mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-04 03:12:48 -04:00
Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 3ca2e4d77a |
+1
-1
@@ -2,7 +2,7 @@
|
||||
Language: Cpp
|
||||
Standard: C++03
|
||||
AccessModifierOffset: -4
|
||||
AlignAfterOpenBracket: DontAlign
|
||||
AlignAfterOpenBracket: Align
|
||||
AlignConsecutiveAssignments: false
|
||||
AlignConsecutiveDeclarations: false
|
||||
AlignOperands: true
|
||||
|
||||
+47
-115
@@ -10,7 +10,6 @@ on:
|
||||
env:
|
||||
SCCACHE_GHA_ENABLED: "true"
|
||||
RUSTC_WRAPPER: "sccache"
|
||||
SENTRY_DSN: ${{ secrets.SENTRY_DSN }}
|
||||
|
||||
jobs:
|
||||
build-linux:
|
||||
@@ -25,10 +24,10 @@ jobs:
|
||||
runner: ubuntu-latest
|
||||
preset: gcc
|
||||
artifact_arch: x86_64
|
||||
# - name: GCC aarch64
|
||||
# runner: ubuntu-24.04-arm
|
||||
# preset: gcc
|
||||
# artifact_arch: aarch64
|
||||
- name: GCC aarch64
|
||||
runner: ubuntu-24.04-arm
|
||||
preset: gcc
|
||||
artifact_arch: aarch64
|
||||
# - name: Clang x86_64
|
||||
# runner: ubuntu-latest
|
||||
# preset: clang
|
||||
@@ -47,13 +46,10 @@ jobs:
|
||||
zlib1g-dev libglu1-mesa-dev libdbus-1-dev libvulkan-dev libxi-dev libxrandr-dev libasound2-dev \
|
||||
libpulse-dev libudev-dev libpng-dev libncurses5-dev libx11-xcb-dev libfreetype-dev \
|
||||
libxinerama-dev libxcursor-dev python3-markupsafe libgtk-3-dev libssl-dev \
|
||||
libxss-dev libfuse2 libusb-1.0-0-dev libdecor-0-dev libpipewire-0.3-dev libunwind-dev
|
||||
libxss-dev libfuse2
|
||||
|
||||
- name: Setup sccache
|
||||
uses: mozilla-actions/sccache-action@v0.0.10
|
||||
|
||||
- name: Print sccache stats
|
||||
run: sccache --show-stats
|
||||
uses: mozilla-actions/sccache-action@v0.0.9
|
||||
|
||||
- name: Configure CMake
|
||||
run: cmake --preset x-linux-ci-${{matrix.preset}}
|
||||
@@ -67,11 +63,12 @@ jobs:
|
||||
- name: Upload artifacts
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: dusklight-${{env.DUSK_VERSION}}-linux-${{matrix.preset}}-${{matrix.artifact_arch}}
|
||||
name: dusk-${{env.DUSK_VERSION}}-linux-${{matrix.preset}}-${{matrix.artifact_arch}}
|
||||
path: |
|
||||
build/install/Dusklight-*.AppImage
|
||||
build/install/Dusk-*.AppImage
|
||||
build/install/debug.tar.*
|
||||
|
||||
|
||||
build-apple:
|
||||
name: Build Apple (${{matrix.name}})
|
||||
runs-on: macos-latest
|
||||
@@ -79,19 +76,15 @@ jobs:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- name: AppleClang macOS arm64
|
||||
- name: AppleClang macOS universal
|
||||
platform: macos
|
||||
preset: x-macos-ci-arm64
|
||||
artifact_name: macos-appleclang-arm64
|
||||
- name: AppleClang macOS x86_64
|
||||
platform: macos
|
||||
preset: x-macos-ci-x86_64
|
||||
artifact_name: macos-appleclang-x86_64
|
||||
- name: AppleClang iOS arm64
|
||||
platform: ios
|
||||
preset: x-ios-ci
|
||||
artifact_name: ios-appleclang-arm64
|
||||
# - name: AppleClang tvOS arm64
|
||||
preset: x-macos-ci
|
||||
artifact_name: macos-appleclang-universal
|
||||
# - name: AppleClang iOS arm64 # TODO enable when CI is free
|
||||
# platform: ios
|
||||
# preset: x-ios-ci
|
||||
# artifact_name: ios-appleclang-arm64
|
||||
# - name: AppleClang tvOS arm64 # TODO enable when CI is free
|
||||
# platform: tvos
|
||||
# preset: x-tvos-ci
|
||||
# artifact_name: tvos-appleclang-arm64
|
||||
@@ -102,14 +95,22 @@ jobs:
|
||||
fetch-depth: 0
|
||||
submodules: recursive
|
||||
|
||||
- name: Update Homebrew
|
||||
if: matrix.platform == 'tvos'
|
||||
run: |
|
||||
brew update
|
||||
brew upgrade --formula
|
||||
|
||||
- name: Install dependencies
|
||||
run: brew install cmake ninja
|
||||
|
||||
- name: Install markupsafe
|
||||
if: matrix.platform == 'tvos'
|
||||
run: pip3 install --break-system-packages markupsafe
|
||||
|
||||
- name: Install Rust iOS target
|
||||
if: matrix.platform == 'ios'
|
||||
run: |
|
||||
rustup toolchain install stable
|
||||
rustup target add aarch64-apple-ios
|
||||
run: rustup target add aarch64-apple-ios
|
||||
|
||||
- name: Install Rust tvOS target
|
||||
if: matrix.platform == 'tvos'
|
||||
@@ -117,14 +118,8 @@ jobs:
|
||||
rustup toolchain install nightly
|
||||
rustup target add --toolchain nightly aarch64-apple-tvos
|
||||
|
||||
- name: Install Rust x86_64 macOS target
|
||||
if: endsWith(matrix.preset, 'x86_64')
|
||||
run: |
|
||||
rustup toolchain install stable
|
||||
rustup target add x86_64-apple-darwin
|
||||
|
||||
- name: Setup sccache
|
||||
uses: mozilla-actions/sccache-action@v0.0.10
|
||||
uses: mozilla-actions/sccache-action@v0.0.9
|
||||
|
||||
- name: Configure CMake
|
||||
run: cmake --preset ${{matrix.preset}}
|
||||
@@ -135,82 +130,19 @@ jobs:
|
||||
- name: Upload artifacts
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: dusklight-${{env.DUSK_VERSION}}-${{matrix.artifact_name}}
|
||||
name: dusk-${{env.DUSK_VERSION}}-${{matrix.artifact_name}}
|
||||
path: |
|
||||
build/install/Dusklight.app
|
||||
build/install/Dusk.app
|
||||
build/install/debug.tar.*
|
||||
|
||||
build-android:
|
||||
name: Build Android (${{matrix.name}})
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- name: Clang arm64-v8a
|
||||
preset: x-android-ci-arm64
|
||||
abi: arm64-v8a
|
||||
artifact_arch: arm64
|
||||
rust_target: aarch64-linux-android
|
||||
|
||||
env:
|
||||
ANDROID_NDK_VERSION: "29.0.14206865"
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: recursive
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get -y install ninja-build
|
||||
|
||||
- name: Setup Java
|
||||
uses: actions/setup-java@v5
|
||||
with:
|
||||
distribution: temurin
|
||||
java-version: 17
|
||||
|
||||
- name: Setup Android SDK
|
||||
uses: android-actions/setup-android@v4
|
||||
|
||||
- name: Install Android SDK packages
|
||||
run: sdkmanager "platforms;android-36" "build-tools;36.1.0" "ndk;${ANDROID_NDK_VERSION}"
|
||||
|
||||
- name: Install Rust Android target
|
||||
run: |
|
||||
rustup toolchain install stable
|
||||
rustup target add ${{matrix.rust_target}}
|
||||
|
||||
- name: Setup sccache
|
||||
uses: mozilla-actions/sccache-action@v0.0.10
|
||||
|
||||
- name: Configure CMake
|
||||
run: cmake --preset ${{matrix.preset}}
|
||||
|
||||
- name: Build native library
|
||||
run: cmake --build --preset ${{matrix.preset}} --target dusklight
|
||||
|
||||
- name: Stage stripped JNI library
|
||||
run: ANDROID_STAGE_ABIS="${{matrix.abi}}" platforms/android/scripts/stage-jni-libs.sh
|
||||
|
||||
- name: Build APK
|
||||
working-directory: platforms/android
|
||||
run: ./gradlew :app:assembleRelease --rerun-tasks
|
||||
|
||||
- name: Upload artifacts
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: dusklight-${{env.DUSK_VERSION}}-android-${{matrix.artifact_arch}}
|
||||
path: platforms/android/app/build/outputs/apk/release/app-${{matrix.abi}}-release-unsigned.apk
|
||||
|
||||
build-windows:
|
||||
name: Build Windows (${{matrix.name}})
|
||||
runs-on: ${{matrix.runner}}
|
||||
|
||||
env:
|
||||
BUILD_DIR: C:\build
|
||||
SCCACHE_DIR: C:\sccache
