mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-04 03:12:48 -04:00
Compare commits
48 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 692c04e936 | |||
| 824389f871 | |||
| aa42265041 | |||
| 8b7ed4b5da | |||
| f33746f373 | |||
| 18c1d11335 | |||
| 710f252d53 | |||
| 2a92a67b87 | |||
| 0d05f9b75b | |||
| e27cce0e3c | |||
| 511721f4d5 | |||
| 08e0f4a2ee | |||
| 7a900471bf | |||
| d9d9966f8f | |||
| 8705e75b9d | |||
| 1b42c4ecac | |||
| 24ca190029 | |||
| eefa69b53d | |||
| da3ac9f546 | |||
| 7f306fe1ec | |||
| 358de64570 | |||
| e484a10018 | |||
| 0936115483 | |||
| b00b7f8f1b | |||
| 08c4442fdf | |||
| 74f20c38e0 | |||
| b7d32918bd | |||
| e99b604dd2 | |||
| 2376e0102e | |||
| 5a9bd6f8dc | |||
| 62a26a639d | |||
| 1a247c2977 | |||
| ef122efccd | |||
| deadde352c | |||
| 460b96c709 | |||
| f8ba14ea8f | |||
| e17d0f21fc | |||
| 91e77b1051 | |||
| 0b1a2c10b6 | |||
| e855e6471f | |||
| 848f635798 | |||
| bd9b81f700 | |||
| b531936a1f | |||
| 21692d5a78 | |||
| 7af51e53bd | |||
| bd90c3fc69 | |||
| 37abcaf616 | |||
| b26f3f7f51 |
@@ -52,7 +52,7 @@ jobs:
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get -y install ninja-build clang lld openssl libcurl4-openssl-dev \
|
||||
sudo apt-get -y install ninja-build clang lld mold openssl libcurl4-openssl-dev \
|
||||
zlib1g-dev libglu1-mesa-dev libdbus-1-dev libvulkan-dev libxi-dev libxrandr-dev libasound2-dev \
|
||||
libpulse-dev libudev-dev libpng-dev libncurses5-dev libx11-xcb-dev libfreetype-dev \
|
||||
libxinerama-dev libxcursor-dev python3-markupsafe libgtk-3-dev libssl-dev \
|
||||
|
||||
+15
-1
@@ -137,11 +137,18 @@ target_compile_definitions(aurora_mtx PRIVATE MTX_USE_PS=1)
|
||||
|
||||
add_subdirectory(libs/freeverb)
|
||||
|
||||
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
set(DUSK_GFX_DEBUG_GROUPS_DEFAULT ON)
|
||||
else ()
|
||||
set(DUSK_GFX_DEBUG_GROUPS_DEFAULT OFF)
|
||||
endif ()
|
||||
|
||||
option(DUSK_BUILD_WARNINGS "Enable compiler warnings (off by default)")
|
||||
option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.")
|
||||
option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON)
|
||||
option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON)
|
||||
option(DUSK_ENABLE_SENTRY_NATIVE "Enable sentry-native crash reporting support" OFF)
|
||||
option(DUSK_GFX_DEBUG_GROUPS "Report debug groups to the native graphics API" ${DUSK_GFX_DEBUG_GROUPS_DEFAULT})
|
||||
set(DUSK_SENTRY_DSN "" CACHE STRING "Sentry DSN")
|
||||
set(DUSK_SENTRY_ENVIRONMENT "development" CACHE STRING "Sentry environment")
|
||||
|
||||
@@ -189,6 +196,8 @@ if (DUSK_MOVIE_SUPPORT)
|
||||
CMAKE_MSVC_RUNTIME_LIBRARY
|
||||
CMAKE_MSVC_DEBUG_INFORMATION_FORMAT
|
||||
CMAKE_OSX_ARCHITECTURES
|
||||
CMAKE_OSX_DEPLOYMENT_TARGET
|
||||
CMAKE_OSX_SYSROOT
|
||||
DEPLOYMENT_TARGET
|
||||
ENABLE_ARC
|
||||
ENABLE_BITCODE
|
||||
@@ -344,7 +353,7 @@ set(GAME_LIBS aurora::core aurora::gx aurora::gd aurora::si aurora::vi aurora::p
|
||||
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt
|
||||
Threads::Threads)
|
||||
|
||||
list(APPEND GAME_LIBS libzstd_static)
|
||||
list(APPEND GAME_LIBS zstd::libzstd)
|
||||
|
||||
if (DUSK_ENABLE_SENTRY_NATIVE)
|
||||
list(APPEND GAME_LIBS sentry)
|
||||
@@ -416,6 +425,11 @@ if(ANDROID)
|
||||
list(APPEND GAME_COMPILE_DEFS TARGET_ANDROID=1)
|
||||
endif ()
|
||||
|
||||
if (DUSK_GFX_DEBUG_GROUPS)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_GFX_DEBUG_GROUPS=1)
|
||||
target_compile_definitions(aurora_gx PRIVATE AURORA_GFX_DEBUG_GROUPS)
|
||||
endif ()
|
||||
|
||||
# game_debug is for game code files that we know work when compiled with DEBUG=1
|
||||
# Of course, if building a release build, this distinction is irrelevant
|
||||
set(GAME_DEBUG_FILES
|
||||
|
||||
+41
-20
@@ -19,7 +19,19 @@
|
||||
"hidden": true,
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "RelWithDebInfo",
|
||||
"CMAKE_MSVC_RUNTIME_LIBRARY": "MultiThreaded"
|
||||
"CMAKE_MSVC_RUNTIME_LIBRARY": "MultiThreadedDLL"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "release",
|
||||
"hidden": true,
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "Release",
|
||||
"CMAKE_MSVC_RUNTIME_LIBRARY": "MultiThreadedDLL",
|
||||
"CMAKE_INTERPROCEDURAL_OPTIMIZATION": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -46,6 +58,10 @@
|
||||
"generator": "Ninja",
|
||||
"binaryDir": "${sourceDir}/build/${presetName}",
|
||||
"cacheVariables": {
|
||||
"BUILD_SHARED_LIBS": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install"
|
||||
},
|
||||
"vendor": {
|
||||
@@ -201,6 +217,10 @@
|
||||
"generator": "Ninja",
|
||||
"binaryDir": "${sourceDir}/build/${presetName}",
|
||||
"cacheVariables": {
|
||||
"BUILD_SHARED_LIBS": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install"
|
||||
},
|
||||
"vendor": {
|
||||
@@ -284,24 +304,21 @@
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"ENABLE_ARC": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"Rust_CARGO_TARGET": "aarch64-apple-tvos",
|
||||
"Rust_TOOLCHAIN": "nightly",
|
||||
"BUILD_SHARED_LIBS": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_BZip2": {
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_LibLZMA": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_zstd": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
}
|
||||
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew"
|
||||
},
|
||||
"vendor": {
|
||||
"microsoft.com/VisualStudioSettings/CMake/1.0": {
|
||||
@@ -327,8 +344,14 @@
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"AURORA_SDL3_VERSION": "3.4.8",
|
||||
"AURORA_SDL3_REF": "refs/tags/release-3.4.8"
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_zstd": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -356,7 +379,8 @@
|
||||
"hidden": true,
|
||||
"inherits": [
|
||||
"android-base",
|
||||
"ci"
|
||||
"ci",
|
||||
"release"
|
||||
],
|
||||
"cacheVariables": {
|
||||
"DUSK_ENABLE_SENTRY_NATIVE": {
|
||||
@@ -384,7 +408,8 @@
|
||||
"ci"
|
||||
],
|
||||
"cacheVariables": {
|
||||
"AURORA_SDL3_PROVIDER": "vendor"
|
||||
"AURORA_SDL3_PROVIDER": "vendor",
|
||||
"CMAKE_LINKER_TYPE": "MOLD"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -413,12 +438,8 @@
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_OSX_DEPLOYMENT_TARGET": "11.0",
|
||||
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew",
|
||||
"BUILD_SHARED_LIBS": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
}
|
||||
"CMAKE_OSX_DEPLOYMENT_TARGET": "12.0",
|
||||
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew"
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
Vendored
+1
-1
Submodule extern/aurora updated: 7dd107e1a4...19479a53e4
+13
-7
@@ -244,7 +244,7 @@ set(DOLZEL_FILES
|
||||
src/CaptureScreen.cpp
|
||||
)
|
||||
if(DEBUG)
|
||||
list(APPEND DOLZEL_FILES src/d/d_event_debug.cpp)
|
||||
list(APPEND DOLZEL_FILES src/d/d_event_debug.cpp)
|
||||
endif(DEBUG)
|
||||
|
||||
set(Z2AUDIOLIB_FILES
|
||||
@@ -1404,10 +1404,10 @@ set(REL_FILES
|
||||
)
|
||||
|
||||
set(DOLPHIN_FILES
|
||||
libs/dolphin/src/gf/GFGeometry.cpp
|
||||
libs/dolphin/src/gf/GFLight.cpp
|
||||
libs/dolphin/src/gf/GFPixel.cpp
|
||||
libs/dolphin/src/gf/GFTev.cpp
|
||||
libs/dolphin/src/gf/GFGeometry.cpp
|
||||
libs/dolphin/src/gf/GFLight.cpp
|
||||
libs/dolphin/src/gf/GFPixel.cpp
|
||||
libs/dolphin/src/gf/GFTev.cpp
|
||||
)
|
||||
|
||||
set(DUSK_FILES
|
||||
@@ -1429,11 +1429,15 @@ set(DUSK_FILES
|
||||
src/dusk/file_select.cpp
|
||||
src/dusk/file_select.hpp
|
||||
src/dusk/frame_interpolation.cpp
|
||||
src/dusk/commands.cpp
|
||||
src/dusk/commands.hpp
|
||||
src/dusk/game_clock.cpp
|
||||
src/dusk/game_combos.cpp
|
||||
src/dusk/globals.cpp
|
||||
src/dusk/gyro.cpp
|
||||
src/dusk/gamepad_color.cpp
|
||||
src/dusk/autosave.cpp
|
||||
src/dusk/mouse.cpp
|
||||
src/dusk/gamepad_color.cpp
|
||||
src/dusk/autosave.cpp
|
||||
src/dusk/http/http.hpp
|
||||
src/dusk/io.cpp
|
||||
src/dusk/layout.cpp
|
||||
@@ -1467,6 +1471,8 @@ set(DUSK_FILES
|
||||
src/dusk/imgui/ImGuiStateShare.cpp
|
||||
src/dusk/ui/achievements.cpp
|
||||
src/dusk/ui/achievements.hpp
|
||||
src/dusk/ui/command_console.cpp
|
||||
src/dusk/ui/command_console.hpp
|
||||
src/dusk/ui/bool_button.cpp
|
||||
src/dusk/ui/bool_button.hpp
|
||||
src/dusk/ui/button.cpp
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
From f69d29614644f9963f5cb3f828b58575d60a1c5a Mon Sep 17 00:00:00 2001
|
||||
From: Joshua Trees <gh@jtrees.io>
|
||||
Date: Thu, 4 Jun 2026 01:04:04 +0100
|
||||
Subject: [PATCH] fix cmake paths
|
||||
|
||||
---
|
||||
cmake/nodConfig.cmake.in | 6 +++---
|
||||
1 file changed, 3 insertions(+), 3 deletions(-)
|
||||
|
||||
diff --git a/cmake/nodConfig.cmake.in b/cmake/nodConfig.cmake.in
|
||||
index 0969382..2a24a88 100644
|
||||
--- a/cmake/nodConfig.cmake.in
|
||||
+++ b/cmake/nodConfig.cmake.in
|
||||
@@ -1,12 +1,12 @@
|
||||
@PACKAGE_INIT@
|
||||
|
||||
-set(_nod_libdir "${PACKAGE_PREFIX_DIR}/@CMAKE_INSTALL_LIBDIR@")
|
||||
-set(_nod_incdir "${PACKAGE_PREFIX_DIR}/@CMAKE_INSTALL_INCLUDEDIR@")
|
||||
+set(_nod_libdir "@CMAKE_INSTALL_FULL_LIBDIR@")
|
||||
+set(_nod_incdir "@CMAKE_INSTALL_FULL_INCLUDEDIR@")
|
||||
|
||||
if (NOT TARGET nod::nod_shared AND NOT TARGET nod::nod_static)
|
||||
# Shared library
|
||||
if (WIN32)
|
||||
- set(_nod_dll "${PACKAGE_PREFIX_DIR}/@CMAKE_INSTALL_BINDIR@/${CMAKE_SHARED_LIBRARY_PREFIX}nod${CMAKE_SHARED_LIBRARY_SUFFIX}")
|
||||
+ set(_nod_dll "@CMAKE_INSTALL_FULL_BINDIR@/${CMAKE_SHARED_LIBRARY_PREFIX}nod${CMAKE_SHARED_LIBRARY_SUFFIX}")
|
||||
set(_nod_implib "${_nod_libdir}/${CMAKE_IMPORT_LIBRARY_PREFIX}nod${CMAKE_IMPORT_LIBRARY_SUFFIX}")
|
||||
if (EXISTS "${_nod_dll}")
|
||||
add_library(nod::nod_shared SHARED IMPORTED)
|
||||
--
|
||||
2.53.0
|
||||
|
||||
@@ -57,12 +57,22 @@
|
||||
inherit (pkgs.stdenv.hostPlatform) isDarwin;
|
||||
hasNodPrebuilt = nodPrebuiltInfo ? ${system};
|
||||
|
||||
aurora = pkgs.fetchFromGitHub {
|
||||
owner = "encounter";
|
||||
repo = "aurora";
|
||||
rev = "10006618ee493f248b8597e4dfa1d2871d76a1d9";
|
||||
hash = "sha256-lY2xuVyB7aPJ9+2wwLRB3F5U/BuPSxdSpegdG+qNd9o=";
|
||||
};
|
||||
aurora = builtins.pathExists "${self}/extern/aurora/CMakeLists.txt";
|
||||
needSubmodules = ''
|
||||
dusklight: The aurora submodule is not vendored. Add submodules=1 to build.
|
||||
|
||||
As a flake input:
|
||||
|
||||
dusklight.url = "git+https://github.com/TwilitRealm/dusklight?ref=main&submodules=1";
|
||||
|
||||
nix command:
|
||||
|
||||
nix run 'git+https://github.com/TwilitRealm/dusklight?submodules=1'
|
||||
|
||||
Local checkout:
|
||||
|
||||
nix run '.?submodules=1#dusklight'
|
||||
'';
|
||||
|
||||
dawn = pkgs.fetchzip {
|
||||
url = "https://github.com/encounter/dawn-build/releases/download/${dawnVersion}/dawn-${dawnInfo.${system}.triple}.tar.gz";
|
||||
@@ -86,6 +96,7 @@
|
||||
rev = nodVersion;
|
||||
hash = "sha256-+zrtVzjo0+X/6uMcNUn1+FaSR+jOhrcQSDNBFjw0NDs=";
|
||||
};
|
||||
patches = [ ./fix-cmake-paths.patch ];
|
||||
cargoDeps = pkgs.rustPlatform.importCargoLock {
|
||||
lockFile = "${finalAttrs.src}/Cargo.lock";
|
||||
};
|
||||
@@ -153,119 +164,120 @@
|
||||
};
|
||||
};
|
||||
|
||||
dusklight = pkgs.stdenv.mkDerivation {
|
||||
pname = "dusklight";
|
||||
version = versionSuffix;
|
||||
src = ./.;
|
||||
dusklight =
|
||||
if !aurora then
|
||||
throw needSubmodules
|
||||
else
|
||||
pkgs.stdenv.mkDerivation {
|
||||
pname = "dusklight";
|
||||
version = versionSuffix;
|
||||
src = ./.;
|
||||
|
||||
postUnpack = ''
|
||||
chmod -R u+w "$sourceRoot"
|
||||
rm -rf "$sourceRoot/extern/aurora"
|
||||
mkdir -p "$sourceRoot/extern"
|
||||
cp -r ${aurora} "$sourceRoot/extern/aurora"
|
||||
chmod -R u+w "$sourceRoot/extern/aurora"
|
||||
substituteInPlace "$sourceRoot/extern/aurora/CMakeLists.txt" \
|
||||
--replace-warn "add_subdirectory(tests)" ""
|
||||
'';
|
||||
|
||||
nativeBuildInputs = [
|
||||
pkgs.cmake
|
||||
pkgs.ninja
|
||||
pkgs.pkg-config
|
||||
pkgs.python3
|
||||
pkgs.python3Packages.markupsafe
|
||||
]
|
||||
++ lib.optionals (!isDarwin) [ pkgs.autoPatchelfHook ];
|
||||
|
||||
buildInputs = [
|
||||
pkgs.sdl3
|
||||
pkgs.freetype
|
||||
pkgs.zstd
|
||||
pkgs.cxxopts
|
||||
pkgs.nlohmann_json
|
||||
pkgs.xxHash
|
||||
pkgs.abseil-cpp
|
||||
pkgs.zlib
|
||||
pkgs.libpng
|
||||
pkgs.libjpeg_turbo
|
||||
pkgs.curl
|
||||
pkgs.openssl
|
||||
]
|
||||
++ lib.optionals isDarwin [
|
||||
pkgs.apple-sdk_15
|
||||
pkgs.libiconv
|
||||
]
|
||||
++ lib.optionals (!isDarwin) [
|
||||
pkgs.libGL
|
||||
pkgs.libGLU
|
||||
pkgs.libglvnd
|
||||
pkgs.vulkan-loader
|
||||
pkgs.libX11
|
||||
pkgs.libxcb
|
||||
pkgs.libXcursor
|
||||
pkgs.libxi
|
||||
pkgs.libxrandr
|
||||
pkgs.libxscrnsaver
|
||||
pkgs.libxtst
|
||||
pkgs.libxinerama
|
||||
pkgs.libxkbcommon
|
||||
pkgs.wayland
|
||||
pkgs.libdecor
|
||||
pkgs.alsa-lib
|
||||
pkgs.libpulseaudio
|
||||
pkgs.pipewire
|
||||
pkgs.dbus
|
||||
pkgs.udev
|
||||
pkgs.libusb1
|
||||
pkgs.libunwind
|
||||
pkgs.gtk3
|
||||
];
|
||||
|
||||
cmakeBuildType = "RelWithDebInfo";
|
||||
ninjaFlags = [ "dusklight" ];
|
||||
|
||||
cmakeFlags = [
|
||||
"-DDUSK_VERSION_OVERRIDE=${versionSuffix}"
|
||||
"-DFETCHCONTENT_FULLY_DISCONNECTED=ON"
|
||||
"-DAURORA_DAWN_PROVIDER=package"
|
||||
"-DAURORA_DAWN_LINKAGE=static"
|
||||
"-DAURORA_NOD_PROVIDER=package"
|
||||
"-DAURORA_NOD_LINKAGE=static"
|
||||
"-DAURORA_SDL3_PROVIDER=system"
|
||||
]
|
||||
++ lib.mapAttrsToList (key: src: "-DFETCHCONTENT_SOURCE_DIR_${key}=${src}") fetchContentDirs;
|
||||
|
||||
installPhase =
|
||||
if isDarwin then
|
||||
''
|
||||
runHook preInstall
|
||||
mkdir -p "$out/Applications"
|
||||
cp -r Dusklight.app "$out/Applications/Dusklight.app"
|
||||
runHook postInstall
|
||||
''
|
||||
else
|
||||
''
|
||||
runHook preInstall
|
||||
install -Dm755 dusklight "$out/bin/dusklight"
|
||||
cp -r "$src/res" "$out/bin/res"
|
||||
install -Dm644 "$src/platforms/freedesktop/dev.twilitrealm.dusk.desktop" \
|
||||
"$out/share/applications/dev.twilitrealm.dusk.desktop"
|
||||
for size in 16 32 48 64 128 256 512 1024; do
|
||||
install -Dm644 "$src/platforms/freedesktop/''${size}x''${size}/apps/dev.twilitrealm.dusk.png" \
|
||||
"$out/share/icons/hicolor/''${size}x''${size}/apps/dev.twilitrealm.dusk.png"
|
||||
done
|
||||
runHook postInstall
|
||||
postUnpack = ''
|
||||
chmod -R u+w "$sourceRoot"
|
||||
substituteInPlace "$sourceRoot/extern/aurora/CMakeLists.txt" \
|
||||
--replace-warn "add_subdirectory(tests)" ""
|
||||
'';
|
||||
|
||||
dontStrip = true;
|
||||
nativeBuildInputs = [
|
||||
pkgs.cmake
|
||||
pkgs.ninja
|
||||
pkgs.pkg-config
|
||||
pkgs.python3
|
||||
pkgs.python3Packages.markupsafe
|
||||
]
|
||||
++ lib.optionals (!isDarwin) [ pkgs.autoPatchelfHook ];
|
||||
|
||||
meta = {
|
||||
description = "Dusklight — native PC port of the Twilight Princess decompilation";
|
||||
homepage = "https://github.com/zeldaret/tp";
|
||||
platforms = supportedSystems;
|
||||
mainProgram = "dusklight";
|
||||
};
|
||||
};
|
||||
buildInputs = [
|
||||
pkgs.sdl3
|
||||
pkgs.freetype
|
||||
pkgs.zstd
|
||||
pkgs.cxxopts
|
||||
pkgs.nlohmann_json
|
||||
pkgs.xxHash
|
||||
pkgs.abseil-cpp
|
||||
pkgs.zlib
|
||||
pkgs.libpng
|
||||
pkgs.libjpeg_turbo
|
||||
pkgs.curl
|
||||
pkgs.openssl
|
||||
]
|
||||
++ lib.optionals isDarwin [
|
||||
pkgs.apple-sdk_15
|
||||
pkgs.libiconv
|
||||
]
|
||||
++ lib.optionals (!isDarwin) [
|
||||
pkgs.libGL
|
||||
pkgs.libGLU
|
||||
pkgs.libglvnd
|
||||
pkgs.vulkan-loader
|
||||
pkgs.libX11
|
||||
pkgs.libxcb
|
||||
pkgs.libXcursor
|
||||
pkgs.libxi
|
||||
pkgs.libxrandr
|
||||
pkgs.libxscrnsaver
|
||||
pkgs.libxtst
|
||||
pkgs.libxinerama
|
||||
pkgs.libxkbcommon
|
||||
pkgs.wayland
|
||||
pkgs.libdecor
|
||||
pkgs.alsa-lib
|
||||
pkgs.libpulseaudio
|
||||
pkgs.pipewire
|
||||
pkgs.dbus
|
||||
pkgs.udev
|
||||
pkgs.libusb1
|
||||
pkgs.libunwind
|
||||
pkgs.gtk3
|
||||
nod
|
||||
];
|
||||
|
||||
cmakeBuildType = "RelWithDebInfo";
|
||||
ninjaFlags = [ "dusklight" ];
|
||||
|
||||
cmakeFlags = [
|
||||
"-DDUSK_VERSION_OVERRIDE=${versionSuffix}"
|
||||
"-DFETCHCONTENT_FULLY_DISCONNECTED=ON"
|
||||
"-DAURORA_DAWN_PROVIDER=package"
|
||||
"-DAURORA_DAWN_LINKAGE=static"
|
||||
"-DAURORA_NOD_PROVIDER=system"
|
||||
"-DAURORA_SDL3_PROVIDER=system"
|
||||
"-DBUILD_SHARED_LIBS=OFF"
|
||||
]
|
||||
++ lib.mapAttrsToList (key: src: "-DFETCHCONTENT_SOURCE_DIR_${key}=${src}") fetchContentDirs;
|
||||
|
||||
installPhase =
|
||||
if isDarwin then
|
||||
''
|
||||
runHook preInstall
|
||||
mkdir -p "$out/Applications"
|
||||
cp -r Dusklight.app "$out/Applications/Dusklight.app"
|
||||
runHook postInstall
|
||||
''
|
||||
else
|
||||
''
|
||||
runHook preInstall
|
||||
install -Dm755 dusklight "$out/bin/dusklight"
|
||||
cp -r "$src/res" "$out/bin/res"
|
||||
install -Dm644 "$src/platforms/freedesktop/dev.twilitrealm.dusk.desktop" \
|
||||
"$out/share/applications/dev.twilitrealm.dusk.desktop"
|
||||
for size in 16 32 48 64 128 256 512 1024; do
|
||||
install -Dm644 "$src/platforms/freedesktop/''${size}x''${size}/apps/dev.twilitrealm.dusk.png" \
|
||||
"$out/share/icons/hicolor/''${size}x''${size}/apps/dev.twilitrealm.dusk.png"
|
||||
done
|
||||
runHook postInstall
|
||||
'';
|
||||
|
||||
dontStrip = true;
|
||||
|
||||
meta = {
|
||||
description = "Dusklight — native PC port of the Twilight Princess decompilation";
|
||||
homepage = "https://github.com/zeldaret/tp";
|
||||
platforms = supportedSystems;
|
||||
mainProgram = "dusklight";
|
||||
};
|
||||
};
|
||||
|
||||
# Tooling common to every supported host (Linux and macOS).
|
||||
commonDevTools = [
|
||||
|
||||
@@ -88,6 +88,10 @@ public:
|
||||
/* 0x02C */ cXyz field_0x2c;
|
||||
/* 0x038 */ cXyz field_0x38[60];
|
||||
/* 0x308 */ cXyz field_0x308[60];
|
||||
#if TARGET_PC
|
||||
TGXTexObj mBlurTexObj;
|
||||
ResTIMG* mpCachedBlurTex = nullptr;
|
||||
#endif
|
||||
}; // Size = 0x5D8
|
||||
|
||||
class dAlink_bottleWaterPcallBack_c : public JPAParticleCallBack {
|
||||
@@ -4551,7 +4555,7 @@ public:
|
||||
#if TARGET_PC
|
||||
void handleWolfHowl();
|
||||
void handleQuickTransform();
|
||||
bool checkGyroAimContext();
|
||||
bool checkAimContext();
|
||||
|
||||
void onIronBallChainInterpCallback();
|
||||
|
||||
@@ -4564,6 +4568,18 @@ public:
|
||||
cXyz mIBChainInterpCurrHandRoot;
|
||||
bool mIBChainInterpPrevValid;
|
||||
bool mIBChainInterpCurrValid;
|
||||
|
||||
cXyz mHsChainInterpPrevTop;
|
||||
cXyz mHsChainInterpCurrTop;
|
||||
cXyz mHsChainInterpPrevRoot;
|
||||
cXyz mHsChainInterpCurrRoot;
|
||||
cXyz mHsChainInterpPrevSubRoot;
|
||||
cXyz mHsChainInterpCurrSubRoot;
|
||||
cXyz mHsChainInterpPrevSubTop;
|
||||
cXyz mHsChainInterpCurrSubTop;
|
||||
bool mHsChainInterpPrevValid;
|
||||
bool mHsChainInterpCurrValid;
|
||||
|
||||
bool mIsRollstab = false;
|
||||
#endif
|
||||
}; // Size: 0x385C
|
||||
|
||||
@@ -299,8 +299,13 @@ public:
|
||||
/* 0x168C */ u8 field_0x168c;
|
||||
/* 0x168D */ u8 field_0x168d;
|
||||
/* 0x168E */ u8 HIOInit;
|
||||
|
||||
#if TARGET_PC
|
||||
cXyz mLineInterpPrev[MG_ROD_LURE_LINE_LEN];
|
||||
cXyz mLineInterpCurr[MG_ROD_LURE_LINE_LEN];
|
||||
bool mLineInterpPrevValid;
|
||||
bool mLineInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(dmg_rod_class) == 0x1690);
|
||||
|
||||
#endif /* D_A_MG_ROD_H */
|
||||
|
||||
@@ -66,9 +66,18 @@ public:
|
||||
/* 0x2CA7 */ s8 hide_lock;
|
||||
/* 0x2CA8 */ cXyz field_0x2ca8;
|
||||
/* 0x2CB4 */ u8 field_0x2cb4;
|
||||
|
||||
#if TARGET_PC
|
||||
Mtx mChainInterpPrev[6][16];
|
||||
Mtx mChainInterpCurr[6][16];
|
||||
bool mChainInterpPrevValid;
|
||||
bool mChainInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
#if !TARGET_PC
|
||||
STATIC_ASSERT(sizeof(obj_keyhole_class) == 0x2CB8);
|
||||
#endif
|
||||
|
||||
class daObj_Keyhole_HIO_c : public JORReflexible {
|
||||
public:
|
||||
|
||||
@@ -50,6 +50,10 @@ public:
|
||||
/* 0x14 */ Mtx mProjMtx;
|
||||
/* 0x44 */ ResTIMG* mpImg;
|
||||
/* 0x48 */ u8* mpData;
|
||||
#if TARGET_PC
|
||||
TGXTexObj mTexObj;
|
||||
ResTIMG* mpCachedImg = nullptr;
|
||||
#endif
|
||||
};
|
||||
|
||||
class daPy_boomerangMove_c {
|
||||
|
||||
@@ -1037,6 +1037,7 @@ public:
|
||||
bool test1Camera(s32);
|
||||
bool test2Camera(s32);
|
||||
#if TARGET_PC
|
||||
static bool canUseFreeCam();
|
||||
bool freeCamera();
|
||||
bool executeDebugFlyCam();
|
||||
void deactivateDebugFlyCam();
|
||||
|
||||
@@ -198,6 +198,7 @@ struct HOUSI_EFF {
|
||||
/* 0x4C */ u16 field_0x4c;
|
||||
}; // Size: 0x50
|
||||
|
||||
// Housi is the rising square particles in Twilight
|
||||
class dKankyo_housi_Packet : public J3DPacket {
|
||||
public:
|
||||
virtual void draw();
|
||||
@@ -208,7 +209,7 @@ public:
|
||||
/* 0x0020 */ HOUSI_EFF mHousiEff[300];
|
||||
/* 0x5DE0 */ u8 field_0x5de0[8];
|
||||
/* 0x5DE8 */ f32 field_0x5de8;
|
||||
/* 0x5DEC */ s16 field_0x5dec;
|
||||
/* 0x5DEC */ s16 mHousiCount;
|
||||
}; // Size: 0x5DF0
|
||||
|
||||
struct CLOUD_EFF {
|
||||
|
||||
@@ -1351,6 +1351,9 @@ enum dStage_SaveTbl {
|
||||
|
||||
const char* dStage_getName2(s16, s8);
|
||||
dStage_objectNameInf* dStage_searchName(const char*);
|
||||
#if TARGET_PC
|
||||
dStage_objectNameInf* dStage_searchNameCI(const char*);
|
||||
#endif
|
||||
static int dStage_stageKeepTresureInit(dStage_dt_c*, void*, int, void*);
|
||||
static int dStage_filiInfo2Init(dStage_dt_c*, void*, int, void*);
|
||||
static int dStage_mapPathInitCommonLayer(dStage_dt_c*, void*, int, void*);
|
||||
|
||||
@@ -23,4 +23,8 @@ float sample_interpolation_step();
|
||||
|
||||
float consume_interval(const void* consumer);
|
||||
|
||||
// Runtime sim rate override (default 30 hz). Resets the frame timer.
|
||||
void set_sim_rate(float hz);
|
||||
float get_sim_rate();
|
||||
|
||||
} // namespace dusk::game_clock
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include <dolphin/types.h>
|
||||
|
||||
namespace dusk {
|
||||
|
||||
struct GameCombo {
|
||||
using ConditionFn = bool(*)();
|
||||
using ActionFn = void(*)();
|
||||
|
||||
u32 holdMask; // all of these must be held (getHold)
|
||||
u32 trigMask; // at least one must be newly triggered (getTrig); 0 = fires every frame while holdMask is held
|
||||
bool strict; // if true: (held & ~trigMask) must equal holdMask exactly, no extra buttons held
|
||||
ConditionFn condition; // extra game-state guard; nullptr = no extra check
|
||||
ActionFn action; // runs when the combo is fired
|
||||
u32 consumeMask; // buttons to clear after firing; 0 = pass-through
|
||||
bool exclusive; // stop evaluating future combos if this fires
|
||||
};
|
||||
|
||||
void processGameCombos();
|
||||
|
||||
} // namespace dusk
|
||||
@@ -7,12 +7,16 @@
|
||||
#include <dolphin/gx/GXExtra.h>
|
||||
#include "tracy/Tracy.hpp"
|
||||
|
||||
#if DUSK_GFX_DEBUG_GROUPS
|
||||
#define GX_DEBUG_GROUP(name, ...) \
|
||||
do { \
|
||||
GXPushDebugGroup(#name); \
|
||||
name(__VA_ARGS__); \
|
||||
GXPopDebugGroup(); \
|
||||
} while (0)
|
||||
#else
|
||||
#define GX_DEBUG_GROUP(name, ...) name(__VA_ARGS__)
|
||||
#endif
|
||||
|
||||
#ifdef TARGET_PC
|
||||
class GXTexObjRAII : public GXTexObj {
|
||||
@@ -39,16 +43,37 @@ public:
|
||||
static_assert(sizeof(GXTexObjRAII) == sizeof(GXTexObj),
|
||||
"GXTexObjRAII should have the same size as GXTexObj");
|
||||
typedef GXTexObjRAII TGXTexObj;
|
||||
|
||||
class GXTlutObjRAII : public GXTlutObj {
|
||||
public:
|
||||
GXTlutObjRAII() : GXTlutObj() {}
|
||||
~GXTlutObjRAII() { GXDestroyTlutObj(this); }
|
||||
|
||||
void reset() { GXDestroyTlutObj(this); }
|
||||
|
||||
GXTlutObjRAII(const GXTlutObjRAII&) = delete;
|
||||
GXTlutObjRAII& operator=(const GXTlutObjRAII&) = delete;
|
||||
GXTlutObjRAII(GXTlutObjRAII&&) = delete;
|
||||
GXTlutObjRAII& operator=(GXTlutObjRAII&&) = delete;
|
||||
};
|
||||
static_assert(sizeof(GXTlutObjRAII) == sizeof(GXTlutObj),
|
||||
"GXTlutObjRAII should have the same size as GXTlutObj");
|
||||
typedef GXTlutObjRAII TGXTlutObj;
|
||||
#else
|
||||
typedef GXTexObj TGXTexObj;
|
||||
typedef GXTlutObj TGXTlutObj;
|
||||
#endif
|
||||
|
||||
struct GXScopedDebugGroup {
|
||||
explicit GXScopedDebugGroup(const char* text) {
|
||||
#if DUSK_GFX_DEBUG_GROUPS
|
||||
GXPushDebugGroup(text);
|
||||
#endif
|
||||
}
|
||||
~GXScopedDebugGroup() {
|
||||
#if DUSK_GFX_DEBUG_GROUPS
|
||||
GXPopDebugGroup();
|
||||
#endif
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
+1
-4
@@ -1,5 +1,4 @@
|
||||
#ifndef DUSK_GYRO_H
|
||||
#define DUSK_GYRO_H
|
||||
#pragma once
|
||||
|
||||
namespace dusk::gyro {
|
||||
void read(float dt);
|
||||
@@ -14,5 +13,3 @@ bool get_sensor_keep_alive();
|
||||
void set_sensor_keep_alive(bool value);
|
||||
bool rollgoal_gyro_enabled();
|
||||
} // namespace dusk::gyro
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include <SDL3/SDL_events.h>
|
||||
|
||||
namespace dusk::mouse {
|
||||
void read();
|
||||
void getAimDeltas(float& out_yaw, float& out_pitch);
|
||||
void getCameraDeltas(float& out_yaw, float& out_pitch);
|
||||
void handle_event(const SDL_Event& event) noexcept;
|
||||
void onFocusLost();
|
||||
void onFocusGained();
|
||||
} // namespace dusk::mouse
|
||||
+24
-2
@@ -57,6 +57,14 @@ enum class MenuScaling : u8 {
|
||||
Dusklight = 2,
|
||||
};
|
||||
|
||||
enum class MagicArmorMode : u8 {
|
||||
NORMAL = 0,
|
||||
ON_DAMAGE = 1,
|
||||
DOUBLE_DEFENSE = 2,
|
||||
INVINCIBLE = 3,
|
||||
COSMETIC = 4,
|
||||
};
|
||||
|
||||
namespace config {
|
||||
template <>
|
||||
struct ConfigEnumRange<BloomMode> {
|
||||
@@ -105,6 +113,12 @@ struct ConfigEnumRange<MenuScaling> {
|
||||
static constexpr auto min = MenuScaling::GameCube;
|
||||
static constexpr auto max = MenuScaling::Dusklight;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ConfigEnumRange<MagicArmorMode> {
|
||||
static constexpr auto min = MagicArmorMode::NORMAL;
|
||||
static constexpr auto max = MagicArmorMode::COSMETIC;
|
||||
};
|
||||
} // namespace config
|
||||
|
||||
// Persistent user settings
|
||||
@@ -153,6 +167,7 @@ struct UserSettings {
|
||||
ConfigVar<bool> noMissClimbing;
|
||||
ConfigVar<bool> fastTears;
|
||||
ConfigVar<bool> no2ndFishForCat;
|
||||
ConfigVar<bool> buttonFishing;
|
||||
ConfigVar<bool> instantSaves;
|
||||
ConfigVar<bool> instantText;
|
||||
ConfigVar<bool> sunsSong;
|
||||
@@ -162,6 +177,7 @@ struct UserSettings {
|
||||
// Preferences
|
||||
ConfigVar<bool> enableMirrorMode;
|
||||
ConfigVar<bool> minimalHUD;
|
||||
ConfigVar<float> hudScale;
|
||||
ConfigVar<bool> pauseOnFocusLost;
|
||||
ConfigVar<bool> enableLinkDollRotation;
|
||||
ConfigVar<bool> enableAchievementToasts;
|
||||
@@ -187,7 +203,6 @@ struct UserSettings {
|
||||
ConfigVar<bool> midnasLamentNonStop;
|
||||
|
||||
// Input
|
||||
ConfigVar<GyroMode> gyroMode;
|
||||
ConfigVar<bool> enableGyroAim;
|
||||
ConfigVar<bool> enableGyroRollgoal;
|
||||
ConfigVar<float> gyroSensitivityX;
|
||||
@@ -197,6 +212,11 @@ struct UserSettings {
|
||||
ConfigVar<float> gyroDeadband;
|
||||
ConfigVar<bool> gyroInvertPitch;
|
||||
ConfigVar<bool> gyroInvertYaw;
|
||||
ConfigVar<bool> enableMouseCamera;
|
||||
ConfigVar<bool> enableMouseAim;
|
||||
ConfigVar<float> mouseAimSensitivity;
|
||||
ConfigVar<float> mouseCameraSensitivity;
|
||||
ConfigVar<bool> invertMouseY;
|
||||
ConfigVar<bool> freeCamera;
|
||||
ConfigVar<bool> invertCameraXAxis;
|
||||
ConfigVar<bool> invertCameraYAxis;
|
||||
@@ -228,7 +248,7 @@ struct UserSettings {
|
||||
ConfigVar<bool> canTransformAnywhere;
|
||||
ConfigVar<bool> fastRoll;
|
||||
ConfigVar<bool> fastSpinner;
|
||||
ConfigVar<bool> freeMagicArmor;
|
||||
ConfigVar<MagicArmorMode> armorRupeeDrain;
|
||||
ConfigVar<bool> invincibleEnemies;
|
||||
|
||||
// Technical
|
||||
@@ -246,6 +266,8 @@ struct UserSettings {
|
||||
ConfigVar<bool> removeQuestMapMarkers;
|
||||
ConfigVar<bool> showInputViewer;
|
||||
ConfigVar<bool> showInputViewerGyro;
|
||||
ConfigVar<bool> enableMoveLinkCombo;
|
||||
ConfigVar<bool> enableTeleportCombo;
|
||||
} game;
|
||||
|
||||
struct {
|
||||
|
||||
@@ -44,7 +44,7 @@ struct mDoLib_clipper {
|
||||
|
||||
void mDoLib_project(Vec* src, Vec* dst);
|
||||
u32 mDoLib_setResTimgObj(ResTIMG const* res, TGXTexObj* o_texObj, u32 tlut_name,
|
||||
GXTlutObj* o_tlutObj);
|
||||
TGXTlutObj* o_tlutObj);
|
||||
void mDoLib_pos2camera(Vec* src, Vec* dst);
|
||||
|
||||
#if PLATFORM_WII
|
||||
|
||||
+41
-16
@@ -952,45 +952,70 @@ if(DEFINED APPLE_TARGET_TRIPLE)
|
||||
set(APPLE_TARGET_TRIPLE_FLAG "-target ${APPLE_TARGET_TRIPLE}")
|
||||
endif()
|
||||
|
||||
function(ios_toolchain_set_cached_flags variable description)
|
||||
set(clean_flags "${${variable}}")
|
||||
foreach(toolchain_flag IN LISTS ARGN)
|
||||
if(NOT "${toolchain_flag}" STREQUAL "")
|
||||
string(REPLACE "${toolchain_flag}" "" clean_flags "${clean_flags}")
|
||||
endif()
|
||||
endforeach()
|
||||
string(REGEX REPLACE "[ \t]+" " " clean_flags "${clean_flags}")
|
||||
string(STRIP "${clean_flags}" clean_flags)
|
||||
|
||||
set(final_flags "")
|
||||
foreach(toolchain_flag IN LISTS ARGN)
|
||||
if(NOT "${toolchain_flag}" STREQUAL "")
|
||||
string(APPEND final_flags " ${toolchain_flag}")
|
||||
endif()
|
||||
endforeach()
|
||||
if(NOT "${clean_flags}" STREQUAL "")
|
||||
string(APPEND final_flags " ${clean_flags}")
|
||||
endif()
|
||||
string(REGEX REPLACE "[ \t]+" " " final_flags "${final_flags}")
|
||||
string(STRIP "${final_flags}" final_flags)
|
||||
|
||||
set(${variable} "${final_flags}" CACHE INTERNAL "${description}")
|
||||
endfunction()
|
||||
|
||||
#Check if Xcode generator is used since that will handle these flags automagically
|
||||
if(CMAKE_GENERATOR MATCHES "Xcode")
|
||||
message(STATUS "Not setting any manual command-line buildflags, since Xcode is selected as the generator. Modifying the Xcode build-settings directly instead.")
