk::ImGuiMenuGame::resetForSpeedrunMode(); dusk::resetForSpeedrunMode();
dusk::m_speedrunInfo.startRun(); dusk::m_speedrunInfo.startRun();
} }
} }
toggleAutoSave(true);
#endif #endif
} }
} }
+4
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@@ -1042,6 +1042,10 @@ static BOOL heapSizeCheck() {
bool dScnPly_c::resetGame() { bool dScnPly_c::resetGame() {
if (fpcM_GetName(this) == fpcNm_OPENING_SCENE_e) { if (fpcM_GetName(this) == fpcNm_OPENING_SCENE_e) {
#if TARGET_PC
toggleAutoSave(false);
#endif
if (!dStage_roomControl_c::resetArchiveBank(0)) { if (!dStage_roomControl_c::resetArchiveBank(0)) {
return false; return false;
} }
+5 -5
View File
@@ -432,11 +432,11 @@ u8 dSv_player_item_c::getItem(int i_slotNo, bool i_checkCombo) const {
} }
void dSv_player_item_c::setLineUpItem() { void dSv_player_item_c::setLineUpItem() {
static u8 i_item_lst[23] = { static u8 i_item_lst[24] = {
10, 8, 6, 2, 9, 4, 3, 10, 8, 6, 2, 9, 4, 3,
0, 1, 23, 20, 5, 15, 16, 0, 1, 7, 23, 20, 5, 15,
17, 11, 12, 13, 14, 19, 18, 16, 17, 11, 12, 13, 14, 19,
22, 21 18, 22, 21
}; };
int slot_idx = 0; int slot_idx = 0;
@@ -445,7 +445,7 @@ void dSv_player_item_c::setLineUpItem() {
mItemSlots[i] = dItemNo_NONE_e; mItemSlots[i] = dItemNo_NONE_e;
} }
for (int i = 0; i < 23; i++) { for (int i = 0; i < 24; i++) {
u8 current = i_item_lst[i]; u8 current = i_item_lst[i];
if (mItems[current] != dItemNo_NONE_e) { if (mItems[current] != dItemNo_NONE_e) {
mItemSlots[slot_idx] = current; mItemSlots[slot_idx] = current;
+5
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@@ -53,6 +53,11 @@ static std::string FormatToString(const char* msg, va_list list) {
size *= 2; size *= 2;
} }
} }
while (!str.empty() && str[str.size()-1] == '\n') {
str.pop_back();
}
return str; return str;
} }
+6
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@@ -692,6 +692,12 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
return; return;
} }
// prevent stuff like https://github.com/TwilitRealm/dusklight/issues/949
if (link->getDemoMode() != 0) {
inJump = false;
return;
}
if (!inJump) { if (!inJump) {
if (link->mProcID == daAlink_c::PROC_CUT_JUMP) { if (link->mProcID == daAlink_c::PROC_CUT_JUMP) {
inJump = true; inJump = true;
+96
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@@ -0,0 +1,96 @@
#include "dusk/action_bindings.h"
#include "aurora/lib/input.hpp"
#include "dusk/settings.h"
#include "dusk/ui/ui.hpp"
namespace dusk {
static std::array<std::array<ActionBindPressData, static_cast<int>(ActionBinds::COUNT)>, PAD_CHANMAX> actionPressData{};
ActionBindsMap& getActionBinds() {
static ActionBindsMap actionBinds = {
{ActionBinds::FIRST_PERSON_CAMERA, {&getSettings().actionBindings.firstPersonCamera, "First Person Camera"}},
{ActionBinds::CALL_MIDNA, {&getSettings().actionBindings.callMidna, "Call Midna"}},
{ActionBinds::OPEN_DUSKLIGHT_MENU, {&getSettings().actionBindings.openDusklightMenu, "Open Dusklight Menu"}},
{ActionBinds::TURBO_SPEED_BUTTON, {&getSettings().actionBindings.turboSpeedButton, "Turbo Speed Button"}},
};
return actionBinds;
}
bool isActionBound(ActionBinds action, u32 port) {
auto& actionBinds = getActionBinds();
// Check to make sure action is properly bound
if (!actionBinds.contains(action)) {
return false;
}
return getActionBindButton(action, port) != PAD_NATIVE_BUTTON_INVALID;
}
void updateActionBindings() {
for (u32 port = 0; port < PAD_CHANMAX; ++port) {
// Move the current press to the previous frame
for (auto& pressData : actionPressData[port]) {
pressData.pressedPrevFrame = pressData.pressedCurFrame;
pressData.pressedCurFrame = false;
}
// Update current frame with whether action button is pressed
for (auto& [action, boundAction] : getActionBinds()) {
// If the action isn't bound, or if documents are visible and the action isn't
// opening the dusklight menu, don't update. Otherwise, we may accidentally
// perform actions while the dusklight menu is open.
if (!isActionBound(action, port) ||
(ui::any_document_visible() && action != ActionBinds::OPEN_DUSKLIGHT_MENU)) {
continue;
}
int button = boundAction.configVars->at(port);
// If keyboard is active for this port
u32 count = 0;
if (PADGetKeyButtonBindings(port, &count) != nullptr) {
int numKeys = 0;
const bool* kbState = SDL_GetKeyboardState(&numKeys);
if (kbState[button]) {
actionPressData[port][static_cast<int>(action)].pressedCurFrame = true;
}
} else {
// If controller is active
auto controller = aurora::input::get_controller_for_player(port);
if (controller) {
if (SDL_GetGamepadButton(controller->m_controller, static_cast<SDL_GamepadButton>(button))) {
actionPressData[port][static_cast<int>(action)].pressedCurFrame = true;
}
}
}
}
}
}
bool getActionBindTrig(ActionBinds action, u32 port) {
return isActionBound(action, port) &&
actionPressData[port][static_cast<int>(action)].pressedCurFrame &&
!actionPressData[port][static_cast<int>(action)].pressedPrevFrame;
}
bool getActionBindHold(ActionBinds action, u32 port) {
return isActionBound(action, port) &&
actionPressData[port][static_cast<int>(action)].pressedCurFrame &&
actionPressData[port][static_cast<int>(action)].pressedPrevFrame;
}
bool getActionBindHoldAnyPort(ActionBinds action) {
for (u32 port = 0; port < PAD_CHANMAX; ++port) {
if (getActionBindHold(action, port)) {
return true;
}
}
return false;
}
int getActionBindButton(ActionBinds action, u32 port) {
return (*getActionBinds()[action].configVars)[port];
}
}
+16 -5
View File
@@ -2,6 +2,7 @@
#include "dusk/ui/ui.hpp" #include "dusk/ui/ui.hpp"