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
@@ -221,12 +153,12 @@ jobs:
|
||||
msvc_arch: amd64
|
||||
vcpkg_arch: x64
|
||||
artifact_arch: x86_64
|
||||
# - name: MSVC arm64
|
||||
# runner: windows-11-arm
|
||||
# preset: arm64-msvc
|
||||
# msvc_arch: arm64
|
||||
# vcpkg_arch: arm64
|
||||
# artifact_arch: arm64
|
||||
- name: MSVC arm64
|
||||
runner: windows-11-arm
|
||||
preset: arm64-msvc
|
||||
msvc_arch: arm64
|
||||
vcpkg_arch: arm64
|
||||
artifact_arch: arm64
|
||||
# - name: Clang x86_64
|
||||
# runner: windows-latest
|
||||
# preset: clang
|
||||
@@ -255,7 +187,9 @@ jobs:
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
choco install ninja
|
||||
vcpkg install freetype:${{matrix.vcpkg_arch}}-windows-static zstd:${{matrix.vcpkg_arch}}-windows-static
|
||||
vcpkg install zlib:${{matrix.vcpkg_arch}}-windows-static bzip2:${{matrix.vcpkg_arch}}-windows-static `
|
||||
zstd:${{matrix.vcpkg_arch}}-windows-static liblzma:${{matrix.vcpkg_arch}}-windows-static `
|
||||
freetype:${{matrix.vcpkg_arch}}-windows-static
|
||||
|
||||
- name: Configure CMake
|
||||
run: cmake --preset x-windows-ci-${{matrix.preset}}
|
||||
@@ -266,9 +200,7 @@ jobs:
|
||||
- name: Upload artifacts
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: dusklight-${{env.DUSK_VERSION}}-win32-msvc-${{matrix.artifact_arch}}
|
||||
name: dusk-${{env.DUSK_VERSION}}-win32-msvc-${{matrix.artifact_arch}}
|
||||
path: |
|
||||
build/install/*.exe
|
||||
build/install/*.dll
|
||||
build/install/res/
|
||||
build/install/debug.7z
|
||||
${{env.BUILD_DIR}}/install/*.exe
|
||||
${{env.BUILD_DIR}}/install/debug.7z
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
# IDE folders
|
||||
.idea/
|
||||
.vs/
|
||||
.zed/
|
||||
|
||||
# Caches
|
||||
__pycache__
|
||||
@@ -42,10 +41,6 @@ compile_commands.json
|
||||
# MacOS
|
||||
.DS_Store
|
||||
|
||||
# direnv / nix
|
||||
.direnv/
|
||||
.envrc
|
||||
|
||||
# ISOs
|
||||
*.iso
|
||||
|
||||
|
||||
Vendored
+2
-2
@@ -2,11 +2,11 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "(gdb) Launch Dusklight MSVC",
|
||||
"name": "(gdb) Launch Dusk MSVC",
|
||||
"type": "cppvsdbg",
|
||||
"request": "launch",
|
||||
"program": "${command:cmake.launchTargetPath}",
|
||||
"args": ["-l", "1", "--dvd", "${workspaceRoot}/orig/GZ2E01/GZ2E01.iso", "--console"],
|
||||
"args": ["-l", "1", "--dvd", "${workspaceRoot}/orig/GZ2E01/GZ2E01.iso"],
|
||||
"MIMode": "gdb",
|
||||
"miDebuggerPath": "gdb",
|
||||
"symbolSearchPath": "${command:cmake.launchTargetPath}",
|
||||
|
||||
Vendored
+1
-1
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"cmake.buildDirectory": "${workspaceFolder}/build/dusklight/${buildType}/${variant:tp_version}",
|
||||
"cmake.buildDirectory": "${workspaceFolder}/build/dusk/${buildType}/${variant:tp_version}",
|
||||
"cmake.generator": "Ninja",
|
||||
"cmake.configureSettings": {
|
||||
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON"
|
||||
|
||||
+134
-390
@@ -5,19 +5,8 @@ if (NOT CMAKE_BUILD_TYPE)
|
||||
"Build type options: Debug Release RelWithDebInfo MinSizeRel" FORCE)
|
||||
endif ()
|
||||
|
||||
set(DUSK_VERSION_OVERRIDE "" CACHE STRING "Override version string (skips git detection and format validation)")
|
||||
|
||||
if (DUSK_VERSION_OVERRIDE)
|
||||
set(DUSK_WC_DESCRIBE "${DUSK_VERSION_OVERRIDE}")
|
||||
set(DUSK_VERSION_STRING "0.0.0.0")
|
||||
set(DUSK_SHORT_VERSION_STRING "0.0.0")
|
||||
set(DUSK_WC_REVISION "")
|
||||
set(DUSK_WC_BRANCH "")
|
||||
set(DUSK_WC_DATE "")
|
||||
message(STATUS "Dusklight version overridden to ${DUSK_WC_DESCRIBE}")
|
||||
else ()
|
||||
# obtain revision info from git
|
||||
find_package(Git)
|
||||
# obtain revision info from git
|
||||
find_package(Git)
|
||||
if (GIT_FOUND)
|
||||
# make sure version information gets re-run when the current Git HEAD changes
|
||||
execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --git-path HEAD
|
||||
@@ -59,33 +48,21 @@ else ()
|
||||
message(STATUS "Unable to find git, commit information will not be available")
|
||||
endif ()
|
||||
|
||||
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)([-+].*)?$")
|
||||
set(DUSK_SHORT_VERSION_STRING "${CMAKE_MATCH_1}.${CMAKE_MATCH_2}.${CMAKE_MATCH_3}")
|
||||
set(DUSK_VERSION_TWEAK "0")
|
||||
if (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-([0-9]+)(-dirty)?$")
|
||||
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
|
||||
elseif (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-[0-9A-Za-z.-]+-([0-9]+)(-dirty)?$")
|
||||
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
|
||||
endif ()
|
||||
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${DUSK_VERSION_TWEAK}")
|
||||
if (DUSK_WC_DESCRIBE)
|
||||
string(REGEX REPLACE "v([0-9]+)\.([0-9]+)\.([0-9]+)\-([0-9]+).*" "\\1.\\2.\\3.\\4" DUSK_VERSION_STRING "${DUSK_WC_DESCRIBE}")
|
||||
string(REGEX REPLACE "v([0-9]+)\.([0-9]+)\.([0-9]+).*" "\\1.\\2.\\3" DUSK_SHORT_VERSION_STRING "${DUSK_WC_DESCRIBE}")
|
||||
else ()
|
||||
set(DUSK_WC_DESCRIBE "UNKNOWN-VERSION")
|
||||
set(DUSK_VERSION_STRING "0.0.0.0")
|
||||
set(DUSK_SHORT_VERSION_STRING "0.0.0")
|
||||
endif ()
|
||||
|
||||
set(DUSK_VERSION_STRING "0.0.0")
|
||||
endif ()
|
||||
|
||||
# Add version information to CI environment variables
|
||||
if(DEFINED ENV{GITHUB_ENV})
|
||||
file(APPEND "$ENV{GITHUB_ENV}" "DUSK_VERSION=${DUSK_WC_DESCRIBE}\n")
|
||||
endif()
|
||||
message(STATUS "Dusklight version set to ${DUSK_WC_DESCRIBE}")
|
||||
message(STATUS "Dusk version set to ${DUSK_WC_DESCRIBE}")
|
||||
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
|
||||
project(dusklight LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
|
||||
if (APPLE)
|
||||
enable_language(OBJC OBJCXX)
|
||||
endif ()
|
||||
project(dusk LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
|
||||
if (APPLE AND NOT TVOS AND CMAKE_SYSTEM_NAME STREQUAL tvOS)
|
||||
# ios.toolchain.cmake hack for SDL
|
||||
set(TVOS ON)
|
||||
@@ -105,46 +82,25 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
|
||||
|
||||
# Folder-based instead of target-based organization
|
||||
# in Visual Studio and Xcode generators
|
||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||
set_property(GLOBAL PROPERTY PREDEFINED_TARGETS_FOLDER "_cmake")
|
||||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL Linux)
|
||||
set(DAWN_USE_WAYLAND ON CACHE BOOL "Enable support for Wayland surface" FORCE)
|
||||
endif ()
|
||||
set(AURORA_ENABLE_DVD ON CACHE BOOL "Enable DVD API support" FORCE)
|
||||
set(AURORA_ENABLE_CARD ON CACHE BOOL "Enable CARD API support" FORCE)
|
||||
set(AURORA_ENABLE_RMLUI ON CACHE BOOL "Enable RmlUi UI support" FORCE)
|
||||
add_subdirectory(extern/aurora EXCLUDE_FROM_ALL)
|
||||
target_compile_definitions(aurora_mtx PRIVATE MTX_USE_PS=1)
|
||||
|
||||
add_subdirectory(libs/freeverb)
|
||||
|
||||
option(DUSK_BUILD_WARNINGS "Enable compiler warnings (off by default)")
|
||||
option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.")