|
||||
else()
|
||||
set(CMAKE_C_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${OBJC_LEGACY_VARS} ${BITCODE} ${VISIBILITY} ${CMAKE_C_FLAGS}" CACHE INTERNAL
|
||||
"Flags used by the compiler during all C build types.")
|
||||
ios_toolchain_set_cached_flags(CMAKE_C_FLAGS "Flags used by the compiler during all C build types."
|
||||
"${C_TARGET_FLAGS}" "${APPLE_TARGET_TRIPLE_FLAG}" "${SDK_NAME_VERSION_FLAGS}" "${OBJC_LEGACY_VARS}" "${BITCODE}" "${VISIBILITY}")
|
||||
set(CMAKE_C_FLAGS_DEBUG "-O0 -g ${CMAKE_C_FLAGS_DEBUG}")
|
||||
set(CMAKE_C_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_C_FLAGS_MINSIZEREL}")
|
||||
set(CMAKE_C_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_C_FLAGS_RELWITHDEBINFO}")
|
||||
set(CMAKE_C_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_C_FLAGS_RELEASE}")
|
||||
set(CMAKE_CXX_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${OBJC_LEGACY_VARS} ${BITCODE} ${VISIBILITY} ${CMAKE_CXX_FLAGS}" CACHE INTERNAL
|
||||
"Flags used by the compiler during all CXX build types.")
|
||||
ios_toolchain_set_cached_flags(CMAKE_CXX_FLAGS "Flags used by the compiler during all CXX build types."
|
||||
"${C_TARGET_FLAGS}" "${APPLE_TARGET_TRIPLE_FLAG}" "${SDK_NAME_VERSION_FLAGS}" "${OBJC_LEGACY_VARS}" "${BITCODE}" "${VISIBILITY}")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g ${CMAKE_CXX_FLAGS_DEBUG}")
|
||||
set(CMAKE_CXX_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_CXX_FLAGS_MINSIZEREL}")
|
||||
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_CXX_FLAGS_RELEASE}")
|
||||
if(NAMED_LANGUAGE_SUPPORT_INT)
|
||||
set(CMAKE_OBJC_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} ${FOBJC_ARC} ${OBJC_VARS} ${CMAKE_OBJC_FLAGS}" CACHE INTERNAL
|
||||
"Flags used by the compiler during all OBJC build types.")
|
||||
ios_toolchain_set_cached_flags(CMAKE_OBJC_FLAGS "Flags used by the compiler during all OBJC build types."
|
||||
"${C_TARGET_FLAGS}" "${APPLE_TARGET_TRIPLE_FLAG}" "${SDK_NAME_VERSION_FLAGS}" "${BITCODE}" "${VISIBILITY}" "${FOBJC_ARC}" "${OBJC_VARS}")
|
||||
set(CMAKE_OBJC_FLAGS_DEBUG "-O0 -g ${CMAKE_OBJC_FLAGS_DEBUG}")
|
||||
set(CMAKE_OBJC_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_OBJC_FLAGS_MINSIZEREL}")
|
||||
set(CMAKE_OBJC_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_OBJC_FLAGS_RELWITHDEBINFO}")
|
||||
set(CMAKE_OBJC_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_OBJC_FLAGS_RELEASE}")
|
||||
set(CMAKE_OBJCXX_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} ${FOBJC_ARC} ${OBJC_VARS} ${CMAKE_OBJCXX_FLAGS}" CACHE INTERNAL
|
||||
"Flags used by the compiler during all OBJCXX build types.")
|
||||
ios_toolchain_set_cached_flags(CMAKE_OBJCXX_FLAGS "Flags used by the compiler during all OBJCXX build types."
|
||||
"${C_TARGET_FLAGS}" "${APPLE_TARGET_TRIPLE_FLAG}" "${SDK_NAME_VERSION_FLAGS}" "${BITCODE}" "${VISIBILITY}" "${FOBJC_ARC}" "${OBJC_VARS}")
|
||||
set(CMAKE_OBJCXX_FLAGS_DEBUG "-O0 -g ${CMAKE_OBJCXX_FLAGS_DEBUG}")
|
||||
set(CMAKE_OBJCXX_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_OBJCXX_FLAGS_MINSIZEREL}")
|
||||
set(CMAKE_OBJCXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_OBJCXX_FLAGS_RELWITHDEBINFO}")
|
||||
set(CMAKE_OBJCXX_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_OBJCXX_FLAGS_RELEASE}")
|
||||
endif()
|
||||
set(CMAKE_C_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}" CACHE INTERNAL
|
||||
"Flags used by the compiler for all C link types.")
|
||||
set(CMAKE_CXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}" CACHE INTERNAL
|
||||
"Flags used by the compiler for all CXX link types.")
|
||||
ios_toolchain_set_cached_flags(CMAKE_C_LINK_FLAGS "Flags used by the compiler for all C link types."
|
||||
"${C_TARGET_FLAGS}" "${SDK_NAME_VERSION_FLAGS}" "-Wl,-search_paths_first")
|
||||
ios_toolchain_set_cached_flags(CMAKE_CXX_LINK_FLAGS "Flags used by the compiler for all CXX link types."
|
||||
"${C_TARGET_FLAGS}" "${SDK_NAME_VERSION_FLAGS}" "-Wl,-search_paths_first")
|
||||
if(NAMED_LANGUAGE_SUPPORT_INT)
|
||||
set(CMAKE_OBJC_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_OBJC_LINK_FLAGS}" CACHE INTERNAL
|
||||
"Flags used by the compiler for all OBJC link types.")
|
||||
set(CMAKE_OBJCXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_OBJCXX_LINK_FLAGS}" CACHE INTERNAL
|
||||
"Flags used by the compiler for all OBJCXX link types.")
|
||||
ios_toolchain_set_cached_flags(CMAKE_OBJC_LINK_FLAGS "Flags used by the compiler for all OBJC link types."
|
||||
"${C_TARGET_FLAGS}" "${SDK_NAME_VERSION_FLAGS}" "-Wl,-search_paths_first")
|
||||
ios_toolchain_set_cached_flags(CMAKE_OBJCXX_LINK_FLAGS "Flags used by the compiler for all OBJCXX link types."
|
||||
"${C_TARGET_FLAGS}" "${SDK_NAME_VERSION_FLAGS}" "-Wl,-search_paths_first")
|
||||
endif()
|
||||
set(CMAKE_ASM_FLAGS "${CMAKE_C_FLAGS} -x assembler-with-cpp" CACHE INTERNAL
|
||||
"Flags used by the compiler for all ASM build types.")
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#ifndef J3DSHAPEDRAW_H
|
||||
#define J3DSHAPEDRAW_H
|
||||
|
||||
#include <gx.h>
|
||||
#include <types.h>
|
||||
|
||||
/**
|
||||
@@ -12,6 +13,9 @@ public:
|
||||
u32 countVertex(u32);
|
||||
void addTexMtxIndexInDL(u32, u32, u32);
|
||||
J3DShapeDraw(u8 const*, u32);
|
||||
#if TARGET_PC
|
||||
J3DShapeDraw(u8 const*, u32, const GXVtxDescList*);
|
||||
#endif
|
||||
void draw() const;
|
||||
|
||||
virtual ~J3DShapeDraw();
|
||||
|
||||
@@ -3,6 +3,8 @@
|
||||
#include "JSystem/J2DGraph/J2DGrafContext.h"
|
||||
#include <gx.h>
|
||||
|
||||
#include <tracy/Tracy.hpp>
|
||||
|
||||
J2DGrafContext::J2DGrafContext(f32 x, f32 y, f32 width, f32 height)
|
||||
: mBounds(x, y, x + width, y + height), mScissorBounds(x, y, x + width, y + height) {
|
||||
if (x < 0.0f || y < 0.0f) {
|
||||
@@ -137,6 +139,7 @@ void J2DGrafContext::setLineWidth(u8 lineWidth) {
|
||||
}
|
||||
|
||||
void J2DGrafContext::fillBox(JGeometry::TBox2<f32> const& box) {
|
||||
ZoneScoped;
|
||||
GXSetBlendMode((GXBlendMode)mBoxPart.mType, (GXBlendFactor)mBoxPart.mSrcFactor,
|
||||
(GXBlendFactor)mBoxPart.mDstFactor, GX_LO_SET);
|
||||
GXLoadPosMtxImm(mPosMtx, 0);
|
||||
@@ -155,6 +158,7 @@ void J2DGrafContext::fillBox(JGeometry::TBox2<f32> const& box) {
|
||||
}
|
||||
|
||||
void J2DGrafContext::drawFrame(JGeometry::TBox2<f32> const& box) {
|
||||
ZoneScoped;
|
||||
GXSetBlendMode((GXBlendMode)mBoxPart.mType, (GXBlendFactor)mBoxPart.mSrcFactor,
|
||||
(GXBlendFactor)mBoxPart.mDstFactor, GX_LO_SET);
|
||||
GXLoadPosMtxImm(mPosMtx, 0);
|
||||
@@ -175,6 +179,7 @@ void J2DGrafContext::drawFrame(JGeometry::TBox2<f32> const& box) {
|
||||
}
|
||||
|
||||
void J2DGrafContext::line(JGeometry::TVec2<f32> start, JGeometry::TVec2<f32> end) {
|
||||
ZoneScoped;
|
||||
GXSetBlendMode((GXBlendMode)mLinePart.mType, (GXBlendFactor)mLinePart.mSrcFactor,
|
||||
(GXBlendFactor)mLinePart.mDstFactor, GX_LO_SET);
|
||||
GXLoadPosMtxImm(mPosMtx, 0);
|
||||
|
||||
@@ -1,15 +1,310 @@
|
||||
#include "JSystem/JSystem.h" // IWYU pragma: keep
|
||||
#include "JSystem/JSystem.h" // IWYU pragma: keep
|
||||
|
||||
#include <cstring>
|
||||
#include <gx.h>
|
||||
#include <stdint.h>
|
||||
#include "JSystem/J3DGraphBase/J3DShapeDraw.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include <cstring>
|
||||
#include <stdint.h>
|
||||
#include <gx.h>
|
||||
|
||||
#if TARGET_PC
|
||||
#include <algorithm>
|
||||
#include <tracy/Tracy.hpp>
|
||||
#include <vector>
|
||||
#include "dusk/logging.h"
|
||||
|
||||
namespace {
|
||||
|
||||
u16 read_be16(const u8* data) {
|
||||
return (u16(data[0]) << 8) | data[1];
|
||||
}
|
||||
|
||||
void append_be16(std::vector<u8>& out, u16 value) {
|
||||
out.push_back(value >> 8);
|
||||
out.push_back(value & 0xFF);
|
||||
}
|
||||
|
||||
void append_bytes(std::vector<u8>& out, const u8* data, u32 size) {
|
||||
out.insert(out.end(), data, data + size);
|
||||
}
|
||||
|
||||
bool is_matrix_idx_attr(GXAttr attr) {
|
||||
return attr >= GX_VA_PNMTXIDX && attr <= GX_VA_TEX7MTXIDX;
|
||||
}
|
||||
|
||||
bool is_draw_opcode(u8 opcode) {
|
||||
return opcode == GX_QUADS || opcode == GX_TRIANGLES || opcode == GX_TRIANGLESTRIP ||
|
||||
opcode == GX_TRIANGLEFAN || opcode == GX_LINES || opcode == GX_LINESTRIP ||
|
||||
opcode == GX_POINTS;
|
||||
}
|
||||
|
||||
bool is_mergeable_draw_opcode(u8 opcode) {
|
||||
return opcode == GX_QUADS || opcode == GX_TRIANGLES || opcode == GX_TRIANGLESTRIP ||
|
||||
opcode == GX_TRIANGLEFAN;
|
||||
}
|
||||
|
||||
bool calc_vtx_stride(const GXVtxDescList* vtxDesc, u32& stride) {
|
||||
stride = 0;
|
||||
for (; vtxDesc->attr != GX_VA_NULL; vtxDesc++) {
|
||||
switch (vtxDesc->type) {
|
||||
case GX_NONE:
|
||||
break;
|
||||
case GX_DIRECT:
|
||||
if (!is_matrix_idx_attr(vtxDesc->attr)) {
|
||||
return false;
|
||||
}
|
||||
stride += 1;
|
||||
break;
|
||||
case GX_INDEX8:
|
||||
stride += 1;
|
||||
break;
|
||||
case GX_INDEX16:
|
||||
stride += 2;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return stride != 0;
|
||||
}
|
||||
|
||||
bool get_command_size(const u8* dlStart, u32 dlSize, u32 offset, u32 stride, u32& cmdSize) {
|
||||
if (offset >= dlSize) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const u8 cmd = dlStart[offset];
|
||||
const u8 opcode = cmd & GX_OPCODE_MASK;
|
||||
switch (opcode) {
|
||||
case GX_NOP:
|
||||
case GX_CMD_INVL_VC:
|
||||
cmdSize = 1;
|
||||
return true;
|
||||
case (GX_LOAD_BP_REG & GX_OPCODE_MASK):
|
||||
cmdSize = 5;
|
||||
return offset + cmdSize <= dlSize;
|
||||
case GX_LOAD_CP_REG:
|
||||
cmdSize = 6;
|
||||
return offset + cmdSize <= dlSize;
|
||||
case GX_LOAD_XF_REG: {
|
||||
if (offset + 5 > dlSize) {
|
||||
return false;
|
||||
}
|
||||
const u16 count = read_be16(dlStart + offset + 1) + 1;
|
||||
cmdSize = 5 + count * 4;
|
||||
return offset + cmdSize <= dlSize;
|
||||
}
|
||||
case GX_LOAD_INDX_A:
|
||||
case GX_LOAD_INDX_B:
|
||||
case GX_LOAD_INDX_C:
|
||||
case GX_LOAD_INDX_D:
|
||||
cmdSize = 5;
|
||||
return offset + cmdSize <= dlSize;
|
||||
case GX_CMD_CALL_DL:
|
||||
cmdSize = 9;
|
||||
return offset + cmdSize <= dlSize;
|
||||
default:
|
||||
if (is_draw_opcode(opcode)) {
|
||||
if (offset + 3 > dlSize) {
|
||||
return false;
|
||||
}
|
||||
const u16 vtxCount = read_be16(dlStart + offset + 1);
|
||||
cmdSize = 3 + vtxCount * stride;
|
||||
return offset + cmdSize <= dlSize;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
struct MergeRun {
|
||||
u8 cmd = 0;
|
||||
u16 vtxCount = 0;
|
||||
std::vector<u8> vertices;
|
||||
};
|
||||
|
||||
void flush_merge_run(std::vector<u8>& out, MergeRun& run) {
|
||||
if (run.vtxCount == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
out.push_back(run.cmd);
|
||||
append_be16(out, run.vtxCount);
|
||||
append_bytes(out, run.vertices.data(), run.vertices.size());
|
||||
run.vertices.clear();
|
||||
run.vtxCount = 0;
|
||||
}
|
||||
|
||||
void append_vertex(std::vector<u8>& out, const u8* vertices, u32 stride, u16 idx) {
|
||||
append_bytes(out, vertices + idx * stride, stride);
|
||||
}
|
||||
|
||||
bool triangulate_draw(
|
||||
std::vector<u8>& out, u8 opcode, const u8* vertices, u32 stride, u16 vtxCount) {
|
||||
switch (opcode) {
|
||||
case GX_TRIANGLES:
|
||||
append_bytes(out, vertices, vtxCount * stride);
|
||||
return true;
|
||||
case GX_TRIANGLEFAN:
|
||||
if (vtxCount < 3) {
|
||||
return false;
|
||||
}
|
||||
for (u16 v = 2; v < vtxCount; v++) {
|
||||
append_vertex(out, vertices, stride, 0);
|
||||
append_vertex(out, vertices, stride, v - 1);
|
||||
append_vertex(out, vertices, stride, v);
|
||||
}
|
||||
return true;
|
||||
case GX_TRIANGLESTRIP:
|
||||
if (vtxCount < 3) {
|
||||
return false;
|
||||
}
|
||||
for (u16 v = 2; v < vtxCount; v++) {
|
||||
if ((v & 1) == 0) {
|
||||
append_vertex(out, vertices, stride, v - 2);
|
||||
append_vertex(out, vertices, stride, v - 1);
|
||||
} else {
|
||||
append_vertex(out, vertices, stride, v - 1);
|
||||
append_vertex(out, vertices, stride, v - 2);
|
||||
}
|
||||
append_vertex(out, vertices, stride, v);
|
||||
}
|
||||
return true;
|
||||
case GX_QUADS:
|
||||
if ((vtxCount & 3) != 0) {
|
||||
return false;
|
||||
}
|
||||
for (u16 v = 0; v < vtxCount; v += 4) {
|
||||
append_vertex(out, vertices, stride, v);
|
||||
append_vertex(out, vertices, stride, v + 1);
|
||||
append_vertex(out, vertices, stride, v + 2);
|
||||
append_vertex(out, vertices, stride, v + 2);
|
||||
append_vertex(out, vertices, stride, v + 3);
|
||||
append_vertex(out, vertices, stride, v);
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void append_triangles_to_run(
|
||||
std::vector<u8>& out, MergeRun& run, u8 cmd, const std::vector<u8>& vertices, u32 stride) {
|
||||
u32 offset = 0;
|
||||
u32 remaining = vertices.size() / stride;
|
||||
while (remaining != 0) {
|
||||
if (run.vtxCount != 0 && run.cmd != cmd) {
|
||||
flush_merge_run(out, run);
|
||||
}
|
||||
|
||||
if (run.vtxCount == 0) {
|
||||
run.cmd = cmd;
|
||||
}
|
||||
|
||||
u32 available = 0xFFFF - run.vtxCount;
|
||||
if (available == 0) {
|
||||
flush_merge_run(out, run);
|
||||
continue;
|
||||
}
|
||||
|
||||
u32 toCopy = std::min(remaining, available);
|
||||
append_bytes(run.vertices, vertices.data() + offset * stride, toCopy * stride);
|
||||
run.vtxCount += toCopy;
|
||||
offset += toCopy;
|
||||
remaining -= toCopy;
|
||||
|
||||
if (run.vtxCount == 0xFFFF) {
|
||||
flush_merge_run(out, run);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool optimize_display_list(const u8* dlStart, u32 dlSize, u32 stride, std::vector<u8>& out) {
|
||||
MergeRun run;
|
||||
out.reserve(dlSize);
|
||||
|
||||
for (u32 offset = 0; offset < dlSize;) {
|
||||
u32 cmdSize = 0;
|
||||
if (!get_command_size(dlStart, dlSize, offset, stride, cmdSize)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const u8 cmd = dlStart[offset];
|
||||
const u8 opcode = cmd & GX_OPCODE_MASK;
|
||||
if (opcode == GX_NOP) {
|
||||
offset += cmdSize;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!is_draw_opcode(opcode)) {
|
||||
flush_merge_run(out, run);
|
||||
append_bytes(out, dlStart + offset, cmdSize);
|
||||
offset += cmdSize;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!is_mergeable_draw_opcode(opcode)) {
|
||||
flush_merge_run(out, run);
|
||||
append_bytes(out, dlStart + offset, cmdSize);
|
||||
offset += cmdSize;
|
||||
continue;
|
||||
}
|
||||
|
||||
const u16 vtxCount = read_be16(dlStart + offset + 1);
|
||||
const u8* vertices = dlStart + offset + 3;
|
||||
std::vector<u8> triangles;
|
||||
if (!triangulate_draw(triangles, opcode, vertices, stride, vtxCount)) {
|
||||
flush_merge_run(out, run);
|
||||
append_bytes(out, dlStart + offset, cmdSize);
|
||||
offset += cmdSize;
|
||||
continue;
|
||||
}
|
||||
|
||||
append_triangles_to_run(out, run, (GX_TRIANGLES | (cmd & GX_VAT_MASK)), triangles, stride);
|
||||
offset += cmdSize;
|
||||
}
|
||||
|
||||
flush_merge_run(out, run);
|
||||
return true;
|
||||
}
|
||||
|
||||
void set_display_list_copy(void*& displayList, u32& displayListSize, const u8* data, u32 size) {
|
||||
const u32 alignedSize = ALIGN_NEXT(size, 0x20);
|
||||
u8* newDL = JKR_NEW_ARRAY_ARGS(u8, alignedSize, 0x20);
|
||||
if (size != 0) {
|
||||
std::memcpy(newDL, data, size);
|
||||
}
|
||||
for (u32 i = size; i < alignedSize; i++) {
|
||||
newDL[i] = 0;
|
||||
}
|
||||
|
||||
displayList = newDL;
|
||||
displayListSize = alignedSize;
|
||||
DCStoreRange(newDL, displayListSize);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
#endif
|
||||
|
||||
u32 J3DShapeDraw::countVertex(u32 stride) {
|
||||
u32 count = 0;
|
||||
u8* dlStart = (u8*)getDisplayList();
|
||||
|
||||
#if TARGET_PC
|
||||
for (u32 offset = 0; offset < getDisplayListSize();) {
|
||||
u8 cmd = dlStart[offset];
|
||||
u8 opcode = cmd & GX_OPCODE_MASK;
|
||||
u32 cmdSize = 0;
|
||||
if (!get_command_size(dlStart, getDisplayListSize(), offset, stride, cmdSize)) {
|
||||
break;
|
||||
}
|
||||
if (!is_draw_opcode(opcode)) {
|
||||
offset += cmdSize;
|
||||
continue;
|
||||
}
|
||||
int vtxNum = be16(*reinterpret_cast<u16*>(dlStart + offset + 1));
|
||||
count += vtxNum;
|
||||
offset += 3 + stride * vtxNum;
|
||||
}
|
||||
#else
|
||||
for (u8* dl = dlStart; (dl - dlStart) < getDisplayListSize();) {
|
||||
u8 cmd = *(u8*)dl;
|
||||
dl++;
|
||||
@@ -20,6 +315,7 @@ u32 J3DShapeDraw::countVertex(u32 stride) {
|
||||
count += vtxNum;
|
||||
dl = (u8*)dl + stride * vtxNum;
|
||||
}
|
||||
#endif
|
||||
|
||||
return count;
|
||||
}
|
||||
@@ -34,13 +330,32 @@ void J3DShapeDraw::addTexMtxIndexInDL(u32 stride, u32 attrOffs, u32 valueBase) {
|
||||
u8* newDL = newDLStart;
|
||||
|
||||
for (; (oldDL - oldDLStart) < mDisplayListSize;) {
|
||||
#if TARGET_PC
|
||||
u32 oldOffset = oldDL - oldDLStart;
|
||||
u32 cmdSize = 0;
|
||||
if (!get_command_size(oldDLStart, mDisplayListSize, oldOffset, stride, cmdSize)) {
|
||||
memcpy(newDL, oldDL, mDisplayListSize - oldOffset);
|
||||
newDL += mDisplayListSize - oldOffset;
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
// Copy command
|
||||
u8 cmd = *(u8*)oldDL;
|
||||
oldDL++;
|
||||
*newDL++ = cmd;
|
||||
|
||||
#if TARGET_PC
|
||||
u8 opcode = cmd & GX_OPCODE_MASK;
|
||||
if (!is_draw_opcode(opcode)) {
|
||||
memcpy(newDL, oldDL, cmdSize - 1);
|
||||
oldDL += cmdSize - 1;
|
||||
newDL += cmdSize - 1;
|
||||
continue;
|
||||
}
|
||||
#else
|
||||
if (cmd != GX_TRIANGLEFAN && cmd != GX_TRIANGLESTRIP)
|
||||
break;
|
||||
#endif
|
||||
|
||||
// Copy count
|
||||
int vtxNum = *(u16*)oldDL;
|
||||
@@ -71,11 +386,31 @@ void J3DShapeDraw::addTexMtxIndexInDL(u32 stride, u32 attrOffs, u32 valueBase) {
|
||||
}
|
||||
|
||||
J3DShapeDraw::J3DShapeDraw(const u8* displayList, u32 displayListSize) {
|
||||
#if TARGET_PC
|
||||
set_display_list_copy(mDisplayList, mDisplayListSize, displayList, displayListSize);
|
||||
#else
|
||||
mDisplayList = (void*)displayList;
|
||||
mDisplayListSize = displayListSize;
|
||||
#endif
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
J3DShapeDraw::J3DShapeDraw(
|
||||
const u8* displayList, u32 displayListSize, const GXVtxDescList* vtxDesc) {
|
||||
u32 stride = 0;
|
||||
std::vector<u8> optimized;
|
||||
if (calc_vtx_stride(vtxDesc, stride) &&
|
||||
optimize_display_list(displayList, displayListSize, stride, optimized))
|
||||
{
|
||||
set_display_list_copy(mDisplayList, mDisplayListSize, optimized.data(), optimized.size());
|
||||
} else {
|
||||
set_display_list_copy(mDisplayList, mDisplayListSize, displayList, displayListSize);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void J3DShapeDraw::draw() const {
|
||||
ZoneScoped;
|
||||
GXCallDisplayList(mDisplayList, mDisplayListSize);
|
||||
}
|
||||
|
||||
|
||||
@@ -132,7 +132,12 @@ J3DShapeDraw* J3DShapeFactory::newShapeDraw(int shapeNo, int mtxGroupNo) const {
|
||||
const J3DShapeInitData& shapeInitData = mShapeInitData[mIndexTable[shapeNo]];
|
||||
const J3DShapeDrawInitData& drawInitData =
|
||||
(&mDrawInitData[shapeInitData.mDrawInitDataIndex])[mtxGroupNo];
|
||||
#if TARGET_PC
|
||||
shapeDraw = JKR_NEW J3DShapeDraw(&mDisplayListData[drawInitData.mDisplayListIndex], drawInitData.mDisplayListSize,
|
||||
getVtxDescList(shapeNo));
|
||||
#else
|
||||
shapeDraw = JKR_NEW J3DShapeDraw(&mDisplayListData[drawInitData.mDisplayListIndex], drawInitData.mDisplayListSize);
|
||||
#endif
|
||||
J3D_ASSERT_ALLOCMEM(193, shapeDraw);
|
||||
return shapeDraw;
|
||||
}
|
||||
@@ -154,7 +159,7 @@ s32 J3DShapeFactory::calcSize(int shapeNo, u32 flag) {
|
||||
|
||||
for (u32 i = 0; i < mtxGroupNo; i++) {
|
||||
size += calcSizeShapeMtx(flag, shapeNo, i);
|
||||
size += 0x0C;
|
||||
size += sizeof(J3DShapeDraw);
|
||||
}
|
||||
|
||||
return size;
|
||||
|
||||
@@ -206,8 +206,7 @@ void JPABaseParticle::init_c(JPAEmitterWorkData* work, JPABaseParticle* parent)
|
||||
|
||||
#if TARGET_PC
|
||||
void JPABaseParticle::interp(JPAEmitterWorkData* work, void const* drawFunc) {
|
||||
static bool enable = false;
|
||||
if (!enable)
|
||||
if (!dusk::frame_interp::is_enabled())
|
||||
return;
|
||||
|
||||
// don't interpolate the first frame
|
||||
|
||||
@@ -761,6 +761,15 @@ bool JPAResource::calc(JPAEmitterWorkData* work, JPABaseEmitter* emtr) {
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef TARGET_PC
|
||||
if (((pBsp && pBsp->getDirType() == 3) || (pCsp && pCsp->getDirType() == 3)) &&
|
||||
dusk::frame_interp::is_enabled())
|
||||
{
|
||||
// ensure mGlobalEmtrDir is valid
|
||||
calcWorkData_d(work);
|
||||
}
|
||||
#endif
|
||||
|
||||
JPANode<JPABaseParticle>* next = NULL;
|
||||
for (JPANode<JPABaseParticle>* node = emtr->mAlivePtclBase.getFirst(); node != emtr->mAlivePtclBase.getEnd(); node = next) {
|
||||
next = node->getNext();
|
||||
|
||||
@@ -249,6 +249,7 @@ f32 JUTResFont::drawChar_scale(f32 pos_x, f32 pos_y, f32 scale_x, f32 scale_y, i
|
||||
f32 x2;
|
||||
f32 y1;
|
||||
|
||||
ZoneScoped;
|
||||
JUT_ASSERT(378, mValid);
|
||||
JUTFont::TWidth width;
|
||||
loadFont(str_int, GX_TEXMAP0, &width FONT_DRAW_CTX_ARG);
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<component type="desktop-application">
|
||||
<id>dev.twilitrealm.dusk</id>
|
||||
<launchable type="desktop-id">dev.twilitrealm.dusk.desktop</launchable>
|
||||
<name>Dusklight</name>
|
||||
<summary>Native port of a classic adventure game</summary>
|
||||
<developer id="dev.twilitrealm">
|
||||
<name>Twilit Realm</name>
|
||||
</developer>
|
||||
<url type="homepage">https://twilitrealm.dev</url>
|
||||
<url type="bugtracker">https://github.com/TwilitRealm/dusklight/issues</url>
|
||||
<metadata_license>CC0-1.0</metadata_license>
|
||||
<project_license>CC0-1.0</project_license>
|
||||
<content_rating type="oars-1.0"/>
|
||||
<supports>
|
||||
<control>console</control>
|
||||
<control>gamepad</control>
|
||||
</supports>
|
||||
<description>
|
||||
<p>
|
||||
Dusklight is a reverse-engineered reimplementation of a classic adventure game.
|
||||
It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience.