#include "imgui/ImGuiConsole.hpp" #include "imgui/ImGuiConsole.hpp"
bool shouldAutoSave = false;
u8 mSaveBuffer[QUEST_LOG_SIZE * 3]; u8 mSaveBuffer[QUEST_LOG_SIZE * 3];
u8 mAutoSaveProc = 0; u8 mAutoSaveProc = 0;
int autoSaveWriteState = 0; int autoSaveWriteState = 0;
@@ -14,7 +15,7 @@ static AutoSaveFuncs AutoSaveFuncsProc[] = {
void noAutoSave() {} void noAutoSave() {}
void triggerAutoSave() { void triggerAutoSave() {
if (dusk::getSettings().game.autoSave && mAutoSaveProc == 0 && if (dusk::getSettings().game.autoSave && shouldAutoSave && mAutoSaveProc == 0 &&
strcmp(dComIfGp_getStartStageName(), "F_SP102") != 0) strcmp(dComIfGp_getStartStageName(), "F_SP102") != 0)
{ {
mAutoSaveProc = 1; mAutoSaveProc = 1;
@@ -25,8 +26,12 @@ void updateAutoSave() {
(AutoSaveFuncsProc[mAutoSaveProc])(); (AutoSaveFuncsProc[mAutoSaveProc])();
} }
void writeAutoSave() { bool writeAutoSave() {
int stageNo = dStage_stagInfo_GetSaveTbl(dComIfGp_getStageStagInfo()); stage_stag_info_class* stagInfo = dComIfGp_getStageStagInfo();
if (stagInfo == nullptr) {
return false;
}
int stageNo = dStage_stagInfo_GetSaveTbl(stagInfo);
dComIfGs_putSave(stageNo); dComIfGs_putSave(stageNo);
dComIfGs_setMemoryToCard(mSaveBuffer, dComIfGs_getDataNum()); dComIfGs_setMemoryToCard(mSaveBuffer, dComIfGs_getDataNum());
@@ -39,6 +44,7 @@ void writeAutoSave() {
} }
g_mDoMemCd_control.save(mSaveBuffer, sizeof(mSaveBuffer), 0); g_mDoMemCd_control.save(mSaveBuffer, sizeof(mSaveBuffer), 0);
return true;
} }
void autoSaving() { void autoSaving() {
@@ -47,8 +53,9 @@ void autoSaving() {
if (cardState == 2) { if (cardState == 2) {
mAutoSaveProc = 1; mAutoSaveProc = 1;
} else if (cardState == 1) { } else if (cardState == 1) {
writeAutoSave(); if (writeAutoSave()) {
mAutoSaveProc = 3; mAutoSaveProc = 3;
}
} }
} }
} }
@@ -89,4 +96,8 @@ void endAutoSave() {
.duration = std::chrono::milliseconds(1500), .duration = std::chrono::milliseconds(1500),
}); });
mAutoSaveProc = 0; mAutoSaveProc = 0;
}
void toggleAutoSave(bool enabled) {
shouldAutoSave = enabled;
} }
+17 -2
View File
@@ -11,6 +11,7 @@
#include <string> #include <string>
#include "dusk/main.h" #include "dusk/main.h"
#include "dusk/action_bindings.h"
using namespace dusk::config; using namespace dusk::config;
@@ -60,7 +61,7 @@ void ConfigImpl<T>::loadFromJson(ConfigVar<T>& cVar, const json& jsonValue) {
template<ConfigValue T> template<ConfigValue T>
nlohmann::json ConfigImpl<T>::dumpToJson(const ConfigVar<T>& cVar) { nlohmann::json ConfigImpl<T>::dumpToJson(const ConfigVar<T>& cVar) {
return cVar.getValue(); return cVar.getValueForSave();
} }
template<ConfigValue T> requires std::is_integral_v<T> && std::is_signed_v<T> template<ConfigValue T> requires std::is_integral_v<T> && std::is_signed_v<T>
@@ -248,7 +249,8 @@ void dusk::config::Save() {
json j; json j;
for (const auto& pair : RegisteredConfigVars) { for (const auto& pair : RegisteredConfigVars) {
if (pair.second->getLayer() == ConfigVarLayer::Value) { const auto layer = pair.second->getLayer();
if (layer == ConfigVarLayer::Value || layer == ConfigVarLayer::Speedrun) {
j[pair.first] = pair.second->getImpl()->dumpToJson(*pair.second); j[pair.first] = pair.second->getImpl()->dumpToJson(*pair.second);
} }
} }
@@ -256,6 +258,13 @@ void dusk::config::Save() {
io::FileStream::WriteAllText(reinterpret_cast<const char*>(configJsonPath.c_str()), j.dump(4)); io::FileStream::WriteAllText(reinterpret_cast<const char*>(configJsonPath.c_str()), j.dump(4));
} }
void dusk::config::ClearAllActionBindings(int port) {
for (auto& actionBinding : getActionBinds() | std::views::values) {
actionBinding.configVars->at(port).setValue(PAD_NATIVE_BUTTON_INVALID);
}
Save();
}
ConfigVarBase* dusk::config::GetConfigVar(std::string_view name) { ConfigVarBase* dusk::config::GetConfigVar(std::string_view name) {
const auto configVar = RegisteredConfigVars.find(name); const auto configVar = RegisteredConfigVars.find(name);
if (configVar != RegisteredConfigVars.end()) { if (configVar != RegisteredConfigVars.end()) {
@@ -264,3 +273,9 @@ ConfigVarBase* dusk::config::GetConfigVar(std::string_view name) {
return nullptr; return nullptr;
} }
void dusk::config::EnumerateRegistered(std::function<void(ConfigVarBase&)> callback) {
for (auto& pair : RegisteredConfigVars) {
callback(*pair.second);
}
}
+67 -66
View File
@@ -4,7 +4,6 @@
#include "dusk/dusk.h" #include "dusk/dusk.h"
#include "dusk/logging.h" #include "dusk/logging.h"
#include "dusk/main.h" #include "dusk/main.h"
#include "dusk/settings.h"
#include "version.h" #include "version.h"
#include <cstdlib> #include <cstdlib>
@@ -13,114 +12,83 @@
#include <string_view> #include <string_view>
#include <system_error> #include <system_error>
#include "SDL3/SDL_filesystem.h"
#if DUSK_ENABLE_SENTRY_NATIVE #if DUSK_ENABLE_SENTRY_NATIVE
#include <sentry.h> #include <sentry.h>
#endif #endif
namespace dusk { namespace dusk::crash_reporting {
namespace { namespace {
#if DUSK_ENABLE_SENTRY_NATIVE #if DUSK_ENABLE_SENTRY_NATIVE
bool g_sentryInitialized = false; bool g_sentryInitialized = false;
bool IsTruthy(std::string_view value) { bool truthy(std::string_view value) {
return value == "1" || value == "true" || value == "TRUE" || value == "yes" return value == "1" || value == "true" || value == "TRUE" || value == "yes" || value == "YES" ||
|| value == "YES" || value == "on" || value == "ON"; value == "on" || value == "ON";
} }
std::string GetEnvOrEmpty(const char* name) { std::string env_or_empty(const char* name) {
if (const char* value = std::getenv(name)) { if (const char* value = std::getenv(name)) {
