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https://github.com/TwilitRealm/dusklight
synced 2026-08-22 21:55:34 -04:00
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better-tools
| Author | SHA1 | Date | |
|---|---|---|---|
| fbe7b57132 | |||
| d3f10221b8 | |||
| 75fd5ad1c4 | |||
| bf4c727d04 | |||
| ea1f50fe27 | |||
| 99180d02f7 | |||
| 5b64e4fd2c | |||
| 692c04e936 | |||
| e17d0f21fc | |||
| 91e77b1051 | |||
| 0b1a2c10b6 | |||
| e855e6471f | |||
| 848f635798 |
+1
-2
@@ -425,7 +425,7 @@ elseif (CMAKE_CXX_COMPILER_ID MATCHES "^(AppleClang|Clang)$")
|
||||
if (CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64" OR CMAKE_OSX_ARCHITECTURES MATCHES "arm64")
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||||
set(DUSK_PATCHABLE_ENTRY_FLAG $<$<COMPILE_LANGUAGE:C,CXX>:-fpatchable-function-entry=2,1>)
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else ()
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||||
set(DUSK_PATCHABLE_ENTRY_FLAG $<$<COMPILE_LANGUAGE:C,CXX>:-fpatchable-function-entry=10,4>)
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||||
set(DUSK_PATCHABLE_ENTRY_FLAG $<$<COMPILE_LANGUAGE:C,CXX>:-fpatchable-function-entry=10,5>)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
@@ -520,7 +520,6 @@ if (DUSK_ENABLE_CODE_MODS AND CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR
|
||||
add_subdirectory(mods/shadow_mod)
|
||||
add_subdirectory(mods/window_demo)
|
||||
add_subdirectory(mods/flow_demo)
|
||||
add_subdirectory(mods/basic_cosmetics_mod)
|
||||
endif ()
|
||||
|
||||
if (APPLE)
|
||||
|
||||
+9
-35
@@ -474,8 +474,8 @@ per-window RCSS. A non-`MOD_OK` result from `build`/`update` fails your mod, as
|
||||
callback.
|
||||
|
||||
**Controls:** `pane_add_control` adds an input row described by a `UiControlDesc`: `UI_CONTROL_BUTTON`,
|
||||
`UI_CONTROL_GROUP`, `UI_CONTROL_TOGGLE`, `UI_CONTROL_NUMBER`, `UI_CONTROL_STRING`, `UI_CONTROL_SELECT`, or
|
||||
`UI_CONTROL_COLOR`. Values bind with callbacks or directly to a config var.
|
||||
`UI_CONTROL_TOGGLE`, `UI_CONTROL_NUMBER`, `UI_CONTROL_STRING`, or `UI_CONTROL_SELECT`. Values bind with callbacks or
|
||||
directly to a config var.
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||||
|
||||
```cpp
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||||
UiControlDesc control = UI_CONTROL_DESC_INIT;
|
||||
@@ -488,13 +488,9 @@ svc_ui->pane_add_control(mod_ctx, leftPane, &control, nullptr);
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||||
```
|
||||
|
||||
`UI_BINDING_CONFIG_VAR` wires persistence, change notifications, and the modified indicator automatically. The var
|
||||
type must match the control: `TOGGLE` = bool, `NUMBER` and `SELECT` = int, `STRING` and `COLOR` = string. Float vars
|
||||
are not bindable; use callbacks and convert. `help_rml` and `SELECT` option lists render in a help pane, so `SELECT`
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||||
controls are only available inside window tabs.
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||||
|
||||
`pane_add_group` adds a category button to a window tab's left pane. Focusing the button clears the paired right pane
|
||||
and calls the group's build callback with that pane, which is useful for organizing related controls without adding
|
||||
more tabs.
|
||||
type must match the control: `TOGGLE` = bool, `NUMBER` and `SELECT` = int, `STRING` = string. Float vars are not
|
||||
bindable; use callbacks and convert. `help_rml` and `SELECT` option lists render in a help pane, so `SELECT` controls
|
||||
are only available inside window tabs.
|
||||
|
||||
**Windows:** `window_push` pushes a tabbed two-pane window onto the document stack and shows it. Each tab's `build`
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||||
receives the window handle plus fresh left and right pane handles on every activation. The optional per-tab `update`
|
||||
@@ -516,32 +512,10 @@ svc_ui->window_push(mod_ctx, &desc, &window);
|
||||
```
|
||||
|
||||
**Dialogs:** `dialog_push` shows a modal dialog. `variant` picks the style, `icon` optionally overrides the variant's
|
||||
default icon, and actions become buttons. The optional `build` callback allows you to add controls to a pane between
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the body and actions. It uses the same text, progress, and control builders as panels.
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||||
|
||||
```cpp
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ModResult build_dialog(ModContext*, UiElementHandle pane, void*, ModError*) {
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UiControlDesc input = UI_CONTROL_DESC_INIT;
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input.kind = UI_CONTROL_STRING;
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input.label = "Name";
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input.get = get_name;
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input.set = set_name;
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return svc_ui->pane_add_control(mod_ctx, pane, &input, nullptr);
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}
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||||
|
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UiDialogAction action = {"Save", save, nullptr, false};
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UiDialogDesc dialog = UI_DIALOG_DESC_INIT;
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dialog.title = "New Preset";
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dialog.body_rml = "Choose a name for the preset.";
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dialog.actions = &action;
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dialog.action_count = 1;
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dialog.build = build_dialog;
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svc_ui->dialog_push(mod_ctx, &dialog, nullptr);
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```
|
||||
|
||||
After an action's `on_pressed`, the dialog closes unless the action sets `keep_open`. It can then be closed later
|
||||
(or immediately) with `dialog_close`. Cancel fires `on_dismiss` and always closes. `dialog_set_body`, `dialog_set_icon`,
|
||||
and `dialog_add_action` mutate a live dialog.
|
||||
default icon, and actions become buttons. After an action's `on_pressed` returns, the dialog closes unless the action
|
||||
sets `keep_open`. A `keep_open` action can close it later (or immediately) with `dialog_close`. Cancel fires
|
||||
`on_dismiss` if present and always closes. `dialog_set_body`, `dialog_set_icon`, and `dialog_add_action` mutate a live
|
||||
dialog.
|
||||
|
||||
**Toasts:** `push_toast` enqueues a notification. Titles and bodies accept RML. The optional `type` is applied as an
|
||||
RCSS class; `warning` uses the built-in warning appearance, and mods can define their own types. A duration of 0 uses
|
||||
|
||||
+12
-13
@@ -244,7 +244,7 @@ set(DOLZEL_FILES
|
||||
src/CaptureScreen.cpp
|
||||
)
|
||||
if(DEBUG)
|
||||
list(APPEND DOLZEL_FILES src/d/d_event_debug.cpp)
|
||||
list(APPEND DOLZEL_FILES src/d/d_event_debug.cpp)
|
||||
endif(DEBUG)
|
||||
|
||||
set(Z2AUDIOLIB_FILES
|
||||
@@ -1404,10 +1404,10 @@ set(REL_FILES
|
||||
)
|
||||
|
||||
set(DOLPHIN_FILES
|
||||
libs/dolphin/src/gf/GFGeometry.cpp
|
||||
libs/dolphin/src/gf/GFLight.cpp
|
||||
libs/dolphin/src/gf/GFPixel.cpp
|
||||
libs/dolphin/src/gf/GFTev.cpp
|
||||
libs/dolphin/src/gf/GFGeometry.cpp
|
||||
libs/dolphin/src/gf/GFLight.cpp
|
||||
libs/dolphin/src/gf/GFPixel.cpp
|
||||
libs/dolphin/src/gf/GFTev.cpp
|
||||
)
|
||||
|
||||
set(DUSK_FILES
|
||||
@@ -1433,11 +1433,16 @@ set(DUSK_FILES
|
||||
src/dusk/dvd_asset.hpp
|
||||
src/dusk/extras.c
|
||||
src/dusk/frame_interpolation.cpp
|
||||
src/dusk/commands.cpp
|
||||
src/dusk/commands.hpp
|
||||
src/dusk/game_clock.cpp
|
||||
src/dusk/game_mode.cpp
|
||||
src/dusk/gamepad_color.cpp
|
||||
src/dusk/globals.cpp
|
||||
src/dusk/gyro.cpp
|
||||
src/dusk/game_combos.cpp
|
||||
src/dusk/d_trigger_view.cpp
|
||||
#src/dusk/m_Do_ext_dusk.cpp
|
||||
src/dusk/hq_minimap.cpp
|
||||
src/dusk/imgui/ImGuiActorSpawner.cpp
|
||||
src/dusk/imgui/ImGuiBloomWindow.cpp
|
||||
@@ -1521,12 +1526,12 @@ set(DUSK_FILES
|
||||
src/dusk/touch_camera.cpp
|
||||
src/dusk/ui/achievements.cpp
|
||||
src/dusk/ui/achievements.hpp
|
||||
src/dusk/ui/command_console.cpp
|
||||
src/dusk/ui/command_console.hpp
|
||||
src/dusk/ui/bool_button.cpp
|
||||
src/dusk/ui/bool_button.hpp
|
||||
src/dusk/ui/button.cpp
|
||||
src/dusk/ui/button.hpp
|
||||
src/dusk/ui/color_input.cpp
|
||||
src/dusk/ui/color_input.hpp
|
||||
src/dusk/ui/component.cpp
|
||||
src/dusk/ui/component.hpp
|
||||
src/dusk/ui/controller_config.cpp
|
||||
@@ -1540,8 +1545,6 @@ set(DUSK_FILES
|
||||
src/dusk/ui/event.hpp
|
||||
src/dusk/ui/graphics_tuner.cpp
|
||||
src/dusk/ui/graphics_tuner.hpp
|
||||
src/dusk/ui/group_button.cpp
|
||||
src/dusk/ui/group_button.hpp
|
||||
src/dusk/ui/icon_provider.cpp
|
||||
src/dusk/ui/icon_provider.hpp
|
||||
src/dusk/ui/input.cpp
|
||||
@@ -1559,16 +1562,12 @@ set(DUSK_FILES
|
||||
src/dusk/ui/mods_window.cpp
|
||||
src/dusk/ui/mods_window.hpp
|
||||
src/dusk/ui/nav_types.hpp
|
||||
src/dusk/ui/nav_group.cpp
|
||||
src/dusk/ui/nav_group.hpp
|
||||
src/dusk/ui/number_button.cpp
|
||||
src/dusk/ui/number_button.hpp
|
||||
src/dusk/ui/overlay.cpp
|
||||
src/dusk/ui/overlay.hpp
|
||||
src/dusk/ui/pane.cpp
|
||||
src/dusk/ui/pane.hpp
|
||||
src/dusk/ui/popover.cpp
|
||||
src/dusk/ui/popover.hpp
|
||||
src/dusk/ui/prelaunch.cpp
|
||||
src/dusk/ui/prelaunch.hpp
|
||||
src/dusk/ui/preset.cpp
|
||||
|
||||
@@ -97,7 +97,7 @@ public:
|
||||
/* 0xDEC */ u8 field_0xdec[0xdf9 - 0xdec];
|
||||
/* 0xDF9 */ u8 field_0xdf9;
|
||||
#if TARGET_PC
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||||
bool mItemCheckHandled;
|
||||
bool mItemCheckOverridden;
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
@@ -423,7 +423,7 @@ public:
|
||||
static DUSK_GAME_DATA daMidna_texData_s const m_texDataTable[21];
|
||||
static DUSK_GAME_DATA daMidna_anmData_s const m_anmDataTable[53];
|
||||
|
||||
// private:
|
||||
private:
|
||||
/* 0x568 */ request_of_phase_process_class mPhase;
|
||||
/* 0x570 */ J3DModel* mpModel;
|
||||
/* 0x574 */ J3DModel* mpShadowModel;
|
||||
|
||||
@@ -1,15 +1,10 @@
|
||||
#ifndef D_A_D_A_ITEMBASE_STATIC_H
|
||||
#define D_A_D_A_ITEMBASE_STATIC_H
|
||||
|
||||
#include "dolphin/types.h"
|
||||
|
||||
class fopAc_ac_c;
|
||||
|
||||
int CheckFieldItemCreateHeap(fopAc_ac_c* actor);
|
||||
int CheckItemCreateHeap(fopAc_ac_c* i_this);
|
||||
|
||||
#if TARGET_PC
|
||||
const char* dItem_fieldModelArc(u8 itemNo);
|
||||
#endif
|
||||
|
||||
#endif /* D_A_D_A_ITEMBASE_STATIC_H */
|
||||
|
||||
@@ -37,7 +37,7 @@ public:
|
||||
CPaneMgrAlpha* getNoDatBase() { return mNoDatBase; }
|
||||
void draw() { _draw(); }
|
||||
|
||||
// private:
|
||||
private:
|
||||
/* 0x04 */ JKRArchive* mArchive;
|
||||
/* 0x08 */ dDlst_FileInfo_c mFileInfo;
|
||||
/* 0x1C */ u8 field_0x1c[4];
|
||||
|
||||
@@ -16,6 +16,39 @@
|
||||
class dFile_info_c;
|
||||
class J2DPicture;
|
||||
|
||||
#if TARGET_PC
|
||||
static PaneCache mSelDtPanes[] = {
|
||||
{MULTI_CHAR('tate_n0'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('tate_n1'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('ken_n0'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('ken_n1'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('fuku_n0'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('fuku_n1'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('fuku_n2'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('gray_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('b_base'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('b_base1'), 0.0f, 0.0f, false},
|
||||
};
|
||||
|
||||
static PaneCache fileSelPanes[] = {
|
||||
{MULTI_CHAR('w_uzu00'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu01'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu02'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu03'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu04'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu05'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu06'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu07'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu08'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu09'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_er_msg'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_er_msE'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_er_msR'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('er_for0'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('er_for1'), 0.0f, 0.0f, false},
|
||||
};
|
||||
#endif
|
||||
|
||||
class dDlst_FileSel_c : public dDlst_base_c {
|
||||
public:
|
||||
void draw();
|
||||
|
||||
@@ -142,12 +142,7 @@ enum {
|
||||
/* 0x2F */ dItemNo_WEAR_KOKIRI_e,
|
||||
/* 0x30 */ dItemNo_ARMOR_e,
|
||||
/* 0x31 */ dItemNo_WEAR_ZORA_e,
|
||||
#if TARGET_PC
|
||||
/* 0x32 */ dItemNo_MAGIC_LV1_e,
|
||||
dItemNo_SHADOW_CRYSTAL_e = dItemNo_MAGIC_LV1_e,
|
||||
#else
|
||||
/* 0x32 */ dItemNo_MAGIC_LV1_e,
|
||||
#endif
|
||||
/* 0x33 */ dItemNo_DUNGEON_EXIT_2_e,
|
||||
/* 0x34 */ dItemNo_WALLET_LV1_e,
|
||||
/* 0x35 */ dItemNo_WALLET_LV2_e,
|
||||
|
||||
@@ -30,7 +30,7 @@ public:
|
||||
|
||||
void drawSelf() { mpKanteraIcon->draw(); }
|
||||
|
||||
// private:
|
||||
private:
|
||||
/* 0x04 */ dDlst_KanteraIcon_c* mpKanteraIcon;
|
||||
/* 0x08 */ CPaneMgr* mpParent;
|
||||
/* 0x0C */ CPaneMgr* mpGauge;
|
||||
|
||||
@@ -15,6 +15,49 @@ class dMenu_Fishing_c;
|
||||
class dMenu_Skill_c;
|
||||
class dMenu_Insect_c;
|
||||
class dSelect_cursor_c;
|
||||
|
||||
#if TARGET_PC
|
||||
struct PaneCache {
|
||||
u64 tag;
|
||||
f32 origTransX;
|
||||
f32 origTransY;
|
||||
bool cached;
|
||||
};
|
||||
|
||||
static PaneCache mpScreenPanes[] = {
|
||||
{MULTI_CHAR('sa_tex_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('op_tex_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('heart_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('wolf_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('item_0_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('item_1_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('item_2_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('fish_3_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('lett_4_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('maki_5_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('fuku_n0'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('fuku_n1'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('fuku_n2'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('tate_n0'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('tate_n1'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('ken_n0'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('ken_n1'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('kabu_6n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('t_t00'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('f_t00'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('itemn_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('infotxtn'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('sa_op_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('title_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('menu_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_er_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('center_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('info_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('lavel_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('modelbgn'), 0.0f, 0.0f, false},
|
||||
};
|
||||
#endif
|
||||
|
||||
class dMenu_Collect2D_c;
|
||||
class dMenu_Collect2DTop_c : public dDlst_base_c {
|
||||
public:
|
||||
@@ -129,7 +172,7 @@ public:
|
||||
J2DPicture* getBlackTex() { return mpBlackTex; }
|
||||
u8 getSubWindowOpenCheck() { return mSubWindowOpenCheck; }
|
||||
|
||||
// private:
|
||||
private:
|
||||
/* 0x004 */ JKRExpHeap* mpHeap;
|
||||
/* 0x008 */ JKRExpHeap* mpSubHeap;
|
||||
/* 0x00C */ void* field_0xc;
|
||||
|
||||
@@ -43,7 +43,7 @@ public:
|
||||
|
||||
u8 getStatus() { return mStatus; }
|
||||
|
||||
// private:
|
||||
private:
|
||||
/* 0x004 */ JKRExpHeap* mpHeap;
|
||||
/* 0x008 */ JKRArchive* mpArchive;
|
||||
/* 0x00C */ STControl* mpStick;
|
||||
|
||||
@@ -270,7 +270,7 @@ public:
|
||||
|
||||
static DUSK_GAME_DATA dMenu_Fmap_c* MyClass;
|
||||
|
||||
// private:
|
||||
private:
|
||||
/* 0x004 */ JKRExpHeap* mpHeap;
|
||||
/* 0x008 */ JKRExpHeap* mpTalkHeap;
|
||||
/* 0x00C */ STControl* mpStick;
|
||||
|
||||
@@ -60,7 +60,7 @@ public:
|
||||
|
||||
u8 getStatus() { return mStatus; }
|
||||
|
||||
// private:
|
||||
private:
|
||||
/* 0x04 */ JKRExpHeap* mpHeap;
|
||||
/* 0x08 */ JKRArchive* mpArchive;
|
||||
/* 0x0C */ STControl* mpStick;
|
||||
|
||||
@@ -64,7 +64,7 @@ public:
|
||||
|
||||
u8 getStatus() { return mStatus; }
|
||||
|
||||
// private:
|
||||
private:
|
||||
/* 0x004 */ JKRExpHeap* mpHeap;
|
||||
/* 0x008 */ JKRArchive* mpArchive;
|
||||
/* 0x00C */ STControl* mpStick;
|
||||
|
||||
@@ -117,7 +117,7 @@ public:
|
||||
return ((u8)mUseFlag & (u8)i_flag) != 0 ? true : false;
|
||||
}
|
||||
|
||||
// private:
|
||||
private:
|
||||
/* 0x004 */ J2DScreen* mpBackScreen;
|
||||
/* 0x008 */ J2DScreen* mpScreen;
|
||||
/* 0x00C */ J2DScreen* mpClipScreen;
|
||||
|
||||
@@ -84,7 +84,7 @@ public:
|
||||
void drawFlag0() { mDrawFlag = 0; }
|
||||
void setStatus(u8 i_status) { mStatus = i_status; }
|
||||
|
||||
// private:
|
||||
private:
|
||||
/* 0x004 */ JKRExpHeap* mpHeap;
|
||||
/* 0x008 */ STControl* mpStick;
|
||||
/* 0x00C */ CSTControl* mpCStick;
|
||||
|
||||
@@ -278,7 +278,7 @@ public:
|
||||
u8 getEndStatus() { return mEndStatus; }
|
||||
void setUseType(u8 type) { mUseType = type; }
|
||||
|
||||
// private:
|
||||
private:
|
||||
/* 0x0004 */ JKRArchive* mpArchive;
|
||||
/* 0x0008 */ mDoDvdThd_mountArchive_c* mpMount;
|
||||
/* 0x000C */ STControl* stick;
|
||||
|
||||
@@ -58,7 +58,7 @@ public:
|
||||
|
||||
u8 getStatus() { return mStatus; }
|
||||
|
||||
// private:
|
||||
private:
|
||||
/* 0x004 */ JKRExpHeap* mpHeap;
|
||||
/* 0x008 */ JKRArchive* mpArchive;
|
||||
/* 0x00C */ STControl* mpStick;
|
||||
|
||||
@@ -154,7 +154,7 @@ public:
|
||||
}
|
||||
#endif
|
||||
|
||||
// private:
|
||||
private:
|
||||
/* 0x004 */ item_params mItemParams[4];
|
||||
/* 0x074 */ JKRExpHeap* heap;
|
||||
/* 0x078 */ J2DScreen* mpScreen;
|
||||
|
||||
@@ -25,7 +25,7 @@ public:
|
||||
void setTextBoxPtr(J2DTextBox* p_textBox) { mpTextBoxPtr = p_textBox; }
|
||||
void resetType() { mType = 0x47; }
|
||||
|
||||
// private:
|
||||
private:
|
||||
/* 0x04 */ J2DTextBox* mpTextBoxPtr;
|
||||
/* 0x08 */ f32 mPosX;
|
||||
/* 0x0C */ f32 mPosY;
|
||||
@@ -53,7 +53,7 @@ public:
|
||||
|
||||
void setRupeeColor(u8 color) { mRupeeColor = color; }
|
||||
|
||||
// private:
|
||||
private:
|
||||
/* 0x004 */ COutFontSet_c* mpOfs[35];
|
||||
/* 0x090 */ J2DPicture* mpPane[70];
|
||||
/* 0x1A8 */ f32 mAlphaRatio;
|
||||
|
||||
@@ -12,6 +12,34 @@ class J2DTextBox;
|
||||
class JUTFont;
|
||||
class STControl;
|
||||
|
||||
#if TARGET_PC
|
||||
struct PaneCache {
|
||||
u64 tag;
|
||||
f32 origTransX;
|
||||
f32 origTransY;
|
||||
bool cached;
|
||||
};
|
||||
|
||||
static PaneCache l_tagName[] = {
|
||||
{MULTI_CHAR('m_00_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_00_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_00_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_00_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_00_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_01_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_01_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_01_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_01_3'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('m_01_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m03_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m03_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m03_2'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('m03_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m03_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_05_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_05_1'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('m_05_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_05_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_05_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_07_0'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('m_07_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_07_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_07_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_07_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_4'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('m_09_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_09_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_09_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_09_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_09_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_10_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_10_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_10_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_10_3'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('m_10_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m12_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m12_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m12_2'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('m12_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m12_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('p_end_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('p_end_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('p_end_0'), 0.0f, 0.0f, false},
|
||||
};
|
||||
|
||||
static PaneCache l_nameTagName[] = {
|
||||
{MULTI_CHAR('name_00'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_01'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_02'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_03'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_04'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_05'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_06'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_07'), 0.0f, 0.0f, false},
|
||||
};
|
||||
|
||||
static PaneCache l_nameCurTagName[] = {
|
||||
{MULTI_CHAR('s__n_00'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_01'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_02'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_03'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_04'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_05'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_06'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_07'), 0.0f, 0.0f, false},
|
||||
};
|
||||
#endif
|
||||
|
||||
class dNm_HIO_c {
|
||||
public:
|
||||
dNm_HIO_c();
|
||||
|
||||
@@ -1351,6 +1351,9 @@ enum dStage_SaveTbl {
|
||||
|
||||
const char* dStage_getName2(s16, s8);
|
||||
dStage_objectNameInf* dStage_searchName(const char*);
|
||||
#if TARGET_PC
|
||||
dStage_objectNameInf* dStage_searchNameCI(const char*);
|
||||
#endif
|
||||
static int dStage_stageKeepTresureInit(dStage_dt_c*, void*, int, void*);
|
||||
static int dStage_filiInfo2Init(dStage_dt_c*, void*, int, void*);
|
||||
static int dStage_mapPathInitCommonLayer(dStage_dt_c*, void*, int, void*);
|
||||
|
||||
+1
-7
@@ -259,19 +259,13 @@ using std::isnan;
|
||||
#if TARGET_PC && defined(DUSK_BUILDING_GAME)
|
||||
#include "dusk/mods/item.hpp"
|
||||
#define DUSK_ITEM_CHECK(name, item_no, giver) \
|
||||
(item_no) = ::dusk::mods::item_check_commit(name, (item_no), giver).itemNo
|
||||
#define DUSK_ITEM_CHECK_EXPR(name, item_no, giver) \
|
||||
(::dusk::mods::item_check_commit(name, (item_no), giver).itemNo)
|
||||
#define DUSK_ITEM_CHECK_PREVIEW(name, item_no, giver) \
|
||||
(item_no) = ::dusk::mods::item_check(name, (item_no), giver)
|
||||
#define DUSK_ITEM_CHECK_PREVIEW_EXPR(name, item_no, giver) \
|
||||
#define DUSK_ITEM_CHECK_EXPR(name, item_no, giver) \
|
||||
(::dusk::mods::item_check(name, (item_no), giver))
|
||||
#define DUSK_GIVE_TAG(name) IF_DUSK_ARG(::dusk::mods::item_give_tag(name))
|
||||
#else
|
||||
#define DUSK_ITEM_CHECK(name, item_no, giver)
|
||||
#define DUSK_ITEM_CHECK_EXPR(name, item_no, giver) (item_no)
|
||||
#define DUSK_ITEM_CHECK_PREVIEW(name, item_no, giver)
|
||||
#define DUSK_ITEM_CHECK_PREVIEW_EXPR(name, item_no, giver) (item_no)
|
||||
#define DUSK_GIVE_TAG(name)
|
||||
#endif
|
||||
|
||||
|
||||
@@ -68,7 +68,7 @@ public:
|
||||
JKRMemArchive* getArchive() const { return mArchive; }
|
||||
JKRHeap* getHeap() const { return mHeap; }
|
||||
|
||||
// private:
|
||||
private:
|
||||
/* 0x14 */ u8 mMountDirection;
|
||||
/* 0x18 */ s32 mEntryNumber;
|
||||
/* 0x1C */ JKRMemArchive* mArchive;
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
class J3DModelData;
|
||||
class J3DMaterialTable;
|
||||
struct J3DModelHierarchy;
|
||||
class J3DVertexData;
|
||||
|
||||
#if TARGET_PC
|
||||
#define OFFSET_PTR_V0 BE(u32)
|
||||
|
||||
@@ -1,35 +0,0 @@
|
||||
cmake_minimum_required(VERSION 3.25)
|
||||
project(basic_cosmetics_mod CXX)
|
||||
|
||||
if (CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
|
||||
set(DUSK_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../.." CACHE PATH "Path to dusk source root")
|
||||
option(DUSK_MOD_USE_FULL_TREE "Use full build instead of the minimal mod SDK" OFF)
|
||||
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||
if (DUSK_MOD_USE_FULL_TREE)
|
||||
add_subdirectory("${DUSK_DIR}" dusk EXCLUDE_FROM_ALL)
|
||||
else ()
|
||||
add_subdirectory("${DUSK_DIR}/sdk" dusk-sdk EXCLUDE_FROM_ALL)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
include(FetchContent)
|
||||
|
||||
message(STATUS "basic_cosmetics_mod: Fetching xxhash")
|
||||
FetchContent_Declare(
|
||||
xxhash
|
||||
GIT_REPOSITORY https://github.com/Cyan4973/xxHash.git
|
||||
GIT_TAG v0.8.3
|
||||
)
|
||||
FetchContent_MakeAvailable(xxhash)
|
||||
|
||||
set(COSMETIC_SOURCES src/color_utils.cpp src/midna_hair_color.cpp src/texture_utils.cpp src/hooks.cpp)
|
||||
|
||||
add_mod(basic_cosmetics_mod
|
||||
FEATURES game fmt
|
||||
SOURCES src/mod.cpp ${COSMETIC_SOURCES}
|
||||
MOD_JSON mod.json
|
||||
RES_DIR res
|
||||
BUNDLE
|
||||
)
|
||||
|
||||
target_link_libraries(basic_cosmetics_mod PRIVATE xxHash::xxhash)
|
||||
@@ -1,7 +0,0 @@
|
||||
{
|
||||
"id": "dev.twilitrealm.basic_cosmetics",
|
||||
"name": "Basic Cosmetics",
|
||||
"version": "1.0.0",
|
||||
"author": "Twilit Realm",
|
||||
"description": "Change Basic Cosmetic Colors"
|
||||
}
|
||||
@@ -1,88 +0,0 @@
|
||||
#include "color_utils.hpp"
|
||||
|
||||
uint8_t desaturate_rgb_565(uint16_t rgb565Val) {
|
||||
const uint32_t r = (rgb565Val & 0xf800) >> 11;
|
||||
const uint32_t g = (rgb565Val & 0x7e0) >> 5;
|
||||
const uint32_t b = rgb565Val & 0x1f;
|
||||
|
||||
// Here we are doing a quicker (0.22 * r + 0.72 * g + 0.06 * b) which
|
||||
// uses multiplies and shifts rather than division.
|
||||
const uint32_t combined = 30480413 * r + 49085341 * g + 8312839 * b;
|
||||
uint8_t shifted = (combined >> 24) & 0xff;
|
||||
|
||||
// Check if should round up shifted value.
|
||||
if (shifted < 0xff && combined & 0x00800000) {
|
||||
shifted += 1;
|
||||
}
|
||||
|
||||
return shifted;
|
||||
}
|
||||
|
||||
uint16_t blend_overlay_rgb_565(uint8_t grayVal, GXColor color) {
|
||||
uint32_t rTimes255, gTimes255, bTimes255;
|
||||
|
||||
if (grayVal <= 0x7f) {
|
||||
const uint32_t grayTimesTwo = 2 * grayVal;
|
||||
|
||||
rTimes255 = grayTimesTwo * color.r;
|
||||
gTimes255 = grayTimesTwo * color.g;
|
||||
bTimes255 = grayTimesTwo * color.b;
|
||||
} else {
|
||||
const uint32_t multiplier = 2 * (255 - grayVal);
|
||||
|
||||
rTimes255 = 255 * 255 - multiplier * (255 - color.r);
|
||||
gTimes255 = 255 * 255 - multiplier * (255 - color.g);
|
||||
bTimes255 = 255 * 255 - multiplier * (255 - color.b);
|
||||
}
|
||||
|
||||
// Divide each by 255
|
||||
const uint32_t r = (rTimes255 + 1 + (rTimes255 >> 8)) >> 8;
|
||||
const uint32_t g = (gTimes255 + 1 + (gTimes255 >> 8)) >> 8;
|
||||
const uint32_t b = (bTimes255 + 1 + (bTimes255 >> 8)) >> 8;
|
||||
|
||||
return ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | ((b & 0xf8) >> 3);
|
||||
}
|
||||
|
||||
// Helper function to perform overlay blending on a single 8-bit color channel
|
||||
uint8_t blend_overlay_channel(uint8_t base, uint8_t blend) {
|
||||
if (base < 128) {
|
||||
return static_cast<uint8_t>((2 * base * blend) / 255);
|
||||
}
|
||||
|
||||
return static_cast<uint8_t>(255 - (2 * (255 - base) * (255 - blend)) / 255);
|
||||
}
|
||||
|
||||
bool is_valid_hex_color_str(std::string_view hexStr) {
|
||||
return hexStr.find_first_not_of("0123456789ABCDEFabcdef") == std::string_view::npos &&
|
||||
hexStr.length() == 6;
|
||||
}
|
||||
|
||||
GXColor hex_color_str_to_gx_color(const std::string& hexColorStr) {
|
||||
u8 r = std::stoi(hexColorStr.substr(0, 2), nullptr, 16);
|
||||
u8 g = std::stoi(hexColorStr.substr(2, 2), nullptr, 16);
|
||||
u8 b = std::stoi(hexColorStr.substr(4, 2), nullptr, 16);
|
||||
return GXColor{r, g, b};
|
||||
}
|
||||
|
||||
static f32 rainbowPhaseAngle = 0.f;
|
||||
|
||||
GXColor get_rainbow_rgb(f32 amplitude) {
|
||||
f32 phase_rad = rainbowPhaseAngle * M_PI / 180.0f;
|
||||
|
||||
u8 r_val = (u8)(amplitude * (sinf(phase_rad) + 1.0f) + 0.5f);
|
||||
u8 g_val = (u8)(amplitude * (sinf(phase_rad + 2.0f * M_PI / 3.0f) + 1.0f) + 0.5f);
|
||||
u8 b_val = (u8)(amplitude * (sinf(phase_rad + 4.0f * M_PI / 3.0f) + 1.0f));
|
||||
GXColor rgbColor;
|
||||
rgbColor.r = r_val;
|
||||
rgbColor.g = g_val;
|
||||
rgbColor.b = b_val;
|
||||
rgbColor.a = 0xff;
|
||||
return rgbColor;
|
||||
}
|
||||
|
||||
void update_rainbow_rgb(f32 increment) {
|
||||
rainbowPhaseAngle += increment;
|
||||
if (rainbowPhaseAngle >= 360.0f) {
|
||||
rainbowPhaseAngle -= 360.0f;
|
||||
}
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/**
|
||||
* File originally copied from console TPR with permission from isaac
|
||||
* https://github.com/zsrtp/libtp_rel/blob/master/include/util/color_utils.h
|
||||
*/
|
||||
|
||||
#include <gx.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
|
||||
// Desaturates an RGB565 color to a u8 gray value (0xFF being white and 0x00
|
||||
// being black).
|
||||
uint8_t desaturate_rgb_565(uint16_t rgb565Val);
|
||||
|
||||
// Performs an "Overlay" blend of a u8 gray value and a pointer to a u8
|
||||
// array of {r,g,b}. Returns the result as an RGB565.
|
||||
uint16_t blend_overlay_rgb_565(uint8_t grayVal, GXColor color);
|
||||
|
||||
// Perform overlay blending on a single 8-bit color channel
|
||||
uint8_t blend_overlay_channel(uint8_t base, uint8_t blend);
|
||||
|
||||
bool is_valid_hex_color_str(std::string_view hexStr);
|
||||
|
||||
GXColor hex_color_str_to_gx_color(const std::string& hexColorStr);
|
||||
|
||||
GXColor get_rainbow_rgb(f32 amplitude);
|
||||
|
||||
void update_rainbow_rgb(f32 increment);
|
||||
@@ -1,731 +0,0 @@
|
||||
#include "hooks.hpp"
|
||||
|
||||
#include "color_utils.hpp"
|
||||
#include "midna_hair_color.hpp"
|
||||
#include "mod.hpp"
|
||||
#include "types.h"
|
||||
|
||||
#include "mods/svc/hook.hpp"
|
||||
#include "mods/svc/log.hpp"
|
||||
|
||||
#include "SSystem/SComponent/c_phase.h"
|
||||
#include "d/actor/d_a_alink.h"
|
||||
#include "d/actor/d_a_midna.h"
|
||||
#include "d/d_a_item_static.h"
|
||||
#include "d/d_bright_check.h"
|
||||
#include "d/d_file_sel_info.h"
|
||||
#include "d/d_file_select.h"
|
||||
#include "d/d_kankyo.h"
|
||||
#include "d/d_kantera_icon_meter.h"
|
||||
#include "d/d_menu_collect.h"
|
||||
#include "d/d_menu_fishing.h"
|
||||
#include "d/d_menu_fmap2D.h"
|
||||
#include "d/d_menu_insect.h"
|
||||
#include "d/d_menu_letter.h"
|
||||
#include "d/d_menu_option.h"
|
||||
#include "d/d_menu_ring.h"
|
||||
#include "d/d_menu_save.h"
|
||||
#include "d/d_menu_skill.h"
|
||||
#include "d/d_meter2.h"
|
||||
#include "d/d_meter2_draw.h"
|
||||
#include "d/d_meter2_info.h"
|
||||
#include "d/d_meter_button.h"
|
||||
#include "d/d_meter_hakusha.h"
|
||||
#include "d/d_msg_object.h"
|
||||
#include "d/d_msg_out_font.h"
|
||||
#include "d/d_msg_scrn_base.h"
|
||||
#include "d/d_pane_class.h"
|
||||
|
||||
// Lantern ambience color
|
||||
DEFINE_HOOK(&dKy_WolfEyeLight_set, WolfEyeLightSet);
|
||||
void wolf_eye_light_set_post(ModContext*, void*, void*, void*) {
|
||||
auto maybeLanternColor = get_config_var_color(get_cvars().lanternGlowColor, true);
|
||||
if (maybeLanternColor.has_value()) {
|
||||
auto lanternColor = maybeLanternColor.value();
|
||||
|
||||
dScnKy_env_light_c* kankyo = dKy_getEnvlight();
|
||||
kankyo->field_0x0c18[0].mColor.r = lanternColor.r;
|
||||
kankyo->field_0x0c18[0].mColor.g = lanternColor.g;
|
||||
kankyo->field_0x0c18[0].mColor.b = lanternColor.b;
|
||||
}
|
||||
}
|
||||
|
||||
// Lantern Sphere color
|
||||
DEFINE_HOOK(&daAlink_c::preKandelaarDraw, PreKandelaarDraw);
|
||||
void pre_kandelaar_draw_post(ModContext*, void*, void*, void*) {
|
||||
auto maybeLanternColor = get_config_var_color(get_cvars().lanternGlowColor, true);
|
||||
if (maybeLanternColor.has_value()) {
|
||||
auto lanternColor = maybeLanternColor.value();
|
||||
|
||||
J3DMaterial* mat_p = daAlink_getAlinkActorClass()
|
||||
->mpKanteraGlowModel->getModelData()
|
||||
->getMaterialNodePointer(0);
|
||||
|
||||
J3DGXColorS10 color;
|
||||
color.r = lanternColor.r;
|
||||
color.g = lanternColor.g;
|
||||
color.b = lanternColor.b;
|
||||
color.a = 255;
|
||||
mat_p->setTevColor(1, &color);
|
||||
|
||||
color.r = lanternColor.r;
|
||||
color.g = lanternColor.g;
|
||||
color.b = lanternColor.b;
|
||||
mat_p->setTevColor(2, &color);
|
||||
}
|
||||
}
|
||||
|
||||
// Main Lantern Meter Color
|
||||
DEFINE_HOOK(&CPaneMgr::setBlackWhite, CPaneMgrSetBlackWhite);
|
||||
HookAction cpane_mgr_set_black_white_pre(ModContext*, void* args, void*, void*) {
|
||||
// Check for magic meter
|
||||
auto pane = mods::arg<CPaneMgr*>(args, 0);
|
||||
if (dMeter2Info_getMeterClass() == NULL ||
|
||||
pane != dMeter2Info_getMeterClass()->getMeterDrawPtr()->mpMagicMeter)
|
||||
{
|
||||
return HOOK_CONTINUE;
|
||||
}
|
||||
|
||||
// If magic meter, check to see we're setting lantern colors
|
||||
auto& black = mods::arg_ref<JUtility::TColor>(args, 1);
|
||||
auto& white = mods::arg_ref<JUtility::TColor>(args, 2);
|
||||
if (black != JUtility::TColor(255, 255, 140, 255) &&
|
||||
white != JUtility::TColor(230, 170, 0, 255))
|
||||
{
|
||||
return HOOK_CONTINUE;
|
||||
}
|
||||
|
||||
auto maybeLanternColor = get_config_var_color(get_cvars().lanternGlowColor, true);
|
||||
if (maybeLanternColor.has_value()) {
|
||||
auto lanternColor = maybeLanternColor.value();
|
||||
black = JUtility::TColor(lanternColor.r, lanternColor.g, lanternColor.b, 255);
|
||||
white = JUtility::TColor(lanternColor.r, lanternColor.g, lanternColor.b, 255);
|
||||
}
|
||||
|
||||
return HOOK_CONTINUE;
|
||||
}
|
||||
|
||||
// Lantern Icon Meter Color
|
||||
DEFINE_HOOK(&dKantera_icon_c::setNowGauge, KanteraIconSetNowGauge);
|
||||
void kantera_icon_set_now_gauge_post(ModContext*, void* args, void*, void*) {
|
||||
auto maybeLanternColor = get_config_var_color(get_cvars().lanternGlowColor, true);
|
||||
if (maybeLanternColor.has_value()) {
|
||||
auto lanternColor = maybeLanternColor.value();
|
||||
|
||||
auto kanteraIcon = mods::arg<dKantera_icon_c*>(args, 0);
|
||||
kanteraIcon->mpGauge->setBlackWhite(
|
||||
JUtility::TColor(lanternColor.r, lanternColor.g, lanternColor.b, 255),
|
||||
JUtility::TColor(lanternColor.r, lanternColor.g, lanternColor.b, 255));
|
||||
}
|
||||
}
|
||||
|
||||
// Light Sword Effect Color
|
||||
DEFINE_HOOK(&daAlink_c::setLightningSwordEffect, SetLightningSwordEffect);
|
||||
void set_lightning_sword_effect_post(ModContext*, void* args, void*, void*) {
|
||||
auto maybeGlowColor = get_config_var_color(get_cvars().lightSwordGlowColor, true);
|
||||
if (maybeGlowColor.has_value()) {
|
||||
auto glowColor = maybeGlowColor.value();
|
||||
|
||||
auto link = mods::arg<daAlink_c*>(args, 0);
|
||||
// Check copied from inside the hooked function
|
||||
if (link->mEquipItem == 0x103 && link->checkNoResetFlg3(daPy_py_c::FLG3_UNK_100000)) {
|
||||
for (size_t i = 0; i < 3; i++) {
|
||||
auto emitter = dComIfGp_particle_getEmitter(link->field_0x327c[i]);
|
||||
if (emitter != NULL) {
|
||||
emitter->setGlobalEnvColor(glowColor.r, glowColor.g, glowColor.b);
|
||||
emitter->setGlobalPrmColor(glowColor.r, glowColor.g, glowColor.b);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void recolor_ui_button(ConfigVarHandle option, u64 tag, J2DScreen* screen) {
|
||||
auto buttonColorStr = get_str_option(option, "");
|
||||
if (is_valid_hex_color_str(buttonColorStr)) {
|
||||
auto color = hex_color_str_to_gx_color(buttonColorStr);
|
||||
auto element = static_cast<J2DPicture*>(screen->search(tag));
|
||||
if (element != nullptr) {
|
||||
element->setBlackWhite(
|
||||
JUtility::TColor(0, 0, 0, 0), JUtility::TColor(color.r, color.g, color.b, 0xFF));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Main gameplay UI. Top left hearts and top right buttons
|
||||
DEFINE_HOOK(&dMeter2Draw_c::init, dMeter2Init);
|
||||
void d_meter_2_init_post(ModContext*, void* args, void*, void*) {
|
||||
auto dMeter2Draw = mods::arg<dMeter2Draw_c*>(args, 0);
|
||||
auto screen = dMeter2Draw->getMainScreenPtr();
|
||||
|
||||
// Heart tags on main UI
|
||||
static constexpr std::array kHeartTags = {MULTI_CHAR('hear_00'), MULTI_CHAR('hear_01'),
|
||||
MULTI_CHAR('hear_02'), MULTI_CHAR('hear_03'), MULTI_CHAR('hear_04'), MULTI_CHAR('hear_05'),
|
||||
MULTI_CHAR('hear_06'), MULTI_CHAR('hear_07'), MULTI_CHAR('hear_08'), MULTI_CHAR('hear_09'),
|
||||
MULTI_CHAR('hear_10'), MULTI_CHAR('hear_11'), MULTI_CHAR('hear_12'), MULTI_CHAR('hear_13'),
|
||||
MULTI_CHAR('hear_14'), MULTI_CHAR('hear_15'), MULTI_CHAR('hear_16'), MULTI_CHAR('hear_17'),
|
||||
MULTI_CHAR('hear_18'), MULTI_CHAR('hear_19'), MULTI_CHAR('bigh_00'), MULTI_CHAR('bigh_01'),
|
||||
MULTI_CHAR('bigh_02'), MULTI_CHAR('bigh_03')};
|
||||
|
||||
auto maybeHeartColor = get_config_var_color(get_cvars().heartColor);
|
||||
if (maybeHeartColor.has_value()) {
|
||||
auto heartColor = maybeHeartColor.value();
|
||||
for (auto tag : kHeartTags) {
|
||||
auto element = static_cast<J2DPicture*>(screen->search(tag));
|
||||
if (element != nullptr) {
|
||||
element->setBlackWhite(heartColor, JUtility::TColor(200, 200, 200, 255));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn'), screen);
|
||||
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn'), screen);
|
||||
recolor_ui_button(get_cvars().xButtonColor, MULTI_CHAR('x_btn'), screen);
|
||||
recolor_ui_button(get_cvars().yButtonColor, MULTI_CHAR('y_btn'), screen);
|
||||
recolor_ui_button(get_cvars().zButtonColor, MULTI_CHAR('zbtn'), screen);
|
||||
}
|
||||
|
||||
// Hearts on the file select screen
|
||||
DEFINE_HOOK(&dFile_info_c::setHeartCnt, FileInfoSetHeartCount);
|
||||
void file_info_set_heart_count_post(ModContext*, void* args, void*, void*) {
|
||||
auto fileInfo = mods::arg<dFile_info_c*>(args, 0);
|
||||
|
||||
// Heart tags on file select
|
||||
static constexpr std::array kFileSelectHeartTags{
|
||||
MULTI_CHAR('hear_20'),
|
||||
MULTI_CHAR('hear_21'),
|
||||
MULTI_CHAR('hear_22'),
|
||||
MULTI_CHAR('hear_23'),
|
||||
MULTI_CHAR('hear_24'),
|
||||
MULTI_CHAR('hear_25'),
|
||||
MULTI_CHAR('hear_26'),
|
||||
MULTI_CHAR('hear_27'),
|
||||
MULTI_CHAR('hear_28'),
|
||||
MULTI_CHAR('hear_29'),
|
||||
MULTI_CHAR('hear_30'),
|
||||
MULTI_CHAR('hear_31'),
|
||||
MULTI_CHAR('hear_32'),
|
||||
MULTI_CHAR('hear_33'),
|
||||
MULTI_CHAR('hear_34'),
|
||||
MULTI_CHAR('hear_35'),
|
||||
MULTI_CHAR('hear_36'),
|
||||
MULTI_CHAR('hear_37'),
|
||||
MULTI_CHAR('hear_38'),
|
||||
MULTI_CHAR('hear_39'),
|
||||
};
|
||||
|
||||
auto maybeHeartColor = get_config_var_color(get_cvars().heartColor);
|
||||
if (maybeHeartColor.has_value()) {
|
||||
auto heartColor = maybeHeartColor.value();
|
||||
for (auto tag : kFileSelectHeartTags) {
|
||||
auto element = static_cast<J2DPicture*>(fileInfo->mFileInfo.Scr->search(tag));
|
||||
if (element != nullptr) {
|
||||
element->setBlackWhite(heartColor, JUtility::TColor(200, 200, 200, 255));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Buttons that appear contextually at the bottom of the screen during gameplay
|
||||
// (Are X, Y ever used there?)