|
||||
</p>
|
||||
</description>
|
||||
|
||||
<provides>
|
||||
<binary>dusklight</binary>
|
||||
<id>dev.twilitrealm.dusk.desktop</id>
|
||||
</provides>
|
||||
|
||||
<releases>
|
||||
<release version="UNRELEASED" date="2026-12-31">
|
||||
<description>
|
||||
<p>Initial Flatpak release.</p>
|
||||
</description>
|
||||
</release>
|
||||
</releases>
|
||||
</component>
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,66 @@
|
||||
*, *:before, *:after {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
display: block;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
overflow: visible;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
console {
|
||||
position: absolute;
|
||||
bottom: 10dp;
|
||||
left: 10dp;
|
||||
width: 50%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
background-color: rgba(0, 0, 0, 60%);
|
||||
pointer-events: auto;
|
||||
font-family: "Noto Mono";
|
||||
font-size: 14dp;
|
||||
color: #FFFFFF;
|
||||
}
|
||||
|
||||
output {
|
||||
display: block;
|
||||
overflow: hidden;
|
||||
max-height: 480dp;
|
||||
padding: 4dp 8dp;
|
||||
line-height: 1.4em;
|
||||
}
|
||||
|
||||
output[open] {
|
||||
height: 480dp;
|
||||
max-height: 480dp;
|
||||
overflow-y: scroll;
|
||||
}
|
||||
|
||||
line {
|
||||
display: block;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
line.cmd {
|
||||
color: #FFD966;
|
||||
}
|
||||
|
||||
console input {
|
||||
display: none;
|
||||
width: 100%;
|
||||
background-color: rgba(0, 0, 0, 40%);
|
||||
border: 0dp;
|
||||
border-top: 1dp rgba(255, 255, 255, 20%);
|
||||
color: #FFFFFF;
|
||||
font-family: "Noto Mono";
|
||||
font-size: 14dp;
|
||||
padding: 4dp 8dp;
|
||||
}
|
||||
|
||||
console[open] input {
|
||||
display: block;
|
||||
}
|
||||
+46
-18
@@ -12734,7 +12734,19 @@ void daAlink_c::setMagicArmorBrk(int i_status) {
|
||||
|
||||
BOOL daAlink_c::checkMagicArmorHeavy() const {
|
||||
#if TARGET_PC
|
||||
return checkMagicArmorWearAbility() && (dComIfGs_getRupee() == 0 && !dusk::getSettings().game.freeMagicArmor);
|
||||
if(!checkMagicArmorWearAbility()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
switch(dusk::getSettings().game.armorRupeeDrain) {
|
||||
case dusk::MagicArmorMode::NORMAL:
|
||||
return dComIfGs_getRupee() == 0;
|
||||
case dusk::MagicArmorMode::ON_DAMAGE:
|
||||
case dusk::MagicArmorMode::DOUBLE_DEFENSE:
|
||||
case dusk::MagicArmorMode::INVINCIBLE:
|
||||
case dusk::MagicArmorMode::COSMETIC:
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
return checkMagicArmorWearAbility() && dComIfGs_getRupee() == 0;
|
||||
#endif
|
||||
@@ -14796,6 +14808,8 @@ void daAlink_c::deleteEquipItem(BOOL i_isPlaySound, BOOL i_isDeleteKantera) {
|
||||
#if TARGET_PC
|
||||
mIBChainInterpPrevValid = false;
|
||||
mIBChainInterpCurrValid = false;
|
||||
mHsChainInterpPrevValid = false;
|
||||
mHsChainInterpCurrValid = false;
|
||||
#endif
|
||||
field_0x0774 = NULL;
|
||||
field_0x0778 = NULL;
|
||||
@@ -18707,7 +18721,7 @@ int daAlink_c::execute() {
|
||||
#if TARGET_PC
|
||||
// This handles rupee drain and transitions between rupees/no rupees
|
||||
// We can skip all of that if the magic armor doesn't use rupees
|
||||
if (!dusk::getSettings().game.freeMagicArmor && checkMagicArmorWearAbility() && mClothesChangeWaitTimer == 0) {
|
||||
if (dusk::getSettings().game.armorRupeeDrain.getValue() == dusk::MagicArmorMode::NORMAL && checkMagicArmorWearAbility() && mClothesChangeWaitTimer == 0) {
|
||||
#else
|
||||
if (checkMagicArmorWearAbility() && mClothesChangeWaitTimer == 0) {
|
||||
#endif
|
||||
@@ -19768,23 +19782,37 @@ int daAlink_c::draw() {
|
||||
dComIfGd_getOpaListDark()->entryImm(mpHookChain, 0);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::frame_interp::is_enabled() &&
|
||||
mEquipItem == dItemNo_IRONBALL_e &&
|
||||
mIronBallChainPos != NULL && mIronBallChainAngle != NULL)
|
||||
{
|
||||
if (mIBChainInterpCurrValid) {
|
||||
memcpy(mIBChainInterpPrevPos, mIBChainInterpCurrPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
|
||||
memcpy(mIBChainInterpPrevAngle, mIBChainInterpCurrAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
|
||||
mIBChainInterpPrevHandRoot = mIBChainInterpCurrHandRoot;
|
||||
mIBChainInterpPrevValid = true;
|
||||
if (dusk::frame_interp::is_enabled()) {
|
||||
if (mEquipItem == dItemNo_IRONBALL_e &&
|
||||
mIronBallChainPos != NULL && mIronBallChainAngle != NULL)
|
||||
{
|
||||
if (mIBChainInterpCurrValid) {
|
||||
memcpy(mIBChainInterpPrevPos, mIBChainInterpCurrPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
|
||||
memcpy(mIBChainInterpPrevAngle, mIBChainInterpCurrAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
|
||||
mIBChainInterpPrevHandRoot = mIBChainInterpCurrHandRoot;
|
||||
mIBChainInterpPrevValid = true;
|
||||
}
|
||||
|
||||
memcpy(mIBChainInterpCurrPos, mIronBallChainPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
|
||||
memcpy(mIBChainInterpCurrAngle, mIronBallChainAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
|
||||
mIBChainInterpCurrHandRoot = mHookshotTopPos;
|
||||
mIBChainInterpCurrValid = true;
|
||||
|
||||
dusk::frame_interp::add_interpolation_callback(&ironBallChainInterpCallback, this);
|
||||
} else {
|
||||
if (mHsChainInterpCurrValid) {
|
||||
mHsChainInterpPrevTop = mHsChainInterpCurrTop;
|
||||
mHsChainInterpPrevRoot = mHsChainInterpCurrRoot;
|
||||
mHsChainInterpPrevSubRoot = mHsChainInterpCurrSubRoot;
|
||||
mHsChainInterpPrevSubTop = mHsChainInterpCurrSubTop;
|
||||
mHsChainInterpPrevValid = true;
|
||||
}
|
||||
mHsChainInterpCurrTop = mHookshotTopPos;
|
||||
mHsChainInterpCurrRoot = mHeldItemRootPos;
|
||||
mHsChainInterpCurrSubRoot = field_0x3810;
|
||||
mHsChainInterpCurrSubTop = mIronBallBgChkPos;
|
||||
mHsChainInterpCurrValid = true;
|
||||
}
|
||||
|
||||
memcpy(mIBChainInterpCurrPos, mIronBallChainPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
|
||||
memcpy(mIBChainInterpCurrAngle, mIronBallChainAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
|
||||
mIBChainInterpCurrHandRoot = mHookshotTopPos;
|
||||
mIBChainInterpCurrValid = true;
|
||||
|
||||
dusk::frame_interp::add_interpolation_callback(&ironBallChainInterpCallback, this);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -192,7 +192,7 @@ int daAlink_c::setDamagePoint(int i_dmgAmount, BOOL i_checkZoraMag, BOOL i_setDm
|
||||
|
||||
if (checkMagicArmorNoDamage()) {
|
||||
#if TARGET_PC
|
||||
if(dusk::getSettings().game.freeMagicArmor) {
|
||||
if(dusk::getSettings().game.armorRupeeDrain.getValue() == dusk::MagicArmorMode::INVINCIBLE) {
|
||||
i_dmgAmount = 0;
|
||||
}
|
||||
#endif
|
||||
@@ -202,6 +202,11 @@ int daAlink_c::setDamagePoint(int i_dmgAmount, BOOL i_checkZoraMag, BOOL i_setDm
|
||||
if (!mpHIO->mDamage.m.mInvincible && g_debugHpMode == 0)
|
||||
#endif
|
||||
{
|
||||
#if TARGET_PC
|
||||
if(checkMagicArmorWearAbility() && dusk::getSettings().game.armorRupeeDrain.getValue() == dusk::MagicArmorMode::DOUBLE_DEFENSE) {
|
||||
i_dmgAmount /= 2;
|
||||
}
|
||||
#endif
|
||||
dComIfGp_setItemLifeCount(-i_dmgAmount, 0);
|
||||
}
|
||||
|
||||
@@ -281,7 +286,26 @@ BOOL daAlink_c::checkIcePolygonDamage(cBgS_PolyInfo* i_poly) {
|
||||
}
|
||||
|
||||
BOOL daAlink_c::checkMagicArmorNoDamage() {
|
||||
#ifdef TARGET_PC
|
||||
if (!checkMagicArmorWearAbility()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
switch(dusk::getSettings().game.armorRupeeDrain) {
|
||||
case dusk::MagicArmorMode::NORMAL:
|
||||
return !checkMagicArmorHeavy();
|
||||
case dusk::MagicArmorMode::ON_DAMAGE:
|
||||
return dComIfGs_getRupee() != 0;
|
||||
case dusk::MagicArmorMode::DOUBLE_DEFENSE:
|
||||
return false;
|
||||
case dusk::MagicArmorMode::INVINCIBLE:
|
||||
return true;
|
||||
case dusk::MagicArmorMode::COSMETIC:
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
return checkMagicArmorWearAbility() && !checkMagicArmorHeavy();
|
||||
#endif
|
||||
}
|
||||
|
||||
int daAlink_c::checkPolyDamage() {
|
||||
|
||||
@@ -144,7 +144,7 @@ void daAlink_c::handleQuickTransform() {
|
||||
procCoMetamorphoseInit();
|
||||
}
|
||||
|
||||
bool daAlink_c::checkGyroAimContext() {
|
||||
bool daAlink_c::checkAimContext() {
|
||||
switch (mProcID) {
|
||||
case PROC_SUBJECTIVITY:
|
||||
case PROC_SWIM_SUBJECTIVITY:
|
||||
|
||||
@@ -2028,11 +2028,10 @@ void daAlink_blur_c::traceBlur(cXyz const* param_0, cXyz const* param_1, s16 par
|
||||
}
|
||||
|
||||
void daAlink_blur_c::draw() {
|
||||
ZoneScoped;
|
||||
j3dSys.reinitGX();
|
||||
|
||||
#ifdef TARGET_PC
|
||||
TGXTexObj texObj;
|
||||
#else
|
||||
#if !TARGET_PC
|
||||
static TGXTexObj texObj;
|
||||
#endif
|
||||
static GXColor nColor0 = {0xFF, 0xFF, 0xFF, 0x14};
|
||||
@@ -2040,11 +2039,25 @@ void daAlink_blur_c::draw() {
|
||||
GXSetNumIndStages(0);
|
||||
nColor0.a = field_0x20;
|
||||
|
||||
#if TARGET_PC
|
||||
if (mpCachedBlurTex != m_blurTex) {
|
||||
mBlurTexObj.reset();
|
||||
GXInitTexObj(&mBlurTexObj,
|
||||
reinterpret_cast<void*>(
|
||||
reinterpret_cast<uintptr_t>(m_blurTex) + m_blurTex->imageOffset),
|
||||
16, 4, GX_TF_I4, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
||||
GXInitTexObjLOD(
|
||||
&mBlurTexObj, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
|
||||
mpCachedBlurTex = m_blurTex;
|
||||
}
|
||||
GXLoadTexObj(&mBlurTexObj, GX_TEXMAP0);
|
||||
#else
|
||||
GXInitTexObj(&texObj, (void*)((uintptr_t)m_blurTex + m_blurTex->imageOffset), 16, 4, GX_TF_I4,
|
||||
GX_CLAMP, GX_CLAMP, GX_FALSE);
|
||||
GXInitTexObjLOD(&texObj, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE,
|
||||
GX_ANISO_1);
|
||||
GXLoadTexObj(&texObj, GX_TEXMAP0);
|
||||
#endif
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGBA4, 8);
|
||||
GXClearVtxDesc();
|
||||
|
||||
@@ -136,8 +136,26 @@ void daAlink_c::hsChainShape_c::draw() {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
#if TARGET_PC
|
||||
cXyz hsInterpTop, hsInterpRoot, hsInterpSubRoot, hsInterpSubTop;
|
||||
if (dusk::frame_interp::is_enabled() && alink->mHsChainInterpPrevValid && alink->mHsChainInterpCurrValid) {
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
hsInterpTop = alink->mHsChainInterpPrevTop + (alink->mHsChainInterpCurrTop - alink->mHsChainInterpPrevTop) * alpha;
|
||||
hsInterpRoot = alink->mHsChainInterpPrevRoot + (alink->mHsChainInterpCurrRoot - alink->mHsChainInterpPrevRoot) * alpha;
|
||||
hsInterpSubRoot = alink->mHsChainInterpPrevSubRoot + (alink->mHsChainInterpCurrSubRoot - alink->mHsChainInterpPrevSubRoot) * alpha;
|
||||
hsInterpSubTop = alink->mHsChainInterpPrevSubTop + (alink->mHsChainInterpCurrSubTop - alink->mHsChainInterpPrevSubTop) * alpha;
|
||||
} else {
|
||||
hsInterpTop = alink->getHsChainTopPos();
|
||||
hsInterpRoot = alink->getHsChainRootPos();
|
||||
hsInterpSubRoot = alink->getHsSubChainRootPos();
|
||||
hsInterpSubTop = alink->getHsSubChainTopPos();
|
||||
}
|
||||
const cXyz& chainRootPos = hsInterpRoot;
|
||||
const cXyz& chainTopPos = hsInterpTop;
|
||||
#else
|
||||
const cXyz& chainRootPos = alink->getHsChainRootPos();
|
||||
const cXyz& chainTopPos = alink->getHsChainTopPos();
|
||||
#endif
|
||||
cXyz maxDistance = chainRootPos - chainTopPos;
|
||||
|
||||
f32 maxDistanceF = maxDistance.abs();
|
||||
@@ -200,8 +218,13 @@ void daAlink_c::hsChainShape_c::draw() {
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
const cXyz& subChainRootPos = hsInterpSubRoot;
|
||||
const cXyz& subChainTopPos = hsInterpSubTop;
|
||||
#else
|
||||
const cXyz& subChainRootPos = alink->getHsSubChainRootPos();
|
||||
const cXyz& subChainTopPos = alink->getHsSubChainTopPos();
|
||||
#endif
|
||||
maxDistance = subChainRootPos - subChainTopPos;
|
||||
|
||||
maxDistanceF = maxDistance.abs();
|
||||
|
||||
@@ -11,8 +11,9 @@
|
||||
#include "d/actor/d_a_tag_mhint.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/gyro.h"
|
||||
#include "dusk/action_bindings.h"
|
||||
#include "dusk/gyro.h"
|
||||
#include "dusk/mouse.h"
|
||||
#endif
|
||||
|
||||
bool daAlink_c::checkNoSubjectModeCamera() {
|
||||
@@ -120,18 +121,28 @@ BOOL daAlink_c::setBodyAngleToCamera() {
|
||||
var_f31 /= dComIfGp_getCameraZoomScale(field_0x317c);
|
||||
}
|
||||
|
||||
shape_angle.y = shape_angle.y + (var_f31 * cM_ssin(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonXAxis ? -1.0f : 1.0f)));
|
||||
sp8 = mBodyAngle.x + (var_f31 * cM_scos(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonYAxis ? -1.0f : 1.0f)));
|
||||
|
||||
if (checkNotItemSinkLimit() && sp8 > 0 && sp8 > mBodyAngle.x) {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMouseAim && checkAimContext()) {
|
||||
sp8 = mBodyAngle.x;
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
shape_angle.y = shape_angle.y + (var_f31 * cM_ssin(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonXAxis ? -1.0f : 1.0f)));
|
||||
sp8 = mBodyAngle.x + (var_f31 * cM_scos(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonYAxis ? -1.0f : 1.0f)));
|
||||
|
||||
if (checkNotItemSinkLimit() && sp8 > 0 && sp8 > mBodyAngle.x) {
|
||||
sp8 = mBodyAngle.x;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
sp8 = mBodyAngle.x;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableGyroAim && checkGyroAimContext()) {
|
||||
if ((dusk::getSettings().game.enableGyroAim ||
|
||||
dusk::getSettings().game.enableMouseAim) &&
|
||||
checkAimContext())
|
||||
{
|
||||
f32 gyro_scale = 1.0f;
|
||||
if (checkWolfEyeUp()) {
|
||||
gyro_scale *= 0.6f;
|
||||
@@ -141,12 +152,21 @@ BOOL daAlink_c::setBodyAngleToCamera() {
|
||||
gyro_scale /= dComIfGp_getCameraZoomScale(field_0x317c);
|
||||
}
|
||||
|
||||
f32 gy_yaw = 0.f;
|
||||
f32 gy_pitch = 0.f;
|
||||
dusk::gyro::getAimDeltas(gy_yaw, gy_pitch);
|
||||
f32 final_yaw = 0.f;
|
||||
f32 final_pitch = 0.f;
|
||||
if (dusk::getSettings().game.enableMouseAim) {
|
||||
dusk::mouse::getAimDeltas(final_yaw, final_pitch);
|
||||
}
|
||||
if (dusk::getSettings().game.enableGyroAim) {
|
||||
f32 gyro_yaw = 0.f;
|
||||
f32 gyro_pitch = 0.f;
|
||||
dusk::gyro::getAimDeltas(gyro_yaw, gyro_pitch);
|
||||
final_yaw += gyro_yaw;
|
||||
final_pitch += gyro_pitch;
|
||||
}
|
||||
|
||||
shape_angle.y = shape_angle.y + cM_rad2s(gy_yaw * gyro_scale);
|
||||
sp8 = sp8 + cM_rad2s(gy_pitch * gyro_scale);
|
||||
shape_angle.y = shape_angle.y + cM_rad2s(final_yaw * gyro_scale);
|
||||
sp8 = sp8 + cM_rad2s(final_pitch * gyro_scale);
|
||||
|
||||
if (checkNotItemSinkLimit() && sp8 > 0 && sp8 > mBodyAngle.x) {
|
||||
sp8 = mBodyAngle.x;
|
||||
|
||||
@@ -348,7 +348,7 @@ void daAlink_c::changeLink(int param_0) {
|
||||
initModel(static_cast<J3DModelData*>(dComIfG_getObjectRes(l_mArcName, "al_hands.bmd")), 0);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dComIfGs_getRupee() != 0 || dusk::getSettings().game.freeMagicArmor)
|
||||
if (dComIfGs_getRupee() != 0 || dusk::getSettings().game.armorRupeeDrain.getValue() != dusk::MagicArmorMode::NORMAL)
|
||||
#else
|
||||
if (dComIfGs_getRupee() != 0)
|
||||
#endif
|
||||
@@ -458,7 +458,7 @@ void daAlink_c::changeLink(int param_0) {
|
||||
field_0x06f0 = field_0x064C->getMaterialNodePointer(2)->getShape();
|
||||
|
||||
#if TARGET_PC
|
||||
if (dComIfGs_getRupee() != 0 || dusk::getSettings().game.freeMagicArmor) {
|
||||
if (dComIfGs_getRupee() != 0 || dusk::getSettings().game.armorRupeeDrain.getValue() != dusk::MagicArmorMode::NORMAL) {
|
||||
#else
|
||||
if (dComIfGs_getRupee() != 0) {
|
||||
#endif
|
||||
|
||||
@@ -5472,6 +5472,15 @@ int daB_ZANT_c::create() {
|
||||
fopAcM_ct(this, daB_ZANT_c);
|
||||
OS_REPORT("B_ZANT PARAM %x\n", fopAcM_GetParam(this));
|
||||
|
||||
#if TARGET_PC
|
||||
// Due to our loads being so much faster, Zant can initialize *before* the player
|
||||
// This breaks respawning in the final phase of the fight when it tries
|
||||
// to load the player's position
|
||||
if (daPy_getPlayerActorClass() == NULL) {
|
||||
return cPhs_INIT_e;
|
||||
}
|
||||
#endif
|
||||
|
||||
mSwbit = fopAcM_GetParam(this);
|
||||
if (mSwbit != 0xFF) {
|
||||
if (dComIfGs_isSwitch(mSwbit, fopAcM_GetRoomNo(this))) {
|
||||
|
||||
@@ -923,6 +923,14 @@ static void damage_check(e_sm2_class* i_this) {
|
||||
sm_hit_actor->mode = 10;
|
||||
|
||||
u8 new_color_type = new_col_d[(sm_hit_actor->type * 7) + i_this->type];
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.restoreWiiGlitches &&
|
||||
((sm_hit_actor->type == TYPE_BLUE && i_this->type == TYPE_YELLOW) ||
|
||||
(sm_hit_actor->type == TYPE_YELLOW && i_this->type == TYPE_BLUE)))
|
||||
{
|
||||
new_color_type = TYPE_GREEN;
|
||||
}
|
||||
#endif
|
||||
i_this->type = new_color_type;
|
||||
sm_hit_actor->type = new_color_type;
|
||||
|
||||
|
||||
+60
-231
@@ -16,12 +16,30 @@
|
||||
|
||||
using GameVersion = dusk::version::GameVersion;
|
||||
|
||||
static u8* l_Egnd_mantTEX_get() { alignas(32) static u8 buf[0x4000]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0x1C00}, {GameVersion::GcnPal, 0x1C00}}, 0x4000), true); return buf; }
|
||||
// keep the original version of the cape texture const so we don't need to reload the file
|
||||
static u8 const * l_Egnd_mantTEX_get() { alignas(32) static u8 buf[0x4000]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0x1C00}, {GameVersion::GcnPal, 0x1C00}}, 0x4000), true); return buf; }
|
||||
static u8* l_Egnd_mantTEX_U_get() { alignas(32) static u8 buf[0x4000]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0x5C00}, {GameVersion::GcnPal, 0x5C00}}, 0x4000), true); return buf; }
|
||||
static u8* l_Egnd_mantPAL_get() { alignas(32) static u8 buf[0x60]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0x9C00}, {GameVersion::GcnPal, 0x9C00}}, 0x60), true); return buf; }
|
||||
#define l_Egnd_mantTEX (l_Egnd_mantTEX_get())
|
||||
#define l_Egnd_mantTEX_U (l_Egnd_mantTEX_U_get())
|
||||
#define l_Egnd_mantPAL (l_Egnd_mantPAL_get())
|
||||
|
||||
// make a copy of the cape texture that can be overwritten with the tears
|
||||
static u8 l_Egnd_mantTEX_copy[0x4000];
|
||||
|
||||
// keep our cached texture objects out here so that we can update them from multiple places
|
||||
static bool textureObjsInitialized = false;
|
||||
static TGXTlutObj tlutObj;
|
||||
static TGXTexObj mainTexObj;
|
||||
static TGXTexObj undersideTexObj;
|
||||
|
||||
// l_pos is unused
|
||||
//static f32* l_pos_get() { alignas(32) static f32 buf[507]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0xA44C}, {GameVersion::GcnPal, 0xA44C}}, sizeof(buf)), true); return buf; }
|
||||
static f32* l_normal_get() { alignas(32) static f32 buf[3]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0x9C60}, {GameVersion::GcnPal, 0x9C60}}, sizeof(buf)), true); return buf; }
|
||||
static f32* l_texCoord_get() { alignas(32) static f32 buf[338]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0xA458}, {GameVersion::GcnPal, 0xA458}}, sizeof(buf)), true); return buf; }
|
||||
//#define l_pos (l_pos_get())
|
||||
#define l_normal (l_normal_get())
|
||||
#define l_texCoord (l_texCoord_get())
|
||||
#else
|
||||
#include "assets/l_Egnd_mantTEX.h"
|
||||
|
||||
@@ -31,228 +49,6 @@ static u8* l_Egnd_mantPAL_get() { alignas(32) static u8 buf[0x60]; static bo
|
||||
#endif
|
||||
#include "d/d_s_play.h"
|
||||
|
||||
static u32 l_pos[507] = {
|
||||
0x42480000, 0x3F5CFC93, 0xC365BD9C, 0x4226AAAA,
|
||||
0x3F5CFC93, 0xC365BD9C, 0x42055556, 0x3F5CFC93,
|
||||
0xC365BD9C, 0x41C80000, 0x3F5CFC93, 0xC365BD9C,
|
||||
0x41855556, 0x3F5CFC93, 0xC365BD9C, 0x41055556,
|
||||
0x3F5CFC93, 0xC365BD9C, 0x358637BD, 0x3F5CFC93,
|
||||
0xC365BD9C, 0xC1055554, 0x3F5CFC93, 0xC365BD9C,
|
||||
0xC1855554, 0x3F5CFC93, 0xC365BD9C, 0xC1C7FFFF,
|
||||
0x3F5CFC93, 0xC365BD9C, 0xC2055554, 0x3F5CFC93,
|
||||
0xC365BD9C, 0xC226AAAA, 0x3F5CFC93, 0xC365BD9C,
|
||||
0xC2480000, 0x3F5CFC93, 0xC365BD9C, 0x42480000,
|
||||
0x3F5CFC93, 0xC35292F0, 0x4226AAAA, 0x3F5CFC93,
|
||||
0xC35292F0, 0x42055556, 0x3F5CFC93, 0xC35292F0,
|
||||
0x41C80000, 0x3F5CFC93, 0xC35292F0, 0x41855556,
|
||||
0x3F5CFC93, 0xC35292F0, 0x41055556, 0x3F5CFC93,
|
||||
0xC35292F0, 0x358637BD, 0x3F5CFC93, 0xC35292F0,
|
||||
0xC1055554, 0x3F5CFC93, 0xC35292F0, 0xC1855554,
|
||||
0x3F5CFC93, 0xC35292F0, 0xC1C7FFFF, 0x3F5CFC93,
|
||||
0xC35292F0, 0xC2055554, 0x3F5CFC93, 0xC35292F0,
|
||||
0xC226AAAA, 0x3F5CFC93, 0xC35292F0, 0xC2480000,
|
||||
0x3F5CFC93, 0xC35292F0, 0x42480000, 0x3F5CFC93,
|
||||
0xC33F6846, 0x4226AAAA, 0x3F5CFC93, 0xC33F6846,
|
||||
0x42055556, 0x3F5CFC93, 0xC33F6846, 0x41C80000,
|
||||
0x3F5CFC93, 0xC33F6846, 0x41855556, 0x3F5CFC93,
|
||||
0xC33F6846, 0x41055556, 0x3F5CFC93, 0xC33F6846,
|
||||
0x358637BD, 0x3F5CFC93, 0xC33F6846, 0xC1055554,
|
||||
0x3F5CFC93, 0xC33F6846, 0xC1855554, 0x3F5CFC93,
|
||||
0xC33F6846, 0xC1C7FFFF, 0x3F5CFC93, 0xC33F6846,
|
||||
0xC2055554, 0x3F5CFC93, 0xC33F6846, 0xC226AAAA,
|
||||
0x3F5CFC93, 0xC33F6846, 0xC2480000, 0x3F5CFC93,
|
||||
0xC33F6846, 0x42480000, 0x3F5CFC93, 0xC32C3D9C,
|
||||
0x4226AAAA, 0x3F5CFC93, 0xC32C3D9C, 0x42055556,
|
||||
0x3F5CFC93, 0xC32C3D9C, 0x41C80000, 0x3F5CFC93,
|
||||
0xC32C3D9C, 0x41855556, 0x3F5CFC93, 0xC32C3D9C,
|
||||
0x41055556, 0x3F5CFC93, 0xC32C3D9C, 0x358637BD,
|
||||
0x3F5CFC93, 0xC32C3D9C, 0xC1055554, 0x3F5CFC93,
|
||||
0xC32C3D9C, 0xC1855554, 0x3F5CFC93, 0xC32C3D9C,
|
||||
0xC1C7FFFF, 0x3F5CFC93, 0xC32C3D9C, 0xC2055554,
|
||||
0x3F5CFC93, 0xC32C3D9C, 0xC226AAAA, 0x3F5CFC93,
|
||||
0xC32C3D9C, 0xC2480000, 0x3F5CFC93, 0xC32C3D9C,
|
||||
0x42480000, 0x3F5CFC93, 0xC31912F1, 0x4226AAAA,
|
||||
0x3F5CFC93, 0xC31912F1, 0x42055556, 0x3F5CFC93,
|
||||
0xC31912F1, 0x41C80000, 0x3F5CFC93, 0xC31912F1,
|
||||
0x41855556, 0x3F5CFC93, 0xC31912F1, 0x41055556,
|
||||
0x3F5CFC93, 0xC31912F1, 0x358637BD, 0x3F5CFC93,
|
||||
0xC31912F1, 0xC1055554, 0x3F5CFC93, 0xC31912F1,
|
||||
0xC1855554, 0x3F5CFC93, 0xC31912F1, 0xC1C7FFFF,
|
||||
0x3F5CFC93, 0xC31912F1, 0xC2055554, 0x3F5CFC93,
|
||||
0xC31912F1, 0xC226AAAA, 0x3F5CFC93, 0xC31912F1,
|
||||
0xC2480000, 0x3F5CFC93, 0xC31912F1, 0x42480000,
|
||||
0x3F5CFC93, 0xC305E846, 0x4226AAAA, 0x3F5CFC93,
|
||||
0xC305E846, 0x42055556, 0x3F5CFC93, 0xC305E846,
|
||||
0x41C80000, 0x3F5CFC93, 0xC305E846, 0x41855556,
|
||||
0x3F5CFC93, 0xC305E846, 0x41055556, 0x3F5CFC93,
|
||||
0xC305E846, 0x358637BD, 0x3F5CFC93, 0xC305E846,
|
||||
0xC1055554, 0x3F5CFC93, 0xC305E846, 0xC1855554,
|
||||
0x3F5CFC93, 0xC305E846, 0xC1C7FFFF, 0x3F5CFC93,
|
||||
0xC305E846, 0xC2055554, 0x3F5CFC93, 0xC305E846,
|
||||
0xC226AAAA, 0x3F5CFC93, 0xC305E846, 0xC2480000,
|
||||
0x3F5CFC93, 0xC305E846, 0x42480000, 0x3F5CFC93,
|
||||
0xC2E57B38, 0x4226AAAA, 0x3F5CFC93, 0xC2E57B38,
|
||||
0x42055556, 0x3F5CFC93, 0xC2E57B38, 0x41C80000,
|
||||
0x3F5CFC93, 0xC2E57B38, 0x41855556, 0x3F5CFC93,
|
||||
0xC2E57B38, 0x41055556, 0x3F5CFC93, 0xC2E57B38,
|
||||
0x358637BD, 0x3F5CFC93, 0xC2E57B38, 0xC1055554,
|
||||
0x3F5CFC93, 0xC2E57B38, 0xC1855554, 0x3F5CFC93,
|
||||
0xC2E57B38, 0xC1C7FFFF, 0x3F5CFC93, 0xC2E57B38,
|
||||
0xC2055554, 0x3F5CFC93, 0xC2E57B38, 0xC226AAAA,
|
||||
0x3F5CFC93, 0xC2E57B38, 0xC2480000, 0x3F5CFC93,
|
||||
0xC2E57B38, 0x42480000, 0x3F5CFC93, 0xC2BF25E2,
|
||||
0x4226AAAA, 0x3F5CFC93, 0xC2BF25E2, 0x42055556,
|
||||
0x3F5CFC93, 0xC2BF25E2, 0x41C80000, 0x3F5CFC93,
|
||||
0xC2BF25E2, 0x41855556, 0x3F5CFC93, 0xC2BF25E2,
|
||||
0x41055556, 0x3F5CFC93, 0xC2BF25E2, 0x358637BD,
|
||||
0x3F5CFC93, 0xC2BF25E2, 0xC1055554, 0x3F5CFC93,
|
||||
0xC2BF25E2, 0xC1855554, 0x3F5CFC93, 0xC2BF25E2,
|
||||
0xC1C7FFFF, 0x3F5CFC93, 0xC2BF25E2, 0xC2055554,
|
||||
0x3F5CFC93, 0xC2BF25E2, 0xC226AAAA, 0x3F5CFC93,
|
||||
0xC2BF25E2, 0xC2480000, 0x3F5CFC93, 0xC2BF25E2,
|
||||
0x42480000, 0x3F5CFC93, 0xC298D08D, 0x4226AAAA,
|
||||
0x3F5CFC93, 0xC298D08D, 0x42055556, 0x3F5CFC93,
|
||||
0xC298D08D, 0x41C80000, 0x3F5CFC93, 0xC298D08D,
|
||||
0x41855556, 0x3F5CFC93, 0xC298D08D, 0x41055556,
|
||||
0x3F5CFC93, 0xC298D08D, 0x358637BD, 0x3F5CFC93,
|
||||
0xC298D08D, 0xC1055554, 0x3F5CFC93, 0xC298D08D,
|
||||
0xC1855554, 0x3F5CFC93, 0xC298D08D, 0xC1C7FFFF,
|
||||
0x3F5CFC93, 0xC298D08D, 0xC2055554, 0x3F5CFC93,
|
||||
0xC298D08D, 0xC226AAAA, 0x3F5CFC93, 0xC298D08D,
|
||||
0xC2480000, 0x3F5CFC93, 0xC298D08D, 0x42480000,
|
||||
0x3F5CFC93, 0xC264F66F, 0x4226AAAA, 0x3F5CFC93,
|
||||
0xC264F66F, 0x42055556, 0x3F5CFC93, 0xC264F66F,
|
||||
0x41C80000, 0x3F5CFC93, 0xC264F66F, 0x41855556,
|
||||
0x3F5CFC93, 0xC264F66F, 0x41055556, 0x3F5CFC93,
|
||||
0xC264F66F, 0x358637BD, 0x3F5CFC93, 0xC264F66F,
|
||||
0xC1055554, 0x3F5CFC93, 0xC264F66F, 0xC1855554,
|
||||
0x3F5CFC93, 0xC264F66F, 0xC1C7FFFF, 0x3F5CFC93,
|
||||
0xC264F66F, 0xC2055554, 0x3F5CFC93, 0xC264F66F,
|
||||
0xC226AAAA, 0x3F5CFC93, 0xC264F66F, 0xC2480000,
|
||||
0x3F5CFC93, 0xC264F66F, 0x42480000, 0x3F5CFC93,
|
||||
0xC2184BC4, 0x4226AAAA, 0x3F5CFC93, 0xC2184BC4,
|
||||
0x42055556, 0x3F5CFC93, 0xC2184BC4, 0x41C80000,
|
||||
0x3F5CFC93, 0xC2184BC4, 0x41855556, 0x3F5CFC93,
|
||||
0xC2184BC4, 0x41055556, 0x3F5CFC93, 0xC2184BC4,
|
||||
0x358637BD, 0x3F5CFC93, 0xC2184BC4, 0xC1055554,
|
||||
0x3F5CFC93, 0xC2184BC4, 0xC1855554, 0x3F5CFC93,
|
||||
0xC2184BC4, 0xC1C7FFFF, 0x3F5CFC93, 0xC2184BC4,
|
||||
0xC2055554, 0x3F5CFC93, 0xC2184BC4, 0xC226AAAA,
|
||||
0x3F5CFC93, 0xC2184BC4, 0xC2480000, 0x3F5CFC93,
|
||||
0xC2184BC4, 0x42480000, 0x3F5CFC93, 0xC1974231,
|
||||
0x4226AAAA, 0x3F5CFC93, 0xC1974231, 0x42055556,
|
||||
0x3F5CFC93, 0xC1974231, 0x41C80000, 0x3F5CFC93,
|
||||
0xC1974231, 0x41855556, 0x3F5CFC93, 0xC1974231,
|
||||
0x41055556, 0x3F5CFC93, 0xC1974231, 0x358637BD,
|
||||
0x3F5CFC93, 0xC1974231, 0xC1055554, 0x3F5CFC93,
|
||||
0xC1974231, 0xC1855554, 0x3F5CFC93, 0xC1974231,
|
||||
0xC1C7FFFF, 0x3F5CFC93, 0xC1974231, 0xC2055554,
|
||||
0x3F5CFC93, 0xC1974231, 0xC226AAAA, 0x3F5CFC93,
|
||||
0xC1974231, 0xC2480000, 0x3F5CFC93, 0xC1974231,
|
||||
0x42480000, 0x3F5CFC93, 0x3E84C964, 0x4226AAAA,
|
||||
0x3F5CFC93, 0x3E84C964, 0x42055556, 0x3F5CFC93,
|
||||
0x3E84C964, 0x41C80000, 0x3F5CFC93, 0x3E84C964,
|
||||
0x41855556, 0x3F5CFC93, 0x3E84C964, 0x41055556,
|
||||
0x3F5CFC93, 0x3E84C964, 0x358637BD, 0x3F5CFC93,
|
||||
0x3E84C964, 0xC1055554, 0x3F5CFC93, 0x3E84C964,
|
||||
0xC1855554, 0x3F5CFC93, 0x3E84C964, 0xC1C7FFFF,
|
||||
0x3F5CFC93, 0x3E84C964, 0xC2055554, 0x3F5CFC93,
|
||||
0x3E84C964, 0xC226AAAA, 0x3F5CFC93, 0x3E84C964,
|
||||
0xC2480000, 0x3F5CFC93, 0x3E84C964,
|
||||
};
|
||||
|
||||
static u32 l_normal[3] = {
|
||||
0x00000000, 0x3F800000, 0x00000000,
|
||||
};
|
||||
|
||||
static u32 l_texCoord[338] = {
|
||||
0x00000000, 0x3F6AAAB0, 0x3DAAAA7E, 0x3F6AAAB0,
|
||||
0x3DAAAA7E, 0x3F800000, 0x00000000, 0x3F800000,
|
||||
0x3E2AAAC1, 0x3F6AAAB0, 0x3E2AAAC1, 0x3F800000,
|
||||
0x3E800000, 0x3F6AAAB0, 0x3E800000, 0x3F800000,
|
||||
0x3EAAAA9F, 0x3F6AAAB0, 0x3EAAAA9F, 0x3F800000,
|
||||
0x3ED55561, 0x3F6AAAB0, 0x3ED55561, 0x3F800000,
|
||||
0x3F000000, 0x3F6AAAB0, 0x3F000000, 0x3F800000,
|
||||
0x3F155550, 0x3F6AAAB0, 0x3F155550, 0x3F800000,
|
||||
0x3F2AAAB0, 0x3F6AAAB0, 0x3F2AAAB0, 0x3F800000,
|
||||
0x3F400000, 0x3F6AAAB0, 0x3F400000, 0x3F800000,
|
||||
0x3F555550, 0x3F6AAAB0, 0x3F555550, 0x3F800000,
|
||||
0x3F6AAAB0, 0x3F6AAAB0, 0x3F6AAAB0, 0x3F800000,
|
||||
0x3F800000, 0x3F6AAAB0, 0x3F800000, 0x3F800000,
|
||||
0x00000000, 0x3F555550, 0x3DAAAA7E, 0x3F555550,
|
||||
0x3E2AAAC1, 0x3F555550, 0x3E800000, 0x3F555550,
|
||||
0x3EAAAA9F, 0x3F555550, 0x3ED55561, 0x3F555550,
|
||||
0x3F000000, 0x3F555550, 0x3F155550, 0x3F555550,
|
||||
0x3F2AAAB0, 0x3F555550, 0x3F400000, 0x3F555550,
|
||||
0x3F555550, 0x3F555550, 0x3F6AAAB0, 0x3F555550,
|
||||
0x3F800000, 0x3F555550, 0x00000000, 0x3F400000,
|
||||
0x3DAAAA7E, 0x3F400000, 0x3E2AAAC1, 0x3F400000,
|
||||
0x3E800000, 0x3F400000, 0x3EAAAA9F, 0x3F400000,
|
||||
0x3ED55561, 0x3F400000, 0x3F000000, 0x3F400000,
|
||||
0x3F155550, 0x3F400000, 0x3F2AAAB0, 0x3F400000,
|
||||
0x3F400000, 0x3F400000, 0x3F555550, 0x3F400000,
|
||||
0x3F6AAAB0, 0x3F400000, 0x3F800000, 0x3F400000,
|
||||
0x00000000, 0x3F2AAAB0, 0x3DAAAA7E, 0x3F2AAAB0,
|
||||
0x3E2AAAC1, 0x3F2AAAB0, 0x3E800000, 0x3F2AAAB0,
|
||||
0x3EAAAA9F, 0x3F2AAAB0, 0x3ED55561, 0x3F2AAAB0,
|
||||
0x3F000000, 0x3F2AAAB0, 0x3F155550, 0x3F2AAAB0,
|
||||
0x3F2AAAB0, 0x3F2AAAB0, 0x3F400000, 0x3F2AAAB0,
|
||||
0x3F555550, 0x3F2AAAB0, 0x3F6AAAB0, 0x3F2AAAB0,
|
||||
0x3F800000, 0x3F2AAAB0, 0x00000000, 0x3F155550,
|
||||
0x3DAAAA7E, 0x3F155550, 0x3E2AAAC1, 0x3F155550,
|
||||
0x3E800000, 0x3F155550, 0x3EAAAA9F, 0x3F155550,
|
||||
0x3ED55561, 0x3F155550, 0x3F000000, 0x3F155550,
|
||||
0x3F155550, 0x3F155550, 0x3F2AAAB0, 0x3F155550,
|
||||
0x3F400000, 0x3F155550, 0x3F555550, 0x3F155550,
|
||||
0x3F6AAAB0, 0x3F155550, 0x3F800000, 0x3F155550,
|
||||
0x00000000, 0x3F000000, 0x3DAAAA7E, 0x3F000000,
|
||||
0x3E2AAAC1, 0x3F000000, 0x3E800000, 0x3F000000,
|
||||
0x3EAAAA9F, 0x3F000000, 0x3ED55561, 0x3F000000,
|
||||
0x3F000000, 0x3F000000, 0x3F155550, 0x3F000000,
|
||||
0x3F2AAAB0, 0x3F000000, 0x3F400000, 0x3F000000,
|
||||
0x3F555550, 0x3F000000, 0x3F6AAAB0, 0x3F000000,
|
||||
0x3F800000, 0x3F000000, 0x00000000, 0x3ED55561,
|
||||
0x3DAAAA7E, 0x3ED55561, 0x3E2AAAC1, 0x3ED55561,
|
||||
0x3E800000, 0x3ED55561, 0x3EAAAA9F, 0x3ED55561,
|
||||
0x3ED55561, 0x3ED55561, 0x3F000000, 0x3ED55561,
|
||||
0x3F155550, 0x3ED55561, 0x3F2AAAB0, 0x3ED55561,
|
||||
0x3F400000, 0x3ED55561, 0x3F555550, 0x3ED55561,
|
||||
0x3F6AAAB0, 0x3ED55561, 0x3F800000, 0x3ED55561,
|
||||
0x00000000, 0x3EAAAA9F, 0x3DAAAA7E, 0x3EAAAA9F,
|
||||
0x3E2AAAC1, 0x3EAAAA9F, 0x3E800000, 0x3EAAAA9F,
|
||||
0x3EAAAA9F, 0x3EAAAA9F, 0x3ED55561, 0x3EAAAA9F,
|
||||
0x3F000000, 0x3EAAAA9F, 0x3F155550, 0x3EAAAA9F,
|
||||
0x3F2AAAB0, 0x3EAAAA9F, 0x3F400000, 0x3EAAAA9F,
|
||||
0x3F555550, 0x3EAAAA9F, 0x3F6AAAB0, 0x3EAAAA9F,
|
||||
0x3F800000, 0x3EAAAA9F, 0x00000000, 0x3E800000,
|
||||
0x3DAAAA7E, 0x3E800000, 0x3E2AAAC1, 0x3E800000,
|
||||
0x3E800000, 0x3E800000, 0x3EAAAA9F, 0x3E800000,
|
||||
0x3ED55561, 0x3E800000, 0x3F000000, 0x3E800000,
|
||||
0x3F155550, 0x3E800000, 0x3F2AAAB0, 0x3E800000,
|
||||
0x3F400000, 0x3E800000, 0x3F555550, 0x3E800000,
|
||||
0x3F6AAAB0, 0x3E800000, 0x3F800000, 0x3E800000,
|
||||
0x00000000, 0x3E2AAAC1, 0x3DAAAA7E, 0x3E2AAAC1,
|
||||
0x3E2AAAC1, 0x3E2AAAC1, 0x3E800000, 0x3E2AAAC1,
|
||||
0x3EAAAA9F, 0x3E2AAAC1, 0x3ED55561, 0x3E2AAAC1,
|
||||
0x3F000000, 0x3E2AAAC1, 0x3F155550, 0x3E2AAAC1,
|
||||
0x3F2AAAB0, 0x3E2AAAC1, 0x3F400000, 0x3E2AAAC1,
|
||||
0x3F555550, 0x3E2AAAC1, 0x3F6AAAB0, 0x3E2AAAC1,
|
||||
0x3F800000, 0x3E2AAAC1, 0x00000000, 0x3DAAAA7E,
|
||||
0x3DAAAA7E, 0x3DAAAA7E, 0x3E2AAAC1, 0x3DAAAA7E,
|
||||
0x3E800000, 0x3DAAAA7E, 0x3EAAAA9F, 0x3DAAAA7E,
|
||||
0x3ED55561, 0x3DAAAA7E, 0x3F000000, 0x3DAAAA7E,
|
||||
0x3F155550, 0x3DAAAA7E, 0x3F2AAAB0, 0x3DAAAA7E,
|
||||
0x3F400000, 0x3DAAAA7E, 0x3F555550, 0x3DAAAA7E,
|
||||
0x3F6AAAB0, 0x3DAAAA7E, 0x3F800000, 0x3DAAAA7E,
|
||||
0x00000000, 0x00000000, 0x3DAAAA7E, 0x00000000,
|
||||
0x3E2AAAC1, 0x00000000, 0x3E800000, 0x00000000,
|
||||
0x3EAAAA9F, 0x00000000, 0x3ED55561, 0x00000000,
|
||||
0x3F000000, 0x00000000, 0x3F155550, 0x00000000,
|
||||
0x3F2AAAB0, 0x00000000, 0x3F400000, 0x00000000,
|
||||
0x3F555550, 0x00000000, 0x3F6AAAB0, 0x00000000,
|
||||
0x3F800000, 0x00000000,
|
||||
};
|
||||
|
||||
#if TARGET_PC
|
||||
using GameVersion = dusk::version::GameVersion;
|
||||
|
||||
@@ -305,8 +101,9 @@ static void mant_build_anchor_frame(const cXyz& anchor_a, const cXyz& anchor_b,
|
||||
#endif
|
||||
|
||||
void daMant_packet_c::draw() {
|
||||
ZoneScoped;
|
||||
#if TARGET_PC
|
||||
void* image = l_Egnd_mantTEX;
|
||||
void* image = l_Egnd_mantTEX_copy;
|
||||
void* lut = l_Egnd_mantPAL;
|
||||
#else
|
||||
void* image = tex_d[0];
|
||||
@@ -388,12 +185,12 @@ void daMant_packet_c::draw() {
|
||||
}
|
||||
}
|
||||
GXSETARRAY(GX_VA_POS, draw_pos, sizeof(mNrm[0]), 12, true);
|
||||
GXSETARRAY(GX_VA_NRM, &l_normal, sizeof(l_normal), 12, false);
|
||||
GXSETARRAY(GX_VA_NRM, l_normal, sizeof(f32) * 3, 12, false);
|
||||
#else
|
||||
GXSETARRAY(GX_VA_POS, this->getPos(), sizeof(mPos[0]), 12, true);
|
||||
GXSETARRAY(GX_VA_NRM, this->getNrm(), sizeof(mNrm[0]), 12, true);
|
||||
#endif
|
||||
GXSETARRAY(GX_VA_TEX0, &l_texCoord, sizeof(l_texCoord), 8, false); // TODO: set to true when converted to float literals
|
||||
GXSETARRAY(GX_VA_TEX0, l_texCoord, sizeof(f32) * 338, 8, false);
|
||||
|
||||
GXSetZCompLoc(0);
|
||||
GXSetZMode(GX_ENABLE, GX_LEQUAL, GX_ENABLE);
|
||||
@@ -418,15 +215,32 @@ void daMant_packet_c::draw() {
|
||||
GXSetTevKAlphaSel(GX_TEVSTAGE0, GX_TEV_KASEL_K3_A);
|
||||
GXSetAlphaCompare(GX_GREATER, 0, GX_AOP_OR, GX_GREATER, 0);
|
||||
|
||||
#if TARGET_PC
|
||||
if (!textureObjsInitialized) {
|
||||
GXInitTlutObj(&tlutObj, lut, GX_TL_RGB5A3, 0x100);
|
||||
GXInitTexObjCI(&mainTexObj, image, 0x80, 0x80, GX_TF_C8, GX_CLAMP, GX_CLAMP, 0, 0);
|
||||
GXInitTexObjLOD(&mainTexObj, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1);
|
||||
GXInitTexObjCI(
|
||||
&undersideTexObj, l_Egnd_mantTEX_U, 0x80, 0x80, GX_TF_C8, GX_CLAMP, GX_CLAMP, 0, 0);
|
||||
GXInitTexObjLOD(&undersideTexObj, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1);
|
||||
textureObjsInitialized = true;
|
||||
}
|
||||
#else
|
||||
GXTlutObj GStack_80;
|
||||
GXInitTlutObj(&GStack_80, lut, GX_TL_RGB5A3, 0x100);
|
||||
|
||||
TGXTexObj GStack_74;
|
||||
GXInitTexObjCI(&GStack_74, image, 0x80, 0x80, GX_TF_C8, GX_CLAMP, GX_CLAMP, 0, 0);
|
||||
GXInitTexObjLOD(&GStack_74, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1);
|
||||
#endif
|
||||
|
||||
GXLoadTlut(&GStack_80, 0);
|
||||
#if TARGET_PC
|
||||
GXLoadTlut(&tlutObj, GX_TLUT0);
|
||||
GXLoadTexObj(&mainTexObj, GX_TEXMAP0);
|
||||
#else
|
||||
GXLoadTlut(&GStack_80, GX_TLUT0);
|
||||
GXLoadTexObj(&GStack_74, GX_TEXMAP0);
|
||||
#endif
|
||||
|
||||
GXSetCullMode(GX_CULL_BACK);
|
||||
|
||||
@@ -442,12 +256,13 @@ void daMant_packet_c::draw() {
|
||||
GXLoadNrmMtxImm(MStack_54, GX_PNMTX0);
|
||||
GXCallDisplayList(l_Egnd_mantDL, 0x3e0);
|
||||
|
||||
#ifdef TARGET_PC
|
||||
GStack_74.reset();
|
||||
#endif
|
||||
#if TARGET_PC
|
||||
GXLoadTexObj(&undersideTexObj, GX_TEXMAP0);
|
||||
#else
|
||||
GXInitTexObjCI(&GStack_74, l_Egnd_mantTEX_U, 0x80, 0x80, GX_TF_C8, GX_CLAMP, GX_CLAMP, 0, 0);
|
||||
GXInitTexObjLOD(&GStack_74, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1);
|
||||
GXLoadTexObj(&GStack_74, GX_TEXMAP0);
|
||||
#endif
|
||||
|
||||
GXSetTevColor(GX_TEVREG0, COMPOUND_LITERAL(GXColor){0, 0, 0, 0});
|
||||
GXSetTevKColor(GX_KCOLOR0, COMPOUND_LITERAL(GXColor){0, 0, 0, 0});
|
||||
@@ -894,8 +709,14 @@ static int daMant_Execute(mant_class* i_this) {
|
||||
|
||||
if (0 <= uVar1 && uVar1 < 0x4000) {
|
||||
int iVar5 = (uVar1 & 7) + (uVar1 & 0x78) * 4 + (uVar1 >> 4 & 0x18) + (uVar1 & 0x3e00);
|
||||
l_Egnd_mantTEX[iVar5] = l_Egnd_mantTEX_U[iVar5] = 0;
|
||||
DUSK_IF_ELSE(l_Egnd_mantTEX_copy[iVar5], l_Egnd_mantTEX[iVar5]) = l_Egnd_mantTEX_U[iVar5] = 0;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
if(textureObjsInitialized) {
|
||||
GXInitTlutObjData(&tlutObj, l_Egnd_mantPAL); // make sure the cached textures are updated
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -933,6 +754,14 @@ static int daMant_Create(fopAc_ac_c* i_this) {
|
||||
l_Egnd_mantTEX_U[i] = 6;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
memcpy(l_Egnd_mantTEX_copy, l_Egnd_mantTEX, sizeof(l_Egnd_mantTEX_copy));
|
||||
|
||||
if(textureObjsInitialized) {
|
||||
GXInitTlutObjData(&tlutObj, l_Egnd_mantPAL); // make sure the cached textures are updated
|
||||
}
|
||||
#endif
|
||||
|
||||
lbl_277_bss_0 = 0;
|
||||
daMant_Execute(m_this);
|
||||
return 4;
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "dusk/version.hpp"
|
||||
#endif
|
||||
@@ -180,6 +181,25 @@ static int Worm_nodeCallBack(J3DJoint* i_joint, int param_1) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void dmg_rod_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
dmg_rod_class* i_this = (dmg_rod_class*)pUserWork;
|
||||
if (!i_this->mLineInterpPrevValid || !i_this->mLineInterpCurrValid) {
|
||||
return;
|
||||
}
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
const int count = i_this->kind == MG_ROD_KIND_LURE ? MG_ROD_LURE_LINE_LEN : MG_ROD_UKI_LINE_LEN;
|
||||
cXyz* dst = i_this->linemat.getPos(0);
|
||||
for (int i = 0; i < count; i++) {
|
||||
const cXyz& p0 = i_this->mLineInterpPrev[i];
|
||||
const cXyz& p1 = i_this->mLineInterpCurr[i];
|
||||
dst[i] = p0 + (p1 - p0) * alpha;
|
||||
}
|
||||
static GXColor l_color = {0xFF, 0xFF, 0x96, 0xFF};
|
||||
i_this->linemat.update(count, l_color, &i_this->actor.tevStr);
|
||||
}
|
||||
#endif
|
||||
|
||||
static int dmg_rod_Draw(dmg_rod_class* i_this) {
|
||||
int unused;
|
||||
fopAc_ac_c* actor = &i_this->actor;
|
||||
@@ -220,6 +240,18 @@ static int dmg_rod_Draw(dmg_rod_class* i_this) {
|
||||
i_this->linemat.update(MG_ROD_LURE_LINE_LEN, l_color, &i_this->actor.tevStr);
|
||||
dComIfGd_set3DlineMat(&i_this->linemat);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::frame_interp::is_enabled()) {
|
||||
if (i_this->mLineInterpCurrValid) {
|
||||
memcpy(i_this->mLineInterpPrev, i_this->mLineInterpCurr, MG_ROD_LURE_LINE_LEN * sizeof(cXyz));
|
||||
i_this->mLineInterpPrevValid = true;
|
||||
}
|
||||
memcpy(i_this->mLineInterpCurr, i_this->linemat.getPos(0), MG_ROD_LURE_LINE_LEN * sizeof(cXyz));
|
||||
i_this->mLineInterpCurrValid = true;
|
||||
dusk::frame_interp::add_interpolation_callback(&dmg_rod_interp_callback, i_this);
|
||||
}
|
||||
#endif
|
||||
|
||||
model = i_this->rod_modelMorf->getModel();
|
||||
g_env_light.setLightTevColorType_MAJI(model, &i_this->actor.tevStr);
|
||||
i_this->rod_modelMorf->entryDL();
|
||||
@@ -244,6 +276,18 @@ static int dmg_rod_Draw(dmg_rod_class* i_this) {
|
||||
i_this->linemat.update(MG_ROD_UKI_LINE_LEN, l_color, &i_this->actor.tevStr);
|
||||
dComIfGd_set3DlineMat(&i_this->linemat);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::frame_interp::is_enabled()) {
|
||||
if (i_this->mLineInterpCurrValid) {
|
||||
memcpy(i_this->mLineInterpPrev, i_this->mLineInterpCurr, MG_ROD_UKI_LINE_LEN * sizeof(cXyz));
|
||||
i_this->mLineInterpPrevValid = true;
|
||||
}
|
||||
memcpy(i_this->mLineInterpCurr, i_this->linemat.getPos(0), MG_ROD_UKI_LINE_LEN * sizeof(cXyz));
|
||||
i_this->mLineInterpCurrValid = true;
|
||||
dusk::frame_interp::add_interpolation_callback(&dmg_rod_interp_callback, i_this);
|
||||
}
|
||||
#endif
|
||||
|
||||
for (int i = 0; i < 15; i++) {
|
||||
g_env_light.setLightTevColorType_MAJI(i_this->rod_uki_model[i], &actor->tevStr);
|
||||
mDoExt_modelUpdateDL(i_this->rod_uki_model[i]);
|
||||
@@ -5755,6 +5799,12 @@ static void play_camera_u(dmg_rod_class* i_this) {
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
BOOL item_any_fishing_rod(int itemId) {
|
||||
return itemId == dItemNo_FISHING_ROD_1_e || (itemId >= dItemNo_BEE_ROD_e && itemId <= dItemNo_JEWEL_WORM_ROD_e);
|
||||
}
|
||||
#endif
|
||||
|
||||
static int dmg_rod_Execute(dmg_rod_class* i_this) {
|
||||
fopAc_ac_c* actor = &i_this->actor;
|
||||
|
||||
@@ -5821,6 +5871,17 @@ static int dmg_rod_Execute(dmg_rod_class* i_this) {
|
||||
i_this->prev_rod_substick_y = i_this->rod_substick_y;
|
||||
i_this->rod_substick_y = mDoCPd_c::getSubStickY(PAD_1);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.buttonFishing) {
|
||||
if ((item_any_fishing_rod(dComIfGp_getSelectItem(0)) && mDoCPd_c::getHoldX(PAD_1)) ||
|
||||
(item_any_fishing_rod(dComIfGp_getSelectItem(1)) && mDoCPd_c::getHoldY(PAD_1)))
|
||||
{
|
||||
i_this->rod_stick_y = -1.0f;
|
||||
i_this->rod_substick_y = -1.0f;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
i_this->reel_speed = 5.0f;
|
||||
i_this->reel_btn_flags = mDoCPd_c::getHoldB(PAD_1) | mDoCPd_c::getHoldDown(PAD_1);
|
||||
if (mDoCPd_c::getHoldDown(PAD_1)) {
|
||||
@@ -6388,6 +6449,11 @@ static int dmg_rod_Create(fopAc_ac_c* i_this) {
|
||||
return cPhs_ERROR_e;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
rod->mLineInterpPrevValid = false;
|
||||
rod->mLineInterpCurrValid = false;
|
||||
#endif
|
||||
|
||||
OS_REPORT("//////////////MG_ROD SET 2 !!\n");
|
||||
if (!hio_set) {
|
||||
rod->HIOInit = TRUE;
|
||||
|
||||
@@ -105,6 +105,7 @@ int dMirror_packet_c::entryModel(J3DModel* i_model) {
|
||||
|
||||
void dMirror_packet_c::mirrorZdraw(f32* param_0, f32* param_1, f32 param_2, f32 param_3,
|
||||
f32 param_4, f32 param_5, f32 param_6, f32 param_7) {
|
||||
ZoneScoped;
|
||||
GXSetNumChans(1);
|
||||
GXSetChanCtrl(GX_COLOR0, GX_FALSE, GX_SRC_REG, GX_SRC_REG, 0, GX_DF_NONE, GX_AF_NONE);
|
||||
GXSetNumTexGens(0);
|
||||
@@ -265,6 +266,7 @@ void dMirror_packet_c::modelDraw(J3DModel* i_model, Mtx param_1) {
|
||||
}
|
||||
|
||||
void dMirror_packet_c::mainDraw() {
|
||||
ZoneScoped;
|
||||
j3dSys.reinitGX();
|
||||
|
||||
cXyz sp19C[5];
|
||||
|
||||
@@ -328,13 +328,13 @@ int daNpcImpal_c::step(s16 i_angle, int i_animate) {
|
||||
}
|
||||
|
||||
void daNpcImpal_c::playExpression() {
|
||||
daNpcF_anmPlayData dat0 = {ANM_1, mpHIO->m.common.morf_frame, 1};
|
||||
daNpcF_anmPlayData dat0 = {ANM_1, mpHIO->m.common.morf_frame, DUSK_IF_ELSE(0, 1)};
|
||||
daNpcF_anmPlayData* pDat0[1] = {&dat0};
|
||||
daNpcF_anmPlayData dat1 = {ANM_5, mpHIO->m.common.morf_frame, 1};
|
||||
daNpcF_anmPlayData dat1 = {ANM_5, mpHIO->m.common.morf_frame, DUSK_IF_ELSE(0, 1)};
|
||||
daNpcF_anmPlayData* pDat1[1] = {&dat1};
|
||||
daNpcF_anmPlayData dat2 = {ANM_4, mpHIO->m.common.morf_frame, 1};
|
||||
daNpcF_anmPlayData dat2 = {ANM_4, mpHIO->m.common.morf_frame, DUSK_IF_ELSE(0, 1)};
|
||||
daNpcF_anmPlayData* pDat2[1] = {&dat2};
|
||||
daNpcF_anmPlayData dat3 = {ANM_6, mpHIO->m.common.morf_frame, 1};
|
||||
daNpcF_anmPlayData dat3 = {ANM_6, mpHIO->m.common.morf_frame, DUSK_IF_ELSE(0, 1)};
|
||||
daNpcF_anmPlayData* pDat3[1] = {&dat3};
|
||||
daNpcF_anmPlayData dat4 = {ANM_8, mpHIO->m.common.morf_frame, 0};
|
||||
daNpcF_anmPlayData* pDat4[1] = {&dat4};
|
||||
|
||||
@@ -178,7 +178,7 @@ static void anm_init(npc_ks_class* i_this, int param_2, f32 i_morf, u8 i_attr, f
|
||||
param_2 = 42;
|
||||
} else {
|
||||
// bug: developers meant to set equal to 44?