return value; return value;
} }
return {}; return {};
} }
bool GetEffectiveEnabled() { bool disabled_by_env() {
const std::string env = GetEnvOrEmpty("DUSK_SENTRY_ENABLED"); const std::string env = env_or_empty("DUSK_SENTRY_ENABLED");
if (!env.empty()) { return !env.empty() && !truthy(env);
return IsTruthy(env);
}
return getSettings().backend.enableCrashReporting;
} }
std::string GetEffectiveDsn() { std::string effective_dsn() {
const std::string env = GetEnvOrEmpty("DUSK_SENTRY_DSN"); const std::string env = env_or_empty("DUSK_SENTRY_DSN");
if (!env.empty()) { if (!env.empty()) {
return env; return env;
} }
return DUSK_SENTRY_DSN; return DUSK_SENTRY_DSN;
} }
bool GetEffectiveDebug() { bool effective_debug() {
const std::string env = GetEnvOrEmpty("DUSK_SENTRY_DEBUG"); const std::string env = env_or_empty("DUSK_SENTRY_DEBUG");
if (!env.empty()) { if (!env.empty()) {
return IsTruthy(env); return truthy(env);
} }
return false; return false;
} }
std::string GetReleaseName() { std::string release_name() {
return std::string(AppName) + "@" DUSK_WC_DESCRIBE; return std::string(AppName) + "@" DUSK_WC_DESCRIBE;
} }
std::filesystem::path GetSentryDatabasePath() { std::filesystem::path sentry_database_path() {
return dusk::ConfigPath / "sentry"; return dusk::CachePath / "sentry";
} }
std::filesystem::path GetLogAttachmentPath() { std::filesystem::path log_attachment_path() {
if (const char* logPath = GetLogFilePath()) { if (const char* logPath = GetLogFilePath()) {
return logPath; return logPath;
} }
return {}; return {};
} }
std::filesystem::path GetCrashpadHandlerPath() { void configure_path_options(sentry_options_t* options) {
const char* basePath = SDL_GetBasePath(); const auto databasePath = sentry_database_path();
if (!basePath) {
return {};
}
const std::filesystem::path handlerDir(basePath);
#if _WIN32
return handlerDir / "crashpad_handler.exe";
#else
return handlerDir / "crashpad_handler";
#endif
}
void ConfigurePathOptions(sentry_options_t* options) {
const auto databasePath = GetSentryDatabasePath();
std::error_code ec; std::error_code ec;
std::filesystem::create_directories(databasePath, ec); std::filesystem::create_directories(databasePath, ec);
if (ec) { if (ec) {
DuskLog.warn("Unable to create Sentry database path '{}': {}", DuskLog.warn(
databasePath.string(), ec.message()); "Unable to create Sentry database path '{}': {}", databasePath.string(), ec.message());
} }
#if _WIN32 #if _WIN32
const std::wstring databasePathWide = databasePath.wstring(); const std::wstring databasePathWide = databasePath.wstring();
sentry_options_set_database_pathw(options, databasePathWide.c_str()); sentry_options_set_database_pathw(options, databasePathWide.c_str());
const auto handlerPath = GetCrashpadHandlerPath();
if (!handlerPath.empty()) {
const std::wstring handlerPathWide = handlerPath.wstring();
sentry_options_set_handler_pathw(options, handlerPathWide.c_str());
}
#else #else
const std::string databasePathUtf8 = databasePath.string(); const std::string databasePathUtf8 = databasePath.string();
sentry_options_set_database_path(options, databasePathUtf8.c_str()); sentry_options_set_database_path(options, databasePathUtf8.c_str());
const auto handlerPath = GetCrashpadHandlerPath();
if (!handlerPath.empty()) {
const std::string handlerPathUtf8 = handlerPath.string();
sentry_options_set_handler_path(options, handlerPathUtf8.c_str());
}
#endif #endif
const auto logPath = GetLogAttachmentPath(); const auto logPath = log_attachment_path();
if (!logPath.empty()) { if (!logPath.empty()) {
#if _WIN32 #if _WIN32
sentry_options_add_attachmentw(options, logPath.wstring().c_str()); sentry_options_add_attachmentw(options, logPath.wstring().c_str());
@@ -133,32 +101,29 @@ void ConfigurePathOptions(sentry_options_t* options) {
} // namespace } // namespace
void InitializeCrashReporting() { void initialize() {
#if DUSK_ENABLE_SENTRY_NATIVE #if DUSK_ENABLE_SENTRY_NATIVE
if (g_sentryInitialized) { if (g_sentryInitialized || disabled_by_env()) {
return; return;
} }
if (!GetEffectiveEnabled()) { const std::string dsn = effective_dsn();
return;
}
const std::string dsn = GetEffectiveDsn();
if (dsn.empty()) { if (dsn.empty()) {
DuskLog.warn("Crash reporting is enabled but no Sentry DSN is configured"); DuskLog.warn("Crash reporting is enabled but no Sentry DSN is configured");
return; return;
} }
const std::string release = GetReleaseName(); const std::string release = release_name();
sentry_options_t* options = sentry_options_new(); sentry_options_t* options = sentry_options_new();
sentry_options_set_dsn(options, dsn.c_str()); sentry_options_set_dsn(options, dsn.c_str());
sentry_options_set_release(options, release.c_str()); sentry_options_set_release(options, release.c_str());
sentry_options_set_environment(options, DUSK_SENTRY_ENVIRONMENT); sentry_options_set_environment(options, DUSK_SENTRY_ENVIRONMENT);
sentry_options_set_debug(options, GetEffectiveDebug() ? 1 : 0); sentry_options_set_debug(options, effective_debug() ? 1 : 0);
sentry_options_set_require_user_consent(options, 1);
sentry_options_set_cache_keep(options, 1); sentry_options_set_cache_keep(options, 1);
sentry_options_set_max_breadcrumbs(options, 100); sentry_options_set_max_breadcrumbs(options, 100);
ConfigurePathOptions(options); configure_path_options(options);
if (sentry_init(options) != 0) { if (sentry_init(options) != 0) {
DuskLog.warn("Failed to initialize Sentry crash reporting"); DuskLog.warn("Failed to initialize Sentry crash reporting");