|
||||
DEFINE_HOOK(&dMeterButton_c::screenInitButton, ScreenInitButton);
|
||||
void screen_init_button_post(ModContext*, void* args, void*, void*) {
|
||||
auto meterButton = mods::arg<dMeterButton_c*>(args, 0);
|
||||
auto screen = meterButton->mpButtonScreen;
|
||||
|
||||
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn1'), screen);
|
||||
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn'), screen);
|
||||
recolor_ui_button(get_cvars().xButtonColor, MULTI_CHAR('x_btn'), screen);
|
||||
recolor_ui_button(get_cvars().yButtonColor, MULTI_CHAR('y_btn'), screen);
|
||||
recolor_ui_button(get_cvars().zButtonColor, MULTI_CHAR('zbtn'), screen);
|
||||
}
|
||||
|
||||
// A and B buttons when saving a file
|
||||
DEFINE_HOOK(&dMenu_save_c::screenSet, MenuSaveScreenSet);
|
||||
void menu_save_screen_set_post(ModContext*, void* args, void*, void*) {
|
||||
auto menuSave = mods::arg<dMenu_save_c*>(args, 0);
|
||||
auto screen = menuSave->mSaveSel.Scr;
|
||||
|
||||
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('wabtn'), screen);
|
||||
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('wbbtn'), screen);
|
||||
}
|
||||
|
||||
// A and B buttons when selecting a file
|
||||
DEFINE_HOOK(&dFile_select_c::screenSet, FileSelectScreenSet);
|
||||
void file_select_screen_set_post(ModContext*, void* args, void*, void*) {
|
||||
auto fileSelect = mods::arg<dFile_select_c*>(args, 0);
|
||||
auto screen = fileSelect->fileSel.Scr;
|
||||
|
||||
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('wabtn'), screen);
|
||||
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('wbbtn'), screen);
|
||||
}
|
||||
|
||||
// A button on brightness check screen
|
||||
DEFINE_HOOK(&dBrightCheck_c::screenSet, BrightCheckScreenSet);
|
||||
void bright_check_screen_set_post(ModContext*, void* args, void*, void*) {
|
||||
auto brightCheck = mods::arg<dBrightCheck_c*>(args, 0);
|
||||
auto screen = brightCheck->mBrightCheck.Scr;
|
||||
|
||||
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn1'), screen);
|
||||
}
|
||||
|
||||
// X and Y buttons on the item wheel screen
|
||||
DEFINE_HOOK(&dMenu_Ring_c::_create, MenuRingCreate);
|
||||
void menu_ring_create_post(ModContext*, void* args, void*, void*) {
|
||||
auto menuRing = mods::arg<dMenu_Ring_c*>(args, 0);
|
||||
auto screen = menuRing->mpScreen;
|
||||
|
||||
recolor_ui_button(get_cvars().xButtonColor, MULTI_CHAR('xbtn'), screen);
|
||||
recolor_ui_button(get_cvars().yButtonColor, MULTI_CHAR('ybtn'), screen);
|
||||
}
|
||||
|
||||
// A and B buttons on the main pause screen
|
||||
DEFINE_HOOK(&dMenu_Collect2D_c::_create, MenuCollect2DCreate);
|
||||
void menu_collect_2D_create_post(ModContext*, void* args, void*, void*) {
|
||||
auto menuCollect2D = mods::arg<dMenu_Collect2D_c*>(args, 0);
|
||||
auto screen = menuCollect2D->mpScreenIcon;
|
||||
|
||||
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn'), screen);
|
||||
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn'), screen);
|
||||
}
|
||||
|
||||
// A and B buttons on the fishing journal screen
|
||||
DEFINE_HOOK(&dMenu_Fishing_c::screenSetDoIcon, MenuFishingScreenSetDoIcon);
|
||||
void menu_fishing_screen_set_do_icon_post(ModContext*, void* args, void*, void*) {
|
||||
auto menuFishing = mods::arg<dMenu_Fishing_c*>(args, 0);
|
||||
auto screen = menuFishing->mpIconScreen;
|
||||
|
||||
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn'), screen);
|
||||
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn'), screen);
|
||||
}
|
||||
|
||||
// A and B buttons on the insect collection screen
|
||||
DEFINE_HOOK(&dMenu_Insect_c::screenSetDoIcon, MenuInsectScreenSetDoIcon);
|
||||
void menu_insect_screen_set_do_icon_post(ModContext*, void* args, void*, void*) {
|
||||
auto menuInsect = mods::arg<dMenu_Insect_c*>(args, 0);
|
||||
auto screen = menuInsect->mpIconScreen;
|
||||
|
||||
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn'), screen);
|
||||
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn'), screen);
|
||||
}
|
||||
|
||||
// A and B buttons on the letters screen
|
||||
DEFINE_HOOK(&dMenu_Letter_c::screenSetDoIcon, MenuLetterScreenSetDoIcon);
|
||||
void menu_letter_screen_set_do_icon_post(ModContext*, void* args, void*, void*) {
|
||||
auto menuLetter = mods::arg<dMenu_Letter_c*>(args, 0);
|
||||
auto screen = menuLetter->mpIconScreen;
|
||||
|
||||
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn'), screen);
|
||||
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn'), screen);
|
||||
}
|
||||
|
||||
// A, B, and Z buttons on option screen
|
||||
DEFINE_HOOK(&dMenu_Option_c::_create, MenuOptionCreate);
|
||||
void menu_option_create_post(ModContext*, void* args, void*, void*) {
|
||||
auto menuOption = mods::arg<dMenu_Option_c*>(args, 0);
|
||||
auto screen = menuOption->mpScreenIcon;
|
||||
auto backScreen = menuOption->mpBackScreen;
|
||||
auto tvScreen = menuOption->mpTVScreen;
|
||||
|
||||
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn'), screen);
|
||||
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn'), screen);
|
||||
recolor_ui_button(get_cvars().zButtonColor, MULTI_CHAR('g_zbtn'), backScreen);
|
||||
|
||||
// A Button on option's brightness check screen
|
||||
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn1'), tvScreen);
|
||||
}
|
||||
|
||||
// A and B buttons on the hidden skills screen
|
||||
DEFINE_HOOK(&dMenu_Skill_c::screenSetDoIcon, MenuSkillScreenSetDoIcon);
|
||||
void menu_skill_screen_set_do_icon_post(ModContext*, void* args, void*, void*) {
|
||||
auto menuSkill = mods::arg<dMenu_Skill_c*>(args, 0);
|
||||
auto screen = menuSkill->mpIconScreen;
|
||||
|
||||
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn'), screen);
|
||||
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn'), screen);
|
||||
}
|
||||
|
||||
// A, B, and Z buttons on the map screen
|
||||
DEFINE_HOOK(&dMenu_Fmap_c::_create, MenuFMapCreate);
|
||||
void menu_fmap_create_post(ModContext*, void* args, void*, void*) {
|
||||
auto menuFMap = mods::arg<dMenu_Fmap_c*>(args, 0);
|
||||
auto screen = menuFMap->mpDraw2DTop->mpTitleScreen;
|
||||
|
||||
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn'), screen);
|
||||
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn1'), screen);
|
||||
recolor_ui_button(get_cvars().zButtonColor, MULTI_CHAR('zbtn'), screen);
|
||||
}
|
||||
|
||||
// A button on the howling screen
|
||||
DEFINE_HOOK(&dMsgObject_c::talkStartInit, MsgObjectTalkStartInit);
|
||||
void msg_object_talk_start_init_post(ModContext*, void* args, void*, void*) {
|
||||
auto msgObject = mods::arg<dMsgObject_c*>(args, 0);
|
||||
|
||||
// If textbox kind is howling
|
||||
if (msgObject->mFukiKind == 17) {
|
||||
auto screen = msgObject->mpScrnDraw->mpScreen;
|
||||
|
||||
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('abtn'), screen);
|
||||
}
|
||||
}
|
||||
|
||||
// A button when on Epona
|
||||
DEFINE_HOOK(&dMeterHakusha_c::_create, MeterHakushaCreate);
|
||||
void meter_hakusha_create_post(ModContext*, void* args, void*, void*) {
|
||||
auto meterHakusha = mods::arg<dMeterHakusha_c*>(args, 0);
|
||||
auto screen = meterHakusha->mpButtonScreen;
|
||||
|
||||
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn1'), screen);
|
||||
}
|
||||
|
||||
// A, B, X, and Y button icons in text
|
||||
DEFINE_HOOK(&COutFont_c::createPane, OutFontCreatePane);
|
||||
void out_font_create_pane_post(ModContext*, void* args, void*, void*) {
|
||||
auto outFont = mods::arg<COutFont_c*>(args, 0);
|
||||
auto paneArr = outFont->mpPane;
|
||||
|
||||
auto maybeAButtonColor = get_config_var_color(get_cvars().aButtonColor);
|
||||
if (maybeAButtonColor.has_value()) {
|
||||
auto aButtonColor = maybeAButtonColor.value();
|
||||
paneArr[0]->setBlackWhite(JUtility::TColor(255, 255, 255, 0),
|
||||
JUtility::TColor(aButtonColor.r, aButtonColor.g, aButtonColor.b, 255));
|
||||
}
|
||||
|
||||
auto maybeBButtonColor = get_config_var_color(get_cvars().bButtonColor);
|
||||
if (maybeBButtonColor.has_value()) {
|
||||
auto bButtonColor = maybeBButtonColor.value();
|
||||
paneArr[1]->setBlackWhite(JUtility::TColor(255, 255, 255, 0),
|
||||
JUtility::TColor(bButtonColor.r, bButtonColor.g, bButtonColor.b, 255));
|
||||
}
|
||||
|
||||
// Condition copied from hooked function
|
||||
auto xyBlack = JUtility::TColor(255, 255, 255, 0);
|
||||
if (outFont->field_0x242 == 1) {
|
||||
xyBlack = JUtility::TColor(0, 0, 0, 0);
|
||||
}
|
||||
|
||||
auto maybeXButtonColor = get_config_var_color(get_cvars().xButtonColor);
|
||||
if (maybeXButtonColor.has_value()) {
|
||||
auto xButtonColor = maybeXButtonColor.value();
|
||||
paneArr[5]->setBlackWhite(
|
||||
xyBlack, JUtility::TColor(xButtonColor.r, xButtonColor.g, xButtonColor.b, 255));
|
||||
}
|
||||
|
||||
auto maybeYButtonColor = get_config_var_color(get_cvars().yButtonColor);
|
||||
if (maybeYButtonColor.has_value()) {
|
||||
auto yButtonColor = maybeYButtonColor.value();
|
||||
paneArr[6]->setBlackWhite(
|
||||
xyBlack, JUtility::TColor(yButtonColor.r, yButtonColor.g, yButtonColor.b, 255));
|
||||
}
|
||||
}
|
||||
|
||||
// Heart icon in text
|
||||
DEFINE_HOOK(&COutFontSet_c::drawFont, OutFontSetDrawFont);
|
||||
void out_font_set_draw_font_post(ModContext*, void* args, void*, void*) {
|
||||
auto outFontSet = mods::arg<COutFontSet_c*>(args, 0);
|
||||
|
||||
auto maybeHeartColor = get_config_var_color(get_cvars().heartColor);
|
||||
if (maybeHeartColor.has_value()) {
|
||||
auto heartColor = maybeHeartColor.value();
|
||||
u32 heartColor_u32 = heartColor.r << 24 | heartColor.g << 16 | heartColor.b << 8 | 0xFF;
|
||||
if (outFontSet->getType() == 0x1B) { // Heart icon type
|
||||
outFontSet->mColor = heartColor_u32;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Heart Drop/Piece of Heart/Heart Container model color
|
||||
DEFINE_HOOK(&daItemBase_c::CreateItemHeap, ItemBaseCreateItemHeap);
|
||||
void item_base_create_item_heap_post(ModContext*, void* args, void*, void*) {
|
||||
auto itemBase = mods::arg<daItemBase_c*>(args, 0);
|
||||
if (itemBase == NULL) {
|
||||
return;
|
||||
}
|
||||
auto itemNo = itemBase->m_itemNo;
|
||||
if (itemNo == dItemNo_HEART_e || itemNo == dItemNo_UTAWA_HEART_e ||
|
||||
itemNo == dItemNo_KAKERA_HEART_e)
|
||||
{
|
||||
auto maybeHeartColor = get_config_var_color(get_cvars().heartColor);
|
||||
if (maybeHeartColor.has_value()) {
|
||||
auto heartColor = maybeHeartColor.value();
|
||||
auto heartColorS10 = GXColorS10(heartColor.r, heartColor.g, heartColor.b, heartColor.a);
|
||||
|
||||
// Edit inner heart material color for Piece of Heart / Heart Container
|
||||
if (itemNo == dItemNo_UTAWA_HEART_e || itemNo == dItemNo_KAKERA_HEART_e) {
|
||||
*itemBase->mpModel->getModelData()->getMaterialNodePointer(3)->getTevKColor(1) =
|
||||
heartColor;
|
||||
*itemBase->mpModel->getModelData()->getMaterialNodePointer(3)->getTevColor(1) =
|
||||
heartColorS10;
|
||||
}
|
||||
|
||||
const u8 heartColorRGB[3] = {heartColor.r, heartColor.g, heartColor.b};
|
||||
u8** cRegTable =
|
||||
reinterpret_cast<u8**>(&itemBase->mpBrkAnm->getBrkAnm()->mAnmCRegDataR);
|
||||
u8** kRegTable =
|
||||
reinterpret_cast<u8**>(&itemBase->mpBrkAnm->getBrkAnm()->mAnmKRegDataR);
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
u8* cReg = cRegTable[i];
|
||||
u8* kReg = kRegTable[i];
|
||||
|
||||
auto curColor = heartColorRGB[i];
|
||||
|
||||
// Set heart drop inner heart color
|
||||
cReg[0x3] = curColor;
|
||||
cReg[0xB] = curColor;
|
||||
|
||||
// Set heart drop outer heart color
|
||||
kReg[0x3] = curColor;
|
||||
kReg[0xB] = curColor;
|
||||
|
||||
if (itemNo == dItemNo_KAKERA_HEART_e) {
|
||||
cReg[0x13] = curColor;
|
||||
cReg[0x1B] = curColor;
|
||||
kReg[0x13] = curColor;
|
||||
kReg[0x1B] = curColor;
|
||||
}
|
||||
if (itemNo == dItemNo_UTAWA_HEART_e) {
|
||||
cReg[0x13] = curColor;
|
||||
kReg[0x13] = curColor;
|
||||
kReg[0x1B] = curColor;
|
||||
kReg[0x23] = curColor;
|
||||
kReg[0x2B] = curColor;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Midna Hair Color
|
||||
DEFINE_HOOK(&daMidna_c::create, MidnaCreate);
|
||||
void midna_create_post(ModContext*, void* args, void* retval, void*) {
|
||||
auto step = reinterpret_cast<int*>(retval);
|
||||
// Don't set colors if midna isn't done loading
|
||||
if (*step != cPhs_COMPLEATE_e) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto midna = mods::arg<daMidna_c*>(args, 0);
|
||||
midna->field_0x6e0 = g_currentMidnaHairColors.normalColor;
|
||||
if (dKy_darkworld_check()) {
|
||||
midna->field_0x6e8 = g_currentMidnaHairColors.normalKColor;
|
||||
midna->field_0x6ec = g_currentMidnaHairColors.normalKColor2;
|
||||
} else {
|
||||
midna->field_0x6e8 = g_currentMidnaHairColors.lNormalKColor;
|
||||
midna->field_0x6ec = g_currentMidnaHairColors.lNormalKColor2;
|
||||
}
|
||||
}
|
||||
|
||||
// Override Midna Hair Color Part 2
|
||||
DEFINE_HOOK(&daMidna_c::setBodyPartMatrix, MidnaSetBodyPartMatrix);
|
||||
|
||||
static GXColorS10 midnaField0x6e0{};
|
||||
static GXColor midnaField0x6e8{};
|
||||
static GXColor midnaField0x6ec{};
|
||||
|
||||
// Copy the original values before setBodyPartMatrix runs
|
||||
HookAction midna_set_body_part_matrix_pre(ModContext*, void* args, void* retval, void* userdata) {
|
||||
auto midna = mods::arg<daMidna_c*>(args, 0);
|
||||
|
||||
midnaField0x6e0 = midna->field_0x6e0;
|
||||
midnaField0x6e8 = midna->field_0x6e8;
|
||||
midnaField0x6ec = midna->field_0x6ec;
|
||||
|
||||
return HOOK_CONTINUE;
|
||||
}
|
||||
|
||||
void midna_set_body_part_matrix_post(ModContext*, void* args, void* retval, void* userdata) {
|
||||
auto midna = mods::arg<daMidna_c*>(args, 0);
|
||||
if (midna->mpHairhandBmd != NULL) {
|
||||
// Restore the original values from before setBodyPartMatrix ran (this undoes the chase)
|
||||
midna->field_0x6e0 = midnaField0x6e0;
|
||||
midna->field_0x6e8 = midnaField0x6e8;
|
||||
midna->field_0x6ec = midnaField0x6ec;
|
||||
|
||||
// Statement copied from inside function to determine colors
|
||||
bool bigColors =
|
||||
midna->checkStateFlg0(daMidna_c::FLG0_UNK_10000000) ||
|
||||
midna->mBckHeap[2].getIdx() == daMidna_c::m_anmDataTable[daMidna_c::ANM_HAIR].mResID ||
|
||||
midna->mBckHeap[2].getIdx() ==
|
||||
daMidna_c::m_anmDataTable[daMidna_c::ANM_S_TAKES].mResID ||
|
||||
midna->mBckHeap[2].getIdx() ==
|
||||
daMidna_c::m_anmDataTable[daMidna_c::ANM_S_WAITS].mResID ||
|
||||
midna->mBckHeap[2].getIdx() ==
|
||||
daMidna_c::m_anmDataTable[daMidna_c::ANM_S_PACKAWAY].mResID ||
|
||||
midna->mBckHeap[2].getIdx() ==
|
||||
daMidna_c::m_anmDataTable[daMidna_c::ANM_GRABST].mResID ||
|
||||
midna->checkEndResetStateFlg0(daMidna_c::ERFLG0_UNK_40) ||
|
||||
dComIfGp_checkPlayerStatus1(0, 0x800000);
|
||||
|
||||
GXColorS10 color{};
|
||||
GXColor kcolor1{};
|
||||
GXColor kcolor2{};
|
||||
|
||||
// Set our own colors
|
||||
if (bigColors) {
|
||||
kcolor1 = g_currentMidnaHairColors.bigKColor;
|
||||
if (dKy_darkworld_check()) {
|
||||
color = g_currentMidnaHairColors.bigColor;
|
||||
kcolor2 = g_currentMidnaHairColors.normalKColor2;
|
||||
} else {
|
||||
color = g_currentMidnaHairColors.lBigColor;
|
||||
kcolor2 = g_currentMidnaHairColors.lBigKColor2;
|
||||
}
|
||||
} else {
|
||||
color = g_currentMidnaHairColors.normalColor;
|
||||
if (dKy_darkworld_check()) {
|
||||
kcolor1 = g_currentMidnaHairColors.normalKColor;
|
||||
kcolor2 = g_currentMidnaHairColors.normalKColor2;
|
||||
} else {
|
||||
kcolor1 = g_currentMidnaHairColors.lNormalKColor;
|
||||
kcolor2 = g_currentMidnaHairColors.lNormalKColor2;
|
||||
}
|
||||
}
|
||||
|
||||
// Reapply the chase that happens in the function
|
||||
cLib_chaseS(&midna->field_0x6e0.r, color.r, 10);
|
||||
cLib_chaseS(&midna->field_0x6e0.g, color.g, 10);
|
||||
cLib_chaseS(&midna->field_0x6e0.b, color.b, 10);
|
||||
cLib_chaseUC(&midna->field_0x6e8.r, kcolor1.r, 10);
|
||||
cLib_chaseUC(&midna->field_0x6e8.g, kcolor1.g, 10);
|
||||
cLib_chaseUC(&midna->field_0x6e8.b, kcolor1.b, 10);
|
||||
cLib_chaseUC(&midna->field_0x6ec.r, kcolor2.r, 10);
|
||||
cLib_chaseUC(&midna->field_0x6ec.g, kcolor2.g, 10);
|
||||
cLib_chaseUC(&midna->field_0x6ec.b, kcolor2.b, 10);
|
||||
}
|
||||
}
|
||||
|
||||
// Midna Charge Ring Color
|
||||
DEFINE_HOOK(&daAlink_c::setWolfLockDomeModel, SetWolfLockDomeModel);
|
||||
void wolf_lock_dome_model_post(ModContext*, void*, void*, void*) {
|
||||
auto domeRingColorStr = get_str_option(get_cvars().midnaChargeRingColor, "");
|
||||
if (is_valid_hex_color_str(domeRingColorStr)) {
|
||||
auto domeRingColor = hex_color_str_to_gx_color(domeRingColorStr);
|
||||
const u8 domeWave1RGBA[3] = {domeRingColor.r, domeRingColor.g, domeRingColor.b};
|
||||
const u8 domeWave2RGBA[3] = {domeRingColor.r, domeRingColor.g, domeRingColor.b};
|
||||
u8** chromaRegisterTable =
|
||||
reinterpret_cast<u8**>(&daAlink_getAlinkActorClass()->field_0x0724->mAnmCRegDataR);
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
u8* currentTable = chromaRegisterTable[i];
|
||||
const u8 currentWave1Color = domeWave1RGBA[i];
|
||||
const u8 currentWave2Color = domeWave2RGBA[i];
|
||||
const u8 currentBaseColor = (currentWave1Color + currentWave2Color) / 2;
|
||||
|
||||
currentTable[0x3] = currentBaseColor; // Set Alpha for the ring base
|
||||
currentTable[0x13] = currentWave1Color; // Set Alpha for ring wave 1
|
||||
currentTable[0x23] = currentWave2Color; // Set Alpha for ring wave 2
|
||||
currentTable[0xB] = currentBaseColor; // Set Alpha for darkworld ring base
|
||||
currentTable[0x1B] = currentWave1Color; // Set Alpha for darkworld ring wave 1
|
||||
currentTable[0x2B] = currentWave2Color; // Set Alpha for darkworld ring wave 2
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#define ADD_POST_HOOK(defined_hook, function, original) \
|
||||
result = mods::hook::add_post<defined_hook>(function); \
|
||||
if (result != MOD_OK) { \
|
||||
mods::log::debug( \
|
||||
"failed to add post hook to" #original ", Result {}", static_cast<int>(result)); \
|
||||
return result; \
|
||||
}
|
||||
|
||||
#define ADD_PRE_HOOK(defined_hook, function, original) \
|
||||
result = mods::hook::add_pre<defined_hook>(function); \
|
||||
if (result != MOD_OK) { \
|
||||
mods::log::debug( \
|
||||
"failed to add pre hook to" #original ", Result {}", static_cast<int>(result)); \
|
||||
return result; \
|
||||
}
|
||||
|
||||
ModResult add_all_hooks() {
|
||||
ModResult result{};
|
||||
|
||||
// Hooks for lantern glow
|
||||
ADD_POST_HOOK(WolfEyeLightSet, wolf_eye_light_set_post, dKy_WolfEyeLight_set)
|
||||
ADD_POST_HOOK(PreKandelaarDraw, pre_kandelaar_draw_post, daAlink_c::preKandelaarDraw)
|
||||
|
||||
// Hooks for lantern meter color
|
||||
ADD_PRE_HOOK(CPaneMgrSetBlackWhite, cpane_mgr_set_black_white_pre, CPaneMgr::setBlackWhite)
|
||||
ADD_POST_HOOK(
|
||||
KanteraIconSetNowGauge, kantera_icon_set_now_gauge_post, dKantera_icon_c::setNowGauge)
|
||||
|
||||
// Hook for midna charge ring
|
||||
ADD_POST_HOOK(SetWolfLockDomeModel, wolf_lock_dome_model_post, daAlink_c::setWolfLockDomeModel)
|
||||
|
||||
// Hook for light sword glow
|
||||
ADD_POST_HOOK(SetLightningSwordEffect, set_lightning_sword_effect_post,
|
||||
daAlink_c::setLightningSwordEffect)
|
||||
|
||||
// Hooks for Midna Hair Color
|
||||
ADD_POST_HOOK(MidnaCreate, midna_create_post, daMidna_c::create)
|
||||
ADD_PRE_HOOK(
|
||||
MidnaSetBodyPartMatrix, midna_set_body_part_matrix_pre, daMidna_c::setBodyPartMatrix)
|
||||
ADD_POST_HOOK(
|
||||
MidnaSetBodyPartMatrix, midna_set_body_part_matrix_post, daMidna_c::setBodyPartMatrix)
|
||||
|
||||
// Hooks for UI colors
|
||||
ADD_POST_HOOK(dMeter2Init, d_meter_2_init_post, dMeter2Draw_c::init)
|
||||
ADD_POST_HOOK(FileInfoSetHeartCount, file_info_set_heart_count_post, dFile_info_c::setHeartCnt)
|
||||
ADD_POST_HOOK(ScreenInitButton, screen_init_button_post, dMeterButton_c::screenInitButton)
|
||||
ADD_POST_HOOK(MenuSaveScreenSet, menu_save_screen_set_post, dMenu_save_c::screenSet)
|
||||
ADD_POST_HOOK(FileSelectScreenSet, file_select_screen_set_post, dFile_select_c::screenSet)
|
||||
ADD_POST_HOOK(BrightCheckScreenSet, bright_check_screen_set_post, dBrightCheck_c::screenSet)
|
||||
ADD_POST_HOOK(MenuRingCreate, menu_ring_create_post, dMenu_Ring_c::_create)
|
||||
ADD_POST_HOOK(MenuCollect2DCreate, menu_collect_2D_create_post, dMenu_Collect2D_c::_create)
|
||||
ADD_POST_HOOK(MenuFishingScreenSetDoIcon, menu_fishing_screen_set_do_icon_post,
|
||||
dMenu_Fishing_c::screenSetDoIcon)
|
||||
ADD_POST_HOOK(MenuInsectScreenSetDoIcon, menu_insect_screen_set_do_icon_post,
|
||||
dMenu_Insect_c::screenSetDoIcon)
|
||||
ADD_POST_HOOK(MenuLetterScreenSetDoIcon, menu_letter_screen_set_do_icon_post,
|
||||
dMenu_Letter_c::screenSetDoIcon)
|
||||
ADD_POST_HOOK(MenuOptionCreate, menu_option_create_post, dMenu_Option_c::_create)
|
||||
ADD_POST_HOOK(MenuSkillScreenSetDoIcon, menu_skill_screen_set_do_icon_post,
|
||||
dMenu_Skill_c::screenSetDoIcon)
|
||||
ADD_POST_HOOK(OutFontCreatePane, out_font_create_pane_post, COutFont_c::createPane)
|
||||
ADD_POST_HOOK(OutFontSetDrawFont, out_font_set_draw_font_post, COutFontSet_c::drawFont)
|
||||
ADD_POST_HOOK(MenuFMapCreate, menu_fmap_create_post, dMenu_Fmap_c::_create)
|
||||
ADD_POST_HOOK(
|
||||
MsgObjectTalkStartInit, msg_object_talk_start_init_post, dMsgObject_c::talkStartInit)
|
||||
ADD_POST_HOOK(MeterHakushaCreate, meter_hakusha_create_post, dMeterHakusha_c::_create)
|
||||
|
||||
// Heart Model Color
|
||||
ADD_POST_HOOK(
|
||||
ItemBaseCreateItemHeap, item_base_create_item_heap_post, daItemBase_c::CreateItemHeap)
|
||||
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
#define UNINSTALL_HOOK(defined_hook) mods::hook::uninstall<defined_hook>(svc_hook);
|
||||
|
||||
ModResult remove_all_hooks() {
|
||||
UNINSTALL_HOOK(WolfEyeLightSet)
|
||||
UNINSTALL_HOOK(PreKandelaarDraw)
|
||||
UNINSTALL_HOOK(CPaneMgrSetBlackWhite)
|
||||
UNINSTALL_HOOK(KanteraIconSetNowGauge)
|
||||
UNINSTALL_HOOK(SetWolfLockDomeModel)
|
||||
UNINSTALL_HOOK(SetLightningSwordEffect)
|
||||
UNINSTALL_HOOK(MidnaCreate)
|
||||
UNINSTALL_HOOK(MidnaSetBodyPartMatrix)
|
||||
UNINSTALL_HOOK(MidnaSetBodyPartMatrix)
|
||||
UNINSTALL_HOOK(dMeter2Init)
|
||||
UNINSTALL_HOOK(FileInfoSetHeartCount)
|
||||
UNINSTALL_HOOK(ScreenInitButton)
|
||||
UNINSTALL_HOOK(MenuSaveScreenSet)
|
||||
UNINSTALL_HOOK(FileSelectScreenSet)
|
||||
UNINSTALL_HOOK(BrightCheckScreenSet)
|
||||
UNINSTALL_HOOK(MenuRingCreate)
|
||||
UNINSTALL_HOOK(MenuCollect2DCreate)
|
||||
UNINSTALL_HOOK(MenuFishingScreenSetDoIcon)
|
||||
UNINSTALL_HOOK(MenuInsectScreenSetDoIcon)
|
||||
UNINSTALL_HOOK(MenuLetterScreenSetDoIcon)
|
||||
UNINSTALL_HOOK(MenuOptionCreate)
|
||||
UNINSTALL_HOOK(MenuSkillScreenSetDoIcon)
|
||||
UNINSTALL_HOOK(OutFontCreatePane)
|
||||
UNINSTALL_HOOK(OutFontSetDrawFont)
|
||||
UNINSTALL_HOOK(MenuFMapCreate)
|
||||
UNINSTALL_HOOK(MsgObjectTalkStartInit)
|
||||
UNINSTALL_HOOK(MeterHakushaCreate)
|
||||
UNINSTALL_HOOK(ItemBaseCreateItemHeap)
|
||||
return MOD_OK;
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "mods/service.hpp"
|
||||
|
||||
ModResult add_all_hooks();
|
||||
|
||||
ModResult remove_all_hooks();
|
||||
@@ -1,115 +0,0 @@
|
||||
#include "midna_hair_color.hpp"
|
||||
#include "mod.hpp"
|
||||
|
||||
#include "mods/svc/log.hpp"
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace {
|
||||
constexpr std::array<std::array<GXColor, 9>, 10> kMidnaHairColors = {{
|
||||
// Default
|
||||
{{
|
||||
/*l_lNormalKColor*/ /*l_normalKColor*/ /*l_normalColor*/
|
||||
{0xFF, 0xDC, 0x00}, {0xB4, 0x87, 0x00}, {0x50, 0x00, 0x00},
|
||||
/*l_bigKColor*/ /*l_lBigColor*/ /*l_bigColor*/
|
||||
{0x1E, 0x00, 0x00}, {0xFF, 0x78, 0x00}, {0xFF, 0x64, 0x78},
|
||||
/*l_lNormalKColor2*//*l_normalKColor2*/ /*l_lBigKColor2*/
|
||||
{0x00, 0xC3, 0xEB}, {0x00, 0xC3, 0xC3}, {0xAA, 0xFF, 0xC3}
|
||||
}},
|
||||
// Pink
|
||||
{{
|
||||
{0xF5, 0xCF, 0xF3}, {0xAD, 0x7F, 0x7F}, {0x1B, 0x00, 0x20},
|
||||
{0x3C, 0x02, 0x58}, {0xE3, 0x72, 0xF2}, {0xE3, 0x5F, 0xF8},
|
||||
{0xDD, 0x00, 0xEB}, {0xDD, 0x00, 0xC3}, {0xF6, 0x4C, 0xFF}
|
||||
}},
|
||||
// Red
|
||||
{{
|
||||
{0xE4, 0x65, 0x41}, {0xA1, 0x3E, 0x22}, {0x21, 0x00, 0x00},
|
||||
{0x4F, 0x02, 0x01}, {0xF0, 0x3A, 0x25}, {0xF0, 0x30, 0x8C},
|
||||
{0xEB, 0x00, 0x00}, {0xEB, 0x00, 0x00}, {0xFF, 0x4F, 0x3A}
|
||||
}},
|
||||
// Yellow
|
||||
{{
|
||||
{0x91, 0x83, 0x0E}, {0x66, 0x50, 0x07}, {0x0E, 0x0B, 0x00},
|
||||
{0x24, 0x25, 0x02}, {0xCB, 0xB7, 0x00}, {0xCB, 0x99, 0x78},
|
||||
{0xEB, 0xDE, 0x00}, {0xEB, 0xDE, 0x00}, {0xFF, 0xF8, 0xBF}
|
||||
}},
|
||||
// Green
|
||||
{{
|
||||
{0x35, 0x79, 0x53}, {0x25, 0x4A, 0x2B}, {0x00, 0x0E, 0x05},
|
||||
{0x0A, 0x29, 0x10}, {0x00, 0xB6, 0x6F}, {0x00, 0x98, 0xB3},
|
||||
{0x1F, 0xEB, 0x00}, {0x1F, 0xEB, 0x00}, {0x9A, 0xFF, 0x81}
|
||||
}},
|
||||
// Blue
|
||||
{{
|
||||
{0x00, 0x72, 0xFF}, {0x00, 0x46, 0x85}, {0x00, 0x08, 0x28},
|
||||
{0x16, 0x1B, 0x5D}, {0x00, 0x60, 0xFF}, {0x00, 0x50, 0xFF},
|
||||
{0x00, 0x48, 0xEB}, {0x00, 0x48, 0xC3}, {0x3A, 0x66, 0xFF}
|
||||
}},
|
||||
// Purple
|
||||
{{
|
||||
{0x6F, 0x34, 0xFF}, {0x4E, 0x20, 0x85}, {0x0D, 0x00, 0x34},
|
||||
{0x15, 0x08, 0x79}, {0x62, 0x00, 0xFF}, {0x62, 0x00, 0xFF},
|
||||
{0x7B, 0x00, 0xEB}, {0x7B, 0x00, 0xC3}, {0x94, 0x3E, 0xFF}
|
||||
}},
|
||||
// Brown
|
||||
{{
|
||||
{0x00, 0x00, 0x00}, {0x00, 0x00, 0x00}, {0x1A, 0x05, 0x00},
|
||||
{0x3C, 0x19, 0x0E}, {0x3F, 0x1D, 0x0B}, {0x3F, 0x18, 0x7E},
|
||||
{0x3F, 0x1D, 0x0B}, {0x3F, 0x1D, 0x09}, {0x59, 0x32, 0x1E}
|
||||
}},
|
||||
// White
|
||||
{{
|
||||
{0xF0, 0xF1, 0xF1}, {0xA9, 0x94, 0x7E}, {0x09, 0x0B, 0x0C},
|
||||
{0x22, 0x24, 0x24}, {0xFF, 0xFF, 0xFF}, {0xFF, 0xD5, 0xFF},
|
||||
{0xEA, 0xEA, 0xEA}, {0xEA, 0xEA, 0xC2}, {0xF3, 0xF3, 0xF3}
|
||||
}},
|
||||
// Black
|
||||
{{
|
||||
{0x00, 0x00, 0x00}, {0x00, 0x00, 0x00}, {0x0B, 0x0B, 0x0B},
|
||||
{0x23, 0x23, 0x23}, {0x00, 0x00, 0x00}, {0x00, 0x00, 0x78},
|
||||
{0x00, 0x00, 0x00}, {0x00, 0x00, 0x00}, {0x00, 0x00, 0x00}
|
||||
}}
|
||||
}};
|
||||
|
||||
size_t get_midna_hair_color_index(ConfigVarHandle handle) {
|
||||
const auto optionIndex = get_int_option(handle, 0);
|
||||
if (optionIndex < 0 || optionIndex >= static_cast<int64_t>(kMidnaHairColors.size())) {
|
||||
return 0;
|
||||
}
|
||||
return static_cast<size_t>(optionIndex);
|
||||
}
|
||||
}
|
||||
|
||||
MidnaHairColors g_currentMidnaHairColors = {
|
||||
.normalColor = {0x50, 0x00, 0x00, 0x00},
|
||||
.normalKColor = {0xB4, 0x87, 0x00, 0x00},
|
||||
.normalKColor2 = {0x00, 0xC3, 0xC3, 0x00},
|
||||
.bigColor = {0xFF, 0x64, 0x78, 0x00},
|
||||
.bigKColor = {0x1E, 0x00, 0x00, 0x00},
|
||||
.lNormalKColor = {0xFF, 0xDC, 0x00, 0x00},
|
||||
.lNormalKColor2 = {0x00, 0xC3, 0xEB, 0x00},
|
||||
.lBigColor = {0xFF, 0x78, 0x00, 0x00},
|
||||
.lBigKColor2 = {0xAA, 0xFF, 0xC3, 0x00},
|
||||
};
|
||||
|
||||
void set_all_midna_hair_colors() {
|
||||
auto& g_cvars = get_cvars();
|
||||
auto hairBaseColor = get_midna_hair_color_index(g_cvars.midnaHairBaseColor);
|
||||
auto hairTipsColor = get_midna_hair_color_index(g_cvars.midnaHairTipsColor);
|
||||
|
||||
// Colors we have to convert to GXColorS10
|
||||
auto& normalColor = kMidnaHairColors.at(hairBaseColor)[2];
|
||||
auto& bigColor = kMidnaHairColors.at(hairBaseColor)[5];
|
||||
auto& lBigColor = kMidnaHairColors.at(hairBaseColor)[4];
|
||||
|
||||
g_currentMidnaHairColors.normalColor = GXColorS10{normalColor.r, normalColor.g, normalColor.b};
|
||||
g_currentMidnaHairColors.normalKColor = kMidnaHairColors.at(hairBaseColor)[1];
|
||||
g_currentMidnaHairColors.normalKColor2 = kMidnaHairColors.at(hairTipsColor)[7];
|
||||
g_currentMidnaHairColors.bigColor = GXColorS10{bigColor.r, bigColor.g, bigColor.b};
|
||||
g_currentMidnaHairColors.bigKColor = kMidnaHairColors.at(hairBaseColor)[3];
|
||||
g_currentMidnaHairColors.lNormalKColor = kMidnaHairColors.at(hairBaseColor)[0];
|
||||
g_currentMidnaHairColors.lNormalKColor2 = kMidnaHairColors.at(hairTipsColor)[6];
|
||||
g_currentMidnaHairColors.lBigColor = GXColorS10{lBigColor.r, lBigColor.g, lBigColor.b};
|
||||
g_currentMidnaHairColors.lBigKColor2 = kMidnaHairColors.at(hairTipsColor)[8];
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <gx.h>
|
||||
|
||||
struct MidnaHairColors {
|
||||
GXColorS10 normalColor;
|
||||
GXColor normalKColor;
|
||||
GXColor normalKColor2;
|
||||
GXColorS10 bigColor;
|
||||
GXColor bigKColor;
|
||||
GXColor lNormalKColor;
|
||||
GXColor lNormalKColor2;
|
||||
GXColorS10 lBigColor;
|
||||
GXColor lBigKColor2;
|
||||
};
|
||||
|
||||
extern MidnaHairColors g_currentMidnaHairColors;
|
||||
|
||||
void set_all_midna_hair_colors();
|
||||
@@ -1,653 +0,0 @@
|
||||
#include "mod.hpp"
|
||||
#include "color_utils.hpp"
|
||||
#include "hooks.hpp"
|
||||
#include "midna_hair_color.hpp"
|
||||
#include "texture_utils.hpp"
|
||||
|
||||
#include "mods/service.hpp"
|
||||
#include "mods/svc/config.h"
|
||||
#include "mods/svc/hook.hpp"
|
||||
#include "mods/svc/log.h"
|
||||
#include "mods/svc/log.hpp"
|
||||
#include "mods/svc/ui.h"
|
||||
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
#include <xxhash.h>
|
||||
|
||||
#include <optional>
|
||||
#include <ranges>
|
||||
#include <string>
|
||||
|
||||
DEFINE_MOD();
|
||||
IMPORT_SERVICE(LogService, svc_log);
|
||||
IMPORT_SERVICE(ConfigService, svc_config);
|
||||
IMPORT_SERVICE(HookService, svc_hook);
|
||||
IMPORT_SERVICE(TextureService, svc_texture);
|
||||
IMPORT_SERVICE(UiService, svc_ui);
|
||||
|
||||
static cvars g_cvars;
|
||||
|
||||
cvars& get_cvars() {
|
||||
return g_cvars;
|
||||
}
|
||||
|
||||
std::string get_str_option(ConfigVarHandle handle, const std::string& fallback) {
|
||||
std::string value{};
|
||||
size_t outLength{};
|
||||
svc_config->get_string(mod_ctx, handle, NULL, 0, &outLength);
|
||||
value.resize(outLength);
|
||||
if (handle == 0 || svc_config->get_string(
|
||||
mod_ctx, handle, value.data(), value.size() + 1, &outLength) != MOD_OK)
|
||||
{
|
||||
return fallback;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
int64_t get_int_option(ConfigVarHandle handle, int64_t fallback) {
|
||||
int64_t value = fallback;
|
||||
if (handle == 0 || svc_config->get_int(mod_ctx, handle, &value) != MOD_OK) {
|
||||
return fallback;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
// Helper for getting configVar color
|
||||
std::optional<GXColor> get_config_var_color(ConfigVarHandle handle, bool allowRainbow) {
|
||||
auto colorStr = get_str_option(handle, "");
|
||||
// Convert to lowercase
|
||||
for (auto& c : colorStr) {
|
||||
c = static_cast<char>(std::tolower(static_cast<unsigned char>(c)));
|
||||
}
|
||||
if (colorStr == "rainbow" && allowRainbow) {
|
||||
auto color = get_rainbow_rgb(127.5f);
|
||||
color.r /= 2;
|
||||
color.g /= 2;
|
||||
color.b /= 2;
|
||||
return color;
|
||||
}
|
||||
if (is_valid_hex_color_str(colorStr)) {
|
||||
return hex_color_str_to_gx_color(colorStr);
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
namespace {
|
||||
UiWindowHandle g_cosmeticsWindow = 0;
|
||||
bool g_loadedAllBaseTextures = false;
|
||||
constexpr uint32_t kTextureLoadRetryFrames = 30;
|
||||
uint32_t g_textureLoadRetryCountdown = 0;
|
||||
|
||||
constexpr const char* kOverlayPresets[] = {
|
||||
"ab706e",
|
||||
"6382a0",
|
||||
"94749a",
|
||||
"ec8644",
|
||||
"b9ab00",
|
||||
"ec9fc8",
|
||||
"505154",
|
||||
"f8f7f4",
|
||||
"91723e",
|
||||
};
|
||||
|
||||
constexpr const char* kLightPresets[] = {
|
||||
"ff0000",
|
||||
"f68821",
|
||||
"f6f321",
|
||||
"00ff00",
|
||||
"0000ff",
|
||||
"8000ff",
|
||||
"a0a0a0",
|
||||
"30d0d0",
|
||||
};
|
||||
|
||||
constexpr const char* kRainbowLightPresets[] = {
|
||||
"rainbow",
|
||||
"ff0000",
|
||||
"f68821",
|
||||
"f6f321",
|
||||
"00ff00",
|
||||
"0000ff",
|
||||
"8000ff",
|
||||
"a0a0a0",
|
||||
};
|
||||
|
||||
constexpr const char* kAButtonPresets[] = {
|
||||
"ff0000",
|
||||
"ff5000",
|
||||
"ffaf00",
|
||||
"0080ff",
|
||||
"0000ff",
|
||||
"8000ff",
|
||||
"5555ff",
|
||||
"ff20ff",
|
||||
};
|
||||
|
||||
constexpr const char* kBButtonPresets[] = {
|
||||
"ffff40",
|
||||
"ffa0ff",
|
||||
"00e87b",
|
||||
"00aaff",
|
||||
"6078ff",
|
||||
"000000",
|
||||
"00f3ff",
|
||||
};
|
||||
|
||||
constexpr const char* kXyButtonPresets[] = {
|
||||
"ff0000",
|
||||
"ff8200",
|
||||
"f7df00",
|
||||
"70ff00",
|
||||
"00bd11",
|
||||
"0000ff",
|
||||
"800088",
|
||||
"000000",
|
||||
"ff00aa",
|
||||
"00ffff",
|
||||
};
|
||||
|
||||
constexpr const char* kZButtonPresets[] = {
|
||||
"ff0000",
|
||||
"ff8200",
|
||||
"f7df00",
|
||||
"70ff00",
|
||||
"00bd11",
|
||||
"800088",
|
||||
"000000",
|
||||
"00ffff",
|
||||
};
|
||||
|
||||
constexpr const char* kChargeRingPresets[] = {
|
||||
"ff9f9f",
|
||||
"ff0000",
|
||||
"ffff00",
|
||||
"00ff00",
|
||||
"0000ff",
|
||||
"ff00ff",
|
||||
"331900",
|
||||
"feffff",
|
||||
"000000",
|
||||
};
|
||||
|
||||
ModResult register_str_option(
|
||||
const char* name, const char* defaultValue, ConfigVarHandle& outHandle, ModError* error) {
|
||||
ConfigVarDesc cvarDesc = CONFIG_VAR_DESC_INIT;
|
||||
cvarDesc.name = name;
|
||||
cvarDesc.type = CONFIG_VAR_STRING;
|
||||
cvarDesc.default_string = defaultValue;
|
||||
if (svc_config->register_var(mod_ctx, &cvarDesc, &outHandle) != MOD_OK) {
|
||||
return mods::set_error(error, MOD_ERROR, "failed to register cosmetics option");
|
||||
}
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult register_int_option(
|
||||
const char* name, int64_t defaultValue, ConfigVarHandle& outHandle, ModError* error) {
|
||||
ConfigVarDesc cvarDesc = CONFIG_VAR_DESC_INIT;
|
||||
cvarDesc.name = name;
|
||||
cvarDesc.type = CONFIG_VAR_INT;
|
||||
cvarDesc.default_int = defaultValue;
|
||||
if (svc_config->register_var(mod_ctx, &cvarDesc, &outHandle) != MOD_OK) {
|
||||
return mods::set_error(error, MOD_ERROR, "failed to register cosmetics option");
|
||||
}
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
void add_control(UiElementHandle pane, const UiControlDesc& desc) {
|
||||
auto result = svc_ui->pane_add_control(mod_ctx, pane, &desc, nullptr);
|
||||
if (result != MOD_OK) {
|
||||
mods::log::debug("pane_add_control failed {}", static_cast<int>(result));
|
||||
}
|
||||
}
|
||||
|
||||
template <size_t N>
|
||||
void add_cosmetic_option(
|
||||
UiElementHandle pane, ConfigVarHandle cvar, const char* name, const char* const (&presets)[N]) {
|
||||
UiControlDesc control = UI_CONTROL_DESC_INIT;
|
||||
control.kind = UI_CONTROL_COLOR;
|
||||
control.label = name;
|
||||
control.binding = UI_BINDING_CONFIG_VAR;
|
||||
control.config_var = cvar;
|
||||
control.color_presets = presets;
|
||||
control.color_preset_count = N;
|
||||
add_control(pane, control);
|
||||
}
|
||||
|
||||
void add_midna_hair_option(UiElementHandle left, ConfigVarHandle cvar, const std::string& name) {
|
||||
static const char* kMidnaHairOptions[] = {
|
||||
"Default", "Pink", "Red", "Yellow", "Green", "Blue", "Purple", "Brown", "White", "Black"};
|
||||
UiControlDesc control = UI_CONTROL_DESC_INIT;
|
||||
control.kind = UI_CONTROL_SELECT;
|
||||
control.label = name.c_str();
|
||||
control.help_rml = "Choose Midna's hair color.";
|
||||
control.binding = UI_BINDING_CONFIG_VAR;
|
||||
control.config_var = cvar;
|
||||
control.options = kMidnaHairOptions;
|
||||
control.option_count = 10;
|
||||
add_control(left, control);
|
||||
}
|
||||
|
||||
void add_group(
|
||||
UiElementHandle groups, UiElementHandle colors, const char* label, UiGroupBuildFn build) {
|
||||
UiGroupDesc group = UI_GROUP_DESC_INIT;
|
||||
group.label = label;
|
||||
group.build = build;
|
||||
const auto result = svc_ui->pane_add_group(mod_ctx, groups, colors, &group, nullptr);
|
||||
if (result != MOD_OK) {
|
||||
mods::log::debug("pane_add_group failed {}", static_cast<int>(result));
|
||||
}
|
||||
}
|
||||
|
||||
ModResult build_hero_tunic_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
|
||||
svc_ui->pane_add_section(mod_ctx, pane, "Hero's Tunic");
|
||||
add_cosmetic_option(pane, g_cvars.herosTunicCapColor, "Cap", kOverlayPresets);
|
||||
add_cosmetic_option(pane, g_cvars.herosTunicTorsoColor, "Body", kOverlayPresets);
|
||||
add_cosmetic_option(pane, g_cvars.herosTunicSkirtColor, "Skirt", kOverlayPresets);
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult build_zora_armor_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
|
||||
svc_ui->pane_add_section(mod_ctx, pane, "Zora Armor");
|
||||
add_cosmetic_option(pane, g_cvars.zoraArmorCapColor, "Cap", kOverlayPresets);
|
||||
add_cosmetic_option(pane, g_cvars.zoraArmorHelmetColor, "Helmet", kOverlayPresets);
|
||||
add_cosmetic_option(pane, g_cvars.zoraArmorTorsoColor, "Torso", kOverlayPresets);
|
||||
add_cosmetic_option(pane, g_cvars.zoraArmorScalesColor, "Scales", kOverlayPresets);
|
||||
add_cosmetic_option(pane, g_cvars.zoraArmorFlippersColor, "Flippers", kOverlayPresets);
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult build_sword_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
|
||||
svc_ui->pane_add_section(mod_ctx, pane, "Swords");
|
||||
add_cosmetic_option(pane, g_cvars.woodenSwordColor, "Wooden Sword", kOverlayPresets);
|
||||
add_cosmetic_option(pane, g_cvars.ordonSwordBladeColor, "Ordon Blade", kLightPresets);
|
||||
add_cosmetic_option(pane, g_cvars.ordonSwordHandleColor, "Ordon Handle", kLightPresets);
|
||||
add_cosmetic_option(pane, g_cvars.msBladeColor, "Master Sword Blade", kLightPresets);
|
||||
add_cosmetic_option(pane, g_cvars.msHandleColor, "Master Sword Handle", kLightPresets);
|
||||
add_cosmetic_option(
|
||||
pane, g_cvars.lightSwordGlowColor, "Light Sword Glow", kRainbowLightPresets);
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult build_equipment_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
|
||||
svc_ui->pane_add_section(mod_ctx, pane, "Equipment");
|
||||
add_cosmetic_option(pane, g_cvars.lanternGlowColor, "Lantern Glow", kRainbowLightPresets);
|
||||
add_cosmetic_option(pane, g_cvars.boomerangColor, "Gale Boomerang", kOverlayPresets);
|
||||
add_cosmetic_option(pane, g_cvars.ironBootsColor, "Iron Boots", kOverlayPresets);
|
||||
add_cosmetic_option(pane, g_cvars.spinnerColor, "Spinner", kOverlayPresets);
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult build_button_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
|
||||
svc_ui->pane_add_section(mod_ctx, pane, "Buttons");
|
||||
add_cosmetic_option(pane, g_cvars.aButtonColor, "A Button", kAButtonPresets);
|
||||
add_cosmetic_option(pane, g_cvars.bButtonColor, "B Button", kBButtonPresets);
|
||||
add_cosmetic_option(pane, g_cvars.xButtonColor, "X Button", kXyButtonPresets);
|
||||
add_cosmetic_option(pane, g_cvars.yButtonColor, "Y Button", kXyButtonPresets);
|
||||
add_cosmetic_option(pane, g_cvars.zButtonColor, "Z Button", kZButtonPresets);
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult build_hud_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
|
||||
svc_ui->pane_add_section(mod_ctx, pane, "HUD");
|
||||
add_cosmetic_option(pane, g_cvars.heartColor, "Hearts", kBButtonPresets);
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult build_link_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
|
||||
svc_ui->pane_add_section(mod_ctx, pane, "Link");
|
||||
add_cosmetic_option(pane, g_cvars.linkHairColor, "Hair", kOverlayPresets);
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult build_midna_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
|
||||
svc_ui->pane_add_section(mod_ctx, pane, "Midna");
|
||||
add_cosmetic_option(pane, g_cvars.midnaChargeRingColor, "Charge Ring", kChargeRingPresets);
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult build_companion_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
|
||||
svc_ui->pane_add_section(mod_ctx, pane, "Companions");
|
||||
add_cosmetic_option(pane, g_cvars.wolfLinkColor, "Wolf Link", kOverlayPresets);
|
||||
add_cosmetic_option(pane, g_cvars.eponaColor, "Epona", kOverlayPresets);
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult build_equipment_colors_tab(
|
||||
ModContext*, UiWindowHandle, UiElementHandle left, UiElementHandle right, void*, ModError*) {
|
||||
svc_ui->pane_add_section(mod_ctx, left, "Color Groups");
|
||||
add_group(left, right, "Hero's Tunic", build_hero_tunic_colors);
|
||||
add_group(left, right, "Zora Armor", build_zora_armor_colors);
|
||||
add_group(left, right, "Swords", build_sword_colors);
|
||||
add_group(left, right, "Equipment", build_equipment_colors);
|
||||
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult build_ui_colors_tab(
|
||||
ModContext*, UiWindowHandle, UiElementHandle left, UiElementHandle right, void*, ModError*) {
|
||||
svc_ui->pane_add_section(mod_ctx, left, "Color Groups");
|
||||
add_group(left, right, "Buttons", build_button_colors);
|
||||
add_group(left, right, "HUD", build_hud_colors);
|
||||
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult build_misc_colors_tab(
|
||||
ModContext*, UiWindowHandle, UiElementHandle left, UiElementHandle right, void*, ModError*) {
|
||||
svc_ui->pane_add_section(mod_ctx, left, "Hair Presets");
|
||||
add_midna_hair_option(left, g_cvars.midnaHairBaseColor, "Midna's Hair Base Color");
|
||||
add_midna_hair_option(left, g_cvars.midnaHairTipsColor, "Midna's Hair Tips Color");
|
||||
svc_ui->pane_add_section(mod_ctx, left, "Color Groups");
|
||||
add_group(left, right, "Link", build_link_colors);
|
||||
add_group(left, right, "Midna", build_midna_colors);
|
||||
add_group(left, right, "Companions", build_companion_colors);
|
||||
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
void on_cosmetics_menu_window_closed(ModContext*, UiWindowHandle, void*) {
|
||||
g_cosmeticsWindow = 0;
|
||||
}
|
||||
|
||||
void on_open_cosmetics_menu(ModContext*, void*) {
|
||||
if (g_cosmeticsWindow != 0) {
|
||||
return;
|
||||
}
|
||||
UiTabDesc tabs[] = {UI_TAB_DESC_INIT, UI_TAB_DESC_INIT, UI_TAB_DESC_INIT};
|
||||
tabs[0].title = "Equipment";
|
||||
tabs[0].build = build_equipment_colors_tab;
|
||||
tabs[1].title = "Interface";
|
||||
tabs[1].build = build_ui_colors_tab;
|
||||
tabs[2].title = "Characters";
|
||||
tabs[2].build = build_misc_colors_tab;
|
||||
UiWindowDesc desc = UI_WINDOW_DESC_INIT;
|
||||
desc.tabs = tabs;
|
||||
desc.tab_count = ARRAY_SIZE(tabs);
|
||||
desc.on_closed = on_cosmetics_menu_window_closed;
|
||||
if (svc_ui->window_push(mod_ctx, &desc, &g_cosmeticsWindow) != MOD_OK) {
|
||||
svc_log->error(mod_ctx, "failed to open basic cosmetics window");
|
||||
}
|
||||
}
|
||||
|
||||
ModResult build_panel(ModContext*, UiElementHandle panel, void*, ModError*) {
|
||||
UiControlDesc control = UI_CONTROL_DESC_INIT;
|
||||
control.kind = UI_CONTROL_GROUP;
|
||||
control.label = "Open Cosmetics Menu";
|
||||
control.on_pressed = on_open_cosmetics_menu;
|
||||
add_control(panel, control);
|
||||
return MOD_OK;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
void load_base_texture_data() {
|
||||
// Go through each texture we can recolor and attempt to load and store
|
||||
// the texture data for future recoloring
|
||||
for (auto& replacements : get_texture_replacements() | std::views::values) {
|
||||
for (auto& replacement : replacements) {
|
||||
// If we've already loaded the texture data, don't load it again
|
||||
if (replacement.loadedTextureData) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Avoid noisy resource lookups until the archive has finished loading.