|
||||
param_2 == 44;
|
||||
IF_NOT_DUSK(param_2 == 44);
|
||||
dComIfGs_shake_kandelaar();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -261,6 +261,7 @@ void FlagCloth_c::execute() {
|
||||
}
|
||||
|
||||
void FlagCloth_c::draw() {
|
||||
ZoneScoped;
|
||||
j3dSys.reinitGX();
|
||||
GXSetNumIndStages(0);
|
||||
dKy_setLight_again();
|
||||
|
||||
@@ -220,6 +220,7 @@ void FlagCloth2_c::initCcSphere(fopAc_ac_c*) {
|
||||
}
|
||||
|
||||
inline void FlagCloth2_c::draw() {
|
||||
ZoneScoped;
|
||||
j3dSys.reinitGX();
|
||||
GXSetNumIndStages(0);
|
||||
dKy_setLight_again();
|
||||
|
||||
@@ -10,6 +10,9 @@
|
||||
#include "d/d_s_play.h"
|
||||
#include "d/actor/d_a_player.h"
|
||||
#include "Z2AudioLib/Z2Instances.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#endif
|
||||
|
||||
daObj_Keyhole_HIO_c::daObj_Keyhole_HIO_c() {
|
||||
id = -1;
|
||||
@@ -53,6 +56,21 @@ static int daObj_Keyhole_Draw(obj_keyhole_class* i_this) {
|
||||
for (int i = 0; i < 6; i++) {
|
||||
kh_chain_s* chain_s = &i_this->chain_s[i];
|
||||
for (int j = 0; j < i_this->chain_num; j++) {
|
||||
#if TARGET_PC
|
||||
if (dusk::frame_interp::is_enabled() && i_this->mChainInterpPrevValid && i_this->mChainInterpCurrValid) {
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
Mtx mtx;
|
||||
const f32* p0 = (const f32*)i_this->mChainInterpPrev[i][j];
|
||||
const f32* p1 = (const f32*)i_this->mChainInterpCurr[i][j];
|
||||
f32* dst = (f32*)mtx;
|
||||
for (int k = 0; k < 12; k++) {
|
||||
dst[k] = p0[k] + (p1[k] - p0[k]) * alpha;
|
||||
}
|
||||
chain_s->model[j]->setBaseTRMtx(mtx);
|
||||
g_env_light.setLightTevColorType_MAJI(chain_s->model[j], &actor->tevStr);
|
||||
mDoExt_modelUpdateDL(chain_s->model[j]);
|
||||
} else
|
||||
#endif
|
||||
dComIfGp_entrySimpleModel(chain_s->model[j], fopAcM_GetRoomNo(actor));
|
||||
}
|
||||
}
|
||||
@@ -370,6 +388,21 @@ static void chain_move(obj_keyhole_class* i_this) {
|
||||
ANGLE_ADD(sp8, TREG_S(0) + 0x3D00);
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::frame_interp::is_enabled()) {
|
||||
if (i_this->mChainInterpCurrValid) {
|
||||
memcpy(i_this->mChainInterpPrev, i_this->mChainInterpCurr, sizeof(i_this->mChainInterpCurr));
|
||||
i_this->mChainInterpPrevValid = true;
|
||||
}
|
||||
for (int i = 0; i < 6; i++) {
|
||||
for (int j = 0; j < i_this->chain_num; j++) {
|
||||
MTXCopy(i_this->chain_s[i].model[j]->getBaseTRMtx(), i_this->mChainInterpCurr[i][j]);
|
||||
}
|
||||
}
|
||||
i_this->mChainInterpCurrValid = true;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void open(obj_keyhole_class* i_this) {
|
||||
@@ -750,6 +783,11 @@ static int daObj_Keyhole_Create(fopAc_ac_c* a_this) {
|
||||
return cPhs_ERROR_e;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
i_this->mChainInterpPrevValid = false;
|
||||
i_this->mChainInterpCurrValid = false;
|
||||
#endif
|
||||
|
||||
OS_REPORT("//////////////OBJ_KEYHOLE SET 2 !!\n");
|
||||
|
||||
if (i_this->arg0 == 3) {
|
||||
|
||||
@@ -392,7 +392,10 @@ static const u8* l_sightDL_get() {
|
||||
#endif
|
||||
|
||||
void daPy_sightPacket_c::draw() {
|
||||
ZoneScoped;
|
||||
#if !TARGET_PC
|
||||
TGXTexObj texObj;
|
||||
#endif
|
||||
|
||||
j3dSys.reinitGX();
|
||||
GXSetNumIndStages(0);
|
||||
@@ -407,10 +410,24 @@ void daPy_sightPacket_c::draw() {
|
||||
|
||||
GXSetTevColor(GX_TEVREG0, reg0);
|
||||
GXSetTevColor(GX_TEVREG1, reg1);
|
||||
#if TARGET_PC
|
||||
if (mpCachedImg != mpImg) {
|
||||
mTexObj.reset();
|
||||
GXInitTexObj(&mTexObj, mpData, mpImg->width, mpImg->height,
|
||||
static_cast<GXTexFmt>(mpImg->format), static_cast<GXTexWrapMode>(mpImg->wrapS),
|
||||
static_cast<GXTexWrapMode>(mpImg->wrapT),
|
||||
mpImg->mipmapCount > 1 ? GX_ENABLE : GX_DISABLE);
|
||||
GXInitTexObjLOD(
|
||||
&mTexObj, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, GX_FALSE, GX_FALSE, GX_ANISO_1);
|
||||
mpCachedImg = mpImg;
|
||||
}
|
||||
GXLoadTexObj(&mTexObj, GX_TEXMAP0);
|
||||
#else
|
||||
GXInitTexObj(&texObj, mpData, mpImg->width, mpImg->height, (GXTexFmt)mpImg->format,
|
||||
(GXTexWrapMode)mpImg->wrapS, (GXTexWrapMode)mpImg->wrapT, mpImg->mipmapCount > 1 ? GX_ENABLE : GX_DISABLE);
|
||||
GXInitTexObjLOD(&texObj, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, GX_FALSE, GX_FALSE, GX_ANISO_1);
|
||||
GXLoadTexObj(&texObj, GX_TEXMAP0);
|
||||
#endif
|
||||
GXLoadPosMtxImm(mProjMtx, GX_PNMTX0);
|
||||
GXSetCurrentMtx(0);
|
||||
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL);
|
||||
|
||||
@@ -598,6 +598,7 @@ dFlower_packet_c::dFlower_packet_c() {
|
||||
}
|
||||
|
||||
void dFlower_packet_c::draw() {
|
||||
ZoneScoped;
|
||||
dScnKy_env_light_c* kankyo = dKy_getEnvlight();
|
||||
j3dSys.reinitGX();
|
||||
|
||||
|
||||
@@ -518,6 +518,7 @@ dGrass_packet_c::dGrass_packet_c() {
|
||||
}
|
||||
|
||||
void dGrass_packet_c::draw() {
|
||||
ZoneScoped;
|
||||
dScnKy_env_light_c* kankyo = dKy_getEnvlight();
|
||||
cXyz spB4;
|
||||
cXyz spA8;
|
||||
|
||||
+27
-2
@@ -32,6 +32,8 @@
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/logging.h"
|
||||
#include "dusk/action_bindings.h"
|
||||
#include "dusk/mouse.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "imgui.h"
|
||||
#endif
|
||||
|
||||
@@ -7638,12 +7640,16 @@ void dCamera_c::deactivateDebugFlyCam() {
|
||||
mDebugFlyCam.initialized = false;
|
||||
}
|
||||
|
||||
bool dCamera_c::canUseFreeCam() {
|
||||
return dusk::getSettings().game.freeCamera || dusk::getSettings().game.enableMouseCamera;
|
||||
}
|
||||
|
||||
bool dCamera_c::freeCamera() {
|
||||
if (dusk::getSettings().game.freeCamera && mGear == 1) {
|
||||
if (canUseFreeCam() && mGear == 1) {
|
||||
mGear = 0;
|
||||
}
|
||||
|
||||
if (!dusk::getSettings().game.freeCamera || mCamStyle == 70)
|
||||
if (!canUseFreeCam() || mCamStyle == 70)
|
||||
{
|
||||
mCamParam.mManualMode = 0;
|
||||
return false;
|
||||
@@ -7669,6 +7675,17 @@ bool dCamera_c::freeCamera() {
|
||||
mCamParam.freeYAngle += camMovement.y * magnitude * dusk::getSettings().game.freeCameraYSensitivity * 5.0f;
|
||||
}
|
||||
|
||||
f32 yaw_rad = 0.0f;
|
||||
f32 pitch_rad = 0.0f;
|
||||
dusk::mouse::getCameraDeltas(yaw_rad, pitch_rad);
|
||||
if (dusk::getSettings().game.enableMouseCamera && (yaw_rad != 0.0f || pitch_rad != 0.0f) &&
|
||||
!dComIfGp_checkCameraAttentionStatus(dComIfGp_getPlayerCameraID(0), 0x8))
|
||||
{
|
||||
mCamParam.mManualMode = 1;
|
||||
mCamParam.freeXAngle += MTXRadToDeg(yaw_rad);
|
||||
mCamParam.freeYAngle += -MTXRadToDeg(pitch_rad);
|
||||
}
|
||||
|
||||
fopAc_ac_c* player = dComIfGp_getPlayer(0);
|
||||
if (!mCamParam.mManualMode || player == nullptr) {
|
||||
return false;
|
||||
@@ -9350,6 +9367,10 @@ bool dCamera_c::rideCamera(s32 param_0) {
|
||||
mStyleSettle.mFinished = true;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
freeCamera();
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -9479,6 +9500,10 @@ bool dCamera_c::rideCamera(s32 param_0) {
|
||||
setFlag(0x400);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
freeCamera();
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
+17
-6
@@ -41,12 +41,12 @@ public:
|
||||
/* 0x14 */ GXColor field_0x14;
|
||||
/* 0x18 */ GXColor field_0x18;
|
||||
/* 0x1C */ TGXTexObj field_0x1c;
|
||||
/* 0x3C */ GXTlutObj field_0x3c;
|
||||
/* 0x3C */ TGXTlutObj field_0x3c;
|
||||
/* 0x48 */ s16 field_0x48;
|
||||
/* 0x4A */ s16 field_0x4a;
|
||||
/* 0x4C */ u8 field_0x4c;
|
||||
/* 0x50 */ TGXTexObj field_0x50;
|
||||
/* 0x70 */ GXTlutObj field_0x70;
|
||||
/* 0x70 */ TGXTlutObj field_0x70;
|
||||
/* 0x7C */ s16 field_0x7c;
|
||||
/* 0x7E */ s16 field_0x7e;
|
||||
/* 0x80 */ u8 field_0x80;
|
||||
@@ -100,7 +100,7 @@ public:
|
||||
u8 check() { return field_0x0; }
|
||||
int getCI() { return mCI; }
|
||||
TGXTexObj* getTexObj() { return &mTexObj; }
|
||||
GXTlutObj* getTlutObj() { return &mTlutObj; }
|
||||
TGXTlutObj* getTlutObj() { return &mTlutObj; }
|
||||
GXColor* getColor() { return &mColor; }
|
||||
f32 getS() { return mS; }
|
||||
f32 getT() { return mT; }
|
||||
@@ -110,7 +110,7 @@ public:
|
||||
/* 0x00 */ u8 field_0x0;
|
||||
/* 0x01 */ u8 mCI;
|
||||
/* 0x04 */ TGXTexObj mTexObj;
|
||||
/* 0x24 */ GXTlutObj mTlutObj;
|
||||
/* 0x24 */ TGXTlutObj mTlutObj;
|
||||
/* 0x30 */ GXColor mColor;
|
||||
/* 0x34 */ f32 mS;
|
||||
/* 0x38 */ f32 mT;
|
||||
@@ -188,6 +188,7 @@ void dDlst_window_c::setScissor(f32 xOrig, f32 yOrig, f32 width, f32 height) {
|
||||
}
|
||||
|
||||
void dDlst_2DTri_c::draw() {
|
||||
ZoneScoped;
|
||||
f32 f4;
|
||||
f32 f5;
|
||||
f32 f2 = cM_scos(field_0xc);
|
||||
@@ -224,6 +225,7 @@ void dDlst_2DTri_c::draw() {
|
||||
}
|
||||
|
||||
void dDlst_2DQuad_c::draw() {
|
||||
ZoneScoped;
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0);
|
||||
@@ -247,6 +249,7 @@ void dDlst_2DQuad_c::draw() {
|
||||
}
|
||||
|
||||
void dDlst_2DPoint_c::draw() {
|
||||
ZoneScoped;
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0);
|
||||
@@ -268,6 +271,7 @@ void dDlst_2DPoint_c::draw() {
|
||||
}
|
||||
|
||||
void dDlst_2DT_c::draw() {
|
||||
ZoneScoped;
|
||||
static GXColor l_color = {0xFF, 0xFF, 0xFF, 0xE0};
|
||||
f32 var5 = field_0xe;
|
||||
f32 var6 = field_0x10;
|
||||
@@ -326,6 +330,7 @@ void dDlst_2DT_c::draw() {
|
||||
}
|
||||
|
||||
void dDlst_2DT2_c::draw() {
|
||||
ZoneScoped;
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XY, GX_F32, 0);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGBA6, 0);
|
||||
GXClearVtxDesc();
|
||||
@@ -665,6 +670,7 @@ void dDlst_2DT2_c::init(ResTIMG* i_timg, f32 param_1, f32 param_2, f32 param_3,
|
||||
}
|
||||
|
||||
void dDlst_2DM_c::draw() {
|
||||
ZoneScoped;
|
||||
s16 r31 = field_0x22;
|
||||
s16 r30 = field_0x24;
|
||||
int r29 = field_0x22 + 256.0f;
|
||||
@@ -728,6 +734,7 @@ void dDlst_2DM_c::draw() {
|
||||
|
||||
|
||||
void dDlst_2Dm_c::draw() {
|
||||
ZoneScoped;
|
||||
s16 r31 = field_0x48;
|
||||
s16 r30 = field_0x4a;
|
||||
int r29 = field_0x48 + 256.0f;
|
||||
@@ -794,6 +801,7 @@ void dDlst_2Dm_c::draw() {
|
||||
|
||||
|
||||
void dDlst_2DMt_c::draw() {
|
||||
ZoneScoped;
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0);
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
@@ -933,6 +941,7 @@ f32 cM_rnd_c::getValue(f32 param_0, f32 param_1) {
|
||||
}
|
||||
|
||||
void dDlst_effectLine_c::draw() {
|
||||
ZoneScoped;
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
@@ -1034,6 +1043,7 @@ void dDlst_shadowPoly_c::draw() {
|
||||
return;
|
||||
#endif
|
||||
|
||||
ZoneScoped;
|
||||
dDlst_shadowTri_c* tri = getTri();
|
||||
|
||||
GXBegin(GX_TRIANGLES, GX_VTXFMT0, mCount * 3);
|
||||
@@ -1610,6 +1620,7 @@ void dDlst_shadowControl_c::imageDraw(Mtx param_0) {
|
||||
}
|
||||
|
||||
void dDlst_shadowControl_c::draw(Mtx param_0) {
|
||||
ZoneScoped;
|
||||
static GXTevColorChan l_tevColorChan[4] = {
|
||||
GX_CH_RED,
|
||||
GX_CH_GREEN,
|
||||
@@ -1985,7 +1996,7 @@ int dDlst_list_c::set(dDlst_base_c**& p_start, dDlst_base_c**& p_end, dDlst_base
|
||||
return 1;
|
||||
}
|
||||
|
||||
#if TARGET_PC && (TRACY_ENABLE || PARTIAL_DEBUG)
|
||||
#if DUSK_GFX_DEBUG_GROUPS
|
||||
static absl::flat_hash_map<std::type_index, const char*> typeDrawNames;
|
||||
|
||||
static const char* getTypeDrawName(dDlst_base_c* dlst) {
|
||||
@@ -2008,7 +2019,7 @@ void dDlst_list_c::draw(dDlst_base_c** p_start, dDlst_base_c** p_end) {
|
||||
for (; p_start < p_end; p_start++) {
|
||||
dDlst_base_c* dlst = *p_start;
|
||||
|
||||
#if TARGET_PC && (TRACY_ENABLE || PARTIAL_DEBUG)
|
||||
#if DUSK_GFX_DEBUG_GROUPS
|
||||
const auto name = getTypeDrawName(dlst);
|
||||
GXScopedDebugGroup scope(name);
|
||||
#endif
|
||||
|
||||
+246
-31
@@ -94,6 +94,39 @@ static void dKyr_set_btitex(TGXTexObj* i_obj, ResTIMG* i_img) {
|
||||
dKyr_set_btitex_common(i_obj, i_img, GX_TEXMAP0);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
template <int N>
|
||||
struct CachedTexObjs {
|
||||
TGXTexObj texObj[N];
|
||||
ResTIMG* timg[N] = {};
|
||||
};
|
||||
|
||||
template <int N>
|
||||
static GXTexObj* load_cached_tex(CachedTexObjs<N>& cache, ResTIMG* img, GXTexMapID mapID) {
|
||||
for (int i = 0; i < N; i++) {
|
||||
if (img != nullptr && cache.timg[i] == img) {
|
||||
GXLoadTexObj(&cache.texObj[i], mapID);
|
||||
return &cache.texObj[i];
|
||||
}
|
||||
}
|
||||
|
||||
int slot = 0;
|
||||
for (int i = 0; i < N; i++) {
|
||||
if (cache.timg[i] == nullptr) {
|
||||
slot = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (cache.timg[slot] != nullptr) {
|
||||
cache.texObj[slot].reset();
|
||||
}
|
||||
cache.timg[slot] = img;
|
||||
dKyr_set_btitex_common(&cache.texObj[slot], img, mapID);
|
||||
return &cache.texObj[slot];
|
||||
}
|
||||
#endif
|
||||
|
||||
void dKyr_lenzflare_move() {
|
||||
dKankyo_sun_Packet* sun_packet = g_env_light.mpSunPacket;
|
||||
dKankyo_sunlenz_Packet* lenz_packet = g_env_light.mpSunLenzPacket;
|
||||
@@ -929,7 +962,7 @@ void dKyr_housi_move() {
|
||||
if (g_env_light.mHousiCount != 0 ||
|
||||
(g_env_light.mHousiCount == 0 && housi_packet->field_0x5de8 <= 0.0f))
|
||||
{
|
||||
housi_packet->field_0x5dec = g_env_light.mHousiCount;
|
||||
housi_packet->mHousiCount = g_env_light.mHousiCount;
|
||||
}
|
||||
|
||||
if (g_env_light.mHousiCount != 0) {
|
||||
@@ -938,7 +971,7 @@ void dKyr_housi_move() {
|
||||
cLib_addCalc(&housi_packet->field_0x5de8, 0.0f, 0.2f, 0.05f, 0.01f);
|
||||
}
|
||||
|
||||
if (housi_packet->field_0x5dec == 0) {
|
||||
if (housi_packet->mHousiCount == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -977,7 +1010,7 @@ void dKyr_housi_move() {
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = housi_packet->field_0x5dec - 1; i >= 0; i--) {
|
||||
for (int i = housi_packet->mHousiCount - 1; i >= 0; i--) {
|
||||
f32 var_f26 = 0.4f * housi_packet->field_0x5de8;
|
||||
effect = &housi_packet->mHousiEff[i];
|
||||
|
||||
@@ -2025,16 +2058,27 @@ void vrkumo_move() {
|
||||
}
|
||||
}
|
||||
|
||||
static void dKr_cullVtx_Set() {
|
||||
static void dKr_cullVtx_Set(IF_DUSK(bool const vtxColor = false)) {
|
||||
GXSetCullMode(GX_CULL_NONE);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGBA4, 8);
|
||||
#if TARGET_PC
|
||||
if (vtxColor) {
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
|
||||
}
|
||||
#endif
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
|
||||
#if TARGET_PC
|
||||
if (vtxColor) {
|
||||
GXSetVtxDesc(GX_VA_CLR0, GX_DIRECT);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void dKyr_draw_rev_moon(Mtx drawMtx, u8** tex) {
|
||||
ZoneScoped;
|
||||
dKankyo_sun_Packet* sun_packet = g_env_light.mpSunPacket;
|
||||
dKankyo_sunlenz_Packet* lenz_packet = g_env_light.mpSunLenzPacket;
|
||||
camera_class* camera = (camera_class*)dComIfGp_getCamera(0);
|
||||
@@ -2122,10 +2166,17 @@ static void dKyr_draw_rev_moon(Mtx drawMtx, u8** tex) {
|
||||
return;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<8> texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[1], GX_TEXMAP1);
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[texidx + 2], GX_TEXMAP2);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[1], GX_TEXMAP1);
|
||||
dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[texidx + 2], GX_TEXMAP2);
|
||||
#endif
|
||||
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
@@ -2205,7 +2256,11 @@ static void dKyr_draw_rev_moon(Mtx drawMtx, u8** tex) {
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
if (i == 1) {
|
||||
#if TARGET_PC
|
||||
load_cached_tex(texobj, (ResTIMG*)lenz_packet->mpResBall, GX_TEXMAP0);
|
||||
#else
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)lenz_packet->mpResBall);
|
||||
#endif
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
|
||||
@@ -2470,10 +2525,17 @@ void dKyr_drawSun(Mtx drawMtx, cXyz* ppos, GXColor& unused, u8** tex) {
|
||||
return;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<8> texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[1], GX_TEXMAP1);
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[texidx + 2], GX_TEXMAP2);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[1], GX_TEXMAP1);
|
||||
dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[texidx + 2], GX_TEXMAP2);
|
||||
#endif
|
||||
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
@@ -2567,7 +2629,11 @@ void dKyr_drawSun(Mtx drawMtx, cXyz* ppos, GXColor& unused, u8** tex) {
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
if (i == 1) {
|
||||
#if TARGET_PC
|
||||
load_cached_tex(texobj, (ResTIMG*)lenz_packet->mpResBall, GX_TEXMAP0);
|
||||
#else
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)lenz_packet->mpResBall);
|
||||
#endif
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
|
||||
@@ -2680,6 +2746,7 @@ void dKyr_drawSun(Mtx drawMtx, cXyz* ppos, GXColor& unused, u8** tex) {
|
||||
}
|
||||
|
||||
void dKyr_drawLenzflare(Mtx drawMtx, cXyz* ppos, GXColor& param_2, u8** tex) {
|
||||
ZoneScoped;
|
||||
dKankyo_sunlenz_Packet* lenz_packet = g_env_light.mpSunLenzPacket;
|
||||
dKankyo_sun_Packet* sun_packet = g_env_light.mpSunPacket;
|
||||
camera_class* camera = (camera_class*)dComIfGp_getCamera(0);
|
||||
@@ -2730,8 +2797,13 @@ void dKyr_drawLenzflare(Mtx drawMtx, cXyz* ppos, GXColor& param_2, u8** tex) {
|
||||
|
||||
j3dSys.reinitGX();
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<3> texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]);
|
||||
#endif
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
GXSetTevColor(GX_TEVREG1, color_reg1);
|
||||
@@ -3036,11 +3108,23 @@ void dKyr_drawLenzflare(Mtx drawMtx, cXyz* ppos, GXColor& param_2, u8** tex) {
|
||||
}
|
||||
|
||||
if (i == 1) {
|
||||
#if TARGET_PC
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[2], GX_TEXMAP0);
|
||||
#else
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[2]);
|
||||
#endif
|
||||
} else if (i == 2) {
|
||||
#if TARGET_PC
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[3], GX_TEXMAP0);
|
||||
#else
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[3]);
|
||||
#endif
|
||||
} else {
|
||||
#if TARGET_PC
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
#else
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]);
|
||||
#endif
|
||||
}
|
||||
|
||||
spE4.x = -var_f31;
|
||||
@@ -3131,8 +3215,13 @@ void dKyr_drawRain(Mtx drawMtx, u8** tex) {
|
||||
return;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]);
|
||||
#endif
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
GXSetNumTexGens(1);
|
||||
@@ -3296,8 +3385,13 @@ void dKyr_drawSibuki(Mtx drawMtx, u8** tex) {
|
||||
color.b = 0xC8;
|
||||
color.a = rain_packet->mSibukiAlpha * alphaFade;
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[1], GX_TEXMAP0);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[1]);
|
||||
#endif
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color);
|
||||
GXSetTevColor(GX_TEVREG1, color);
|
||||
@@ -3378,21 +3472,26 @@ void dKyr_drawSibuki(Mtx drawMtx, u8** tex) {
|
||||
}
|
||||
|
||||
void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
ZoneScoped;
|
||||
dKankyo_housi_Packet* housi_packet = g_env_light.mpHousiPacket;
|
||||
static f32 rot = 0.0f;
|
||||
|
||||
Mtx camMtx;
|
||||
Mtx rotMtx;
|
||||
cXyz pos[4];
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj;
|
||||
#else
|
||||
TGXTexObj spDC;
|
||||
#endif
|
||||
cXyz spD0;
|
||||
Vec spC4;
|
||||
Vec spB8;
|
||||
|
||||
bool var_r28 = 0;
|
||||
if (housi_packet->field_0x5dec != 0) {
|
||||
bool isPalaceOfTwilight = 0;
|
||||
if (housi_packet->mHousiCount != 0) {
|
||||
if (strcmp(dComIfGp_getStartStageName(), "D_MN08") == 0) {
|
||||
var_r28 = 1;
|
||||
isPalaceOfTwilight = 1;
|
||||
}
|
||||
|
||||
if (strcmp(dComIfGp_getStartStageName(), "D_MN08") != 0 ||
|
||||
@@ -3419,7 +3518,7 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
color_reg1.b = 0xCA;
|
||||
color_reg1.a = 0xFF;
|
||||
|
||||
if (dKy_darkworld_check() == 1 || var_r28 == 1) {
|
||||
if (dKy_darkworld_check() == 1 || isPalaceOfTwilight == 1) {
|
||||
color_reg0.r = 0;
|
||||
color_reg0.g = 0;
|
||||
color_reg0.b = 0;
|
||||
@@ -3471,18 +3570,27 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
f32 temp_f24 = 6.5f;
|
||||
|
||||
for (int i = 0; i < 1; i++) {
|
||||
dKyr_set_btitex(&spDC, (ResTIMG*)*tex);
|
||||
#if TARGET_PC
|
||||
load_cached_tex(texobj, (ResTIMG*)*tex, GX_TEXMAP0);
|
||||
#else
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)*tex);
|
||||
#endif
|
||||
#if TARGET_PC
|
||||
GXSetNumChans(1);
|
||||
GXSetChanCtrl(GX_COLOR0, GX_DISABLE, GX_SRC_REG, GX_SRC_VTX, GX_LIGHT_NULL, GX_DF_CLAMP, GX_AF_NONE);
|
||||
#else
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
#endif
|
||||
GXSetTevColor(GX_TEVREG1, color_reg1);
|
||||
GXSetNumTexGens(1);
|
||||
GXSetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
|
||||
GXSetNumTevStages(1);
|
||||
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL);
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_C1, GX_CC_C0, GX_CC_TEXC, GX_CC_ZERO);
|
||||
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, DUSK_IF_ELSE(GX_COLOR0A0, GX_COLOR_NULL));
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_C1, DUSK_IF_ELSE(GX_CC_RASC, GX_CC_C0), GX_CC_TEXC, GX_CC_ZERO);
|
||||
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE,
|
||||
GX_TEVPREV);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_A0, GX_CA_TEXA, GX_CA_ZERO);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, DUSK_IF_ELSE(GX_CA_RASA, GX_CA_CA), GX_CA_TEXA, GX_CA_ZERO);
|
||||
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE,
|
||||
GX_TEVPREV);
|
||||
|
||||
@@ -3505,7 +3613,7 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
|
||||
GXSetClipMode(GX_CLIP_DISABLE);
|
||||
GXSetNumIndStages(0);
|
||||
dKr_cullVtx_Set();
|
||||
dKr_cullVtx_Set(IF_DUSK(true));
|
||||
|
||||
rot += 1.2f;
|
||||
MTXRotRad(rotMtx, 'Z', DEG_TO_RAD(rot));
|
||||
@@ -3514,7 +3622,13 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
GXLoadPosMtxImm(drawMtx, GX_PNMTX0);
|
||||
GXSetCurrentMtx(GX_PNMTX0);
|
||||
|
||||
for (int j = 0; j < housi_packet->field_0x5dec; j++) {
|
||||
#if TARGET_PC
|
||||
// Dusklight optimization: we submit a single large draw call, rather than hundreds.
|
||||
u32 vertCount = 4 * housi_packet->mHousiCount;
|
||||
GXBegin(GX_QUADS, GX_VTXFMT0, vertCount);
|
||||
#endif
|
||||
|
||||
for (int j = 0; j < housi_packet->mHousiCount; j++) {
|
||||
fopAc_ac_c* player = dComIfGp_getPlayer(0);
|
||||
|
||||
spD0.x =
|
||||
@@ -3525,6 +3639,10 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
housi_packet->mHousiEff[j].mBasePos.z + housi_packet->mHousiEff[j].mPosition.z;
|
||||
|
||||
if (i == 1 && j == 0) {
|
||||
#if TARGET_PC
|
||||
// Never gets hit I think?