@@ -173,7 +138,7 @@ void InitializeCrashReporting() {
#endif #endif
} }
void ShutdownCrashReporting() { void shutdown() {
#if DUSK_ENABLE_SENTRY_NATIVE #if DUSK_ENABLE_SENTRY_NATIVE
if (!g_sentryInitialized) { if (!g_sentryInitialized) {
return; return;
@@ -184,4 +149,40 @@ void ShutdownCrashReporting() {
#endif #endif
} }
} // namespace dusk Consent get_consent() {
#if DUSK_ENABLE_SENTRY_NATIVE
if (!g_sentryInitialized) {
return Consent::Unavailable;
}
switch (sentry_user_consent_get()) {
case SENTRY_USER_CONSENT_GIVEN:
return Consent::Given;
case SENTRY_USER_CONSENT_REVOKED:
return Consent::Revoked;
case SENTRY_USER_CONSENT_UNKNOWN:
default:
return Consent::Unknown;
}
#else
return Consent::Unavailable;
#endif
}
void set_consent(bool enabled) {
#if DUSK_ENABLE_SENTRY_NATIVE
if (!g_sentryInitialized) {
return;
}
if (enabled) {
sentry_user_consent_give();
} else {
sentry_user_consent_revoke();
}
#else
(void)enabled;
#endif
}
} // namespace dusk::crash_reporting
+1100
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File diff suppressed because it is too large Load Diff
+42
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@@ -0,0 +1,42 @@
#pragma once
#include <filesystem>
#include <string>
#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif
#if defined(_WIN32) || \
(defined(__APPLE__) && !TARGET_OS_IOS && !TARGET_OS_TV && !TARGET_OS_MACCATALYST) || \
(defined(__linux__) && !defined(__ANDROID__))
#define DUSK_CAN_OPEN_DATA_FOLDER 1
#else
#define DUSK_CAN_OPEN_DATA_FOLDER 0
#endif
#if (defined(__APPLE__) && TARGET_OS_IOS && !TARGET_OS_MACCATALYST) || defined(__ANDROID__)
#define DUSK_CAN_CHANGE_DATA_FOLDER 0
#else
#define DUSK_CAN_CHANGE_DATA_FOLDER 1
#endif
namespace dusk::data {
struct Paths {
std::filesystem::path userPath;
std::filesystem::path cachePath;
};
Paths initialize_data();
std::filesystem::path configured_data_path();
std::filesystem::path cache_path();
bool open_data_path();
bool set_custom_data_path(const char* path, std::string* errorOut);
bool set_custom_data_path(const std::filesystem::path& path, std::string* errorOut);
bool set_portable_data_path();
bool reset_data_path();
bool is_default_data_path();
bool is_data_path_restart_pending();
} // namespace dusk::data
+1 -1
View File
@@ -81,7 +81,7 @@ void update_presence() {
rpc::Presence presence{}; rpc::Presence presence{};
presence.startTimestamp = g_startTime; presence.startTimestamp = g_startTime;
presence.largeImageKey = "icon"; presence.largeImageKey = "icon";
presence.largeImageText = "Dusk"; presence.largeImageText = "Dusklight";
if (IsGameLaunched) { if (IsGameLaunched) {
const char* stageName = dComIfGp_getLastPlayStageName(); const char* stageName = dComIfGp_getLastPlayStageName();
+124 -6
View File
@@ -5,6 +5,7 @@
#include <SDL3/SDL_dialog.h> #include <SDL3/SDL_dialog.h>
#include <SDL3/SDL_error.h> #include <SDL3/SDL_error.h>
#include <SDL3/SDL_init.h>
#include <SDL3/SDL_stdinc.h> #include <SDL3/SDL_stdinc.h>
#if defined(__ANDROID__) || defined(ANDROID) #if defined(__ANDROID__) || defined(ANDROID)
@@ -16,6 +17,12 @@
#include <TargetConditionals.h> #include <TargetConditionals.h>
#endif #endif
#if defined(__APPLE__) && !TARGET_OS_IOS && !TARGET_OS_TV && !TARGET_OS_MACCATALYST
#define USE_MACOS_FOLDER_DIALOG 1
#else
#define USE_MACOS_FOLDER_DIALOG 0
#endif
#if defined(__APPLE__) && TARGET_OS_IOS && !TARGET_OS_MACCATALYST #if defined(__APPLE__) && TARGET_OS_IOS && !TARGET_OS_MACCATALYST
#define USE_IOS_DIALOG 1 #define USE_IOS_DIALOG 1
#include "ios/FileSelectDialog.h" #include "ios/FileSelectDialog.h"
@@ -23,6 +30,13 @@
#define USE_IOS_DIALOG 0 #define USE_IOS_DIALOG 0
#endif #endif
#if USE_MACOS_FOLDER_DIALOG
namespace dusk {
bool ShowMacOSFolderSelect(
FileCallback callback, void* userdata, SDL_Window* window, const char* default_location);
} // namespace dusk
#endif
namespace dusk { namespace dusk {
namespace { namespace {
@@ -32,6 +46,10 @@ std::string fallback_display_name(std::string_view path) {
} }
std::string pathString(path); std::string pathString(path);
while (pathString.size() > 1 && (pathString.back() == '/' || pathString.back() == '\\')) {
pathString.pop_back();
}
const std::size_t slash = pathString.find_last_of("/\\"); const std::size_t slash = pathString.find_last_of("/\\");
if (slash == std::string::npos || slash + 1 >= pathString.size()) { if (slash == std::string::npos || slash + 1 >= pathString.size()) {
return pathString; return pathString;
@@ -98,8 +116,7 @@ std::string android_display_name(std::string_view path) {
return {}; return {};
} }
auto* displayName = auto* displayName = static_cast<jstring>(env->CallObjectMethod(activity, getDisplayName, uri));
static_cast<jstring>(env->CallObjectMethod(activity, getDisplayName, uri));
env->DeleteLocalRef(uri); env->DeleteLocalRef(uri);
env->DeleteLocalRef(activity); env->DeleteLocalRef(activity);
if (displayName == nullptr || clear_pending_exception(env)) { if (displayName == nullptr || clear_pending_exception(env)) {
@@ -110,6 +127,76 @@ std::string android_display_name(std::string_view path) {
env->DeleteLocalRef(displayName); env->DeleteLocalRef(displayName);
return result; return result;
} }
struct AndroidFolderDialogState {
FileCallback callback;
void* userdata;
std::string path;
std::string error;
};
void onAndroidFolderDialogFinished(void* userdata) {
std::unique_ptr<AndroidFolderDialogState> state(
static_cast<AndroidFolderDialogState*>(userdata));
const char* path = state->path.empty() ? nullptr : state->path.c_str();