|
||||
option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON)
|
||||
option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON)
|
||||
option(DUSK_ENABLE_SENTRY_NATIVE "Enable sentry-native crash reporting support" OFF)
|
||||
set(DUSK_SENTRY_DSN "" CACHE STRING "Sentry DSN")
|
||||
set(DUSK_SENTRY_ENVIRONMENT "development" CACHE STRING "Sentry environment")
|
||||
|
||||
# Edit & Continue
|
||||
if (MSVC)
|
||||
if ("${CMAKE_MSVC_DEBUG_INFORMATION_FORMAT}" STREQUAL "" AND CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "EditAndContinue")
|
||||
endif ()
|
||||
if (CMAKE_MSVC_DEBUG_INFORMATION_FORMAT STREQUAL "EditAndContinue")
|
||||
add_link_options("/INCREMENTAL")
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
if (DUSK_MOVIE_SUPPORT)
|
||||
find_package(libjpeg-turbo 3.0 CONFIG QUIET)
|
||||
find_package(libjpeg-turbo QUIET)
|
||||
if (libjpeg-turbo_FOUND)
|
||||
message(STATUS "dusklight: Using system libjpeg-turbo")
|
||||
message(STATUS "dusk: Using system libjpeg-turbo")
|
||||
else ()
|
||||
message(STATUS "dusklight: Fetching libjpeg-turbo")
|
||||
message(STATUS "dusk: Fetching libjpeg-turbo")
|
||||
include(ExternalProject)
|
||||
set(_jpeg_install_dir ${CMAKE_BINARY_DIR}/libjpeg-turbo-install)
|
||||
if (WIN32)
|
||||
@@ -152,40 +108,19 @@ if (DUSK_MOVIE_SUPPORT)
|
||||
else ()
|
||||
set(_jpeg_lib ${_jpeg_install_dir}/lib/libturbojpeg.a)
|
||||
endif ()
|
||||
set(_jpeg_cmake_args
|
||||
-DCMAKE_INSTALL_PREFIX=${_jpeg_install_dir}
|
||||
-DENABLE_SHARED=OFF
|
||||
-DWITH_TURBOJPEG=ON
|
||||
-DWITH_JAVA=OFF
|
||||
)
|
||||
if (CMAKE_TOOLCHAIN_FILE)
|
||||
get_filename_component(_jpeg_toolchain_file "${CMAKE_TOOLCHAIN_FILE}" ABSOLUTE BASE_DIR "${CMAKE_SOURCE_DIR}")
|
||||
list(APPEND _jpeg_cmake_args -DCMAKE_TOOLCHAIN_FILE=${_jpeg_toolchain_file})
|
||||
endif ()
|
||||
set(_jpeg_passthrough_vars
|
||||
ANDROID_ABI
|
||||
ANDROID_PLATFORM
|
||||
CMAKE_BUILD_TYPE
|
||||
CMAKE_C_COMPILER
|
||||
CMAKE_C_COMPILER_LAUNCHER
|
||||
CMAKE_MAKE_PROGRAM
|
||||
CMAKE_MSVC_RUNTIME_LIBRARY
|
||||
CMAKE_MSVC_DEBUG_INFORMATION_FORMAT
|
||||
CMAKE_OSX_ARCHITECTURES
|
||||
DEPLOYMENT_TARGET
|
||||
ENABLE_ARC
|
||||
ENABLE_BITCODE
|
||||
PLATFORM
|
||||
)
|
||||
foreach(_var IN LISTS _jpeg_passthrough_vars)
|
||||
if (DEFINED ${_var})
|
||||
list(APPEND _jpeg_cmake_args -D${_var}=${${_var}})
|
||||
endif ()
|
||||
endforeach ()
|
||||
ExternalProject_Add(libjpeg-turbo-ext
|
||||
URL https://github.com/libjpeg-turbo/libjpeg-turbo/archive/refs/tags/3.1.0.tar.gz
|
||||
URL_HASH SHA256=35fec2e1ddfb05ecf6d93e50bc57c1e54bc81c16d611ddf6eff73fff266d8285
|
||||
CMAKE_ARGS ${_jpeg_cmake_args}
|
||||
CMAKE_ARGS
|
||||
-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}
|
||||
-DCMAKE_INSTALL_PREFIX=${_jpeg_install_dir}
|
||||
-DCMAKE_TOOLCHAIN_FILE=${CMAKE_TOOLCHAIN_FILE}
|
||||
-DCMAKE_C_COMPILER=${CMAKE_C_COMPILER}
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=${CMAKE_C_COMPILER_LAUNCHER}
|
||||
-DCMAKE_MSVC_RUNTIME_LIBRARY=${CMAKE_MSVC_RUNTIME_LIBRARY}
|
||||
-DENABLE_SHARED=OFF
|
||||
-DWITH_TURBOJPEG=ON
|
||||
-DWITH_JAVA=OFF
|
||||
BUILD_BYPRODUCTS ${_jpeg_lib}
|
||||
)
|
||||
file(MAKE_DIRECTORY ${_jpeg_install_dir}/include)
|
||||
@@ -213,36 +148,34 @@ elseif (APPLE)
|
||||
set(CMAKE_INSTALL_RPATH "$ORIGIN")
|
||||
set(CMAKE_BUILD_RPATH "$ORIGIN")
|
||||
elseif (MSVC)
|
||||
add_compile_options(
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:/bigobj>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:/Zc:strictStrings->
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:/MP>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:/FS>
|
||||
)
|
||||
add_compile_options(/bigobj)
|
||||
add_compile_options(/Zc:strictStrings-)
|
||||
add_compile_options(/MP)
|
||||
add_compile_options(/FS)
|
||||
|
||||
if (NOT DUSK_BUILD_WARNINGS)
|
||||
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:/W0>)
|
||||
add_compile_options(/W0)
|
||||
else ()
|
||||
# Disable warnings
|
||||
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:/wd4068>) # unknown pragma
|
||||
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:/wd4291>) # no matching delete operator, leaks if exception thrown
|
||||
add_compile_options(/wd4068) # unknown pragma
|
||||
add_compile_options(/wd4291) # no matching delete operator, leaks if exception thrown
|
||||
# Only show warnings once
|
||||
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:/wo4244>) # narrowing conversion, possible data loss
|
||||
add_compile_options(/wo4244) # narrowing conversion, possible data loss
|
||||
endif ()
|
||||
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:/utf-8>)
|
||||
add_compile_options(/utf-8)
|
||||
endif ()
|
||||
|
||||
|
||||
include(FetchContent)
|
||||
|
||||
# Declare all dependencies first so CMake can download them in parallel
|
||||
message(STATUS "dusklight: Fetching cxxopts")
|
||||
message(STATUS "dusk: Fetching cxxopts")
|
||||
FetchContent_Declare(cxxopts
|
||||
URL https://github.com/jarro2783/cxxopts/archive/refs/tags/v3.3.1.tar.gz
|
||||
URL_HASH SHA256=3bfc70542c521d4b55a46429d808178916a579b28d048bd8c727ee76c39e2072
|
||||
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
|
||||
)
|
||||
message(STATUS "dusklight: Fetching nlohmann/json")
|
||||
message(STATUS "dusk: Fetching nlohmann/json")
|
||||
FetchContent_Declare(json
|
||||
URL https://github.com/nlohmann/json/releases/download/v3.12.0/json.tar.xz
|
||||
URL_HASH SHA256=42f6e95cad6ec532fd372391373363b62a14af6d771056dbfc86160e6dfff7aa
|
||||
@@ -250,130 +183,38 @@ FetchContent_Declare(json
|
||||
)
|
||||
FetchContent_MakeAvailable(cxxopts json)
|
||||
|
||||
if (DUSK_ENABLE_SENTRY_NATIVE)
|
||||
message(STATUS "dusklight: Fetching sentry-native")
|
||||
set(SENTRY_BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
|
||||
set(SENTRY_BACKEND crashpad CACHE STRING "" FORCE)
|
||||
if (WIN32)
|
||||
set(SENTRY_TRANSPORT winhttp CACHE STRING "" FORCE)
|
||||
endif ()
|
||||
set(SENTRY_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(SENTRY_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
set(SENTRY_BUILD_BENCHMARKS OFF CACHE BOOL "" FORCE)
|
||||
FetchContent_Declare(sentry_native
|
||||
GIT_REPOSITORY https://github.com/getsentry/sentry-native.git
|
||||
GIT_TAG 0.13.6
|
||||
GIT_SHALLOW TRUE
|
||||
GIT_PROGRESS TRUE
|
||||
GIT_SUBMODULES_RECURSE TRUE
|
||||
)
|
||||
if (NOT sentry_native_POPULATED)
|
||||
FetchContent_Populate(sentry_native)
|
||||
set(_dusk_skip_install_rules ${CMAKE_SKIP_INSTALL_RULES})
|
||||
set(CMAKE_SKIP_INSTALL_RULES ON)
|
||||
add_subdirectory(${sentry_native_SOURCE_DIR} ${sentry_native_BINARY_DIR} EXCLUDE_FROM_ALL)
|
||||
set(CMAKE_SKIP_INSTALL_RULES ${_dusk_skip_install_rules})
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
# Use signed char on ARM to match the original game (and x86)
|
||||
string(TOLOWER "${CMAKE_SYSTEM_PROCESSOR}" _arch)
|
||||
if(_arch MATCHES "^(arm|aarch64)" AND CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "GNU")
|
||||
add_compile_options(-fsigned-char)
|
||||
endif()
|
||||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL Windows)
|
||||
set(PLATFORM_NAME win32)
|
||||
elseif (CMAKE_SYSTEM_NAME STREQUAL Darwin)
|
||||
if (IOS)
|
||||
set(PLATFORM_NAME ios)
|
||||
elseif (TVOS)
|
||||
set(PLATFORM_NAME tvos)
|
||||
else ()
|
||||
set(PLATFORM_NAME macos)
|
||||
endif ()
|
||||
else ()
|
||||
string(TOLOWER CMAKE_SYSTEM_NAME PLATFORM_NAME)
|
||||
endif ()
|
||||
|
||||
configure_file(${CMAKE_SOURCE_DIR}/version.h.in ${CMAKE_BINARY_DIR}/version.h)
|
||||
|
||||
include(files.cmake)
|
||||
|
||||
# TODO: version handling for res includes
|
||||
|
||||
set(DUSK_BUNDLE_NAME Dusklight)
|
||||
set(DUSK_BUNDLE_IDENTIFIER dev.twilitrealm.dusk)
|
||||
set(DUSK_COMPANY_NAME "Twilit Realm")
|
||||
set(DUSK_FILE_DESCRIPTION "Dusklight")
|
||||
set(DUSK_PRODUCT_NAME "Dusklight")
|
||||
set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors")
|
||||
set(DUSK_BUNDLE_NAME Dusk)
|
||||
set(DUSK_BUNDLE_IDENTIFIER dev.decomp.dusk)
|
||||
set(DUSK_GAME_NAME "GZ2E")
|
||||
set(DUSK_GAME_VERSION "01")
|
||||
set(DUSK_TP_VERSION ${DUSK_GAME_NAME}${DUSK_GAME_VERSION})
|
||||
|
||||
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES})
|
||||
source_group("dusklight" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES})
|
||||
message(STATUS "dusk: Game Version: ${DUSK_TP_VERSION}")
|
||||
|
||||
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1)
|
||||
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${JSYSTEM_FILES} ${JSYSTEM_DEBUG_FILES} ${REL_FILES})
|
||||
source_group("dusk" FILES ${DUSK_FILES})
|
||||
|
||||
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0
|
||||
DUSK_TP_VERSION="${DUSK_TP_VERSION}" DUSK_GAME_NAME="${DUSK_GAME_NAME}" DUSK_GAME_VERSION="${DUSK_GAME_VERSION}")
|
||||
|
||||
set(GAME_INCLUDE_DIRS
|
||||
include
|
||||
src
|
||||
assets/GZ2E01 # TODO: make this dynamic if needed?