|
||||
abort();
|
||||
#endif
|
||||
color_reg0.r = 0;
|
||||
color_reg0.g = 0;
|
||||
color_reg0.b = 0;
|
||||
@@ -3553,8 +3671,10 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
color_reg0.a = housi_packet->mHousiEff[j].mAlpha * var_f25;
|
||||
|
||||
block_14:
|
||||
GXLoadTexObj(&spDC, GX_TEXMAP0);
|
||||
#if !TARGET_PC // GXLoadTextObj does nothing, TEV colors replaced with vertex colors
|
||||
GXLoadTexObj(&texobj, GX_TEXMAP0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
#endif
|
||||
|
||||
f32 var_f27 = housi_packet->mHousiEff[j].field_0x48 * 9.0f;
|
||||
if (g_env_light.field_0xea9 == 1) {
|
||||
@@ -3566,7 +3686,7 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
f32 temp_f30 =
|
||||
(var_f27 * 0.2f) * cM_fcos(housi_packet->mHousiEff[j].mScale.y * 6.0f);
|
||||
|
||||
if (dKy_darkworld_check() == 1 || var_r28 == 1) {
|
||||
if (dKy_darkworld_check() == 1 || isPalaceOfTwilight == 1) {
|
||||
cXyz sp7C[] = {
|
||||
cXyz(-1.0f, -0.5f, 0.0f),
|
||||
cXyz(-1.0f, 1.5f, 0.0f),
|
||||
@@ -3711,24 +3831,34 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
pos[3].z = spD0.z + spB8.z;
|
||||
}
|
||||
|
||||
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
|
||||
IF_NOT_DUSK(GXBegin(GX_QUADS, GX_VTXFMT0, 4));
|
||||
|
||||
s16 var_r17 = 0x1FF;
|
||||
if (dKy_darkworld_check() == true || var_r28 == 1) {
|
||||
if (dKy_darkworld_check() == true || isPalaceOfTwilight == 1) {
|
||||
var_r17 = 0xFA;
|
||||
}
|
||||
|
||||
GXPosition3f32(pos[0].x, pos[0].y, pos[0].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, 0);
|
||||
GXPosition3f32(pos[1].x, pos[1].y, pos[1].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(var_r17, 0);
|
||||
GXPosition3f32(pos[2].x, pos[2].y, pos[2].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(var_r17, var_r17);
|
||||
GXPosition3f32(pos[3].x, pos[3].y, pos[3].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, var_r17);
|
||||
GXEnd();
|
||||
|
||||
|
||||
IF_NOT_DUSK(GXEnd());
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
GXEnd();
|
||||
#endif
|
||||
}
|
||||
|
||||
GXSetClipMode(GX_CLIP_ENABLE);
|
||||
@@ -3738,6 +3868,7 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
}
|
||||
|
||||
void dKyr_drawSnow(Mtx drawMtx, u8** tex) {
|
||||
ZoneScoped;
|
||||
camera_class* camera = (camera_class*)dComIfGp_getCamera(0);
|
||||
dKankyo_snow_Packet* snow_packet = g_env_light.mpSnowPacket;
|
||||
|
||||
@@ -3801,25 +3932,37 @@ void dKyr_drawSnow(Mtx drawMtx, u8** tex) {
|
||||
}
|
||||
|
||||
if (tex[0] != NULL) {
|
||||
TGXTexObj spA0;
|
||||
dKyr_set_btitex(&spA0, (ResTIMG*)tex[0]);
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]);
|
||||
#endif
|
||||
#if TARGET_PC
|
||||
// Dusklight optimization: enable draw call merging
|
||||
// by using vertex color instead of GX_TEVREG0
|
||||
GXSetNumChans(1);
|
||||
GXSetChanCtrl(GX_COLOR0, GX_DISABLE, GX_SRC_REG, GX_SRC_VTX, GX_LIGHT_NULL, GX_DF_CLAMP, GX_AF_NONE);
|
||||
#else
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
#endif
|
||||
GXSetTevColor(GX_TEVREG1, color_reg1);
|
||||
GXSetNumTexGens(1);
|
||||
GXSetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
|
||||
GXSetNumTevStages(1);
|
||||
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL);
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_C1, GX_CC_C0, GX_CC_TEXC, GX_CC_ZERO);
|
||||
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, DUSK_IF_ELSE(GX_COLOR0A0, GX_COLOR_NULL));
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_C1, DUSK_IF_ELSE(GX_CC_RASC, GX_CC_C0), GX_CC_TEXC, GX_CC_ZERO);
|
||||
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_A0, GX_CA_TEXA, GX_CA_ZERO);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, DUSK_IF_ELSE(GX_CA_RASA, GX_CA_CA), GX_CA_TEXA, GX_CA_ZERO);
|
||||
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
GXSetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_ONE, GX_LO_COPY);
|
||||
GXSetAlphaCompare(GX_GREATER, 0, GX_AOP_OR, GX_GREATER, 0);
|
||||
GXSetZMode(GX_ENABLE, GX_LEQUAL, GX_DISABLE);
|
||||
GXSetClipMode(GX_CLIP_DISABLE);
|
||||
GXSetNumIndStages(0);
|
||||
dKr_cullVtx_Set();
|
||||
dKr_cullVtx_Set(IF_DUSK(true));
|
||||
|
||||
Mtx rotMtx;
|
||||
MTXRotRad(rotMtx, 'Z', DEG_TO_RAD(rot));
|
||||
@@ -3896,7 +4039,7 @@ void dKyr_drawSnow(Mtx drawMtx, u8** tex) {
|
||||
}
|
||||
}
|
||||
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
IF_NOT_DUSK(GXSetTevColor(GX_TEVREG0, color_reg0));
|
||||
f32 sp38 = 2.0f * (i / 500.0f) * snow_packet->field_0x6d80;
|
||||
f32 sp68 = sp50 * (camera->view.lookat.eye.abs(sp7C) / 1000.0f);
|
||||
if (sp68 > 1.0f) {
|
||||
@@ -3944,19 +4087,23 @@ void dKyr_drawSnow(Mtx drawMtx, u8** tex) {
|
||||
for (int k = 0; k < spC; k++) {
|
||||
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
|
||||
GXPosition3f32(pos[0].x + (temp_f31 * add_table[k].x), pos[0].y + (temp_f31 * add_table[k].y), pos[0].z + (temp_f31 * add_table[k].z));
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, 0);
|
||||
GXPosition3f32(pos[1].x + (temp_f31 * add_table[k].x), pos[1].y + (temp_f31 * add_table[k].y), pos[1].z + (temp_f31 * add_table[k].z));
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0xFF, 0);
|
||||
GXPosition3f32(pos[2].x + (temp_f31 * add_table[k].x), pos[2].y + (temp_f31 * add_table[k].y), pos[2].z + (temp_f31 * add_table[k].z));
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0xFF, 0xFF);
|
||||
GXPosition3f32(pos[3].x + (temp_f31 * add_table[k].x), pos[3].y + (temp_f31 * add_table[k].y), pos[3].z + (temp_f31 * add_table[k].z));
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, 0xFF);
|
||||
GXEnd();
|
||||
}
|
||||
|
||||
if ((g_env_light.field_0xe90 != 0 && dComIfGp_roomControl_getStayNo() == 0 && sp7C.z < 3000.0f) || dComIfGp_roomControl_getStayNo() == 3 || dComIfGp_roomControl_getStayNo() == 6 || dComIfGp_roomControl_getStayNo() == 9 || dComIfGp_roomControl_getStayNo() == 13) {
|
||||
color_reg0.a = 255.0f * ((0.4f * snow_packet->mSnowEff[i].field_0x30) + temp_f29);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
IF_NOT_DUSK(GXSetTevColor(GX_TEVREG0, color_reg0));
|
||||
|
||||
f32 sp34;
|
||||
f32 sp30;
|
||||
@@ -4012,12 +4159,16 @@ void dKyr_drawSnow(Mtx drawMtx, u8** tex) {
|
||||
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
|
||||
int var_r27 = 0;
|
||||
GXPosition3f32(pos[0].x + (temp_f31 * add_table[var_r27].x), pos[0].y + (temp_f31 * add_table[var_r27].y), pos[0].z + (temp_f31 * add_table[var_r27].z));
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, 0);
|
||||
GXPosition3f32(pos[1].x + (temp_f31 * add_table[var_r27].x), pos[1].y + (temp_f31 * add_table[var_r27].y), pos[1].z + (temp_f31 * add_table[var_r27].z));
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0xFF, 0);
|
||||
GXPosition3f32(pos[2].x + (temp_f31 * add_table[var_r27].x), pos[2].y + (temp_f31 * add_table[var_r27].y), pos[2].z + (temp_f31 * add_table[var_r27].z));
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0xFF, 0xFF);
|
||||
GXPosition3f32(pos[3].x + (temp_f31 * add_table[var_r27].x), pos[3].y + (temp_f31 * add_table[var_r27].y), pos[3].z + (temp_f31 * add_table[var_r27].z));
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, 0xFF);
|
||||
GXEnd();
|
||||
}
|
||||
@@ -4353,6 +4504,7 @@ void dKyr_drawStar(Mtx drawMtx, u8** tex) {
|
||||
}
|
||||
|
||||
void drawCloudShadow(Mtx drawMtx, u8** tex) {
|
||||
ZoneScoped;
|
||||
dScnKy_env_light_c* envlight = dKy_getEnvlight();
|
||||
dKankyo_cloud_Packet* cloud_packet = g_env_light.mpCloudPacket;
|
||||
camera_class* camera = (camera_class*)dComIfGp_getCamera(0);
|
||||
@@ -4388,7 +4540,12 @@ void drawCloudShadow(Mtx drawMtx, u8** tex) {
|
||||
|
||||
GXSetClipMode(GX_CLIP_DISABLE);
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj;
|
||||
TGXTexObj fb_texobj;
|
||||
#else
|
||||
TGXTexObj texobj, fb_texobj;
|
||||
#endif
|
||||
if (g_env_light.mMoyaMode < 50) {
|
||||
dKy_ParticleColor_get_bg(&camera->view.lookat.eye, NULL, &sp48, &sp44, &sp40, &sp3C, 0.0f);
|
||||
f32 temp_f30 = 0.4f;
|
||||
@@ -4401,7 +4558,11 @@ void drawCloudShadow(Mtx drawMtx, u8** tex) {
|
||||
color_reg1.g = (0.45f * sp38.g) + (0.55f * sp44.g);
|
||||
color_reg1.b = (0.45f * sp38.b) + (0.55f * sp44.b);
|
||||
|
||||
#if TARGET_PC
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
#else
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]);
|
||||
#endif
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
GXSetTevColor(GX_TEVREG1, color_reg1);
|
||||
@@ -4446,7 +4607,11 @@ void drawCloudShadow(Mtx drawMtx, u8** tex) {
|
||||
color_reg1.b = 0;
|
||||
color_reg1.a = 0xFF;
|
||||
|
||||
#if TARGET_PC
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP1);
|
||||
#else
|
||||
dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[0], GX_TEXMAP1);
|
||||
#endif
|
||||
|
||||
ResTIMG* fb_timg = mDoGph_gInf_c::getFrameBufferTimg();
|
||||
dDlst_window_c* window = dComIfGp_getWindow(0);
|
||||
@@ -4593,7 +4758,11 @@ void drawVrkumo(Mtx drawMtx, GXColor& color, u8** tex) {
|
||||
Mtx camMtx;
|
||||
Mtx rotMtx;
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<3> texobj;
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
#endif
|
||||
cXyz proj;
|
||||
|
||||
f32 rot;
|
||||
@@ -4703,7 +4872,11 @@ void drawVrkumo(Mtx drawMtx, GXColor& color, u8** tex) {
|
||||
color_reg1.r = 0;
|
||||
color_reg1.g = 0;
|
||||
color_reg1.b = 0;
|
||||
#if TARGET_PC
|
||||
auto* loaded_texobj = load_cached_tex(texobj, (ResTIMG*)tex[j], GX_TEXMAP0);
|
||||
#else
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[j]);
|
||||
#endif
|
||||
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color);
|
||||
@@ -4808,7 +4981,11 @@ void drawVrkumo(Mtx drawMtx, GXColor& color, u8** tex) {
|
||||
}
|
||||
|
||||
if (!(vrkumo_packet->mVrkumoEff[k].mAlpha <= 0.000001f)) {
|
||||
#if TARGET_PC
|
||||
GXLoadTexObj(loaded_texobj, GX_TEXMAP0);
|
||||
#else
|
||||
GXLoadTexObj(&texobj, GX_TEXMAP0);
|
||||
#endif
|
||||
GXSetTevColor(GX_TEVREG0, color);
|
||||
|
||||
sp60 = sp68 * (0.2f + (0.2f * (k / 100.0f)));
|
||||
@@ -5341,6 +5518,7 @@ void dKyr_odour_move() {
|
||||
}
|
||||
|
||||
void dKyr_odour_draw(Mtx drawMtx, u8** tex) {
|
||||
ZoneScoped;
|
||||
dScnKy_env_light_c* envlight = dKy_getEnvlight();
|
||||
dKankyo_odour_Packet* odour_packet = envlight->mOdourData.mpOdourPacket;
|
||||
camera_class* camera = (camera_class*)dComIfGp_getCamera(0);
|
||||
@@ -5429,8 +5607,14 @@ void dKyr_odour_draw(Mtx drawMtx, u8** tex) {
|
||||
break;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj;
|
||||
TGXTexObj fb_texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP1);
|
||||
#else
|
||||
TGXTexObj texobj, fb_texobj;
|
||||
dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[0], GX_TEXMAP1);
|
||||
#endif
|
||||
|
||||
ResTIMG* fb_timg = mDoGph_gInf_c::getFrameBufferTimg();
|
||||
dDlst_window_c* window = dComIfGp_getWindow(0);
|
||||
@@ -5445,18 +5629,23 @@ void dKyr_odour_draw(Mtx drawMtx, u8** tex) {
|
||||
MTXRotRad(rotMtx, 'Z', DEG_TO_RAD(rot));
|
||||
MTXConcat(camMtx, rotMtx, camMtx);
|
||||
|
||||
// Dusklight opt: enable draw call merging
|
||||
// by using vertex color instead of GX_TEVREG0
|
||||
|
||||
GXLoadPosMtxImm(drawMtx, GX_PNMTX0);
|
||||
GXSetCurrentMtx(GX_PNMTX0);
|
||||
GXLoadTexMtxImm(spF0, GX_TEXMTX0, GX_MTX3x4);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGBA4, 8);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX1, GX_CLR_RGBA, GX_RGBA4, 8);
|
||||
IF_DUSK(GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0));
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
|
||||
GXSetVtxDesc(GX_VA_TEX1, GX_DIRECT);
|
||||
IF_DUSK(GXSetVtxDesc(GX_VA_CLR0, GX_DIRECT));
|
||||
GXSetNumChans(1);
|
||||
GXSetChanCtrl(GX_COLOR0, GX_DISABLE, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_CLAMP, GX_AF_NONE);
|
||||
GXSetChanCtrl(GX_COLOR0, GX_DISABLE, GX_SRC_REG, DUSK_IF_ELSE(GX_SRC_VTX, GX_SRC_REG), GX_LIGHT_NULL, GX_DF_CLAMP, GX_AF_NONE);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
GXSetTevColor(GX_TEVREG1, color_reg1);
|
||||
GXSetNumTexGens(2);
|
||||
@@ -5464,14 +5653,14 @@ void dKyr_odour_draw(Mtx drawMtx, u8** tex) {
|
||||
GXSetTexCoordGen(GX_TEXCOORD1, GX_TG_MTX2x4, GX_TG_TEX1, GX_IDENTITY);
|
||||
GXSetNumTevStages(2);
|
||||
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_TEXC, GX_CC_C0, GX_CC_C1);
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_TEXC, DUSK_IF_ELSE(GX_CC_RASC, GX_CC_C0), GX_CC_C1);
|
||||
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_TEXA, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO);
|
||||
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
GXSetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD1, GX_TEXMAP1, GX_COLOR0A0);
|
||||
GXSetTevColorIn(GX_TEVSTAGE1, GX_CC_CPREV, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO);
|
||||
GXSetTevColorOp(GX_TEVSTAGE1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_FALSE, GX_TEVPREV);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE1, GX_CA_ZERO, GX_CA_A0, GX_CA_TEXA, GX_CA_ZERO);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE1, GX_CA_ZERO, DUSK_IF_ELSE(GX_CA_RASA, GX_CA_A0), GX_CA_TEXA, GX_CA_ZERO);
|
||||
GXSetTevAlphaOp(GX_TEVSTAGE1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_FALSE, GX_TEVPREV);
|
||||
GXSetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_COPY);
|
||||
GXSetAlphaCompare(GX_ALWAYS, 0, GX_AOP_OR, GX_ALWAYS, 0);
|
||||
@@ -5513,7 +5702,7 @@ void dKyr_odour_draw(Mtx drawMtx, u8** tex) {
|
||||
if (effect->mStatus != 0) {
|
||||
if (!(temp_f29 <= 0.000001f)) {
|
||||
color_reg0.a = 255.0f * temp_f29;
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
IF_NOT_DUSK(GXSetTevColor(GX_TEVREG0, color_reg0));
|
||||
|
||||
sp70 = sp4C;
|
||||
|
||||
@@ -5551,15 +5740,19 @@ void dKyr_odour_draw(Mtx drawMtx, u8** tex) {
|
||||
|
||||
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
|
||||
GXPosition3f32(pos[0].x, pos[0].y, pos[0].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, 0);
|
||||
GXTexCoord2s16(0, 0);
|
||||
GXPosition3f32(pos[1].x, pos[1].y, pos[1].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0xFF, 0);
|
||||
GXTexCoord2s16(0xFF, 0);
|
||||
GXPosition3f32(pos[2].x, pos[2].y, pos[2].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0xFF, 0xFF);
|
||||
GXTexCoord2s16(0xFF, 0xFF);
|
||||
GXPosition3f32(pos[3].x, pos[3].y, pos[3].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, 0xFF);
|
||||
GXTexCoord2s16(0, 0xFF);
|
||||
GXEnd();
|
||||
@@ -5730,6 +5923,7 @@ void dKyr_mud_move() {
|
||||
}
|
||||
|
||||
void dKyr_mud_draw(Mtx drawMtx, u8** tex) {
|
||||
ZoneScoped;
|
||||
dKankyo_mud_Packet* mud_packet = g_env_light.mpMudPacket;
|
||||
dKankyo_sun_Packet* sun_packet = g_env_light.mpSunPacket;
|
||||
|
||||
@@ -5823,8 +6017,13 @@ void dKyr_mud_draw(Mtx drawMtx, u8** tex) {
|
||||
|
||||
if (g_env_light.camera_water_in_status == 0) {
|
||||
for (int i = 0; i < 1; i++) {
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj_cache;
|
||||
auto* texobj = load_cached_tex(texobj_cache, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]);
|
||||
#endif
|
||||
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
@@ -5864,7 +6063,11 @@ void dKyr_mud_draw(Mtx drawMtx, u8** tex) {
|
||||
|
||||
color_reg0.a = mud_packet->mEffect[j].field_0x38 * var_f31;
|
||||
|
||||
#if TARGET_PC
|
||||
GXLoadTexObj(texobj, GX_TEXMAP0);
|
||||
#else
|
||||
GXLoadTexObj(&texobj, GX_TEXMAP0);
|
||||
#endif
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
|
||||
f32 sp30 = 1.0f;
|
||||
@@ -5949,6 +6152,7 @@ void dKyr_evil_move() {
|
||||
}
|
||||
|
||||
static void dKyr_evil_draw2(Mtx drawMtx, u8** tex) {
|
||||
ZoneScoped;
|
||||
dScnKy_env_light_c* envlight = dKy_getEnvlight();
|
||||
dKankyo_evil_Packet* evil_packet = envlight->mpEvilPacket;
|
||||
camera_class* camera = (camera_class*)dComIfGp_getCamera(0);
|
||||
@@ -5985,8 +6189,13 @@ static void dKyr_evil_draw2(Mtx drawMtx, u8** tex) {
|
||||
color_reg0.b = 0x87;
|
||||
color_reg0.a = 0xFF;
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[1], GX_TEXMAP0);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[1]);
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::frame_interp::get_ui_tick_pending())
|
||||
@@ -6187,6 +6396,7 @@ static f32 dKyr_near_bosslight_check(cXyz pos) {
|
||||
}
|
||||
|
||||
void dKyr_evil_draw(Mtx drawMtx, u8** tex) {
|
||||
ZoneScoped;
|
||||
dScnKy_env_light_c* envlight = dKy_getEnvlight();
|
||||
dKankyo_evil_Packet* evil_packet = envlight->mpEvilPacket;
|
||||
camera_class* camera = (camera_class*)dComIfGp_getCamera(0);
|
||||
@@ -6223,8 +6433,13 @@ void dKyr_evil_draw(Mtx drawMtx, u8** tex) {
|
||||
color_reg1.b = 10;
|
||||
color_reg1.a = 255;
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]);
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::frame_interp::get_ui_tick_pending())
|
||||
|
||||
@@ -79,7 +79,7 @@ SNOW_EFF::~SNOW_EFF() {}
|
||||
SNOW_EFF::SNOW_EFF() {}
|
||||
|
||||
void dKankyo_snow_Packet::draw() {
|
||||
dKyr_drawSnow(j3dSys.getViewMtx(), &mpTex);
|
||||
GX_DEBUG_GROUP(dKyr_drawSnow, j3dSys.getViewMtx(), &mpTex);
|
||||
}
|
||||
|
||||
STAR_EFF::~STAR_EFF() {}
|
||||
@@ -103,7 +103,7 @@ HOUSI_EFF::~HOUSI_EFF() {}
|
||||
HOUSI_EFF::HOUSI_EFF() {}
|
||||
|
||||
void dKankyo_housi_Packet::draw() {
|
||||
dKyr_drawHousi(j3dSys.getViewMtx(), &mpResTex);
|
||||
GX_DEBUG_GROUP(dKyr_drawHousi, j3dSys.getViewMtx(), &mpResTex);
|
||||
}
|
||||
|
||||
VRKUMO_EFF::~VRKUMO_EFF() {}
|
||||
@@ -119,7 +119,7 @@ EF_ODOUR_EFF::~EF_ODOUR_EFF() {}
|
||||
EF_ODOUR_EFF::EF_ODOUR_EFF() {}
|
||||
|
||||
void dKankyo_odour_Packet::draw() {
|
||||
dKyr_odour_draw(j3dSys.getViewMtx(), &mpResTex);
|
||||
GX_DEBUG_GROUP(dKyr_odour_draw, j3dSys.getViewMtx(), &mpResTex);
|
||||
}
|
||||
|
||||
EF_MUD_EFF::~EF_MUD_EFF() {}
|
||||
|
||||
@@ -1943,6 +1943,12 @@ void dMenu_Fmap2DBack_c::regionMapMove(STControl* i_stick) {
|
||||
calcAllMapPos2D(mArrowPos3DX + control_xpos - mStageTransX,
|
||||
mArrowPos3DZ + control_ypos - mStageTransZ, &pos_x, &pos_y);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
pos_x = getMirrorPosX(pos_x, 0.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
mSelectRegion = 0xff;
|
||||
int region = mRegionCursor;
|
||||
if (region != 0xff && region != 7) {
|
||||
|
||||
@@ -23,6 +23,39 @@
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#include <algorithm>
|
||||
|
||||
namespace {
|
||||
|
||||
// Reads the user HUD scale setting, clamped to a safe range.
|
||||
f32 dGetUserHudScale() {
|
||||
return std::clamp(dusk::getSettings().game.hudScale.getValue(), 0.5f, 2.0f);
|
||||
}
|
||||
|
||||
// The screen corner each HUD group is anchored to. A pane scales around its own origin,
|
||||
// so without correction it drifts away from the screen edge; this names the corner that
|
||||
// must stay put.
|
||||
enum class HudCorner { TopLeft, TopRight, BottomLeft, BottomRight };
|
||||
|
||||
// Adds the paneTrans offset that keeps i_corner pinned in place while the user HUD scale
|
||||
// grows or shrinks the pane. The shift is half the change in size pushed toward the
|
||||
// anchor corner, so it depends only on the pane's size (not its on-screen position) and
|
||||
// works whether the HUD is scaled down or up. i_pull < 1 applies a partial horizontal
|
||||
// push for a pane whose content sits inset from its box edge (the heart row).
|
||||
void dAnchorHudScale(CPaneMgr* i_pane, HudCorner i_corner, f32* io_x, f32* io_y, f32 i_pull = 1.0f) {
|
||||
const f32 half = (1.0f - dGetUserHudScale()) * 0.5f;
|
||||
const f32 dirX =
|
||||
(i_corner == HudCorner::TopRight || i_corner == HudCorner::BottomRight) ? 1.0f : -1.0f;
|
||||
const f32 dirY =
|
||||
(i_corner == HudCorner::BottomLeft || i_corner == HudCorner::BottomRight) ? 1.0f : -1.0f;
|
||||
*io_x += dirX * i_pane->getInitSizeX() * half * i_pull;
|
||||
*io_y += dirY * i_pane->getInitSizeY() * half;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
#endif
|
||||
dMeter2Draw_c::dMeter2Draw_c(JKRExpHeap* mp_heap) {
|
||||
OS_REPORT("enter dMeter2Draw_c::dMeter2Draw_c(JKRExpHeap *mp_heap)\n");
|
||||
|
||||
@@ -536,6 +569,12 @@ void dMeter2Draw_c::init() {
|
||||
}
|
||||
|
||||
void dMeter2Draw_c::exec(u32 i_status) {
|
||||
#if TARGET_PC
|
||||
// n_all keeps the vanilla scale. Scaling the root pane shrinks every child toward
|
||||
// its centred origin; per-child scaling in each drawXxx() path keeps each HUD group
|
||||
// anchored to its own pane origin and also pulls it toward the screen corner.
|
||||
const f32 userHudScale = dGetUserHudScale();
|
||||
#endif
|
||||
if (mParentScale != g_drawHIO.mParentScale) {
|
||||
mParentScale = g_drawHIO.mParentScale;
|
||||
mpParent->scale(g_drawHIO.mParentScale, g_drawHIO.mParentScale);
|
||||
@@ -546,6 +585,39 @@ void dMeter2Draw_c::exec(u32 i_status) {
|
||||
mpParent->setAlphaRate(g_drawHIO.mParentAlpha);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
if (i_status & 0x1000000) {
|
||||
f32 ringPosX = g_drawHIO.mRingHUDButtonsPosX;
|
||||
f32 ringPosY = g_drawHIO.mRingHUDButtonsPosY;
|
||||
dAnchorHudScale(mpButtonParent, HudCorner::TopRight, &ringPosX, &ringPosY);
|
||||
if (mButtonsPosX != ringPosX || mButtonsPosY != ringPosY) {
|
||||
mButtonsPosX = ringPosX;
|
||||
mButtonsPosY = ringPosY;
|
||||
mpButtonParent->paneTrans(ringPosX, ringPosY);
|
||||
}
|
||||
|
||||
const f32 ringButtonsScale = g_drawHIO.mRingHUDButtonsScale * userHudScale;
|
||||
if (mButtonsScale != ringButtonsScale) {
|
||||
mButtonsScale = ringButtonsScale;
|
||||
mpButtonParent->scale(ringButtonsScale, ringButtonsScale);
|
||||
}
|
||||
} else {
|
||||
f32 mainPosX = g_drawHIO.mMainHUDButtonsPosX;
|
||||
f32 mainPosY = g_drawHIO.mMainHUDButtonsPosY;
|
||||
dAnchorHudScale(mpButtonParent, HudCorner::TopRight, &mainPosX, &mainPosY);
|
||||
if (mButtonsPosX != mainPosX || mButtonsPosY != mainPosY) {
|
||||
mButtonsPosX = mainPosX;
|
||||
mButtonsPosY = mainPosY;
|
||||
mpButtonParent->paneTrans(mainPosX, mainPosY);
|
||||
}
|
||||
|
||||
const f32 mainButtonsScale = g_drawHIO.mMainHUDButtonsScale * userHudScale;
|
||||
if (mButtonsScale != mainButtonsScale) {
|
||||
mButtonsScale = mainButtonsScale;
|
||||
mpButtonParent->scale(mainButtonsScale, mainButtonsScale);
|
||||
}
|
||||
}
|
||||
#else
|
||||
if (i_status & 0x1000000) {
|
||||
if (mButtonsPosX != g_drawHIO.mRingHUDButtonsPosX ||
|
||||
mButtonsPosY != g_drawHIO.mRingHUDButtonsPosY)
|
||||
@@ -574,6 +646,7 @@ void dMeter2Draw_c::exec(u32 i_status) {
|
||||
mpButtonParent->scale(g_drawHIO.mMainHUDButtonsScale, g_drawHIO.mMainHUDButtonsScale);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void dMeter2Draw_c::draw() {
|
||||
@@ -588,6 +661,9 @@ void dMeter2Draw_c::draw() {
|
||||
if (mpItemXY[i] != NULL) {
|
||||
for (int j = 0; j < 3; j++) {
|
||||
f32 temp_f30 = mItemParams[i].num_scale * 16.0f;
|
||||
#if TARGET_PC
|
||||
temp_f30 *= dGetUserHudScale();
|
||||
#endif
|
||||
|
||||
Vec vtx0 = mpItemXY[i]->getPanePtr()->getGlbVtx(0);
|
||||
Vec vtx3 = mpItemXY[i]->getPanePtr()->getGlbVtx(3);
|
||||
@@ -1478,7 +1554,12 @@ void dMeter2Draw_c::drawLife(s16 i_maxLife, s16 i_life, f32 i_posX, f32 i_posY)
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
const f32 lifeParentScale = g_drawHIO.mLifeParentScale * dGetUserHudScale();
|
||||
mpLifeParent->scale(lifeParentScale, lifeParentScale);
|
||||
#else
|
||||
mpLifeParent->scale(g_drawHIO.mLifeParentScale, g_drawHIO.mLifeParentScale);
|
||||
#endif
|
||||
|
||||
for (int i = 0; i < 20; i++) {
|
||||
mpHeartMark[i]->scale(g_drawHIO.mHeartMarkScale, g_drawHIO.mHeartMarkScale);
|
||||
@@ -1488,7 +1569,16 @@ void dMeter2Draw_c::drawLife(s16 i_maxLife, s16 i_life, f32 i_posX, f32 i_posY)
|
||||
mpBigHeart->scale(g_drawHIO.mBigHeartScale, g_drawHIO.mBigHeartScale);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
f32 lifePosX = i_posX;
|
||||
f32 lifePosY = i_posY;
|
||||
// The heart row sits inset from its box's left edge, so use a partial horizontal pull
|
||||
// to keep it from jamming against the screen edge.
|
||||
dAnchorHudScale(mpLifeParent, HudCorner::TopLeft, &lifePosX, &lifePosY, 0.6f);
|
||||
mpLifeParent->paneTrans(lifePosX, lifePosY);
|
||||
#else
|
||||
mpLifeParent->paneTrans(i_posX, i_posY);
|
||||
#endif
|
||||
}
|
||||
|
||||
void dMeter2Draw_c::setAlphaLifeChange(bool param_0) {
|
||||
@@ -1601,9 +1691,22 @@ void dMeter2Draw_c::drawKanteraScreen(u8 i_meterType) {
|
||||
mpMagicMeter->resize(field_0x584[i_meterType], field_0x590[i_meterType]);
|
||||
mpMagicFrameR->move(field_0x59c[i_meterType], field_0x5a8[i_meterType]);
|
||||
mpMagicBase->resize(field_0x5b4[i_meterType], field_0x5c0[i_meterType]);
|
||||
#if TARGET_PC
|
||||
const f32 magicUserScale = dGetUserHudScale();
|
||||
mpMagicParent->scale(field_0x5cc[i_meterType] * magicUserScale,
|
||||
field_0x5d8[i_meterType] * magicUserScale);
|
||||
|
||||
f32 magicPosX = field_0x5e4[i_meterType];
|
||||
f32 magicPosY = field_0x5f0[i_meterType];
|
||||
// The oil/magic bar sits inset within its pane box, so use a reduced horizontal pull
|
||||
// (like the heart row) to keep it from overshooting off the left edge when shrunk.
|
||||
dAnchorHudScale(mpMagicParent, HudCorner::TopLeft, &magicPosX, &magicPosY, 0.3f);
|
||||
mpMagicParent->paneTrans(magicPosX, magicPosY);
|
||||
#else
|
||||
mpMagicParent->scale(field_0x5cc[i_meterType], field_0x5d8[i_meterType]);
|
||||
|
||||
mpMagicParent->paneTrans(field_0x5e4[i_meterType], field_0x5f0[i_meterType]);
|
||||
#endif
|
||||
|
||||
mpKanteraScreen->draw(0.0f, 0.0f, graf_ctx);
|
||||
}
|
||||
@@ -1867,10 +1970,21 @@ void dMeter2Draw_c::drawLightDrop(u8 i_num, u8 i_needNum, f32 i_posX, f32 i_posY
|
||||
|
||||
field_0x6fc = param_5;
|
||||
mLightDropVesselScale = i_vesselScale;
|
||||
#if TARGET_PC
|
||||
const f32 lightDropUserScale = dGetUserHudScale();
|
||||
const f32 lightDropScale = mLightDropVesselScale * field_0x6f8 * lightDropUserScale;
|
||||
mpLightDropParent->scale(lightDropScale, lightDropScale);
|
||||
|
||||
f32 lightDropPosX = i_posX;
|
||||
f32 lightDropPosY = i_posY;
|
||||
dAnchorHudScale(mpLightDropParent, HudCorner::TopRight, &lightDropPosX, &lightDropPosY);
|
||||
mpLightDropParent->paneTrans(lightDropPosX, lightDropPosY);
|
||||
#else
|
||||
mpLightDropParent->scale(mLightDropVesselScale * field_0x6f8,
|
||||
mLightDropVesselScale * field_0x6f8);
|
||||
|
||||
mpLightDropParent->paneTrans(i_posX, i_posY);
|
||||
#endif
|
||||
}
|
||||
|
||||
void dMeter2Draw_c::setAlphaLightDropChange(bool unused) {}
|
||||
@@ -1943,8 +2057,13 @@ void dMeter2Draw_c::setAlphaLightDropAnimeMax() {
|
||||
field_0x6f8 = 1.0f;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
const f32 dropAnimScale = mLightDropVesselScale * field_0x6f8 * dGetUserHudScale();
|
||||
mpLightDropParent->scale(dropAnimScale, dropAnimScale);
|
||||
#else
|
||||
mpLightDropParent->scale(mLightDropVesselScale * field_0x6f8,
|
||||
mLightDropVesselScale * field_0x6f8);
|
||||
#endif
|
||||
|
||||
if (g_drawHIO.mLightDrop.mDropGetScaleAnimFrameNum == mpLightDropParent->getAlphaTimer()) {
|
||||
dMeter2Info_setLightDropGetFlag(dComIfGp_getStartStageDarkArea(), 0xFF);
|
||||
@@ -2015,10 +2134,22 @@ void dMeter2Draw_c::drawRupee(s16 i_rupeeNum) {
|
||||
static_cast<J2DPicture*>(mpRupeeTexture[0][0]->getPanePtr())->changeTexture(timg, 0);
|
||||
static_cast<J2DPicture*>(mpRupeeTexture[0][1]->getPanePtr())->changeTexture(timg, 0);
|
||||
|
||||
#if TARGET_PC
|
||||
const f32 rupeeKeyUserScale = dGetUserHudScale();
|
||||
const f32 rupeeKeyScale = g_drawHIO.mRupeeKeyScale * field_0x718 * rupeeKeyUserScale;
|
||||
mpRupeeKeyParent->scale(rupeeKeyScale, rupeeKeyScale);
|
||||
|
||||
f32 rupeeKeyPosX = g_drawHIO.mRupeeKeyPosX;
|
||||
f32 rupeeKeyPosY = g_drawHIO.mRupeeKeyPosY;
|
||||
// Rupees/keys read better anchored to the bottom-right corner than the top-right.
|
||||
dAnchorHudScale(mpRupeeKeyParent, HudCorner::BottomRight, &rupeeKeyPosX, &rupeeKeyPosY);
|
||||
mpRupeeKeyParent->paneTrans(rupeeKeyPosX, rupeeKeyPosY);
|
||||
#else
|
||||
mpRupeeKeyParent->scale(g_drawHIO.mRupeeKeyScale * field_0x718,
|
||||
g_drawHIO.mRupeeKeyScale * field_0x718);
|
||||
|
||||
mpRupeeKeyParent->paneTrans(g_drawHIO.mRupeeKeyPosX, g_drawHIO.mRupeeKeyPosY);
|
||||
#endif
|
||||
|
||||
mpRupeeParent[0]->scale(g_drawHIO.mRupeeScale, g_drawHIO.mRupeeScale);
|
||||
mpRupeeParent[0]->paneTrans(g_drawHIO.mRupeePosX, g_drawHIO.mRupeePosY);
|
||||
@@ -2137,8 +2268,18 @@ void dMeter2Draw_c::drawKey(s16 i_keyNum) {
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
const f32 keyScale = g_drawHIO.mKeyScale * dGetUserHudScale();
|
||||
mpKeyParent->scale(keyScale, keyScale);
|
||||
|
||||
f32 keyPosX = g_drawHIO.mKeyPosX;
|
||||
f32 keyPosY = g_drawHIO.mKeyPosY;
|
||||
dAnchorHudScale(mpKeyParent, HudCorner::BottomRight, &keyPosX, &keyPosY);
|
||||
mpKeyParent->paneTrans(keyPosX, keyPosY);
|
||||
#else
|
||||
mpKeyParent->scale(g_drawHIO.mKeyScale, g_drawHIO.mKeyScale);
|
||||
mpKeyParent->paneTrans(g_drawHIO.mKeyPosX, g_drawHIO.mKeyPosY);
|
||||
#endif
|
||||
}
|
||||
|
||||
void dMeter2Draw_c::setAlphaKeyChange(bool param_0) {
|
||||
@@ -2596,11 +2737,24 @@ f32 dMeter2Draw_c::getButtonCrossParentInitTransY() {
|
||||
}
|
||||
|
||||
void dMeter2Draw_c::drawButtonCross(f32 i_posX, f32 i_posY) {
|
||||
#if TARGET_PC
|
||||
const f32 buttonCrossUserScale = dGetUserHudScale();
|
||||
const f32 buttonCrossScale = g_drawHIO.mButtonCrossScale * buttonCrossUserScale;
|
||||
mpButtonCrossParent->scale(buttonCrossScale, buttonCrossScale);
|
||||
#else
|
||||
mpButtonCrossParent->scale(g_drawHIO.mButtonCrossScale, g_drawHIO.mButtonCrossScale);
|
||||
#endif
|
||||
mpTextI->scale(g_drawHIO.mButtonCrossTextScale, g_drawHIO.mButtonCrossTextScale);
|
||||
mpTextM->scale(g_drawHIO.mButtonCrossTextScale, g_drawHIO.mButtonCrossTextScale);
|
||||
|
||||
#if TARGET_PC
|
||||
f32 buttonCrossPosX = i_posX;
|
||||
f32 buttonCrossPosY = i_posY;
|
||||
dAnchorHudScale(mpButtonCrossParent, HudCorner::TopLeft, &buttonCrossPosX, &buttonCrossPosY);
|
||||
mpButtonCrossParent->paneTrans(buttonCrossPosX, buttonCrossPosY);
|
||||
#else
|
||||
mpButtonCrossParent->paneTrans(i_posX, i_posY);
|
||||
#endif
|
||||
}
|
||||
|
||||
void dMeter2Draw_c::setAlphaButtonCrossAnimeMin() {
|
||||
@@ -3505,9 +3659,16 @@ void dMeter2Draw_c::drawKanteraMeter(u8 i_button, f32 i_alphaRate) {
|
||||
Vec vtx0 = pane->getPanePtr()->getGlbVtx(0);
|
||||
Vec vtx3 = pane->getPanePtr()->getGlbVtx(3);
|
||||
|
||||
#if TARGET_PC
|
||||
const f32 oilUserScale = dGetUserHudScale();
|
||||
mpKanteraMeter[i_button]->setPos(((vtx0.x + vtx3.x) * 0.5f) + 9.0f * oilUserScale + sp10[i_button],
|
||||
vtx3.y + sp8[i_button]);
|
||||
mpKanteraMeter[i_button]->setScale(0.6f * oilUserScale, 0.6f * oilUserScale);
|
||||
#else
|
||||
mpKanteraMeter[i_button]->setPos(((vtx0.x + vtx3.x) * 0.5f) + 9.0f + sp10[i_button],
|
||||
vtx3.y + sp8[i_button]);
|
||||
mpKanteraMeter[i_button]->setScale(0.6f, 0.6f);
|
||||
#endif
|
||||
mpKanteraMeter[i_button]->setNowGauge(dComIfGs_getMaxOil(), dComIfGs_getOil());
|
||||
mpKanteraMeter[i_button]->setAlphaRate(i_alphaRate);
|
||||
}
|
||||
|
||||
+14
-2
@@ -16,6 +16,10 @@
|
||||
#include "f_op/f_op_overlap_mng.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
#include "d/d_camera.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#include <algorithm>
|
||||
#endif
|
||||
#include <cstring>
|
||||
|
||||
#if (PLATFORM_WII || PLATFORM_SHIELD)
|
||||
@@ -621,8 +625,16 @@ void dMeterMap_c::draw() {
|
||||
mMapJ2DPicture->setAlpha(alpha);
|
||||
|
||||
#if TARGET_PC
|
||||
mMapJ2DPicture->draw(mDoGph_gInf_c::ScaleHUDXLeft(drawPosX), drawPosY, sizeX, sizeY, false,
|
||||
false, false);
|
||||
// Scale the minimap with the user HUD scale and shift down so its bottom-left
|
||||
// corner stays anchored to the same screen position as at scale 1.0.