|
||||
auto* resInfo = dComIfG_getObjectResInfo(replacement.arc);
|
||||
if (resInfo == nullptr || resInfo->getArchive() == nullptr) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Try to get the model this texture is part of. If we can't get it, try again later
|
||||
auto model = static_cast<J3DModelData*>(
|
||||
dComIfG_getObjectRes(replacement.arc, replacement.modelFileName));
|
||||
if (model == nullptr) {
|
||||
continue;
|
||||
}
|
||||
|
||||
J3DTexture* tex = model->getTexture();
|
||||
JUTNameTab* nametable = model->getTextureName();
|
||||
if (tex != nullptr && nametable != nullptr) {
|
||||
for (u16 i = 0; i < tex->getNum(); i++) {
|
||||
const char* texName = nametable->getName(i);
|
||||
if (texName != nullptr && std::strcmp(texName, replacement.textureName) == 0) {
|
||||
// Once we've found the texture, set all our TextureKey and TextureData
|
||||
// fields that we can set right now.
|
||||
auto imageHeader = tex->getResTIMG(i);
|
||||
auto& key = replacement.key;
|
||||
auto& data = replacement.data;
|
||||
key.kind = TEXTURE_KEY_SOURCE;
|
||||
key.has_tlut = imageHeader->numColors > 0;
|
||||
key.width = imageHeader->width;
|
||||
key.height = imageHeader->height;
|
||||
key.gx_format = imageHeader->format;
|
||||
|
||||
// Currently, no replaced textures have a tlut
|
||||
key.tlut_hash = replacement.tlutHash;
|
||||
|
||||
// Calculate the size of the image data
|
||||
const uint32_t mipCount =
|
||||
imageHeader->mipmapEnabled ?
|
||||
std::max<uint32_t>(imageHeader->mipmapCount, 1) :
|
||||
1;
|
||||
auto size = get_image_data_size(
|
||||
imageHeader->format, imageHeader->width, imageHeader->height, mipCount);
|
||||
replacement.baseTextureData.resize(size);
|
||||
std::memcpy(
|
||||
replacement.baseTextureData.data(), tex->getImgDataPtr(i), size);
|
||||
|
||||
// Source texture keys hash only the base mip level.
|
||||
const auto baseMipSize = get_image_data_size(
|
||||
imageHeader->format, imageHeader->width, imageHeader->height, 1);
|
||||
auto textureHash =
|
||||
XXH64(replacement.baseTextureData.data(), baseMipSize, 0);
|
||||
replacement.key.texture_hash = textureHash;
|
||||
|
||||
mods::log::debug("Loaded base texture data for {}. size: {:X} hash: {:X}",
|
||||
replacement.textureName, size, textureHash);
|
||||
replacement.loadedTextureData = true;
|
||||
|
||||
data.width = imageHeader->width;
|
||||
data.height = imageHeader->height;
|
||||
data.mip_count = mipCount;
|
||||
data.size = size;
|
||||
data.gx_format = imageHeader->format;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If we've loaded all base textures for recoloring, then we don't need to call this function
|
||||
// again
|
||||
g_loadedAllBaseTextures = std::ranges::all_of(
|
||||
get_texture_replacements() | std::views::values, [](auto& replacementList) {
|
||||
return std::ranges::all_of(
|
||||
replacementList, [](const TextureReplacementData& replacement) {
|
||||
return replacement.loadedTextureData;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
ModResult check_and_set_recolored_textures() {
|
||||
for (auto& [configVar, replacements] : get_texture_replacements()) {
|
||||
// If the configvar hasn't been set, don't continue
|
||||
if (configVar == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto maybeColor = get_config_var_color(configVar);
|
||||
if (!maybeColor.has_value()) {
|
||||
// An empty or invalid option means the original texture should be restored.
|
||||
for (auto& replacement : replacements) {
|
||||
if (replacement.handle != 0) {
|
||||
auto result = svc_texture->unregister(mod_ctx, replacement.handle);
|
||||
if (result != MOD_OK) {
|
||||
mods::log::debug("Could not unregister replacement for {}. Result: {}",
|
||||
replacement.textureName, static_cast<int>(result));
|
||||
}
|
||||
replacement.handle = 0;
|
||||
}
|
||||
replacement.curColor.reset();
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
auto color = maybeColor.value();
|
||||
for (auto& replacement : replacements) {
|
||||
// If we haven't loaded the base texture yet, don't try to recolor it
|
||||
if (!replacement.loadedTextureData) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// If our color hasn't changed, don't try to recolor
|
||||
auto& curColor = replacement.curColor;
|
||||
if (curColor == std::nullopt || curColor.value().r != color.r ||
|
||||
curColor.value().g != color.g || curColor.value().b != color.b)
|
||||
{
|
||||
// Make a copy of the base texture data to recolor
|
||||
auto newTexture = replacement.baseTextureData;
|
||||
recolor_texture(replacement, color, newTexture);
|
||||
|
||||
TextureData newTextureData = replacement.data;
|
||||
newTextureData.data = newTexture.data();
|
||||
newTextureData.size = newTexture.size();
|
||||
|
||||
// Keep the current replacement active if registering the new one fails.
|
||||
TextureReplacementHandle newHandle{};
|
||||
auto result = svc_texture->register_data(
|
||||
mod_ctx, &replacement.key, &newTextureData, &newHandle);
|
||||
if (result != MOD_OK) {
|
||||
mods::log::debug("Could not register_data for {}. Result: {}",
|
||||
replacement.textureName, static_cast<int>(result));
|
||||
} else {
|
||||
mods::log::debug("Registered replacement for {}.", replacement.textureName,
|
||||
static_cast<int>(result));
|
||||
auto oldHandle = replacement.handle;
|
||||
replacement.handle = newHandle;
|
||||
curColor = color;
|
||||
|
||||
if (oldHandle != 0) {
|
||||
result = svc_texture->unregister(mod_ctx, oldHandle);
|
||||
if (result != MOD_OK) {
|
||||
mods::log::debug(
|
||||
"Could not unregister previous replacement for {}. Result: {}",
|
||||
replacement.textureName, static_cast<int>(result));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
void unregister_all_texture_handles() {
|
||||
for (auto& replacements : get_texture_replacements() | std::views::values) {
|
||||
for (auto& replacement : replacements) {
|
||||
if (replacement.handle != 0) {
|
||||
svc_texture->unregister(mod_ctx, replacement.handle);
|
||||
replacement.handle = 0;
|
||||
}
|
||||
replacement.curColor.reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#define REGISTER_COSMETIC_OPTION(option) \
|
||||
result = register_str_option(#option, NULL, g_cvars.option, error); \
|
||||
if (result != MOD_OK) { \
|
||||
return result; \
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
MOD_EXPORT ModResult mod_initialize(ModError* error) {
|
||||
svc_log->info(mod_ctx, "basic_cosmetics_mod initialized");
|
||||
|
||||
ModResult result{};
|
||||
|
||||
REGISTER_COSMETIC_OPTION(herosTunicCapColor)
|
||||
REGISTER_COSMETIC_OPTION(herosTunicTorsoColor)
|
||||
REGISTER_COSMETIC_OPTION(herosTunicSkirtColor)
|
||||
REGISTER_COSMETIC_OPTION(zoraArmorCapColor)
|
||||
REGISTER_COSMETIC_OPTION(zoraArmorHelmetColor)
|
||||
REGISTER_COSMETIC_OPTION(zoraArmorTorsoColor)
|
||||
REGISTER_COSMETIC_OPTION(zoraArmorScalesColor)
|
||||
REGISTER_COSMETIC_OPTION(zoraArmorFlippersColor)
|
||||
REGISTER_COSMETIC_OPTION(lanternGlowColor)
|
||||
REGISTER_COSMETIC_OPTION(woodenSwordColor)
|
||||
REGISTER_COSMETIC_OPTION(ordonSwordBladeColor)
|
||||
REGISTER_COSMETIC_OPTION(ordonSwordHandleColor)
|
||||
REGISTER_COSMETIC_OPTION(msBladeColor)
|
||||
REGISTER_COSMETIC_OPTION(msHandleColor)
|
||||
REGISTER_COSMETIC_OPTION(lightSwordGlowColor)
|
||||
REGISTER_COSMETIC_OPTION(boomerangColor)
|
||||
REGISTER_COSMETIC_OPTION(ironBootsColor)
|
||||
REGISTER_COSMETIC_OPTION(spinnerColor)
|
||||
REGISTER_COSMETIC_OPTION(aButtonColor)
|
||||
REGISTER_COSMETIC_OPTION(bButtonColor)
|
||||
REGISTER_COSMETIC_OPTION(xButtonColor)
|
||||
REGISTER_COSMETIC_OPTION(yButtonColor)
|
||||
REGISTER_COSMETIC_OPTION(zButtonColor)
|
||||
REGISTER_COSMETIC_OPTION(heartColor)
|
||||
|
||||
result = register_int_option("midnaHairBaseColor", 0, g_cvars.midnaHairBaseColor, error);
|
||||
if (result != MOD_OK) {
|
||||
return result;
|
||||
}
|
||||
|
||||
result = register_int_option("midnaHairTipsColor", 0, g_cvars.midnaHairTipsColor, error);
|
||||
if (result != MOD_OK) {
|
||||
return result;
|
||||
}
|
||||
|
||||
REGISTER_COSMETIC_OPTION(midnaChargeRingColor)
|
||||
REGISTER_COSMETIC_OPTION(linkHairColor)
|
||||
REGISTER_COSMETIC_OPTION(wolfLinkColor)
|
||||
REGISTER_COSMETIC_OPTION(eponaColor)
|
||||
|
||||
UiModsPanelDesc panelDesc = UI_MODS_PANEL_DESC_INIT;
|
||||
panelDesc.build = build_panel;
|
||||
svc_ui->register_mods_panel(mod_ctx, &panelDesc);
|
||||
|
||||
// Add all our hooks
|
||||
result = add_all_hooks();
|
||||
if (result != MOD_OK) {
|
||||
return result;
|
||||
}
|
||||
|
||||
g_loadedAllBaseTextures = false;
|
||||
g_textureLoadRetryCountdown = 0;
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
MOD_EXPORT ModResult mod_update(ModError*) {
|
||||
update_rainbow_rgb(1.0f);
|
||||
set_all_midna_hair_colors();
|
||||
|
||||
if (!g_loadedAllBaseTextures) {
|
||||
if (g_textureLoadRetryCountdown == 0) {
|
||||
load_base_texture_data();
|
||||
g_textureLoadRetryCountdown = kTextureLoadRetryFrames;
|
||||
} else {
|
||||
--g_textureLoadRetryCountdown;
|
||||
}
|
||||
}
|
||||
|
||||
check_and_set_recolored_textures();
|
||||
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
MOD_EXPORT ModResult mod_shutdown(ModError*) {
|
||||
svc_log->info(mod_ctx, "basic_cosmetics_mod unloaded");
|
||||
g_cosmeticsWindow = 0;
|
||||
remove_all_hooks();
|
||||
unregister_all_texture_handles();
|
||||
get_texture_replacements().clear();
|
||||
g_loadedAllBaseTextures = false;
|
||||
g_textureLoadRetryCountdown = 0;
|
||||
return MOD_OK;
|
||||
}
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "mods/svc/config.h"
|
||||
#include "mods/svc/texture.h"
|
||||
|
||||
#include <gx.h>
|
||||
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
struct cvars {
|
||||
ConfigVarHandle herosTunicCapColor = 0;
|
||||
ConfigVarHandle herosTunicTorsoColor = 0;
|
||||
ConfigVarHandle herosTunicSkirtColor = 0;
|
||||
ConfigVarHandle zoraArmorCapColor = 0;
|
||||
ConfigVarHandle zoraArmorHelmetColor = 0;
|
||||
ConfigVarHandle zoraArmorTorsoColor = 0;
|
||||
ConfigVarHandle zoraArmorScalesColor = 0;
|
||||
ConfigVarHandle zoraArmorFlippersColor = 0;
|
||||
ConfigVarHandle lanternGlowColor = 0;
|
||||
ConfigVarHandle woodenSwordColor = 0;
|
||||
ConfigVarHandle ordonSwordBladeColor = 0;
|
||||
ConfigVarHandle ordonSwordHandleColor = 0;
|
||||
ConfigVarHandle msBladeColor = 0;
|
||||
ConfigVarHandle msHandleColor = 0;
|
||||
ConfigVarHandle lightSwordGlowColor = 0;
|
||||
ConfigVarHandle boomerangColor = 0;
|
||||
ConfigVarHandle ironBootsColor = 0;
|
||||
ConfigVarHandle spinnerColor = 0;
|
||||
ConfigVarHandle heartColor = 0;
|
||||
ConfigVarHandle aButtonColor = 0;
|
||||
ConfigVarHandle bButtonColor = 0;
|
||||
ConfigVarHandle xButtonColor = 0;
|
||||
ConfigVarHandle yButtonColor = 0;
|
||||
ConfigVarHandle zButtonColor = 0;
|
||||
ConfigVarHandle midnaHairBaseColor = 0;
|
||||
ConfigVarHandle midnaHairTipsColor = 0;
|
||||
ConfigVarHandle midnaChargeRingColor = 0;
|
||||
ConfigVarHandle linkHairColor = 0;
|
||||
ConfigVarHandle wolfLinkColor = 0;
|
||||
ConfigVarHandle eponaColor = 0;
|
||||
};
|
||||
|
||||
struct TextureReplacementData {
|
||||
const char* arc{};
|
||||
const char* modelFileName{};
|
||||
const char* textureName{};
|
||||
uint64_t textureHash{};
|
||||
uint64_t tlutHash{};
|
||||
TextureKey key = TEXTURE_KEY_INIT;
|
||||
TextureData data = TEXTURE_DATA_INIT;
|
||||
TextureReplacementHandle handle{};
|
||||
std::vector<u8> baseTextureData{};
|
||||
bool loadedTextureData = false;
|
||||
std::optional<GXColor> curColor{};
|
||||
};
|
||||
|
||||
cvars& get_cvars();
|
||||
|
||||
std::string get_str_option(ConfigVarHandle handle, const std::string& fallback);
|
||||
|
||||
int64_t get_int_option(ConfigVarHandle handle, int64_t fallback);
|
||||
|
||||
std::optional<GXColor> get_config_var_color(ConfigVarHandle handle, bool allowRainbow = false);
|
||||
@@ -1,682 +0,0 @@
|
||||
#include "texture_utils.hpp"
|
||||
#include "color_utils.hpp"
|
||||
#include "mod.hpp"
|
||||
|
||||
#include "mods/svc/config.h"
|
||||
#include "mods/svc/log.hpp"
|
||||
|
||||
#include "JSystem/J3DGraphLoader/J3DModelLoader.h"
|
||||
#include "JSystem/JSupport/JSupport.h"
|
||||
#include "JSystem/JUtility/JUTNameTab.h"
|
||||
#include "d/actor/d_a_alink.h"
|
||||
|
||||
static void get_gx_tile_info(uint8_t format, uint32_t& tileWidth, uint32_t& tileHeight, uint32_t& tileSize) {
|
||||
switch (format) {
|
||||
case GX_TF_I8:
|
||||
case GX_TF_IA4:
|
||||
case GX_TF_C8:
|
||||
tileWidth = 8; tileHeight = 4; tileSize = 32;
|
||||
break;
|
||||
case GX_TF_IA8:
|
||||
case GX_TF_RGB565:
|
||||
case GX_TF_RGB5A3:
|
||||
case GX_TF_C14X2:
|
||||
tileWidth = 4; tileHeight = 4; tileSize = 32;
|
||||
break;
|
||||
case GX_TF_RGBA8:
|
||||
tileWidth = 4; tileHeight = 4; tileSize = 64;
|
||||
break;
|
||||
case GX_TF_I4:
|
||||
case GX_TF_C4:
|
||||
case GX_TF_CMPR:
|
||||
default:
|
||||
tileWidth = 8; tileHeight = 8; tileSize = 32;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t get_image_data_size(uint32_t format, uint32_t width, uint32_t height, uint32_t mipmapCount) {
|
||||
|
||||
uint32_t tileWidth, tileHeight, tileSize;
|
||||
get_gx_tile_info(format, tileWidth, tileHeight, tileSize);
|
||||
|
||||
uint32_t totalSize = 0;
|
||||
|
||||
for (uint8_t i = 0; i < mipmapCount; ++i) {
|
||||
// Round dimensions up to nearest tile boundary
|
||||
uint32_t paddedWidth = (width + tileWidth - 1) & ~(tileWidth - 1);
|
||||
uint32_t paddedHeight = (height + tileHeight - 1) & ~(tileHeight - 1);
|
||||
|
||||
uint32_t tilesX = paddedWidth / tileWidth;
|
||||
uint32_t tilesY = paddedHeight / tileHeight;
|
||||
|
||||
totalSize += tilesX * tilesY * tileSize;
|
||||
|
||||
// Downscale dimensions for next mipmap level
|
||||
width = std::max(1u, width >> 1);
|
||||
height = std::max(1u, height >> 1);
|
||||
}
|
||||
|
||||
return totalSize;
|
||||
}
|
||||
|
||||
// When left is greater than right
|
||||
// 0b00 points to the left color
|
||||
// 0b01 points to the right color
|
||||
// 0b10 is closer to left color
|
||||
// 0b11 is closer to right color
|
||||
|
||||
// When left is not greater than right
|
||||
// 0b00 points to the left color
|
||||
// 0b01 points to the right color
|
||||
// 0b10 is midway between the colors
|
||||
// 0b11 is transparent
|
||||
|
||||
// That means when maintaining the relative order, if we have to swap the colors:
|
||||
|
||||
// in the case of left being greater than right:
|
||||
// 0b00 will swap to 0b01
|
||||
// 0b01 will swap to 0b00
|
||||
// 0b10 will swap to 0b11
|
||||
// 0b11 will swap to 0b10
|
||||
// So the left bit stays the same, and the right bit changes
|
||||
// Can do xor (^) like 0b01010101 or 0x55 for each u16
|
||||
|
||||
// in the case of left not being greater than right:
|
||||
// 0b00 will swap to 0b01
|
||||
// 0b01 will swap to 0b00
|
||||
// 0b10 will stay the same
|
||||
// 0b11 will stay the same
|
||||
// so if the left bit is a 0, the right bit will change
|
||||
uint32_t swap_index_bits(bool leftIsGreater, uint32_t bits) {
|
||||
if (leftIsGreater) {
|
||||
return bits ^ 0x55555555;
|
||||
}
|
||||
|
||||
const uint32_t mask = ((bits >> 1) & 0x55555555) ^ 0x55555555;
|
||||
return bits ^ mask;
|
||||
}
|
||||
|
||||
void recolor_cmpr_texture(const TextureReplacementData& replacementData, const GXColor color, std::vector<u8>& newTextureDataOut)
|
||||
{
|
||||
uint16_t recolors[0x100];
|
||||
for (int32_t i = 0; i < 0x100; i++) {
|
||||
recolors[i] = blend_overlay_rgb_565(i, color);
|
||||
}
|
||||
|
||||
const uint8_t mipCount = (replacementData.data.mip_count > 0) ? replacementData.data.mip_count : 1;
|
||||
uint32_t mipWidth = replacementData.key.width;
|
||||
uint32_t mipHeight = replacementData.key.height;
|
||||
|
||||
uint8_t* currentAddr = newTextureDataOut.data();
|
||||
|
||||
for (uint8_t mip = 0; mip < mipCount; ++mip) {
|
||||
// Round dimensions up to the nearest 8x8 tile boundary
|
||||
const uint32_t roundedWidth = (mipWidth + 7) & ~7;
|
||||
const uint32_t roundedHeight = (mipHeight + 7) & ~7;
|
||||
|
||||
const uint32_t numBlocks = (roundedWidth / 8) * (roundedHeight / 8);
|
||||
const uint32_t iterations = numBlocks * 4; // 4 CMPR sub-blocks per 8x8 tile
|
||||
|
||||
for (uint32_t i = 0; i < iterations; i++) {
|
||||
auto* rgb565Ptr = reinterpret_cast<BE<uint16_t>*>(currentAddr);
|
||||
|
||||
auto leftRgb565 = rgb565Ptr[0];
|
||||
auto rightRgb565 = rgb565Ptr[1];
|
||||
const bool leftIsGreater = leftRgb565 > rightRgb565;
|
||||
|
||||
const uint32_t leftGrayVal = desaturate_rgb_565(leftRgb565);
|
||||
const uint32_t rightGrayVal = desaturate_rgb_565(rightRgb565);
|
||||
|
||||
uint16_t leftNewRgb565 = recolors[leftGrayVal];
|
||||
uint16_t rightNewRgb565 = recolors[rightGrayVal];
|
||||
|
||||
bool needsBitSwap = false;
|
||||
|
||||
if (leftIsGreater) {
|
||||
if (leftNewRgb565 == rightNewRgb565) {
|
||||
// Need to make sure that subtracting 1 does not mess
|
||||
// everything up. For example, 0x1000 - 1 => 0x0fff which is
|
||||
// a completely different color.
|
||||
if ((leftNewRgb565 & 0x1f) == 0) {
|
||||
// If left value has 0 blue, we change its blue to 1.
|
||||
leftNewRgb565 += 1;
|
||||
}
|
||||
rightNewRgb565 = leftNewRgb565 - 1;
|
||||
}
|
||||
else if (leftNewRgb565 < rightNewRgb565) {
|
||||
needsBitSwap = true;
|
||||
}
|
||||
}
|
||||
else if (leftNewRgb565 > rightNewRgb565) {
|
||||
needsBitSwap = true;
|
||||
}
|
||||
|
||||
if (needsBitSwap) {
|
||||
// The left and right colors are swapping so that their values
|
||||
// are relative in the same way. We need to update the bits
|
||||
// referencing the palette entries to handle the swap.
|
||||
const uint16_t temp = leftNewRgb565;
|
||||
leftNewRgb565 = rightNewRgb565;
|
||||
rightNewRgb565 = temp;
|
||||
|
||||
auto wordPtr = reinterpret_cast<BE<uint32_t>*>(currentAddr);
|
||||
const uint32_t bits = wordPtr[1];
|
||||
|
||||
const uint32_t newBits = swap_index_bits(leftIsGreater, bits);
|
||||
wordPtr[1] = newBits;
|
||||
}
|
||||
|
||||
rgb565Ptr[0] = leftNewRgb565;
|
||||
rgb565Ptr[1] = rightNewRgb565;
|
||||
|
||||
currentAddr += 8;
|
||||
}
|
||||
|
||||
// Halve dimensions for the next mipmap level
|
||||
mipWidth = std::max(1u, mipWidth >> 1);
|
||||
mipHeight = std::max(1u, mipHeight >> 1);
|
||||
}
|
||||
}
|
||||
|
||||
void recolor_rgb5a3_texture(const TextureReplacementData& replacementData, const GXColor color, std::vector<u8>& newTextureDataOut)
|
||||
{
|
||||
// Precompute lookup tables for both RGB555 (opaque) and RGB444 (translucent) modes
|
||||
uint16_t recolors_rgb555[0x100];
|
||||
uint16_t recolors_rgb444[0x100];
|
||||
|
||||
for (int32_t i = 0; i < 0x100; i++) {
|
||||
const uint8_t r = blend_overlay_channel(i, color.r);
|
||||
const uint8_t g = blend_overlay_channel(i, color.g);
|
||||
const uint8_t b = blend_overlay_channel(i, color.b);
|
||||
|
||||
// Pack as RGB555: Bit 15 set to 1 + 5 bits R, G, B
|
||||
recolors_rgb555[i] = 0x8000 | ((r >> 3) << 10) | ((g >> 3) << 5) | (b >> 3);
|
||||
|
||||
// Pack as RGB444: 4 bits R, G, B (Bit 15 remains 0)
|
||||
recolors_rgb444[i] = ((r >> 4) << 8) | ((g >> 4) << 4) | (b >> 4);
|
||||
}
|
||||
|
||||
const uint8_t mipCount =
|
||||
replacementData.data.mip_count > 0 ? replacementData.data.mip_count : 1;
|
||||
uint32_t mipWidth = replacementData.key.width;
|
||||
uint32_t mipHeight = replacementData.key.height;
|
||||
auto* pixelPtr = reinterpret_cast<BE<uint16_t>*>(newTextureDataOut.data());
|
||||
|
||||
for (uint8_t mip = 0; mip < mipCount; ++mip) {
|
||||
const uint32_t roundedWidth = (mipWidth + 3) & ~3;
|
||||
const uint32_t roundedHeight = (mipHeight + 3) & ~3;
|
||||
const uint32_t totalPixels = roundedWidth * roundedHeight;
|
||||
|
||||
for (uint32_t i = 0; i < totalPixels; i++) {
|
||||
const uint16_t rawPixel = pixelPtr[i];
|
||||
|
||||
// MSB determines if pixel is opaque or translucent
|
||||
if (rawPixel & 0x8000) {
|
||||
// Pixel is opaque
|
||||
const uint8_t r5 = (rawPixel >> 10) & 0x1F;
|
||||
const uint8_t g5 = (rawPixel >> 5) & 0x1F;
|
||||
const uint8_t b5 = rawPixel & 0x1F;
|
||||
|
||||
// Expand 5-bit to 8-bit
|
||||
const uint8_t r8 = (r5 << 3) | (r5 >> 2);
|
||||
const uint8_t g8 = (g5 << 3) | (g5 >> 2);
|
||||
const uint8_t b8 = (b5 << 3) | (b5 >> 2);
|
||||
|
||||
const uint8_t grayVal = static_cast<uint8_t>((r8 * 77 + g8 * 150 + b8 * 29) >> 8);
|
||||
|
||||
pixelPtr[i] = recolors_rgb555[grayVal];
|
||||
} else {
|
||||
// Pixel is translucent
|
||||
const uint16_t alpha3 = rawPixel & 0x7000;
|
||||
|
||||
const uint8_t r4 = (rawPixel >> 8) & 0x0F;
|
||||
const uint8_t g4 = (rawPixel >> 4) & 0x0F;
|
||||
const uint8_t b4 = rawPixel & 0x0F;
|
||||
|
||||
// Expand 4-bit to 8-bit
|
||||
const uint8_t r8 = (r4 << 4) | r4;
|
||||
const uint8_t g8 = (g4 << 4) | g4;
|
||||
const uint8_t b8 = (b4 << 4) | b4;
|
||||
|
||||
const uint8_t grayVal = static_cast<uint8_t>((r8 * 77 + g8 * 150 + b8 * 29) >> 8);
|
||||
|
||||
// Combine original alpha with recolored RGB444
|
||||
pixelPtr[i] = alpha3 | recolors_rgb444[grayVal];
|
||||
}
|
||||
}
|
||||
|
||||
pixelPtr += totalPixels;
|
||||
mipWidth = std::max(1u, mipWidth >> 1);
|
||||
mipHeight = std::max(1u, mipHeight >> 1);
|
||||
}
|
||||
}
|
||||
|
||||
// Function to encode a single 4x4 sub-block (16 pixels) into an 8-byte CMPR block
|
||||
static void encode_cmpr_sub_block(uint8_t* dst, const uint8_t pixels[16]) {
|
||||
uint8_t min_val = 255;
|
||||
uint8_t max_val = 0;
|
||||
|
||||
for (int i = 0; i < 16; ++i) {
|
||||
if (pixels[i] < min_val) min_val = pixels[i];
|
||||
if (pixels[i] > max_val) max_val = pixels[i];
|
||||
}
|
||||
|
||||
auto intensity_to_rgb565 = [](uint8_t val) -> uint16_t {
|
||||
uint16_t r5 = val >> 3;
|
||||
uint16_t g6 = val >> 2;
|
||||
uint16_t b5 = val >> 3;
|
||||
return static_cast<uint16_t>((r5 << 11) | (g6 << 5) | b5);
|
||||
};
|
||||
|
||||
uint16_t c0_565 = intensity_to_rgb565(max_val);
|
||||
uint16_t c1_565 = intensity_to_rgb565(min_val);
|
||||
uint32_t indices = 0;
|
||||
|
||||
if (max_val > min_val) {
|
||||
// Enforce c0_565 > c1_565 in unsigned 16-bit representation to use 4-color mode
|
||||
if (c0_565 == c1_565) {
|
||||
if ((c0_565 & 0x001F) < 0x001F) {
|
||||
c0_565 += 1;
|
||||
} else {
|
||||
c1_565 -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Interpolated 8-bit intensity values for quantization
|
||||
const int c0 = max_val;
|
||||
const int c1 = min_val;
|
||||
const int c2 = (2 * max_val + min_val) / 3;
|
||||
const int c3 = (max_val + 2 * min_val) / 3;
|
||||
|
||||
// Map each pixel to the nearest palette entry
|
||||
for (int i = 0; i < 16; ++i) {
|
||||
const int p = pixels[i];
|
||||
const int d0 = std::abs(p - c0);
|
||||
const int d1 = std::abs(p - c1);
|
||||
const int d2 = std::abs(p - c2);
|
||||
const int d3 = std::abs(p - c3);
|
||||
|
||||
uint32_t best_idx = 0;
|
||||
int min_d = d0;
|
||||
|
||||
if (d1 < min_d) { min_d = d1; best_idx = 1; }
|
||||
if (d2 < min_d) { min_d = d2; best_idx = 2; }
|
||||
if (d3 < min_d) { min_d = d3; best_idx = 3; }
|
||||
|
||||
indices |= (best_idx << (30 - (2 * i)));
|
||||
}
|
||||
}
|
||||
|
||||
// Account for big endian data expectation
|
||||
dst[0] = static_cast<uint8_t>(c0_565 >> 8);
|
||||
dst[1] = static_cast<uint8_t>(c0_565 & 0xFF);
|
||||
dst[2] = static_cast<uint8_t>(c1_565 >> 8);
|
||||
dst[3] = static_cast<uint8_t>(c1_565 & 0xFF);
|
||||
dst[4] = static_cast<uint8_t>(indices >> 24);
|
||||
dst[5] = static_cast<uint8_t>((indices >> 16) & 0xFF);
|
||||
dst[6] = static_cast<uint8_t>((indices >> 8) & 0xFF);
|
||||
dst[7] = static_cast<uint8_t>(indices & 0xFF);
|
||||
}
|
||||
|
||||
bool convert_i8_to_cmpr(TextureReplacementData& replacementData, std::vector<u8>& cmprOut) {
|
||||
if (cmprOut.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const uint8_t mipCount = (replacementData.data.mip_count > 0) ? replacementData.data.mip_count : 1;
|
||||
const auto expectedInputSize = get_image_data_size(
|
||||
GX_TF_I8, replacementData.key.width, replacementData.key.height, mipCount);
|
||||
if (cmprOut.size() < expectedInputSize) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto sourceData = cmprOut;
|
||||
std::vector<u8> convertedData(get_image_data_size(
|
||||
GX_TF_CMPR, replacementData.key.width, replacementData.key.height, mipCount));
|
||||
uint32_t mipWidth = replacementData.key.width;
|
||||
uint32_t mipHeight = replacementData.key.height;
|
||||
|
||||
const uint8_t* readPtr = sourceData.data();
|
||||
uint8_t* writePtr = convertedData.data();
|
||||
|
||||
for (uint8_t mip = 0; mip < mipCount; ++mip) {
|
||||
const uint32_t paddedWidthI8 = (mipWidth + 7) & ~7;
|
||||
const uint32_t paddedHeightI8 = (mipHeight + 3) & ~3;
|
||||
const uint32_t tilesX_I8 = paddedWidthI8 / 8;
|
||||
|
||||
const uint32_t paddedWidthCMPR = (mipWidth + 7) & ~7;
|
||||
const uint32_t paddedHeightCMPR = (mipHeight + 7) & ~7;
|
||||
const uint32_t blocksX_CMPR = paddedWidthCMPR / 8;
|
||||
const uint32_t blocksY_CMPR = paddedHeightCMPR / 8;
|
||||
|
||||
for (uint32_t by = 0; by < blocksY_CMPR; ++by) {
|
||||
for (uint32_t bx = 0; bx < blocksX_CMPR; ++bx) {
|
||||
uint8_t subBlockPixels[4][16]{};
|
||||
|
||||
for (uint32_t subBlockY = 0; subBlockY < 2; ++subBlockY) {
|
||||
for (uint32_t subBlockX = 0; subBlockX < 2; ++subBlockX) {
|
||||
const uint32_t subBlock = subBlockY * 2 + subBlockX;
|
||||
for (uint32_t row = 0; row < 4; ++row) {
|
||||
for (uint32_t col = 0; col < 4; ++col) {
|
||||
const uint32_t x = bx * 8 + subBlockX * 4 + col;
|
||||
const uint32_t y = by * 8 + subBlockY * 4 + row;
|
||||
if (x >= mipWidth || y >= mipHeight) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const uint32_t tile = (y / 4) * tilesX_I8 + (x / 8);
|
||||
const uint32_t tileOffset = (y % 4) * 8 + (x % 8);
|
||||
subBlockPixels[subBlock][row * 4 + col] =
|
||||
readPtr[tile * 32 + tileOffset];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& subBlockPixel : subBlockPixels) {
|
||||
encode_cmpr_sub_block(writePtr, subBlockPixel);
|
||||
writePtr += 8;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const uint32_t tilesY_I8 = paddedHeightI8 / 4;
|
||||
readPtr += tilesX_I8 * tilesY_I8 * 32;
|
||||
|
||||
mipWidth = std::max(1u, mipWidth >> 1);
|
||||
mipHeight = std::max(1u, mipHeight >> 1);
|
||||
}
|
||||
|
||||
cmprOut.swap(convertedData);
|
||||
|
||||
// Update format
|
||||
replacementData.data.gx_format = GX_TF_CMPR;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void recolor_texture(TextureReplacementData& replacementData, GXColor color, std::vector<u8>& newTextureDataOut) {
|
||||
|
||||
switch (replacementData.key.gx_format) {
|
||||
case GX_TF_CMPR:
|
||||
recolor_cmpr_texture(replacementData, color, newTextureDataOut);
|
||||
break;
|
||||
case GX_TF_RGB5A3:
|
||||
recolor_rgb5a3_texture(replacementData, color, newTextureDataOut);
|
||||
break;
|
||||
case GX_TF_I8:
|
||||
if (convert_i8_to_cmpr(replacementData, newTextureDataOut)) {
|
||||
recolor_cmpr_texture(replacementData, color, newTextureDataOut);
|
||||
} else {
|
||||
mods::log::debug("Could not convert {} from i8 to cmpr", replacementData.textureName);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
std::unordered_map<ConfigVarHandle, std::list<TextureReplacementData>>& get_texture_replacements() {
|
||||
static std::unordered_map<ConfigVarHandle, std::list<TextureReplacementData>> replacements{};
|
||||
|
||||
if (replacements.empty()) {
|
||||
replacements = {
|
||||
{get_cvars().herosTunicCapColor, {
|
||||
{
|
||||
.arc = "Kmdl",
|
||||
.modelFileName = "al_head.bmd",
|
||||
.textureName = "al_cap",
|
||||
}
|
||||
}},
|
||||
{get_cvars().herosTunicTorsoColor, {
|
||||
{
|
||||
.arc = "Kmdl",
|
||||
.modelFileName = "al.bmd",
|
||||
.textureName = "al_upbody",
|
||||
}
|
||||
}},
|
||||
{get_cvars().herosTunicSkirtColor, {
|
||||
{
|
||||
.arc = "Kmdl",
|
||||
.modelFileName = "al.bmd",
|
||||
.textureName = "al_lowbody",
|
||||
}
|
||||
}},
|
||||
{get_cvars().zoraArmorCapColor, {
|
||||
{
|
||||
.arc = "Zmdl",
|
||||
.modelFileName = "zl_head.bmd",
|
||||
.textureName = "zl_cap",
|
||||
}
|
||||
}},
|
||||
{get_cvars().zoraArmorHelmetColor, {
|
||||
{
|
||||
.arc = "Zmdl",
|
||||
.modelFileName = "zl_head.bmd",
|
||||
.textureName = "zl_helmet",
|
||||
}
|
||||
}},
|
||||
{get_cvars().zoraArmorTorsoColor, {
|
||||
{
|
||||
.arc = "Zmdl",
|
||||
.modelFileName = "zl.bmd",
|
||||
.textureName = "zl_armor",
|
||||
},
|
||||
{
|
||||
.arc = "Zmdl",
|
||||
.modelFileName = "zl.bmd",
|
||||
.textureName = "zl_armL",
|
||||
}
|
||||
}},
|
||||
{get_cvars().zoraArmorScalesColor, {
|
||||
{
|
||||
.arc = "Zmdl",
|
||||
.modelFileName = "zl.bmd",
|
||||
.textureName = "zl_body",
|
||||
}
|
||||
}},
|
||||
{get_cvars().zoraArmorFlippersColor, {
|
||||
{
|
||||
.arc = "Zmdl",
|
||||
.modelFileName = "zl.bmd",
|
||||
.textureName = "zl_boots",
|
||||
}
|
||||
}},
|
||||
{get_cvars().woodenSwordColor, {
|
||||
{
|
||||
.arc = "Bmdl", // Ordon Clothes Model
|
||||
.modelFileName = "al_swb.bmd",
|
||||
.textureName = "al_SWB",
|
||||
},
|
||||
{
|
||||
.arc = "Kmdl", // Hero's Tunic Model
|
||||
.modelFileName = "al_swb.bmd",
|
||||
.textureName = "al_SWB",
|
||||
},
|
||||
{
|
||||
.arc = "Zmdl", // Zora Armor Model
|
||||
.modelFileName = "al_swb.bmd",
|
||||
.textureName = "al_SWB",
|
||||
},
|
||||
{
|
||||
.arc = "Mmdl", // Magic Armor Model
|
||||
.modelFileName = "al_swb.bmd",
|
||||
.textureName = "al_SWB",
|
||||
},
|
||||
{
|
||||
.arc = "O_gD_SWB", // Get Item Model
|
||||
.modelFileName = "o_gd_al_swb.bmd",
|
||||
.textureName = "al_SWB",
|
||||
}
|
||||
}},
|
||||
{get_cvars().ordonSwordHandleColor, {
|
||||
{
|
||||
.arc = "Alink",
|
||||
.modelFileName = "al_swa.bmd",
|
||||
.textureName = "al_SWgripA",
|
||||
},
|
||||
{
|
||||
.arc = "O_gD_SWA", // Get Item Model
|
||||
.modelFileName = "o_gd_al_swa.bmd",
|
||||
.textureName = "al_SWgripA",
|
||||
}
|
||||
}},
|
||||
{get_cvars().ordonSwordBladeColor, {
|
||||
{
|
||||
.arc = "Alink",
|
||||
.modelFileName = "al_swa.bmd",
|
||||
.textureName = "al_SWA",
|
||||
}
|
||||
}},
|
||||
{get_cvars().msHandleColor, {
|
||||
{
|
||||
.arc = "Alink",
|
||||
.modelFileName = "al_swm.bmd",
|
||||
.textureName = "al_SWgripM",
|
||||
}
|
||||
}},
|
||||
{get_cvars().msBladeColor, {
|
||||
{
|
||||
.arc = "Alink",
|
||||
.modelFileName = "al_swm.bmd",
|
||||
.textureName = "al_SWM",
|
||||
}
|
||||
}},
|
||||
{get_cvars().boomerangColor, {
|
||||
{
|
||||
.arc = "Alink", // Boomerang in Link's hand
|
||||
.modelFileName = "al_boom.bmd",
|
||||
.textureName = "L_al_boom00",
|
||||
},
|
||||
{
|
||||
.arc = "E_mk", // Boomerang in Ook's hand
|
||||
.modelFileName = "bm.bmd",
|
||||
.textureName = "L_al_boom00",
|
||||
},
|
||||
{
|
||||
.arc = "E_mk", // Boomerang in Ook's hand
|
||||
.modelFileName = "bm.bmd",
|
||||
.textureName = "bm_boom",
|
||||
},
|
||||
{
|
||||
.arc = "O_gD_boom", // Get Item Model
|
||||
.modelFileName = "o_gd_boom.bmd",
|
||||
.textureName = "L_al_boom00",
|
||||
}
|
||||
}},
|
||||
{get_cvars().ironBootsColor, {