|
||||
assets/${DUSK_TP_VERSION}
|
||||
libs/JSystem/include
|
||||
libs
|
||||
extern/aurora/include/dolphin
|
||||
extern
|
||||
${CMAKE_BINARY_DIR})
|
||||
|
||||
find_package(Threads REQUIRED)
|
||||
set(GAME_LIBS aurora::core aurora::gx aurora::gd aurora::si aurora::vi aurora::pad aurora::mtx aurora::os aurora::dvd
|
||||
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt
|
||||
Threads::Threads)
|
||||
|
||||
list(APPEND GAME_LIBS libzstd_static)
|
||||
|
||||
if (DUSK_ENABLE_SENTRY_NATIVE)
|
||||
list(APPEND GAME_LIBS sentry)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_ENABLE_SENTRY_NATIVE=1 SENTRY_BUILD_STATIC=1)
|
||||
endif ()
|
||||
|
||||
if (WIN32)
|
||||
list(APPEND GAME_LIBS Ws2_32)
|
||||
endif ()
|
||||
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/no_backend.cpp)
|
||||
if (DUSK_ENABLE_UPDATE_CHECKER)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_ENABLE_UPDATE_CHECKER=1)
|
||||
if (WIN32)
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/winhttp.cpp)
|
||||
list(APPEND GAME_LIBS winhttp)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_WINHTTP=1)
|
||||
message(STATUS "dusklight: Enabled update checker (WinHTTP)")
|
||||
elseif (ANDROID)
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/android.cpp)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_ANDROID=1)
|
||||
message(STATUS "dusklight: Enabled update checker (Android)")
|
||||
elseif (APPLE)
|
||||
find_library(FOUNDATION_FRAMEWORK Foundation REQUIRED)
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/url_session.mm)
|
||||
set_source_files_properties(src/dusk/http/url_session.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
|
||||
list(APPEND GAME_LIBS ${FOUNDATION_FRAMEWORK})
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_URLSESSION=1)
|
||||
message(STATUS "dusklight: Enabled update checker (NSURLSession)")
|
||||
elseif (CMAKE_SYSTEM_NAME STREQUAL Linux)
|
||||
find_package(CURL QUIET OPTIONAL_COMPONENTS HTTPS SSL)
|
||||
if (CURL_FOUND AND CURL_HTTPS_FOUND AND CURL_SSL_FOUND)
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/curl.cpp)
|
||||
list(APPEND GAME_LIBS CURL::libcurl)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_LIBCURL=1)
|
||||
message(STATUS "dusklight: Enabled update checker (libcurl)")
|
||||
else ()
|
||||
message(STATUS "dusklight: Disabled update checker (libcurl + HTTPS/SSL not found)")
|
||||
endif ()
|
||||
else ()
|
||||
message(STATUS "dusklight: Disabled update checker (unsupported platform)")
|
||||
endif ()
|
||||
endif ()
|
||||
list(APPEND DUSK_FILES ${DUSK_HTTP_BACKEND_SOURCE})
|
||||
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient)
|
||||
|
||||
if (DUSK_MOVIE_SUPPORT)
|
||||
if (TARGET libjpeg-turbo::turbojpeg-static)
|
||||
@@ -384,191 +225,102 @@ if (DUSK_MOVIE_SUPPORT)
|
||||
list(APPEND GAME_COMPILE_DEFS MOVIE_SUPPORT=1)
|
||||
endif ()
|
||||
|
||||
set(DUSK_ENABLE_DISCORD_DEFAULT ON)
|
||||
if (DEFINED DUSK_ENABLE_DISCORD_RPC AND NOT DEFINED DUSK_ENABLE_DISCORD)
|
||||
set(DUSK_ENABLE_DISCORD_DEFAULT ${DUSK_ENABLE_DISCORD_RPC})
|
||||
endif ()
|
||||
option(DUSK_ENABLE_DISCORD "Enable Discord Rich Presence support" ${DUSK_ENABLE_DISCORD_DEFAULT})
|
||||
if (DUSK_ENABLE_DISCORD AND NOT ANDROID AND NOT IOS AND NOT TVOS)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD=1)
|
||||
endif ()
|
||||
|
||||
if(ANDROID)
|
||||
list(APPEND GAME_COMPILE_DEFS TARGET_ANDROID=1)
|
||||
# Edit & Continue
|
||||
if (MSVC)
|
||||
add_compile_options("/ZI")
|
||||
add_link_options("/INCREMENTAL")
|
||||
endif ()
|
||||
|
||||
# game_debug is for game code files that we know work when compiled with DEBUG=1
|
||||
# Of course, if building a release build, this distinction is irrelevant
|
||||
set(GAME_DEBUG_FILES
|
||||
${SSYSTEM_FILES}
|
||||
add_library(game_debug OBJECT ${JSYSTEM_DEBUG_FILES} ${SSYSTEM_FILES}
|
||||
src/dusk/audio/DuskAudioSystem.cpp
|
||||
src/dusk/audio/JASCriticalSection.cpp
|
||||
src/dusk/audio/DuskDsp.cpp
|
||||
src/dusk/audio/Adpcm.cpp
|
||||
src/dusk/audio/DspStub.cpp
|
||||
src/dusk/imgui/ImGuiAudio.cpp
|
||||
)
|
||||
set_source_files_properties(
|
||||
${GAME_DEBUG_FILES}
|
||||
PROPERTIES
|
||||
COMPILE_DEFINITIONS "$<$<CONFIG:Debug>:DEBUG=1>;$<$<CONFIG:Debug>:PARTIAL_DEBUG=1>"
|
||||
)
|
||||
src/dusk/imgui/ImGuiAudio.cpp)
|
||||
|
||||
# game_base is for all other game code files
|
||||
set(GAME_BASE_FILES
|
||||
${DOLZEL_FILES}
|
||||
${Z2AUDIOLIB_FILES}
|
||||
${REL_FILES}
|
||||
${DUSK_FILES}
|
||||
${DOLPHIN_FILES}
|
||||
add_library(game_base OBJECT ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${JSYSTEM_FILES} ${REL_FILES} ${DUSK_FILES} ${DOLPHIN_FILES})
|
||||
|
||||
target_compile_definitions(game_debug PRIVATE ${GAME_COMPILE_DEFS} $<$<CONFIG:Debug>:DEBUG=1> $<$<CONFIG:Debug>:PARTIAL_DEBUG=1>)
|
||||
target_compile_definitions(game_base PRIVATE ${GAME_COMPILE_DEFS} NDEBUG=1 NDEBUG_DEFINED=1 DEBUG_DEFINED=0 $<$<CONFIG:Debug>:PARTIAL_DEBUG=1>)
|
||||
|
||||
# only apply PCH to game_base since not all headers are necessarily validated with DEBUG=1
|
||||
target_precompile_headers(game_base PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/include/dusk_pch.hpp>")
|
||||
|
||||
target_include_directories(game_debug PRIVATE ${GAME_INCLUDE_DIRS})
|
||||
target_include_directories(game_base PRIVATE ${GAME_INCLUDE_DIRS})
|
||||
|
||||
# This implicitly pulls in the library include directories even though no
|
||||
# linking actually takes place for object libraries
|
||||
target_link_libraries(game_debug PRIVATE ${GAME_LIBS})
|
||||
target_link_libraries(game_base PRIVATE ${GAME_LIBS})
|
||||
|
||||
# Combined game library
|
||||
add_library(game STATIC
|
||||
$<TARGET_OBJECTS:game_base>
|
||||
$<TARGET_OBJECTS:game_debug>)
|
||||
target_link_libraries(game PUBLIC ${GAME_LIBS})
|
||||
|
||||
add_executable(dusk src/dusk/main.cpp)
|
||||
target_compile_definitions(dusk PRIVATE TARGET_PC AVOID_UB=1 VERSION=0)
|
||||
target_include_directories(dusk PRIVATE include)
|
||||
target_link_libraries(dusk PRIVATE game aurora::main)
|
||||
|
||||
add_custom_command(TARGET dusk POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory
|
||||
"${CMAKE_SOURCE_DIR}/res"
|
||||
"$<TARGET_FILE_DIR:dusk>/res"
|
||||
COMMENT "Copying resources"
|
||||
)
|
||||
set_source_files_properties(
|
||||
${GAME_BASE_FILES}
|
||||
PROPERTIES
|
||||
COMPILE_DEFINITIONS "NDEBUG=1;NDEBUG_DEFINED=1;DEBUG_DEFINED=0;$<$<CONFIG:Debug>:PARTIAL_DEBUG=1>"
|
||||
)
|
||||
|
||||
foreach(jsystem_lib IN LISTS JSYSTEM_LIBRARIES)
|
||||
target_compile_definitions(${jsystem_lib} PRIVATE
|
||||
${GAME_COMPILE_DEFS}
|
||||
$<$<CONFIG:Debug>:DEBUG=1>
|
||||
$<$<CONFIG:Debug>:PARTIAL_DEBUG=1>
|
||||
)
|
||||
target_include_directories(${jsystem_lib} PRIVATE ${GAME_INCLUDE_DIRS})
|
||||