|
||||
const f32 userHudScale =
|
||||
std::clamp(dusk::getSettings().game.hudScale.getValue(), 0.5f, 2.0f);
|
||||
const f32 scaledSizeX = sizeX * userHudScale;
|
||||
const f32 scaledSizeY = sizeY * userHudScale;
|
||||
const f32 mapBottomShift = sizeY - scaledSizeY;
|
||||
mMapJ2DPicture->draw(mDoGph_gInf_c::ScaleHUDXLeft(drawPosX),
|
||||
drawPosY + mapBottomShift, scaledSizeX, scaledSizeY,
|
||||
false, false, false);
|
||||
#else
|
||||
mMapJ2DPicture->draw(drawPosX, drawPosY, sizeX, sizeY, false, false, false);
|
||||
#endif
|
||||
|
||||
+72
-3
@@ -604,6 +604,70 @@ int dMsgObject_c::_delete() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
struct MirrorMsgOverride {
|
||||
u32 gcMsgId;
|
||||
u32 wiiMsgId;
|
||||
};
|
||||
|
||||
static const MirrorMsgOverride mirrorMsgOverrides[] = {
|
||||
{0x153a, 0x3c4a},
|
||||
{0x1553, 0x3c63},
|
||||
{0x1558, 0x3c68},
|
||||
{0x155c, 0x3c6c},
|
||||
{0x1569, 0x3c79},
|
||||
{0x156f, 0x3c7f},
|
||||
{0x1f81, 0x4691},
|
||||
{0x232a, 0x4a3a},
|
||||
{0x13f2, 0x3b02},
|
||||
{0x1416, 0x3b26},
|
||||
{0x1417, 0x3b27},
|
||||
{0x1419, 0x3b29},
|
||||
{0x1521, 0x3c31},
|
||||
{0x1614, 0x3d24},
|
||||
{0x1626, 0x3d36},
|
||||
{0x1628, 0x3d38},
|
||||
{0x16aa, 0x3dba},
|
||||
{0x16b8, 0x3dc8},
|
||||
{0x16b9, 0x3dc9},
|
||||
{0x1904, 0x4014},
|
||||
{0x1919, 0x4029},
|
||||
{0x19cd, 0x40dd},
|
||||
{0x19d3, 0x40e3},
|
||||
{0x19d6, 0x40e6},
|
||||
{0x19e6, 0x40f6},
|
||||
{0x19eb, 0x40fb},
|
||||
{0x14b6, 0x3bc6},
|
||||
{0x151a, 0x3c2a},
|
||||
{0x1530, 0x3c40},
|
||||
{0x1532, 0x3c42},
|
||||
{0x2726, 0x4e36},
|
||||
{0x2736, 0x4e46},
|
||||
{0x2739, 0x4e49},
|
||||
{0x274c, 0x4e5c},
|
||||
{0x24da, 0x4bea},
|
||||
{0x24db, 0x4beb},
|
||||
{0x13d8, 0x3ae8},
|
||||
{0x13dc, 0x3aec},
|
||||
{0x13eb, 0x3afb},
|
||||
{0x17df, 0x3eef},
|
||||
{0x17e2, 0x3ef2},
|
||||
{0x1dae, 0x44be},
|
||||
{0x14ca, 0x3bda},
|
||||
{0x470, 0x493},
|
||||
{0x473, 0x492},
|
||||
};
|
||||
|
||||
static u32 getMirrorMsgOverride(u32 msgId) {
|
||||
for (size_t i = 0; i < sizeof(mirrorMsgOverrides) / sizeof(mirrorMsgOverrides[0]); i++) {
|
||||
if (mirrorMsgOverrides[i].gcMsgId == msgId) {
|
||||
return mirrorMsgOverrides[i].wiiMsgId;
|
||||
}
|
||||
}
|
||||
return msgId;
|
||||
}
|
||||
#endif
|
||||
|
||||
void dMsgObject_c::setMessageIndex(u32 revoIndex, u32 param_2, bool param_3) {
|
||||
field_0x158 = revoIndex;
|
||||
revoIndex = getRevoMessageIndex(revoIndex);
|
||||
@@ -692,9 +756,14 @@ u32 dMsgObject_c::getMessageIndex(u32 param_0) {
|
||||
}
|
||||
|
||||
u32 dMsgObject_c::getRevoMessageIndex(u32 param_1) {
|
||||
if (!g_MsgObject_HIO_c.mMessageDisplay) {
|
||||
return param_1;
|
||||
}
|
||||
#if TARGET_PC
|
||||
if (!dusk::getSettings().game.enableMirrorMode) {
|
||||
if (!g_MsgObject_HIO_c.mMessageDisplay) { return param_1; } }
|
||||
if (param_1 == getMirrorMsgOverride(param_1)) { return param_1; }
|
||||
#else
|
||||
if (!g_MsgObject_HIO_c.mMessageDisplay) { return param_1; }
|
||||
#endif
|
||||
|
||||
u32 msgIndexCount;
|
||||
JMSMesgInfo_c* pMsg;
|
||||
int i = 0;
|
||||
|
||||
@@ -1359,6 +1359,7 @@ void dPa_control_c::calcMenu() {
|
||||
}
|
||||
|
||||
void dPa_control_c::draw(JPADrawInfo* param_0, u8 param_1) {
|
||||
ZoneScoped;
|
||||
if (mEmitterMng != NULL) {
|
||||
j3dSys.reinitGX();
|
||||
dKy_setLight_again();
|
||||
@@ -1957,6 +1958,7 @@ void dPa_gen_d_light8PcallBack::execute(JPABaseEmitter* i_emitter, JPABasePartic
|
||||
}
|
||||
|
||||
void dPa_light8PcallBack::draw(JPABaseEmitter* param_1, JPABaseParticle* param_2) {
|
||||
ZoneScoped;
|
||||
Mtx local_60;
|
||||
Mtx auStack_90;
|
||||
Mtx auStack_c0;
|
||||
@@ -2084,6 +2086,7 @@ void dPa_light8PcallBack::draw(JPABaseEmitter* param_1, JPABaseParticle* param_2
|
||||
}
|
||||
|
||||
void dPa_gen_b_light8PcallBack::draw(JPABaseEmitter* param_1, JPABaseParticle* param_2) {
|
||||
ZoneScoped;
|
||||
Mtx local_80;
|
||||
JGeometry::TVec3<f32> local_8c;
|
||||
JGeometry::TVec3<f32> aTStack_98;
|
||||
@@ -2172,6 +2175,7 @@ void dPa_gen_b_light8PcallBack::draw(JPABaseEmitter* param_1, JPABaseParticle* p
|
||||
}
|
||||
|
||||
void dPa_gen_d_light8PcallBack::draw(JPABaseEmitter* param_1, JPABaseParticle* param_2) {
|
||||
ZoneScoped;
|
||||
Mtx local_60;
|
||||
Mtx auStack_90;
|
||||
Mtx auStack_c0;
|
||||
|
||||
@@ -1536,6 +1536,27 @@ dStage_objectNameInf* dStage_searchName(char const* objName) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
dStage_objectNameInf* dStage_searchNameCI(char const* objName) {
|
||||
dStage_objectNameInf* obj = l_objectName;
|
||||
|
||||
for (u32 i = 0; i < ARRAY_SIZEU(l_objectName); i++) {
|
||||
const char* a = obj->name;
|
||||
const char* b = objName;
|
||||
while (*a && *b && tolower((unsigned char)*a) == tolower((unsigned char)*b)) {
|
||||
++a;
|
||||
++b;
|
||||
}
|
||||
if (*a == '\0' && *b == '\0') {
|
||||
return obj;
|
||||
}
|
||||
obj++;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
const char* dStage_getName(s16 procName, s8 argument) {
|
||||
static char tmp_name[dStage_NAME_LENGTH];
|
||||
|
||||
|
||||
@@ -0,0 +1,617 @@
|
||||
#include "commands.hpp"
|
||||
|
||||
#include "JSystem/JUtility/JUTGamePad.h"
|
||||
#include "SSystem/SComponent/c_sxyz.h"
|
||||
#include "SSystem/SComponent/c_xyz.h"
|
||||
#include "c/c_damagereaction.h"
|
||||
#include "d/actor/d_a_alink.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_kankyo.h"
|
||||
#include "d/d_stage.h"
|
||||
#include "dusk/game_clock.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "f_pc/f_pc_layer.h"
|
||||
#include "f_pc/f_pc_layer_iter.h"
|
||||
#include "f_pc/f_pc_manager.h"
|
||||
#include "f_pc/f_pc_node.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
#include "fmt/format.h"
|
||||
|
||||
namespace dusk {
|
||||
namespace {
|
||||
|
||||
static constexpr int kMaxHistory = 64;
|
||||
|
||||
static std::vector<std::string> SplitArgs(std::string_view input) {
|
||||
std::vector<std::string> args;
|
||||
std::string cur;
|
||||
for (char c : input) {
|
||||
if (c == ' ' || c == '\t') {
|
||||
if (!cur.empty()) {
|
||||
args.push_back(std::move(cur));
|
||||
cur.clear();
|
||||
}
|
||||
} else {
|
||||
cur += c;
|
||||
}
|
||||
}
|
||||
if (!cur.empty()) {
|
||||
args.push_back(std::move(cur));
|
||||
}
|
||||
return args;
|
||||
}
|
||||
|
||||
static std::optional<long> ParseLong(const std::string& s) {
|
||||
if (s.empty()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
char* end = nullptr;
|
||||
const long v = std::strtol(s.c_str(), &end, 0);
|
||||
return (end != s.c_str() && *end == '\0') ? std::optional<long>{v} : std::nullopt;
|
||||
}
|
||||
|
||||
static std::optional<float> ParseFloat(const std::string& s) {
|
||||
if (s.empty()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
char* end = nullptr;
|
||||
const float v = std::strtof(s.c_str(), &end);
|
||||
return (end != s.c_str() && *end == '\0') ? std::optional<float>{v} : std::nullopt;
|
||||
}
|
||||
|
||||
static const char* ActorShortName(s16 profname) {
|
||||
const char* n = dStage_getName(profname, -1);
|
||||
return n ? n : "?";
|
||||
}
|
||||
|
||||
// Resolves @found / @link / @<id> to a process pointer, outputting an error on failure
|
||||
static base_process_class* ParseProcArg(
|
||||
const std::string& s, unsigned int foundProcId, const CommandOutput& output) {
|
||||
if (s.empty() || s[0] != '@') {
|
||||
output("Error: proc reference must start with @");
|
||||
return nullptr;
|
||||
}
|
||||
const std::string inner = s.substr(1);
|
||||
unsigned int id;
|
||||
if (inner == "found") {
|
||||
if (foundProcId == 0) {
|
||||
output("Error: @found is not set");
|
||||
return nullptr;
|
||||
}
|
||||
id = foundProcId;
|
||||
} else if (inner == "link") {
|
||||
auto* player = dComIfGp_getPlayer(0);
|
||||
if (player == nullptr) {
|
||||
output("Error: player not available");
|
||||
return nullptr;
|
||||
}
|
||||
id = (unsigned int)fpcM_GetID(player);
|
||||
} else {
|
||||
const auto v = ParseLong(inner);
|
||||
if (!v) {
|
||||
output("Error: invalid proc ID");
|
||||
return nullptr;
|
||||
}
|
||||
id = (unsigned int)*v;
|
||||
}
|
||||
auto* proc = fpcM_SearchByID(id);
|
||||
if (proc == nullptr) {
|
||||
output(fmt::format(FMT_STRING("Error: proc {} not found"), id));
|
||||
return nullptr;
|
||||
}
|
||||
return proc;
|
||||
}
|
||||
|
||||
// Like ParseProcArg but ensures the proc is an actor
|
||||
static fopAc_ac_c* ParseActorArg(
|
||||
const std::string& s, unsigned int foundProcId, const CommandOutput& output) {
|
||||
auto* proc = ParseProcArg(s, foundProcId, output);
|
||||
if (proc == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
if (!fopAcM_IsActor(proc)) {
|
||||
output("Error: proc is not an actor");
|
||||
return nullptr;
|
||||
}
|
||||
return static_cast<fopAc_ac_c*>(proc);
|
||||
}
|
||||
|
||||
static std::optional<s16> ParseActorId(const std::string& s) {
|
||||
if (const auto v = ParseLong(s)) {
|
||||
return (s16)*v;
|
||||
}
|
||||
const auto* entry = dStage_searchNameCI(s.c_str());
|
||||
return entry ? std::optional<s16>{entry->procname} : std::nullopt;
|
||||
}
|
||||
|
||||
static std::optional<cXyz> ParseXYZ(const std::vector<std::string>& args, size_t i) {
|
||||
const auto x = ParseFloat(args[i]), y = ParseFloat(args[i + 1]), z = ParseFloat(args[i + 2]);
|
||||
return (x && y && z) ? std::optional<cXyz>{cXyz(*x, *y, *z)} : std::nullopt;
|
||||
}
|
||||
|
||||
static bool TryAngle(
|
||||
s16& out, const std::vector<std::string>& args, size_t i, const CommandOutput& output) {
|
||||
if (args.size() <= i) {
|
||||
return true;
|
||||
}
|
||||
const auto a = ParseLong(args[i]);
|
||||
if (!a) {
|
||||
output("Error: invalid angle");
|
||||
return false;
|
||||
}
|
||||
out = (s16)*a;
|
||||
return true;
|
||||
}
|
||||
|
||||
static std::string actorLine(const base_process_class* proc) {
|
||||
const auto* ac = static_cast<const fopAc_ac_c*>(proc);
|
||||
return fmt::format(FMT_STRING("procId={} 0x{:04X} ({}) @ ({:.2f}, {:.2f}, {:.2f}) room={}"),
|
||||
(unsigned int)proc->id, (unsigned int)(u16)proc->profname, ActorShortName(proc->profname),
|
||||
ac->current.pos.x, ac->current.pos.y, ac->current.pos.z, (int)ac->current.roomNo);
|
||||
}
|
||||
|
||||
static void recurseLayer(void* p, int (*callback)(void*, void*), void* ctx) {
|
||||
auto* proc = static_cast<base_process_class*>(p);
|
||||
if (fpcBs_Is_JustOfType(g_fpcNd_type, proc->subtype)) {
|
||||
fpcLyIt_OnlyHere(&static_cast<process_node_class*>(p)->layer, callback, ctx);
|
||||
}
|
||||
}
|
||||
|
||||
struct ListContext {
|
||||
s16 targetId;
|
||||
std::vector<std::string>* output;
|
||||
};
|
||||
struct FindContext {
|
||||
s16 targetId;
|
||||
std::vector<base_process_class*> matches;
|
||||
};
|
||||
|
||||
static int ListActorCallback(void* p, void* ctx) {
|
||||
auto* proc = static_cast<base_process_class*>(p);
|
||||
auto* context = static_cast<ListContext*>(ctx);
|
||||
if (fopAcM_IsActor(proc) && (context->targetId < 0 || proc->profname == context->targetId)) {
|
||||
context->output->push_back(" " + actorLine(proc));
|
||||
}
|
||||
recurseLayer(p, ListActorCallback, ctx);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int FindActorCallback(void* p, void* ctx) {
|
||||
auto* proc = static_cast<base_process_class*>(p);
|
||||
auto* context = static_cast<FindContext*>(ctx);
|
||||
if (fopAcM_IsActor(proc) && proc->profname == context->targetId) {
|
||||
context->matches.push_back(proc);
|
||||
}
|
||||
recurseLayer(p, FindActorCallback, ctx);
|
||||
return 1;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void runCommand(std::string_view cmdLine, CommandState& state, const CommandOutput& output) {
|
||||
output(fmt::format(FMT_STRING("> {}"), cmdLine));
|
||||
|
||||
if (!cmdLine.empty()) {
|
||||
if (state.history.empty() || state.history.back() != cmdLine) {
|
||||
state.history.push_back(std::string(cmdLine));
|
||||
if ((int)state.history.size() > kMaxHistory) {
|
||||
state.history.erase(state.history.begin());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto args = SplitArgs(cmdLine);
|
||||
if (args.empty()) {
|
||||
return;
|
||||
}
|
||||
const auto& cmd = args[0];
|
||||
|
||||
auto requirePlayer = [&]() -> daAlink_c* {
|
||||
auto* p = (daAlink_c*)dComIfGp_getPlayer(0);
|
||||
if (p == nullptr) {
|
||||
output("Error: player not available");
|
||||
}
|
||||
return p;
|
||||
};
|
||||
|
||||
if (cmd == "tp") {
|
||||
auto* player = requirePlayer();
|
||||
if (player == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() >= 2 && args[1].starts_with('@')) {
|
||||
auto* ac = ParseActorArg(args[1], state.foundProcId, output);
|
||||
if (ac == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() >= 3 && args[2].starts_with('@')) {
|
||||
auto* destAc = ParseActorArg(args[2], state.foundProcId, output);
|
||||
if (destAc == nullptr) {
|
||||
return;
|
||||
}
|
||||
const cXyz destPos = destAc->current.pos;
|
||||
ac->current.pos = destPos;
|
||||
output(fmt::format(FMT_STRING("Moved actor {} to ({:.2f}, {:.2f}, {:.2f})"), ac->id,
|
||||
destPos.x, destPos.y, destPos.z));
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() >= 5) {
|
||||
const auto pos = ParseXYZ(args, 2);
|
||||
if (!pos) {
|
||||
output("Error: invalid coordinates");
|
||||
return;
|
||||
}
|
||||
ac->current.pos = *pos;
|
||||
if (!TryAngle(ac->shape_angle.y, args, 5, output)) {
|
||||
return;
|
||||
}
|
||||
output(fmt::format(FMT_STRING("Moved actor {} to ({:.2f}, {:.2f}, {:.2f})"), ac->id,
|
||||
pos->x, pos->y, pos->z));
|
||||
return;
|
||||
}
|
||||
|
||||
player->current.pos = ac->current.pos;
|
||||
output(fmt::format(FMT_STRING("Teleported to actor {} ({:.2f}, {:.2f}, {:.2f})"),
|
||||
ac->id, ac->current.pos.x, ac->current.pos.y, ac->current.pos.z));
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.size() < 4) {
|
||||
output("Usage: tp <x> <y> <z> [angle] | tp @<procId> [<x> <y> <z> [angle] | @link]");
|
||||
return;
|
||||
}
|
||||
const auto pos = ParseXYZ(args, 1);
|
||||
if (!pos) {
|
||||
output("Error: invalid coordinates");
|
||||
return;
|
||||
}
|
||||
player->current.pos = *pos;
|
||||
if (!TryAngle(player->shape_angle.y, args, 4, output)) {
|
||||
return;
|
||||
}
|
||||
output(fmt::format(
|
||||
FMT_STRING("Teleported to ({:.2f}, {:.2f}, {:.2f})"), pos->x, pos->y, pos->z));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "spawn") {
|
||||
if (args.size() < 2) {
|
||||
output("Usage: spawn <actorId> [params] [x y z] [angle]");
|
||||
return;
|
||||
}
|
||||
auto* player = requirePlayer();
|
||||
if (player == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto actorId = ParseActorId(args[1]);
|
||||
if (!actorId) {
|
||||
output("Error: unknown actor ID or name");
|
||||
return;
|
||||
}
|
||||
|
||||
long paramsL = -1;
|
||||
if (args.size() >= 3) {
|
||||
const auto p = ParseLong(args[2]);
|
||||
if (!p) {
|
||||
output("Error: invalid params");
|
||||
return;
|
||||
}
|
||||
paramsL = *p;
|
||||
}
|
||||
|
||||
cXyz pos = player->current.pos;
|
||||
if (args.size() >= 6) {
|
||||
const auto spawnPos = ParseXYZ(args, 3);
|
||||
if (!spawnPos) {
|
||||
output("Error: invalid spawn coordinates");
|
||||
return;
|
||||
}
|
||||
pos = *spawnPos;
|
||||
}
|
||||
|
||||
s16 angleY = 0;
|
||||
if (!TryAngle(angleY, args, 6, output)) {
|
||||
return;
|
||||
}
|
||||
csXyz angle;
|
||||
angle.set(0, angleY, 0);
|
||||
cXyz scale(1.0f, 1.0f, 1.0f);
|
||||
|
||||
layer_class* savedLayer = fpcLy_CurrentLayer();
|
||||
base_process_class* playScene = fpcM_SearchByName(fpcNm_PLAY_SCENE_e);
|
||||
if (playScene != nullptr) {
|
||||
fpcLy_SetCurrentLayer(&((process_node_class*)playScene)->layer);
|
||||
}
|
||||
unsigned int result = fopAcM_create(
|
||||
*actorId, (u32)paramsL, &pos, player->current.roomNo, &angle, &scale, (s8)-1);
|
||||
fpcLy_SetCurrentLayer(savedLayer);
|
||||
|
||||
output(result != 0 ? fmt::format(FMT_STRING("Spawned actorId=0x{:04X} procId={}"),
|
||||
(unsigned int)(u16)*actorId, result) :
|
||||
fmt::format(FMT_STRING("Failed to spawn actorId=0x{:04X}"),
|
||||
(unsigned int)(u16)*actorId));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "reset") {
|
||||
JUTGamePad::C3ButtonReset::sResetSwitchPushing = true;
|
||||
output("Soft reset triggered");
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "warp") {
|
||||
if (args.size() < 4) {
|
||||
output("Usage: warp <stageName> <point> <roomNo> [layer=-1]");
|
||||
output(" e.g. warp F_SP121 0 0");
|
||||
return;
|
||||
}
|
||||
const auto pointL = ParseLong(args[2]), roomL = ParseLong(args[3]);
|
||||
if (!pointL || !roomL) {
|
||||
output("Error: invalid point or room number");
|
||||
return;
|
||||
}
|
||||
long layerL = -1;
|
||||
if (args.size() >= 5) {
|
||||
const auto l = ParseLong(args[4]);
|
||||
if (!l) {
|
||||
output("Error: invalid layer");
|
||||
return;
|
||||
}
|
||||
layerL = *l;
|
||||
}
|
||||
state.lastWarpStage = args[1];
|
||||
dComIfGp_setNextStage(state.lastWarpStage.c_str(), (s16)*pointL, (s8)*roomL, (s8)layerL);
|
||||
output(fmt::format(FMT_STRING("Warping to {} point={} room={} layer={}"), args[1],
|
||||
(int)(s16)*pointL, (int)(s8)*roomL, (int)(s8)layerL));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "list") {
|
||||
s16 targetId = -1;
|
||||
if (args.size() >= 2) {
|
||||
const auto id = ParseActorId(args[1]);
|
||||
if (!id) {
|
||||
output("Error: unknown actor ID or name");
|
||||
return;
|
||||
}
|
||||
targetId = *id;
|
||||
}
|
||||
std::vector<std::string> results;
|
||||
ListContext ctx{targetId, &results};
|
||||
fpcLyIt_OnlyHere(fpcLy_RootLayer(), ListActorCallback, &ctx);
|
||||
output(results.empty() ? "No matching actors found" :
|
||||
fmt::format(FMT_STRING("Found {} actor(s):"), results.size()));
|
||||
for (const auto& r : results) {
|
||||
output(r);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "killall") {
|
||||
if (args.size() < 2) {
|
||||
output("Usage: killall <actorId|name>");
|
||||
return;
|
||||
}
|
||||
const auto targetId = ParseActorId(args[1]);
|
||||
if (!targetId) {
|
||||
output("Error: unknown actor ID or name");
|
||||
return;
|
||||
}
|
||||
FindContext ctx{*targetId, {}};
|
||||
fpcLyIt_OnlyHere(fpcLy_RootLayer(), FindActorCallback, &ctx);
|
||||
for (auto* proc : ctx.matches) {
|
||||
fpcM_Delete(proc);
|
||||
}
|
||||
output(fmt::format(FMT_STRING("Deleted {} actor(s) of type {} ({})"),
|
||||
(int)ctx.matches.size(), (unsigned int)(u16)*targetId, ActorShortName(*targetId)));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "heal") {
|
||||
auto* player = requirePlayer();
|
||||
if (player == nullptr) {
|
||||
return;
|
||||
}
|
||||
const u16 maxLife = dComIfGs_getMaxLife() / 5 * 4;
|
||||
u16 newLife = maxLife;
|
||||
if (args.size() >= 2) {
|
||||
const auto amount = ParseLong(args[1]);
|
||||
if (!amount) {
|
||||
output("Error: invalid amount");
|
||||
return;
|
||||
}
|
||||
newLife =
|
||||
(u16)std::max(0L, std::min((long)maxLife, (long)dComIfGs_getLife() + *amount));
|
||||
}
|
||||
dComIfGs_setLife(newLife);
|
||||
output(fmt::format(FMT_STRING("Health: {}/{}"), (int)newLife, (int)maxLife));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "kill") {
|
||||
if (args.size() >= 2) {
|
||||
auto* proc = ParseProcArg(args[1], state.foundProcId, output);
|
||||
if (proc == nullptr) {
|
||||
return;
|
||||
}
|
||||
fpcM_Delete(proc);
|
||||
output(fmt::format(FMT_STRING("Deleted proc {}"), proc->id));
|
||||
} else {
|
||||
auto* player = requirePlayer();
|
||||
if (player == nullptr) {
|
||||
return;
|
||||
}
|
||||
dComIfGs_setLife(0);
|
||||
output("Set Link's health to 0");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "rate") {
|
||||
if (args.size() >= 2) {
|
||||
const auto hz = ParseLong(args[1]);
|
||||
if (!hz || *hz <= 0) {
|
||||
output("Error: rate must be a positive integer");
|
||||
return;
|
||||
}
|
||||
dusk::game_clock::set_sim_rate((float)*hz);
|
||||
}
|
||||
output(fmt::format(FMT_STRING("Sim rate: {} hz"), (int)dusk::game_clock::get_sim_rate()));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "ebf") {
|
||||
if (args.size() >= 2) {
|
||||
const auto val = ParseLong(args[1]);
|
||||
if (!val || *val < 0 || *val > 255) {
|
||||
output("Error: value must be 0-255");
|
||||
return;
|
||||
}
|
||||
cDmr_SkipInfo = (u8)*val;
|
||||
}
|
||||
output(fmt::format(FMT_STRING("EBF = {}"), (int)cDmr_SkipInfo));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "time") {
|
||||
if (args.size() >= 2) {
|
||||
const auto t = ParseFloat(args[1]);
|
||||
if (!t || *t < 0.0f || *t > 360.0f) {
|
||||
output("Error: time must be a float between 0 and 360");
|
||||
return;
|
||||
}
|
||||
dKy_instant_timechg(*t);
|
||||
}
|
||||
output(fmt::format(FMT_STRING("Time: {:.2f} ({}:{:02d})"), dComIfGs_getTime(),
|
||||
dKy_getdaytime_hour(), dKy_getdaytime_minute()));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "rupees") {
|
||||
const u16 maxRupees = dComIfGs_getRupeeMax();
|
||||
if (args.size() >= 2) {
|
||||
const auto amount = ParseLong(args[1]);
|
||||
if (!amount) {
|
||||
output("Error: invalid amount");
|
||||
return;
|
||||
}
|
||||
dComIfGs_setRupee((u16)std::max(0L, std::min((long)maxRupees, *amount)));
|
||||
}
|
||||
output(fmt::format(FMT_STRING("Rupees: {}/{}"), (int)dComIfGs_getRupee(), (int)maxRupees));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "find") {
|
||||
if (args.size() < 2) {
|
||||
if (state.foundProcId == 0) {
|
||||
output("@found is not set");
|
||||
return;
|
||||
}
|
||||
auto* proc = fpcM_SearchByID(state.foundProcId);
|
||||
output(proc != nullptr && fopAcM_IsActor(proc) ?
|
||||
"@found = " + actorLine(proc) :
|
||||
fmt::format(FMT_STRING("@found = {} (no longer exists)"),
|
||||
(unsigned int)state.foundProcId));
|
||||
return;
|
||||
}
|
||||
|
||||
const auto targetId = ParseActorId(args[1]);
|
||||
if (!targetId) {
|
||||
output("Error: unknown actor ID or name");
|
||||
return;
|
||||
}
|
||||
|
||||
int targetN = 1;
|
||||
if (args.size() >= 3) {
|
||||
const auto n = ParseLong(args[2]);
|
||||
if (!n || *n < 1) {
|
||||
output("Error: index must be >= 1");
|
||||
return;
|
||||
}
|
||||
targetN = (int)*n;
|
||||
}
|
||||
|
||||
FindContext ctx{*targetId, {}};
|
||||
fpcLyIt_OnlyHere(fpcLy_RootLayer(), FindActorCallback, &ctx);
|
||||
|
||||
if (ctx.matches.empty()) {
|
||||
output(fmt::format(FMT_STRING("No actors found for '{}'"), args[1]));
|
||||
return;
|
||||
}
|
||||
|
||||
std::sort(ctx.matches.begin(), ctx.matches.end(),
|
||||
[](const base_process_class* a, const base_process_class* b) { return a->id < b->id; });
|
||||
|
||||
if (targetN > (int)ctx.matches.size()) {
|
||||
output(fmt::format(
|
||||
FMT_STRING("Error: only {} actor(s) of that type exist"), (int)ctx.matches.size()));
|
||||
return;
|
||||
}
|
||||
|
||||
auto* picked = ctx.matches[(size_t)(targetN - 1)];
|
||||
state.foundProcId = picked->id;
|
||||
output(fmt::format(
|
||||
FMT_STRING("@found [{}/{}] {}"), targetN, (int)ctx.matches.size(), actorLine(picked)));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "transform") {
|
||||
auto* player = requirePlayer();
|
||||
if (player == nullptr) { return; }
|
||||
player->procCoMetamorphoseInit();
|
||||
output("Transforming");
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "pos") {
|
||||
auto* player = requirePlayer();
|
||||
if (player == nullptr) {
|
||||
return;
|
||||
}
|
||||
output(fmt::format(FMT_STRING("pos: {:.4f} {:.4f} {:.4f}"), player->current.pos.x,
|
||||
player->current.pos.y, player->current.pos.z));
|
||||
output(
|
||||
fmt::format(FMT_STRING("stage: {} room: {} entry: {}"), dComIfGp_getStartStageName(),
|
||||
(int)player->current.roomNo, (int)dComIfGp_getStartStagePoint()));
|
||||
return;
|
||||
}
|
||||
|
||||
if (cmd == "help") {
|
||||
output("@<ref> = @<procId> | @found | @link");
|
||||
output("");
|
||||
output("ebf [0-255] Get or set cDmr_SkipInfo");
|
||||
output("find <id|name> [n=1] Store nth actor as @found");
|
||||
output("heal [amount] Heal to max, or by relative amount");
|
||||
output("kill Set Link health to 0");
|
||||
output("kill @<ref> Delete proc");
|
||||
output("killall <id|name> Delete all actors of a type");
|
||||
output("list [id|name] List actors in scene");
|
||||
output("pos Print player position and stage");
|
||||
output("rate [hz] Get or set sim rate (1-1000, default 30)");
|
||||
output("reset Soft reset");
|
||||
output("rupees [amount] Get or set rupee count");
|
||||
output("spawn <id|name> [params] [x y z] [angle] Spawn actor");
|
||||
output("time [0-360] Get or set time of day");
|
||||
output("tp <x> <y> <z> [angle] Teleport Link to coords");
|
||||
output("tp @<ref> Teleport Link to actor");
|
||||
output("tp @<ref> <x> <y> <z> [angle] Move actor to coords");
|
||||
output("tp @<ref> @<ref> Move actor to actor");
|
||||
output("transform Force transform");
|
||||
output("warp <stage> <point> <room> [layer] Warp to stage");
|
||||
return;
|
||||
}
|
||||
|
||||
output(fmt::format(FMT_STRING("Unknown command '{}' (try 'help')"), cmd));
|
||||
}
|
||||
|
||||
} // namespace dusk
|
||||
@@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
namespace dusk {
|
||||
|
||||
using CommandOutput = std::function<void(std::string)>;
|
||||
|
||||
struct CommandState {
|
||||
std::vector<std::string> history;
|
||||
unsigned int foundProcId = 0;
|
||||
std::string lastWarpStage;
|
||||
};
|
||||
|
||||
// Execute a single command line. Calls output() for every line of response.
|
||||
// Manages history internally; callers need only hold a CommandState.
|
||||
void runCommand(std::string_view cmdLine, CommandState& state, const CommandOutput& output);
|
||||
|
||||
} // namespace dusk
|
||||
+17
-6
@@ -76,15 +76,12 @@ template<ConfigValue T>
|
||||
void ConfigImpl<T>::loadFromJson(ConfigVar<T>& cVar, const json& jsonValue) {
|
||||
if constexpr (std::is_enum_v<T>) {
|
||||
if (jsonValue.is_boolean()) {
|
||||
DuskConfigLog.error("Doing default migration of CVar {} from bool, enum values may not be what is expected!", cVar.getName());
|
||||
|
||||
using Underlying = std::underlying_type_t<T>;
|
||||
const bool b = jsonValue.get<bool>();
|
||||
|
||||
Underlying raw;
|
||||
if constexpr (std::is_same_v<T, dusk::FrameInterpMode>) {
|
||||
raw = b ? static_cast<Underlying>(2) : static_cast<Underlying>(0);
|
||||
} else {
|
||||
raw = b ? static_cast<Underlying>(1) : static_cast<Underlying>(0);
|
||||
}
|
||||
const Underlying raw = b ? static_cast<Underlying>(1) : static_cast<Underlying>(0);
|
||||
|
||||
cVar.setValue(sanitizeEnumValue(cVar, static_cast<T>(raw)), false);
|
||||
return;
|
||||
@@ -194,9 +191,23 @@ namespace dusk::config {
|
||||
template class ConfigImpl<dusk::DiscVerificationState>;
|
||||
template class ConfigImpl<dusk::GameLanguage>;
|
||||
template class ConfigImpl<dusk::GyroMode>;
|
||||
|
||||
template<> void ConfigImpl<FrameInterpMode>::loadFromJson(ConfigVar<FrameInterpMode>& cVar, const json& jsonValue) {
|
||||
if (jsonValue.is_boolean()) {
|
||||
const bool b = jsonValue.get<bool>();
|
||||
|
||||
const FrameInterpMode mode = b ? FrameInterpMode::Unlimited : FrameInterpMode::Off;
|
||||
|
||||
cVar.setValue(sanitizeEnumValue(cVar, mode), false);
|
||||
return;
|
||||
}
|
||||
|
||||
cVar.setValue(sanitizeEnumValue(cVar, jsonValue.get<FrameInterpMode>()), false);
|
||||
}
|
||||
template class ConfigImpl<dusk::FrameInterpMode>;
|
||||
template class ConfigImpl<dusk::MenuScaling>;
|
||||
template class ConfigImpl<dusk::Resampler>;
|
||||
template class ConfigImpl<dusk::MagicArmorMode>;
|
||||
}
|
||||
|
||||
void dusk::config::Register(ConfigVarBase& configVar) {
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
#if defined(__APPLE__)
|
||||
#include <mach-o/dyld.h>
|
||||
#include <mach-o/loader.h>
|
||||
#include <TargetConditionals.h>
|
||||
#else
|
||||
#include <elf.h>
|
||||
#include <link.h>
|
||||
@@ -929,7 +930,7 @@ void install() {
|
||||
SymInitialize(GetCurrentProcess(), nullptr, TRUE);
|
||||
#endif
|
||||
g_prevFilter = SetUnhandledExceptionFilter(&windowsHandler);
|
||||
#else
|
||||
#elif !defined(__APPLE__) || !TARGET_OS_TV
|
||||
Dl_info moduleInfo;
|
||||
if (dladdr(reinterpret_cast<void*>(&install), &moduleInfo) != 0) {
|
||||
g_ctx.moduleBase = reinterpret_cast<uintptr_t>(moduleInfo.dli_fbase);
|
||||
|
||||
@@ -61,7 +61,7 @@ std::string release_name() {
|
||||
}
|
||||
|
||||
std::filesystem::path sentry_database_path() {
|
||||
return dusk::ConfigPath / "sentry";
|
||||
return dusk::CachePath / "sentry";
|
||||
}
|
||||
|
||||
std::filesystem::path log_attachment_path() {
|
||||
|
||||
+4
-103
@@ -16,7 +16,6 @@
|
||||
#include <vector>
|
||||
|
||||
#include <SDL3/SDL_filesystem.h>
|
||||
#include <SDL3/SDL_iostream.h>
|
||||
#include <SDL3/SDL_misc.h>
|
||||
#include <SDL3/SDL_stdinc.h>
|
||||
|
||||
@@ -28,8 +27,6 @@ namespace {
|
||||
aurora::Module Log{"dusk::data"};
|
||||
|
||||
constexpr auto kLocationDescriptorName = "data_location.json";
|
||||
constexpr auto kPipelineCacheName = "pipeline_cache.db";
|
||||
constexpr auto kInitialPipelineCacheName = "initial_pipeline_cache.db";
|
||||
|
||||
constexpr std::array<std::string_view, 4> kUserDataDirectories = {
|
||||
"texture_replacements",
|
||||
@@ -37,10 +34,11 @@ constexpr std::array<std::string_view, 4> kUserDataDirectories = {
|
||||
"EUR",
|
||||
"JAP",
|
||||
};
|
||||
constexpr std::array<std::string_view, 6> kUserDataFiles = {
|
||||
constexpr std::array<std::string_view, 7> kUserDataFiles = {
|
||||
"achievements.json",
|
||||
"config.json",
|
||||
"controller_ports.dat",
|
||||
"gamecontrollerdb.txt",
|
||||
"imgui.ini",
|
||||
"keyboard_bindings.dat",
|
||||
"states.json",
|
||||
@@ -111,7 +109,7 @@ std::filesystem::path get_pref_path() {
|
||||
Log.fatal("Unable to get PrefPath: {}", SDL_GetError());
|
||||
}
|
||||
|
||||
std::filesystem::path result{reinterpret_cast<const char8_t*>(prefPath)};
|
||||
std::filesystem::path result = path_from_utf8(prefPath);
|
||||
SDL_free(prefPath);
|
||||
return result;
|
||||
}
|
||||
@@ -128,7 +126,7 @@ std::filesystem::path base_path_relative(const std::filesystem::path& path) {
|
||||
if (!basePath) {
|
||||
return path;
|
||||
}
|
||||
return std::filesystem::path{basePath} / path;
|
||||
return path_from_utf8(basePath) / path;
|
||||
}
|
||||
|
||||
std::filesystem::path default_data_path(const std::filesystem::path& prefPath) {
|
||||
@@ -888,102 +886,6 @@ void ensure_data_directory(const std::filesystem::path& dataPath) {
|
||||
}
|
||||
}
|
||||
|
||||
SDL_IOStream* open_initial_pipeline_cache_source(std::string& sourcePathString) {
|
||||
const auto basePath = base_path_relative(kInitialPipelineCacheName);
|
||||
sourcePathString = io::fs_path_to_string(basePath);
|
||||
auto* source = SDL_IOFromFile(sourcePathString.c_str(), "rb");
|
||||
if (source != nullptr) {
|
||||
return source;
|
||||
}
|
||||
|
||||
sourcePathString = std::string{kInitialPipelineCacheName};
|
||||
return SDL_IOFromFile(sourcePathString.c_str(), "rb");
|
||||
}
|
||||
|
||||
void ensure_initial_pipeline_cache(const std::filesystem::path& configDir) {
|
||||
if (configDir.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::error_code ec;
|
||||
std::filesystem::create_directories(configDir, ec);
|
||||
if (ec) {
|
||||
Log.warn("Failed to create config directory '{}' for pipeline cache: {}",
|
||||
io::fs_path_to_string(configDir), ec.message());
|
||||
return;
|
||||
}
|
||||
|
||||
const auto pipelineCachePath = configDir / kPipelineCacheName;
|
||||
if (std::filesystem::exists(pipelineCachePath, ec)) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::string sourcePathString;
|
||||
SDL_IOStream* source = open_initial_pipeline_cache_source(sourcePathString);
|
||||
if (source == nullptr) {
|
||||
Log.info("No bundled initial pipeline cache found");
|
||||
return;
|
||||
}
|
||||
|
||||
const auto pipelineCacheString = io::fs_path_to_string(pipelineCachePath);
|
||||
SDL_IOStream* destination = SDL_IOFromFile(pipelineCacheString.c_str(), "wb");
|
||||
if (destination == nullptr) {
|
||||
Log.warn("Failed to open '{}' for seeded pipeline cache: {}", pipelineCacheString,
|
||||
SDL_GetError());
|
||||
SDL_CloseIO(source);
|
||||
return;
|
||||
}
|
||||
|
||||
bool copied = true;
|
||||
std::array<char, 64 * 1024> buffer{};
|
||||
while (true) {
|
||||
const size_t bytesRead = SDL_ReadIO(source, buffer.data(), buffer.size());
|
||||
if (bytesRead > 0) {
|
||||
size_t bytesWritten = 0;
|
||||
while (bytesWritten < bytesRead) {
|
||||
const size_t written = SDL_WriteIO(
|
||||
destination, buffer.data() + bytesWritten, bytesRead - bytesWritten);
|
||||
if (written == 0) {
|
||||
Log.warn("Failed to write seeded pipeline cache '{}': {}", pipelineCacheString,
|
||||
SDL_GetError());
|
||||
copied = false;
|
||||
break;
|
||||
}
|
||||
bytesWritten += written;
|
||||
}
|
||||
}
|
||||
|
||||
if (!copied) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (bytesRead < buffer.size()) {
|
||||
if (SDL_GetIOStatus(source) == SDL_IO_STATUS_EOF) {
|
||||
break;
|
||||
}
|
||||
|
||||
Log.warn(
|
||||
"Failed to read bundled pipeline cache '{}': {}", sourcePathString, SDL_GetError());
|
||||
copied = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!SDL_CloseIO(destination)) {
|
||||
Log.warn(
|
||||
"Failed to close seeded pipeline cache '{}': {}", pipelineCacheString, SDL_GetError());
|
||||
copied = false;
|
||||
}
|
||||
SDL_CloseIO(source);
|
||||
|
||||
if (!copied) {
|
||||
std::filesystem::remove(pipelineCachePath, ec);
|
||||
return;
|
||||
}
|
||||
|
||||
Log.info("Seeded pipeline cache from '{}'", sourcePathString);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool open_data_path() {
|
||||
@@ -1096,7 +998,6 @@ Paths initialize_data() {
|
||||
migrate_data(prefPath, dataPath, descriptor ? &descriptor->descriptor : nullptr);
|
||||
ensure_data_directory(dataPath);
|
||||
ensure_data_directory(prefPath);
|
||||
ensure_initial_pipeline_cache(prefPath);
|
||||
|
||||
return Paths{
|
||||
.userPath = dataPath,
|
||||
|
||||
+20
-9
@@ -16,8 +16,9 @@ clock::time_point s_current_snapshot_time{};
|
||||
|
||||
std::unordered_map<uintptr_t, clock::time_point> s_interval_last_sample;
|
||||
|
||||
constexpr clock::duration kSimPeriodDuration =
|
||||
std::chrono::duration_cast<clock::duration>(std::chrono::duration<float>(sim_pace()));
|
||||
float s_sim_rate_hz = 30.0f;
|
||||
clock::duration s_sim_period_duration = std::chrono::duration_cast<clock::duration>(std::chrono::duration<float>(sim_pace()));
|
||||
|
||||
constexpr clock::duration kAbnormalGapResetThreshold = std::chrono::milliseconds(250);
|
||||
constexpr int kMaxSimTicksPerFrame = 2;
|
||||
|
||||
@@ -32,7 +33,17 @@ void ensure_initialized() {
|
||||
|
||||
void reset_frame_timer() {
|
||||
s_previous_sample = clock::now();
|
||||
s_current_snapshot_time = s_previous_sample - kSimPeriodDuration;
|
||||
s_current_snapshot_time = s_previous_sample - s_sim_period_duration;
|
||||
}
|
||||
|
||||
void set_sim_rate(float hz) {
|
||||
s_sim_rate_hz = std::max(1.0f, std::min(hz, 1000.0f));
|
||||
s_sim_period_duration = std::chrono::duration_cast<clock::duration>(std::chrono::duration<float>(1.0f / s_sim_rate_hz));
|
||||
reset_frame_timer();
|
||||
}
|
||||
|
||||
float get_sim_rate() {
|
||||
return s_sim_rate_hz;
|
||||
}
|
||||
|
||||
MainLoopPacer advance_main_loop() {
|
||||
@@ -45,12 +56,12 @@ MainLoopPacer advance_main_loop() {
|
||||
|
||||
MainLoopPacer out{};
|
||||
out.presentation_dt_seconds = presentation_dt;
|
||||
out.sim_pace = 1.0f / s_sim_rate_hz;
|
||||
|
||||
const bool should_interpolate = dusk::getSettings().game.enableFrameInterpolation.getValue() !=
|
||||
dusk::FrameInterpMode::Off &&
|
||||
!dusk::getTransientSettings().skipFrameRateLimit;
|
||||
out.is_interpolating = should_interpolate;
|
||||
out.sim_pace = sim_pace();
|
||||
|
||||
if (!should_interpolate) {
|
||||
s_current_snapshot_time = now;
|
||||
@@ -59,16 +70,16 @@ MainLoopPacer advance_main_loop() {
|
||||
}
|
||||
|
||||
if (frame_gap > kAbnormalGapResetThreshold) {
|
||||
s_current_snapshot_time = now - kSimPeriodDuration;
|
||||
s_current_snapshot_time = now - s_sim_period_duration;
|
||||
out.sim_ticks_to_run = 0;
|
||||
return out;
|
||||
}
|
||||
|
||||
int sim_ticks_to_run = 0;
|
||||
clock::time_point projected_snapshot_time = s_current_snapshot_time;
|
||||
const clock::time_point render_time = now - kSimPeriodDuration;
|
||||
const clock::time_point render_time = now - s_sim_period_duration;
|
||||
while (sim_ticks_to_run < kMaxSimTicksPerFrame && projected_snapshot_time < render_time) {
|
||||
projected_snapshot_time += kSimPeriodDuration;
|
||||
projected_snapshot_time += s_sim_period_duration;
|
||||
sim_ticks_to_run++;
|
||||
}
|
||||
out.sim_ticks_to_run = sim_ticks_to_run;
|
||||
@@ -77,13 +88,13 @@ MainLoopPacer advance_main_loop() {
|
||||
|
||||
void commit_sim_tick() {
|
||||
ensure_initialized();
|
||||
s_current_snapshot_time += kSimPeriodDuration;
|
||||
s_current_snapshot_time += s_sim_period_duration;
|
||||
}
|
||||
|
||||
float sample_interpolation_step() {
|
||||
ensure_initialized();
|
||||
const float step =
|
||||
std::chrono::duration<float>(clock::now() - s_current_snapshot_time).count() / sim_pace();
|
||||
std::chrono::duration<float>(clock::now() - s_current_snapshot_time).count() / (1.0f / s_sim_rate_hz);
|
||||
return std::clamp(step, 0.0f, 1.0f);
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,136 @@
|
||||
#include "dusk/game_combos.h"
|
||||
|
||||
#include "SSystem/SComponent/c_API_controller_pad.h"
|
||||
#include "SSystem/SComponent/c_xyz.h"
|
||||
#include "d/actor/d_a_alink.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
|
||||
namespace dusk {
|
||||
namespace {
|
||||
|
||||
cXyz s_savedTeleportPos{};
|
||||
s16 s_savedTeleportAngle = 0;
|
||||
bool s_hasTeleportPos = false;
|
||||
|
||||
static daAlink_c* getPlayer() {
|
||||
return (daAlink_c*)dComIfGp_getPlayer(0);
|
||||
}
|
||||
|
||||
static void consumeButtons(u32 mask) {
|
||||
mDoCPd_c::getCpadInfo(PAD_1).mPressedButtonFlags &= ~mask;
|
||||
mDoCPd_c::getCpadInfo(PAD_1).mButtonFlags &= ~mask;
|
||||
}
|
||||
|
||||
// Table: holdMask, trigMask, strict, condition, action, consumeMask, exclusive
|
||||
static const GameCombo kCombos[] = {
|
||||
// Move Link (L+R+Y), pass-through, non-exclusive
|
||||
{
|
||||
PAD_TRIGGER_R | PAD_TRIGGER_L,
|
||||
PAD_BUTTON_Y,
|
||||
false,
|
||||
[] { return (bool)getSettings().game.enableMoveLinkCombo; },
|
||||
[] { getTransientSettings().moveLinkActive = !getTransientSettings().moveLinkActive; },
|
||||
0,
|
||||
false,
|
||||
},
|
||||
// Quick Transform (R+Y, strictly only R held)
|
||||
{
|
||||
PAD_TRIGGER_R,
|
||||
PAD_BUTTON_Y,
|
||||
true,
|
||||
[] { return getPlayer() != nullptr; },
|
||||
[] { getPlayer()->handleQuickTransform(); },
|
||||
PAD_BUTTON_Y,
|
||||
false,
|
||||
},
|
||||
// Wolf Howl (R+X)
|
||||
{
|
||||
PAD_TRIGGER_R,
|
||||
PAD_BUTTON_X,
|
||||
false,
|
||||
[] { return getPlayer() != nullptr; },
|
||||
[] { getPlayer()->handleWolfHowl(); },
|
||||
PAD_BUTTON_X,
|
||||
false,
|
||||
},
|
||||
// Teleport save (R+D-pad Up), consumes D-pad Up, exclusive
|
||||
{
|
||||
PAD_TRIGGER_R,
|
||||
PAD_BUTTON_UP,
|
||||
false,
|
||||
[] { return getSettings().game.enableTeleportCombo && getPlayer() != nullptr; },
|
||||
[] {
|
||||
auto* p = getPlayer();
|
||||
s_savedTeleportPos = p->current.pos;
|
||||
s_savedTeleportAngle = p->shape_angle.y;
|
||||
s_hasTeleportPos = true;
|
||||
},
|
||||
PAD_BUTTON_UP,
|
||||
true,
|
||||
},
|
||||
// Teleport load (R+D-pad Down), consumes D-pad Down, exclusive
|
||||
{
|
||||
PAD_TRIGGER_R,
|
||||
PAD_BUTTON_DOWN,
|
||||
false,
|
||||
[] {
|
||||
return getSettings().game.enableTeleportCombo && s_hasTeleportPos &&
|
||||
getPlayer() != nullptr;
|
||||
},
|
||||
[] {
|
||||
auto* p = getPlayer();
|
||||
p->current.pos = s_savedTeleportPos;
|
||||
p->shape_angle.y = s_savedTeleportAngle;
|
||||
p->mNormalSpeed = 0.0f;
|
||||
},
|
||||
PAD_BUTTON_DOWN,
|
||||
true,
|
||||
},
|
||||
// Moon Jump (R+A, hold), continuous, pass-through, non-exclusive
|
||||
{
|
||||
PAD_TRIGGER_R | PAD_BUTTON_A,
|
||||
0,
|
||||
false,
|
||||
[] { return getSettings().game.moonJump && getPlayer() != nullptr; },
|
||||
[] { getPlayer()->speed.y = 56.0f; },
|
||||
0,
|
||||
false,
|
||||
},
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
void processGameCombos() {
|
||||
if (!getSettings().game.enableMoveLinkCombo) {
|
||||
getTransientSettings().moveLinkActive = false;
|
||||
}
|
||||
|
||||
const u32 held = mDoCPd_c::getHold(PAD_1);
|
||||
const u32 trig = mDoCPd_c::getTrig(PAD_1);
|
||||
|
||||
for (const auto& combo : kCombos) {
|
||||
if ((held & combo.holdMask) != combo.holdMask) {
|
||||
continue;
|
||||
}
|
||||
if (combo.strict && (held & ~combo.trigMask) != combo.holdMask) {
|
||||
continue;
|
||||
}
|
||||
if (combo.trigMask != 0 && !(trig & combo.trigMask)) {
|
||||
continue;
|
||||
}
|
||||
if (combo.condition != nullptr && !combo.condition()) {
|
||||
continue;
|
||||
}
|
||||
combo.action();
|
||||
if (combo.consumeMask != 0) {
|
||||
consumeButtons(combo.consumeMask);
|
||||
}
|
||||
if (combo.exclusive) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace dusk
|
||||
+2
-53
@@ -2,8 +2,6 @@
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#include "d/actor/d_a_alink.h"
|
||||
|
||||
#include <aurora/lib/window.hpp>
|
||||
#include <SDL3/SDL_mouse.h>
|
||||
#include <cmath>
|
||||
|
||||
namespace dusk::gyro {
|
||||
@@ -16,14 +14,11 @@ constexpr float kGravityEmaAlpha = 0.1f;
|
||||
constexpr float kMinGravityProjection = 0.2f;
|
||||
// Let roll contribute more strongly as the pad approaches an upright posture.