|
||||
{
|
||||
.arc = "Bmdl", // Ordon Clothes Model
|
||||
.modelFileName = "al_bootsh.bmd",
|
||||
.textureName = "al_bootsH",
|
||||
},
|
||||
{
|
||||
.arc = "Kmdl", // Hero's Tunic Model
|
||||
.modelFileName = "al_bootsh.bmd",
|
||||
.textureName = "al_bootsH",
|
||||
},
|
||||
{
|
||||
.arc = "Zmdl", // Zora Armor Model
|
||||
.modelFileName = "al_bootsh.bmd",
|
||||
.textureName = "al_bootsH",
|
||||
},
|
||||
{
|
||||
.arc = "Mmdl", // Magic Armor Model
|
||||
.modelFileName = "al_bootsh.bmd",
|
||||
.textureName = "al_bootsH",
|
||||
},
|
||||
{
|
||||
.arc = "O_gD_boot", // Get Item Model
|
||||
.modelFileName = "o_gd_al_bootsh.bmd",
|
||||
.textureName = "al_bootsH",
|
||||
}
|
||||
}},
|
||||
{get_cvars().spinnerColor, {
|
||||
{
|
||||
.arc = "Alink", // Spinner used by Link
|
||||
.modelFileName = "al_sp.bmd",
|
||||
.textureName = "al_SP",
|
||||
},
|
||||
{
|
||||
.arc = "O_gD_SP", // Get Item Model
|
||||
.modelFileName = "o_gd_al_sp.bmd",
|
||||
.textureName = "al_SP",
|
||||
}
|
||||
}},
|
||||
{get_cvars().linkHairColor, {
|
||||
{
|
||||
.arc = "Bmdl", // Ordon Clothes Model
|
||||
.modelFileName = "bl_head.bmd",
|
||||
.textureName = "bl_hair",
|
||||
},
|
||||
{
|
||||
.arc = "Kmdl", // Hero's Tunic Model
|
||||
.modelFileName = "al_head.bmd",
|
||||
.textureName = "al_hair",
|
||||
},
|
||||
{
|
||||
.arc = "Mmdl", // Magic Armor Model
|
||||
.modelFileName = "ml_head.bmd",
|
||||
.textureName = "al_hair",
|
||||
}
|
||||
}},
|
||||
{get_cvars().wolfLinkColor, {
|
||||
{
|
||||
.arc = "Wmdl",
|
||||
.modelFileName = "wl.bmd",
|
||||
.textureName = "wl_body",
|
||||
},
|
||||
{
|
||||
.arc = "Wmdl",
|
||||
.modelFileName = "wl.bmd",
|
||||
.textureName = "wl_eye.1",
|
||||
},
|
||||
{
|
||||
.arc = "Wmdl",
|
||||
.modelFileName = "wl.bmd",
|
||||
.textureName = "wl_eye.2",
|
||||
},
|
||||
{
|
||||
.arc = "Wmdl",
|
||||
.modelFileName = "wl.bmd",
|
||||
.textureName = "wl_eye.3",
|
||||
},
|
||||
{
|
||||
.arc = "Wmdl",
|
||||
.modelFileName = "wl.bmd",
|
||||
.textureName = "wl_eye.4",
|
||||
},
|
||||
{
|
||||
.arc = "Wmdl",
|
||||
.modelFileName = "wl.bmd",
|
||||
.textureName = "wl_eye.5",
|
||||
}
|
||||
}},
|
||||
{get_cvars().eponaColor, {
|
||||
{
|
||||
.arc = "Horse",
|
||||
.modelFileName = "hs.bmd",
|
||||
.textureName = "hs_body",
|
||||
},
|
||||
{
|
||||
.arc = "Horse",
|
||||
.modelFileName = "hs.bmd",
|
||||
.textureName = "hs_eye.1",
|
||||
},
|
||||
{
|
||||
.arc = "Horse",
|
||||
.modelFileName = "hs.bmd",
|
||||
.textureName = "hs_eye.2",
|
||||
},
|
||||
{
|
||||
.arc = "Horse",
|
||||
.modelFileName = "hs.bmd",
|
||||
.textureName = "hs_eye.3",
|
||||
},
|
||||
}},
|
||||
};
|
||||
}
|
||||
|
||||
return replacements;
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/**
|
||||
* File originally copied from console TPR with permission from isaac
|
||||
* https://github.com/zsrtp/libtp_rel/blob/master/include/util/texture_utils.h
|
||||
*/
|
||||
|
||||
#include "mod.hpp"
|
||||
|
||||
#include <gx.h>
|
||||
|
||||
#include <list>
|
||||
#include <unordered_map>
|
||||
|
||||
uint32_t get_image_data_size(
|
||||
uint32_t format, uint32_t width, uint32_t height, uint32_t mipmapCount);
|
||||
|
||||
void recolor_texture(
|
||||
TextureReplacementData& replacementData, GXColor color, std::vector<u8>& newTextureDataOut);
|
||||
|
||||
std::unordered_map<ConfigVarHandle, std::list<TextureReplacementData>>& get_texture_replacements();
|
||||
@@ -17,4 +17,5 @@ add_mod(shadow_mod
|
||||
SOURCES src/mod.cpp
|
||||
MOD_JSON mod.json
|
||||
RES_DIR res
|
||||
BUNDLE
|
||||
)
|
||||
|
||||
@@ -16,4 +16,5 @@ add_mod(window_demo
|
||||
FEATURES fmt webgpu
|
||||
SOURCES src/logging.cpp src/mod.cpp
|
||||
MOD_JSON mod.json
|
||||
BUNDLE
|
||||
)
|
||||
|
||||
@@ -188,6 +188,8 @@ MOD_EXPORT ModResult mod_initialize(ModError* error) {
|
||||
g_stageHook = 0;
|
||||
return mods::set_error(error, MOD_ERROR, "failed to register mod panel");
|
||||
}
|
||||
|
||||
mods::log::info("auxiliary WebGPU window ready");
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
*, *:before, *:after {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
display: block;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
overflow: visible;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
console {
|
||||
position: absolute;
|
||||
bottom: 10dp;
|
||||
left: 10dp;
|
||||
width: 50%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
background-color: rgba(0, 0, 0, 60%);
|
||||
pointer-events: auto;
|
||||
font-family: "Noto Mono";
|
||||
font-size: 14dp;
|
||||
color: #FFFFFF;
|
||||
transition: background-color 0.8s linear-in-out;
|
||||
}
|
||||
|
||||
output {
|
||||
display: block;
|
||||
overflow: hidden;
|
||||
max-height: 480dp;
|
||||
padding: 4dp 8dp;
|
||||
line-height: 1.4em;
|
||||
}
|
||||
|
||||
output[open] {
|
||||
height: 480dp;
|
||||
max-height: 480dp;
|
||||
overflow-y: auto;
|
||||
}
|
||||
|
||||
console:not([open]) {
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
console:not([open])[fading] {
|
||||
background-color: rgba(0, 0, 0, 0%);
|
||||
}
|
||||
|
||||
console[open] {
|
||||
background-color: rgba(0, 0, 0, 60%);
|
||||
transition: none;
|
||||
}
|
||||
|
||||
line {
|
||||
display: block;
|
||||
white-space: nowrap;
|
||||
opacity: 1;
|
||||
transition: opacity 0.8s linear-in-out;
|
||||
}
|
||||
|
||||
output:not([open]) line[fading] {
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
output:not([open]) line[expired] {
|
||||
display: none;
|
||||
}
|
||||
|
||||
output[open] line {
|
||||
opacity: 1;
|
||||
transition: none;
|
||||
}
|
||||
|
||||
line.cmd {
|
||||
color: #FFD966;
|
||||
}
|
||||
|
||||
console input {
|
||||
display: none;
|
||||
width: 100%;
|
||||
background-color: rgba(0, 0, 0, 40%);
|
||||
border: 0dp;
|
||||
border-top: 1dp rgba(255, 255, 255, 20%);
|
||||
color: #FFFFFF;
|
||||
font-family: "Noto Mono";
|
||||
font-size: 14dp;
|
||||
padding: 4dp 8dp;
|
||||
}
|
||||
|
||||
console[open] input {
|
||||
display: block;
|
||||
}
|
||||
@@ -1,184 +0,0 @@
|
||||
*, *:before, *:after {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
z-index: 10;
|
||||
}
|
||||
|
||||
popover {
|
||||
position: absolute;
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
font-family: "Fira Sans";
|
||||
font-size: 14dp;
|
||||
color: #E0DBC8;
|
||||
border-radius: 14dp;
|
||||
border: 2dp #92875B;
|
||||
background-color: rgba(21, 22, 16, 96%);
|
||||
backdrop-filter: blur(5dp);
|
||||
box-shadow: 0 6dp 24dp 2dp rgba(0, 0, 0, 55%);
|
||||
filter: opacity(0);
|
||||
transform: scale(0.95);
|
||||
transform-origin: center;
|
||||
transition: filter transform 0.15s cubic-in-out;
|
||||
focus: auto;
|
||||
}
|
||||
|
||||
popover[open] {
|
||||
filter: opacity(1);
|
||||
transform: scale(1);
|
||||
}
|
||||
|
||||
popover.color-picker {
|
||||
width: 280dp;
|
||||
padding: 18dp;
|
||||
gap: 10dp;
|
||||
}
|
||||
|
||||
color-sv {
|
||||
display: block;
|
||||
position: relative;
|
||||
width: 240dp;
|
||||
height: 150dp;
|
||||
border-radius: 8dp;
|
||||
box-shadow: rgba(146, 135, 91, 50%) 0 0 0 1dp;
|
||||
drag: drag;
|
||||
focus: auto;
|
||||
}
|
||||
|
||||
color-hue,
|
||||
color-alpha {
|
||||
display: block;
|
||||
position: relative;
|
||||
width: 240dp;
|
||||
height: 14dp;
|
||||
border-radius: 7dp;
|
||||
box-shadow: rgba(146, 135, 91, 50%) 0 0 0 1dp;
|
||||
drag: drag;
|
||||
focus: auto;
|
||||
}
|
||||
|
||||
color-sv:focus-visible,
|
||||
color-hue:focus-visible,
|
||||
color-alpha:focus-visible {
|
||||
box-shadow: #C2A42D 0 0 0 2dp;
|
||||
}
|
||||
|
||||
color-sv.adjusting,
|
||||
color-hue.adjusting,
|
||||
color-alpha.adjusting {
|
||||
box-shadow: #FFFFFF 0 0 0 3dp;
|
||||
}
|
||||
|
||||
color-hue {
|
||||
decorator: linear-gradient(90deg, #ff0000, #ffff00, #00ff00, #00ffff, #0000ff, #ff00ff, #ff0000);
|
||||
}
|
||||
|
||||
color-cursor {
|
||||
display: block;
|
||||
position: absolute;
|
||||
width: 14dp;
|
||||
height: 14dp;
|
||||
border-radius: 7dp;
|
||||
border: 2dp #ffffff;
|
||||
box-shadow: 0 0 4dp 1dp rgba(0, 0, 0, 70%);
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
color-heading {
|
||||
display: block;
|
||||
margin-top: 2dp;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-size: 13dp;
|
||||
text-transform: uppercase;
|
||||
color: rgba(224, 219, 200, 55%);
|
||||
}
|
||||
|
||||
color-presets {
|
||||
display: flex;
|
||||
flex-flow: row wrap;
|
||||
gap: 5dp;
|
||||
}
|
||||
|
||||
color-history {
|
||||
display: flex;
|
||||
flex-flow: row wrap;
|
||||
gap: 5dp;
|
||||
}
|
||||
|
||||
button.color-swatch-button {
|
||||
width: 25dp;
|
||||
height: 25dp;
|
||||
padding: 0;
|
||||
border-radius: 7dp;
|
||||
}
|
||||
|
||||
color-chip {
|
||||
display: block;
|
||||
flex: 0 0 20dp;
|
||||
width: 20dp;
|
||||
height: 20dp;
|
||||
border-radius: 5dp;
|
||||
box-shadow: rgba(255, 255, 255, 45%) 0 0 0 1dp;
|
||||
}
|
||||
|
||||
button.color-swatch-button color-chip {
|
||||
width: 25dp;
|
||||
height: 25dp;
|
||||
border-radius: 7dp;
|
||||
}
|
||||
|
||||
color-chip.empty,
|
||||
color-swatch.empty {
|
||||
background-color: rgba(224, 219, 200, 12%);
|
||||
decorator: linear-gradient(135deg, rgba(224, 219, 200, 0) 45%,
|
||||
rgba(194, 164, 45, 70%) 48%, rgba(194, 164, 45, 70%) 52%,
|
||||
rgba(224, 219, 200, 0) 55%);
|
||||
}
|
||||
|
||||
color-footer {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6dp;
|
||||
padding-top: 2dp;
|
||||
}
|
||||
|
||||
button {
|
||||
background-color: rgba(17, 16, 10, 35%);
|
||||
padding: 4dp 8dp;
|
||||
border-radius: 8dp;
|
||||
box-shadow: rgba(146, 135, 91, 30%) 0 0 0 1dp;
|
||||
color: #E0DBC8;
|
||||
cursor: pointer;
|
||||
focus: auto;
|
||||
}
|
||||
|
||||
button:hover,
|
||||
button:focus-visible {
|
||||
background-color: rgba(204, 184, 119, 20%);
|
||||
box-shadow: #C2A42D 0 0 0 2dp;
|
||||
}
|
||||
|
||||
button:active {
|
||||
background-color: rgba(204, 184, 119, 40%);
|
||||
}
|
||||
|
||||
color-value {
|
||||
display: block;
|
||||
flex: 1 1 auto;
|
||||
text-align: right;
|
||||
font-family: "Noto Mono";
|
||||
font-size: 12dp;
|
||||
color: #FFFFFF;
|
||||
cursor: pointer;
|
||||
focus: auto;
|
||||
}
|
||||
|
||||
color-value:hover,
|
||||
color-value:focus-visible {
|
||||
color: #C2A42D;
|
||||
}
|
||||
+3
-111
@@ -48,12 +48,6 @@ window.modal {
|
||||
max-width: 640dp;
|
||||
}
|
||||
|
||||
@media (max-height: 896dp) {
|
||||
window.modal {
|
||||
max-height: 100%;
|
||||
}
|
||||
}
|
||||
|
||||
window[open] {
|
||||
filter: opacity(1);
|
||||
transform: scale(1);
|
||||
@@ -68,16 +62,6 @@ window[open] {
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 768dp) {
|
||||
body {
|
||||
padding: 16dp;
|
||||
}
|
||||
window.modal {
|
||||
width: 100%;
|
||||
max-width: 100%;
|
||||
}
|
||||
}
|
||||
|
||||
window tab-bar {
|
||||
flex: 0 0 64dp;
|
||||
height: 64dp;
|
||||
@@ -294,40 +278,6 @@ select-button input {
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
select-button.group-button icon {
|
||||
flex: 0 0 24dp;
|
||||
margin-left: auto;
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
font-size: 24dp;
|
||||
color: inherit;
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
select-button.group-button value {
|
||||
display: none;
|
||||
}
|
||||
|
||||
select-button.color-input value {
|
||||
min-width: 0;
|
||||
font-family: "Noto Mono";
|
||||
font-size: 15dp;
|
||||
}
|
||||
|
||||
select-button.color-input color-swatch {
|
||||
display: block;
|
||||
flex: 0 0 48dp;
|
||||
width: 48dp;
|
||||
height: 24dp;
|
||||
border-radius: 7dp;
|
||||
box-shadow: rgba(255, 255, 255, 45%) 0 0 0 1dp;
|
||||
}
|
||||
|
||||
select-button.color-input color-swatch.empty {
|
||||
background-color: rgba(224, 219, 200, 12%);
|
||||
decorator: linear-gradient(135deg, rgba(224, 219, 200, 0) 45%, rgba(194, 164, 45, 70%) 48%, rgba(194, 164, 45, 70%) 52%, rgba(224, 219, 200, 0) 55%);
|
||||
}
|
||||
|
||||
icon {
|
||||
width: 1em;
|
||||
height: 1em;
|
||||
@@ -435,17 +385,14 @@ progress {
|
||||
margin: 6dp 0 2dp 0;
|
||||
}
|
||||
|
||||
progress fill {
|
||||
background-color: rgba(194, 164, 45, 80%);
|
||||
border-radius: 3dp;
|
||||
}
|
||||
|
||||
progress.progress-done fill {
|
||||
background-color: #44aa22;
|
||||
border-radius: 3dp;
|
||||
}
|
||||
|
||||
progress.progress-ongoing fill {
|
||||
background-color: #2255bb;
|
||||
border-radius: 3dp;
|
||||
}
|
||||
|
||||
button.achievement-clear {
|
||||
@@ -485,9 +432,7 @@ button.achievement-clear {
|
||||
padding: 24dp;
|
||||
gap: 20dp;
|
||||
flex: 0 1 auto;
|
||||
min-height: 0;
|
||||
width: 100%;
|
||||
overflow: hidden;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
@@ -528,7 +473,7 @@ window.modal.danger .modal-header icon {
|
||||
.modal-body {
|
||||
display: block;
|
||||
width: 100%;
|
||||
flex: 0 0 auto;
|
||||
flex: 0 1 auto;
|
||||
min-width: 0;
|
||||
font-size: 20dp;
|
||||
color: #FFFFFF;
|
||||
@@ -540,37 +485,6 @@ window.modal.danger .modal-header icon {
|
||||
color: #92875B;
|
||||
}
|
||||
|
||||
.modal-content {
|
||||
display: none;
|
||||
width: 100%;
|
||||
flex: 1 1 auto;
|
||||
min-height: 0;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.modal-content.active {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.modal-content pane {
|
||||
display: flex;
|
||||
flex: 1 1 auto;
|
||||
flex-direction: column;
|
||||
min-height: 0;
|
||||
width: 100%;
|
||||
gap: 8dp;
|
||||
overflow: hidden auto;
|
||||
}
|
||||
|
||||
.modal-content pane > * {
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
|
||||
.modal-content pane > spacer {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.verification-progress {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
@@ -615,25 +529,3 @@ progress.verification-progress-bar {
|
||||
flex: 0 0 auto;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
@media (max-height: 640dp) {
|
||||
.modal-dialog {
|
||||
padding: 16dp;
|
||||
gap: 12dp;
|
||||
}
|
||||
|
||||
.modal-body {
|
||||
font-size: 17dp;
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 640dp) {
|
||||
.modal-actions {
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.modal-actions button.modal-btn {
|
||||
flex: 0 0 auto;
|
||||
width: 100%;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* ItemService check names.
|
||||
*/
|
||||
|
||||
#define ITEM_CHECK_BOSS_PREFIX "boss:" /* <stage> */
|
||||
#define ITEM_CHECK_BUG_PREFIX "bug:" /* <insect_item> */
|
||||
#define ITEM_CHECK_CHEST_PREFIX "chest:" /* <stage>:<box> */
|
||||
#define ITEM_CHECK_FREESTANDING_PREFIX "freestanding:" /* <stage>:<bit> */
|
||||
#define ITEM_CHECK_POE_PREFIX "poe:" /* <stage>:<switch> */
|
||||
#define ITEM_CHECK_SHOP_PREFIX "shop:" /* <stage>:<item> */
|
||||
#define ITEM_CHECK_SKY_PREFIX "sky:" /* <stage>:<room> */
|
||||
#define ITEM_CHECK_DUNGEON_REWARD_PREFIX "dungeon_reward:" /* <stage> */
|
||||
|
||||
#define ITEM_CHECK_ARCHERY_REWARD "archery_reward:F_SP109"
|
||||
#define ITEM_CHECK_ASHEI_SKETCH "ashei_sketch"
|
||||
#define ITEM_CHECK_AURU_MEMO "auru_memo"
|
||||
#define ITEM_CHECK_BALL_AND_CHAIN "ball_and_chain:D_MN11"
|
||||
#define ITEM_CHECK_BULBLIN_KEY "bulblin_key:D_MN09"
|
||||
#define ITEM_CHECK_CORAL_EARRING "coral_earring"
|
||||
#define ITEM_CHECK_CORO_BOTTLE "coro_bottle"
|
||||
#define ITEM_CHECK_DUNGEON_MAP_SNOWPEAK "dungeon_map:D_MN11"
|
||||
#define ITEM_CHECK_FAIRY_REWARD "fairy_reward:D_SB01"
|
||||
#define ITEM_CHECK_FISHING_BOTTLE "fishing_bottle"
|
||||
#define ITEM_CHECK_FISHING_HEART_PIECE "fishing_heart_piece"
|
||||
#define ITEM_CHECK_GOATS_REWARD "goats_reward"
|
||||
#define ITEM_CHECK_GORON_REWARD "goron_reward:F_SP113"
|
||||
#define ITEM_CHECK_ILIA_CHARM "ilia_charm"
|
||||
#define ITEM_CHECK_ILIA_MEMORY "ilia_memory"
|
||||
#define ITEM_CHECK_IZA_REWARD_1 "iza_reward_1"
|
||||
#define ITEM_CHECK_IZA_REWARD_2 "iza_reward_2"
|
||||
#define ITEM_CHECK_JOVANI_REWARD_1 "jovani_reward_1"
|
||||
#define ITEM_CHECK_JOVANI_REWARD_2 "jovani_reward_2"
|
||||
#define ITEM_CHECK_KEY_SHARD_1 "key_shard_1:D_MN04"
|
||||
#define ITEM_CHECK_KEY_SHARD_2 "key_shard_2:D_MN04"
|
||||
#define ITEM_CHECK_KEY_SHARD_3 "key_shard_3:D_MN04"
|
||||
#define ITEM_CHECK_ORDON_SHIELD "ordon_shield"
|
||||
#define ITEM_CHECK_ORDON_SWORD "ordon_sword"
|
||||
#define ITEM_CHECK_PLUMM_REWARD "plumm_minigame_reward"
|
||||
#define ITEM_CHECK_PRAYER_REWARD "prayer_reward"
|
||||
#define ITEM_CHECK_RENADO_LETTER "renado_letter"
|
||||
#define ITEM_CHECK_SERA_REWARD "sera_reward"
|
||||
#define ITEM_CHECK_SKYBOOK "skybook"
|
||||
#define ITEM_CHECK_SNOWBOARD_REWARD "snowboard_race_reward"
|
||||
#define ITEM_CHECK_STAR_REWARD_1 "star_reward_1"
|
||||
#define ITEM_CHECK_STAR_REWARD_2 "star_reward_2"
|
||||
#define ITEM_CHECK_TELMA_INVOICE "telma_invoice"
|
||||
#define ITEM_CHECK_ULI_CRADLE_REWARD "uli_cradle_reward"
|
||||
#define ITEM_CHECK_WOOD_STATUE "wood_statue"
|
||||
#define ITEM_CHECK_ZORA_ARMOR "zora_armor"
|
||||
|
||||
#define ITEM_CHECK_DUNGEON_REWARD_FOREST "dungeon_reward:D_MN05"
|
||||
#define ITEM_CHECK_DUNGEON_REWARD_GORON "dungeon_reward:D_MN04"
|
||||
#define ITEM_CHECK_DUNGEON_REWARD_LAKEBED "dungeon_reward:D_MN01"
|
||||
#define ITEM_CHECK_DUNGEON_REWARD_ARBITERS "dungeon_reward:D_MN10"
|
||||
#define ITEM_CHECK_DUNGEON_REWARD_SNOWPEAK "dungeon_reward:D_MN11"
|
||||
#define ITEM_CHECK_DUNGEON_REWARD_TIME "dungeon_reward:D_MN06"
|
||||
#define ITEM_CHECK_DUNGEON_REWARD_CITY "dungeon_reward:D_MN07"
|
||||
|
||||
#define ITEM_CHECK_MASTER_SWORD "master_sword"
|
||||
#define ITEM_CHECK_SHADOW_CRYSTAL "shadow_crystal"
|
||||
@@ -17,12 +17,10 @@ typedef uint64_t ItemGiveHandle;
|
||||
/*
|
||||
* Item check resolution and inventory grants.
|
||||
*
|
||||
* Check names are case-sensitive. Resolvers must be free of side effects because previews may be
|
||||
* resolved repeatedly. For checks representing a non-item side effect, vanilla_item is 0xFF:
|
||||
* resolving to 0xFF preserves that side effect, while resolving to another item replaces it.
|
||||
*
|
||||
* Registrations and pending grants are removed when the calling mod is detached. Callbacks run on
|
||||
* the game thread. Check names are listed in <mods/items.h>.
|
||||
* Check names are case-sensitive. Resolvers must be free of side effects because the game may
|
||||
* resolve a check more than once, including once for display and again when granting the item.
|
||||
* Registrations and pending grants are removed when the calling mod is detached. Callbacks run
|
||||
* on the game thread.
|
||||
*/
|
||||
|
||||
/* Host-owned callback data, valid only for the duration of the callback. */
|
||||
@@ -74,14 +72,14 @@ typedef struct ItemService {
|
||||
|
||||
ModResult (*clear_check_resolver)(ModContext* ctx, ItemCheckHandle handle);
|
||||
|
||||
/* Resolve a live preview without granting an item or notifying give observers. */
|
||||
/* Resolve without granting an item or notifying give observers. */
|
||||
ModResult (*resolve_check)(
|
||||
ModContext* ctx, const char* name, uint8_t vanilla_item, uint8_t* out_item);
|
||||
|
||||
/*
|
||||
* Add a grant to the global FIFO. check_name may be NULL unless ITEM_GIVE_RESOLVE is set.
|
||||
* Entries wait until gameplay is in a safe state and are cleared when the active save slot
|
||||
* changes.
|
||||
* Returns MOD_UNAVAILABLE when the queue is full. Entries wait until gameplay is in a safe
|
||||
* state and are cleared when the active save slot changes.
|
||||
*/
|
||||
ModResult (*give_item)(
|
||||
ModContext* ctx, const char* check_name, uint8_t item_no, uint32_t flags);
|
||||
|
||||
+15
-50
@@ -9,7 +9,7 @@
|
||||
|
||||
#define UI_SERVICE_ID "dev.twilitrealm.dusklight.ui"
|
||||
#define UI_SERVICE_MAJOR 1u
|
||||
#define UI_SERVICE_MINOR 4u
|
||||
#define UI_SERVICE_MINOR 2u
|
||||
|
||||
/*
|
||||
* UI primitives: a panel inside the host Mods window, mod-owned windows, dialogs, toasts,
|
||||
@@ -51,8 +51,6 @@ typedef enum UiControlKind {
|
||||
UI_CONTROL_NUMBER = 2, /* integer stepper with min/max/step */
|
||||
UI_CONTROL_STRING = 3, /* text input */
|
||||
UI_CONTROL_SELECT = 4, /* one of `options`; the value is the option index */
|
||||
UI_CONTROL_COLOR = 5, /* RGB/RGBA color string with a picker */
|
||||
UI_CONTROL_GROUP = 6, /* navigation row (on_pressed) */
|
||||
} UiControlKind;
|
||||
|
||||
typedef enum UiControlBinding {
|
||||
@@ -62,14 +60,14 @@ typedef enum UiControlBinding {
|
||||
/* The control reads and writes `config_var` (a ConfigService handle owned by the calling mod)
|
||||
* directly: persistence, change notifications and the modified indicator (value != default) are
|
||||
* wired automatically. The var type must match the control kind: TOGGLE = bool, NUMBER and
|
||||
* SELECT = int, STRING and COLOR = string. Float vars are not bindable; use callbacks. */
|
||||
* SELECT = int, STRING = string. Float vars are not bindable; use callbacks. */
|
||||
UI_BINDING_CONFIG_VAR = 1,
|
||||
} UiControlBinding;
|
||||
|
||||
/* Tagged by the control's kind: TOGGLE reads bool_value, NUMBER and SELECT read int_value, STRING
|
||||
* and COLOR read string_value. string_value passed to a setter is only valid during the call; a
|
||||
* getter should point it at storage owned by the mod (e.g. a static buffer) that stays valid until
|
||||
* the next call into the mod — the host copies it right after the getter returns. */
|
||||
* reads string_value. string_value passed to a setter is only valid during the call; a getter
|
||||
* should point it at storage owned by the mod (e.g. a static buffer) that stays valid until the
|
||||
* next call into the mod — the host copies it right after the getter returns. */
|
||||
typedef struct UiControlValue {
|
||||
uint32_t struct_size;
|
||||
bool bool_value;
|
||||
@@ -93,11 +91,11 @@ typedef struct UiControlDesc {
|
||||
/* Optional RML shown as contextual help when the control is focused or hovered. Only rendered
|
||||
* where a help pane exists (mod window tabs). */
|
||||
const char* help_rml;
|
||||
UiControlBinding binding; /* ignored for BUTTON and GROUP */
|
||||
UiControlBinding binding; /* ignored for BUTTON */
|
||||
ConfigVarHandle config_var; /* UI_BINDING_CONFIG_VAR */
|
||||
UiControlGetFn get; /* UI_BINDING_CALLBACKS (all kinds but BUTTON/GROUP) */
|
||||
UiControlSetFn set; /* UI_BINDING_CALLBACKS (all kinds but BUTTON/GROUP) */
|
||||
UiPressedFn on_pressed; /* BUTTON/GROUP only. Required for both. */
|
||||
UiControlGetFn get; /* UI_BINDING_CALLBACKS (all kinds but BUTTON) */
|
||||
UiControlSetFn set; /* UI_BINDING_CALLBACKS (all kinds but BUTTON) */
|
||||
UiPressedFn on_pressed; /* BUTTON only. Required for BUTTON. */
|
||||
UiPredicateFn is_disabled; /* optional */
|
||||
/* Optional override for the modified indicator. CONFIG_VAR controls derive it from value !=
|
||||
* default when this is NULL. */
|
||||
@@ -117,24 +115,17 @@ typedef struct UiControlDesc {
|
||||
const char* const* options;
|
||||
size_t option_count;
|
||||
int32_t max_length; /* STRING: maximum input length; < 1 means unlimited */
|
||||
/* COLOR: optional RRGGBB/RRGGBBAA values for presets. "rainbow" is a special value. */
|
||||
const char* const* color_presets;
|
||||
size_t color_preset_count;
|
||||
bool color_alpha; /* COLOR: use RRGGBBAA values instead of RRGGBB */
|
||||
} UiControlDesc;
|
||||
|
||||
#define UI_CONTROL_DESC_INIT \
|
||||
{sizeof(UiControlDesc), UI_CONTROL_BUTTON, NULL, NULL, UI_BINDING_CALLBACKS, 0u, NULL, NULL, \
|
||||
NULL, NULL, NULL, NULL, 0, 0, 1, NULL, NULL, NULL, 0u, 0, NULL, 0u, false}
|
||||
|
||||
/* Build pane contents. A non-MOD_OK result fails the mod. */
|
||||
typedef ModResult (*UiPaneBuildFn)(
|
||||
ModContext* ctx, UiElementHandle pane, void* user_data, ModError* out_error);
|
||||
NULL, NULL, NULL, NULL, 0, 0, 1, NULL, NULL, NULL, 0u, 0}
|
||||
|
||||
/* Build the panel contents. `panel` accepts the pane_add_* functions; it and
|
||||
* every element created in it are destroyed (handles invalidated) whenever the
|
||||
* panel is rebuilt, e.g. on tab switches. A non-MOD_OK result fails the mod. */
|
||||
typedef UiPaneBuildFn UiPanelBuildFn;
|
||||
typedef ModResult (*UiPanelBuildFn)(
|
||||
ModContext* ctx, UiElementHandle panel, void* user_data, ModError* out_error);
|
||||
/* Called every frame while the panel is the visible tab. */
|
||||
typedef ModResult (*UiPanelUpdateFn)(ModContext* ctx, void* user_data, ModError* out_error);
|
||||
|
||||
@@ -148,19 +139,6 @@ typedef struct UiModsPanelDesc {
|
||||
|
||||
#define UI_MODS_PANEL_DESC_INIT {sizeof(UiModsPanelDesc), NULL, NULL, NULL}
|
||||
|
||||
/* Builds the contents associated with a group button. The target pane is cleared immediately
|
||||
* before this callback and is valid only while its tab remains built. */
|
||||
typedef UiPaneBuildFn UiGroupBuildFn;
|
||||
|
||||
typedef struct UiGroupDesc {
|
||||
uint32_t struct_size;
|
||||
const char* label; /* required */
|
||||
UiGroupBuildFn build; /* required */
|
||||
void* user_data;
|
||||
} UiGroupDesc;
|
||||
|
||||
#define UI_GROUP_DESC_INIT {sizeof(UiGroupDesc), NULL, NULL, NULL}
|
||||
|
||||
/* Build one tab of a mod window. `left_pane` is the interactive column,
|
||||
* `right_pane` shows contextual help (controls' help_rml and SELECT options
|
||||
* render there). Rebuilt on every tab activation. */
|
||||
@@ -218,15 +196,11 @@ typedef struct UiDialogDesc {
|
||||
/* Fired on cancel (B/Escape) before the dialog closes; the dialog always
|
||||
* closes on dismiss. */
|
||||
UiDialogActionFn on_dismiss;
|
||||
void* user_data; /* passed to build and on_dismiss */
|
||||
/* Optional content builder. The pane is rendered below body_rml and above the actions. Its
|
||||
* handle and all child element handles remain valid until the dialog closes.
|
||||
* Added in UiService minor version 4. */
|
||||
UiPaneBuildFn build;
|
||||
void* user_data; /* passed to on_dismiss */
|
||||
} UiDialogDesc;
|
||||
|
||||
#define UI_DIALOG_DESC_INIT \
|
||||
{sizeof(UiDialogDesc), NULL, NULL, UI_DIALOG_NORMAL, NULL, NULL, 0u, NULL, NULL, NULL}
|
||||
{sizeof(UiDialogDesc), NULL, NULL, UI_DIALOG_NORMAL, NULL, NULL, 0u, NULL, NULL}
|
||||
|
||||
/* A tab added to the in-game menu bar. */
|
||||
typedef struct UiMenuTabDesc {
|
||||
@@ -319,17 +293,8 @@ typedef struct UiService {
|
||||
ModResult (*push_toast)(ModContext* ctx, const UiToastDesc* desc);
|
||||
|
||||
/* Minor version 2 */
|
||||
|
||||
ModResult (*get_clipboard_text)(
|
||||
ModContext* ctx, char* buffer, size_t bufferSize, size_t* outLength);
|
||||
ModResult (*get_clipboard_text)(ModContext* ctx, char* buffer, size_t bufferSize, size_t* outLength);
|
||||
ModResult (*set_clipboard_text)(ModContext* ctx, const char* text);
|
||||
|
||||
/* Minor version 3 */
|
||||
|
||||
/* Add a group button to one pane that builds controls in its paired pane.
|
||||
* The panes must be the left and right handles from the same UiTabBuildFn call. */
|
||||
ModResult (*pane_add_group)(ModContext* ctx, UiElementHandle group_pane,
|
||||
UiElementHandle target_pane, const UiGroupDesc* desc, UiElementHandle* out_elem);
|
||||
} UiService;
|
||||
|
||||
MOD_DECLARE_SERVICE(UiService, svc_ui, UI_SERVICE_ID, UI_SERVICE_MAJOR, UI_SERVICE_MINOR);
|
||||
|
||||
@@ -1027,9 +1027,6 @@ void daAlink_c::setGetItemFace(u16 i_itemNo) {
|
||||
|| i_itemNo == dItemNo_ANCIENT_DOCUMENT2_e
|
||||
|| i_itemNo == dItemNo_DROP_CONTAINER_e
|
||||
|| i_itemNo == dItemNo_DROP_CONTAINER02_e
|
||||
#if TARGET_PC
|
||||
|| i_itemNo == dItemNo_SHADOW_CRYSTAL_e
|
||||
#endif
|
||||
|| i_itemNo == dItemNo_DROP_CONTAINER03_e)
|
||||
{
|
||||
setFaceBasicBck(dRes_ID_ALANM_BCK_FI_e);
|
||||
@@ -2012,11 +2009,7 @@ void daAlink_c::setGetSubBgm(int i_itemNo) {
|
||||
/* dItemNo_WEAR_KOKIRI_e */ SETYPE_NONE,
|
||||
/* dItemNo_ARMOR_e */ SETYPE_ITEM_GET,
|
||||
/* dItemNo_WEAR_ZORA_e */ SETYPE_ITEM_GET,
|
||||
#if TARGET_PC
|
||||
/* dItemNo_SHADOW_CRYSTAL_e */ SETYPE_ITEM_GET,
|
||||
#else
|
||||
/* dItemNo_MAGIC_LV1_e */ SETYPE_NONE,
|
||||
#endif
|
||||
/* dItemNo_DUNGEON_EXIT_2_e */ SETYPE_ITEM_GET_MINI,
|
||||
/* dItemNo_WALLET_LV1_e */ SETYPE_NONE,
|
||||
/* dItemNo_WALLET_LV2_e */ SETYPE_ITEM_GET,
|
||||
@@ -2314,13 +2307,8 @@ int daAlink_c::procCoGetItemInit() {
|
||||
item_no = dComIfGp_event_getGtItm();
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
const u32 giveTag = mDemo.getParam0() != 0x100 && mDemo.getParam1() != 0 ?
|
||||
static_cast<u32>(mDemo.getParam1()) :
|
||||
dusk::mods::item_give_queue_take_tag();
|
||||
#endif
|
||||
fpc_ProcID item_partner_id = fopAcM_createItemForPresentDemo(¤t.pos, item_no, 0, -1,
|
||||
fopAcM_GetRoomNo(this), NULL, NULL IF_DUSK_ARG(giveTag));
|
||||
fopAcM_GetRoomNo(this), NULL, NULL IF_DUSK_ARG(dusk::mods::item_give_queue_take_tag()));
|
||||
if (item_partner_id != fpcM_ERROR_PROCESS_ID_e) {
|
||||
dComIfGp_event_setItemPartnerId(item_partner_id);
|
||||
}
|
||||
@@ -2545,16 +2533,6 @@ int daAlink_c::procCoGetItem() {
|
||||
} else if (mProcVar2.field_0x300c == 0x23 && checkStageName("D_MN11")) {
|
||||
field_0x32cc = 0x5C0;
|
||||
} else if (mProcVar2.field_0x300c == 0xE0) {
|
||||
#if TARGET_PC
|
||||
// Dusklight increments the Poe count when the displayed item is granted.
|
||||
if (dComIfGs_getPohSpiritNum() + 1 == 20) {
|
||||
field_0x32cc = 0x4CF;
|
||||
} else if (dComIfGs_getPohSpiritNum() + 1 == 60) {
|
||||
field_0x32cc = 0x4D0;
|
||||
} else {
|
||||
field_0x32cc = mProcVar2.field_0x300c + 0x65;
|
||||
}
|
||||
#else
|
||||
if (dComIfGs_getPohSpiritNum() == 20) {
|
||||
field_0x32cc = 0x4CF;
|
||||
} else if (dComIfGs_getPohSpiritNum() == 60) {
|
||||
@@ -2562,7 +2540,6 @@ int daAlink_c::procCoGetItem() {
|
||||
} else {
|
||||
field_0x32cc = mProcVar2.field_0x300c + 0x65;
|
||||
}
|
||||
#endif
|
||||
} else if (mProcVar2.field_0x300c == 0x21) {
|
||||
static u32 const heartPieceMessage[5] = {0x86, 0x9C, 0x9D, 0x9E, 0x9F};
|
||||
field_0x32cc = heartPieceMessage[dComIfGs_getMaxLife() % 5];
|
||||
|
||||
@@ -19,10 +19,6 @@
|
||||
#include "f_op/f_op_actor_enemy.h"
|
||||
#include "Z2AudioLib/Z2Instances.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "mods/items.h"
|
||||
#endif
|
||||
|
||||
enum daB_DS_Joint {
|
||||
DS_JNT_BACKBONE1,
|
||||
DS_JNT_BACKBONE2,
|
||||
@@ -4090,8 +4086,7 @@ void daB_DS_c::executeBattle2Dead() {
|
||||
dComIfGs_onStageBossEnemy(0x13);
|
||||
#if TARGET_PC
|
||||
// This reward has no original grant at this point in the cutscene.
|
||||
dusk::mods::item_check_enqueue_deferred(
|
||||
ITEM_CHECK_DUNGEON_REWARD_ARBITERS, dItemNo_NONE_e);
|
||||
dusk::mods::item_check_enqueue("Arbiters Grounds Dungeon Reward", dItemNo_NONE_e);
|
||||
#endif
|
||||
/* dSv_event_flag_c::F_0265 - Arbiter's Grounds - Arbiter's Grounds clear */
|
||||
dComIfGs_onEventBit(0x2010);
|
||||
|
||||
@@ -1090,13 +1090,6 @@ inline int daDemo00_c::execute() {
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
#if TARGET_PC
|
||||
// Suppress demo22_01's M_077 write. On Dusklight, the transform flag
|
||||
// is set by the Shadow Crystal item.