target_link_libraries(${jsystem_lib} PRIVATE ${GAME_LIBS})
|
||||
set_target_properties(${jsystem_lib} PROPERTIES FOLDER "JSystem")
|
||||
endforeach()
|
||||
|
||||
set(JSYSTEM_LINK_LIBRARIES ${JSYSTEM_LIBRARIES})
|
||||
if (CMAKE_CXX_LINK_GROUP_USING_RESCAN_SUPPORTED OR CMAKE_LINK_GROUP_USING_RESCAN_SUPPORTED)
|
||||
# GNU ld resolves static archives in a single left-to-right pass. The split
|
||||
# JSystem libraries reference each other, so they need a RESCAN group there.
|
||||
set(JSYSTEM_LINK_LIBRARIES "$<LINK_GROUP:RESCAN,${JSYSTEM_LIBRARIES}>")
|
||||
endif ()
|
||||
|
||||
set(DUSK_FILES src/dusk/main.cpp ${GAME_BASE_FILES} ${GAME_DEBUG_FILES})
|
||||
if(ANDROID)
|
||||
add_library(dusklight SHARED ${DUSK_FILES})
|
||||
set_target_properties(dusklight PROPERTIES OUTPUT_NAME main)
|
||||
else ()
|
||||
add_executable(dusklight ${DUSK_FILES})
|
||||
endif ()
|
||||
|
||||
target_compile_definitions(dusklight PRIVATE ${GAME_COMPILE_DEFS})
|
||||
target_include_directories(dusklight PRIVATE ${GAME_INCLUDE_DIRS})
|
||||
target_link_libraries(dusklight PRIVATE aurora::main ${GAME_LIBS} ${JSYSTEM_LINK_LIBRARIES})
|
||||
target_precompile_headers(dusklight PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/include/dusk_pch.hpp>")
|
||||
if (TARGET crashpad_handler)
|
||||
add_dependencies(dusklight crashpad_handler)
|
||||
add_custom_command(TARGET dusklight POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
||||
"$<TARGET_FILE:crashpad_handler>"
|
||||
"$<TARGET_FILE_DIR:dusklight>"
|
||||
COMMENT "Copying crashpad handler"
|
||||
)
|
||||
endif ()
|
||||
|
||||
if (ANDROID)
|
||||
# SDLActivity loads SDL_main via dlsym on Android. Since aurora::main is a static
|
||||
# archive, force an undefined reference so the linker keeps the SDL_main object.
|
||||
target_link_options(dusklight PRIVATE "-Wl,-u,SDL_main")
|
||||
endif ()
|
||||
|
||||
if (NOT APPLE)
|
||||
add_custom_command(TARGET dusklight POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory
|
||||
"${CMAKE_SOURCE_DIR}/res"
|
||||
"$<TARGET_FILE_DIR:dusklight>/res"
|
||||
COMMENT "Copying resources"
|
||||
)
|
||||
endif ()
|
||||
|
||||
if (WIN32)
|
||||
set(DUSK_WINDOWS_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/windows)
|
||||
set(DUSK_WINDOWS_ICON_PNG ${CMAKE_CURRENT_SOURCE_DIR}/res/icon.png)
|
||||
set(DUSK_WINDOWS_ICON_ICO ${CMAKE_CURRENT_BINARY_DIR}/dusklight.ico)
|
||||
set(DUSK_WINDOWS_RC ${CMAKE_CURRENT_BINARY_DIR}/dusklight.rc)
|
||||
set(DUSK_WINDOWS_MANIFEST ${CMAKE_CURRENT_BINARY_DIR}/dusklight.manifest)
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT ${DUSK_WINDOWS_ICON_ICO}
|
||||
COMMAND powershell -ExecutionPolicy Bypass -File
|
||||
${DUSK_WINDOWS_RESOURCE_DIR}/Create-IcoFromPng.ps1
|
||||
-InputPng ${DUSK_WINDOWS_ICON_PNG}
|
||||
-OutputIco ${DUSK_WINDOWS_ICON_ICO}
|
||||
DEPENDS ${DUSK_WINDOWS_ICON_PNG} ${DUSK_WINDOWS_RESOURCE_DIR}/Create-IcoFromPng.ps1
|
||||
VERBATIM
|
||||
COMMENT "Generating Windows icon"
|
||||
)
|
||||
|
||||
configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusklight.manifest.in ${DUSK_WINDOWS_MANIFEST} @ONLY)
|
||||
configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusklight.rc.in ${DUSK_WINDOWS_RC} @ONLY)
|
||||
|
||||
target_sources(dusklight PRIVATE ${DUSK_WINDOWS_ICON_ICO} ${DUSK_WINDOWS_RC})
|
||||
set_target_properties(dusklight PROPERTIES WIN32_EXECUTABLE TRUE)
|
||||
|
||||
if (MSVC)
|
||||
target_link_options(dusklight PRIVATE /MANIFEST:NO)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
if (APPLE)
|
||||
if (IOS)
|
||||
set(DUSK_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/ios)
|
||||
elseif (TVOS)
|
||||
set(DUSK_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/tvos)
|
||||
else ()
|
||||
set(DUSK_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/macos)
|
||||
set(DUSK_INFO_PLIST ${DUSK_RESOURCE_DIR}/Info.plist.in)
|
||||
file(GLOB_RECURSE DUSK_RESOURCE_FILES "${DUSK_RESOURCE_DIR}/Base.lproj/*")
|
||||
endif ()
|
||||
if (IOS OR TVOS)
|
||||
target_sources(dusk PRIVATE ${DUSK_RESOURCE_FILES})
|
||||
foreach (FILE ${DUSK_RESOURCE_FILES})
|
||||
file(RELATIVE_PATH NEW_FILE "${DUSK_RESOURCE_DIR}" ${FILE})
|
||||
get_filename_component(NEW_FILE_PATH ${NEW_FILE} DIRECTORY)
|
||||
set_property(SOURCE ${FILE} PROPERTY MACOSX_PACKAGE_LOCATION "Resources/${NEW_FILE_PATH}")
|
||||
endforeach ()
|
||||
set_target_properties(
|
||||
dusk PROPERTIES
|
||||
MACOSX_BUNDLE TRUE
|
||||
MACOSX_BUNDLE_BUNDLE_NAME ${DUSK_BUNDLE_NAME}
|
||||
MACOSX_BUNDLE_GUI_IDENTIFIER ${DUSK_BUNDLE_IDENTIFIER}
|
||||
MACOSX_BUNDLE_BUNDLE_VERSION ${DUSK_VERSION_STRING}
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${DUSK_SHORT_VERSION_STRING}
|
||||
OUTPUT_NAME dusk
|
||||
XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "YES"
|
||||
XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "YES"
|
||||
)
|
||||
if (CMAKE_GENERATOR STREQUAL "Xcode")
|
||||
set_target_properties(dusk PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${DUSK_INFO_PLIST})
|
||||
elseif (DEFINED DUSK_INFO_PLIST)
|
||||
set(MACOSX_BUNDLE_EXECUTABLE_NAME dusk)
|
||||
set(MACOSX_BUNDLE_GUI_IDENTIFIER ${DUSK_BUNDLE_IDENTIFIER})
|
||||
set(MACOSX_BUNDLE_BUNDLE_NAME ${DUSK_BUNDLE_NAME})
|
||||
set(MACOSX_BUNDLE_BUNDLE_VERSION ${DUSK_VERSION_STRING})
|
||||
set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${DUSK_SHORT_VERSION_STRING})
|
||||
set(DUSK_GENERATED_INFO_PLIST ${CMAKE_CURRENT_BINARY_DIR}/dusk.Info.plist)
|
||||
configure_file(${DUSK_INFO_PLIST} ${DUSK_GENERATED_INFO_PLIST})
|
||||
add_custom_command(
|
||||
TARGET dusk POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${DUSK_GENERATED_INFO_PLIST} $<TARGET_FILE_DIR:dusk>/Info.plist
|
||||
VERBATIM
|
||||
)
|
||||
endif ()
|
||||
endif ()
|
||||
set(DUSK_INFO_PLIST ${DUSK_RESOURCE_DIR}/Info.plist.in)
|
||||
file(GLOB_RECURSE DUSK_RESOURCE_FILES
|
||||
"${DUSK_RESOURCE_DIR}/Assets.car"
|
||||
"${DUSK_RESOURCE_DIR}/Base.lproj/*"
|
||||
"${DUSK_RESOURCE_DIR}/Dusklight.icns")
|
||||
file(GLOB_RECURSE DUSK_APP_RESOURCE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/res/*")
|
||||
target_sources(dusklight PRIVATE ${DUSK_RESOURCE_FILES})
|
||||
target_sources(dusklight PRIVATE ${DUSK_APP_RESOURCE_FILES})
|
||||
foreach (FILE ${DUSK_RESOURCE_FILES})
|
||||
file(RELATIVE_PATH NEW_FILE "${DUSK_RESOURCE_DIR}" ${FILE})
|
||||
get_filename_component(NEW_FILE_PATH ${NEW_FILE} DIRECTORY)
|
||||
set_property(SOURCE ${FILE} PROPERTY MACOSX_PACKAGE_LOCATION "Resources/${NEW_FILE_PATH}")
|
||||
endforeach ()
|
||||
foreach (FILE ${DUSK_APP_RESOURCE_FILES})
|
||||
file(RELATIVE_PATH NEW_FILE "${CMAKE_CURRENT_SOURCE_DIR}" ${FILE})
|
||||
get_filename_component(NEW_FILE_PATH ${NEW_FILE} DIRECTORY)
|
||||
set_property(SOURCE ${FILE} PROPERTY MACOSX_PACKAGE_LOCATION "Resources/${NEW_FILE_PATH}")