|
||||
constexpr float kRollAimBoostMax = 2.0f;
|
||||
constexpr float kMousePixelToRad = 0.0025f;
|
||||
|
||||
bool s_sensor_enabled = false;
|
||||
bool s_accel_enabled = false;
|
||||
bool s_was_aiming = false;
|
||||
bool s_have_gravity_baseline = false;
|
||||
bool s_mouse_enabled = false;
|
||||
bool s_mouse_relative = false;
|
||||
float s_smooth_gx = 0.0f;
|
||||
float s_smooth_gy = 0.0f;
|
||||
float s_smooth_gz = 0.0f;
|
||||
@@ -43,7 +38,6 @@ void reset_filter_state() {
|
||||
s_baseline_gravity_y = s_baseline_gravity_z = 0.0f;
|
||||
s_was_aiming = false;
|
||||
s_have_gravity_baseline = false;
|
||||
s_mouse_enabled = false;
|
||||
s_yaw_rad = s_pitch_rad = s_roll_rad = 0.0f;
|
||||
s_rollgoal_ax = s_rollgoal_az = 0;
|
||||
}
|
||||
@@ -72,7 +66,7 @@ bool get_sensor_keep_alive() { return s_sensor_keep_alive; }
|
||||
void set_sensor_keep_alive(bool value) { s_sensor_keep_alive = value; }
|
||||
|
||||
bool rollgoal_gyro_enabled() {
|
||||
return getSettings().game.enableGyroRollgoal && getSettings().game.gyroMode.getValue() != GyroMode::Mouse;
|
||||
return getSettings().game.enableGyroRollgoal;
|
||||
}
|
||||
|
||||
bool queryGyroAimContext() {
|
||||
@@ -85,7 +79,7 @@ bool queryGyroAimContext() {
|
||||
return false;
|
||||
}
|
||||
|
||||
return link->checkGyroAimContext() && dComIfGp_checkCameraAttentionStatus(link->field_0x317c, 0x10);
|
||||
return link->checkAimContext() && dComIfGp_checkCameraAttentionStatus(link->field_0x317c, 0x10);
|
||||
}
|
||||
|
||||
void read(float dt) {
|
||||
@@ -94,26 +88,6 @@ void read(float dt) {
|
||||
const bool aim_just_ended = !aim_active && s_was_aiming;
|
||||
s_was_aiming = aim_active;
|
||||
|
||||
const bool mouse_mode = getSettings().game.gyroMode.getValue() == GyroMode::Mouse;
|
||||
const bool mouse_gyro_active = !ui::any_document_visible() && mouse_mode && (aim_active || s_sensor_keep_alive);
|
||||
SDL_Window* window = aurora::window::get_sdl_window();
|
||||
if (window != nullptr && mouse_gyro_active != s_mouse_relative &&
|
||||
SDL_SetWindowRelativeMouseMode(window, mouse_gyro_active))
|
||||
{
|
||||
s_mouse_relative = mouse_gyro_active;
|
||||
}
|
||||
|
||||
if (mouse_gyro_active && !s_mouse_enabled && window != nullptr) {
|
||||
const AuroraWindowSize sz = aurora::window::get_window_size();
|
||||
const float cx = static_cast<float>(sz.width) * 0.5f;
|
||||
const float cy = static_cast<float>(sz.height) * 0.5f;
|
||||
SDL_WarpMouseInWindow(window, cx, cy);
|
||||
float discard_x = 0.0f;
|
||||
float discard_y = 0.0f;
|
||||
SDL_GetRelativeMouseState(&discard_x, &discard_y);
|
||||
}
|
||||
s_mouse_enabled = mouse_gyro_active;
|
||||
|
||||
if (!s_sensor_keep_alive && !aim_active) {
|
||||
disable_pad_sensors();
|
||||
reset_filter_state();
|
||||
@@ -126,31 +100,6 @@ void read(float dt) {
|
||||
s_have_gravity_baseline = false;
|
||||
}
|
||||
|
||||
if (mouse_mode && !mouse_gyro_active) {
|
||||
s_pitch_rad = 0.0f;
|
||||
s_yaw_rad = 0.0f;
|
||||
s_roll_rad = 0.0f;
|
||||
return;
|
||||
}
|
||||
|
||||
if (mouse_mode) {
|
||||
disable_pad_sensors();
|
||||
|
||||
float mx_rel = 0.0f;
|
||||
float my_rel = 0.0f;
|
||||
SDL_GetRelativeMouseState(&mx_rel, &my_rel);
|
||||
// Convert pixels to radians
|
||||
s_pitch_rad = my_rel * kMousePixelToRad * getSettings().game.gyroSensitivityY;
|
||||
s_yaw_rad = -mx_rel * kMousePixelToRad * getSettings().game.gyroSensitivityX;
|
||||
s_roll_rad = 0.0f;
|
||||
|
||||
s_pitch_rad = getSettings().game.gyroInvertPitch ? -s_pitch_rad : s_pitch_rad;
|
||||
s_yaw_rad = getSettings().game.gyroInvertYaw ? -s_yaw_rad : s_yaw_rad;
|
||||
s_yaw_rad = getSettings().game.enableMirrorMode ? -s_yaw_rad : s_yaw_rad;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (!s_sensor_enabled) {
|
||||
if (!PADHasSensor(PAD_CHAN0, PAD_SENSOR_GYRO)) {
|
||||
return;
|
||||
|
||||
@@ -49,7 +49,9 @@ namespace dusk {
|
||||
dCam->Reset(center, eye);
|
||||
}
|
||||
|
||||
ImGui::InputFloat("Camera FOV", &dCam->mFovy);
|
||||
if (ImGui::InputFloat("Camera FOV", &dCam->mFovy)) {
|
||||
dCam->mFovy = std::clamp(dCam->mFovy, 0.1f, 179.9f);
|
||||
}
|
||||
|
||||
ImGui::SeparatorText("Options");
|
||||
|
||||
@@ -75,12 +77,12 @@ namespace dusk {
|
||||
if (!getSettings().game.debugFlyCam) {
|
||||
ImGui::BeginDisabled();
|
||||
}
|
||||
config::ImGuiCheckbox("Lock Events", getSettings().game.debugFlyCamLockEvents);
|
||||
config::ImGuiCheckbox("Freeze Time", getSettings().game.debugFlyCamLockEvents);
|
||||
if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled)) {
|
||||
if (!getSettings().game.debugFlyCam) {
|
||||
ImGui::SetTooltip("Enable Fly Mode first.");
|
||||
} else {
|
||||
ImGui::SetTooltip("Freeze game events while flying.");
|
||||
ImGui::SetTooltip("Freezes the game while flying.");
|
||||
}
|
||||
}
|
||||
if (!getSettings().game.debugFlyCam) {
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include "ImGuiConsole.hpp"
|
||||
#include "ImGuiEngine.hpp"
|
||||
#include "JSystem/JUtility/JUTGamePad.h"
|
||||
#include "SDL3/SDL_mouse.h"
|
||||
#include "dusk/action_bindings.h"
|
||||
#include "dusk/audio/DuskAudioSystem.h"
|
||||
#include "dusk/config.hpp"
|
||||
@@ -61,10 +60,6 @@ namespace dusk {
|
||||
ImGui::TextUnformatted(text.data(), text.data() + text.size());
|
||||
}
|
||||
|
||||
void DuskToast(std::string_view message, float duration) {
|
||||
g_imguiConsole.AddToast(message, duration);
|
||||
}
|
||||
|
||||
void ImGuiTextCenter(std::string_view text) {
|
||||
ImGui::NewLine();
|
||||
float fontSize = ImGui::CalcTextSize(
|
||||
@@ -243,12 +238,6 @@ namespace dusk {
|
||||
getTransientSettings().skipFrameRateLimit = getSettings().game.enableTurboKeybind &&
|
||||
(ImGui::IsKeyDown(ImGuiKey_Tab) || getActionBindHoldAnyPort(ActionBinds::TURBO_SPEED_BUTTON));
|
||||
|
||||
if (dusk::frame_interp::get_ui_tick_pending() && mDoMain::developmentMode == 1 && (mDoCPd_c::getHold(PAD_1) & (PAD_TRIGGER_R | PAD_TRIGGER_L)) == (PAD_TRIGGER_R | PAD_TRIGGER_L) && mDoCPd_c::getTrigY(PAD_1)) {
|
||||
getTransientSettings().moveLinkActive = !getTransientSettings().moveLinkActive;
|
||||
}
|
||||
if (mDoMain::developmentMode != 1) {
|
||||
getTransientSettings().moveLinkActive = false;
|
||||
}
|
||||
}
|
||||
|
||||
void ImGuiConsole::PreDraw() {
|
||||
@@ -376,22 +365,6 @@ namespace dusk {
|
||||
m_menuTools.ShowActorSpawner();
|
||||
}
|
||||
|
||||
// Hide mouse cursor if the F1 menu is not open and the cursor is idle for 3 seconds.
|
||||
if (dusk::getSettings().game.gyroMode.getValue() != GyroMode::Mouse)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
if (io.MouseDelta.x != 0.0f || io.MouseDelta.y != 0.0f) {
|
||||
mouseHideTimer = 0.0f;
|
||||
ImGui::GetIO().ConfigFlags &= ~ImGuiConfigFlags_NoMouseCursorChange; // Imgui will re-show cursor.
|
||||
} else if (mouseHideTimer <= 3.0f) {
|
||||
mouseHideTimer += ImGui::GetIO().DeltaTime;
|
||||
} else {
|
||||
ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange;
|
||||
SDL_HideCursor();
|
||||
}
|
||||
}
|
||||
|
||||
ShowToasts();
|
||||
}
|
||||
|
||||
void ImGuiConsole::PostDraw() {
|
||||
@@ -545,50 +518,6 @@ namespace dusk {
|
||||
return false;
|
||||
}
|
||||
|
||||
void ImGuiConsole::AddToast(std::string_view message, float duration) {
|
||||
m_toasts.emplace_back(std::string(message), duration);
|
||||
}
|
||||
|
||||
void ImGuiConsole::ShowToasts() {
|
||||
if (m_toasts.empty()) {
|
||||
return;
|
||||
}
|
||||
auto& toast = m_toasts.front();
|
||||
const float dt = ImGui::GetIO().DeltaTime;
|
||||
toast.remain -= dt;
|
||||
toast.current += dt;
|
||||
|
||||
const ImGuiViewport* viewport = ImGui::GetMainViewport();
|
||||
const ImVec2 workPos = viewport->WorkPos;
|
||||
const ImVec2 workSize = viewport->WorkSize;
|
||||
constexpr float padding = 10.0f;
|
||||
const ImVec2 windowPos{workPos.x + workSize.x / 2, workPos.y + workSize.y - padding};
|
||||
ImGui::SetNextWindowPos(windowPos, ImGuiCond_Always, ImVec2{0.5f, 1.f});
|
||||
|
||||
const float alpha = std::min({toast.remain, toast.current, 1.f});
|
||||
ImGui::SetNextWindowBgAlpha(alpha * 0.65f);
|
||||
ImVec4 textColor = ImGui::GetStyleColorVec4(ImGuiCol_Text);
|
||||
textColor.w *= alpha;
|
||||
ImVec4 borderColor = ImGui::GetStyleColorVec4(ImGuiCol_Border);
|
||||
borderColor.w *= alpha;
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, textColor);
|
||||
ImGui::PushStyleColor(ImGuiCol_Border, borderColor);
|
||||
if (ImGui::Begin("Toast", nullptr,
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize |
|
||||
ImGuiWindowFlags_NoSavedSettings |
|
||||
ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav |
|
||||
ImGuiWindowFlags_NoMove))
|
||||
{
|
||||
ImGuiStringViewText(toast.message);
|
||||
}
|
||||
ImGui::End();
|
||||
ImGui::PopStyleColor(2);
|
||||
|
||||
if (toast.remain <= 0.f) {
|
||||
m_toasts.pop_front();
|
||||
}
|
||||
}
|
||||
|
||||
void ImGuiConsole::ShowPipelineProgress() {
|
||||
const auto* stats = aurora_get_stats();
|
||||
const u32 queuedPipelines = stats->queuedPipelines;
|
||||
|
||||
@@ -24,29 +24,17 @@ public:
|
||||
void PostDraw();
|
||||
|
||||
static bool CheckMenuViewToggle(ImGuiKey key, bool& active);
|
||||
void AddToast(std::string_view message, float duration = 3.f);
|
||||
|
||||
private:
|
||||
struct Toast {
|
||||
std::string message;
|
||||
float remain;
|
||||
float current = 0.f;
|
||||
Toast(std::string message, float duration) noexcept : message(std::move(message)),
|
||||
remain(duration) {}
|
||||
};
|
||||
|
||||
float mouseHideTimer = 0.0f;
|
||||
|
||||
bool m_isHidden = true;
|
||||
bool m_isLaunchInitialized = false;
|
||||
ImGuiWindow* m_dragScrollWindow = nullptr;
|
||||
ImVec2 m_dragScrollLastMousePos = {};
|
||||
std::deque<Toast> m_toasts;
|
||||
|
||||
// Keep always last
|
||||
ImGuiMenuTools m_menuTools;
|
||||
|
||||
void ShowToasts();
|
||||
void ShowPipelineProgress();
|
||||
void UpdateDragScroll();
|
||||
};
|
||||
@@ -60,7 +48,6 @@ std::string BytesToString(size_t bytes);
|
||||
void SetOverlayWindowLocation(int corner);
|
||||
bool ShowCornerContextMenu(int& corner, int avoidCorner);
|
||||
void ImGuiStringViewText(std::string_view text);
|
||||
void DuskToast(std::string_view message, float duration = 3.f);
|
||||
void ImGuiBeginGroupPanel(const char* name, const ImVec2& size);
|
||||
void ImGuiEndGroupPanel();
|
||||
void ImGuiTextCenter(std::string_view text);
|
||||
|
||||
@@ -0,0 +1,211 @@
|
||||
#include "dusk/mouse.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#include "d/actor/d_a_alink.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
#include <aurora/lib/window.hpp>
|
||||
#include <imgui.h>
|
||||
#include <SDL3/SDL_mouse.h>
|
||||
#include <SDL3/SDL_video.h>
|
||||
|
||||
namespace dusk::mouse {
|
||||
namespace {
|
||||
constexpr float kMousePixelToRad = 0.0025f;
|
||||
constexpr int kIdleHideFrames = 99; // Approx. 3 seconds with 33ms ticks
|
||||
|
||||
float s_aim_yaw_rad = 0.0f;
|
||||
float s_aim_pitch_rad = 0.0f;
|
||||
float s_camera_yaw_rad = 0.0f;
|
||||
float s_camera_pitch_rad = 0.0f;
|
||||
int s_idle_frames = 0;
|
||||
|
||||
void reset_deltas() {
|
||||
s_aim_yaw_rad = s_aim_pitch_rad = 0.0f;
|
||||
s_camera_yaw_rad = s_camera_pitch_rad = 0.0f;
|
||||
}
|
||||
|
||||
bool queryMouseAimContext() {
|
||||
if (!getSettings().game.enableMouseAim) {
|
||||
return false;
|
||||
}
|
||||
|
||||
daAlink_c* link = daAlink_getAlinkActorClass();
|
||||
if (link == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return link->checkAimContext() && dComIfGp_checkCameraAttentionStatus(link->field_0x317c, 0x10);
|
||||
}
|
||||
|
||||
bool wantMouseCapture() {
|
||||
return getSettings().game.enableMouseCamera.getValue() || queryMouseAimContext();
|
||||
}
|
||||
|
||||
bool isWindowFocused(SDL_Window* window) {
|
||||
if (window == nullptr) {
|
||||
return false;
|
||||
}
|
||||
return (SDL_GetWindowFlags(window) & SDL_WINDOW_INPUT_FOCUS) != 0;
|
||||
}
|
||||
|
||||
bool shouldCaptureMouse(SDL_Window* window) {
|
||||
if (window == nullptr || ui::any_document_visible()) {
|
||||
return false;
|
||||
}
|
||||
return wantMouseCapture() && isWindowFocused(window);
|
||||
}
|
||||
|
||||
bool syncCaptureState(SDL_Window* window, bool should_capture) {
|
||||
if (window == nullptr) {
|
||||
reset_deltas();
|
||||
return false;
|
||||
}
|
||||
|
||||
const bool was_captured = SDL_GetWindowRelativeMouseMode(window);
|
||||
if (was_captured != should_capture) {
|
||||
SDL_SetWindowMouseGrab(window, should_capture);
|
||||
SDL_SetWindowRelativeMouseMode(window, should_capture);
|
||||
}
|
||||
|
||||
const bool is_captured = SDL_GetWindowRelativeMouseMode(window);
|
||||
if (is_captured && !was_captured) {
|
||||
const AuroraWindowSize sz = aurora::window::get_window_size();
|
||||
const float cx = static_cast<float>(sz.width) * 0.5f;
|
||||
const float cy = static_cast<float>(sz.height) * 0.5f;
|
||||
SDL_WarpMouseInWindow(window, cx, cy);
|
||||
float discard_x = 0.0f;
|
||||
float discard_y = 0.0f;
|
||||
SDL_GetRelativeMouseState(&discard_x, &discard_y);
|
||||
}
|
||||
|
||||
if (!is_captured) {
|
||||
reset_deltas();
|
||||
}
|
||||
|
||||
return is_captured;
|
||||
}
|
||||
|
||||
void accumulateDeltas(float mx_rel, float my_rel, bool camera_active, bool aim_active) {
|
||||
const auto& game = getSettings().game;
|
||||
const bool mirror_mode = game.enableMirrorMode.getValue();
|
||||
const bool invert_y = game.invertMouseY.getValue();
|
||||
|
||||
if (aim_active) {
|
||||
const float aimSens = game.mouseAimSensitivity.getValue();
|
||||
s_aim_yaw_rad = -mx_rel * kMousePixelToRad * aimSens;
|
||||
s_aim_pitch_rad = my_rel * kMousePixelToRad * aimSens;
|
||||
s_aim_yaw_rad = mirror_mode ? -s_aim_yaw_rad : s_aim_yaw_rad;
|
||||
s_aim_pitch_rad = invert_y ? -s_aim_pitch_rad : s_aim_pitch_rad;
|
||||
} else {
|
||||
s_aim_yaw_rad = s_aim_pitch_rad = 0.0f;
|
||||
}
|
||||
|
||||
if (camera_active) {
|
||||
const float camSens = game.mouseCameraSensitivity.getValue();
|
||||
s_camera_yaw_rad = -mx_rel * kMousePixelToRad * camSens;
|
||||
s_camera_pitch_rad = -my_rel * kMousePixelToRad * camSens;
|
||||
s_camera_yaw_rad = mirror_mode ? -s_camera_yaw_rad : s_camera_yaw_rad;
|
||||
s_camera_pitch_rad = invert_y ? -s_camera_pitch_rad : s_camera_pitch_rad;
|
||||
} else {
|
||||
s_camera_yaw_rad = s_camera_pitch_rad = 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
void set_cursor_visible(bool visible) {
|
||||
if (visible) {
|
||||
ImGui::GetIO().ConfigFlags &= ~ImGuiConfigFlags_NoMouseCursorChange;
|
||||
SDL_ShowCursor();
|
||||
} else {
|
||||
ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange;
|
||||
SDL_HideCursor();
|
||||
}
|
||||
}
|
||||
|
||||
void update_cursor_visibility(SDL_Window* window, bool captured) {
|
||||
if (window == nullptr || !isWindowFocused(window)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (captured) {
|
||||
s_idle_frames = 0;
|
||||
set_cursor_visible(false);
|
||||
return;
|
||||
}
|
||||
|
||||
const ImGuiIO& io = ImGui::GetIO();
|
||||
if (io.MouseDelta.x != 0.0f || io.MouseDelta.y != 0.0f) {
|
||||
s_idle_frames = 0;
|
||||
set_cursor_visible(true);
|
||||
return;
|
||||
}
|
||||
|
||||
if (s_idle_frames < kIdleHideFrames) {
|
||||
++s_idle_frames;
|
||||
set_cursor_visible(true);
|
||||
} else {
|
||||
set_cursor_visible(false);
|
||||
}
|
||||
}
|
||||
} // namespace
|
||||
|
||||
void read() {
|
||||
SDL_Window* window = aurora::window::get_sdl_window();
|
||||
const bool capture_active = syncCaptureState(window, shouldCaptureMouse(window));
|
||||
update_cursor_visibility(window, capture_active);
|
||||
|
||||
if (!capture_active) {
|
||||
return;
|
||||
}
|
||||
|
||||
const bool aim_active = capture_active && queryMouseAimContext();
|
||||
const bool camera_active = capture_active && getSettings().game.enableMouseCamera;
|
||||
|
||||
float mx_rel = 0.0f;
|
||||
float my_rel = 0.0f;
|
||||
SDL_GetRelativeMouseState(&mx_rel, &my_rel);
|
||||
accumulateDeltas(mx_rel, my_rel, camera_active, aim_active);
|
||||
}
|
||||
|
||||
void getAimDeltas(float& out_yaw, float& out_pitch) {
|
||||
out_yaw = s_aim_yaw_rad;
|
||||
out_pitch = s_aim_pitch_rad;
|
||||
}
|
||||
|
||||
void getCameraDeltas(float& out_yaw, float& out_pitch) {
|
||||
out_yaw = 0.0f;
|
||||
out_pitch = 0.0f;
|
||||
|
||||
if (!getSettings().game.enableMouseCamera) {
|
||||
return;
|
||||
}
|
||||
|
||||
out_yaw = s_camera_yaw_rad;
|
||||
out_pitch = s_camera_pitch_rad;
|
||||
}
|
||||
|
||||
void handle_event(const SDL_Event& event) noexcept {
|
||||
switch (event.type) {
|
||||
case SDL_EVENT_WINDOW_FOCUS_LOST:
|
||||
onFocusLost();
|
||||
break;
|
||||
case SDL_EVENT_WINDOW_FOCUS_GAINED:
|
||||
onFocusGained();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void onFocusLost() {
|
||||
SDL_Window* window = aurora::window::get_sdl_window();
|
||||
if (window != nullptr) {
|
||||
syncCaptureState(window, false);
|
||||
}
|
||||
s_idle_frames = 0;
|
||||
set_cursor_visible(true);
|
||||
}
|
||||
|
||||
void onFocusGained() {
|
||||
SDL_Window* window = aurora::window::get_sdl_window();
|
||||
syncCaptureState(window, shouldCaptureMouse(window));
|
||||
}
|
||||
} // namespace dusk::mouse
|
||||
+21
-5
@@ -41,6 +41,7 @@ UserSettings g_userSettings = {
|
||||
.noMissClimbing {"game.noMissClimbing", false},
|
||||
.fastTears {"game.fastTears", false},
|
||||
.no2ndFishForCat {"game.no2ndFishForCat", false},
|
||||
.buttonFishing {"game.buttonFishing", false},
|
||||
.instantSaves {"game.instantSaves", false},
|
||||
.instantText {"game.instantText", false},
|
||||
.sunsSong {"game.sunsSong", false},
|
||||
@@ -50,6 +51,7 @@ UserSettings g_userSettings = {
|
||||
// Preferences
|
||||
.enableMirrorMode {"game.enableMirrorMode", false},
|
||||
.minimalHUD {"game.minimalHUD", false},
|
||||
.hudScale {"game.hudScale", 1.0f},
|
||||
.pauseOnFocusLost {"game.pauseOnFocusLost", false},
|
||||
.enableLinkDollRotation {"game.enableLinkDollRotation", false},
|
||||
.enableAchievementToasts {"game.enableAchievementToasts", true},
|
||||
@@ -75,7 +77,6 @@ UserSettings g_userSettings = {
|
||||
.midnasLamentNonStop {"game.midnasLamentNonStop", false},
|
||||
|
||||
// Input
|
||||
.gyroMode {"game.gyroMode", GyroMode::Sensor},
|
||||
.enableGyroAim {"game.enableGyroAim", false},
|
||||
.enableGyroRollgoal {"game.enableGyroRollgoal", false},
|
||||
.gyroSensitivityX {"game.gyroSensitivityX", 1.0f},
|
||||
@@ -85,6 +86,11 @@ UserSettings g_userSettings = {
|
||||
.gyroDeadband {"game.gyroDeadband", 0.04f},
|
||||
.gyroInvertPitch {"game.gyroInvertPitch", false},
|
||||
.gyroInvertYaw {"game.gyroInvertYaw", false},
|
||||
.enableMouseCamera {"game.enableMouseCamera", false},
|
||||
.enableMouseAim {"game.enableMouseAim", false},
|
||||
.mouseAimSensitivity {"game.mouseAimSensitivity", 1.0f},
|
||||
.mouseCameraSensitivity {"game.mouseCameraSensitivity", 1.0f},
|
||||
.invertMouseY {"game.invertMouseY", false},
|
||||
.freeCamera {"game.freeCamera", false},
|
||||
.invertCameraXAxis {"game.invertCameraXAxis", false},
|
||||
.invertCameraYAxis {"game.invertCameraYAxis", false},
|
||||
@@ -121,7 +127,7 @@ UserSettings g_userSettings = {
|
||||
.canTransformAnywhere {"game.canTransformAnywhere", false},
|
||||
.fastRoll {"game.fastRoll", false},
|
||||
.fastSpinner {"game.fastSpinner", false},
|
||||
.freeMagicArmor {"game.freeMagicArmor", false},
|
||||
.armorRupeeDrain {"game.armorRupeeDrain", MagicArmorMode::NORMAL},
|
||||
.invincibleEnemies {"game.invincibleEnemies", false},
|
||||
|
||||
// Technical
|
||||
@@ -138,7 +144,9 @@ UserSettings g_userSettings = {
|
||||
.recordingMode {"game.recordingMode", false},
|
||||
.removeQuestMapMarkers {"game.removeQuestMapMarkers", false},
|
||||
.showInputViewer {"game.showInputViewer", false},
|
||||
.showInputViewerGyro {"game.showInputViewerGyro", false}
|
||||
.showInputViewerGyro {"game.showInputViewerGyro", false},
|
||||
.enableMoveLinkCombo {"game.enableMoveLinkCombo", false},
|
||||
.enableTeleportCombo {"game.enableTeleportCombo", false}
|
||||
},
|
||||
|
||||
.backend = {
|
||||
@@ -219,6 +227,7 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.fastClimbing);
|
||||
Register(g_userSettings.game.fastTears);
|
||||
Register(g_userSettings.game.no2ndFishForCat);
|
||||
Register(g_userSettings.game.buttonFishing);
|
||||
Register(g_userSettings.game.instantSaves);
|
||||
Register(g_userSettings.game.instantText);
|
||||
Register(g_userSettings.game.sunsSong);
|
||||
@@ -234,6 +243,7 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.freeCameraXSensitivity);
|
||||
Register(g_userSettings.game.freeCameraYSensitivity);
|
||||
Register(g_userSettings.game.minimalHUD);
|
||||
Register(g_userSettings.game.hudScale);
|
||||
Register(g_userSettings.game.pauseOnFocusLost);
|
||||
Register(g_userSettings.game.enableDiscordPresence);
|
||||
Register(g_userSettings.game.bloomMode);
|
||||
@@ -249,7 +259,7 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.enableFastIronBoots);
|
||||
Register(g_userSettings.game.canTransformAnywhere);
|
||||
Register(g_userSettings.game.fastRoll);
|
||||
Register(g_userSettings.game.freeMagicArmor);
|
||||
Register(g_userSettings.game.armorRupeeDrain);
|
||||
Register(g_userSettings.game.restoreWiiGlitches);
|
||||
Register(g_userSettings.game.enableLinkDollRotation);
|
||||
Register(g_userSettings.game.enableAchievementToasts);
|
||||
@@ -267,6 +277,8 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.removeQuestMapMarkers);
|
||||
Register(g_userSettings.game.showInputViewer);
|
||||
Register(g_userSettings.game.showInputViewerGyro);
|
||||
Register(g_userSettings.game.enableMoveLinkCombo);
|
||||
Register(g_userSettings.game.enableTeleportCombo);
|
||||
Register(g_userSettings.game.fastSpinner);
|
||||
Register(g_userSettings.game.infiniteHearts);
|
||||
Register(g_userSettings.game.infiniteArrows);
|
||||
@@ -281,7 +293,6 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.alwaysGreatspin);
|
||||
Register(g_userSettings.game.invincibleEnemies);
|
||||
Register(g_userSettings.game.enableFrameInterpolation);
|
||||
Register(g_userSettings.game.gyroMode);
|
||||
Register(g_userSettings.game.enableGyroAim);
|
||||
Register(g_userSettings.game.enableGyroRollgoal);
|
||||
Register(g_userSettings.game.gyroSensitivityX);
|
||||
@@ -291,6 +302,11 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.gyroSmoothing);
|
||||
Register(g_userSettings.game.gyroInvertPitch);
|
||||
Register(g_userSettings.game.gyroInvertYaw);
|
||||
Register(g_userSettings.game.enableMouseCamera);
|
||||
Register(g_userSettings.game.enableMouseAim);
|
||||
Register(g_userSettings.game.mouseAimSensitivity);
|
||||
Register(g_userSettings.game.mouseCameraSensitivity);
|
||||
Register(g_userSettings.game.invertMouseY);
|
||||
Register(g_userSettings.game.freeCamera);
|
||||
Register(g_userSettings.game.debugFlyCam);
|
||||
Register(g_userSettings.game.debugFlyCamLockEvents);
|
||||
|
||||
@@ -33,7 +33,7 @@ void resetForSpeedrunMode() {
|
||||
getSettings().game.canTransformAnywhere.setSpeedrunValue(false);
|
||||
getSettings().game.fastRoll.setSpeedrunValue(false);
|
||||
getSettings().game.fastSpinner.setSpeedrunValue(false);
|
||||
getSettings().game.freeMagicArmor.setSpeedrunValue(false);
|
||||
getSettings().game.armorRupeeDrain.setSpeedrunValue(MagicArmorMode::NORMAL);
|
||||
|
||||
getSettings().game.pauseOnFocusLost.setSpeedrunValue(false);
|
||||
aurora_set_pause_on_focus_lost(false);
|
||||
|
||||
@@ -217,7 +217,7 @@ void AchievementsWindow::updateTotal() {
|
||||
return;
|
||||
}
|
||||
const auto all = AchievementSystem::get().getAchievements();
|
||||
int total = static_cast<int>(all.size());
|
||||
const int total = std::count_if(all.begin(), all.end(), [](const Achievement& achievement){ return achievement.category != AchievementCategory::Glitched;});
|
||||
int unlocked = 0;
|
||||
for (const auto& a : all) {
|
||||
if (a.unlocked) {
|
||||
|
||||
@@ -0,0 +1,209 @@
|
||||
#include "command_console.hpp"
|
||||
|
||||
#include <RmlUi/Core.h>
|
||||
#include <RmlUi/Core/Elements/ElementFormControlInput.h>
|
||||
#include <SDL3/SDL_keyboard.h>
|
||||
#include <aurora/rmlui.hpp>
|
||||
#include <imgui.h>
|
||||
|
||||
#include "dusk/settings.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
#include "fmt/format.h"
|
||||
#include "ui.hpp"
|
||||
|
||||
namespace dusk::ui {
|
||||
namespace {
|
||||
|
||||
static const Rml::String kDocumentSource = R"RML(
|
||||
<rml>
|
||||
<head>
|
||||
<link type="text/rcss" href="res/rml/command_console.rcss" />
|
||||
</head>
|
||||
<body>
|
||||
<console id="console">
|
||||
<output id="console-output"></output>
|
||||
<input id="console-input" type="text" maxlength="255" />
|
||||
</console>
|
||||
</body>
|
||||
</rml>
|
||||
)RML";
|
||||
|
||||
static bool isCommand(std::string_view text) {
|
||||
return text.size() >= 2 && text[0] == '>' && text[1] == ' ';
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
CommandConsole::CommandConsole() : Document(kDocumentSource) {
|
||||
mConsole = mDocument ? mDocument->GetElementById("console") : nullptr;
|
||||
mOutput = mDocument ? mDocument->GetElementById("console-output") : nullptr;
|
||||
auto* rawInput = mDocument ? mDocument->GetElementById("console-input") : nullptr;
|
||||
mInput = rmlui_dynamic_cast<Rml::ElementFormControlInput*>(rawInput);
|
||||
|
||||
listen(
|
||||
Rml::EventId::Keydown,
|
||||
[this](Rml::Event& event) {
|
||||
if (!mInputActive) {
|
||||
return;
|
||||
}
|
||||
const auto key = static_cast<Rml::Input::KeyIdentifier>(event.GetParameter<int>("key_identifier", Rml::Input::KI_UNKNOWN));
|
||||
if (key == Rml::Input::KI_RETURN) {
|
||||
executeFromInput();
|
||||
event.StopImmediatePropagation();
|
||||
} else if (key == Rml::Input::KI_ESCAPE) {
|
||||
hide(true);
|
||||
event.StopImmediatePropagation();
|
||||
} else if (key == Rml::Input::KI_UP) {
|
||||
navigateHistory(-1);
|
||||
event.StopImmediatePropagation();
|
||||
} else if (key == Rml::Input::KI_DOWN) {
|
||||
navigateHistory(+1);
|
||||
event.StopImmediatePropagation();
|
||||
}
|
||||
},
|
||||
true);
|
||||
}
|
||||
|
||||
bool CommandConsole::handle_nav_command(Rml::Event&, NavCommand) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void CommandConsole::update() {
|
||||
if (!getSettings().backend.enableAdvancedSettings) {
|
||||
return;
|
||||
}
|
||||
|
||||
const float dt = std::max(ImGui::GetIO().DeltaTime, 0.0f);
|
||||
for (auto& line : mOutputLines) {
|
||||
line.remain -= dt;
|
||||
}
|
||||
const auto [first, last] =
|
||||
std::ranges::remove_if(mOutputLines, [](const OutputLine& l) { return l.remain <= 0.0f; });
|
||||
mOutputLines.erase(first, last);
|
||||
|
||||
if (mOutputLines.empty() && !mInputActive) {
|
||||
Document::hide(mPendingClose);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mOutput == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
Rml::String html;
|
||||
if (mInputActive) {
|
||||
for (const auto& msg : mMsgHistory) {
|
||||
html += isCommand(msg) ? "<line class=\"cmd\">" + escape(msg) + "</line>" : "<line>" + escape(msg) + "</line>";
|
||||
}
|
||||
mOutput->SetAttribute("open", "");
|
||||
} else {
|
||||
const int total = (int)mOutputLines.size();
|
||||
const int startIdx = std::max(0, total - kMaxVisibleLines);
|
||||
for (int i = startIdx; i < total; ++i) {
|
||||
const auto& line = mOutputLines[i];
|
||||
const float alpha = line.remain < kFadeSeconds ? line.remain / kFadeSeconds : 1.0f;
|
||||
const Rml::String cls = isCommand(line.text) ? " class=\"cmd\"" : "";
|
||||
html += fmt::format(FMT_STRING("<line{} style=\"opacity: {:.3f}\">{}</line>"), cls,
|
||||
alpha, escape(line.text));
|
||||
}
|
||||
mOutput->RemoveAttribute("open");
|
||||
}
|
||||
|
||||
mOutput->SetInnerRML(html);
|
||||
|
||||
if (mScrollToBottom && mInputActive) {
|
||||
mOutput->SetScrollTop(1e9f);
|
||||
mScrollToBottom = false;
|
||||
}
|
||||
}
|
||||
|
||||
void CommandConsole::show() {
|
||||
if (mDocument != nullptr) {
|
||||
mDocument->Show(Rml::ModalFlag::None, Rml::FocusFlag::None, Rml::ScrollFlag::None);
|
||||
}
|
||||
mInputActive = true;
|
||||
mScrollToBottom = true;
|
||||
if (mConsole != nullptr) {
|
||||
mConsole->SetAttribute("open", "");
|
||||
}
|
||||
focus();
|
||||
}
|
||||
|
||||
bool CommandConsole::focus() {
|
||||
if (mInput != nullptr) {
|
||||
mInput->SetValue("");
|
||||
aurora::rmlui::set_input_type(aurora::rmlui::InputType::Text);
|
||||
return mInput->Focus(true);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void CommandConsole::hide(bool close) {
|
||||
mInputActive = false;
|
||||
mHistoryPos = -1;
|
||||
if (mConsole != nullptr) {
|
||||
mConsole->RemoveAttribute("open");
|
||||
}
|
||||
if (mInput != nullptr) {
|
||||
mInput->SetValue("");
|
||||
}
|
||||
mPendingClose = close;
|
||||
// Immediately refocus
|
||||
if (auto* doc = top_document()) {
|
||||
doc->focus();
|
||||
}
|
||||
}
|
||||
|
||||
void CommandConsole::executeFromInput() {
|
||||
if (mInput == nullptr) {
|
||||
return;
|
||||
}
|
||||
const Rml::String value = mInput->GetValue();
|
||||
hide(true);
|
||||
if (!value.empty()) {
|
||||
runCommand(value, mState, [this](std::string text) { ConsolePrint(std::move(text)); });
|
||||
}
|
||||
mScrollToBottom = true;
|
||||
}
|
||||
|
||||
void CommandConsole::navigateHistory(int dir) {
|
||||
if (mState.history.empty() || mInput == nullptr) {
|
||||
return;
|
||||
}
|
||||
const int prev = mHistoryPos;
|
||||
if (dir < 0) {
|
||||
if (mHistoryPos == -1) {
|
||||
mHistoryPos = (int)mState.history.size() - 1;
|
||||
} else if (mHistoryPos > 0) {
|
||||
--mHistoryPos;
|
||||
}
|
||||
} else {
|
||||
if (mHistoryPos != -1 && ++mHistoryPos >= (int)mState.history.size()) {
|
||||
mHistoryPos = -1;
|
||||
}
|
||||
}
|
||||
if (prev != mHistoryPos) {
|
||||
const char* str = mHistoryPos >= 0 ? mState.history[mHistoryPos].c_str() : "";
|
||||
mInput->SetValue(str);
|
||||
const int end = static_cast<int>(Rml::StringUtilities::LengthUTF8(mInput->GetValue()));
|
||||
mInput->SetSelectionRange(end, end);
|
||||
}
|
||||
}
|
||||
|
||||
void CommandConsole::ConsolePrint(std::string text) {
|
||||
mMsgHistory.push_back(text);
|
||||
if ((int)mMsgHistory.size() > kMaxMsgHistory) {
|
||||
mMsgHistory.erase(mMsgHistory.begin());
|
||||
}
|
||||
mOutputLines.push_back({std::move(text), kDurationNormal});
|
||||
mScrollToBottom = true;