const char* error = state->error.empty() ? nullptr : state->error.c_str();
state->callback(state->userdata, path, error);
}
bool show_android_folder_select(AndroidFolderDialogState* state) {
auto* env = static_cast<JNIEnv*>(SDL_GetAndroidJNIEnv());
if (env == nullptr) {
return false;
}
jobject activity = static_cast<jobject>(SDL_GetAndroidActivity());
if (activity == nullptr || clear_pending_exception(env)) {
if (activity != nullptr) {
env->DeleteLocalRef(activity);
}
return false;
}
jclass activityClass = env->GetObjectClass(activity);
if (activityClass == nullptr || clear_pending_exception(env)) {
env->DeleteLocalRef(activity);
return false;
}
jmethodID showFolderDialog =
env->GetMethodID(activityClass, "showFolderDialog", "(J)Z");
env->DeleteLocalRef(activityClass);
if (showFolderDialog == nullptr || clear_pending_exception(env)) {
env->DeleteLocalRef(activity);
return false;
}
const jboolean shown = env->CallBooleanMethod(
activity, showFolderDialog, reinterpret_cast<jlong>(state));
env->DeleteLocalRef(activity);
if (clear_pending_exception(env)) {
return false;
}
return shown == JNI_TRUE;
}
extern "C" JNIEXPORT void JNICALL
Java_dev_twilitrealm_dusk_DuskActivity_nativeFolderDialogResult(
JNIEnv* env, jclass, jlong userdata, jstring path, jstring error) {
auto* state = reinterpret_cast<AndroidFolderDialogState*>(userdata);
if (state == nullptr) {
return;
}
state->path = to_string(env, path);
state->error = to_string(env, error);
if (!SDL_RunOnMainThread(&onAndroidFolderDialogFinished, state, false)) {
onAndroidFolderDialogFinished(state);
}
}
#endif #endif
#if USE_IOS_DIALOG #if USE_IOS_DIALOG
@@ -159,8 +246,8 @@ void onSDLDialogFinished(void* userdata, const char* const* filelist, [[maybe_un
} // namespace } // namespace
void ShowFileSelect(FileCallback callback, void* userdata, SDL_Window* window, void ShowFileSelect(FileCallback callback, void* userdata, SDL_Window* window,
const SDL_DialogFileFilter* filters, int nfilters, const char* default_location, const SDL_DialogFileFilter* filters, int nfilters, const char* default_location,
bool allow_many) { bool allow_many) {
if (callback == nullptr) { if (callback == nullptr) {
return; return;
} }
@@ -171,14 +258,45 @@ void ShowFileSelect(FileCallback callback, void* userdata, SDL_Window* window,
state->userdata = userdata; state->userdata = userdata;
Dusk_iOS_ShowFileSelect(&onIOSDialogFinished, state.release(), window, filters, nfilters, Dusk_iOS_ShowFileSelect(&onIOSDialogFinished, state.release(), window, filters, nfilters,
default_location, allow_many); default_location, allow_many);
#else #else
auto state = std::make_unique<SDLDialogCallbackState>(); auto state = std::make_unique<SDLDialogCallbackState>();
state->callback = callback; state->callback = callback;
state->userdata = userdata; state->userdata = userdata;
SDL_ShowOpenFileDialog(&onSDLDialogFinished, state.release(), window, filters, nfilters, SDL_ShowOpenFileDialog(&onSDLDialogFinished, state.release(), window, filters, nfilters,
default_location, allow_many); default_location, allow_many);
#endif
}
void ShowFolderSelect(
FileCallback callback, void* userdata, SDL_Window* window, const char* default_location) {
if (callback == nullptr) {
return;
}
#if USE_IOS_DIALOG
callback(userdata, nullptr, "Folder selection is not supported on this platform");
#elif USE_MACOS_FOLDER_DIALOG
ShowMacOSFolderSelect(callback, userdata, window, default_location);
#elif defined(__ANDROID__) || defined(ANDROID)
auto state = std::make_unique<AndroidFolderDialogState>();
state->callback = callback;
state->userdata = userdata;
if (show_android_folder_select(state.get())) {
state.release();
return;
}
callback(userdata, nullptr, "Folder selection is not supported on this platform");
#else
auto state = std::make_unique<SDLDialogCallbackState>();
state->callback = callback;
state->userdata = userdata;
SDL_ShowOpenFolderDialog(
&onSDLDialogFinished, state.release(), window, default_location, false);
#endif #endif
} }
+2
View File
@@ -14,6 +14,8 @@ using FileCallback = void (*)(void* userdata, const char* path, const char* erro
void ShowFileSelect(FileCallback callback, void* userdata, SDL_Window* window, void ShowFileSelect(FileCallback callback, void* userdata, SDL_Window* window,
const SDL_DialogFileFilter* filters, int nfilters, const char* default_location, const SDL_DialogFileFilter* filters, int nfilters, const char* default_location,
bool allow_many); bool allow_many);
void ShowFolderSelect(
FileCallback callback, void* userdata, SDL_Window* window, const char* default_location);
std::string display_name_for_path(std::string_view path); std::string display_name_for_path(std::string_view path);
+102
View File
@@ -0,0 +1,102 @@
#include "file_select.hpp"
#include <SDL3/SDL_properties.h>
#include <SDL3/SDL_video.h>
#import <AppKit/AppKit.h>
namespace dusk {
namespace {
struct MacOSFolderDialogState {
FileCallback callback;
void* userdata;
};
void finish_folder_dialog(MacOSFolderDialogState* state, NSURL* url, const char* error) {
if (state == nullptr) {
return;
}
if (error != nullptr) {
state->callback(state->userdata, nullptr, error);
delete state;
return;
}
if (url == nil) {
state->callback(state->userdata, nullptr, nullptr);
delete state;
return;
}
state->callback(state->userdata, [[url path] UTF8String], nullptr);
delete state;
}
void configure_default_location(NSOpenPanel* panel, const char* defaultLocation) {
if (panel == nil || defaultLocation == nullptr || defaultLocation[0] == '\0') {