|
||||
endforeach ()
|
||||
set_target_properties(
|
||||
dusklight PROPERTIES
|
||||
MACOSX_BUNDLE TRUE
|
||||
MACOSX_BUNDLE_BUNDLE_NAME ${DUSK_BUNDLE_NAME}
|
||||
MACOSX_BUNDLE_GUI_IDENTIFIER ${DUSK_BUNDLE_IDENTIFIER}
|
||||
MACOSX_BUNDLE_BUNDLE_VERSION ${DUSK_VERSION_STRING}
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${DUSK_SHORT_VERSION_STRING}
|
||||
MACOSX_BUNDLE_INFO_PLIST ${DUSK_INFO_PLIST}
|
||||
OUTPUT_NAME Dusklight
|
||||
XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "YES"
|
||||
XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "YES"
|
||||
)
|
||||
endif ()
|
||||
|
||||
if (APPLE AND NOT IOS AND NOT TVOS)
|
||||
find_library(APPKIT_FRAMEWORK AppKit REQUIRED)
|
||||
target_sources(dusklight PRIVATE src/dusk/file_select_macos.mm)
|
||||
set_source_files_properties(src/dusk/file_select_macos.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
|
||||
target_link_libraries(dusklight PRIVATE ${APPKIT_FRAMEWORK})
|
||||
endif ()
|
||||
|
||||
if (IOS)
|
||||
find_library(UIKIT_FRAMEWORK UIKit REQUIRED)
|
||||
find_library(UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK UniformTypeIdentifiers REQUIRED)
|
||||
target_sources(dusklight PRIVATE src/dusk/ios/FileSelectDialog.m)
|
||||
set_source_files_properties(src/dusk/ios/FileSelectDialog.m PROPERTIES COMPILE_FLAGS -fobjc-arc)
|
||||
target_link_libraries(dusklight PRIVATE ${UIKIT_FRAMEWORK} ${UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK})
|
||||
endif ()
|
||||
|
||||
include(extern/aurora/cmake/AuroraCopyRuntimeDLLs.cmake)
|
||||
aurora_copy_runtime_dlls(dusklight)
|
||||
aurora_copy_runtime_dlls(dusk)
|
||||
|
||||
if (DUSK_SELECTED_OPT)
|
||||
if (CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC")
|
||||
@@ -606,16 +358,12 @@ function(get_target_prefix target result_var)
|
||||
endif ()
|
||||
endif ()
|
||||
endfunction()
|
||||
list(APPEND BINARY_TARGETS dusklight)
|
||||
list(APPEND BINARY_TARGETS dusk)
|
||||
set(EXTRA_TARGETS "")
|
||||
if (TARGET crashpad_handler)
|
||||
list(APPEND EXTRA_TARGETS crashpad_handler)
|
||||
endif ()
|
||||
install(TARGETS ${BINARY_TARGETS} ${EXTRA_TARGETS} DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
aurora_install_runtime_dlls(dusklight ${CMAKE_INSTALL_PREFIX})
|
||||
if (NOT APPLE)
|
||||
install(DIRECTORY ${CMAKE_SOURCE_DIR}/res DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
endif ()
|
||||
if (CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo)
|
||||
set(DEBUG_FILES_LIST "")
|
||||
foreach (target IN LISTS BINARY_TARGETS EXTRA_TARGETS)
|
||||
@@ -637,22 +385,18 @@ if (CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo)
|
||||
endif ()
|
||||
list(APPEND DEBUG_FILES_LIST "${output_name}")
|
||||
endforeach ()
|
||||
# This is a terrible hack to only run this on CI
|
||||
# until I turn this into a script or something
|
||||
if(DEFINED ENV{GITHUB_ENV})
|
||||
if (WIN32)
|
||||
list(TRANSFORM DEBUG_FILES_LIST APPEND ".pdb")
|
||||
list(JOIN DEBUG_FILES_LIST " " DEBUG_FILES)
|
||||
install(CODE "execute_process(WORKING_DIRECTORY \"${CMAKE_INSTALL_PREFIX}\" COMMAND 7z a -t7z \"${CMAKE_INSTALL_PREFIX}/debug.7z\" ${DEBUG_FILES})")
|
||||
elseif (APPLE)
|
||||
list(TRANSFORM DEBUG_FILES_LIST APPEND ".dSYM")
|
||||
list(JOIN DEBUG_FILES_LIST " " DEBUG_FILES)
|
||||
install(CODE "execute_process(WORKING_DIRECTORY \"${CMAKE_INSTALL_PREFIX}\" COMMAND tar acfv \"${CMAKE_INSTALL_PREFIX}/debug.tar.xz\" ${DEBUG_FILES})")
|
||||
elseif (UNIX)
|
||||
list(TRANSFORM DEBUG_FILES_LIST APPEND ".dbg")
|
||||
list(JOIN DEBUG_FILES_LIST " " DEBUG_FILES)
|
||||
install(CODE "execute_process(WORKING_DIRECTORY \"${CMAKE_INSTALL_PREFIX}\" COMMAND tar -I \"xz -9 -T0\" -cvf \"${CMAKE_INSTALL_PREFIX}/debug.tar.xz\" ${DEBUG_FILES})")
|
||||
endif ()
|
||||
if (WIN32)
|
||||
list(TRANSFORM DEBUG_FILES_LIST APPEND ".pdb")
|
||||
list(JOIN DEBUG_FILES_LIST " " DEBUG_FILES)
|
||||
install(CODE "execute_process(WORKING_DIRECTORY \"${CMAKE_INSTALL_PREFIX}\" COMMAND 7z a -t7z \"${CMAKE_INSTALL_PREFIX}/debug.7z\" ${DEBUG_FILES})")
|
||||
elseif (APPLE)
|
||||
list(TRANSFORM DEBUG_FILES_LIST APPEND ".dSYM")
|
||||
list(JOIN DEBUG_FILES_LIST " " DEBUG_FILES)
|
||||
install(CODE "execute_process(WORKING_DIRECTORY \"${CMAKE_INSTALL_PREFIX}\" COMMAND tar acfv \"${CMAKE_INSTALL_PREFIX}/debug.tar.xz\" ${DEBUG_FILES})")
|
||||
elseif (UNIX)
|
||||
list(TRANSFORM DEBUG_FILES_LIST APPEND ".dbg")
|
||||
list(JOIN DEBUG_FILES_LIST " " DEBUG_FILES)
|
||||
install(CODE "execute_process(WORKING_DIRECTORY \"${CMAKE_INSTALL_PREFIX}\" COMMAND tar -I \"xz -9 -T0\" -cvf \"${CMAKE_INSTALL_PREFIX}/debug.tar.xz\" ${DEBUG_FILES})")
|
||||
endif ()
|
||||
endif ()
|
||||
foreach (target IN LISTS BINARY_TARGETS)
|
||||
|
||||
+43
-124
@@ -22,20 +22,6 @@
|
||||
"CMAKE_MSVC_RUNTIME_LIBRARY": "MultiThreaded"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ci",
|
||||
"hidden": true,
|
||||
"cacheVariables": {
|
||||
"CMAKE_C_COMPILER_LAUNCHER": "sccache",
|
||||
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
|
||||
"DUSK_ENABLE_SENTRY_NATIVE": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"DUSK_SENTRY_DSN": "$env{SENTRY_DSN}",
|
||||
"DUSK_SENTRY_ENVIRONMENT": "production"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "linux-default",
|
||||
"displayName": "Linux (default)",
|
||||
@@ -102,7 +88,7 @@
|
||||
"name": "windows-msvc",
|
||||
"displayName": "Windows (MSVC)",
|
||||
"generator": "Ninja",
|
||||
"binaryDir": "${sourceDir}/build/${presetName}",
|
||||
"binaryDir": "${sourceDir}/out/build/${presetName}",
|
||||
"architecture": {
|
||||
"value": "x64",
|
||||
"strategy": "external"
|
||||
@@ -110,7 +96,7 @@
|
||||
"cacheVariables": {
|
||||
"CMAKE_C_COMPILER": "cl",
|
||||
"CMAKE_CXX_COMPILER": "cl",
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install"
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install"
|
||||
},
|
||||
"vendor": {
|
||||
"microsoft.com/VisualStudioSettings/CMake/1.0": {
|
||||
@@ -140,7 +126,7 @@
|
||||
"name": "windows-arm64-msvc",
|
||||
"displayName": "Windows ARM64 (MSVC)",
|
||||
"generator": "Ninja",
|
||||
"binaryDir": "${sourceDir}/build/${presetName}",
|
||||
"binaryDir": "${sourceDir}/out/build/${presetName}",
|
||||
"architecture": {
|
||||
"value": "arm64",
|
||||
"strategy": "external"
|
||||
@@ -148,7 +134,8 @@
|
||||
"cacheVariables": {
|
||||
"CMAKE_C_COMPILER": "cl",
|
||||
"CMAKE_CXX_COMPILER": "cl",
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install"
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install",
|
||||
"AURORA_DAWN_PROVIDER": "vendor"
|
||||
},
|
||||
"vendor": {
|
||||
"microsoft.com/VisualStudioSettings/CMake/1.0": {
|
||||
@@ -249,11 +236,22 @@
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": {