|
||||
if ((int)mOutputLines.size() > kMaxStoredLines) {
|
||||
mOutputLines.erase(mOutputLines.begin());
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace dusk::ui
|
||||
@@ -0,0 +1,55 @@
|
||||
#pragma once
|
||||
|
||||
#include "document.hpp"
|
||||
#include "dusk/commands.hpp"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace Rml {
|
||||
class ElementFormControlInput;
|
||||
}
|
||||
|
||||
namespace dusk::ui {
|
||||
|
||||
class CommandConsole : public Document {
|
||||
public:
|
||||
CommandConsole();
|
||||
|
||||
void update() override;
|
||||
void show() override;
|
||||
bool focus() override;
|
||||
void hide(bool close) override;
|
||||
|
||||
private:
|
||||
struct OutputLine {
|
||||
std::string text;
|
||||
float remain;
|
||||
};
|
||||
|
||||
static constexpr float kDurationNormal = 6.0f;
|
||||
static constexpr float kFadeSeconds = 0.8f;
|
||||
static constexpr int kMaxStoredLines = 64;
|
||||
static constexpr int kMaxVisibleLines = 24;
|
||||
static constexpr int kMaxMsgHistory = 500;
|
||||
|
||||
Rml::Element* mConsole = nullptr;
|
||||
Rml::Element* mOutput = nullptr;
|
||||
Rml::ElementFormControlInput* mInput = nullptr;
|
||||
|
||||
std::vector<OutputLine> mOutputLines;
|
||||
std::vector<std::string> mMsgHistory;
|
||||
int mHistoryPos = -1;
|
||||
bool mInputActive = false;
|
||||
bool mScrollToBottom = false;
|
||||
|
||||
CommandState mState;
|
||||
|
||||
bool handle_nav_command(Rml::Event& event, NavCommand cmd) override;
|
||||
|
||||
void ConsolePrint(std::string text);
|
||||
void executeFromInput();
|
||||
void navigateHistory(int dir);
|
||||
};
|
||||
|
||||
} // namespace dusk::ui
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "Z2AudioLib/Z2SeMgr.h"
|
||||
#include "m_Do/m_Do_audio.h"
|
||||
#include <imgui.h>
|
||||
|
||||
namespace dusk::ui {
|
||||
namespace {
|
||||
@@ -69,6 +68,7 @@ void Document::show() {
|
||||
focus();
|
||||
}
|
||||
}
|
||||
mPendingClose = false;
|
||||
}
|
||||
|
||||
void Document::hide(bool close) {
|
||||
@@ -107,7 +107,6 @@ bool Document::visible() const {
|
||||
|
||||
bool Document::handle_nav_command(Rml::Event& event, NavCommand cmd) {
|
||||
if (cmd == NavCommand::Menu) {
|
||||
toggle_cursor_if_gyro(!visible());
|
||||
mDoAud_seStartMenu(visible() ? kSoundMenuClose : kSoundMenuOpen);
|
||||
toggle();
|
||||
return true;
|
||||
@@ -115,17 +114,4 @@ bool Document::handle_nav_command(Rml::Event& event, NavCommand cmd) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void Document::toggle_cursor_if_gyro(bool cursor_enabled) {
|
||||
if (dusk::getSettings().game.gyroMode.getValue() == GyroMode::Mouse)
|
||||
{
|
||||
if (cursor_enabled) {
|
||||
ImGui::GetIO().ConfigFlags &= ~ImGuiConfigFlags_NoMouseCursorChange;
|
||||
SDL_ShowCursor();
|
||||
} else {
|
||||
ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange;
|
||||
SDL_HideCursor();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace dusk::ui
|
||||
|
||||
@@ -43,8 +43,6 @@ public:
|
||||
bool pending_close() const { return mPendingClose; }
|
||||
bool closed() const { return mClosed; }
|
||||
|
||||
void toggle_cursor_if_gyro(bool);
|
||||
|
||||
protected:
|
||||
virtual bool handle_nav_command(Rml::Event& event, NavCommand cmd);
|
||||
|
||||
|
||||
@@ -45,7 +45,6 @@ MenuBar::MenuBar() : Document(kDocumentSource), mRoot(mDocument->GetElementById(
|
||||
mTabBar = std::make_unique<TabBar>(mRoot, TabBar::Props{
|
||||
.onClose =
|
||||
[this] {
|
||||
toggle_cursor_if_gyro(false);
|
||||
mDoAud_seStartMenu(kSoundMenuClose);
|
||||
hide(false);
|
||||
},
|
||||
@@ -219,7 +218,6 @@ bool MenuBar::handle_nav_command(Rml::Event& event, NavCommand cmd) {
|
||||
return true;
|
||||
}
|
||||
if (cmd == NavCommand::Cancel && visible()) {
|
||||
toggle_cursor_if_gyro(false);
|
||||
mDoAud_seStartMenu(kSoundMenuClose);
|
||||
hide(false);
|
||||
return true;
|
||||
|
||||
@@ -699,8 +699,6 @@ Prelaunch::Prelaunch() : Document(kDocumentSource), mRoot(mDocument->GetElementB
|
||||
return;
|
||||
}
|
||||
|
||||
toggle_cursor_if_gyro(false);
|
||||
|
||||
mDoAud_seStartMenu(kSoundPlay);
|
||||
show_menu_notification();
|
||||
|
||||
|
||||
@@ -37,6 +37,7 @@ void applyPresetDusk() {
|
||||
s.game.invertCameraXAxis.setValue(true);
|
||||
s.game.invertFirstPersonYAxis.setValue(true);
|
||||
s.game.no2ndFishForCat.setValue(true);
|
||||
s.game.buttonFishing.setValue(true);
|
||||
s.game.enableAchievementToasts.setValue(true);
|
||||
s.game.enableControllerToasts.setValue(true);
|
||||
s.game.enableQuickTransform.setValue(true);
|
||||
|
||||
+101
-67
@@ -75,6 +75,14 @@ constexpr std::array kMenuScalingModeLabels = {
|
||||
"Dusklight",
|
||||
};
|
||||
|
||||
constexpr std::array kMagicArmorModes = {
|
||||
"Normal",
|
||||
"On Damage",
|
||||
"Double Defense",
|
||||
"Invincible",
|
||||
"Cosmetic",
|
||||
};
|
||||
|
||||
bool try_parse_backend(std::string_view backend, AuroraBackend& outBackend) {
|
||||
if (backend == "auto") {
|
||||
outBackend = BACKEND_AUTO;
|
||||
@@ -211,7 +219,7 @@ void reset_for_speedrun_mode() {
|
||||
getSettings().game.canTransformAnywhere.setSpeedrunValue(false);
|
||||
getSettings().game.fastRoll.setSpeedrunValue(false);
|
||||
getSettings().game.fastSpinner.setSpeedrunValue(false);
|
||||
getSettings().game.freeMagicArmor.setSpeedrunValue(false);
|
||||
getSettings().game.armorRupeeDrain.setSpeedrunValue(MagicArmorMode::NORMAL);
|
||||
getSettings().game.invincibleEnemies.setSpeedrunValue(false);
|
||||
|
||||
getSettings().game.pauseOnFocusLost.setSpeedrunValue(false);
|
||||
@@ -383,9 +391,7 @@ int float_setting_percent(ConfigVar<float>& var) {
|
||||
}
|
||||
|
||||
bool gyro_enabled() {
|
||||
return getSettings().game.enableGyroAim ||
|
||||
(getSettings().game.enableGyroRollgoal &&
|
||||
getSettings().game.gyroMode.getValue() != GyroMode::Mouse);
|
||||
return getSettings().game.enableGyroAim || getSettings().game.enableGyroRollgoal;
|
||||
}
|
||||
|
||||
struct ConfigBoolProps {
|
||||
@@ -453,7 +459,7 @@ SelectButton& config_percent_select(Pane& leftPane, Pane& rightPane, ConfigVar<f
|
||||
});
|
||||
leftPane.register_control(button, rightPane, [helpText = std::move(helpText)](Pane& pane) {
|
||||
pane.clear();
|
||||
pane.add_text(helpText);
|
||||
pane.add_rml(helpText);
|
||||
});
|
||||
return button;
|
||||
}
|
||||
@@ -949,73 +955,32 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
|
||||
|
||||
leftPane.add_section("Camera");
|
||||
addOption("Free Camera", getSettings().game.freeCamera,
|
||||
"Enables twin-stick camera control, letting the C-Stick move the camera vertically as "
|
||||
"well as horizontally.");
|
||||
addOption("Invert Camera X Axis", getSettings().game.invertCameraXAxis,
|
||||
"Invert horizontal camera movement.");
|
||||
addOption("Invert Camera Y Axis", getSettings().game.invertCameraYAxis,
|
||||
"Invert vertical camera movement when Free Camera is enabled.",
|
||||
[] { return !getSettings().game.freeCamera; });
|
||||
"Enables free camera control, letting you control the camera fully with the C-Stick.");
|
||||
config_percent_select(leftPane, rightPane, getSettings().game.freeCameraXSensitivity,
|
||||
"Free Camera X Sensitivity", "Adjusts twin-stick camera X axis sensitivity.", 50, 200, 5,
|
||||
[] { return !getSettings().game.freeCamera; });
|
||||
"Free Camera X Sensitivity",
|
||||
"Adjusts horizontal free camera sensitivity.<br/><br/>Applies to the control stick only.",
|
||||
50, 200, 5, [] { return !getSettings().game.freeCamera; });
|
||||
config_percent_select(leftPane, rightPane, getSettings().game.freeCameraYSensitivity,
|
||||
"Free Camera Y Sensitivity", "Adjusts twin-stick camera Y axis sensitivity.", 50, 200, 5,
|
||||
"Free Camera Y Sensitivity",
|
||||
"Adjusts vertical free camera sensitivity.<br/><br/>Applies to the control stick only.",
|
||||
50, 200, 5, [] { return !getSettings().game.freeCamera; });
|
||||
addOption("Invert Camera X Axis", getSettings().game.invertCameraXAxis,
|
||||
"Invert horizontal camera movement.<br/><br/>Applies to the control stick only.");
|
||||
addOption("Invert Camera Y Axis", getSettings().game.invertCameraYAxis,
|
||||
"Invert vertical camera movement.<br/><br/>Applies to the control stick only.",
|
||||
[] { return !getSettings().game.freeCamera; });
|
||||
addOption("Invert First Person X Axis", getSettings().game.invertFirstPersonXAxis,
|
||||
"Invert horizontal movement while aiming with items or first person camera. Applies only to the control stick (the gyroscope can be inverted in Input settings).");
|
||||
"Invert horizontal movement while aiming with items or first person camera.<br/><br/>Applies to the control stick only.");
|
||||
addOption("Invert First Person Y Axis", getSettings().game.invertFirstPersonYAxis,
|
||||
"Invert vertical movement while aiming with items or first person camera. Applies only to the control stick (the gyroscope can be inverted in Input settings).");
|
||||
addOption("Invert Air/Swim X Axis", getSettings().game.invertAirSwimX,
|
||||
"Invert horizontal movement while flying or swimming.");
|
||||
addOption("Invert Air/Swim Y Axis", getSettings().game.invertAirSwimY,
|
||||
"Invert vertical movement while flying or swimming.");
|
||||
"Invert vertical movement while aiming with items or first person camera.<br/><br/>Applies to the control stick only.");
|
||||
|
||||
leftPane.add_section("Gyro");
|
||||
leftPane.register_control(
|
||||
leftPane.add_select_button({
|
||||
.key = "Gyro Input Method",
|
||||
.getValue =
|
||||
[] {
|
||||
const auto mode = getSettings().game.gyroMode.getValue();
|
||||
const auto idx = static_cast<size_t>(mode);
|
||||
return Rml::String{kGyroInputModeLabels[idx]};
|
||||
},
|
||||
.isModified =
|
||||
[] {
|
||||
return getSettings().game.gyroMode.getValue() !=
|
||||
getSettings().game.gyroMode.getDefaultValue();
|
||||
},
|
||||
}),
|
||||
rightPane, [](Pane& pane) {
|
||||
for (size_t i = 0; i < kGyroInputModeLabels.size(); i++) {
|
||||
pane
|
||||
.add_button({
|
||||
.text = Rml::String{kGyroInputModeLabels[i]},
|
||||
.isSelected =
|
||||
[i] {
|
||||
return getSettings().game.gyroMode.getValue() == static_cast<GyroMode>(i);
|
||||
},
|
||||
})
|
||||
.on_pressed([i] {
|
||||
mDoAud_seStartMenu(kSoundItemChange);
|
||||
const GyroMode mode = static_cast<GyroMode>(i);
|
||||
getSettings().game.gyroMode.setValue(mode);
|
||||
config::Save();
|
||||
});
|
||||
}
|
||||
pane.add_rml(
|
||||
"<br/><b>Sensor</b> reads motion directly from a supported controller's gyro via SDL.<br/>"
|
||||
"<br/><b>Mouse</b> treats mouse input as gyro, intended for use with the Steam Deck.<br/>"
|
||||
"<br/>Mouse input cannot currently be used with Gyro Rollgoal.");
|
||||
});
|
||||
addOption("Gyro Aim", getSettings().game.enableGyroAim,
|
||||
"Enables gyro controls while in look mode, aiming a hawk, and aiming "
|
||||
"supported items.<br/><br/>Supported items include the Slingshot, Gale Boomerang, "
|
||||
"Hero's Bow, Clawshot(s), Ball and Chain, and Dominion Rod.");
|
||||
addOption("Gyro Rollgoal", getSettings().game.enableGyroRollgoal,
|
||||
"Enables gyro controls for Rollgoal in Hena's Cabin.",
|
||||
[] { return getSettings().game.gyroMode.getValue() == GyroMode::Mouse; });
|
||||
"Enables gyro controls for Rollgoal in Hena's Cabin.");
|
||||
config_percent_select(leftPane, rightPane, getSettings().game.gyroSensitivityY,
|
||||
"Gyro Pitch Sensitivity", "Controls vertical gyro aiming sensitivity.", 25, 400, 5,
|
||||
[] { return !gyro_enabled(); });
|
||||
@@ -1025,10 +990,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
|
||||
config_percent_select(leftPane, rightPane, getSettings().game.gyroSensitivityRollgoal,
|
||||
"Rollgoal Sensitivity", "Controls how strongly gyro input tilts the Rollgoal table.",
|
||||
25, 400, 5,
|
||||
[] {
|
||||
return !getSettings().game.enableGyroRollgoal ||
|
||||
getSettings().game.gyroMode.getValue() == GyroMode::Mouse;
|
||||
});
|
||||
[] { return !getSettings().game.enableGyroRollgoal; });
|
||||
config_percent_select(leftPane, rightPane, getSettings().game.gyroDeadband, "Gyro Deadband",
|
||||
"Ignores small gyro movement to reduce drift and jitter.", 0, 50, 1,
|
||||
[] { return !gyro_enabled(); });
|
||||
@@ -1039,8 +1001,29 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
|
||||
"Invert vertical gyro aiming.", [] { return !gyro_enabled(); });
|
||||
addOption("Invert Gyro Yaw", getSettings().game.gyroInvertYaw,
|
||||
"Invert horizontal gyro aiming.", [] { return !gyro_enabled(); });
|
||||
|
||||
|
||||
leftPane.add_section("Mouse");
|
||||
addOption("Mouse Aim", getSettings().game.enableMouseAim,
|
||||
"Enables mouse input while in look mode, aiming a hawk, and aiming "
|
||||
"supported items.<br/><br/>Supported items include the Slingshot, Gale Boomerang, "
|
||||
"Hero's Bow, Clawshot(s), Ball and Chain, and Dominion Rod.");
|
||||
addOption("Mouse Camera", getSettings().game.enableMouseCamera,
|
||||
"Enables mouse input for controlling the third-person camera.");
|
||||
config_percent_select(leftPane, rightPane, getSettings().game.mouseAimSensitivity,
|
||||
"Mouse Aim Sensitivity", "Controls mouse aim sensitivity.", 25, 400, 5,
|
||||
[] { return !getSettings().game.enableMouseAim; });
|
||||
config_percent_select(leftPane, rightPane, getSettings().game.mouseCameraSensitivity,
|
||||
"Mouse Camera Sensitivity", "Controls mouse camera sensitivity.", 25, 400, 5,
|
||||
[] { return !getSettings().game.enableMouseCamera; });
|
||||
addOption("Invert Mouse Y", getSettings().game.invertMouseY,
|
||||
"Invert vertical mouse control for both aiming and camera.",
|
||||
[] { return !getSettings().game.enableMouseAim || !getSettings().game.enableMouseCamera; });
|
||||
|
||||
leftPane.add_section("Gameplay");
|
||||
addOption("Invert Air/Swim X Axis", getSettings().game.invertAirSwimX,
|
||||
"Invert horizontal movement while flying or swimming.");
|
||||
addOption("Invert Air/Swim Y Axis", getSettings().game.invertAirSwimY,
|
||||
"Invert vertical movement while flying or swimming.");
|
||||
addOption("Swap Direct Select Input", getSettings().game.swapDirectSelect,
|
||||
"Swap the controls for using Direct Select on the item wheel, making Direct Select the default and holding L to scroll the wheel.");
|
||||
|
||||
@@ -1138,6 +1121,11 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
|
||||
addOption("Minimal HUD", getSettings().game.minimalHUD,
|
||||
"Disables the elements of the main HUD of the game.<br/>Useful for a more immersive "
|
||||
"experience.");
|
||||
config_percent_select(leftPane, rightPane, getSettings().game.hudScale,
|
||||
"HUD Scale",
|
||||
"Scales the size of the gameplay HUD (hearts, buttons, mini-map, etc.). Does not affect dialog boxes or menus.",
|
||||
50, 200, 5,
|
||||
[] { return getSettings().game.minimalHUD.getValue(); });
|
||||
addOption("Restore Wii 1.0 Glitches", getSettings().game.restoreWiiGlitches,
|
||||
"Restores patched glitches from Wii USA 1.0, the first released version.");
|
||||
addOption("Enable Rotating Link Doll", getSettings().game.enableLinkDollRotation,
|
||||
@@ -1198,6 +1186,8 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
|
||||
"Link will not recoil when his sword hits walls.");
|
||||
addOption("No 2nd Fish for Cat", getSettings().game.no2ndFishForCat,
|
||||
"Skip needing to catch a second fish for Sera's cat.");
|
||||
addOption("Button Fishing", getSettings().game.buttonFishing,
|
||||
"Allow fishing with the Fishing Rod using the button the item is assigned to.");
|
||||
addOption("Show Poe Count on Map", getSettings().game.enhancedMapMenus,
|
||||
"Displays collected/total number of Poe Souls for a region on the map.");
|
||||
addSpeedrunDisabledOption("Sun's Song (R+X)", getSettings().game.sunsSong,
|
||||
@@ -1290,8 +1280,38 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
|
||||
"Makes Link's roll animation and movement twice as fast.");
|
||||
addCheat("Fast Spinner", getSettings().game.fastSpinner,
|
||||
"Speeds up Spinner movement while holding R.");
|
||||
addCheat("Free Magic Armor", getSettings().game.freeMagicArmor,
|
||||
"Lets the magic armor work without consuming rupees.");
|
||||
leftPane.register_control(
|
||||
leftPane.add_select_button({
|
||||
.key = "Magic Armor Behavior",
|
||||
.getValue =
|
||||
[] {
|
||||
return kMagicArmorModes[static_cast<u8>(getSettings().game.armorRupeeDrain.getValue())];
|
||||
},
|
||||
.isDisabled = [] { return getSettings().game.speedrunMode; },
|
||||
.isModified =
|
||||
[] {
|
||||
return getSettings().game.armorRupeeDrain.getValue() !=
|
||||
getSettings().game.armorRupeeDrain.getDefaultValue();
|
||||
},
|
||||
}),
|
||||
rightPane, [](Pane& pane) {
|
||||
for (int i = 0; i < kMagicArmorModes.size(); i++) {
|
||||
pane.add_button({
|
||||
.text = kMagicArmorModes[i],
|
||||
.isSelected =
|
||||
[i] {
|
||||
return getSettings().game.armorRupeeDrain.getValue() == static_cast<MagicArmorMode>(i);
|
||||
},
|
||||
})
|
||||
.on_pressed([i] {
|
||||
mDoAud_seStartMenu(kSoundItemChange);
|
||||
getSettings().game.armorRupeeDrain.setValue(static_cast<MagicArmorMode>(i));
|
||||
config::Save();
|
||||
});
|
||||
}
|
||||
pane.add_rml(
|
||||
"<br/>Control the behavior of the Magic Armor.");
|
||||
});
|
||||
addCheat("Invincible Enemies", getSettings().game.invincibleEnemies,
|
||||
"Prevents enemies from taking damage.");
|
||||
});
|
||||
@@ -1504,6 +1524,20 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
|
||||
"Recording Mode",
|
||||
"Disables the game HUD and all background music.<br/><br/>Useful for recording footage.");
|
||||
});
|
||||
|
||||
add_tab("Tools", [this](Rml::Element* content) {
|
||||
auto& leftPane = add_child<Pane>(content, Pane::Type::Controlled);
|
||||
auto& rightPane = add_child<Pane>(content, Pane::Type::Uncontrolled);
|
||||
|
||||
leftPane.add_section("Link");
|
||||
add_speedrun_disabled_option(leftPane, rightPane, getSettings().game.enableMoveLinkCombo,
|
||||
"Move Link (L+R+Y)",
|
||||
"Enables the L+R+Y button combo to toggle freely repositioning Link.");
|
||||
add_speedrun_disabled_option(leftPane, rightPane, getSettings().game.enableTeleportCombo,
|
||||
"Teleport (R+D-pad Up/Down)",
|
||||
"R+D-pad Up stores Link's current position.<br/>"
|
||||
"R+D-pad Down teleports Link back to it.");
|
||||
});
|
||||
}
|
||||
|
||||
void SettingsWindow::update() {
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include <ranges>
|
||||
|
||||
#include "aurora/lib/window.hpp"
|
||||
#include "command_console.hpp"
|
||||
#include "dusk/io.hpp"
|
||||
#include "input.hpp"
|
||||
#include "prelaunch.hpp"
|
||||
@@ -172,6 +173,19 @@ void handle_event(const SDL_Event& event) noexcept {
|
||||
sConnectedGamepads.erase(event.gdevice.which);
|
||||
}
|
||||
input::handle_event(event);
|
||||
// TODO: don't overlap with PAD bindings?
|
||||
if (event.type == SDL_EVENT_KEY_DOWN && event.key.key == SDLK_SLASH) {
|
||||
bool found = false;
|
||||
for (auto& doc : sDocumentStack) {
|
||||
if (auto* console = dynamic_cast<CommandConsole*>(doc.get())) {
|
||||
console->show();
|
||||
found = true;
|
||||
}
|
||||
}
|
||||
if (!found) {
|
||||
push_document(std::make_unique<CommandConsole>(), true, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Document& push_document(std::unique_ptr<Document> doc, bool show, bool passive) noexcept {
|
||||
|
||||
@@ -756,23 +756,7 @@ static void duskExecute() {
|
||||
isRecording = false;
|
||||
}
|
||||
|
||||
if (mDoCPd_c::getHoldR(PAD_1) && mDoCPd_c::getTrigX(PAD_1)) {
|
||||
if (const auto link = g_dComIfG_gameInfo.play.getPlayer(0)) {
|
||||
dynamic_cast<daAlink_c*>(link)->handleWolfHowl();
|
||||
}
|
||||
}
|
||||
|
||||
if ((mDoCPd_c::getHold(PAD_1) & (PAD_TRIGGER_R | PAD_TRIGGER_L)) == PAD_TRIGGER_R && mDoCPd_c::getTrigY(PAD_1)) {
|
||||
if (const auto link = g_dComIfG_gameInfo.play.getPlayer(0)) {
|
||||
dynamic_cast<daAlink_c*>(link)->handleQuickTransform();
|
||||
}
|
||||
}
|
||||
|
||||
if (dusk::getSettings().game.moonJump && (mDoCPd_c::getHoldR(PAD_1) && mDoCPd_c::getHoldA(PAD_1))) {
|
||||
if (const auto link = g_dComIfG_gameInfo.play.getPlayer(0)) {
|
||||
link->speed.y = 56.0f;
|
||||
}
|
||||
}
|
||||
|
||||
if (dusk::getSettings().game.fastSpinner && mDoCPd_c::getHoldR(PAD_1)) {
|
||||
if (const auto link = g_dComIfG_gameInfo.play.getPlayer(0)) {
|
||||
|
||||
@@ -36,9 +36,20 @@ static int fopCam_Execute(camera_class* i_this) {
|
||||
fapGm_HIO_c::startCpuTimer();
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.debugFlyCam && dusk::getSettings().game.debugFlyCamLockEvents) {
|
||||
dScnPly_c::setPauseTimer(1);
|
||||
ret = fpcMtd_Execute((process_method_class*)i_this->submethod, i_this);
|
||||
} else {
|
||||
if (!dComIfGp_isPauseFlag() && !dScnPly_c::isPause()) {
|
||||
ret = fpcMtd_Execute((process_method_class*)i_this->submethod, i_this);
|
||||
}
|
||||
}
|
||||
#else
|
||||
if (!dComIfGp_isPauseFlag() && !dScnPly_c::isPause()) {
|
||||
ret = fpcMtd_Execute((process_method_class*)i_this->submethod, i_this);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if DEBUG
|
||||
fapGm_HIO_c::stopCpuTimer("カメラ(計算処理)"); // Camera (computational processing)
|
||||
|
||||
@@ -2369,6 +2369,7 @@ static u8 l_matDL[132] ATTRIBUTE_ALIGN(32) = {
|
||||
};
|
||||
|
||||
void mDoExt_3DlineMat0_c::setMaterial() {
|
||||
ZoneScoped;
|
||||
j3dSys.reinitGX();
|
||||
GXSetNumIndStages(0);
|
||||
dKy_setLight_again();
|
||||
@@ -2384,6 +2385,7 @@ void mDoExt_3DlineMat0_c::setMaterial() {
|
||||
}
|
||||
|
||||
void mDoExt_3DlineMat0_c::draw() {
|
||||
ZoneScoped;
|
||||
GXSetTevColor(GX_TEVREG2, field_0x8);
|
||||
|
||||
if (field_0xc != NULL) {
|
||||
@@ -2692,6 +2694,7 @@ static u8 l_mat1DL[141] ATTRIBUTE_ALIGN(32) = {
|
||||
};
|
||||
|
||||
void mDoExt_3DlineMat1_c::setMaterial() {
|
||||
ZoneScoped;
|
||||
j3dSys.reinitGX();
|
||||
GXSetNumIndStages(0);
|
||||
dKy_setLight_again();
|
||||
@@ -2709,6 +2712,7 @@ void mDoExt_3DlineMat1_c::setMaterial() {
|
||||
}
|
||||
|
||||
void mDoExt_3DlineMat1_c::draw() {
|
||||
ZoneScoped;
|
||||
GXLoadTexObj(&mTextureObject, GX_TEXMAP0);
|
||||
GXSetTexCoordScaleManually(GX_TEXCOORD0, 1, GXGetTexObjWidth(&mTextureObject), GXGetTexObjHeight(&mTextureObject));
|
||||
GXSetTevColor(GX_TEVREG2, mColor);
|
||||
@@ -2922,6 +2926,7 @@ void mDoExt_3DlineMat1_c::update(int param_0, f32 param_1, GXColor& param_2, u16
|
||||
#endif
|
||||
|
||||
void mDoExt_3DlineMat2_c::setMaterial() {
|
||||
ZoneScoped;
|
||||
j3dSys.reinitGX();
|
||||
GXSetNumIndStages(0);
|
||||
GXClearVtxDesc();
|
||||
@@ -3119,6 +3124,7 @@ mDoExt_cube8pPacket::mDoExt_cube8pPacket(cXyz* i_points, const GXColor& i_color)
|
||||
}
|
||||
|
||||
void drawCube(MtxP mtx, cXyz* pos, const GXColor& color) {
|
||||
ZoneScoped;
|
||||
GXSETARRAY(GX_VA_POS, pos, sizeof(cXyz) * 8, sizeof(cXyz), true);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
||||
GXClearVtxDesc();
|
||||
@@ -3198,6 +3204,7 @@ mDoExt_quadPacket::mDoExt_quadPacket(cXyz* i_points, const GXColor& i_color, u8
|
||||
}
|
||||
|
||||
void mDoExt_quadPacket::draw() {
|
||||
ZoneScoped;
|
||||
GXSETARRAY(GX_VA_POS, mPoints, sizeof(mPoints), sizeof(cXyz), true);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
||||
GXClearVtxDesc();
|
||||
@@ -3248,6 +3255,7 @@ mDoExt_trianglePacket::mDoExt_trianglePacket(cXyz* i_points, const GXColor& i_co
|
||||
}
|
||||
|
||||
void mDoExt_trianglePacket::draw() {
|
||||
ZoneScoped;
|
||||
j3dSys.reinitGX();
|
||||
|
||||
GXSETARRAY(GX_VA_POS, mPoints, sizeof(mPoints), sizeof(cXyz), true);
|
||||
@@ -3301,6 +3309,7 @@ mDoExt_linePacket::mDoExt_linePacket(cXyz& i_start, cXyz& i_end, const GXColor&
|
||||
}
|
||||
|
||||
void mDoExt_linePacket::draw() {
|
||||
ZoneScoped;
|
||||
j3dSys.reinitGX();
|
||||
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
||||
@@ -3418,6 +3427,7 @@ mDoExt_pointPacket::mDoExt_pointPacket(cXyz& i_position, const GXColor& i_color,
|
||||
}
|
||||
|
||||
void mDoExt_pointPacket::draw() {
|
||||
ZoneScoped;
|
||||
j3dSys.reinitGX();
|
||||
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
||||
|
||||
@@ -11,12 +11,15 @@
|
||||
#include <types.h>
|
||||
|
||||
u32 mDoLib_setResTimgObj(ResTIMG const* i_img, TGXTexObj* o_texObj, u32 tlut_name,
|
||||
GXTlutObj* o_tlutObj) {
|
||||
TGXTlutObj* o_tlutObj) {
|
||||
#ifdef TARGET_PC
|
||||
o_texObj->reset();
|
||||
#endif
|
||||
if (i_img->indexTexture) {
|
||||
JUT_ASSERT(44, o_tlutObj != NULL);
|
||||
#ifdef TARGET_PC
|
||||
o_tlutObj->reset();
|
||||
#endif
|
||||
GXInitTlutObj(o_tlutObj, (void*)((u8*)i_img + i_img->paletteOffset),
|
||||
(GXTlutFmt)i_img->colorFormat, (u16)i_img->numColors);
|
||||
GXInitTexObjCI(o_texObj, (void*)((u8*)i_img + i_img->imageOffset), i_img->width, i_img->height,
|
||||
|
||||
+34
-16
@@ -55,11 +55,14 @@
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/game_clock.h"
|
||||
#include "dusk/gyro.h"
|
||||
#include "dusk/game_combos.h"
|
||||
#include "dusk/mouse.h"
|
||||
#include "dusk/imgui/ImGuiConsole.hpp"
|
||||
#include "dusk/imgui/ImGuiEngine.hpp"
|
||||
#include "dusk/iso_validate.hpp"
|
||||
#include "dusk/logging.h"
|
||||
#include "dusk/main.h"
|
||||
#include "dusk/ui/command_console.hpp"
|
||||
#include "dusk/ui/menu_bar.hpp"
|
||||
#include "dusk/ui/overlay.hpp"
|
||||
#include "dusk/ui/prelaunch.hpp"
|
||||
@@ -74,7 +77,6 @@
|
||||
#include <dolphin/dvd.h>
|
||||
|
||||
#include "SDL3/SDL_init.h"
|
||||
#include "SDL3/SDL_filesystem.h"
|
||||
#include "SDL3/SDL_iostream.h"
|
||||
#include "SDL3/SDL_misc.h"
|
||||
#include "cxxopts.hpp"
|
||||
@@ -168,6 +170,7 @@ bool launchUILoop() {
|
||||
while (event != nullptr && event->type != AURORA_NONE) {
|
||||
switch (event->type) {
|
||||
case AURORA_SDL_EVENT:
|
||||
dusk::mouse::handle_event(event->sdl);
|
||||
dusk::ui::handle_event(event->sdl);
|
||||
dusk::g_imguiConsole.HandleSDLEvent(event->sdl);
|
||||
break;
|
||||
@@ -246,12 +249,15 @@ void main01(void) {
|
||||
goto eventsDone;
|
||||
case AURORA_PAUSED:
|
||||
dusk::audio::SetPaused(true);
|
||||
dusk::mouse::onFocusLost();
|
||||
break;
|
||||
case AURORA_UNPAUSED:
|
||||
dusk::audio::SetPaused(false);
|
||||
dusk::game_clock::reset_frame_timer();
|
||||
dusk::mouse::onFocusGained();
|
||||
break;
|
||||
case AURORA_SDL_EVENT:
|
||||
dusk::mouse::handle_event(event->sdl);
|
||||
dusk::ui::handle_event(event->sdl);
|
||||
dusk::g_imguiConsole.HandleSDLEvent(event->sdl);
|
||||
break;
|
||||
@@ -288,7 +294,9 @@ void main01(void) {
|
||||
for (int sim_tick = 0; sim_tick < pacing.sim_ticks_to_run; ++sim_tick) {
|
||||
dusk::frame_interp::begin_sim_tick();
|
||||
mDoCPd_c::read();
|
||||
dusk::mouse::read();
|
||||
dusk::gyro::read(pacing.sim_pace);
|
||||
dusk::processGameCombos();
|
||||
fapGm_Execute();
|
||||
mDoAud_Execute();
|
||||
dusk::game_clock::commit_sim_tick();
|
||||
@@ -305,12 +313,14 @@ void main01(void) {
|
||||
dusk::frame_interp::end_presentation_camera();
|
||||
dusk::frame_interp::set_ui_tick_pending(false);
|
||||
} else {
|
||||
dusk::frame_interp::begin_frame(dusk::FrameInterpMode::Off, true, 0.0f);
|
||||
dusk::frame_interp::set_ui_tick_pending(true);
|
||||
|
||||
// Game Inputs
|
||||
mDoCPd_c::read();
|
||||
dusk::mouse::read();
|
||||
dusk::gyro::read(pacing.presentation_dt_seconds);
|
||||
dusk::processGameCombos();
|
||||
|
||||
dusk::frame_interp::begin_frame(dusk::FrameInterpMode::Off, true, 0.0f);
|
||||
dusk::frame_interp::set_ui_tick_pending(true);
|
||||
|
||||
// EXECUTE GAME LOGIC & RENDER
|
||||
// This calls mDoGph_Painter -> JFWDisplay -> GX Functions
|
||||
@@ -332,6 +342,15 @@ void main01(void) {
|
||||
|
||||
Limiter::duration_t sleepTime = main_loop_limiter.Sleep(target_ns);
|
||||
dusk::frameUsagePct = 100.0f * (1.0f - static_cast<float>(sleepTime) / static_cast<float>(target_ns));
|
||||
} else if (!pacing.is_interpolating && !dusk::getTransientSettings().skipFrameRateLimit) {
|
||||
// Non-interp: throttle display rate to the configured sim rate so /rate works
|
||||
const double sim_fps = static_cast<double>(dusk::game_clock::get_sim_rate());
|
||||
const Limiter::duration_t sim_target_ns = static_cast<Limiter::duration_t>(1'000'000'000.0 / sim_fps);
|
||||
main_loop_limiter.Sleep(sim_target_ns);
|
||||
} else if (dusk::getTransientSettings().skipFrameRateLimit) {
|
||||
// Turbo: cap at 120 hz rather than running fully unlimited
|
||||
constexpr Limiter::duration_t kTurboTargetNs = 1'000'000'000LL / 120LL;
|
||||
main_loop_limiter.Sleep(kTurboTargetNs);
|
||||
} else {
|
||||
main_loop_limiter.Reset();
|
||||
}
|
||||
@@ -478,14 +497,6 @@ static void LanguageInit() {
|
||||
selectedLanguage = static_cast<u8>(dusk::getSettings().game.language.getValue());
|
||||
}
|
||||
|
||||
static std::string asset_path(const char* assetName) {
|
||||
const char* basePath = SDL_GetBasePath();
|
||||
if (basePath != nullptr && basePath[0] != '\0') {
|
||||
return std::string(basePath) + "res/" + assetName;
|
||||
}
|
||||
return std::string("res/") + assetName;
|
||||
}
|
||||
|
||||
static void log_build_info() {
|
||||
DuskLog.info("Build: {} (rev {}, built {}, type {})", DUSK_WC_DESCRIBE, DUSK_WC_REVISION, DUSK_WC_DATE, DUSK_BUILD_TYPE);
|
||||
DuskLog.info("Platform: {}", DUSK_PLATFORM_NAME);
|
||||
@@ -555,10 +566,17 @@ int game_main(int argc, char* argv[]) {
|
||||
// PADSetDefaultMapping(&defaultPadMapping, PAD_TYPE_STANDARD);
|
||||
|
||||
{
|
||||
// Load mappings from https://github.com/mdqinc/SDL_GameControllerDB
|
||||
const auto mappingsPath = asset_path("gamecontrollerdb.txt");
|
||||
if (SDL_AddGamepadMappingsFromFile(mappingsPath.c_str()) < 0) {
|
||||
DuskLog.warn("Failed to load gamecontrollerdb.txt: {}", SDL_GetError());
|
||||
const auto mappingsPath = dusk::ConfigPath / "gamecontrollerdb.txt";
|
||||
std::error_code ec;
|
||||
if (std::filesystem::exists(mappingsPath, ec)) {
|
||||
const auto mappingsPathString = dusk::io::fs_path_to_string(mappingsPath);
|
||||
if (SDL_AddGamepadMappingsFromFile(mappingsPathString.c_str()) < 0) {
|
||||
DuskLog.warn("Failed to load gamecontrollerdb.txt from '{}': {}",
|
||||
mappingsPathString, SDL_GetError());
|
||||
}
|
||||
} else if (ec) {
|
||||
DuskLog.warn("Failed to inspect gamecontrollerdb.txt in data folder '{}': {}",
|
||||
dusk::io::fs_path_to_string(mappingsPath), ec.message());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user