|
||||
if (dSv_event_flag_c::saveBitLabels[sp0E] == dSv_event_flag_c::M_077) {
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[sp0E]);
|
||||
break;
|
||||
|
||||
|
||||
@@ -727,25 +727,19 @@ void daE_HP_c::executeDead() {
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
const auto itemCheck = dusk::mods::item_check_commit(
|
||||
dusk::mods::item_give_tag_poe(bitSw), dItemNo_POU_SPIRIT_e, this);
|
||||
mItemCheckHandled = true;
|
||||
if (itemCheck.itemNo == dItemNo_NONE_e) {
|
||||
dusk::mods::item_check_complete(itemCheck, this);
|
||||
} else {
|
||||
dusk::mods::item_check_enqueue(itemCheck, dusk::mods::ItemGiveMode::ForcedDemo);
|
||||
}
|
||||
#else
|
||||
dComIfGs_addPohSpiritNum();
|
||||
mItemCheckOverridden =
|
||||
dusk::mods::item_check_poe(bitSw, dItemNo_POU_SPIRIT_e, this) != dItemNo_POU_SPIRIT_e;
|
||||
if (mItemCheckOverridden) {
|
||||
dusk::mods::item_check_enqueue_poe(bitSw, dItemNo_POU_SPIRIT_e);
|
||||
} else
|
||||
#endif
|
||||
dComIfGs_addPohSpiritNum();
|
||||
|
||||
field_0x784 = -1;
|
||||
|
||||
#if !TARGET_PC
|
||||
if (dComIfGs_getPohSpiritNum() == 20) {
|
||||
if (dComIfGs_getPohSpiritNum() == 20 IF_DUSK(&&!mItemCheckOverridden)) {
|
||||
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[0x1c9]);
|
||||
}
|
||||
#endif
|
||||
|
||||
movemode++;
|
||||
}
|
||||
@@ -765,7 +759,7 @@ void daE_HP_c::executeDead() {
|
||||
field_0x788 = 1;
|
||||
}
|
||||
}
|
||||
} else if (field_0x788 != 0 IF_DUSK(|| mItemCheckHandled)) {
|
||||
} else if (field_0x788 != 0 IF_DUSK(|| mItemCheckOverridden)) {
|
||||
fopAcM_createDisappear(this, ¤t.pos, 8, 3, 0xff);
|
||||
fopAcM_delete(this);
|
||||
} else {
|
||||
|
||||
+12
-21
@@ -1133,24 +1133,21 @@ static void e_po_dead(e_po_class* i_this) {
|
||||
camera_player->mCamera.SetTrimSize(0);
|
||||
dComIfGp_event_reset();
|
||||
#if TARGET_PC
|
||||
const auto itemCheck = dusk::mods::item_check_commit(
|
||||
dusk::mods::item_give_tag_poe(i_this->BitSW), dItemNo_POU_SPIRIT_e, a_this);
|
||||
daPy_getPlayerActorClass()->cancelOriginalDemo();
|
||||
if (itemCheck.itemNo == dItemNo_NONE_e) {
|
||||
dusk::mods::item_check_complete(itemCheck, a_this);
|
||||
} else {
|
||||
dusk::mods::item_check_enqueue(itemCheck, dusk::mods::ItemGiveMode::ForcedDemo);
|
||||
}
|
||||
#else
|
||||
dComIfGs_addPohSpiritNum();
|
||||
if (dusk::mods::item_check_poe(i_this->BitSW, dItemNo_POU_SPIRIT_e, a_this) ==
|
||||
dItemNo_POU_SPIRIT_e)
|
||||
{
|
||||
#endif
|
||||
dComIfGs_addPohSpiritNum();
|
||||
#if !PLATFORM_SHIELD
|
||||
if (dComIfGs_getPohSpiritNum() == 0x14) {
|
||||
/* dSv_event_flag_c::F_0457 - Castle Town - Revived cat */
|
||||
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[457]);
|
||||
}
|
||||
#endif
|
||||
daPy_getPlayerActorClass()->cancelOriginalDemo();
|
||||
#if TARGET_PC
|
||||
}
|
||||
#endif
|
||||
daPy_getPlayerActorClass()->cancelOriginalDemo();
|
||||
} else if (mArg0Check(i_this, 0) != 0) {
|
||||
if (!fopAcM_isSwitch(a_this, 0x22)) {
|
||||
if (fopAcM_SearchByID(i_this->field_0x5B8, &local_1b0_actor) != 0 &&
|
||||
@@ -1277,16 +1274,10 @@ static void e_po_dead(e_po_class* i_this) {
|
||||
} else {
|
||||
if (i_this->field_0x75C == -1) {
|
||||
#if TARGET_PC
|
||||
const auto itemCheck = dusk::mods::item_check_commit(
|
||||
dusk::mods::item_give_tag_poe(i_this->BitSW), dItemNo_POU_SPIRIT_e, a_this);
|
||||
if (itemCheck.itemNo == dItemNo_NONE_e) {
|
||||
dusk::mods::item_check_complete(itemCheck, a_this);
|
||||
i_this->field_0x75B = 1;
|
||||
} else {
|
||||
i_this->field_0x75C = fopAcM_createItemForPresentDemo(
|
||||
&a_this->current.pos, itemCheck.itemNo, 0, -1, -1, NULL, NULL,
|
||||
itemCheck.tag);
|
||||
}
|
||||
const u8 itemNo =
|
||||
dusk::mods::item_check_poe(i_this->BitSW, dItemNo_POU_SPIRIT_e, a_this);
|
||||
i_this->field_0x75C = fopAcM_createItemForPresentDemo(&a_this->current.pos, itemNo,
|
||||
0, -1, -1, NULL, NULL, dusk::mods::item_give_tag_poe(i_this->BitSW));
|
||||
#else
|
||||
i_this->field_0x75C = fopAcM_createItemForPresentDemo(&a_this->current.pos, 0xE0, 0,
|
||||
-1, -1, NULL, NULL);
|
||||
|
||||
@@ -16,10 +16,6 @@
|
||||
#include "f_op/f_op_camera_mng.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "mods/items.h"
|
||||
#endif
|
||||
|
||||
class daE_RDB_HIO_c : public JORReflexible {
|
||||
public:
|
||||
daE_RDB_HIO_c();
|
||||
@@ -1254,18 +1250,9 @@ static void demo_camera(e_rdb_class* i_this) {
|
||||
}
|
||||
|
||||
if (iVar1 != 0) {
|
||||
#if TARGET_PC
|
||||
const auto itemCheck = dusk::mods::item_check_commit(
|
||||
ITEM_CHECK_BULBLIN_KEY, dItemNo_SMALL_KEY_e, &i_this->enemy);
|
||||
if (itemCheck.itemNo == dItemNo_NONE_e) {
|
||||
dusk::mods::item_check_complete(itemCheck, &i_this->enemy);
|
||||
}
|
||||
daPy_getPlayerActorClass()->changeDemoMode(
|
||||
11, itemCheck.itemNo == dItemNo_NONE_e ? 0 : itemCheck.itemNo,
|
||||
itemCheck.itemNo == dItemNo_NONE_e ? 0 : static_cast<int>(itemCheck.tag), 0);
|
||||
#else
|
||||
daPy_getPlayerActorClass()->changeDemoMode(11, dItemNo_SMALL_KEY_e, 0, 0);
|
||||
#endif
|
||||
daPy_getPlayerActorClass()->changeDemoMode(11,
|
||||
DUSK_ITEM_CHECK_EXPR("bulblin_key:D_MN09", dItemNo_SMALL_KEY_e, &i_this->enemy), 0,
|
||||
0);
|
||||
i_this->mDemoMode = 12;
|
||||
i_this->field_0x10aa = 0;
|
||||
i_this->field_0xfe5 = 1;
|
||||
|
||||
@@ -27,10 +27,8 @@
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/mods/item.hpp"
|
||||
#include "dusk/settings.h"
|
||||
#include "dusk/version.hpp"
|
||||
#include "mods/items.h"
|
||||
#endif
|
||||
|
||||
class dmg_rod_HIO_c : public JORReflexible {
|
||||
@@ -2957,17 +2955,7 @@ static void lure_heart(dmg_rod_class* i_this) {
|
||||
if (obj_life != NULL) {
|
||||
fopAcM_delete(obj_life);
|
||||
fopAcM_onItem(obj_life, 0x80);
|
||||
#if TARGET_PC
|
||||
const auto itemCheck = dusk::mods::item_check_commit(
|
||||
ITEM_CHECK_FISHING_HEART_PIECE, dItemNo_KAKERA_HEART_e, actor);
|
||||
if (itemCheck.itemNo == dItemNo_KAKERA_HEART_e) {
|
||||
execItemGet(dItemNo_KAKERA_HEART_e, itemCheck.tag, actor);
|
||||
} else if (itemCheck.itemNo == dItemNo_NONE_e) {
|
||||
dusk::mods::item_check_complete(itemCheck, actor);
|
||||
}
|
||||
#else
|
||||
execItemGet(dItemNo_KAKERA_HEART_e);
|
||||
#endif
|
||||
u8 eventReg = dComIfGs_getEventReg(0xECFF);
|
||||
eventReg |= (u8)0x40;
|
||||
dComIfGs_setEventReg(0xECFF, eventReg);
|
||||
@@ -4102,15 +4090,7 @@ static void uki_catch(dmg_rod_class* i_this) {
|
||||
} else if (mgfish->mCaughtType == MG_CATCH_BIN) {
|
||||
i_this->msgflow.init(actor, 0x139A, 0, NULL);
|
||||
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[468]);
|
||||
#if TARGET_PC
|
||||
const auto itemCheck = dusk::mods::item_check_commit(
|
||||
ITEM_CHECK_FISHING_BOTTLE, dItemNo_EMPTY_BOTTLE_e, actor);
|
||||
if (itemCheck.itemNo == dItemNo_EMPTY_BOTTLE_e) {
|
||||
dComIfGs_setEmptyBottle();
|
||||
}
|
||||
#else
|
||||
dComIfGs_setEmptyBottle();
|
||||
#endif
|
||||
} else if (mgfish->mCaughtType == MG_CATCH_KN) {
|
||||
i_this->msgflow.init(actor, 0x139C, 0, NULL);
|
||||
} else if (mgfish->mCaughtType == MG_CATCH_ED) {
|
||||
@@ -4187,18 +4167,6 @@ static void uki_catch(dmg_rod_class* i_this) {
|
||||
if (mgfish->mCaughtType == MG_CATCH_LH) {
|
||||
dComIfGp_setItemRupeeCount(10.0f + cM_rndF(40.9f));
|
||||
}
|
||||
#if TARGET_PC
|
||||
else if (mgfish->mCaughtType == MG_CATCH_BIN)
|
||||
{
|
||||
const auto itemCheck = dusk::mods::item_check_commit(
|
||||
ITEM_CHECK_FISHING_BOTTLE, dItemNo_EMPTY_BOTTLE_e, actor);
|
||||
if (itemCheck.itemNo == dItemNo_EMPTY_BOTTLE_e ||
|
||||
itemCheck.itemNo == dItemNo_NONE_e)
|
||||
{
|
||||
dusk::mods::item_check_complete(itemCheck, actor);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
} else {
|
||||
dComIfGs_addFishNum(fish_kind);
|
||||
if (i_this->field_0x14c0 != 0) {
|
||||
|
||||
@@ -1806,21 +1806,17 @@ int daNpcChin_c::_Evt_GameSucceed_CutMain(const int& param_0) {
|
||||
|
||||
#if TARGET_PC
|
||||
const char* itemCheckName = nullptr;
|
||||
u32 itemGiveTag = 0;
|
||||
if (itemId1 == dItemNo_ARROW_LV2_e) {
|
||||
itemCheckName = "star_reward_1";
|
||||
} else if (itemId1 == dItemNo_ARROW_LV3_e) {
|
||||
itemCheckName = "star_reward_2";
|
||||
}
|
||||
if (itemCheckName != nullptr) {
|
||||
const auto itemCheck =
|
||||
dusk::mods::item_check_commit(itemCheckName, itemId1, this);
|
||||
itemId1 = itemCheck.itemNo;
|
||||
itemGiveTag = itemCheck.tag;
|
||||
itemId1 = dusk::mods::item_check(itemCheckName, itemId1, this);
|
||||
}
|
||||
#endif
|
||||
fpc_ProcID itemId2 = fopAcM_createItemForPresentDemo(¤t.pos, itemId1, 0, -1, -1,
|
||||
0, 0 IF_DUSK_ARG(itemGiveTag));
|
||||
0, 0 IF_DUSK_ARG(dusk::mods::item_give_tag(itemCheckName)));
|
||||
if (itemId2 != -1) {
|
||||
dComIfGp_event_setItemPartnerId(itemId2);
|
||||
}
|
||||
|
||||
@@ -4019,16 +4019,14 @@ BOOL daNpc_grA_c::talk(void*) {
|
||||
if (r26 && talkProc(NULL, TRUE, NULL)) {
|
||||
if (mFlow.getEventId(&sp8) == 1) {
|
||||
#if TARGET_PC
|
||||
u32 itemGiveTag = 0;
|
||||
const char* itemCheckName = nullptr;
|
||||
if (sp8 == dItemNo_BOMB_IN_BAG_e) {
|
||||
const auto itemCheck =
|
||||
dusk::mods::item_check_commit("goron_reward:F_SP113", sp8, this);
|
||||
sp8 = itemCheck.itemNo;
|
||||
itemGiveTag = itemCheck.tag;
|
||||
itemCheckName = "goron_reward:F_SP113";
|
||||
sp8 = dusk::mods::item_check(itemCheckName, sp8, this);
|
||||
}
|
||||
#endif
|
||||
field_0x1480 = fopAcM_createItemForPresentDemo(¤t.pos, sp8, 0, -1, -1, NULL,
|
||||
NULL IF_DUSK_ARG(itemGiveTag));
|
||||
NULL IF_DUSK_ARG(dusk::mods::item_give_tag(itemCheckName)));
|
||||
if (field_0x1480 != fpcM_ERROR_PROCESS_ID_e) {
|
||||
s16 r25 = dComIfGp_getEventManager().getEventIdx(this, "DEFAULT_GETITEM", 0xff);
|
||||
dComIfGp_getEvent()->reset(this);
|
||||
|
||||
@@ -1495,11 +1495,9 @@ int daNpcIns_c::talk(void* param_1) {
|
||||
#if TARGET_PC
|
||||
u32 itemGiveTag = 0;
|
||||
if (s_givenInsectId != dItemNo_NONE_e) {
|
||||
const auto itemCheck = dusk::mods::item_check_commit(
|
||||
dusk::mods::item_give_tag_bug(s_givenInsectId), itemNo & 0xFF,
|
||||
this);
|
||||
itemNo = itemCheck.itemNo;
|
||||
itemGiveTag = itemCheck.tag;
|
||||
itemNo = dusk::mods::item_check_bug(
|
||||
s_givenInsectId, itemNo & 0xFF, this);
|
||||
itemGiveTag = dusk::mods::item_give_tag_bug(s_givenInsectId);
|
||||
s_givenInsectId = dItemNo_NONE_e;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -1182,17 +1182,15 @@ int daNpc_Kkri_c::talk(void*) {
|
||||
case 1:
|
||||
if (mItemPartnerId == fpcM_ERROR_PROCESS_ID_e) {
|
||||
#if TARGET_PC
|
||||
u32 itemGiveTag = 0;
|
||||
const char* itemCheckName = nullptr;
|
||||
if (item_no == dItemNo_OIL_BOTTLE3_e) {
|
||||
const auto itemCheck =
|
||||
dusk::mods::item_check_commit("coro_bottle", item_no, this);
|
||||
item_no = itemCheck.itemNo;
|
||||
itemGiveTag = itemCheck.tag;
|
||||
itemCheckName = "coro_bottle";
|
||||
item_no = dusk::mods::item_check(itemCheckName, item_no, this);
|
||||
}
|
||||
#endif
|
||||
mItemPartnerId = fopAcM_createItemForPresentDemo(¤t.pos, item_no,
|
||||
0, -1, -1, NULL,
|
||||
NULL IF_DUSK_ARG(itemGiveTag));
|
||||
NULL IF_DUSK_ARG(dusk::mods::item_give_tag(itemCheckName)));
|
||||
}
|
||||
|
||||
if (fopAcM_IsExecuting(mItemPartnerId)) {
|
||||
|
||||
@@ -1192,16 +1192,14 @@ int daNpc_myna2_c::ECut_gameGoalSuccess(int i_staffId) {
|
||||
int itemNo = 0;
|
||||
if (mFlow.getEventId(&itemNo) == 1) {
|
||||
#if TARGET_PC
|
||||
u32 itemGiveTag = 0;
|
||||
const char* itemCheckName = nullptr;
|
||||
if (itemNo == dItemNo_KAKERA_HEART_e) {
|
||||
const auto itemCheck =
|
||||
dusk::mods::item_check_commit("plumm_minigame_reward", itemNo, this);
|
||||
itemNo = itemCheck.itemNo;
|
||||
itemGiveTag = itemCheck.tag;
|
||||
itemCheckName = "plumm_minigame_reward";
|
||||
itemNo = dusk::mods::item_check(itemCheckName, itemNo, this);
|
||||
}
|
||||
#endif
|
||||
mItemPid = fopAcM_createItemForPresentDemo(¤t.pos, itemNo, 0, -1, -1, NULL,
|
||||
NULL IF_DUSK_ARG(itemGiveTag));
|
||||
NULL IF_DUSK_ARG(dusk::mods::item_give_tag(itemCheckName)));
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -960,21 +960,17 @@ int daNpc_Pouya_c::cutHaveFavorToAsk(int param_0) {
|
||||
if (mItemPartnerId == fpcM_ERROR_PROCESS_ID_e) {
|
||||
#if TARGET_PC
|
||||
const char* itemCheckName = nullptr;
|
||||
u32 itemGiveTag = 0;
|
||||
if (local_64 == dItemNo_DROP_BOTTLE_e) {
|
||||
itemCheckName = "jovani_reward_1";
|
||||
} else if (local_64 == dItemNo_SILVER_RUPEE_e) {
|
||||
itemCheckName = "jovani_reward_2";
|
||||
}
|
||||
if (itemCheckName != nullptr) {
|
||||
const auto itemCheck =
|
||||
dusk::mods::item_check_commit(itemCheckName, local_64, this);
|
||||
local_64 = itemCheck.itemNo;
|
||||
itemGiveTag = itemCheck.tag;
|
||||
local_64 = dusk::mods::item_check(itemCheckName, local_64, this);
|
||||
}
|
||||
#endif
|
||||
mItemPartnerId = fopAcM_createItemForPresentDemo(¤t.pos, local_64, 0,
|
||||
-1, -1, 0, 0 IF_DUSK_ARG(itemGiveTag));
|
||||
-1, -1, 0, 0 IF_DUSK_ARG(dusk::mods::item_give_tag(itemCheckName)));
|
||||
}
|
||||
if (fopAcM_IsExecuting(mItemPartnerId)) {
|
||||
field_0xfce = 1;
|
||||
|
||||
@@ -2611,21 +2611,17 @@ BOOL daNpc_zrA_c::ECut_thanksBlast(int i_staffID) {
|
||||
if (mFlow.getEventId(&item_id) == 1) {
|
||||
#if TARGET_PC
|
||||
const char* itemCheckName = nullptr;
|
||||
u32 itemGiveTag = 0;
|
||||
if (item_id == dItemNo_BOMB_IN_BAG_e) {
|
||||
itemCheckName = "iza_reward_1";
|
||||
} else if (item_id == dItemNo_BOMB_BAG_LV2_e) {
|
||||
itemCheckName = "iza_reward_2";
|
||||
}
|
||||
if (itemCheckName != nullptr) {
|
||||
const auto itemCheck =
|
||||
dusk::mods::item_check_commit(itemCheckName, item_id, this);
|
||||
item_id = itemCheck.itemNo;
|
||||
itemGiveTag = itemCheck.tag;
|
||||
item_id = dusk::mods::item_check(itemCheckName, item_id, this);
|
||||
}
|
||||
#endif
|
||||
mItemID = fopAcM_createItemForPresentDemo(¤t.pos, item_id, 0, -1, -1, NULL,
|
||||
NULL IF_DUSK_ARG(itemGiveTag));
|
||||
NULL IF_DUSK_ARG(dusk::mods::item_give_tag(itemCheckName)));
|
||||
}
|
||||
field_0x9eb = true;
|
||||
break;
|
||||
|
||||
@@ -14,11 +14,6 @@
|
||||
#include "d/actor/d_a_obj_ystone.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/mods/item.hpp"
|
||||
#include "mods/items.h"
|
||||
#endif
|
||||
|
||||
static DUSK_CONST char* l_arcName = "ef_Portal";
|
||||
|
||||
static char const* l_clearEvName[9] = {
|
||||
@@ -82,27 +77,6 @@ static int getNowLevel() {
|
||||
return -1;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static const char* dungeon_reward_check_name(int level) {
|
||||
switch (level) {
|
||||
case 0:
|
||||
return ITEM_CHECK_DUNGEON_REWARD_FOREST;
|
||||
case 1:
|
||||
return ITEM_CHECK_DUNGEON_REWARD_GORON;
|
||||
case 2:
|
||||
return ITEM_CHECK_DUNGEON_REWARD_LAKEBED;
|
||||
case 4:
|
||||
return ITEM_CHECK_DUNGEON_REWARD_SNOWPEAK;
|
||||
case 5:
|
||||
return ITEM_CHECK_DUNGEON_REWARD_TIME;
|
||||
case 6:
|
||||
return ITEM_CHECK_DUNGEON_REWARD_CITY;
|
||||
default:
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void daObjBossWarp_c::initBaseMtx() {
|
||||
scale.y = 0.15f;
|
||||
mpModel->setBaseScale(scale);
|
||||
@@ -511,9 +485,6 @@ int daObjBossWarp_c::demoProc() {
|
||||
player->onSceneChangeArea(scene, 0xff, 0);
|
||||
break;
|
||||
case 4: // STONE_FALL
|
||||
#if TARGET_PC
|
||||
{
|
||||
#endif
|
||||
if (ystone != NULL) {
|
||||
mYstonePos = ystone->current.pos;
|
||||
if (getNowLevel() < 3) {
|
||||
@@ -535,52 +506,28 @@ int daObjBossWarp_c::demoProc() {
|
||||
mDoMtx_stack_c::multVec(&mYstoneTargetPos, &mYstoneTargetPos);
|
||||
mYstonePos.x = mYstoneTargetPos.x;
|
||||
mYstonePos.z = mYstoneTargetPos.z;
|
||||
#if TARGET_PC
|
||||
int level = getNowLevel();
|
||||
const char* checkName = dungeon_reward_check_name(level);
|
||||
dusk::mods::ItemCheckResult itemCheck{};
|
||||
bool applyVanillaReward = true;
|
||||
if (checkName != nullptr) {
|
||||
itemCheck = dusk::mods::item_check_commit(checkName, dItemNo_NONE_e, this);
|
||||
applyVanillaReward = itemCheck.itemNo == dItemNo_NONE_e;
|
||||
}
|
||||
if (applyVanillaReward) {
|
||||
switch (level) {
|
||||
#else
|
||||
switch (getNowLevel()) {
|
||||
#endif
|
||||
case 0:
|
||||
dComIfGs_onCollectCrystal(0);
|
||||
break;
|
||||
case 1:
|
||||
dComIfGs_onCollectCrystal(1);
|
||||
break;
|
||||
case 2:
|
||||
dComIfGs_onCollectCrystal(2);
|
||||
break;
|
||||
case 4:
|
||||
dComIfGs_onCollectMirror(1);
|
||||
break;
|
||||
case 5:
|
||||
dComIfGs_onCollectMirror(2);
|
||||
break;
|
||||
case 6:
|
||||
dComIfGs_onCollectMirror(3);
|
||||
break;
|
||||
}
|
||||
#if TARGET_PC
|
||||
if (checkName != nullptr) {
|
||||
dusk::mods::item_check_complete(itemCheck, this);
|
||||
}
|
||||
} else {
|
||||
dusk::mods::item_check_enqueue(itemCheck, dusk::mods::ItemGiveMode::Silent);
|
||||
case 0:
|
||||
dComIfGs_onCollectCrystal(0);
|
||||
break;
|
||||
case 1:
|
||||
dComIfGs_onCollectCrystal(1);
|
||||
break;
|
||||
case 2:
|
||||
dComIfGs_onCollectCrystal(2);
|
||||
break;
|
||||
case 4:
|
||||
dComIfGs_onCollectMirror(1);
|
||||
break;
|
||||
case 5:
|
||||
dComIfGs_onCollectMirror(2);
|
||||
break;
|
||||
case 6:
|
||||
dComIfGs_onCollectMirror(3);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
mCounter = 0;
|
||||
break;
|
||||
#if TARGET_PC
|
||||
}
|
||||
#endif
|
||||
case 5: // STONE_MIDNA
|
||||
mCounter = 0;
|
||||
break;
|
||||
|
||||
@@ -287,11 +287,7 @@ int daItem_c::_daItem_create() {
|
||||
BOOL flag = dItem_data::chkFlag(m_itemNo, 2);
|
||||
|
||||
#if DEBUG
|
||||
#if TARGET_PC
|
||||
if (dItem_fieldModelArc(m_itemNo) == NULL) {
|
||||
#else
|
||||
if (dItem_data::getFieldArc(m_itemNo) == NULL) {
|
||||
#endif
|
||||
// "Item Num<%d>: No Resource Archive specified!!\n"
|
||||
OS_REPORT_ERROR("アイテム番号<%d>:リソースのアーカイブ指定がありません!!\n", m_itemNo);
|
||||
return cPhs_ERROR_e;
|
||||
@@ -323,20 +319,6 @@ int daItem_c::_daItem_create() {
|
||||
if (flag) {
|
||||
CreateInit();
|
||||
} else {
|
||||
#if TARGET_PC
|
||||
// Resolved items may have no field model; display their get-demo model instead.
|
||||
if (dItem_data::getFieldArc(m_itemNo) == NULL) {
|
||||
phase_state = dComIfG_resLoad(&mPhase, dItem_data::getArcName(m_itemNo));
|
||||
if (phase_state == cPhs_COMPLEATE_e) {
|
||||
if (!fopAcM_entrySolidHeap(this, CheckItemCreateHeap, 0x4000)) {
|
||||
return cPhs_ERROR_e;
|
||||
}
|
||||
|
||||
CreateInit();
|
||||
}
|
||||
return phase_state;
|
||||
}
|
||||
#endif
|
||||
phase_state = dComIfG_resLoad(&mPhase, dItem_data::getFieldArc(m_itemNo));
|
||||
if (phase_state == cPhs_COMPLEATE_e) {
|
||||
if (!fopAcM_entrySolidHeap(this, CheckFieldItemCreateHeap,
|
||||
@@ -430,11 +412,7 @@ int daItem_c::_daItem_delete() {
|
||||
mSparkleEmtr.remove();
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
DeleteBase(dItem_fieldModelArc(m_itemNo));
|
||||
#else
|
||||
DeleteBase(dItem_data::getFieldArc(m_itemNo));
|
||||
#endif
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -542,10 +520,9 @@ void daItem_c::procInitGetDemoEvent() {
|
||||
|
||||
#if TARGET_PC
|
||||
const u8 displayItemNo = m_itemNo;
|
||||
const auto itemCheck = dusk::mods::item_check_commit(mItemGiveTag, mOriginalItemNo, this);
|
||||
m_itemNo = itemCheck.itemNo;
|
||||
mItemGiveTag = itemCheck.tag;
|
||||
mItemOverridden = m_itemNo != mOriginalItemNo;
|
||||
if (mItemOverridden) {
|
||||
m_itemNo = dusk::mods::item_check_tagged(mItemGiveTag, mOriginalItemNo, this);
|
||||
}
|
||||
#endif
|
||||
m_item_id = fopAcM_createItemForTrBoxDemo(
|
||||
¤t.pos, m_itemNo, -1, fopAcM_GetRoomNo(this), NULL, NULL IF_DUSK_ARG(mItemGiveTag));
|
||||
@@ -930,10 +907,9 @@ void daItem_c::itemGetNextExecute() {
|
||||
void daItem_c::itemGet() {
|
||||
#if TARGET_PC
|
||||
const u8 displayItemNo = m_itemNo;
|
||||
const auto itemCheck = dusk::mods::item_check_commit(mItemGiveTag, mOriginalItemNo, this);
|
||||
m_itemNo = itemCheck.itemNo;
|
||||
mItemGiveTag = itemCheck.tag;
|
||||
mItemOverridden = m_itemNo != mOriginalItemNo;
|
||||
if (mItemOverridden) {
|
||||
m_itemNo = dusk::mods::item_check_tagged(mItemGiveTag, mOriginalItemNo, this);
|
||||
}
|
||||
#endif
|
||||
switch (m_itemNo) {
|
||||
#if TARGET_PC
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "d/dolzel_rel.h" // IWYU pragma: keep
|
||||
|
||||
#include "d/actor/d_a_obj_life_container.h"
|
||||
#include "d/d_a_itembase_static.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/actor/d_a_player.h"
|
||||
#include "d/d_item_data.h"
|
||||
@@ -185,23 +184,11 @@ int daObjLife_c::create() {
|
||||
return cPhs_ERROR_e;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
// Resolved items may have no field model; display their get-demo model instead.
|
||||
const bool useGetModel = dItem_data::getFieldArc(m_itemNo) == NULL;
|
||||
int phase_state = dComIfG_resLoad(&mPhase, dItem_fieldModelArc(m_itemNo));
|
||||
if (phase_state == cPhs_COMPLEATE_e) {
|
||||
if (!fopAcM_entrySolidHeap(
|
||||
this, useGetModel ? CheckItemCreateHeap : CheckFieldItemCreateHeap, 0x4000))
|
||||
{
|
||||
return cPhs_ERROR_e;
|
||||
}
|
||||
#else
|
||||
int phase_state = dComIfG_resLoad(&mPhase, dItem_data::getFieldArc(m_itemNo));
|
||||
if (phase_state == cPhs_COMPLEATE_e) {
|
||||
if (!fopAcM_entrySolidHeap(this, CheckFieldItemCreateHeap, 0x4000)) {
|
||||
return cPhs_ERROR_e;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!Create()) {
|
||||
return cPhs_ERROR_e;
|
||||
@@ -338,10 +325,9 @@ int daObjLife_c::initActionOrderGetDemo() {
|
||||
|
||||
#if TARGET_PC
|
||||
const u8 displayItemNo = m_itemNo;
|
||||
const auto itemCheck = dusk::mods::item_check_commit(mItemGiveTag, mOriginalItemNo, this);
|
||||
m_itemNo = itemCheck.itemNo;
|
||||
mItemGiveTag = itemCheck.tag;
|
||||
mItemOverridden = m_itemNo != mOriginalItemNo;
|
||||
if (mItemOverridden) {
|
||||
m_itemNo = dusk::mods::item_check_tagged(mItemGiveTag, mOriginalItemNo, this);
|
||||
}
|
||||
#endif
|
||||
mItemId = fopAcM_createItemForTrBoxDemo(
|
||||
¤t.pos, m_itemNo, -1, fopAcM_GetRoomNo(this), NULL, NULL IF_DUSK_ARG(mItemGiveTag));
|
||||
@@ -533,11 +519,7 @@ int daObjLife_c::_delete() {
|
||||
endEffect00();
|
||||
endEffect02();
|
||||
|
||||
#if TARGET_PC
|
||||
DeleteBase(dItem_fieldModelArc(m_itemNo));
|
||||
#else
|
||||
DeleteBase(dItem_data::getFieldArc(m_itemNo));
|
||||
#endif
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/**
|
||||
* @file d_a_obj_master_sword.cpp
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#include "d/dolzel_rel.h" // IWYU pragma: keep
|
||||
@@ -10,12 +10,6 @@
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_meter2_info.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "d/d_item.h"
|
||||
#include "dusk/mods/item.hpp"
|
||||
#include "mods/items.h"
|
||||
#endif
|
||||
|
||||
DUSK_GAME_DATA daObjMasterSword_Attr_c const daObjMasterSword_c::mAttr = {1.0f};
|
||||
|
||||
void daObjMasterSword_c::initBaseMtx() {
|
||||
@@ -151,11 +145,7 @@ void daObjMasterSword_c::create_init() {
|
||||
int daObjMasterSword_c::create() {
|
||||
fopAcM_ct(this, daObjMasterSword_c);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0264)) {
|
||||
#else
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[getFlagNo()])) {
|
||||
#endif
|
||||
return cPhs_ERROR_e;
|
||||
}
|
||||
|
||||
@@ -196,41 +186,12 @@ int daObjMasterSword_c::execute() {
|
||||
mBrk.play();
|
||||
|
||||
if (dComIfGs_isTmpBit(dSv_event_tmp_flag_c::tempBitLabels[73])) {
|
||||
#if TARGET_PC
|
||||
const auto masterSword = dusk::mods::item_check_commit(
|
||||
ITEM_CHECK_MASTER_SWORD, dItemNo_MASTER_SWORD_e, this);
|
||||
if (masterSword.itemNo == dItemNo_MASTER_SWORD_e) {
|
||||
dComIfGs_onItemFirstBit(dItemNo_MASTER_SWORD_e);
|
||||
dMeter2Info_setSword(dItemNo_MASTER_SWORD_e, false);
|
||||
dComIfGs_setSelectEquipSword(dItemNo_MASTER_SWORD_e);
|
||||
dusk::mods::item_check_complete(masterSword, this);
|
||||
} else if (masterSword.itemNo == dItemNo_NONE_e) {
|
||||
dusk::mods::item_check_complete(masterSword, this);
|
||||
} else {
|
||||
dusk::mods::item_check_enqueue(masterSword, dusk::mods::ItemGiveMode::Demo);
|
||||
}
|
||||
|
||||
dComIfGp_setItemLifeCount(dComIfGs_getMaxLife(), 0);
|
||||
|
||||
const auto shadowCrystal = dusk::mods::item_check_commit(
|
||||
ITEM_CHECK_SHADOW_CRYSTAL, dItemNo_SHADOW_CRYSTAL_e, this);
|
||||
if (shadowCrystal.itemNo == dItemNo_SHADOW_CRYSTAL_e) {
|
||||
execItemGet(shadowCrystal.itemNo, shadowCrystal.tag, this);
|
||||
} else if (shadowCrystal.itemNo == dItemNo_NONE_e) {
|
||||
dusk::mods::item_check_complete(shadowCrystal, this);
|
||||
} else {
|
||||
dusk::mods::item_check_enqueue(shadowCrystal, dusk::mods::ItemGiveMode::Demo);
|
||||
}
|
||||
|
||||
dComIfGs_onEventBit(dSv_event_flag_c::F_0264);
|
||||
#else
|
||||
dComIfGs_onItemFirstBit(dItemNo_MASTER_SWORD_e);
|
||||
dMeter2Info_setSword(dItemNo_MASTER_SWORD_e, false);
|
||||
dComIfGs_setSelectEquipSword(dItemNo_MASTER_SWORD_e);
|
||||
|
||||
dComIfGp_setItemLifeCount(dComIfGs_getMaxLife(), 0);
|
||||
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[getFlagNo()]);
|
||||
#endif
|
||||
fopAcM_delete(this);
|
||||
}
|
||||
|
||||
|
||||
@@ -109,7 +109,7 @@ int daItemShield_c::__CreateHeap() {
|
||||
int daItemShield_c::create() {
|
||||
fopAcM_ct(this, daItemShield_c);
|
||||
m_itemNo = dItemNo_WOOD_SHIELD_e;
|
||||
DUSK_ITEM_CHECK_PREVIEW("ordon_shield", m_itemNo, this);
|
||||
DUSK_ITEM_CHECK("ordon_shield", m_itemNo, this);
|
||||
if (fopAcM_isSwitch(this, getSwBit2())) {
|
||||
OS_REPORT("木の盾:もう取ったので出ません\n");
|
||||
return cPhs_ERROR_e;
|
||||
|
||||
@@ -37,7 +37,7 @@ int daObjSword_c::Create() {
|
||||
cPhs_Step daObjSword_c::create() {
|
||||
fopAcM_ct(this, daObjSword_c);
|
||||
m_itemNo = 0x28;
|
||||
DUSK_ITEM_CHECK_PREVIEW("ordon_sword", m_itemNo, this);
|
||||
DUSK_ITEM_CHECK("ordon_sword", m_itemNo, this);
|
||||
if (fopAcM_isItem(this, getItemBit())) {
|
||||
return cPhs_ERROR_e;
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ int daObjZCloth_c::Create() {
|
||||
int daObjZCloth_c::create() {
|
||||
fopAcM_ct(this, daObjZCloth_c);
|
||||
m_itemNo = 0x31;
|
||||
DUSK_ITEM_CHECK_PREVIEW("zora_armor", m_itemNo, this);
|
||||
DUSK_ITEM_CHECK("zora_armor", m_itemNo, this);
|
||||
int phase = dComIfG_resLoad(&mPhase, dItem_data::getFieldArc(m_itemNo));
|
||||
if (phase == cPhs_COMPLEATE_e) {
|
||||
if (!fopAcM_entrySolidHeap(this, (heapCallbackFunc)CheckFieldItemCreateHeap, 0x2fb0)) {
|
||||
|
||||
@@ -363,13 +363,10 @@ int daTagStatue_c::demoProc() {
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
const auto itemCheck = dusk::mods::item_check_commit(
|
||||
dusk::mods::item_give_tag_sky_character(), item & 0xFF, this);
|
||||
item = itemCheck.itemNo;
|
||||
item = dusk::mods::item_check_sky_character(item & 0xFF, this);
|
||||
#endif
|
||||
mItemId =
|
||||
fopAcM_createItemForTrBoxDemo(¤t.pos, item, -1, fopAcM_GetRoomNo(this), 0,
|
||||
0 IF_DUSK_ARG(itemCheck.tag));
|
||||
mItemId = fopAcM_createItemForTrBoxDemo(¤t.pos, item, -1,
|
||||
fopAcM_GetRoomNo(this), 0, 0 IF_DUSK_ARG(dusk::mods::item_give_tag_sky_character()));
|
||||
|
||||
JUT_ASSERT(580, mItemId != fpcM_ERROR_PROCESS_ID_e);
|
||||
|
||||
|
||||
@@ -1391,9 +1391,8 @@ u8 daTbox_c::getBombItemNoMain(u8 i_itemNo) {
|
||||
int daTbox_c::setGetDemoItem() {
|
||||
u8 item_no = getItemNo();
|
||||
#if TARGET_PC
|
||||
const auto itemCheck = dusk::mods::item_check_commit(
|
||||
dusk::mods::item_give_tag_chest(getTboxNo()), mOriginalItemNo, this);
|
||||
item_no = itemCheck.itemNo;
|
||||
const u32 giveTag = dusk::mods::item_give_tag_chest(getTboxNo());
|
||||
item_no = dusk::mods::item_check_tagged(giveTag, mOriginalItemNo, this);
|
||||
#endif
|
||||
if (item_no == dItemNo_BOMB_5_e || item_no == dItemNo_BOMB_10_e || item_no == dItemNo_BOMB_20_e || item_no == dItemNo_BOMB_30_e ||
|
||||
item_no == dItemNo_WATER_BOMB_5_e || item_no == dItemNo_WATER_BOMB_10_e || item_no == dItemNo_WATER_BOMB_20_e || item_no == dItemNo_WATER_BOMB_30_e ||
|
||||
@@ -1405,10 +1404,10 @@ int daTbox_c::setGetDemoItem() {
|
||||
fpc_ProcID item_id;
|
||||
if (field_0x718) {
|
||||
item_id = fopAcM_createItemForPresentDemo(
|
||||
¤t.pos, item_no, 1, -1, -1, NULL, NULL IF_DUSK_ARG(itemCheck.tag));
|
||||
¤t.pos, item_no, 1, -1, -1, NULL, NULL IF_DUSK_ARG(giveTag));
|
||||
} else {
|
||||
item_id = fopAcM_createItemForTrBoxDemo(
|
||||
¤t.pos, item_no, -1, -1, NULL, NULL IF_DUSK_ARG(itemCheck.tag));
|
||||
¤t.pos, item_no, -1, -1, NULL, NULL IF_DUSK_ARG(giveTag));
|
||||
}
|
||||
|
||||
if (item_id != fpcM_ERROR_PROCESS_ID_e) {
|
||||
|
||||
@@ -383,18 +383,15 @@ int daTbox2_c::setGetDemoItem() {
|
||||
u8 item_no = getItemNo();
|
||||
#if TARGET_PC
|
||||
int tboxNo = fopAcM_GetParamBit(this, 16, 8);
|
||||
const auto itemCheck = dusk::mods::item_check_commit(
|
||||
dusk::mods::item_give_tag_chest(tboxNo), mOriginalItemNo, this);
|
||||
item_no = itemCheck.itemNo;
|
||||
const u32 giveTag = dusk::mods::item_give_tag_chest(tboxNo);
|
||||
item_no = dusk::mods::item_check_tagged(giveTag, mOriginalItemNo, this);
|
||||
#endif
|
||||
|
||||
u32 partner_id;
|
||||
if (mReturnRupee) {
|
||||
partner_id = fopAcM_createItemForPresentDemo(
|
||||
¤t.pos, item_no, 1, -1, -1, NULL, NULL IF_DUSK_ARG(itemCheck.tag));
|
||||
partner_id = fopAcM_createItemForPresentDemo(¤t.pos, item_no, 1, -1, -1, NULL, NULL IF_DUSK_ARG(giveTag));
|
||||
} else {
|
||||
partner_id = fopAcM_createItemForTrBoxDemo(
|
||||
¤t.pos, item_no, -1, -1, NULL, NULL IF_DUSK_ARG(itemCheck.tag));
|
||||
partner_id = fopAcM_createItemForTrBoxDemo(¤t.pos, item_no, -1, -1, NULL, NULL IF_DUSK_ARG(giveTag));
|
||||
}
|
||||
|
||||
if (partner_id != -1) {
|
||||
|
||||
@@ -57,13 +57,6 @@ int CheckItemCreateHeap(fopAc_ac_c* i_this) {
|
||||
dItem_data::getBrkName(item_no), dItem_data::getBtpName(item_no));
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
const char* dItem_fieldModelArc(u8 itemNo) {
|
||||
const char* arcName = dItem_data::getFieldArc(itemNo);
|
||||
return arcName != NULL ? arcName : dItem_data::getArcName(itemNo);
|
||||
}
|
||||
#endif
|
||||
|
||||
int CheckFieldItemCreateHeap(fopAc_ac_c* i_this) {
|
||||
daItemBase_c* a_this = static_cast<daItemBase_c*>(i_this);
|
||||
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/camera_operators.hpp"
|
||||
#include "dusk/commands.hpp"
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/logging.h"
|
||||
#include "dusk/action_bindings.h"
|
||||
@@ -1054,6 +1055,11 @@ void dCamera_c::debugDrawInit() {
|
||||
bool dCamera_c::Run() {
|
||||
#if TARGET_PC
|
||||
ResetView();
|
||||
if (dusk::isCameraDetached()) {
|
||||
mFrameCounter++;
|
||||
mTicks++;
|
||||
return true;
|
||||
}
|
||||
if (executeDebugFlyCam() || dusk::mods::camera_run_operators(this)) {
|
||||
mFrameCounter++;
|
||||
mTicks++;
|
||||
@@ -11123,6 +11129,9 @@ camera_class* dCam_getCamera() {
|
||||
|
||||
dCamera_c* dCam_getBody() {
|
||||
camera_process_class* camera = (camera_process_class*)dCam_getCamera();
|
||||
#if TARGET_PC
|
||||
if (camera == nullptr) { return nullptr; }
|
||||
#endif
|
||||
return &camera->mCamera;
|
||||
}
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
#include <typeindex>
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include "absl/container/flat_hash_map.h"
|
||||
#include "client/TracyScoped.hpp"
|
||||
#include "tracy/Tracy.hpp"
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "helpers/gx_helper.h"
|
||||
#include "dusk/logging.h"
|
||||
|
||||
+7
-40
@@ -23,7 +23,6 @@
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#include <cstring>
|
||||
|
||||
#include "dusk/utilities.hpp"
|
||||
#include "dusk/version.hpp"
|
||||
|
||||
#if TARGET_PC
|
||||
@@ -4154,43 +4153,11 @@ bool dFile_select_c::yesnoWakuAlpahAnm(u8 param_1) {
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
|
||||
static dusk::utils::PaneCache mSelDtPanes[] = {
|
||||
{MULTI_CHAR('tate_n0'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('tate_n1'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('ken_n0'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('ken_n1'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('fuku_n0'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('fuku_n1'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('fuku_n2'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('gray_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('b_base'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('b_base1'), 0.0f, 0.0f, false},
|
||||
};
|
||||
|
||||
static dusk::utils::PaneCache fileSelPanes[] = {
|
||||
{MULTI_CHAR('w_uzu00'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu01'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu02'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu03'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu04'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu05'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu06'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu07'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu08'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_uzu09'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_er_msg'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_er_msE'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_er_msR'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('er_for0'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('er_for1'), 0.0f, 0.0f, false},
|
||||
};
|
||||
|
||||
void dFile_select_c::fileSelectWide() {
|
||||
static bool cachedPanes = false;
|
||||
// Get pre-scale values for each pane
|
||||
if (!cachedPanes) {
|
||||
for (dusk::utils::PaneCache& entry : mSelDtPanes) {
|
||||
for (PaneCache& entry : mSelDtPanes) {
|
||||
J2DPane* pane = mSelDt.ScrDt->search(entry.tag);
|
||||
if (!entry.cached) {
|
||||
entry.origTransX = pane->getTranslateX();
|
||||
@@ -4198,7 +4165,7 @@ void dFile_select_c::fileSelectWide() {
|
||||
entry.cached = true;
|
||||
}
|
||||
}
|
||||
for (dusk::utils::PaneCache& entry : fileSelPanes) {
|
||||
for (PaneCache& entry : fileSelPanes) {
|
||||
J2DPane* pane = fileSel.Scr->search(entry.tag);
|
||||
if (!entry.cached) {
|
||||
entry.origTransX = pane->getTranslateX();
|
||||
@@ -4212,13 +4179,13 @@ void dFile_select_c::fileSelectWide() {
|
||||
// Reset all panes
|
||||
mSelDt.ScrDt->scale(1.0f, 1.0f);
|
||||
mSelDt.ScrDt->translate(0.0f, 0.0f);
|
||||
for (dusk::utils::PaneCache& entry : mSelDtPanes) {
|
||||
for (PaneCache& entry : mSelDtPanes) {
|
||||
J2DPane* pane = mSelDt.ScrDt->search(entry.tag);
|
||||
pane->setBasePosition(J2DBasePosition_4);
|
||||
pane->scale(1.0f, 1.0f);
|
||||
pane->translate(entry.origTransX, entry.origTransY);
|
||||
}
|
||||
for (dusk::utils::PaneCache& entry : fileSelPanes) {
|
||||
for (PaneCache& entry : fileSelPanes) {
|
||||
J2DPane* pane = fileSel.Scr->search(entry.tag);
|
||||
pane->setBasePosition(J2DBasePosition_4);
|
||||
pane->scale(1.0f, 1.0f);
|
||||
@@ -4290,7 +4257,7 @@ void dFile_select_c::fileSelectWide() {
|
||||
mSelDt.ScrDt->search(MULTI_CHAR('fuku_n2'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
|
||||
// Spirals & Memory Card Text
|
||||
for (dusk::utils::PaneCache& entry : fileSelPanes) {
|
||||
for (PaneCache& entry : fileSelPanes) {
|
||||
J2DPane* pane = fileSel.Scr->search(entry.tag);
|
||||
pane->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
}
|
||||
@@ -4316,7 +4283,7 @@ void dFile_select_c::fileSelectWide() {
|
||||
const f32 wideShiftFactor = mSelDt.ScrDt->search(MULTI_CHAR('gray_n'))->getTranslateX() * (wideScaleFactor - mDoGph_gInf_c::hudAspectScaleDown);
|
||||
const f32 ultraShiftFactor = mSelDt.ScrDt->search(MULTI_CHAR('gray_n'))->getTranslateX() * (ultraScaleFactor - mDoGph_gInf_c::hudAspectScaleDown);
|
||||
|
||||
for (dusk::utils::PaneCache& entry : mSelDtPanes) {
|
||||
for (PaneCache& entry : mSelDtPanes) {
|
||||
const size_t index = &entry - mSelDtPanes;
|
||||
J2DPane* pane = mSelDt.ScrDt->search(entry.tag);
|
||||
pane->setBasePosition(J2DBasePosition_0);
|
||||
@@ -4384,7 +4351,7 @@ void dFile_select_c::fileSelectWide() {
|
||||
}
|
||||
|
||||
// Spirals & Memory Card Text
|
||||
for (dusk::utils::PaneCache& entry : fileSelPanes) {
|
||||
for (PaneCache& entry : fileSelPanes) {
|
||||
J2DPane* pane = fileSel.Scr->search(entry.tag);
|
||||
pane->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
}
|
||||
|
||||
+1
-17
@@ -741,12 +741,8 @@ void item_func_ARMOR() {}
|
||||
void item_func_WEAR_ZORA() {}
|
||||
|
||||
void item_func_MAGIC_LV1() {
|
||||
#if TARGET_PC
|
||||
dComIfGs_onEventBit(0xD04);
|
||||
#else
|
||||
dComIfGp_setItemMagicCount(16);
|
||||
dComIfGp_setItemMaxMagicCount(16);
|
||||
#endif
|
||||
}
|
||||
|
||||
void item_func_DUNGEON_EXIT_2() {
|
||||
@@ -1156,15 +1152,7 @@ void item_func_M_MAYFLY() {}
|
||||
|
||||
void item_func_F_MAYFLY() {}
|
||||
|
||||