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_BZip2": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew"
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_LibLZMA": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_zstd": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_Freetype": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
}
|
||||
},
|
||||
"vendor": {
|
||||
"microsoft.com/VisualStudioSettings/CMake/1.0": {
|
||||
@@ -318,11 +316,7 @@
|
||||
"cacheVariables": {
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install",
|
||||
"CMAKE_TOOLCHAIN_FILE": "$env{ANDROID_HOME}/ndk/$env{ANDROID_NDK_VERSION}/build/cmake/android.toolchain.cmake",
|
||||
"ANDROID_PLATFORM": "android-28",
|
||||
"BUILD_SHARED_LIBS": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
}
|
||||
"ANDROID_PLATFORM": "android-24"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -345,40 +339,15 @@
|
||||
"ANDROID_ABI": "x86_64"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "x-android-ci",
|
||||
"hidden": true,
|
||||
"inherits": [
|
||||
"android-base",
|
||||
"ci"
|
||||
],
|
||||
"cacheVariables": {
|
||||
"DUSK_ENABLE_SENTRY_NATIVE": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "x-android-ci-arm64",
|
||||
"binaryDir": "${sourceDir}/build/android-arm64",
|
||||
"inherits": [
|
||||
"x-android-ci"
|
||||
],
|
||||
"cacheVariables": {
|
||||
"ANDROID_ABI": "arm64-v8a",
|
||||
"Rust_CARGO_TARGET": "aarch64-linux-android"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "x-linux-ci",
|
||||
"hidden": true,
|
||||
"inherits": [
|
||||
"relwithdebinfo",
|
||||
"ci"
|
||||
"relwithdebinfo"
|
||||
],
|
||||
"cacheVariables": {
|
||||
"AURORA_SDL3_PROVIDER": "vendor"
|
||||
"CMAKE_C_COMPILER_LAUNCHER": "sccache",
|
||||
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -398,41 +367,11 @@
|
||||
{
|
||||
"name": "x-macos-ci",
|
||||
"inherits": [
|
||||
"macos-default-relwithdebinfo",
|
||||
"ci"
|
||||
"macos-default-relwithdebinfo"
|
||||
],
|
||||
"cacheVariables": {
|
||||
"AURORA_NOD_PROVIDER": "vendor",
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_OSX_DEPLOYMENT_TARGET": "11.0",
|
||||
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew",
|
||||
"BUILD_SHARED_LIBS": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "x-macos-ci-arm64",
|
||||
"inherits": [
|
||||
"x-macos-ci"
|
||||
],
|
||||
"cacheVariables": {
|
||||
"CMAKE_OSX_ARCHITECTURES": "arm64"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "x-macos-ci-x86_64",
|
||||
"inherits": [
|
||||
"x-macos-ci"
|
||||
],
|
||||
"cacheVariables": {
|
||||
"AURORA_DAWN_PROVIDER": "vendor",
|
||||
"CMAKE_OSX_ARCHITECTURES": "x86_64",
|
||||
"Rust_CARGO_TARGET": "x86_64-apple-darwin"
|
||||
"CMAKE_C_COMPILER_LAUNCHER": "sccache",
|
||||
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -459,16 +398,14 @@
|
||||
"name": "x-windows-ci",
|
||||
"hidden": true,
|
||||
"inherits": [
|
||||
"relwithdebinfo",
|
||||
"ci"
|
||||
"relwithdebinfo"
|
||||
],
|
||||
"binaryDir": "$env{BUILD_DIR}",
|
||||
"cacheVariables": {
|
||||
"CMAKE_MSVC_DEBUG_INFORMATION_FORMAT": "Embedded",
|
||||
"CMAKE_TOOLCHAIN_FILE": {
|
||||
"type": "FILEPATH",
|
||||
"value": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
|
||||
},
|
||||
"VCPKG_TARGET_TRIPLET": "x64-windows"
|
||||
"CMAKE_INSTALL_PREFIX": "$env{BUILD_DIR}/install",
|
||||
"CMAKE_C_COMPILER_LAUNCHER": "sccache",
|
||||
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
|
||||
"CMAKE_MSVC_DEBUG_INFORMATION_FORMAT": "Embedded"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -536,7 +473,7 @@
|
||||
"description": "iOS release build with debug info",
|
||||
"displayName": "iOS RelWithDebInfo",
|
||||
"targets": [
|
||||
"dusklight"
|
||||
"dusk"
|
||||
]
|
||||
},
|
||||
{
|
||||
@@ -545,7 +482,7 @@
|
||||
"description": "tvOS release build with debug info",
|
||||
"displayName": "tvOS RelWithDebInfo",
|
||||
"targets": [
|
||||
"dusklight"
|
||||
"dusk"
|
||||
]
|
||||
},
|
||||
{
|
||||
@@ -554,7 +491,7 @@
|
||||
"description": "Android arm64-v8a release build with debug info",
|
||||
"displayName": "Android arm64-v8a RelWithDebInfo",
|
||||
"targets": [
|
||||
"dusklight"
|
||||
"dusk"
|
||||
]
|
||||
},
|
||||
{
|
||||
@@ -563,16 +500,7 @@
|
||||
"description": "Android x86_64 release build with debug info",
|
||||
"displayName": "Android x86_64 RelWithDebInfo",
|
||||
"targets": [
|
||||
"dusklight"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "x-android-ci-arm64",
|
||||
"configurePreset": "x-android-ci-arm64",
|
||||
"description": "(Internal) Android CI arm64-v8a",
|
||||
"displayName": "(Internal) Android CI arm64-v8a",
|
||||
"targets": [
|
||||
"dusklight"
|
||||
"dusk"
|
||||
]
|
||||
},
|
||||
{
|
||||
@@ -618,19 +546,10 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "x-macos-ci-arm64",
|
||||
"configurePreset": "x-macos-ci-arm64",
|
||||
"description": "(Internal) macOS CI arm64",
|
||||
"displayName": "(Internal) macOS CI arm64",
|
||||
"targets": [
|
||||
"install"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "x-macos-ci-x86_64",
|
||||
"configurePreset": "x-macos-ci-x86_64",
|
||||
"description": "(Internal) macOS CI x86_64",
|
||||
"displayName": "(Internal) macOS CI x86_64",
|
||||
"name": "x-macos-ci",
|
||||
"configurePreset": "x-macos-ci",
|
||||
"description": "(Internal) macOS CI",
|
||||
"displayName": "(Internal) macOS CI",
|
||||
"targets": [
|
||||
"install"
|
||||
]
|
||||
@@ -638,8 +557,8 @@
|
||||
{
|
||||
"name": "x-ios-ci",
|
||||
"configurePreset": "x-ios-ci",
|
||||
"description": "(Internal) iOS CI arm64",
|
||||
"displayName": "(Internal) iOS CI arm64",
|
||||
"description": "(Internal) iOS CI",
|
||||
"displayName": "(Internal) iOS CI",
|
||||
"targets": [
|
||||
"install"
|
||||
]
|
||||
@@ -647,8 +566,8 @@
|
||||
{
|
||||
"name": "x-tvos-ci",
|
||||
"configurePreset": "x-tvos-ci",
|
||||
"description": "(Internal) tvOS CI arm64",
|
||||
"displayName": "(Internal) tvOS CI arm64",
|
||||
"description": "(Internal) tvOS CI",
|
||||
"displayName": "(Internal) tvOS CI",
|
||||
"targets": [
|
||||
"install"
|
||||
]
|
||||
|
||||
@@ -1,69 +1,103 @@
|
||||
<div align="center">
|
||||
<img src="res/logo.png" alt="Logo" width="640">
|
||||
## Dusk
|
||||
|
||||
<p align="center">
|
||||
<a href="https://twilitrealm.dev">Official Website</a>
|
||||
•
|
||||
<a href="https://discord.gg/6NpMhefCK9">Discord</a>
|
||||
</p>
|
||||
</div>
|
||||
### Building
|
||||
#### Prerequisites
|
||||
* [CMake 3.25+](https://cmake.org)
|
||||
* Windows: Install `CMake Tools` in Visual Studio
|
||||
* macOS: `brew install cmake`
|
||||
* [Python 3+](https://python.org)
|
||||
* Windows: [Microsoft Store](https://go.microsoft.com/fwlink?linkID=2082640)
|
||||
* Verify it's added to `%PATH%` by typing `python` in `cmd`.