return;
}
NSString* path = [NSString stringWithUTF8String:defaultLocation];
if (path == nil) {
return;
}
BOOL isDirectory = NO;
NSFileManager* fileManager = [NSFileManager defaultManager];
NSURL* url = [NSURL fileURLWithPath:path];
if ([fileManager fileExistsAtPath:path isDirectory:&isDirectory] && isDirectory) {
[panel setDirectoryURL:url];
} else {
[panel setDirectoryURL:[url URLByDeletingLastPathComponent]];
}
}
NSWindow* window_for_sdl_window(SDL_Window* window) {
if (window == nullptr) {
return nil;
}
auto props = SDL_GetWindowProperties(window);
return (__bridge NSWindow*)SDL_GetPointerProperty(
props, SDL_PROP_WINDOW_COCOA_WINDOW_POINTER, nullptr);
}
} // namespace
bool ShowMacOSFolderSelect(
FileCallback callback, void* userdata, SDL_Window* window, const char* defaultLocation) {
if (callback == nullptr) {
return false;
}
auto* state = new MacOSFolderDialogState{
.callback = callback,
.userdata = userdata,
};
NSOpenPanel* panel = [NSOpenPanel openPanel];
[panel setCanChooseFiles:NO];
[panel setCanChooseDirectories:YES];
[panel setAllowsMultipleSelection:NO];
[panel setCanCreateDirectories:YES];
configure_default_location(panel, defaultLocation);
NSWindow* modalWindow = window_for_sdl_window(window);
if (modalWindow != nil) {
[panel beginSheetModalForWindow:modalWindow
completionHandler:^(NSModalResponse result) {
finish_folder_dialog(
state, result == NSModalResponseOK ? [panel URL] : nil, nullptr);
}];
return true;
}
const NSModalResponse result = [panel runModal];
finish_folder_dialog(state, result == NSModalResponseOK ? [panel URL] : nil, nullptr);
return true;
}
} // namespace dusk
+142
View File
@@ -0,0 +1,142 @@
#include "imgui.h"
#include "ImGuiMenuTools.hpp"
#include "d/actor/d_a_alink.h"
#include "d/d_com_inf_game.h"
#include "f_op/f_op_actor_mng.h"
#include "SSystem/SComponent/c_sxyz.h"
#include "SSystem/SComponent/c_xyz.h"
namespace dusk {
namespace {
struct ActorSpawnerState {
int actorId = 0;
int params = -1;
int argument = -1;
int angleX = 0;
int angleY = 0;
int angleZ = 0;
float scaleX = 1.0f;
float scaleY = 1.0f;
float scaleZ = 1.0f;
bool usePlayerRoom = true;
int manualRoom = 0;
int spawnCount = 1;
bool hasResult = false;
unsigned int lastResult = 0;
int lastAttempted = 0;
};
ActorSpawnerState s_state;
} // namespace
void ImGuiMenuTools::ShowActorSpawner() {
if (!m_showActorSpawner) {
return;
}
if (!ImGui::Begin("Actor Spawner", &m_showActorSpawner)) {
ImGui::End();
return;
}
daAlink_c* player = (daAlink_c*)dComIfGp_getPlayer(0);
ImGui::SeparatorText("Actor");
ImGui::InputInt("Actor ID", &s_state.actorId);
ImGui::InputInt("Params (hex)", &s_state.params, 0, 0, ImGuiInputTextFlags_CharsHexadecimal);
ImGui::InputInt("Argument", &s_state.argument);
s_state.argument = (s_state.argument < -128) ? -128 : (s_state.argument > 127) ? 127 : s_state.argument;
ImGui::SeparatorText("Angle");
ImGui::InputInt("Angle X", &s_state.angleX);
ImGui::InputInt("Angle Y", &s_state.angleY);
ImGui::InputInt("Angle Z", &s_state.angleZ);
ImGui::SeparatorText("Scale");
ImGui::InputFloat("Scale X", &s_state.scaleX, 0.1f, 1.0f);
ImGui::InputFloat("Scale Y", &s_state.scaleY, 0.1f, 1.0f);
ImGui::InputFloat("Scale Z", &s_state.scaleZ, 0.1f, 1.0f);
ImGui::SeparatorText("Spawn");
ImGui::InputInt("Count", &s_state.spawnCount);
if (s_state.spawnCount < 1) {
s_state.spawnCount = 1;
}
ImGui::SeparatorText("Position");
ImGui::Checkbox("Use player room", &s_state.usePlayerRoom);
if (!s_state.usePlayerRoom) {
ImGui::InputInt("Room No", &s_state.manualRoom);
}
if (player != nullptr) {
ImGui::Text("Spawn pos: %.2f, %.2f, %.2f",
player->current.pos.x, player->current.pos.y, player->current.pos.z);
} else {
ImGui::TextDisabled("Player not available");
}
ImGui::Separator();
bool canSpawn = player != nullptr;
if (!canSpawn) {
ImGui::BeginDisabled();
}
if (ImGui::Button("Spawn", ImVec2(-1, 0))) {
cXyz pos = player->current.pos;
csXyz angle;
angle.set((s16)s_state.angleX, (s16)s_state.angleY, (s16)s_state.angleZ);
cXyz scale(s_state.scaleX, s_state.scaleY, s_state.scaleZ);
int roomNo = s_state.usePlayerRoom ? player->current.roomNo : s_state.manualRoom;
layer_class* savedLayer = fpcLy_CurrentLayer();
base_process_class* playScene = fpcM_SearchByName(fpcNm_PLAY_SCENE_e);
if (playScene != nullptr) {
fpcLy_SetCurrentLayer(&((process_node_class*)playScene)->layer);
}
s_state.lastResult = 0;
s_state.lastAttempted = s_state.spawnCount;
for (int i = 0; i < s_state.spawnCount; ++i) {
unsigned int result = fopAcM_create(
(s16)s_state.actorId,
(u32)s_state.params,
&pos,
roomNo,
&angle,
&scale,
(s8)s_state.argument
);
if (result != 0) {
s_state.lastResult = result;
}
}
s_state.hasResult = true;
fpcLy_SetCurrentLayer(savedLayer);
}
if (!canSpawn) {
ImGui::EndDisabled();
}
if (s_state.hasResult) {
if (s_state.lastResult != 0) {
if (s_state.lastAttempted == 1) {
ImGui::Text("Spawned: proc ID %u", s_state.lastResult);
} else {
ImGui::Text("Spawned %d (last proc ID %u)", s_state.lastAttempted, s_state.lastResult);
}
} else {
ImGui::TextColored(ImVec4(1, 0.4f, 0.4f, 1), "Spawn failed (returned 0)");
}
}
ImGui::End();
}
} // namespace dusk
+17 -16
View File
@@ -13,8 +13,10 @@
#include "ImGuiEngine.hpp" #include "ImGuiEngine.hpp"
#include "JSystem/JUtility/JUTGamePad.h" #include "JSystem/JUtility/JUTGamePad.h"
#include "SDL3/SDL_mouse.h" #include "SDL3/SDL_mouse.h"
#include "dusk/action_bindings.h"
#include "dusk/audio/DuskAudioSystem.h" #include "dusk/audio/DuskAudioSystem.h"
#include "dusk/config.hpp" #include "dusk/config.hpp"