void item_func_POU_SPIRIT() {
|
||||
#if TARGET_PC
|
||||
dComIfGs_addPohSpiritNum();
|
||||
if (dComIfGs_getPohSpiritNum() == 20) {
|
||||
/* dSv_event_flag_c::F_0457 - Castle Town - Revived cat */
|
||||
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[457]);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
void item_func_POU_SPIRIT() {}
|
||||
|
||||
void item_func_ANCIENT_DOCUMENT() {
|
||||
dComIfGs_setItem(SLOT_22, dItemNo_ANCIENT_DOCUMENT_e);
|
||||
@@ -1423,11 +1411,7 @@ int item_getcheck_func_WEAR_ZORA() {
|
||||
}
|
||||
|
||||
int item_getcheck_func_MAGIC_LV1() {
|
||||
#if TARGET_PC
|
||||
return dComIfGs_isEventBit(0xD04);
|
||||
#else
|
||||
return -1;
|
||||
#endif
|
||||
}
|
||||
|
||||
int item_getcheck_func_DUNGEON_EXIT_2() {
|
||||
|
||||
@@ -53,11 +53,7 @@ DUSK_GAME_DATA dItem_itemResource dItem_data::item_resource[] = {
|
||||
{"F_gD_rupy", 0x0004,-0x0001,-0x0001, 0x0007,-0x0001, 0x0, -0x1, 0x006B, 0x64, 0x0000},
|
||||
{"O_gD_marm", 0x0003,-0x0001,-0x0001,-0x0001,-0x0001, -0x1, -0x1, 0x0041, 0x64, 0x01A9},
|
||||
{"O_gD_zora", 0x0003,-0x0001,-0x0001,-0x0001,-0x0001, -0x1, -0x1, 0x004D, 0x64, 0x01AA},
|
||||
#if TARGET_PC
|
||||
{"O_gD_Injy", 0x0003,-0x0001,-0x0001,-0x0001,-0x0001, -0x1, -0x1, 0x002E, 0x64, 0x0000},
|
||||
#else
|
||||
{"O_gD_Injy", 0x0003,-0x0001,-0x0001,-0x0001,-0x0001, -0x1, -0x1, 0x002D, 0x64, 0x0000},
|
||||
#endif
|
||||
{"O_gD_TKS", 0x0008,-0x0001, 0x0005,-0x0001,-0x0001, -0x1, -0x1, 0x0028, 0x64, 0x0000},
|
||||
{"O_gD_puL2", 0x0003,-0x0001,-0x0001,-0x0001,-0x0001, -0x1, -0x1, 0x0047, 0x64, 0x0000},
|
||||
{"O_gD_puL2", 0x0003,-0x0001,-0x0001,-0x0001,-0x0001, -0x1, -0x1, 0x0048, 0x64, 0x0000},
|
||||
|
||||
@@ -39,7 +39,6 @@
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/menu_pointer.h"
|
||||
#include "dusk/utilities.hpp"
|
||||
#endif
|
||||
|
||||
typedef void (dMenu_Collect2D_c::*initFunc)();
|
||||
@@ -102,44 +101,11 @@ dMenu_Collect2D_c::~dMenu_Collect2D_c() {
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static dusk::utils::PaneCache mpScreenPanes[] = {
|
||||
{MULTI_CHAR('sa_tex_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('op_tex_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('heart_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('wolf_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('item_0_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('item_1_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('item_2_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('fish_3_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('lett_4_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('maki_5_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('fuku_n0'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('fuku_n1'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('fuku_n2'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('tate_n0'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('tate_n1'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('ken_n0'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('ken_n1'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('kabu_6n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('t_t00'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('f_t00'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('itemn_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('infotxtn'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('sa_op_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('title_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('menu_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('w_er_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('center_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('info_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('lavel_n'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('modelbgn'), 0.0f, 0.0f, false},
|
||||
};
|
||||
|
||||
void dMenu_Collect2D_c::menuCollectWide() {
|
||||
static bool cachedPanes = false;
|
||||
// Get pre-scale values for each pane
|
||||
if (!cachedPanes) {
|
||||
for (dusk::utils::PaneCache& entry : mpScreenPanes) {
|
||||
for (PaneCache& entry : mpScreenPanes) {
|
||||
J2DPane* pane = mpScreen->search(entry.tag);
|
||||
if (!entry.cached) {
|
||||
entry.origTransX = pane->getTranslateX();
|
||||
@@ -153,7 +119,7 @@ void dMenu_Collect2D_c::menuCollectWide() {
|
||||
// Reset all panes
|
||||
mpScreen->scale(1.0f, 1.0f);
|
||||
mpScreen->translate(0.0f, 0.0f);
|
||||
for (dusk::utils::PaneCache& entry : mpScreenPanes) {
|
||||
for (PaneCache& entry : mpScreenPanes) {
|
||||
J2DPane* pane = mpScreen->search(entry.tag);
|
||||
pane->scale(1.0f, 1.0f);
|
||||
pane->translate(entry.origTransX, entry.origTransY);
|
||||
|
||||
@@ -36,7 +36,6 @@
|
||||
#include "dusk/language.hpp"
|
||||
#include "dusk/logging.h"
|
||||
#include "dusk/menu_pointer.h"
|
||||
#include "dusk/mods/item.hpp"
|
||||
#include "dusk/mods/svc/flow.hpp"
|
||||
#include "dusk/settings.h"
|
||||
#include "dusk/version.hpp"
|
||||
@@ -833,9 +832,6 @@ u32 dMsgObject_c::getMessageIndex(u32 param_0) {
|
||||
|
||||
u32 dMsgObject_c::getRevoMessageIndex(u32 param_1) {
|
||||
#if TARGET_PC
|
||||
const u16 sourceGroup = param_1 > 5000 ? static_cast<u16>(s_groupID) : 0;
|
||||
param_1 = dusk::mods::item_check_message(sourceGroup, param_1);
|
||||
|
||||
u16 customGroup = 0;
|
||||
if (param_1 <= 0xffff &&
|
||||
dusk::flow::custom_message_group(static_cast<u16>(param_1), customGroup))
|
||||
|
||||
+9
-30
@@ -10,7 +10,6 @@
|
||||
#include <cstring>
|
||||
|
||||
#include "JSystem/J2DGraph/J2DAnmLoader.h"
|
||||
#include "dusk/utilities.hpp"
|
||||
#include "dusk/version.hpp"
|
||||
#include "f_op/f_op_msg_mng.h"
|
||||
|
||||
@@ -1513,31 +1512,11 @@ void dName_c::selectCursorPosSet(int row) {
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
|
||||
static dusk::utils::PaneCache l_tagName[] = {
|
||||
{MULTI_CHAR('m_00_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_00_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_00_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_00_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_00_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_01_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_01_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_01_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_01_3'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('m_01_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m03_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m03_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m03_2'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('m03_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m03_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_05_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_05_1'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('m_05_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_05_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_05_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_07_0'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('m_07_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_07_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_07_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_07_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_4'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('m_09_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_09_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_09_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_09_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_09_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_10_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_10_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_10_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_10_3'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('m_10_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m12_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m12_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m12_2'), 0.0f, 0.0f, false},
|
||||
{MULTI_CHAR('m12_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m12_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('p_end_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('p_end_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('p_end_0'), 0.0f, 0.0f, false},
|
||||
};
|
||||
|
||||
static dusk::utils::PaneCache l_nameTagName[] = {
|
||||
{MULTI_CHAR('name_00'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_01'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_02'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_03'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_04'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_05'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_06'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_07'), 0.0f, 0.0f, false},
|
||||
};
|
||||
|
||||
static dusk::utils::PaneCache l_nameCurTagName[] = {
|
||||
{MULTI_CHAR('s__n_00'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_01'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_02'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_03'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_04'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_05'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_06'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_07'), 0.0f, 0.0f, false},
|
||||
};
|
||||
|
||||
void dName_c::nameWide() {
|
||||
static bool cachedPanes = false;
|
||||
// Get pre-scale values for each pane
|
||||
if (!cachedPanes) {
|
||||
for (dusk::utils::PaneCache& entry : l_tagName) {
|
||||
for (PaneCache& entry : l_tagName) {
|
||||
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
|
||||
if (!entry.cached) {
|
||||
entry.origTransX = pane->getTranslateX();
|
||||
@@ -1545,7 +1524,7 @@ void dName_c::nameWide() {
|
||||
entry.cached = true;
|
||||
}
|
||||
}
|
||||
for (dusk::utils::PaneCache& entry : l_nameTagName) {
|
||||
for (PaneCache& entry : l_nameTagName) {
|
||||
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
|
||||
if (!entry.cached) {
|
||||
entry.origTransX = pane->getTranslateX();
|
||||
@@ -1553,7 +1532,7 @@ void dName_c::nameWide() {
|
||||
entry.cached = true;
|
||||
}
|
||||
}
|
||||
for (dusk::utils::PaneCache& entry : l_nameCurTagName) {
|
||||
for (PaneCache& entry : l_nameCurTagName) {
|
||||
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
|
||||
if (!entry.cached) {
|
||||
entry.origTransX = pane->getTranslateX();
|
||||
@@ -1567,19 +1546,19 @@ void dName_c::nameWide() {
|
||||
// Reset all panes
|
||||
nameIn.NameInScr->scale(1.0f, 1.0f);
|
||||
nameIn.NameInScr->translate(0.0f, 0.0f);
|
||||
for (dusk::utils::PaneCache& entry : l_tagName) {
|
||||
for (PaneCache& entry : l_tagName) {
|
||||
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
|
||||
pane->setBasePosition(J2DBasePosition_4);
|
||||
pane->scale(1.0f, 1.0f);
|
||||
pane->translate(entry.origTransX, entry.origTransY);
|
||||
}
|
||||
for (dusk::utils::PaneCache& entry : l_nameTagName) {
|
||||
for (PaneCache& entry : l_nameTagName) {
|
||||
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
|
||||
pane->setBasePosition(J2DBasePosition_4);
|
||||
pane->scale(1.0f, 1.0f);
|
||||
pane->translate(entry.origTransX, entry.origTransY);
|
||||
}
|
||||
for (dusk::utils::PaneCache& entry : l_nameCurTagName) {
|
||||
for (PaneCache& entry : l_nameCurTagName) {
|
||||
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
|
||||
pane->setBasePosition(J2DBasePosition_4);
|
||||
pane->scale(1.0f, 1.0f);
|
||||
@@ -1595,17 +1574,17 @@ void dName_c::nameWide() {
|
||||
break;
|
||||
default: // Wii and Dusklight
|
||||
// List of Characters Box
|
||||
for (dusk::utils::PaneCache& entry : l_tagName) {
|
||||
for (PaneCache& entry : l_tagName) {
|
||||
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
|
||||
pane->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
}
|
||||
// Letters being typed
|
||||
for (dusk::utils::PaneCache& entry : l_nameTagName) {
|
||||
for (PaneCache& entry : l_nameTagName) {
|
||||
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
|
||||
pane->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
}
|
||||
// Underscores when typing below letters
|
||||
for (dusk::utils::PaneCache& entry : l_nameCurTagName) {
|
||||
for (PaneCache& entry : l_nameCurTagName) {
|
||||
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
|
||||
pane->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
|
||||
}
|
||||
|
||||
+7
-28
@@ -41,10 +41,9 @@
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/autosave.h"
|
||||
#include "dusk/d_trigger_view.h"
|
||||
#include "dusk/memory.h"
|
||||
#include "dusk/mods/item.hpp"
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#include "mods/items.h"
|
||||
#endif
|
||||
|
||||
#if DEBUG
|
||||
@@ -677,6 +676,10 @@ static int dScnPly_Draw(dScnPly_c* i_this) {
|
||||
dComIfG_Ccsp()->Draw();
|
||||
dComIfG_Bgsp().Draw();
|
||||
|
||||
#if TARGET_PC
|
||||
dusk::TriggerView::execute();
|
||||
#endif
|
||||
|
||||
#if DEBUG
|
||||
dPath_Draw();
|
||||
#endif
|
||||
@@ -1194,35 +1197,11 @@ static int phase_1(dScnPly_c* i_this) {
|
||||
}
|
||||
|
||||
// Stage: Ordon Spring, Room: Ordon Spring
|
||||
#if TARGET_PC
|
||||
const bool iliaMemoryArrival =
|
||||
!strcmp(dComIfGp_getStartStageName(), "F_SP104") && dComIfGp_getStartStageRoomNo() == 1 &&
|
||||
dComIfGp_getStartStagePoint() == 23 && dComIfGp_getStartStageLayer() == 12;
|
||||
const u32 iliaMemoryTag = dusk::mods::item_give_tag(ITEM_CHECK_ILIA_MEMORY);
|
||||
if (!iliaMemoryArrival) {
|
||||
dusk::mods::item_check_cancel(iliaMemoryTag);
|
||||
}
|
||||
if (iliaMemoryArrival)
|
||||
#else
|
||||
if (!strcmp(dComIfGp_getStartStageName(), "F_SP104") && dComIfGp_getStartStageRoomNo() == 1 &&
|
||||
dComIfGp_getStartStagePoint() == 23 && dComIfGp_getStartStageLayer() == 12)
|
||||
#endif
|
||||
{
|
||||
#if TARGET_PC
|
||||
const auto itemCheck =
|
||||
dusk::mods::item_check_commit(iliaMemoryTag, dItemNo_HORSE_FLUTE_e, nullptr);
|
||||
if (itemCheck.itemNo == dItemNo_HORSE_FLUTE_e) {
|
||||
#endif
|
||||
dComIfGs_onItemFirstBit(dItemNo_HORSE_FLUTE_e);
|
||||
dComIfGs_setItem(SLOT_21, dItemNo_HORSE_FLUTE_e);
|
||||
#if TARGET_PC
|
||||
dusk::mods::item_check_complete(itemCheck, nullptr);
|
||||
} else if (itemCheck.itemNo == dItemNo_NONE_e) {
|
||||
dusk::mods::item_check_complete(itemCheck, nullptr);
|
||||
} else {
|
||||
dusk::mods::item_check_enqueue(itemCheck, dusk::mods::ItemGiveMode::Silent);
|
||||
}
|
||||
#endif
|
||||
dComIfGs_onItemFirstBit(dItemNo_HORSE_FLUTE_e);
|
||||
dComIfGs_setItem(SLOT_21, dItemNo_HORSE_FLUTE_e);
|
||||
}
|
||||
|
||||
if ((u8)dKy_darkworld_stage_check(dComIfGp_getStartStageName(),
|
||||
|
||||
@@ -906,17 +906,15 @@ int dShopSystem_c::seq_start(fopAc_ac_c* actor, dMsgFlow_c* i_flow) {
|
||||
if (mFlow.getEventId(&itemNo) == 1) {
|
||||
if (mItemPartnerId == fpcM_ERROR_PROCESS_ID_e) {
|
||||
#if TARGET_PC
|
||||
u32 itemGiveTag = 0;
|
||||
const char* itemCheckName = nullptr;
|
||||
if (itemNo == dItemNo_HALF_MILK_BOTTLE_e) {
|
||||
const auto itemCheck =
|
||||
dusk::mods::item_check_commit("sera_reward", itemNo, actor);
|
||||
itemNo = itemCheck.itemNo;
|
||||
itemGiveTag = itemCheck.tag;
|
||||
itemCheckName = "sera_reward";
|
||||
itemNo = dusk::mods::item_check(itemCheckName, itemNo, actor);
|
||||
}
|
||||
#endif
|
||||
mItemPartnerId =
|
||||
fopAcM_createItemForPresentDemo(¤t.pos, itemNo, 0, -1, -1, NULL,
|
||||
NULL IF_DUSK_ARG(itemGiveTag));
|
||||
NULL IF_DUSK_ARG(dusk::mods::item_give_tag(itemCheckName)));
|
||||
}
|
||||
|
||||
if (fpcEx_IsExist(mItemPartnerId)) {
|
||||
@@ -1207,9 +1205,7 @@ int dShopSystem_c::seq_decide_yes(fopAc_ac_c* actor, dMsgFlow_c* i_flow) {
|
||||
if (mItemPartnerId == fpcM_ERROR_PROCESS_ID_e) {
|
||||
#if TARGET_PC
|
||||
const u32 itemGiveTag = dusk::mods::item_give_tag_shop(itemNo & 0xFF);
|
||||
const auto itemCheck =
|
||||
dusk::mods::item_check_commit(itemGiveTag, itemNo & 0xFF, actor);
|
||||
itemNo = itemCheck.itemNo;
|
||||
itemNo = dusk::mods::item_check_shop(itemNo & 0xFF, actor);
|
||||
#endif
|
||||
mItemPartnerId = fopAcM_createItemForPresentDemo(
|
||||
¤t.pos, itemNo, 0, -1, -1, NULL, NULL IF_DUSK_ARG(itemGiveTag));
|
||||
|
||||
@@ -1537,6 +1537,27 @@ dStage_objectNameInf* dStage_searchName(char const* objName) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
dStage_objectNameInf* dStage_searchNameCI(char const* objName) {
|
||||
dStage_objectNameInf* obj = l_objectName;
|
||||
|
||||
for (u32 i = 0; i < ARRAY_SIZEU(l_objectName); i++) {
|
||||
const char* a = obj->name;
|
||||
const char* b = objName;
|
||||
while (*a && *b && tolower((unsigned char)*a) == tolower((unsigned char)*b)) {
|
||||
++a;
|
||||
++b;
|
||||
}
|
||||
if (*a == '\0' && *b == '\0') {
|
||||
return obj;
|
||||
}
|
||||
obj++;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
const char* dStage_getName(s16 procName, s8 argument) {
|
||||
static char tmp_name[dStage_NAME_LENGTH];
|
||||
|
||||
|
||||
@@ -0,0 +1,880 @@
|
||||
#include "commands.hpp"
|
||||
|
||||
#include "JSystem/JUtility/JUTGamePad.h"
|
||||
#include "SSystem/SComponent/c_math.h"
|
||||
#include "SSystem/SComponent/c_sxyz.h"
|
||||
#include "SSystem/SComponent/c_xyz.h"
|
||||
#include "c/c_damagereaction.h"
|
||||
#include "d/actor/d_a_alink.h"
|
||||
#include "d/d_com_inf_actor.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_camera.h"
|
||||
#include "d/d_kankyo.h"
|
||||
#include "d/d_stage.h"
|
||||
#include "dusk/game_clock.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "f_pc/f_pc_layer.h"
|
||||
#include "f_pc/f_pc_layer_iter.h"
|
||||
#include "f_pc/f_pc_manager.h"
|
||||
#include "f_pc/f_pc_node.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
#include "fmt/format.h"
|
||||
|
||||
namespace dusk {
|
||||
namespace {
|
||||
|
||||
static constexpr int kMaxHistory = 64;
|
||||
|
||||
static std::vector<std::string> SplitArgs(std::string_view input) {
|
||||
std::vector<std::string> args;
|
||||
std::string cur;
|
||||
for (char c : input) {
|
||||
if (c == ' ' || c == '\t') {
|
||||
if (!cur.empty()) {
|
||||
args.push_back(std::move(cur));
|
||||
cur.clear();
|
||||
}
|
||||
} else {
|
||||
cur += c;
|
||||
}
|
||||
}
|
||||
if (!cur.empty()) {
|
||||
args.push_back(std::move(cur));
|
||||
}
|
||||
return args;
|
||||
}
|
||||
|
||||
static std::optional<long> ParseLong(const std::string& s) {
|
||||
if (s.empty()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
char* end = nullptr;
|
||||
const long v = std::strtol(s.c_str(), &end, 0);
|
||||
return (end != s.c_str() && *end == '\0') ? std::optional<long>{v} : std::nullopt;
|
||||
}
|
||||
|
||||
static std::optional<float> ParseFloat(const std::string& s) {
|
||||
if (s.empty()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
char* end = nullptr;
|
||||
const float v = std::strtof(s.c_str(), &end);
|
||||
return (end != s.c_str() && *end == '\0') ? std::optional<float>{v} : std::nullopt;
|
||||
}
|
||||
|
||||
static const char* ActorShortName(s16 profname) {
|
||||
const char* n = dStage_getName(profname, -1);
|
||||
return n ? n : "?";
|
||||
}
|
||||
|
||||
// Resolves @found / @link / @<id> to a process pointer, outputting an error on failure
|
||||
static base_process_class* ParseProcArg(
|
||||
const std::string& s, unsigned int foundProcId, const CommandOutput& output) {
|
||||
if (s.empty() || s[0] != '@') {
|
||||
output("Error: proc reference must start with @");
|
||||
return nullptr;
|
||||
}
|
||||
const std::string inner = s.substr(1);
|
||||
unsigned int id;
|
||||
if (inner == "found") {
|
||||
if (foundProcId == 0) {
|
||||
output("Error: @found is not set");
|
||||
return nullptr;
|
||||
}
|
||||
id = foundProcId;
|
||||
} else if (inner == "link") {
|
||||
auto* player = dComIfGp_getPlayer(0);
|
||||
if (player == nullptr) {
|
||||
output("Error: player not available");
|
||||
return nullptr;
|
||||
}
|
||||
id = (unsigned int)fpcM_GetID(player);
|
||||
} else {
|
||||
const auto v = ParseLong(inner);
|
||||
if (!v) {
|
||||
output("Error: invalid proc ID");
|
||||
return nullptr;
|
||||
}
|
||||
id = (unsigned int)*v;
|
||||
}
|
||||
auto* proc = fpcM_SearchByID(id);
|
||||
if (proc == nullptr) {
|
||||
output(fmt::format(FMT_STRING("Error: proc {} not found"), id));
|
||||
return nullptr;
|
||||
}
|
||||
return proc;
|
||||
}
|
||||
|
||||
// Like ParseProcArg but ensures the proc is an actor
|
||||
static fopAc_ac_c* ParseActorArg(
|
||||
const std::string& s, unsigned int foundProcId, const CommandOutput& output) {
|
||||
auto* proc = ParseProcArg(s, foundProcId, output);
|
||||
if (proc == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
if (!fopAcM_IsActor(proc)) {
|
||||
output("Error: proc is not an actor");
|
||||
return nullptr;
|
||||
}
|
||||
return static_cast<fopAc_ac_c*>(proc);
|
||||
}
|
||||
|
||||
static std::optional<s16> ParseActorId(const std::string& s) {
|
||||
if (const auto v = ParseLong(s)) {
|
||||
return (s16)*v;
|
||||
}
|
||||
const auto* entry = dStage_searchNameCI(s.c_str());
|
||||
return entry ? std::optional<s16>{entry->procname} : std::nullopt;
|
||||
}
|
||||
|
||||
static std::optional<cXyz> ParseXYZ(const std::vector<std::string>& args, size_t i) {
|
||||
const auto x = ParseFloat(args[i]), y = ParseFloat(args[i + 1]), z = ParseFloat(args[i + 2]);
|
||||
return (x && y && z) ? std::optional<cXyz>{cXyz(*x, *y, *z)} : std::nullopt;
|
||||
}
|
||||
|
||||
static bool TryAngle(
|
||||
s16& out, const std::vector<std::string>& args, size_t i, const CommandOutput& output) {
|
||||
if (args.size() <= i) {
|
||||
return true;
|
||||
}
|
||||
const auto a = ParseLong(args[i]);
|
||||
if (!a) {
|
||||
output("Error: invalid angle");
|
||||
return false;
|
||||
}
|
||||
out = (s16)*a;
|
||||
return true;
|
||||
}
|
||||
|
||||
static std::string actorLine(const base_process_class* proc) {
|
||||
const auto* ac = static_cast<const fopAc_ac_c*>(proc);
|
||||
return fmt::format(FMT_STRING("procId={} 0x{:04X} ({}) @ ({:.2f}, {:.2f}, {:.2f}) room={}"),
|
||||
(unsigned int)proc->id, (unsigned int)(u16)proc->profname, ActorShortName(proc->profname),
|
||||
ac->current.pos.x, ac->current.pos.y, ac->current.pos.z, (int)ac->current.roomNo);
|
||||
}
|
||||
|
||||
static void recurseLayer(void* p, int (*callback)(void*, void*), void* ctx) {
|
||||
auto* proc = static_cast<base_process_class*>(p);
|
||||
if (fpcBs_Is_JustOfType(g_fpcNd_type, proc->subtype)) {
|
||||
fpcLyIt_OnlyHere(&static_cast<process_node_class*>(p)->layer, callback, ctx);
|
||||
}
|
||||
}
|
||||
|
||||
struct ListContext {
|
||||
s16 targetId;
|
||||
std::vector<std::string>* output;
|
||||
};
|
||||
struct FindContext {
|
||||
s16 targetId;
|
||||
std::vector<base_process_class*> matches;
|
||||
};
|
||||
|
||||
static int ListActorCallback(void* p, void* ctx) {
|
||||
auto* proc = static_cast<base_process_class*>(p);
|
||||
auto* context = static_cast<ListContext*>(ctx);
|
||||
if (fopAcM_IsActor(proc) && (context->targetId < 0 || proc->profname == context->targetId)) {
|
||||
context->output->push_back(" " + actorLine(proc));
|
||||
}
|
||||
recurseLayer(p, ListActorCallback, ctx);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int FindActorCallback(void* p, void* ctx) {
|
||||
auto* proc = static_cast<base_process_class*>(p);
|
||||
auto* context = static_cast<FindContext*>(ctx);
|
||||
if (fopAcM_IsActor(proc) && proc->profname == context->targetId) {
|
||||
context->matches.push_back(proc);
|
||||
}
|
||||
recurseLayer(p, FindActorCallback, ctx);
|
||||
return 1;
|
||||
}
|
||||
|
||||
struct CameraFlyState {
|
||||
bool active = false;
|
||||
cXyz startEye;
|
||||
cXyz startCenter;
|
||||
cXyz endEye;
|
||||
cXyz endCenter;
|
||||
float duration = 0.0f;
|
||||
float elapsed = 0.0f;
|
||||
};
|
||||
CameraFlyState s_cameraFly;
|
||||
|
||||
static dCamera_c* getCamera() { return dCam_getBody(); }
|
||||
|
||||
static cXyz anglesToDir(s16 h, s16 v) {
|
||||
return cXyz(cM_scos(v) * cM_ssin(h), cM_ssin(v), cM_scos(v) * cM_scos(h));
|
||||
}
|
||||
|
||||
static void cameraToAngles(dCamera_c* cam, s16& h, s16& v) {
|
||||
const cXyz eye = cam->iEye();
|
||||
const cXyz ctr = cam->iCenter();
|
||||
const float dx = ctr.x - eye.x;
|
||||
const float dy = ctr.y - eye.y;
|
||||
const float dz = ctr.z - eye.z;
|
||||
const float hDist = sqrtf(dx * dx + dz * dz);
|
||||
h = cM_atan2s(dx, dz);
|
||||
v = cM_atan2s(dy, hDist);
|
||||
}
|
||||
|
||||
static float smoothstep(float t) {
|
||||
t = std::clamp(t, 0.0f, 1.0f);
|
||||
return t * t * (3.0f - 2.0f * t);
|
||||
}
|
||||
|
||||
static constexpr float kCamTargetDist = 100.0f;
|
||||
|
||||
} // namespace
|
||||
|
||||
bool isCameraDetached() { return s_cameraFly.active; }
|
||||
|
||||
void processCameraCommands() {
|
||||
if (!s_cameraFly.active) { return; }
|
||||
dCamera_c* cam = getCamera();
|
||||
if (cam == nullptr) { s_cameraFly.active = false; return; }
|
||||
|
||||
cXyz eye, center;
|
||||
|
||||
if (s_cameraFly.duration <= 0.0f) {
|
||||
eye = s_cameraFly.endEye;
|
||||
center = s_cameraFly.endCenter;
|
||||
} else {
|
||||
s_cameraFly.elapsed += dusk::game_clock::kSimPeriod;
|
||||
const float t = smoothstep(s_cameraFly.elapsed / s_cameraFly.duration);
|
||||
eye = s_cameraFly.startEye + (s_cameraFly.endEye - s_cameraFly.startEye) * t;
|
||||
center = s_cameraFly.startCenter + (s_cameraFly.endCenter - s_cameraFly.startCenter) * t;
|
||||
|
||||
if (s_cameraFly.elapsed >= s_cameraFly.duration) {
|
||||
eye = s_cameraFly.endEye;
|
||||
center = s_cameraFly.endCenter;
|
||||
s_cameraFly.startEye = s_cameraFly.endEye;
|
||||
s_cameraFly.startCenter = s_cameraFly.endCenter;
|
||||
s_cameraFly.duration = 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
cam->Reset(center, eye);
|
||||
cam->mDebugFlyCam.initialized = false;
|
||||
}
|
||||
|
||||
void runCommand(std::string_view cmdLine, CommandState& state, const CommandOutput& output) {
|
||||
if (state.echoEnabled) {
|
||||
output(fmt::format(FMT_STRING("> {}"), cmdLine));
|
||||
}
|
||||
|
||||
if (!cmdLine.empty()) {
|
||||
if (state.history.empty() || state.history.back() != cmdLine) {
|
||||
state.history.push_back(std::string(cmdLine));
|
||||
if ((int)state.history.size() > kMaxHistory) {
|
||||
state.history.erase(state.history.begin());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto args = SplitArgs(cmdLine);
|
||||
if (args.empty()) {
|
||||
return;
|
||||
}
|
||||
const auto& cmd = args[0];
|
||||
|
||||
auto requirePlayer = [&]() -> daAlink_c* {
|
||||
auto* p = (daAlink_c*)dComIfGp_getPlayer(0);
|
||||
if (p == nullptr) {
|
||||
output("Error: player not available");
|
||||
}
|
||||
return p;
|
||||
};
|
||||
|
||||
if (cmd == "tp") {
|
||||
auto* player = requirePlayer();
|
||||
if (player == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() >= 2 && args[1].starts_with('@')) {
|
||||
auto* ac = ParseActorArg(args[1], state.foundProcId, output);
|
||||
if (ac == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() >= 3 && args[2].starts_with('@')) {
|
||||
auto* destAc = ParseActorArg(args[2], state.foundProcId, output);
|
||||
if (destAc == nullptr) {
|
||||
return;
|
||||
}
|
||||
const cXyz destPos = destAc->current.pos;
|
||||
ac->current.pos = destPos;
|
||||
output(fmt::format(FMT_STRING("Moved actor {} to ({:.2f}, {:.2f}, {:.2f})"), ac->id,
|
||||
destPos.x, destPos.y, destPos.z));
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() >= 5) {
|
||||
const auto pos = ParseXYZ(args, 2);
|
||||
if (!pos) {
|
||||
output("Error: invalid coordinates");
|
||||
return;
|
||||
}
|
||||
ac->current.pos = *pos;
|
||||
if (!TryAngle(ac->shape_angle.y, args, 5, output)) {
|
||||
return;
|
||||
}
|
||||
output(fmt::format(FMT_STRING("Moved actor {} to ({:.2f}, {:.2f}, {:.2f})"), ac->id,
|
||||
pos->x, pos->y, pos->z));
|
||||
return;
|
||||
}
|
||||
|
||||
player->current.pos = ac->current.pos;
|
||||
output(fmt::format(FMT_STRING("Teleported to actor {} ({:.2f}, {:.2f}, {:.2f})"),
|
||||
ac->id, ac->current.pos.x, ac->current.pos.y, ac->current.pos.z));
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() < 4) {
|
||||
output("Usage: tp <x> <y> <z> [angle] | tp @<procId> [<x> <y> <z> [angle] | @link]");
|
||||
return;
|
||||
}
|
||||
const auto pos = ParseXYZ(args, 1);
|
||||
if (!pos) {
|
||||
output("Error: invalid coordinates");
|
||||
return;
|
||||
}
|
||||
player->current.pos = *pos;
|
||||
if (!TryAngle(player->shape_angle.y, args, 4, output)) {
|
||||
return;
|
||||
}
|
||||
output(fmt::format(
|
||||
FMT_STRING("Teleported to ({:.2f}, {:.2f}, {:.2f})"), pos->x, pos->y, pos->z));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "spawn") {
|
||||
if (args.size() < 2) {
|
||||
output("Usage: spawn <actorId> [params] [x y z] [angle]");
|
||||
return;
|
||||
}
|
||||
auto* player = requirePlayer();
|
||||
if (player == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto actorId = ParseActorId(args[1]);
|
||||
if (!actorId) {
|
||||
output("Error: unknown actor ID or name");
|
||||
return;
|
||||
}
|
||||
|
||||
long paramsL = -1;
|
||||
if (args.size() >= 3) {
|
||||
const auto p = ParseLong(args[2]);
|
||||
if (!p) {
|
||||
output("Error: invalid params");
|
||||
return;
|
||||
}
|
||||
paramsL = *p;
|
||||
}
|
||||
|
||||
cXyz pos = player->current.pos;
|
||||
if (args.size() >= 6) {
|
||||
const auto spawnPos = ParseXYZ(args, 3);
|
||||
if (!spawnPos) {
|
||||
output("Error: invalid spawn coordinates");
|
||||
return;
|
||||
}
|
||||
pos = *spawnPos;
|
||||
}
|
||||
|
||||
s16 angleY = 0;
|
||||
if (!TryAngle(angleY, args, 6, output)) {
|
||||
return;
|
||||
}
|
||||
csXyz angle;
|
||||
angle.set(0, angleY, 0);
|
||||
cXyz scale(1.0f, 1.0f, 1.0f);
|
||||
|
||||
layer_class* savedLayer = fpcLy_CurrentLayer();
|
||||
base_process_class* playScene = fpcM_SearchByName(fpcNm_PLAY_SCENE_e);
|
||||
if (playScene != nullptr) {
|
||||
fpcLy_SetCurrentLayer(&((process_node_class*)playScene)->layer);
|
||||
}
|
||||
unsigned int result = fopAcM_create(
|
||||
*actorId, (u32)paramsL, &pos, player->current.roomNo, &angle, &scale, (s8)-1);
|
||||
fpcLy_SetCurrentLayer(savedLayer);
|
||||
|
||||
output(result != 0 ? fmt::format(FMT_STRING("Spawned actorId=0x{:04X} procId={}"),
|
||||
(unsigned int)(u16)*actorId, result) :
|
||||
fmt::format(FMT_STRING("Failed to spawn actorId=0x{:04X}"),
|
||||
(unsigned int)(u16)*actorId));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "reset") {
|
||||
JUTGamePad::C3ButtonReset::sResetSwitchPushing = true;
|
||||
output("Soft reset triggered");
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "warp") {
|
||||
if (args.size() < 4) {
|
||||
output("Usage: warp <stageName> <point> <roomNo> [layer=-1]");
|
||||
output(" e.g. warp F_SP121 0 0");
|
||||
return;
|
||||
}
|
||||
const auto pointL = ParseLong(args[2]), roomL = ParseLong(args[3]);
|
||||
if (!pointL || !roomL) {
|
||||
output("Error: invalid point or room number");
|
||||
return;
|
||||
}
|
||||
long layerL = -1;
|
||||
if (args.size() >= 5) {
|
||||
const auto l = ParseLong(args[4]);
|
||||
if (!l) {
|
||||
output("Error: invalid layer");
|
||||
return;
|
||||
}
|
||||
layerL = *l;
|
||||
}
|
||||
state.lastWarpStage = args[1];
|
||||
dComIfGp_setNextStage(state.lastWarpStage.c_str(), (s16)*pointL, (s8)*roomL, (s8)layerL);
|
||||
output(fmt::format(FMT_STRING("Warping to {} point={} room={} layer={}"), args[1],
|
||||
(int)(s16)*pointL, (int)(s8)*roomL, (int)(s8)layerL));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "list") {
|
||||
s16 targetId = -1;
|
||||
if (args.size() >= 2) {
|
||||
const auto id = ParseActorId(args[1]);
|
||||
if (!id) {
|
||||
output("Error: unknown actor ID or name");
|
||||
return;
|
||||
}
|
||||
targetId = *id;
|
||||
}
|
||||
std::vector<std::string> results;
|
||||
ListContext ctx{targetId, &results};
|
||||
fpcLyIt_OnlyHere(fpcLy_RootLayer(), ListActorCallback, &ctx);
|
||||
output(results.empty() ? "No matching actors found" :
|
||||
fmt::format(FMT_STRING("Found {} actor(s):"), results.size()));
|
||||
for (const auto& r : results) {
|
||||
output(r);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "killall") {
|
||||
if (args.size() < 2) {
|
||||
output("Usage: killall <actorId|name>");
|
||||
return;
|
||||
}
|
||||
const auto targetId = ParseActorId(args[1]);
|
||||
if (!targetId) {
|
||||
output("Error: unknown actor ID or name");
|
||||
return;
|
||||
}
|
||||
FindContext ctx{*targetId, {}};
|
||||
fpcLyIt_OnlyHere(fpcLy_RootLayer(), FindActorCallback, &ctx);
|
||||
for (auto* proc : ctx.matches) {
|
||||
fpcM_Delete(proc);
|
||||
}
|
||||
output(fmt::format(FMT_STRING("Deleted {} actor(s) of type {} ({})"),
|
||||
(int)ctx.matches.size(), (unsigned int)(u16)*targetId, ActorShortName(*targetId)));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "heal") {
|
||||
auto* player = requirePlayer();
|
||||
if (player == nullptr) {
|
||||
return;
|
||||
}
|
||||
const u16 maxLife = dComIfGs_getMaxLife() / 5 * 4;
|
||||
u16 newLife = maxLife;
|
||||
if (args.size() >= 2) {
|
||||
const auto amount = ParseLong(args[1]);
|
||||
if (!amount) {
|
||||
output("Error: invalid amount");
|
||||
return;
|
||||
}
|
||||
newLife =
|
||||
(u16)std::max(0L, std::min((long)maxLife, (long)dComIfGs_getLife() + *amount));
|
||||
}
|
||||
dComIfGs_setLife(newLife);
|
||||
output(fmt::format(FMT_STRING("Health: {}/{}"), (int)newLife, (int)maxLife));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "kill") {
|
||||
if (args.size() >= 2) {
|
||||
auto* proc = ParseProcArg(args[1], state.foundProcId, output);
|
||||
if (proc == nullptr) {
|
||||
return;
|
||||
}
|
||||
fpcM_Delete(proc);
|
||||
output(fmt::format(FMT_STRING("Deleted proc {}"), proc->id));
|
||||
} else {
|
||||
auto* player = requirePlayer();
|
||||
if (player == nullptr) {
|
||||
return;
|
||||
}
|
||||
dComIfGs_setLife(0);
|
||||
output("Set Link's health to 0");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "freeze" || cmd == "unfreeze") {
|
||||
const bool doFreeze = (cmd == "freeze");
|
||||
if (args.size() < 2) {
|
||||
g_dComIfAc_gameInfo.mPause = doFreeze;
|
||||
output(doFreeze ? "Global freeze on" : "Global freeze off");
|
||||
return;
|
||||
}
|
||||
auto* ac = ParseActorArg(args[1], state.foundProcId, output);
|
||||
if (ac == nullptr) {
|
||||
return;
|
||||
}
|
||||
if (doFreeze) {
|
||||
fpcM_PauseEnable(ac, 1);
|
||||
output(fmt::format(FMT_STRING("Froze actor {}"), (unsigned int)ac->id));
|
||||
} else {
|
||||
fpcM_PauseDisable(ac, 1);
|
||||
output(fmt::format(FMT_STRING("Unfroze actor {}"), (unsigned int)ac->id));
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "rate") {
|
||||
if (args.size() >= 2) {
|
||||
const auto hz = ParseLong(args[1]);
|
||||
if (!hz || *hz <= 0) {
|
||||
output("Error: rate must be a positive integer");
|
||||
return;
|
||||
}
|
||||
dusk::game_clock::set_sim_rate((float)*hz);
|
||||
}
|
||||
output(fmt::format(FMT_STRING("Sim rate: {:.0f} hz"), dusk::game_clock::get_sim_rate()));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "ebf") {
|
||||
if (args.size() >= 2) {
|
||||
const auto val = ParseLong(args[1]);
|
||||
if (!val || *val < 0 || *val > 255) {
|
||||
output("Error: value must be 0-255");
|
||||
return;
|
||||
}
|
||||
cDmr_SkipInfo = (u8)*val;
|
||||
}
|
||||
output(fmt::format(FMT_STRING("EBF = {}"), (int)cDmr_SkipInfo));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "time") {
|
||||
if (args.size() >= 2) {
|
||||
const auto t = ParseFloat(args[1]);
|
||||
if (!t || *t < 0.0f || *t > 360.0f) {
|
||||
output("Error: time must be a float between 0 and 360");
|
||||
return;
|
||||
}
|
||||
dKy_instant_timechg(*t);
|
||||
}
|
||||
output(fmt::format(FMT_STRING("Time: {:.2f} ({}:{:02d})"), dComIfGs_getTime(),
|
||||
dKy_getdaytime_hour(), dKy_getdaytime_minute()));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "rupees") {
|
||||
const u16 maxRupees = dComIfGs_getRupeeMax();
|
||||
if (args.size() >= 2) {
|
||||
const auto amount = ParseLong(args[1]);
|
||||
if (!amount) {
|
||||
output("Error: invalid amount");
|
||||
return;
|
||||
}
|
||||
dComIfGs_setRupee((u16)std::max(0L, std::min((long)maxRupees, *amount)));
|
||||
}
|
||||
output(fmt::format(FMT_STRING("Rupees: {}/{}"), (int)dComIfGs_getRupee(), (int)maxRupees));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "find") {
|
||||
if (args.size() < 2) {
|
||||
if (state.foundProcId == 0) {
|
||||
output("@found is not set");
|
||||
return;
|
||||
}
|
||||
auto* proc = fpcM_SearchByID(state.foundProcId);
|
||||
output(proc != nullptr && fopAcM_IsActor(proc) ?