#include "dusk/data.hpp"
#include "dusk/dusk.h" #include "dusk/dusk.h"
#include "dusk/frame_interpolation.h" #include "dusk/frame_interpolation.h"
#include "dusk/livesplit.h" #include "dusk/livesplit.h"
@@ -238,7 +240,8 @@ namespace dusk {
} }
void ImGuiConsole::UpdateSettings() { void ImGuiConsole::UpdateSettings() {
getTransientSettings().skipFrameRateLimit = getSettings().game.enableTurboKeybind && ImGui::IsKeyDown(ImGuiKey_Tab); getTransientSettings().skipFrameRateLimit = getSettings().game.enableTurboKeybind &&
(ImGui::IsKeyDown(ImGuiKey_Tab) || getActionBindHoldAnyPort(ActionBinds::TURBO_SPEED_BUTTON));
if (dusk::frame_interp::get_ui_tick_pending() && mDoMain::developmentMode == 1 && (mDoCPd_c::getHold(PAD_1) & (PAD_TRIGGER_R | PAD_TRIGGER_L)) == (PAD_TRIGGER_R | PAD_TRIGGER_L) && mDoCPd_c::getTrigY(PAD_1)) { if (dusk::frame_interp::get_ui_tick_pending() && mDoMain::developmentMode == 1 && (mDoCPd_c::getHold(PAD_1) & (PAD_TRIGGER_R | PAD_TRIGGER_L)) == (PAD_TRIGGER_R | PAD_TRIGGER_L) && mDoCPd_c::getTrigY(PAD_1)) {
getTransientSettings().moveLinkActive = !getTransientSettings().moveLinkActive; getTransientSettings().moveLinkActive = !getTransientSettings().moveLinkActive;
@@ -259,6 +262,12 @@ namespace dusk {
config::Save(); config::Save();
} }
if (getSettings().game.enableResetKeybind && ImGui::GetIO().KeyCtrl &&
ImGui::IsKeyPressed(ImGuiKey_R) && !fpcM_SearchByName(fpcNm_LOGO_SCENE_e))
{
JUTGamePad::C3ButtonReset::sResetSwitchPushing = true;
}
if (ImGui::GetIO().KeyShift && ImGui::IsKeyPressed(ImGuiKey_F1)) { if (ImGui::GetIO().KeyShift && ImGui::IsKeyPressed(ImGuiKey_F1)) {
if (getSettings().backend.enableAdvancedSettings) { if (getSettings().backend.enableAdvancedSettings) {
m_isHidden = !m_isHidden; m_isHidden = !m_isHidden;
@@ -273,7 +282,6 @@ namespace dusk {
// so make the window bg fully transparent temporarily // so make the window bg fully transparent temporarily
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0.0f, 0.0f, 0.0f, 0.0f)); ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0.0f, 0.0f, 0.0f, 0.0f));
if (showMenu && ImGui::BeginMainMenuBar()) { if (showMenu && ImGui::BeginMainMenuBar()) {
m_menuGame.draw();
m_menuTools.draw(); m_menuTools.draw();
ImGui::EndMainMenuBar(); ImGui::EndMainMenuBar();
@@ -282,7 +290,7 @@ namespace dusk {
if (dusk::IsGameLaunched && !m_isLaunchInitialized) { if (dusk::IsGameLaunched && !m_isLaunchInitialized) {
m_isLaunchInitialized = true; m_isLaunchInitialized = true;
if (getSettings().game.liveSplitEnabled) { if (getSettings().game.speedrunMode && getSettings().game.liveSplitEnabled) {
dusk::speedrun::connectLiveSplit(); dusk::speedrun::connectLiveSplit();
} }
} }
@@ -309,11 +317,13 @@ namespace dusk {
ImGui::Image(ImGuiEngine::duskLogo, ImVec2{width, iconSize}); ImGui::Image(ImGuiEngine::duskLogo, ImVec2{width, iconSize});
} else { } else {
ImGui::PushFont(ImGuiEngine::fontExtraLarge); ImGui::PushFont(ImGuiEngine::fontExtraLarge);
ImGuiTextCenter("Dusk"); ImGuiTextCenter("Dusklight");
ImGui::PopFont(); ImGui::PopFont();
} }
ImGui::PushFont(ImGuiEngine::fontLarge); ImGui::PushFont(ImGuiEngine::fontLarge);
ImGuiTextCenter("Failed to initialize any graphics backend"); ImGuiTextCenter("Failed to initialize any graphics backend.");
ImGuiTextCenter("\nYour system may be misconfigured, or your hardware may not support the required versions of any of the available backends.");
ImGuiTextCenter("\nA clean reinstall of Dusklight may help. For further assistance, please visit #tech-support on the Twilit Realm Discord server.");
const auto& style = ImGui::GetStyle(); const auto& style = ImGui::GetStyle();
const auto retrySize = ImGui::CalcTextSize("Retry (Auto backend)"); const auto retrySize = ImGui::CalcTextSize("Retry (Auto backend)");
const auto quitSize = ImGui::CalcTextSize("Quit"); const auto quitSize = ImGui::CalcTextSize("Quit");
@@ -339,7 +349,7 @@ namespace dusk {
} }
#if DUSK_CAN_OPEN_DATA_FOLDER #if DUSK_CAN_OPEN_DATA_FOLDER
if (ImGui::Button("Open Data Folder")) { if (ImGui::Button("Open Data Folder")) {
OpenDataFolder(); data::open_data_path();
} }
ImGui::SameLine(); ImGui::SameLine();
#endif #endif
@@ -351,15 +361,6 @@ namespace dusk {
} }
m_menuTools.ShowInputViewer(); m_menuTools.ShowInputViewer();
m_menuGame.drawSpeedrunTimerOverlay();
if (getSettings().game.liveSplitEnabled) {
dusk::speedrun::updateLiveSplit();
if (dusk::speedrun::consumeConnectedEvent())
AddToast("LiveSplit connected");
else if (dusk::speedrun::consumeDisconnectedEvent())
AddToast("LiveSplit disconnected");
}
if (dusk::IsGameLaunched && !dusk::getSettings().game.speedrunMode) { if (dusk::IsGameLaunched && !dusk::getSettings().game.speedrunMode) {
m_menuTools.ShowDebugOverlay(); m_menuTools.ShowDebugOverlay();
@@ -367,12 +368,12 @@ namespace dusk {
m_menuTools.ShowProcessManager(); m_menuTools.ShowProcessManager();
m_menuTools.ShowHeapOverlay(); m_menuTools.ShowHeapOverlay();
m_menuTools.ShowStubLog(); m_menuTools.ShowStubLog();
m_menuTools.ShowMapLoader();
m_menuTools.ShowBloomWindow(); m_menuTools.ShowBloomWindow();
m_menuTools.ShowPlayerInfo(); m_menuTools.ShowPlayerInfo();
m_menuTools.ShowAudioDebug(); m_menuTools.ShowAudioDebug();
m_menuTools.ShowSaveEditor(); m_menuTools.ShowSaveEditor();
m_menuTools.ShowStateShare(); m_menuTools.ShowStateShare();
m_menuTools.ShowActorSpawner();
} }
// Hide mouse cursor if the F1 menu is not open and the cursor is idle for 3 seconds. // Hide mouse cursor if the F1 menu is not open and the cursor is idle for 3 seconds.