|
||||
"@found = " + actorLine(proc) :
|
||||
fmt::format(FMT_STRING("@found = {} (no longer exists)"),
|
||||
(unsigned int)state.foundProcId));
|
||||
return;
|
||||
}
|
||||
|
||||
const auto targetId = ParseActorId(args[1]);
|
||||
if (!targetId) {
|
||||
output("Error: unknown actor ID or name");
|
||||
return;
|
||||
}
|
||||
|
||||
int targetN = 1;
|
||||
if (args.size() >= 3) {
|
||||
const auto n = ParseLong(args[2]);
|
||||
if (!n || *n < 1) {
|
||||
output("Error: index must be >= 1");
|
||||
return;
|
||||
}
|
||||
targetN = (int)*n;
|
||||
}
|
||||
|
||||
FindContext ctx{*targetId, {}};
|
||||
fpcLyIt_OnlyHere(fpcLy_RootLayer(), FindActorCallback, &ctx);
|
||||
|
||||
if (ctx.matches.empty()) {
|
||||
output(fmt::format(FMT_STRING("No actors found for '{}'"), args[1]));
|
||||
return;
|
||||
}
|
||||
|
||||
std::sort(ctx.matches.begin(), ctx.matches.end(),
|
||||
[](const base_process_class* a, const base_process_class* b) { return a->id < b->id; });
|
||||
|
||||
if (targetN > (int)ctx.matches.size()) {
|
||||
output(fmt::format(
|
||||
FMT_STRING("Error: only {} actor(s) of that type exist"), (int)ctx.matches.size()));
|
||||
return;
|
||||
}
|
||||
|
||||
auto* picked = ctx.matches[(size_t)(targetN - 1)];
|
||||
state.foundProcId = picked->id;
|
||||
output(fmt::format(
|
||||
FMT_STRING("@found [{}/{}] {}"), targetN, (int)ctx.matches.size(), actorLine(picked)));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "camera") {
|
||||
const std::string sub = args.size() >= 2 ? args[1] : "";
|
||||
|
||||
if (sub == "attach") {
|
||||
s_cameraFly.active = false;
|
||||
output("Camera attached");
|
||||
return;
|
||||
}
|
||||
|
||||
auto* cam = getCamera();
|
||||
if (cam == nullptr) { output("Error: camera not available"); return; }
|
||||
|
||||
if (sub == "detach") {
|
||||
s_cameraFly.active = true;
|
||||
s_cameraFly.duration = 0.0f;
|
||||
s_cameraFly.startEye = s_cameraFly.endEye = cam->iEye();
|
||||
s_cameraFly.startCenter = s_cameraFly.endCenter = cam->iCenter();
|
||||
output("Camera detached");
|
||||
return;
|
||||
}
|
||||
|
||||
if (sub == "tp") {
|
||||
// camera tp @<ref>
|
||||
if (args.size() >= 3 && !args[2].empty() && args[2][0] == '@') {
|
||||
auto* ac = ParseActorArg(args[2], state.foundProcId, output);
|
||||
if (ac == nullptr) { return; }
|
||||
const cXyz actorPos = ac->current.pos;
|
||||
const cXyz dir = anglesToDir(ac->shape_angle.y, 0);
|
||||
const cXyz newEye = cXyz(actorPos.x - dir.x * kCamTargetDist,
|
||||
actorPos.y - dir.y * kCamTargetDist + 50.0f,
|
||||
actorPos.z - dir.z * kCamTargetDist);
|
||||
s_cameraFly.active = true; s_cameraFly.duration = 0.0f;
|
||||
s_cameraFly.startEye = s_cameraFly.endEye = newEye;
|
||||
s_cameraFly.startCenter = s_cameraFly.endCenter = actorPos;
|
||||
output(fmt::format(FMT_STRING("Camera moved to actor {}"), ac->id));
|
||||
return;
|
||||
}
|
||||
// camera tp x y z [h] [v]
|
||||
if (args.size() < 5) {
|
||||
output("Usage: camera tp <x> <y> <z> [h_angle] [v_angle] | camera tp @<ref>");
|
||||
return;
|
||||
}
|
||||
const auto pos = ParseXYZ(args, 2);
|
||||
if (!pos) { output("Error: invalid coordinates"); return; }
|
||||
s16 h = 0, v = 0;
|
||||
cameraToAngles(cam, h, v);
|
||||
if (args.size() >= 6) {
|
||||
const auto hv = ParseLong(args[5]);
|
||||
if (!hv) { output("Error: invalid h_angle"); return; }
|
||||
h = (s16)*hv;
|
||||
}
|
||||
if (args.size() >= 7) {
|
||||
const auto vv = ParseLong(args[6]);
|
||||
if (!vv) { output("Error: invalid v_angle"); return; }
|
||||
v = (s16)*vv;
|
||||
}
|
||||
const cXyz dir = anglesToDir(h, v);
|
||||
const cXyz center = cXyz(pos->x + dir.x * kCamTargetDist,
|
||||
pos->y + dir.y * kCamTargetDist,
|
||||
pos->z + dir.z * kCamTargetDist);
|
||||
s_cameraFly.active = true; s_cameraFly.duration = 0.0f;
|
||||
s_cameraFly.startEye = s_cameraFly.endEye = *pos;
|
||||
s_cameraFly.startCenter = s_cameraFly.endCenter = center;
|
||||
output(fmt::format(FMT_STRING("Camera teleported to ({:.2f}, {:.2f}, {:.2f})"),
|
||||
pos->x, pos->y, pos->z));
|
||||
return;
|
||||
}
|
||||
|
||||
if (sub == "pos") {
|
||||
s16 h = 0, v = 0;
|
||||
cameraToAngles(cam, h, v);
|
||||
const cXyz eye = cam->iEye();
|
||||
output(fmt::format(FMT_STRING("Camera: ({:.2f}, {:.2f}, {:.2f}) h={} v={}"),
|
||||
eye.x, eye.y, eye.z, (int)h, (int)v));
|
||||
return;
|
||||
}
|
||||
|
||||
if (sub == "fly") {
|
||||
// camera fly <time> <x> <y> <z> [h] [v] | camera fly <time> @<ref>
|
||||
if (args.size() < 4) {
|
||||
output("Usage: camera fly <time> <x> <y> <z> [h_angle] [v_angle] | camera fly <time> @<ref>");
|
||||
return;
|
||||
}
|
||||
const auto t = ParseFloat(args[2]);
|
||||
if (!t || *t <= 0) { output("Error: invalid time"); return; }
|
||||
const float flyTime = *t;
|
||||
|
||||
cXyz targetPos;
|
||||
s16 h = 0, v = 0;
|
||||
|
||||
if (!args[3].empty() && args[3][0] == '@') {
|
||||
auto* ac = ParseActorArg(args[3], state.foundProcId, output);
|
||||
if (ac == nullptr) { return; }
|
||||
targetPos = ac->current.pos;
|
||||
h = ac->shape_angle.y;
|
||||
v = 0;
|
||||
} else {
|
||||
if (args.size() < 6) {
|
||||
output("Usage: camera fly <time> <x> <y> <z> [h_angle] [v_angle] | camera fly <time> @<ref>");
|
||||
return;
|
||||
}
|
||||
const auto pos = ParseXYZ(args, 3);
|
||||
if (!pos) { output("Error: invalid coordinates"); return; }
|
||||
targetPos = *pos;
|
||||
cameraToAngles(cam, h, v);
|
||||
if (args.size() >= 7) {
|
||||
const auto hv = ParseLong(args[6]); if (!hv) { output("Error: invalid h_angle"); return; } h = (s16)*hv;
|
||||
}
|
||||
if (args.size() >= 8) {
|
||||
const auto vv = ParseLong(args[7]); if (!vv) { output("Error: invalid v_angle"); return; } v = (s16)*vv;
|
||||
}
|
||||
}
|
||||
|
||||
const cXyz dir = anglesToDir(h, v);
|
||||
const cXyz endCenter = cXyz(targetPos.x + dir.x * kCamTargetDist,
|
||||
targetPos.y + dir.y * kCamTargetDist,
|
||||
targetPos.z + dir.z * kCamTargetDist);
|
||||
|
||||
s_cameraFly.active = true;
|
||||
s_cameraFly.startEye = cam->iEye();
|
||||
s_cameraFly.startCenter = cam->iCenter();
|
||||
s_cameraFly.endEye = targetPos;
|
||||
s_cameraFly.endCenter = endCenter;
|
||||
s_cameraFly.duration = flyTime;
|
||||
s_cameraFly.elapsed = 0.0f;
|
||||
output(fmt::format(FMT_STRING("Camera flying to ({:.2f}, {:.2f}, {:.2f}) over {:.1f}s"),
|
||||
targetPos.x, targetPos.y, targetPos.z, flyTime));
|
||||
return;
|
||||
}
|
||||
|
||||
output("Usage: camera detach | attach | tp ... | fly ... | pos");
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "echo") {
|
||||
if (args.size() >= 2 && args[1] == "off") {
|
||||
state.echoEnabled = false;
|
||||
output("Echo disabled");
|
||||
} else if (args.size() >= 2 && args[1] == "on") {
|
||||
state.echoEnabled = true;
|
||||
output("Echo enabled");
|
||||
} else {
|
||||
output(state.echoEnabled ? "Echo: on" : "Echo: off");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "transform") {
|
||||
auto* player = requirePlayer();
|
||||
if (player == nullptr) { return; }
|
||||
player->procCoMetamorphoseInit();
|
||||
output("Transforming");
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "angle") {
|
||||
auto* player = requirePlayer();
|
||||
if (player == nullptr) { return; }
|
||||
if (args.size() >= 2) {
|
||||
const auto a = ParseLong(args[1]);
|
||||
if (!a) { output("Error: invalid angle"); return; }
|
||||
player->shape_angle.y = (s16)*a;
|
||||
output(fmt::format(FMT_STRING("Angle set to {}"), (int)(s16)*a));
|
||||
} else {
|
||||
output(fmt::format(FMT_STRING("Angle: {}"), (int)player->shape_angle.y));
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "pos") {
|
||||
auto* player = requirePlayer();
|
||||
if (player == nullptr) {
|
||||
return;
|
||||
}
|
||||
output(fmt::format(FMT_STRING("pos: {:.4f} {:.4f} {:.4f}"), player->current.pos.x,
|
||||
player->current.pos.y, player->current.pos.z));
|
||||
output(
|
||||
fmt::format(FMT_STRING("stage: {} room: {} entry: {}"), dComIfGp_getStartStageName(),
|
||||
(int)player->current.roomNo, (int)dComIfGp_getStartStagePoint()));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "help") {
|
||||
output("@<ref> = @<procId> | @found | @link");
|
||||
output("");
|
||||
output("angle [value] Get or set Link's facing angle");
|
||||
output("camera detach | attach Detach or reattach camera");
|
||||
output("camera pos Print camera position and angles");
|
||||
output("camera tp <x> <y> <z> [h] [v] Teleport camera (h/v are s16 angles)");
|
||||
output("camera tp @<ref> Teleport camera to actor");
|
||||
output("camera fly <t> <x> <y> <z> [h] [v] Fly camera over t seconds (h/v are s16 angles)");
|
||||
output("camera fly <t> @<ref> Fly camera to actor");
|
||||
output("ebf [0-255] Get or set cDmr_SkipInfo");
|
||||
output("echo on | off Enable or disable command echo");
|
||||
output("find <id|name> [n=1] Store nth actor as @found");
|
||||
output("freeze [@<ref>] Freeze globally, or freeze actor");
|
||||
output("heal [amount] Heal to max, or by relative amount");
|
||||
output("kill Set Link health to 0");
|
||||
output("kill @<ref> Delete proc");
|
||||
output("killall <id|name> Delete all actors of a type");
|
||||
output("list [id|name] List actors in scene");
|
||||
output("pos Print player position and stage");
|
||||
output("rate [hz] Get or set sim rate (1-480, default 30)");
|
||||
output("reset Soft reset");
|
||||
output("rupees [amount] Get or set rupee count");
|
||||
output("spawn <id|name> [params] [x y z] [angle] Spawn actor");
|
||||
output("time [0-360] Get or set time of day");
|
||||
output("tp <x> <y> <z> [angle] Teleport Link to coords");
|
||||
output("tp @<ref> Teleport Link to actor");
|
||||
output("tp @<ref> <x> <y> <z> [angle] Move actor to coords");
|
||||
output("tp @<ref> @<ref> Move actor to actor");
|
||||
output("transform Force transform");
|
||||
output("unfreeze [@<ref>] Unfreeze globally, or unfreeze actor");
|
||||
output("warp <stage> <point> <room> [layer] Warp to stage");
|
||||
return;
|
||||
}
|
||||
|
||||
output(fmt::format(FMT_STRING("Unknown command '{}' (try 'help')"), cmd));
|
||||
}
|
||||
|
||||
} // namespace dusk
|
||||
@@ -0,0 +1,29 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
namespace dusk {
|
||||
|
||||
using CommandOutput = std::function<void(std::string)>;
|
||||
|
||||
struct CommandState {
|
||||
std::vector<std::string> history;
|
||||
unsigned int foundProcId = 0;
|
||||
std::string lastWarpStage;
|
||||
bool echoEnabled = true;
|
||||
};
|
||||
|
||||
// Execute a single command line. Calls output() for every line of response.
|
||||
// Manages history internally; callers need only hold a CommandState.
|
||||
void runCommand(std::string_view cmdLine, CommandState& state, const CommandOutput& output);
|
||||
|
||||
// Per-sim-tick update for camera fly animation.
|
||||
void processCameraCommands();
|
||||
|
||||
// Returns true when the dev camera is detached (suppresses the game's camera update).
|
||||
bool isCameraDetached();
|
||||
|
||||
} // namespace dusk
|
||||
@@ -0,0 +1,417 @@
|
||||
#include "dusk/d_trigger_view.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "d/d_debug_viewer.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_stage.h"
|
||||
#include "d/d_path.h"
|
||||
#include "d/d_attention.h"
|
||||
#include "d/actor/d_a_alink.h"
|
||||
#include "d/actor/d_a_kytag08.h"
|
||||
#include "d/actor/d_a_e_rb.h"
|
||||
#include "d/actor/d_a_e_rd.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "f_op/f_op_actor_tag.h"
|
||||
#include "f_pc/f_pc_name.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
#include "SSystem/SComponent/c_tag.h"
|
||||
#include "SSystem/SComponent/c_list.h"
|
||||
#include "JSystem/JMath/JMath.h"
|
||||
|
||||
namespace dusk {
|
||||
namespace TriggerView {
|
||||
|
||||
static u8 s_opacity;
|
||||
|
||||
typedef void (*DrawCallback)(fopAc_ac_c*);
|
||||
|
||||
static void searchActorForCallback(s16 actorName, DrawCallback callback) {
|
||||
node_class* node = g_fopAcTg_Queue.mpHead;
|
||||
|
||||
for (int i = 0; i < g_fopAcTg_Queue.mSize; i++) {
|
||||
if (node != NULL) {
|
||||
create_tag_class* tag = (create_tag_class*)node;
|
||||
fopAc_ac_c* actorData = (fopAc_ac_c*)tag->mpTagData;
|
||||
|
||||
bool checkAll = actorName == -1;
|
||||
if (actorData != NULL && (fopAcM_GetName(actorData) == actorName || checkAll)) {
|
||||
callback(actorData);
|
||||
}
|
||||
node = node->mpNextNode;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void drawSceneExit(fopAc_ac_c* actor) {
|
||||
struct daScex_c : public fopAc_ac_c {
|
||||
/* 0x568 */ Mtx mMatrix;
|
||||
};
|
||||
daScex_c* scex = (daScex_c*)actor;
|
||||
|
||||
cXyz points[8];
|
||||
points[0].set(-actor->scale.x, actor->scale.y, -actor->scale.z);
|
||||
points[1].set(actor->scale.x, actor->scale.y, -actor->scale.z);
|
||||
points[2].set(-actor->scale.x, actor->scale.y, actor->scale.z);
|
||||
points[3].set(actor->scale.x, actor->scale.y, actor->scale.z);
|
||||
points[4].set(-actor->scale.x, 0.0f, -actor->scale.z);
|
||||
points[5].set(actor->scale.x, 0.0f, -actor->scale.z);
|
||||
points[6].set(-actor->scale.x, 0.0f, actor->scale.z);
|
||||
points[7].set(actor->scale.x, 0.0f, actor->scale.z);
|
||||
|
||||
mDoMtx_inverse(scex->mMatrix, mDoMtx_stack_c::get());
|
||||
mDoMtx_multVecArray(mDoMtx_stack_c::get(), points, points, 8);
|
||||
|
||||
GXColor color = {0xFF, 0x00, 0xFF, s_opacity};
|
||||
dDbVw_drawCube8pXlu(points, color);
|
||||
}
|
||||
|
||||
static void drawMidnaStop(fopAc_ac_c* actor) {
|
||||
struct daMidnaStop_c : public fopAc_ac_c {
|
||||
/* 0x568 */ u8 data[0x5C0 - 0x568];
|
||||
/* 0x5C0 */ f32 mRangeXZ;
|
||||
/* 0x5C4 */ f32 mRangeY;
|
||||
};
|
||||
daMidnaStop_c* mstop = (daMidnaStop_c*)actor;
|
||||
|
||||
GXColor color = {0x4A, 0x36, 0xBA, s_opacity};
|
||||
dDbVw_drawCylinderXlu(mstop->current.pos, mstop->scale.x * 100.0f, mstop->scale.y, color, 1);
|
||||
}
|
||||
|
||||
static void drawPlumTag(fopAc_ac_c* actor) {
|
||||
GXColor color = {0x00, 0xFF, 0x00, s_opacity};
|
||||
dDbVw_drawCylinderXlu(actor->current.pos, actor->scale.x * 100.0f, 1000000.0f, color, 1);
|
||||
}
|
||||
|
||||
static void drawPlumSearch(fopAc_ac_c* actor) {
|
||||
GXColor color = {0xFF, 0x00, 0x00, s_opacity};
|
||||
const f32 search_dist = 500.0f;
|
||||
dDbVw_drawCircleXlu(actor->attention_info.position, search_dist + 160.0f, color, 1, 12);
|
||||
}
|
||||
|
||||
static void drawSwitchArea(fopAc_ac_c* actor) {
|
||||
struct daSwc00_c : public fopAc_ac_c {
|
||||
/* 0x568 */ cXyz mStart;
|
||||
/* 0x574 */ cXyz mEnd;
|
||||
/* 0x580 */ u16 mEventID;
|
||||
/* 0x582 */ u8 mAction;
|
||||
};
|
||||
daSwc00_c* swc = (daSwc00_c*)actor;
|
||||
int shape_type = (fopAcM_GetParam(actor) >> 0x12) & 3;
|
||||
|
||||
GXColor color = {0x00, 0x00, 0xFF, s_opacity};
|
||||
if (shape_type == 3) {
|
||||
dDbVw_drawCylinderXlu(swc->current.pos, JMAFastSqrt(swc->scale.x) - 30.0f, swc->scale.y, color, 1);
|
||||
} else if (shape_type == 0) {
|
||||
cXyz size = swc->mEnd - swc->mStart;
|
||||
size *= 0.5f;
|
||||
cXyz pos = swc->mStart + size;
|
||||
csXyz angle(swc->current.angle.x, swc->current.angle.y, swc->current.angle.z);
|
||||
dDbVw_drawCubeXlu(pos, size, angle, color);
|
||||
}
|
||||
}
|
||||
|
||||
static void drawEventArea(fopAc_ac_c* actor) {
|
||||
u8 type = (actor->shape_angle.z & 0xFF);
|
||||
if (type == 0xFF) {
|
||||
type = 0;
|
||||
}
|
||||
|
||||
if (type == 15 || type == 16) {
|
||||
GXColor color = {0xFF, 0xFF, 0x00, s_opacity};
|
||||
cXyz points[8];
|
||||
points[0].set(-actor->scale.x, actor->scale.y, -actor->scale.z);
|
||||
points[1].set(actor->scale.x, actor->scale.y, -actor->scale.z);
|
||||
points[2].set(-actor->scale.x, actor->scale.y, actor->scale.z);
|
||||
points[3].set(actor->scale.x, actor->scale.y, actor->scale.z);
|
||||
points[4].set(-actor->scale.x, 0.0f, -actor->scale.z);
|
||||
points[5].set(actor->scale.x, 0.0f, -actor->scale.z);
|
||||
points[6].set(-actor->scale.x, 0.0f, actor->scale.z);
|
||||
points[7].set(actor->scale.x, 0.0f, actor->scale.z);
|
||||
|
||||
mDoMtx_stack_c::transS(actor->home.pos.x, actor->home.pos.y, actor->home.pos.z);
|
||||
mDoMtx_stack_c::YrotS(actor->current.angle.y);
|
||||
mDoMtx_multVecArray(mDoMtx_stack_c::get(), points, points, 8);
|
||||
|
||||
dDbVw_drawCube8pXlu(points, color);
|
||||
} else {
|
||||
GXColor outer_color = {0xFF, 0x00, 0x00, s_opacity};
|
||||
GXColor inner_color = {0x00, 0xFF, 0x00, s_opacity};
|
||||
cXyz pos = actor->current.pos;
|
||||
|
||||
daAlink_c* player = (daAlink_c*)dComIfGp_getPlayer(0);
|
||||
if (player != NULL && pos.y < player->mLinkAcch.GetGroundH()) {
|
||||
pos.y = player->mLinkAcch.GetGroundH() + 100.0f;
|
||||
}
|
||||
|
||||
const f32 inner_scale = 0.83f;
|
||||
dDbVw_drawCircleXlu(pos, actor->scale.x * inner_scale, inner_color, 1, 20);
|
||||
dDbVw_drawCircleXlu(pos, actor->scale.x, outer_color, 1, 20);
|
||||
}
|
||||
}
|
||||
|
||||
static void drawEventTag(fopAc_ac_c* actor) {
|
||||
GXColor color = {0x00, 0xC8, 0xFF, s_opacity};
|
||||
u16 area_type = actor->home.angle.x & 0x8000;
|
||||
|
||||
if (area_type == 0x8000) {
|
||||
cXyz start(actor->current.pos.x - (actor->scale.x * 0.5f), actor->current.pos.y,
|
||||
actor->current.pos.z - (actor->scale.z * 0.5f));
|
||||
cXyz end(actor->current.pos.x + (actor->scale.x * 0.5f),
|
||||
actor->current.pos.y + actor->scale.y,
|
||||
actor->current.pos.z + (actor->scale.z * 0.5f));
|
||||
|
||||
cXyz points[8];
|
||||
points[0].set(start.x, start.y, start.z);
|
||||
points[1].set(start.x, start.y, end.z);
|
||||
points[2].set(end.x, start.y, end.z);
|
||||
points[3].set(end.x, start.y, start.z);
|
||||
points[4].set(start.x, end.y, start.z);
|
||||
points[5].set(start.x, end.y, end.z);
|
||||
points[6].set(end.x, end.y, end.z);
|
||||
points[7].set(end.x, end.y, start.z);
|
||||
|
||||
dDbVw_drawCube8pXlu(points, color);
|
||||
} else {
|
||||
cXyz pos = actor->current.pos;
|
||||
pos.y -= actor->scale.y;
|
||||
dDbVw_drawCylinderXlu(pos, actor->scale.x, actor->scale.y * 2, color, 1);
|
||||
}
|
||||
}
|
||||
|
||||
static void drawTWGate(fopAc_ac_c* actor) {
|
||||
GXColor color = {0xFF, 0xFF, 0xFF, s_opacity};
|
||||
dDbVw_drawCylinderXlu(actor->current.pos, actor->scale.x * 100.0f, actor->scale.y * 100.0f, color, 1);
|
||||
}
|
||||
|
||||
static u8 s_pathColorIndex = 0;
|
||||
|
||||
static void drawPaths(dStage_dPath_c* paths) {
|
||||
static const GXColor colors[8] = {
|
||||
{0xFF, 0xFF, 0xFF}, {0x00, 0x00, 0x00}, {0xFF, 0x00, 0x00}, {0x00, 0xFF, 0x00},
|
||||
{0x00, 0x00, 0xFF}, {0xFF, 0xFF, 0x00}, {0xFF, 0x00, 0xFF}, {0x00, 0xFF, 0xFF},
|
||||
};
|
||||
|
||||
cXyz cubeSize = {30.0f, 30.0f, 30.0f};
|
||||
csXyz cubeAngle = {0, 0, 0};
|
||||
|
||||
for (int i = 0; i < (int)paths->num; i++) {
|
||||
dPath* path = &paths->m_path[i];
|
||||
GXColor color = colors[(s_pathColorIndex++) & 7];
|
||||
color.a = s_opacity;
|
||||
cXyz a, b;
|
||||
|
||||
if (dPath_ChkClose(path) && path->m_num > 2) {
|
||||
a = (Vec)path->m_points[0].m_position;
|
||||
b = (Vec)path->m_points[(int)path->m_num - 1].m_position;
|
||||
dDbVw_drawLineXlu(a, b, color, 1, 10);
|
||||
}
|
||||
|
||||
for (int j = 0; j < (int)path->m_num - 1; j++) {
|
||||
a = (Vec)path->m_points[j].m_position;
|
||||
b = (Vec)path->m_points[j + 1].m_position;
|
||||
dDbVw_drawLineXlu(a, b, color, 1, 10);
|
||||
dDbVw_drawCubeXlu(a, cubeSize, cubeAngle, color);
|
||||
}
|
||||
dDbVw_drawCubeXlu(b, cubeSize, cubeAngle, color);
|
||||
}
|
||||
}
|
||||
|
||||
static void drawStagePaths() {
|
||||
dStage_dPath_c* stagePaths = g_dComIfG_gameInfo.play.getStage().getPath2Inf();
|
||||
if (stagePaths != nullptr) {
|
||||
drawPaths(stagePaths);
|
||||
}
|
||||
}
|
||||
|
||||
static void drawCurrentRoomPaths() {
|
||||
fopAc_ac_c* player = dComIfGp_getPlayer(0);
|
||||
if (player == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
s32 roomNo = fopAcM_GetRoomNo(player);
|
||||
if (roomNo < 0 || roomNo >= 64) {
|
||||
return;
|
||||
}
|
||||
|
||||
dStage_dPath_c* roomPaths = dStage_roomControl_c::mStatus[roomNo].mRoomDt.getPath2Inf();
|
||||
if (roomPaths != nullptr) {
|
||||
drawPaths(roomPaths);
|
||||
}
|
||||
}
|
||||
|
||||
static void drawCheckpointTag(fopAc_ac_c* actor) {
|
||||
struct daTagChgRestart_c : public fopAc_ac_c {
|
||||
/* 0x568 */ cXyz mVertices[4];
|
||||
};
|
||||
daTagChgRestart_c* chk = (daTagChgRestart_c*)actor;
|
||||
|
||||
GXColor color = {0x29, 0xF0, 0xFF, s_opacity};
|
||||
cXyz points[8];
|
||||
|
||||
mDoMtx_stack_c::transS(actor->current.pos.x, actor->current.pos.y, actor->current.pos.z);
|
||||
mDoMtx_stack_c::YrotM(actor->current.angle.y);
|
||||
|
||||
points[0] = chk->mVertices[0];
|
||||
points[1] = chk->mVertices[1];
|
||||
points[2] = chk->mVertices[3];
|
||||
points[3] = chk->mVertices[2];
|
||||
points[4] = chk->mVertices[0];
|
||||
points[5] = chk->mVertices[1];
|
||||
points[6] = chk->mVertices[3];
|
||||
points[7] = chk->mVertices[2];
|
||||
|
||||
mDoMtx_multVecArray(mDoMtx_stack_c::get(), points, points, 8);
|
||||
|
||||
fopAc_ac_c* player = dComIfGp_getPlayer(0);
|
||||
if (player != nullptr) {
|
||||
for (int i = 0; i < 8; i++) {
|
||||
points[i].y = player->current.pos.y;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
points[i].y += 1000.0f;
|
||||
}
|
||||
|
||||
dDbVw_drawCube8pXlu(points, color);
|
||||
}
|
||||
|
||||
static void drawTransformDists(fopAc_ac_c* actor) {
|
||||
if (fopAcM_GetGroup(actor) == 4 && !(actor->actor_status & fopAcStts_UNK_0x8000000_e)) {
|
||||
GXColor near_color = {0x00, 0xFF, 0x00, s_opacity};
|
||||
GXColor far_color = {0xFF, 0x00, 0x00, s_opacity};
|
||||
|
||||
const f32 near_dist = 400.0f;
|
||||
const f32 far_dist = 5000.0f;
|
||||
|
||||
dDbVw_drawCircleXlu(actor->eyePos, near_dist, near_color, 1, 20);
|
||||
dDbVw_drawCircleXlu(actor->eyePos, far_dist, far_color, 1, 20);
|
||||
|
||||
const s16 view_range = 0x4000;
|
||||
cXyz offset(0.0f, 0.0f, far_dist);
|
||||
cXyz endpos;
|
||||
|
||||
mDoMtx_stack_c::transS(actor->eyePos.x, actor->eyePos.y, actor->eyePos.z);
|
||||
mDoMtx_stack_c::YrotM(actor->shape_angle.y);
|
||||
mDoMtx_stack_c::YrotM(-view_range);
|
||||
mDoMtx_stack_c::multVec(&offset, &endpos);
|
||||
dDbVw_drawLineXlu(actor->eyePos, endpos, far_color, 1, 10);
|
||||
|
||||
mDoMtx_stack_c::transS(actor->eyePos.x, actor->eyePos.y, actor->eyePos.z);
|
||||
mDoMtx_stack_c::YrotM(actor->shape_angle.y);
|
||||
mDoMtx_stack_c::YrotM(view_range);
|
||||
mDoMtx_stack_c::multVec(&offset, &endpos);
|
||||
dDbVw_drawLineXlu(actor->eyePos, endpos, far_color, 1, 10);
|
||||
|
||||
mDoMtx_stack_c::transS(actor->eyePos.x, actor->eyePos.y, actor->eyePos.z);
|
||||
mDoMtx_stack_c::YrotM(actor->shape_angle.y);
|
||||
mDoMtx_stack_c::multVec(&offset, &endpos);
|
||||
dDbVw_drawLineXlu(actor->eyePos, endpos, far_color, 1, 10);
|
||||
}
|
||||
}
|
||||
|
||||
static void drawAttentionDists(fopAc_ac_c* actor) {
|
||||
if (fopAcM_GetGroup(actor) != 4) {
|
||||
return;
|
||||
}
|
||||
|
||||
GXColor lock_color = {0x00, 0x00, 0xFF, s_opacity};
|
||||
GXColor talk_color = {0x00, 0xFF, 0x00, s_opacity};
|
||||
|
||||
dist_entry& lock_inf = dAttention_c::getDistTable(actor->attention_info.distances[fopAc_attn_LOCK_e]);
|
||||
dist_entry& talk_inf = dAttention_c::getDistTable(actor->attention_info.distances[fopAc_attn_TALK_e]);
|
||||
|
||||
dDbVw_drawCircleXlu(actor->attention_info.position, lock_inf.mDistMax, lock_color, 1, 20);
|
||||
dDbVw_drawCircleXlu(actor->attention_info.position, talk_inf.mDistMax, talk_color, 1, 20);
|
||||
}
|
||||
|
||||
static void drawPurpleMistAvoid(fopAc_ac_c* actor) {
|
||||
kytag08_class* tag = (kytag08_class*)actor;
|
||||
|
||||
GXColor avoidColor = {0x00, 0xFF, 0x00, s_opacity};
|
||||
GXColor targetColor = {0xFF, 0x00, 0xFF, s_opacity};
|
||||
|
||||
dDbVw_drawCircleXlu(tag->mAvoidPos, tag->mSize.x * 45.0f * tag->mSizeScale, avoidColor, 1, 20);
|
||||
|
||||
cXyz cubeSize(10.0f, 10.0f, 10.0f);
|
||||
csXyz cubeAngle(0, 0, 0);
|
||||
dDbVw_drawCubeXlu(tag->mAvoidPos, cubeSize, cubeAngle, avoidColor);
|
||||
dDbVw_drawCubeXlu(tag->mTargetAvoidPos, cubeSize, cubeAngle, targetColor);
|
||||
}
|
||||
|
||||
static void drawLeeverData(fopAc_ac_c* actor) {
|
||||
e_rb_class* leever = (e_rb_class*)actor;
|
||||
|
||||
if (leever->isChild) {
|
||||
return;
|
||||
}
|
||||
|
||||
GXColor color = {0xFF, 0x00, 0x00, s_opacity};
|
||||
GXColor color2 = {0x00, 0x00, 0xFF, s_opacity};
|
||||
|
||||
cXyz pos = actor->current.pos;
|
||||
daAlink_c* player = (daAlink_c*)dComIfGp_getPlayer(0);
|
||||
if (player != nullptr && pos.y < player->mLinkAcch.GetGroundH()) {
|
||||
pos.y = player->mLinkAcch.GetGroundH() + 100.0f;
|
||||
}
|
||||
|
||||
dDbVw_drawCircleXlu(pos, leever->appearRange * 100.0f, color, 1, 20);
|
||||
dDbVw_drawCircleXlu(pos, leever->field_0xa69 * 100.0f, color2, 1, 20);
|
||||
}
|
||||
|
||||
void execute() {
|
||||
const auto& settings = getTransientSettings().triggerView;
|
||||
s_opacity = (u8)(255.0f * (settings.opacity / 100.0f));
|
||||
|
||||
if (settings.loadZones) {
|
||||
searchActorForCallback(fpcNm_SCENE_EXIT_e, drawSceneExit);
|
||||
}
|
||||
|
||||
if (settings.midnaStops) {
|
||||
searchActorForCallback(fpcNm_Tag_Mstop_e, drawMidnaStop);
|
||||
}
|
||||
|
||||
if (settings.switchAreas) {
|
||||
searchActorForCallback(fpcNm_SWC00_e, drawSwitchArea);
|
||||
}
|
||||
|
||||
if (settings.eventAreas) {
|
||||
searchActorForCallback(fpcNm_TAG_EVENT_e, drawEventTag);
|
||||
searchActorForCallback(fpcNm_TAG_EVTAREA_e, drawEventArea);
|
||||
searchActorForCallback(fpcNm_TAG_MYNA2_e, drawPlumTag);
|
||||
searchActorForCallback(fpcNm_MYNA2_e, drawPlumSearch);
|
||||
}
|
||||
|
||||
if (settings.twilightGates) {
|
||||
searchActorForCallback(fpcNm_Tag_TWGate_e, drawTWGate);
|
||||
}
|
||||
|
||||
if (settings.paths) {
|
||||
s_pathColorIndex = 0;
|
||||
drawStagePaths();
|
||||
drawCurrentRoomPaths();
|
||||
}
|
||||
|
||||
if (settings.checkpoints) {
|
||||
searchActorForCallback(fpcNm_Tag_ChgRestart_e, drawCheckpointTag);
|
||||
}
|
||||
|
||||
if (settings.transformDists) {
|
||||
searchActorForCallback(-1, drawTransformDists);
|
||||
}
|
||||
|
||||
if (settings.attentionDists) {
|
||||
searchActorForCallback(-1, drawAttentionDists);
|
||||
}
|
||||
|
||||
if (settings.purpleMistAvoid) {
|
||||
searchActorForCallback(fpcNm_KYTAG08_e, drawPurpleMistAvoid);
|
||||
}
|
||||
|
||||
if (settings.leevers) {
|
||||
searchActorForCallback(fpcNm_E_RB_e, drawLeeverData);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace TriggerView
|
||||
} // namespace dusk
|
||||
@@ -0,0 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
namespace dusk {
|
||||
namespace TriggerView {
|
||||
void execute();
|
||||
}
|
||||
}
|
||||
@@ -50,6 +50,16 @@ void reset() {
|
||||
s_simTickActive = false;
|
||||
}
|
||||
|
||||
void set_sim_rate(float hz) {
|
||||
const float maximumHz = aurora::time::kMaximumTimeScale / kSimPeriod;
|
||||
aurora::time::set_scale(std::clamp(hz, 1.0f, maximumHz) * kSimPeriod);
|
||||
reset();
|
||||
}
|
||||
|
||||
float get_sim_rate() {
|
||||
return aurora::time::scale() / kSimPeriod;
|
||||
}
|
||||
|
||||
const FrameTiming& advance() {
|
||||
const auto nativeNow = native_clock::now();
|
||||
const auto gameNow = game_clock::now();
|
||||
|
||||
@@ -28,4 +28,8 @@ float sample_interpolation_step();
|
||||
|
||||
float consume_interval(const void* consumer);
|
||||
|
||||
// Sets the effective simulation rate through the game clock time scale.
|
||||
void set_sim_rate(float hz);
|
||||
float get_sim_rate();
|
||||
|
||||
} // namespace dusk::game_clock
|
||||
|
||||
@@ -0,0 +1,136 @@
|
||||
#include "dusk/game_combos.h"
|
||||
|
||||
#include "SSystem/SComponent/c_API_controller_pad.h"
|
||||
#include "SSystem/SComponent/c_xyz.h"
|
||||
#include "d/actor/d_a_alink.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
|
||||
namespace dusk {
|
||||
namespace {
|
||||
|
||||
cXyz s_savedTeleportPos{};
|
||||
s16 s_savedTeleportAngle = 0;
|
||||
bool s_hasTeleportPos = false;
|
||||
|
||||
static daAlink_c* getPlayer() {
|
||||
return (daAlink_c*)dComIfGp_getPlayer(0);
|
||||
}
|
||||
|
||||
static void consumeButtons(u32 mask) {
|
||||
mDoCPd_c::getCpadInfo(PAD_1).mPressedButtonFlags &= ~mask;
|
||||
mDoCPd_c::getCpadInfo(PAD_1).mButtonFlags &= ~mask;
|
||||
}
|
||||
|
||||
// Table: holdMask, trigMask, strict, condition, action, consumeMask, exclusive
|
||||
static const GameCombo kCombos[] = {
|
||||
// Move Link (L+R+Y), pass-through, non-exclusive
|
||||
{
|
||||
PAD_TRIGGER_R | PAD_TRIGGER_L,
|
||||
PAD_BUTTON_Y,
|
||||
false,
|
||||
[] { return (bool)getSettings().game.enableMoveLinkCombo; },
|
||||
[] { getTransientSettings().moveLinkActive = !getTransientSettings().moveLinkActive; },
|
||||
0,
|
||||
false,
|
||||
},
|
||||
// Quick Transform (R+Y, strictly only R held)
|
||||
{
|
||||
PAD_TRIGGER_R,
|
||||
PAD_BUTTON_Y,
|
||||
true,
|
||||
[] { return getPlayer() != nullptr; },
|
||||
[] { getPlayer()->handleQuickTransform(); },
|
||||
PAD_BUTTON_Y,
|
||||
false,
|
||||
},
|
||||
// Wolf Howl (R+X)
|
||||
{
|
||||
PAD_TRIGGER_R,
|
||||
PAD_BUTTON_X,
|
||||
false,
|
||||
[] { return getPlayer() != nullptr; },
|
||||
[] { getPlayer()->handleWolfHowl(); },
|
||||
PAD_BUTTON_X,
|
||||
false,
|
||||
},
|
||||
// Teleport save (R+D-pad Up), consumes D-pad Up, exclusive
|
||||
{
|
||||
PAD_TRIGGER_R,
|
||||
PAD_BUTTON_UP,
|
||||
false,
|
||||
[] { return getSettings().game.enableTeleportCombo && getPlayer() != nullptr; },
|
||||
[] {
|
||||
auto* p = getPlayer();
|
||||
s_savedTeleportPos = p->current.pos;
|
||||
s_savedTeleportAngle = p->shape_angle.y;
|
||||
s_hasTeleportPos = true;
|
||||
},
|
||||
PAD_BUTTON_UP,
|
||||
true,
|
||||
},
|
||||
// Teleport load (R+D-pad Down), consumes D-pad Down, exclusive
|
||||
{
|
||||
PAD_TRIGGER_R,
|
||||
PAD_BUTTON_DOWN,
|
||||
false,
|
||||
[] {
|
||||
return getSettings().game.enableTeleportCombo && s_hasTeleportPos &&
|
||||
getPlayer() != nullptr;
|
||||
},
|
||||
[] {
|
||||
auto* p = getPlayer();
|
||||
p->current.pos = s_savedTeleportPos;
|
||||
p->shape_angle.y = s_savedTeleportAngle;
|
||||
p->mNormalSpeed = 0.0f;
|
||||
},
|
||||
PAD_BUTTON_DOWN,
|
||||
true,
|
||||
},
|
||||
// Moon Jump (R+A, hold), continuous, pass-through, non-exclusive
|
||||
{
|
||||
PAD_TRIGGER_R | PAD_BUTTON_A,
|
||||
0,
|
||||
false,
|
||||
[] { return getSettings().game.moonJump && getPlayer() != nullptr; },
|
||||
[] { getPlayer()->speed.y = 56.0f; },
|
||||
0,
|
||||
false,
|
||||
},
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
void processGameCombos() {
|
||||
if (!getSettings().game.enableMoveLinkCombo) {
|
||||
getTransientSettings().moveLinkActive = false;
|
||||
}
|
||||
|
||||
const u32 held = mDoCPd_c::getHold(PAD_1);
|
||||
const u32 trig = mDoCPd_c::getTrig(PAD_1);
|
||||
|
||||
for (const auto& combo : kCombos) {
|
||||
if ((held & combo.holdMask) != combo.holdMask) {
|
||||
continue;
|
||||
}
|
||||
if (combo.strict && (held & ~combo.trigMask) != combo.holdMask) {
|
||||
continue;
|
||||
}
|
||||
if (combo.trigMask != 0 && !(trig & combo.trigMask)) {
|
||||
continue;
|
||||
}
|
||||
if (combo.condition != nullptr && !combo.condition()) {
|
||||
continue;
|
||||
}
|
||||
combo.action();
|
||||
if (combo.consumeMask != 0) {
|
||||
consumeButtons(combo.consumeMask);
|
||||
}
|
||||
if (combo.exclusive) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace dusk
|
||||
@@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include <dolphin/types.h>
|
||||
|
||||
namespace dusk {
|
||||
|
||||
struct GameCombo {
|
||||
using ConditionFn = bool(*)();
|
||||
using ActionFn = void(*)();
|
||||
|
||||
u32 holdMask; // all of these must be held (getHold)
|
||||
u32 trigMask; // at least one must be newly triggered (getTrig); 0 = fires every frame while holdMask is held
|
||||
bool strict; // if true: (held & ~trigMask) must equal holdMask exactly, no extra buttons held
|
||||
ConditionFn condition; // extra game-state guard; nullptr = no extra check
|
||||
ActionFn action; // runs when the combo is fired
|
||||
u32 consumeMask; // buttons to clear after firing; 0 = pass-through
|
||||
bool exclusive; // stop evaluating future combos if this fires
|
||||
};
|
||||
|
||||
void processGameCombos();
|
||||
|
||||
} // namespace dusk
|
||||
@@ -264,13 +264,6 @@ namespace dusk {
|
||||
}
|
||||
previousTurboActive = turboActive;
|
||||
previousSlowActive = slowDown;
|
||||
|
||||
if (frame_interp::get_ui_tick_pending() && mDoMain::developmentMode == 1 && (mDoCPd_c::getHold(PAD_1) & (PAD_TRIGGER_R | PAD_TRIGGER_L)) == (PAD_TRIGGER_R | PAD_TRIGGER_L) && mDoCPd_c::getTrigY(PAD_1)) {
|
||||
getTransientSettings().moveLinkActive = !getTransientSettings().moveLinkActive;
|
||||
}
|
||||
if (mDoMain::developmentMode != 1) {
|
||||
getTransientSettings().moveLinkActive = false;
|
||||
}
|
||||
}
|
||||
|
||||
void ImGuiConsole::PreDraw() {
|
||||
|
||||
@@ -89,6 +89,26 @@ namespace dusk {
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
|
||||
auto& triggerView = getTransientSettings().triggerView;
|
||||
if (ImGui::BeginMenu("Trigger View")) {
|
||||
ImGui::Checkbox("Load Zones", &triggerView.loadZones);
|
||||
ImGui::Checkbox("Event Areas", &triggerView.eventAreas);
|
||||
ImGui::Checkbox("Event Tags", &triggerView.eventTags);
|
||||
ImGui::Checkbox("Switch Areas", &triggerView.switchAreas);
|
||||
ImGui::Checkbox("Midna Stops", &triggerView.midnaStops);
|
||||
ImGui::Checkbox("Twilight Gates", &triggerView.twilightGates);
|
||||
ImGui::Checkbox("Checkpoints", &triggerView.checkpoints);
|
||||
ImGui::Checkbox("Paths", &triggerView.paths);
|
||||
ImGui::Separator();
|
||||
ImGui::Checkbox("Transform Distances", &triggerView.transformDists);
|
||||
ImGui::Checkbox("Attention Distances", &triggerView.attentionDists);
|
||||
ImGui::Checkbox("Purple Mist Avoid", &triggerView.purpleMistAvoid);
|
||||
ImGui::Checkbox("Leever Ranges", &triggerView.leevers);
|
||||
ImGui::Separator();
|
||||
ImGui::SliderFloat("Opacity##triggers", &triggerView.opacity, 0.0f, 100.0f);
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
|
||||
if (!dusk::IsGameLaunched) {
|
||||
ImGui::BeginDisabled();
|
||||
}
|
||||
|
||||
@@ -76,7 +76,7 @@ namespace dusk {
|
||||
{ dItemNo_WEAR_KOKIRI_e, {"Hero's Clothes"} },
|
||||
{ dItemNo_ARMOR_e, {"Magic Armor"} },
|
||||
{ dItemNo_WEAR_ZORA_e, {"Zora Armor"} },
|
||||
{ dItemNo_SHADOW_CRYSTAL_e, {"Shadow Crystal"} },
|
||||
{ dItemNo_MAGIC_LV1_e, {"Magic Level 1"} },
|
||||
{ dItemNo_DUNGEON_EXIT_2_e, {"Ooccoo Sr.", ITEMTYPE_EQUIP_e} },
|
||||
{ dItemNo_WALLET_LV1_e, {"Wallet"} },
|
||||
{ dItemNo_WALLET_LV2_e, {"Big Wallet"} },
|
||||
|
||||
+6
-67
@@ -1,31 +1,21 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include <unordered_map>
|
||||
|
||||
class fopAc_ac_c;
|
||||
|
||||
namespace dusk::mods {
|
||||
|
||||
enum class ItemGiveMode : uint8_t {
|
||||
Demo,
|
||||
Silent,
|
||||
ForcedDemo,
|
||||
};
|
||||
|
||||
struct ItemCheckResult {
|
||||
uint32_t tag = 0;
|
||||
uint8_t itemNo = 0;
|
||||
};
|
||||
|
||||
uint8_t item_check(const char* name, uint8_t itemNo, fopAc_ac_c* giver);
|
||||
ItemCheckResult item_check_commit(const char* name, uint8_t itemNo, fopAc_ac_c* giver);
|
||||
ItemCheckResult item_check_commit(uint32_t giveTag, uint8_t itemNo, fopAc_ac_c* giver);
|
||||
uint8_t item_check_tagged(uint32_t giveTag, uint8_t itemNo, fopAc_ac_c* giver);
|
||||
|
||||
uint8_t item_check_chest(uint8_t boxNo, uint8_t itemNo, fopAc_ac_c* chest);
|
||||
uint8_t item_check_boss(uint8_t itemNo, fopAc_ac_c* boss);
|
||||
uint8_t item_check_freestanding(uint8_t bitNo, uint8_t itemNo, fopAc_ac_c* item);
|
||||
uint8_t item_check_poe(uint8_t bitNo, uint8_t itemNo, fopAc_ac_c* poe);
|
||||
uint8_t item_check_shop(uint8_t itemNo, fopAc_ac_c* giver);
|
||||
uint8_t item_check_bug(uint8_t insectId, uint8_t itemNo, fopAc_ac_c* agitha);
|
||||
uint8_t item_check_sky_character(uint8_t itemNo, fopAc_ac_c* statue);
|
||||
|
||||
uint32_t item_give_tag(const char* name);
|
||||
uint32_t item_give_tag_chest(uint8_t boxNo);
|
||||
@@ -36,63 +26,12 @@ uint32_t item_give_tag_shop(uint8_t itemNo);
|
||||
uint32_t item_give_tag_bug(uint8_t insectId);
|
||||
uint32_t item_give_tag_sky_character();
|
||||
|
||||
void item_check_enqueue_deferred(const char* name, uint8_t itemNo);
|
||||
bool item_check_enqueue(ItemCheckResult check, ItemGiveMode mode);
|
||||
void item_check_enqueue(const char* name, uint8_t itemNo);
|
||||
void item_check_enqueue_poe(uint8_t bitNo, uint8_t itemNo);
|
||||
|
||||
void item_check_complete(ItemCheckResult check, fopAc_ac_c* giver);
|
||||
void item_check_cancel(uint32_t giveTag);
|
||||
void item_check_clear_committed();
|
||||
void item_granted(uint8_t itemNo, uint32_t giveTag, fopAc_ac_c* giver);
|
||||
|
||||
uint32_t item_check_message(uint16_t group, uint32_t messageId);
|
||||
|
||||
bool item_give_queue_dispatching();
|
||||
uint32_t item_give_queue_take_tag();
|
||||
|
||||
namespace detail {
|
||||
struct CommittedCheck {
|
||||
uint8_t vanillaItem = 0;
|
||||
uint8_t resolvedItem = 0;
|
||||
bool queued = false;
|
||||
};
|
||||
|
||||
class ItemCommitStore {
|
||||
public:
|
||||
CommittedCheck* find(uint32_t giveTag) {
|
||||
const auto it = mChecks.find(giveTag);
|
||||
return it != mChecks.end() ? &it->second : nullptr;
|
||||
}
|
||||
|
||||
const CommittedCheck* find(uint32_t giveTag) const {
|
||||
const auto it = mChecks.find(giveTag);
|
||||
return it != mChecks.end() ? &it->second : nullptr;
|
||||
}
|
||||
|
||||
template <typename ResolveFn>
|
||||
CommittedCheck& commit(uint32_t giveTag, uint8_t vanillaItem, ResolveFn&& resolve) {
|
||||
const auto existing = mChecks.find(giveTag);
|
||||
if (existing != mChecks.end()) {
|
||||
return existing->second;
|
||||
}
|
||||
|
||||
const uint8_t resolvedItem = std::forward<ResolveFn>(resolve)();
|
||||
return mChecks
|
||||
.emplace(
|
||||
giveTag, CommittedCheck{.vanillaItem = vanillaItem, .resolvedItem = resolvedItem})
|
||||
.first->second;
|
||||
}
|
||||
|
||||
bool contains(uint32_t giveTag) const { return mChecks.contains(giveTag); }
|
||||
|
||||
void erase(uint32_t giveTag) { mChecks.erase(giveTag); }
|
||||
|
||||
void clear() { mChecks.clear(); }
|
||||
|
||||
bool empty() const { return mChecks.empty(); }
|
||||
|
||||
private:
|
||||
std::unordered_map<uint32_t, CommittedCheck> mChecks;
|
||||
};
|
||||
} // namespace detail
|
||||
|
||||
} // namespace dusk::mods
|
||||
|
||||
+29
-144
@@ -6,14 +6,9 @@
|
||||
|
||||
#include "aurora/lib/logging.hpp"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_item_data.h"
|
||||
#include "mods/items.h"
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <exception>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
@@ -50,78 +45,6 @@ struct PendingResolve {
|
||||
void* userData = nullptr;
|
||||
};
|
||||
|
||||
struct MessageCheck {
|
||||
uint16_t group = 0;
|
||||
uint16_t messageId = 0;
|
||||
const char* name = nullptr;
|
||||
uint8_t vanillaItem = 0;
|
||||
bool enqueueAtDisplay = true;
|
||||
};
|
||||
|
||||
constexpr std::array kMessageChecks{
|
||||
MessageCheck{
|
||||
.group = 0,
|
||||
.messageId = 1822,
|
||||
.name = ITEM_CHECK_FISHING_BOTTLE,
|
||||
.vanillaItem = dItemNo_EMPTY_BOTTLE_e,
|
||||
},
|
||||
MessageCheck{
|
||||
.group = 7,
|
||||
.messageId = 7564,
|
||||
.name = ITEM_CHECK_FISHING_HEART_PIECE,
|
||||
.vanillaItem = dItemNo_KAKERA_HEART_e,
|
||||
},
|
||||
MessageCheck{
|
||||
.group = 7,
|
||||
.messageId = 7578,
|
||||
.name = ITEM_CHECK_FISHING_HEART_PIECE,
|
||||
.vanillaItem = dItemNo_KAKERA_HEART_e,
|
||||
},
|
||||
MessageCheck{
|
||||
.group = 5,
|
||||
.messageId = 5001,
|
||||
.name = ITEM_CHECK_DUNGEON_REWARD_FOREST,
|
||||
.vanillaItem = dItemNo_NONE_e,
|
||||
},
|
||||
MessageCheck{
|
||||
.group = 5,
|
||||
.messageId = 6011,
|
||||
.name = ITEM_CHECK_DUNGEON_REWARD_GORON,
|
||||
.vanillaItem = dItemNo_NONE_e,
|
||||
},
|
||||
MessageCheck{
|
||||
.group = 5,
|
||||
.messageId = 7001,
|
||||
.name = ITEM_CHECK_DUNGEON_REWARD_LAKEBED,
|
||||
.vanillaItem = dItemNo_NONE_e,
|
||||
},
|
||||
MessageCheck{
|
||||
.group = 5,
|
||||
.messageId = 9301,
|
||||
.name = ITEM_CHECK_DUNGEON_REWARD_SNOWPEAK,
|
||||
.vanillaItem = dItemNo_NONE_e,
|
||||
},
|
||||
MessageCheck{
|
||||
.group = 5,
|
||||
.messageId = 9401,
|
||||
.name = ITEM_CHECK_DUNGEON_REWARD_TIME,
|
||||
.vanillaItem = dItemNo_NONE_e,
|
||||
},
|
||||
MessageCheck{
|
||||
.group = 5,
|
||||
.messageId = 11001,
|
||||
.name = ITEM_CHECK_DUNGEON_REWARD_CITY,
|
||||
.vanillaItem = dItemNo_NONE_e,
|
||||
},
|
||||
MessageCheck{
|
||||
.group = 0,
|
||||
.messageId = 233,
|
||||
.name = ITEM_CHECK_ILIA_MEMORY,
|
||||
.vanillaItem = dItemNo_HORSE_FLUTE_e,
|
||||
.enqueueAtDisplay = false,
|
||||
},
|
||||
};
|
||||
|
||||
std::unordered_map<LoadedMod*, ModItemChecks> s_modChecks;
|
||||
std::unordered_set<std::string> s_warnedCollisions;
|
||||
ItemCheckHandle s_nextCheckHandle = 1;
|
||||
@@ -156,28 +79,7 @@ std::string bug_check_name(uint8_t insectId) {
|
||||
}
|
||||
|
||||
std::string sky_character_check_name() {
|
||||
return fmt::format("sky:{}:{}", current_stage_name(), dStage_roomControl_c::getStayNo());
|
||||
}
|
||||
|
||||
bool ilia_memory_context() {
|
||||
return std::strcmp(current_stage_name(), "R_SP109") == 0 &&
|
||||
dComIfGp_roomControl_getStayNo() == 0 && dComIfG_play_c::getLayerNo(0) == 9;
|
||||
}
|
||||
|
||||
uint16_t item_get_message(uint8_t itemNo) {
|
||||
if (itemNo == dItemNo_KAKERA_HEART_e) {
|
||||
constexpr std::array<uint16_t, 5> heartPieceMessages{0x86, 0x9C, 0x9D, 0x9E, 0x9F};
|
||||
return heartPieceMessages[dComIfGs_getMaxLife() % heartPieceMessages.size()];
|
||||
}
|
||||
return static_cast<uint16_t>(itemNo + 0x65);
|
||||
}
|
||||
|
||||
void invalidate_committed_check(const std::string& name) {
|
||||
if (name.empty()) {
|
||||
item_check_clear_committed();
|
||||
} else {
|
||||
item_check_cancel(item_give_tag(name.c_str()));
|
||||
}
|
||||
return fmt::format("skychar:{}:{}", current_stage_name(), dStage_roomControl_c::getStayNo());
|
||||
}
|
||||
|
||||
} // namespace
|
||||
@@ -274,6 +176,14 @@ uint8_t item_check_freestanding(uint8_t bitNo, uint8_t itemNo, fopAc_ac_c* item)
|
||||
return item_check(name.c_str(), itemNo, item);
|
||||
}
|
||||
|
||||
uint8_t item_check_poe(uint8_t bitNo, uint8_t itemNo, fopAc_ac_c* poe) {
|
||||
if (s_modChecks.empty()) {
|
||||
return itemNo;
|
||||
}
|
||||
const auto name = poe_check_name(bitNo);
|
||||
return item_check(name.c_str(), itemNo, poe);
|
||||
}
|
||||
|
||||
uint8_t item_check_shop(uint8_t itemNo, fopAc_ac_c* giver) {
|
||||
if (s_modChecks.empty()) {
|
||||
return itemNo;
|
||||
@@ -282,24 +192,20 @@ uint8_t item_check_shop(uint8_t itemNo, fopAc_ac_c* giver) {
|
||||
return item_check(name.c_str(), itemNo, giver);
|
||||
}
|
||||
|
||||
uint32_t item_check_message(uint16_t group, uint32_t messageId) {
|
||||
for (const auto& check : kMessageChecks) {
|
||||
if (check.group != group || check.messageId != messageId ||
|
||||
(check.group == 0 && check.messageId == 233 && !ilia_memory_context()))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
const ItemCheckResult result = item_check_commit(check.name, check.vanillaItem, nullptr);
|
||||
if (result.itemNo == check.vanillaItem || result.itemNo == dItemNo_NONE_e) {
|
||||
return messageId;
|
||||
}
|
||||
if (check.enqueueAtDisplay) {
|
||||
item_check_enqueue(result, ItemGiveMode::Silent);
|
||||
}
|
||||
return item_get_message(result.itemNo);
|
||||
uint8_t item_check_bug(uint8_t insectId, uint8_t itemNo, fopAc_ac_c* agitha) {
|
||||
if (s_modChecks.empty()) {
|
||||
return itemNo;
|
||||
}
|
||||
return messageId;
|
||||
const auto name = bug_check_name(insectId);
|
||||
return item_check(name.c_str(), itemNo, agitha);
|
||||
}
|
||||
|
||||
uint8_t item_check_sky_character(uint8_t itemNo, fopAc_ac_c* statue) {
|
||||
if (s_modChecks.empty()) {
|
||||
return itemNo;
|
||||
}
|
||||
const auto name = sky_character_check_name();
|
||||
return item_check(name.c_str(), itemNo, statue);
|
||||
}
|
||||
|
||||
uint32_t item_give_tag_chest(uint8_t boxNo) {
|
||||
@@ -330,6 +236,10 @@ uint32_t item_give_tag_sky_character() {
|
||||
return item_give_tag(sky_character_check_name().c_str());
|
||||
}
|
||||
|
||||
void item_check_enqueue_poe(uint8_t bitNo, uint8_t itemNo) {
|
||||
item_check_enqueue(poe_check_name(bitNo).c_str(), itemNo);
|
||||
}
|
||||
|
||||
namespace svc {
|
||||
|
||||
ModResult item_check_set_override(LoadedMod& mod, const char* name, uint8_t itemNo) {
|
||||
@@ -337,12 +247,10 @@ ModResult item_check_set_override(LoadedMod& mod, const char* name, uint8_t item
|
||||
for (auto& checkOverride : checks.overrides) {
|
||||
if (checkOverride.name == name) {
|
||||
checkOverride.itemNo = itemNo;
|
||||
invalidate_committed_check(checkOverride.name);
|
||||
return MOD_OK;
|
||||
}
|
||||
}
|
||||
checks.overrides.push_back({.name = name, .itemNo = itemNo});
|
||||
invalidate_committed_check(checks.overrides.back().name);
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
@@ -353,9 +261,6 @@ ModResult item_check_clear_override(LoadedMod& mod, const char* name) {
|
||||
}
|
||||
const auto removed = std::erase_if(modIt->second.overrides,
|
||||
[&](const auto& checkOverride) { return checkOverride.name == name; });
|
||||
if (removed != 0) {
|
||||
invalidate_committed_check(name);
|
||||
}
|
||||
return removed != 0 ? MOD_OK : MOD_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
@@ -367,7 +272,6 @@ ModResult item_check_add_resolver(LoadedMod& mod, const char* name, ItemCheckRes
|
||||
resolver.fn = fn;
|
||||
resolver.userData = userData;
|
||||
outHandle = resolver.handle;
|
||||
invalidate_committed_check(resolver.name);
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
@@ -376,31 +280,12 @@ ModResult item_check_remove_resolver(LoadedMod& mod, ItemCheckHandle handle) {
|
||||
if (modIt == s_modChecks.end()) {
|
||||
return MOD_INVALID_ARGUMENT;
|
||||
}
|
||||
const auto resolverIt =
|
||||
std::find_if(modIt->second.resolvers.begin(), modIt->second.resolvers.end(),
|
||||
[&](const auto& resolver) { return resolver.handle == handle; });
|
||||
if (resolverIt == modIt->second.resolvers.end()) {
|
||||
return MOD_INVALID_ARGUMENT;
|
||||
}
|
||||
const std::string name = resolverIt->name;
|
||||
modIt->second.resolvers.erase(resolverIt);
|
||||
invalidate_committed_check(name);
|
||||
return MOD_OK;
|
||||
const auto removed = std::erase_if(
|
||||
modIt->second.resolvers, [&](const auto& resolver) { return resolver.handle == handle; });
|
||||
return removed != 0 ? MOD_OK : MOD_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
void item_checks_remove_mod(LoadedMod& mod) {
|
||||
if (const auto modIt = s_modChecks.find(&mod); modIt != s_modChecks.end()) {
|
||||
for (const auto& resolver : modIt->second.resolvers) {
|
||||
if (resolver.name.empty()) {
|
||||
item_check_clear_committed();
|
||||
break;
|
||||
}
|
||||
invalidate_committed_check(resolver.name);
|
||||
}
|
||||
for (const auto& checkOverride : modIt->second.overrides) {
|
||||
invalidate_committed_check(checkOverride.name);
|
||||
}
|
||||
}
|
||||
s_modChecks.erase(&mod);
|
||||
s_warnedCollisions.clear();
|
||||
}
|
||||
|
||||
+37
-130
@@ -17,7 +17,6 @@
|
||||
#include <exception>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace dusk::mods {
|
||||
@@ -29,8 +28,6 @@ aurora::Module Log{"dusk::mods::item_gives"};
|
||||
std::deque<std::string> s_giveNames;
|
||||
std::unordered_map<std::string, uint32_t> s_giveNameIds;
|
||||
|
||||
detail::ItemCommitStore s_committedChecks;
|
||||
|
||||
const char* item_give_name(uint32_t tag) {
|
||||
if (tag == 0 || tag > s_giveNames.size()) {
|
||||
return nullptr;
|
||||
@@ -95,18 +92,7 @@ void notify_gives(const char* checkName, uint8_t itemNo, fopAc_ac_c* giver, Item
|
||||
}
|
||||
}
|
||||
|
||||
void complete_check(uint8_t itemNo, uint32_t giveTag, fopAc_ac_c* giver, ItemGiveOrigin origin) {
|
||||
if (const auto* committed = s_committedChecks.find(giveTag);
|
||||
committed != nullptr && committed->resolvedItem != itemNo)
|
||||
{
|
||||
Log.error("committed check '{}' completed with item {:#x} instead of {:#x}",
|
||||
item_give_name(giveTag) != nullptr ? item_give_name(giveTag) : "", itemNo,
|
||||
committed->resolvedItem);
|
||||
}
|
||||
s_committedChecks.erase(giveTag);
|
||||
notify_gives(item_give_name(giveTag), itemNo, giver, origin);
|
||||
}
|
||||
|
||||
constexpr size_t kGiveQueueLimit = 64;
|
||||
constexpr int kGiveMaxRetries = 5;
|
||||
|
||||
struct QueuedGive {
|
||||
@@ -115,7 +101,6 @@ struct QueuedGive {
|
||||
uint8_t itemNo = 0;
|
||||
bool silent = false;
|
||||
bool resolveAtDispatch = false;
|
||||
bool forced = false;
|
||||
};
|
||||
|
||||
std::deque<QueuedGive> s_giveQueue;
|
||||
@@ -126,11 +111,6 @@ bool s_inFlight = false;
|
||||
bool s_inFlightSpawned = false;
|
||||
bool s_dispatchingSilent = false;
|
||||
|
||||
bool has_forced_give() {
|
||||
return std::any_of(
|
||||
s_giveQueue.begin(), s_giveQueue.end(), [](const QueuedGive& give) { return give.forced; });
|
||||
}
|
||||
|
||||
bool safe_to_dispatch() {
|
||||
daAlink_c* link = daAlink_getAlinkActorClass();
|
||||
if (link == nullptr) {
|
||||
@@ -162,13 +142,13 @@ bool safe_to_dispatch() {
|
||||
bool resolve_queued_give(const QueuedGive& give, ItemGiveOrigin origin, uint8_t& outItem) {
|
||||
outItem = give.itemNo;
|
||||
if (give.resolveAtDispatch) {
|
||||
outItem = item_check_commit(give.tag, give.itemNo, nullptr).itemNo;
|
||||
outItem = item_check(item_give_name(give.tag), give.itemNo, nullptr);
|
||||
}
|
||||
if (outItem != dItemNo_NONE_e) {
|
||||
return true;
|
||||
}
|
||||
|
||||
complete_check(dItemNo_NONE_e, give.tag, nullptr, origin);
|
||||
notify_gives(item_give_name(give.tag), dItemNo_NONE_e, nullptr, origin);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -191,40 +171,11 @@ void dispatch_demo_give() {
|
||||
|
||||
daAlink_c* link = daAlink_getAlinkActorClass();
|
||||
dComIfGp_getEvent()->setGtItm(s_inFlightItem);
|
||||
link->mProcID = daAlink_c::PROC_GET_ITEM;
|
||||
link->procCoGetItemInit();
|
||||
const s16 eventIndex = dComIfGp_getEventManager().getEventIdx(link, "DEFAULT_GETITEM", 0xFF);
|
||||
fopAcM_orderChangeEventId(link, eventIndex, 1, 0xFFFF);
|
||||
}
|
||||
|
||||
void dispatch_next_give() {
|
||||
while (!s_giveQueue.empty()) {
|
||||
while (!s_giveQueue.empty() && s_giveQueue.front().silent) {
|
||||
const QueuedGive give = s_giveQueue.front();
|
||||
s_giveQueue.pop_front();
|
||||
dispatch_silent_give(give);
|
||||
}
|
||||
if (s_giveQueue.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const QueuedGive give = s_giveQueue.front();
|
||||
s_giveQueue.pop_front();
|
||||
|
||||
uint8_t itemNo = 0;
|
||||
if (!resolve_queued_give(give, ITEM_GIVE_ORIGIN_QUEUE, itemNo)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
s_inFlightGive = give;
|
||||
s_inFlightItem = itemNo;
|
||||
s_inFlightRetries = 0;
|
||||
s_inFlight = true;
|
||||
s_inFlightSpawned = false;
|
||||
dispatch_demo_give();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
uint32_t item_give_tag(const char* name) {
|
||||
@@ -241,30 +192,16 @@ uint32_t item_give_tag(const char* name) {
|
||||
return tag;
|
||||
}
|
||||
|
||||
ItemCheckResult item_check_commit(uint32_t giveTag, uint8_t itemNo, fopAc_ac_c* giver) {
|
||||
uint8_t item_check_tagged(uint32_t giveTag, uint8_t itemNo, fopAc_ac_c* giver) {
|
||||
const char* name = item_give_name(giveTag);
|
||||
if (name == nullptr) {
|
||||
return {.tag = giveTag, .itemNo = itemNo};
|
||||
}
|
||||
|
||||
if (const auto* committed = s_committedChecks.find(giveTag); committed != nullptr) {
|
||||
if (committed->vanillaItem != itemNo) {
|
||||
Log.error("committed check '{}' changed vanilla item from {:#x} to {:#x}", name,
|
||||
committed->vanillaItem, itemNo);
|
||||
}
|
||||
return {.tag = giveTag, .itemNo = committed->resolvedItem};
|
||||
}
|
||||
|
||||
const auto& committed =
|
||||
s_committedChecks.commit(giveTag, itemNo, [&] { return item_check(name, itemNo, giver); });
|
||||
return {.tag = giveTag, .itemNo = committed.resolvedItem};
|
||||
return name != nullptr ? item_check(name, itemNo, giver) : itemNo;
|
||||
}
|
||||
|
||||
ItemCheckResult item_check_commit(const char* name, uint8_t itemNo, fopAc_ac_c* giver) {
|
||||
return item_check_commit(item_give_tag(name), itemNo, giver);
|
||||
}
|
||||
|
||||
void item_check_enqueue_deferred(const char* name, uint8_t itemNo) {
|
||||
void item_check_enqueue(const char* name, uint8_t itemNo) {
|
||||
if (s_giveQueue.size() >= kGiveQueueLimit) {
|
||||
Log.warn("item give queue is full; dropping check '{}'", name != nullptr ? name : "");
|
||||
return;
|
||||
}
|
||||
s_giveQueue.push_back({
|
||||
.tag = item_give_tag(name),
|
||||
.itemNo = itemNo,
|
||||
@@ -272,53 +209,6 @@ void item_check_enqueue_deferred(const char* name, uint8_t itemNo) {
|
||||
});
|
||||
}
|
||||
|
||||
bool item_check_enqueue(ItemCheckResult check, ItemGiveMode mode) {
|
||||
auto* committed = s_committedChecks.find(check.tag);
|
||||
if (committed == nullptr) {
|
||||
Log.error("cannot enqueue uncommitted check '{}'",
|
||||
item_give_name(check.tag) != nullptr ? item_give_name(check.tag) : "");
|
||||
return false;
|
||||
}
|
||||
if (committed->resolvedItem != check.itemNo) {
|
||||
Log.error("committed check '{}' changed item from {:#x} to {:#x}",
|
||||
item_give_name(check.tag) != nullptr ? item_give_name(check.tag) : "", check.itemNo,
|
||||
committed->resolvedItem);
|
||||
return false;
|
||||
}
|
||||
if (committed->queued) {
|
||||
return false;
|
||||
}
|
||||
|
||||
committed->queued = true;
|
||||
s_giveQueue.push_back({
|
||||
.tag = check.tag,
|
||||
.itemNo = committed->resolvedItem,
|
||||
.silent = mode == ItemGiveMode::Silent,
|
||||
.forced = mode == ItemGiveMode::ForcedDemo,
|
||||
});
|
||||
if (mode == ItemGiveMode::ForcedDemo && !s_inFlight) {
|
||||
dispatch_next_give();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void item_check_complete(ItemCheckResult check, fopAc_ac_c* giver) {
|
||||
complete_check(check.itemNo, check.tag, giver, ITEM_GIVE_ORIGIN_GAME);
|
||||
}
|
||||
|
||||
void item_check_cancel(uint32_t giveTag) {
|
||||
s_committedChecks.erase(giveTag);
|
||||
std::erase_if(s_giveQueue,
|
||||
[&](const QueuedGive& give) { return give.owner == nullptr && give.tag == giveTag; });
|
||||
}
|
||||
|
||||
void item_check_clear_committed() {
|
||||
std::erase_if(s_giveQueue, [&](const QueuedGive& give) {
|
||||
return give.owner == nullptr && s_committedChecks.contains(give.tag);
|
||||
});
|
||||
s_committedChecks.clear();
|
||||
}
|
||||
|
||||
void item_granted(uint8_t itemNo, uint32_t giveTag, fopAc_ac_c* giver) {
|
||||
ItemGiveOrigin origin = ITEM_GIVE_ORIGIN_GAME;
|
||||
if (s_dispatchingSilent) {
|
||||
@@ -328,7 +218,7 @@ void item_granted(uint8_t itemNo, uint32_t giveTag, fopAc_ac_c* giver) {
|
||||
s_inFlight = false;
|
||||
s_inFlightSpawned = false;
|
||||
}
|
||||
complete_check(itemNo, giveTag, giver, origin);
|
||||
notify_gives(item_give_name(giveTag), itemNo, giver, origin);
|
||||
}
|
||||
|
||||
bool item_give_queue_dispatching() {
|
||||
@@ -346,21 +236,17 @@ uint32_t item_give_queue_take_tag() {
|
||||
namespace svc {
|
||||
|
||||
void item_gives_tick() {
|
||||
if (!s_inFlight && s_giveQueue.empty()) {
|
||||
if ((!s_inFlight && s_giveQueue.empty()) || !safe_to_dispatch()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (s_inFlight) {
|
||||
if (!safe_to_dispatch()) {
|
||||
return;
|
||||
}
|
||||
if (++s_inFlightRetries > kGiveMaxRetries) {
|
||||
Log.error("item {:#x} for '{}' did not complete after {} attempts; dropping it",
|
||||
s_inFlightItem,
|
||||
item_give_name(s_inFlightGive.tag) != nullptr ? item_give_name(s_inFlightGive.tag) :
|
||||
"",
|
||||
kGiveMaxRetries);
|
||||
item_check_cancel(s_inFlightGive.tag);
|
||||
s_inFlight = false;
|
||||
s_inFlightSpawned = false;
|
||||
return;
|
||||
@@ -370,10 +256,29 @@ void item_gives_tick() {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!has_forced_give() && !safe_to_dispatch()) {
|
||||
while (!s_giveQueue.empty() && s_giveQueue.front().silent) {
|
||||
const QueuedGive give = s_giveQueue.front();
|
||||
s_giveQueue.pop_front();
|
||||
dispatch_silent_give(give);
|
||||
}
|
||||
if (s_giveQueue.empty()) {
|
||||
return;
|
||||
}
|
||||
dispatch_next_give();
|
||||
|
||||
const QueuedGive give = s_giveQueue.front();
|
||||
uint8_t itemNo = 0;
|
||||
if (!resolve_queued_give(give, ITEM_GIVE_ORIGIN_QUEUE, itemNo)) {
|
||||
s_giveQueue.pop_front();
|
||||
return;
|
||||
}
|
||||
|
||||
s_giveQueue.pop_front();
|
||||
s_inFlightGive = give;
|
||||
s_inFlightItem = itemNo;
|
||||
s_inFlightRetries = 0;
|
||||
s_inFlight = true;
|
||||
s_inFlightSpawned = false;
|
||||
dispatch_demo_give();
|
||||
}
|
||||
|
||||
void item_gives_clear() {
|
||||
@@ -384,10 +289,12 @@ void item_gives_clear() {
|
||||
s_giveQueue.clear();
|
||||
s_inFlight = false;
|
||||
s_inFlightSpawned = false;
|
||||
s_committedChecks.clear();
|
||||
}
|
||||
|
||||
ModResult item_give_enqueue(LoadedMod& mod, const char* checkName, uint8_t itemNo, uint32_t flags) {
|
||||
if (s_giveQueue.size() >= kGiveQueueLimit) {
|
||||
return MOD_UNAVAILABLE;
|
||||
}
|
||||
s_giveQueue.push_back({
|
||||
.owner = &mod,
|
||||
.tag = item_give_tag(checkName),
|
||||
|
||||
+35
-135
@@ -20,13 +20,11 @@
|
||||
#include <algorithm>
|
||||
#include <chrono>
|
||||
#include <climits>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
@@ -250,16 +248,18 @@ void wire_callback_binding(
|
||||
if (!slot_live(guardHandle)) {
|
||||
return value;
|
||||
}
|
||||
guarded_call(
|
||||
*modPtr, "control getter", [&] { get(modPtr->context.get(), userData, &value); });
|
||||
guarded_call(*modPtr, "control getter", [&] {
|
||||
get(modPtr->context.get(), userData, &value);
|
||||
});
|
||||
return value;
|
||||
};
|
||||
const auto setValue = [modPtr, set, userData, guardHandle](const UiControlValue& value) {
|
||||
if (!slot_live(guardHandle)) {
|
||||
return;
|
||||
}
|
||||
guarded_call(
|
||||
*modPtr, "control setter", [&] { set(modPtr->context.get(), userData, &value); });
|
||||
guarded_call(*modPtr, "control setter", [&] {
|
||||
set(modPtr->context.get(), userData, &value);
|
||||
});
|
||||
};
|
||||
switch (desc.kind) {
|
||||
case UI_CONTROL_TOGGLE:
|
||||
@@ -280,7 +280,6 @@ void wire_callback_binding(
|
||||
};
|
||||
break;
|
||||
case UI_CONTROL_STRING:
|
||||
case UI_CONTROL_COLOR:
|
||||
spec.getString = [getValue]() -> Rml::String {
|
||||
const UiControlValue value = getValue();
|
||||
return value.string_value != nullptr ? value.string_value : "";
|
||||
@@ -359,8 +358,7 @@ bool wire_config_var_binding(LoadedMod& mod, const UiControlDesc& desc, ui::ModC
|
||||
}
|
||||
return true;
|
||||
}
|
||||
case UI_CONTROL_STRING:
|
||||
case UI_CONTROL_COLOR: {
|
||||
case UI_CONTROL_STRING: {
|
||||
const auto find = [modPtr, varHandle] {
|
||||
return static_cast<ConfigVar<std::string>*>(
|
||||
config_find_var(*modPtr, varHandle, CONFIG_VAR_STRING));
|
||||
@@ -403,8 +401,9 @@ void on_mod_window_destroyed(uint64_t handle) {
|
||||
const UiWindowClosedFn onClosed = released->value.onClosed;
|
||||
void* userData = released->value.onClosedUserData;
|
||||
if (mod != nullptr && onClosed != nullptr) {
|
||||
guarded_call(*mod, "window on_closed callback",
|
||||
[&] { onClosed(mod->context.get(), handle, userData); });
|
||||
guarded_call(*mod, "window on_closed callback", [&] {
|
||||
onClosed(mod->context.get(), handle, userData);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -452,8 +451,9 @@ ui::ModalAction make_dialog_action(LoadedMod& mod, uint64_t handle, const UiDial
|
||||
return; // already being torn down
|
||||
}
|
||||
if (fn != nullptr) {
|
||||
guarded_call(*modPtr, "dialog action callback",
|
||||
[&] { fn(modPtr->context.get(), handle, userData); });
|
||||
guarded_call(*modPtr, "dialog action callback", [&] {
|
||||
fn(modPtr->context.get(), handle, userData);
|
||||
});
|
||||
}
|
||||
// The callback may have closed the dialog already
|
||||
if (!keepOpen && dialog_open(handle)) {
|
||||
@@ -494,8 +494,9 @@ void ui_update_mods_panels(LoadedMod& mod) {
|
||||
if (!mod.active || panel.update == nullptr) {
|
||||
return;
|
||||
}
|
||||
invoke_mod_ui_callback(mod, "mod UI panel update",
|
||||
[&](ModError* error) { return panel.update(mod.context.get(), panel.userData, error); });
|
||||
invoke_mod_ui_callback(mod, "mod UI panel update", [&](ModError* error) {
|
||||
return panel.update(mod.context.get(), panel.userData, error);
|
||||
});
|
||||
}
|
||||
|
||||
ModResult ui_pane_add_section(LoadedMod& mod, uint64_t pane, const char* title) {
|
||||
@@ -567,16 +568,15 @@ ModResult ui_pane_add_control(
|
||||
spec.isModified = wrap_predicate(mod, desc.is_modified, desc.user_data, pane);
|
||||
switch (desc.kind) {
|
||||
case UI_CONTROL_BUTTON:
|
||||
case UI_CONTROL_GROUP:
|
||||
spec.kind = desc.kind == UI_CONTROL_BUTTON ? ui::ModControlSpec::Kind::Button :
|
||||
ui::ModControlSpec::Kind::Group;
|
||||
spec.kind = ui::ModControlSpec::Kind::Button;
|
||||
spec.onPressed = [modPtr = &mod, fn = desc.on_pressed, userData = desc.user_data,
|
||||
guardHandle = pane] {
|
||||
if (!slot_live(guardHandle)) {
|
||||
return;
|
||||
}
|
||||
guarded_call(*modPtr, "control on_pressed callback",
|
||||
[&] { fn(modPtr->context.get(), userData); });
|
||||
guarded_call(*modPtr, "control on_pressed callback", [&] {
|
||||
fn(modPtr->context.get(), userData);
|
||||
});
|
||||
};
|
||||
break;
|
||||
case UI_CONTROL_TOGGLE:
|
||||
@@ -599,13 +599,6 @@ ModResult ui_pane_add_control(
|
||||
spec.kind = ui::ModControlSpec::Kind::String;
|
||||
spec.maxLength = desc.max_length < 1 ? -1 : desc.max_length;
|
||||
break;
|
||||
case UI_CONTROL_COLOR:
|
||||
spec.kind = ui::ModControlSpec::Kind::Color;
|
||||
spec.colorAlpha = desc.color_alpha;
|
||||
for (size_t i = 0; i < desc.color_preset_count; ++i) {
|
||||
spec.colorPresets.emplace_back(desc.color_presets[i]);
|
||||
}
|
||||
break;
|
||||
case UI_CONTROL_SELECT:
|
||||
spec.kind = ui::ModControlSpec::Kind::Select;
|
||||
if (slot->helpPane == nullptr) {
|
||||
@@ -621,7 +614,7 @@ ModResult ui_pane_add_control(
|
||||
return MOD_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
if (desc.kind != UI_CONTROL_BUTTON && desc.kind != UI_CONTROL_GROUP) {
|
||||
if (desc.kind != UI_CONTROL_BUTTON) {
|
||||
if (desc.binding == UI_BINDING_CONFIG_VAR) {
|
||||
if (!wire_config_var_binding(mod, desc, spec)) {
|
||||
Log.error("[{}] pane_add_control: config var handle {:#x} is unknown or its type "
|
||||
@@ -648,39 +641,6 @@ ModResult ui_pane_add_control(
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult ui_pane_add_group(LoadedMod& mod, uint64_t groupPaneHandle, uint64_t targetPaneHandle,
|
||||
const UiGroupDesc& desc, uint64_t* outElem) {
|
||||
auto* groupSlot = resolve(mod, groupPaneHandle, UiSlotKind::Pane, "pane_add_group");
|
||||
auto* targetSlot = resolve(mod, targetPaneHandle, UiSlotKind::Pane, "pane_add_group");
|
||||
if (groupSlot == nullptr || targetSlot == nullptr) {
|
||||
return MOD_INVALID_ARGUMENT;
|
||||
}
|
||||
if (groupSlot->helpPane != targetSlot->pane) {
|
||||
Log.error("[{}] pane_add_group: panes are not a paired tab layout", mod.metadata.id);
|
||||
return MOD_UNSUPPORTED;
|
||||
}
|
||||
|
||||
auto* groupPane = groupSlot->pane;
|
||||
auto* targetPane = targetSlot->pane;
|
||||
auto& button = groupPane->add_group_button(ui::GroupButton::Props{.text = desc.label});
|
||||
groupPane->register_control(button, *targetPane,
|
||||
[modPtr = &mod, groupPaneHandle, targetPaneHandle, build = desc.build,
|
||||
userData = desc.user_data](ui::Pane&) {
|
||||
if (!slot_live(groupPaneHandle) || !slot_live(targetPaneHandle) || !modPtr->active) {
|
||||
return;
|
||||
}
|
||||
invoke_mod_ui_callback(*modPtr, "mod UI group build", [&](ModError* error) {
|
||||
return build(modPtr->context.get(), targetPaneHandle, userData, error);
|
||||
});
|
||||
});
|
||||
|
||||
if (outElem != nullptr) {
|
||||
auto& elemSlot = alloc_slot(mod, UiSlotKind::Control, *outElem);
|
||||
track_element(*outElem, elemSlot, *button.root());
|
||||
}
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult ui_elem_set_text(LoadedMod& mod, uint64_t elem, const char* text) {
|
||||
auto* slot = resolve(mod, elem, UiSlotKind::Text, "elem_set_text");
|
||||
if (slot == nullptr) {
|
||||
@@ -808,8 +768,7 @@ ModResult ui_window_close(LoadedMod& mod, uint64_t handle) {
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult ui_dialog_push(
|
||||
LoadedMod& mod, const UiDialogDesc& desc, UiPaneBuildFn build, uint64_t& outHandle) {
|
||||
ModResult ui_dialog_push(LoadedMod& mod, const UiDialogDesc& desc, uint64_t& outHandle) {
|
||||
outHandle = 0;
|
||||
if (!aurora::rmlui::is_initialized()) {
|
||||
return MOD_UNAVAILABLE;
|
||||
@@ -839,8 +798,9 @@ ModResult ui_dialog_push(
|
||||
return; // already being torn down
|
||||
}
|
||||
if (fn != nullptr) {
|
||||
guarded_call(*modPtr, "dialog on_dismiss callback",
|
||||
[&] { fn(modPtr->context.get(), handle, userData); });
|
||||
guarded_call(*modPtr, "dialog on_dismiss callback", [&] {
|
||||
fn(modPtr->context.get(), handle, userData);
|
||||
});
|
||||
}
|
||||
if (dialog_open(handle)) {
|
||||
static_cast<ModDialog&>(modal).close();
|
||||
@@ -850,18 +810,8 @@ ModResult ui_dialog_push(
|
||||
props.actions.push_back(make_dialog_action(mod, handle, desc.actions[i]));
|
||||
}
|
||||
|
||||
auto dialog = std::make_unique<ModDialog>(
|
||||
std::move(props), [handle] { on_mod_dialog_destroyed(handle); });
|
||||
if (build != nullptr) {
|
||||
auto& pane = dialog->content_pane();
|
||||
const uint64_t paneHandle = wrap_pane(mod, pane, nullptr);
|
||||
invoke_mod_ui_callback(mod, "mod UI dialog build", [&](ModError* error) {
|
||||
return build(mod.context.get(), paneHandle, desc.user_data, error);
|
||||
});
|
||||
if (!mod.active) {
|
||||
return MOD_ERROR;
|
||||
}
|
||||
}
|
||||
auto dialog =
|
||||
std::make_unique<ModDialog>(std::move(props), [handle] { on_mod_dialog_destroyed(handle); });
|
||||
if (auto* slot = slot_from_handle(handle)) {
|
||||
slot->document = dialog.get();
|
||||
}
|
||||
@@ -965,8 +915,9 @@ std::vector<ModMenuTabEntry> ui_mod_menu_tabs() {
|
||||
if (!slot_live(handle) || !modPtr->active) {
|
||||
return; // registered by a since-unloaded mod image
|
||||
}
|
||||
guarded_call(*modPtr, "menu tab on_selected callback",
|
||||
[&] { fn(modPtr->context.get(), userData); });
|
||||
guarded_call(*modPtr, "menu tab on_selected callback", [&] {
|
||||
fn(modPtr->context.get(), userData);
|
||||
});
|
||||
}});
|
||||
}
|
||||
}
|
||||
@@ -1087,8 +1038,7 @@ void ui_remove_mod(LoadedMod& mod) {
|
||||
}
|
||||
}
|
||||
|
||||
ModResult ui_get_clipboard_text(
|
||||
LoadedMod& mod, char* buffer, size_t bufferSize, size_t* outLength) {
|
||||
ModResult ui_get_clipboard_text(LoadedMod& mod, char* buffer, size_t bufferSize, size_t* outLength) {
|
||||
if (outLength != nullptr) {
|
||||
*outLength = 0;
|
||||
}
|
||||
@@ -1132,38 +1082,18 @@ namespace {
|
||||
|
||||
// Validation of the tagged control descriptor: required fields per kind/binding. Value
|
||||
// translation and cvar wiring live in loader/ui.cpp.
|
||||
bool valid_color_preset(const char* value, bool alpha) {
|
||||
const std::string_view text{value};
|
||||
if (text == "rainbow") {
|
||||
return true;
|
||||
}
|
||||
if (text.size() != 6 && (!alpha || text.size() != 8)) {
|
||||
return false;
|
||||
}
|
||||
return std::ranges::all_of(text, [](char c) {
|
||||
return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
|
||||
});
|
||||
}
|
||||
|
||||
bool valid_control_desc(const UiControlDesc& desc) {
|
||||
constexpr size_t kLegacyDescSize = offsetof(UiControlDesc, color_presets);
|
||||
if (desc.struct_size < kLegacyDescSize || desc.label == nullptr) {
|
||||
if (desc.struct_size < sizeof(UiControlDesc) || desc.label == nullptr) {
|
||||
return false;
|
||||
}
|
||||
switch (desc.kind) {
|
||||
case UI_CONTROL_BUTTON:
|
||||
case UI_CONTROL_GROUP:
|
||||
return desc.on_pressed != nullptr;
|
||||
case UI_CONTROL_TOGGLE:
|
||||
case UI_CONTROL_NUMBER:
|
||||
case UI_CONTROL_STRING:
|
||||
case UI_CONTROL_SELECT:
|
||||
break;
|
||||
case UI_CONTROL_COLOR:
|
||||
if (desc.struct_size < sizeof(UiControlDesc)) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
@@ -1177,18 +1107,6 @@ bool valid_control_desc(const UiControlDesc& desc) {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (desc.kind == UI_CONTROL_COLOR && desc.color_preset_count != 0) {
|
||||
if (desc.color_presets == nullptr) {
|
||||
return false;
|
||||
}
|
||||
for (size_t i = 0; i < desc.color_preset_count; ++i) {
|
||||
if (desc.color_presets[i] == nullptr ||
|
||||
!valid_color_preset(desc.color_presets[i], desc.color_alpha))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
switch (desc.binding) {
|
||||
case UI_BINDING_CALLBACKS:
|
||||
return desc.get != nullptr && desc.set != nullptr;
|
||||
@@ -1265,20 +1183,6 @@ ModResult ui_pane_add_control(ModContext* context, UiElementHandle pane, const U
|
||||
return ui_impl::ui_pane_add_control(*mod, pane, *desc, outElem);
|
||||
}
|
||||
|
||||
ModResult ui_pane_add_group(ModContext* context, UiElementHandle groupPane,
|
||||
UiElementHandle targetPane, const UiGroupDesc* desc, UiElementHandle* outElem) {
|
||||
if (outElem != nullptr) {
|
||||
*outElem = 0;
|
||||
}
|
||||
auto* mod = mod_from_context(context);
|
||||
if (mod == nullptr || groupPane == 0 || targetPane == 0 || desc == nullptr ||
|
||||
desc->struct_size < sizeof(UiGroupDesc) || desc->label == nullptr || desc->build == nullptr)
|
||||
{
|
||||
return MOD_INVALID_ARGUMENT;
|
||||
}
|
||||
return ui_impl::ui_pane_add_group(*mod, groupPane, targetPane, *desc, outElem);
|
||||
}
|
||||
|
||||
ModResult ui_elem_set_text(ModContext* context, UiElementHandle elem, const char* text) {
|
||||
auto* mod = mod_from_context(context);
|
||||
if (mod == nullptr || elem == 0 || text == nullptr) {
|
||||
@@ -1349,8 +1253,7 @@ ModResult ui_dialog_push(ModContext* context, const UiDialogDesc* desc, UiDialog
|
||||
*outDialog = 0;
|
||||
}
|
||||
auto* mod = mod_from_context(context);
|
||||
constexpr size_t kLegacyDescSize = offsetof(UiDialogDesc, build);
|
||||
if (mod == nullptr || desc == nullptr || desc->struct_size < kLegacyDescSize ||
|
||||
if (mod == nullptr || desc == nullptr || desc->struct_size < sizeof(UiDialogDesc) ||
|
||||
desc->title == nullptr || desc->body_rml == nullptr || desc->actions == nullptr ||
|
||||
desc->action_count == 0 || desc->variant > UI_DIALOG_DANGER)
|
||||
{
|
||||
@@ -1361,9 +1264,8 @@ ModResult ui_dialog_push(ModContext* context, const UiDialogDesc* desc, UiDialog
|
||||
return MOD_INVALID_ARGUMENT;
|
||||
}
|
||||
}
|
||||
const UiPaneBuildFn build = desc->struct_size >= sizeof(UiDialogDesc) ? desc->build : nullptr;
|
||||
uint64_t handle = 0;
|
||||
const auto result = ui_impl::ui_dialog_push(*mod, *desc, build, handle);
|
||||
const auto result = ui_impl::ui_dialog_push(*mod, *desc, handle);
|
||||
if (result == MOD_OK && outDialog != nullptr) {
|
||||
*outDialog = handle;
|
||||
}
|
||||
@@ -1504,8 +1406,7 @@ ModResult ui_dialog_add_action(
|
||||
return ui_impl::ui_dialog_add_action(*mod, dialog, *action);
|
||||
}
|
||||
|
||||
ModResult ui_get_clipboard_text(
|
||||
ModContext* ctx, char* buffer, size_t bufferSize, size_t* outLength) {
|
||||
ModResult ui_get_clipboard_text(ModContext* ctx, char* buffer, size_t bufferSize, size_t* outLength) {
|
||||
auto* mod = mod_from_context(ctx);
|
||||
if (mod == nullptr || (buffer == nullptr && bufferSize != 0)) {
|
||||
return MOD_INVALID_ARGUMENT;
|
||||
@@ -1550,7 +1451,6 @@ constexpr UiService s_uiService{
|
||||
.push_toast = ui_push_toast,
|
||||
.get_clipboard_text = ui_get_clipboard_text,
|
||||
.set_clipboard_text = ui_set_clipboard_text,
|
||||
.pane_add_group = ui_pane_add_group,
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
+19
-4
@@ -1,7 +1,6 @@
|
||||
#include "dusk/settings.h"
|
||||
#include <aurora/aurora.h>
|
||||
#include "dusk/config.hpp"
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#include "dusk/game_mode.hpp"
|
||||
|
||||
namespace dusk {
|
||||
@@ -17,7 +16,6 @@ UserSettings g_userSettings = {
|
||||
.rememberWindowSize {"video.rememberWindowSize", false},
|
||||
.lastWindowWidth {"video.lastWindowWidth", 0},
|
||||
.lastWindowHeight {"video.lastWindowHeight", 0},
|
||||
.uiScale {"video.uiScale", 100},
|
||||
},
|
||||
|
||||
.audio = {
|
||||
@@ -160,6 +158,8 @@ UserSettings g_userSettings = {
|
||||
.removeQuestMapMarkers {"game.removeQuestMapMarkers", false},
|
||||
.showInputViewer {"game.showInputViewer", false},
|
||||
.showInputViewerGyro {"game.showInputViewerGyro", false},
|
||||
.enableMoveLinkCombo {"game.enableMoveLinkCombo", false},
|
||||
.enableTeleportCombo {"game.enableTeleportCombo", false},
|
||||
.lastSelectedGameModeId {"game.lastSelectedGameModeId", gamemode::kVanillaGameModeId}
|
||||
},
|
||||
|
||||
@@ -230,8 +230,6 @@ void registerSettings() {
|
||||
Register(g_userSettings.video.rememberWindowSize);
|
||||
Register(g_userSettings.video.lastWindowWidth);
|
||||
Register(g_userSettings.video.lastWindowHeight);
|
||||
Register(g_userSettings.video.uiScale,
|
||||
[](const int&, const int&) { dusk::ui::apply_scale(); });
|
||||
|
||||
// Audio
|
||||
Register(g_userSettings.audio.masterVolume);
|
||||
@@ -312,6 +310,8 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.removeQuestMapMarkers);
|
||||
Register(g_userSettings.game.showInputViewer);
|
||||
Register(g_userSettings.game.showInputViewerGyro);
|
||||
Register(g_userSettings.game.enableMoveLinkCombo);
|
||||
Register(g_userSettings.game.enableTeleportCombo);
|
||||
Register(g_userSettings.game.lastSelectedGameModeId);
|
||||
Register(g_userSettings.game.fastSpinner);
|
||||
Register(g_userSettings.game.infiniteHearts);
|
||||
@@ -403,6 +403,21 @@ static TransientSettings g_transientSettings = {
|
||||
.colliderViewOpacity = 50.0f,
|
||||
.drawRange = 100.0f,
|
||||
},
|
||||
.triggerView = {
|
||||
.loadZones = false,
|
||||
.eventAreas = false,
|
||||
.switchAreas = false,
|
||||
.eventTags = false,
|
||||
.midnaStops = false,
|
||||
.twilightGates = false,
|
||||
.checkpoints = false,
|
||||
.paths = false,
|
||||
.transformDists = false,
|
||||
.attentionDists = false,
|
||||
.purpleMistAvoid = false,
|
||||
.leevers = false,
|
||||
.opacity = 75.0f,
|
||||
},
|
||||
.turboMode = false,
|
||||
};
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user