-3
View File
@@ -7,7 +7,6 @@
#include <aurora/aurora.h> #include <aurora/aurora.h>
#include "ImGuiMenuGame.hpp"
#include "ImGuiMenuTools.hpp" #include "ImGuiMenuTools.hpp"
#include "dusk/main.h" #include "dusk/main.h"
#include "imgui.h" #include "imgui.h"
@@ -44,8 +43,6 @@ private:
ImVec2 m_dragScrollLastMousePos = {}; ImVec2 m_dragScrollLastMousePos = {};
std::deque<Toast> m_toasts; std::deque<Toast> m_toasts;
ImGuiMenuGame m_menuGame;
// Keep always last // Keep always last
ImGuiMenuTools m_menuTools; ImGuiMenuTools m_menuTools;
+5 -4
View File
@@ -3,12 +3,13 @@
#include "imgui.h" #include "imgui.h"
#include <imgui_internal.h> #include <imgui_internal.h>
#include "ImGuiConsole.hpp" #include "ImGuiConsole.hpp"
#include "dusk/settings.h"
#include <dolphin/pad.h> #include <dolphin/pad.h>
namespace dusk { namespace dusk {
void ImGuiMenuTools::ShowInputViewer() { void ImGuiMenuTools::ShowInputViewer() {
if (!m_showInputViewer) { if (!getSettings().game.showInputViewer) {
return; return;
} }
@@ -259,10 +260,10 @@ namespace dusk {
size.y = 130 * scale; size.y = 130 * scale;
ImGui::Dummy(size); ImGui::Dummy(size);
if (PADHasSensor(PAD_1, PAD_SENSOR_GYRO) == TRUE) { if (getSettings().game.showInputViewerGyro)
{
ImGui::Separator(); ImGui::Separator();
ImGui::Checkbox("Gyro Values", &m_showInputViewerGyro); {
if (m_showInputViewerGyro) {
ImGui::TextUnformatted("Gyro"); ImGui::TextUnformatted("Gyro");
constexpr float kBarScale = 4.0f; constexpr float kBarScale = 4.0f;
+1 -1
View File
@@ -219,7 +219,7 @@ void ImGuiEngine_AddTextures() {
ImGuiEngine::orgIcon = AddTexture("org-icon.png"); ImGuiEngine::orgIcon = AddTexture("org-icon.png");
} }
if (ImGuiEngine::duskLogo == 0) { if (ImGuiEngine::duskLogo == 0) {
ImGuiEngine::duskLogo = AddTexture("logo-mascot.png"); ImGuiEngine::duskLogo = AddTexture("logo.png");
} }
} }
} // namespace dusk } // namespace dusk
-149
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@@ -1,149 +0,0 @@
#include "d/d_com_inf_game.h"
#include "imgui.h"
#include <imgui_internal.h>
#include "ImGuiConsole.hpp"
#include "ImGuiMenuTools.hpp"
#include "dusk/map_loader_definitions.h"
#include "fmt/format.h"
namespace dusk {
void ImGuiMenuTools::ShowMapLoader() {
if (!getSettings().backend.enableAdvancedSettings ||
!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F7, m_showMapLoader))
{
return;
}
ImGuiWindowFlags windowFlags = ImGuiWindowFlags_AlwaysAutoResize |
ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav;
// ImGui::SetNextWindowBgAlpha(0.65f);
if (!ImGui::Begin("Map Loader", &m_showMapLoader, windowFlags)) {
ImGui::End();
return;
}
ImGui::Checkbox("Show Internal Names", &m_mapLoaderInfo.showInternalNames);
const char* previewRegion = "None";
if (m_mapLoaderInfo.regionIdx != -1) {
previewRegion = gameRegions[m_mapLoaderInfo.regionIdx].regionName;
}
if (ImGui::BeginCombo("Select Region", previewRegion)) {
int idx = 0;
for (const auto& region : gameRegions) {
if (ImGui::Selectable(region.regionName)) {
if (m_mapLoaderInfo.regionIdx != idx) {
m_mapLoaderInfo.mapIdx = 0;
m_mapLoaderInfo.roomNoIdx = 0;
m_mapLoaderInfo.pointNoIdx = 0;
}
m_mapLoaderInfo.regionIdx = idx;
}
idx++;
}
ImGui::EndCombo();
}
if (m_mapLoaderInfo.regionIdx != -1) {
const auto& region = gameRegions[m_mapLoaderInfo.regionIdx];
std::string previewMap = "None";
if (m_mapLoaderInfo.mapIdx != -1) {
const auto& map = region.maps[m_mapLoaderInfo.mapIdx];
previewMap = m_mapLoaderInfo.showInternalNames ? fmt::format("{} ({})", map.mapName, map.mapFile) : map.mapName;
}
if (ImGui::BeginCombo("Select Map", previewMap.data())) {
int prevMapIdx = m_mapLoaderInfo.mapIdx;
for (int i = 0; i < region.maps.size(); ++i) {
const auto& map = region.maps[i];
std::string label = m_mapLoaderInfo.showInternalNames ? fmt::format("{} ({})", map.mapName, map.mapFile) : map.mapName;
if (ImGui::Selectable(label.data())) {
m_mapLoaderInfo.mapIdx = i;
}
}
ImGui::EndCombo();
if (m_mapLoaderInfo.mapIdx != prevMapIdx) {
m_mapLoaderInfo.roomNoIdx = 0;
m_mapLoaderInfo.pointNoIdx = 0;
}
}
} else {
ImGui::Text("No region selected.");
}
if (m_mapLoaderInfo.regionIdx != -1 && m_mapLoaderInfo.mapIdx != -1) {
const auto& region = gameRegions[m_mapLoaderInfo.regionIdx];
const auto& map = region.maps[m_mapLoaderInfo.mapIdx];
const auto& room = map.mapRooms[m_mapLoaderInfo.roomNoIdx];
if (map.mapRooms.size() > 1) {
ImGui::Text("Selected Room: %2d", room.roomNo);
ImGui::SameLine();
if (ImGui::Button("-###RoomNoIdxDec")) {
m_mapLoaderInfo.roomNoIdx--;
if (m_mapLoaderInfo.roomNoIdx < 0) {
m_mapLoaderInfo.roomNoIdx = map.mapRooms.size() - 1;
}
m_mapLoaderInfo.pointNoIdx = 0;
}
ImGui::SameLine();
if (ImGui::Button("+###RoomNoIdxInc")) {
m_mapLoaderInfo.roomNoIdx++;
if (m_mapLoaderInfo.roomNoIdx >= map.mapRooms.size()) {
m_mapLoaderInfo.roomNoIdx = 0;
}
m_mapLoaderInfo.pointNoIdx = 0;
}
}
constexpr int MAX_LAYER = 14;
ImGui::Text("Selected Layer: %3d", m_mapLoaderInfo.layer);
ImGui::SameLine();
if (ImGui::Button("-###layerDec")) {
m_mapLoaderInfo.layer--;
if (m_mapLoaderInfo.layer < -1) {
m_mapLoaderInfo.layer = MAX_LAYER;
}
}
ImGui::SameLine();
if (ImGui::Button("+###layerInc")) {
m_mapLoaderInfo.layer++;
if (m_mapLoaderInfo.layer > MAX_LAYER) {
m_mapLoaderInfo.layer = -1;
}
}
if (room.roomPoints.size() > 1) {
ImGui::Text("Selected Point: %3d", room.roomPoints[m_mapLoaderInfo.pointNoIdx]);
ImGui::SameLine();
if (ImGui::Button("-###PointNoIdxDec")) {
m_mapLoaderInfo.pointNoIdx--;
if (m_mapLoaderInfo.pointNoIdx < 0) {
m_mapLoaderInfo.pointNoIdx = room.roomPoints.size() - 1;
}
}
ImGui::SameLine();
if (ImGui::Button("+###PointNoIdxInc")) {
m_mapLoaderInfo.pointNoIdx++;
if (m_mapLoaderInfo.pointNoIdx >= room.roomPoints.size()) {
m_mapLoaderInfo.pointNoIdx = 0;
}
}
}
if (ImGui::Button("Warp")) {
dComIfGp_setNextStage(map.mapFile, room.roomPoints[m_mapLoaderInfo.pointNoIdx], room.roomNo, m_mapLoaderInfo.layer);
}
}
ImGui::End();
}
} // namespace dusk

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