|
||||
* macOS: `brew install python@3`
|
||||
* **[Windows]** [Visual Studio 2026 Community](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx)
|
||||
* Select `C++ Development` and verify the following packages are included:
|
||||
* `Windows 11 SDK`
|
||||
* `CMake Tools`
|
||||
* `C++ Clang Compiler`
|
||||
* `C++ Clang-cl`
|
||||
* **[macOS]** [Xcode 16.4+](https://developer.apple.com/xcode/download/)
|
||||
* **[Linux]** Actively tested on Ubuntu 24.04, Arch Linux & derivatives.
|
||||
* Ubuntu 24.04+ packages
|
||||
```
|
||||
build-essential curl git ninja-build clang lld zlib1g-dev libcurl4-openssl-dev \
|
||||
libglu1-mesa-dev libdbus-1-dev libvulkan-dev libxi-dev libxrandr-dev libasound2-dev libpulse-dev \
|
||||
libudev-dev libpng-dev libncurses5-dev cmake libx11-xcb-dev python3 python-is-python3 \
|
||||
libclang-dev libfreetype-dev libxinerama-dev libxcursor-dev python3-markupsafe libgtk-3-dev \
|
||||
libxss-dev libxtst-dev
|
||||
```
|
||||
* Arch Linux packages
|
||||
```
|
||||
base-devel cmake ninja llvm vulkan-headers python python-markupsafe clang lld alsa-lib libpulse libxrandr freetype2
|
||||
```
|
||||
* Fedora packages
|
||||
```
|
||||
cmake vulkan-headers ninja-build clang-devel llvm-devel libpng-devel
|
||||
```
|
||||
* It's also important that you install the developer tools and libraries
|
||||
```
|
||||
sudo dnf groupinstall "Development Tools" "Development Libraries"
|
||||
```
|
||||
#### Setup
|
||||
Clone and initialize the Dusk repository
|
||||
```sh
|
||||
git clone --recursive https://github.com/TwilitRealm/dusk.git
|
||||
cd dusk
|
||||
git pull
|
||||
git submodule update --init --recursive
|
||||
```
|
||||
|
||||
# Overview
|
||||
#### Building
|
||||
|
||||
Dusklight is a reverse-engineered reimplementation of Twilight Princess.
|
||||
**CLion (Windows / macOS / Linux)**
|
||||
|
||||
It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience.
|
||||
Open the project directory in CLion. Enable the appropriate presets for your platform:
|
||||
|
||||
# Setup
|
||||

|
||||
|
||||
> [!IMPORTANT]
|
||||
> Dusklight does *not* provide any copyrighted assets. You must provide your own copy of the original game.
|
||||
**Visual Studio (Windows)**
|
||||
|
||||
> [!IMPORTANT]
|
||||
> At a minimum, Dusklight requires a GPU with support for either D3D12, Vulkan, or Metal. Your experience with specific hardware, operating systems, and drivers may vary. In particular, older Intel iGPUs have a high likelihood of incompatibility. We are also aware of a number of issues on devices with Adreno GPUs and are working to resolve them.
|
||||
Open the project directory in Visual Studio. The CMake configuration will be loaded automatically.
|
||||
|
||||
### 1. Verify your dump
|
||||
**ninja (macOS)**
|
||||
|
||||
First, make sure your dump of the game is clean and supported by Dusklight. You can do this by checking the SHA-1 hash of your dump against this list of supported versions:
|
||||
```sh
|
||||
cmake --preset macos-default-relwithdebinfo
|
||||
cmake --build --preset macos-default-relwithdebinfo
|
||||
```
|
||||
|
||||
| Version | SHA-1 hash |
|
||||
|--------------| ------------------------------------------ |
|
||||
| GameCube USA | `75edd3ddff41f125d1b4ce1a40378f1b565519e7` |
|
||||
| GameCube EUR | `2601822a488eeb86fb89db16ca8f29c2c953e1ca` |
|
||||
Alternate presets available:
|
||||
- `macos-default-debug`: Clang, Debug
|
||||
|
||||
*Support for other versions of the game is planned in the future.
|
||||
**ninja (Linux)**
|
||||
|
||||
### 2. Download [Dusklight](https://github.com/TwilitRealm/dusklight/releases)
|
||||
```sh
|
||||
cmake --preset linux-default-relwithdebinfo
|
||||
cmake --build --preset linux-default-relwithdebinfo
|
||||
```
|
||||
|
||||
### 3. Setup the game
|
||||
**Windows / macOS / Linux**
|
||||
- Extract the .zip file
|
||||
- Launch Dusklight
|
||||
- Press **Select Disc Image** and provide the path to your supported game dump
|
||||
- Press **Play**!
|
||||
Alternate presets available:
|
||||
- `linux-default-debug`: GCC, Debug
|
||||
- `linux-clang-relwithdebinfo`: Clang, RelWithDebInfo
|
||||
- `linux-clang-debug`: Clang, Debug
|
||||
|
||||
**iOS**
|
||||
- Follow the [iOS setup guide](docs/ios-install-altstore.md)
|
||||
**ninja (Windows)**
|
||||
|
||||
**Android**
|
||||
- Install the Dusklight APK
|
||||
- Launch Dusklight
|
||||
- Press **Select Disc Image** and provide the path to your supported game dump
|
||||
- Press **Play**!
|
||||
```sh
|
||||
cmake --preset windows-msvc-relwithdebinfo
|
||||
cmake --build --preset windows-msvc-relwithdebinfo
|
||||
```
|
||||
|
||||
# Building
|
||||
Alternate presets available:
|
||||
- `windows-msvc-debug`: MSVC, Debug
|
||||
- `windows-clang-relwithdebinfo`: Clang-cl, RelWithDebInfo
|
||||
- `windows-clang-debug`: Clang-cl, Debug
|
||||
|
||||
If you'd like to build Dusklight from source, please read the [build instructions](docs/building.md).
|
||||
#### Running
|
||||
Pass the disc image as a positional argument. Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ
|
||||
```sh
|
||||
build/{preset}/dusk /path/to/game.rvz
|
||||
```
|
||||
If no path is specified, Dusk defaults to `game.iso` in the current working directory.
|
||||
|
||||
Pull requests are welcomed! Note that we do not accept contributions that are primarily AI-generated and will close your PR if we suspect as much. Please also see the [code conventions](docs/code-conventions.md).
|
||||
|
||||
# Credits
|
||||
|
||||
Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusklight/graphs/contributors).
|
||||
|
||||
<br/>
|
||||
<div align="center">
|
||||
<a href="https://github.com/encounter/aurora">
|
||||
<img src="assets/aurora-powered.png" alt="Powered by Aurora" width="800">
|
||||
</a>
|
||||
</div>
|
||||
#### 30 FPS on Debug
|
||||
When compiled fully in a Debug the game runs too slowly to hit playable 30 FPS. To avoid this, you can set a CMake cache variable to optimize specific critical files without hampering debuggability in the rest of the program: `-DDUSK_SELECTED_OPT=ON`. When building for MSVC (Windows) you must also modify `CMAKE_CXX_FLAGS_DEBUG` and `CMAKE_C_FLAGS_DEBUG` to remove `/RTC1` from the flags, like so: `-DCMAKE_CXX_FLAGS_DEBUG="/MDd /Zi /Ob0 /Od" -DCMAKE_C_FLAGS_DEBUG="/MDd /Zi /Ob0 /Od"`
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
from PIL import Image
|
||||
FRAME_COUNT = 6572
|
||||
WIDTH = 48
|
||||
HEIGHT = 36
|
||||
|
||||
out = open("apple.dat", "wb")
|
||||
for frame in range(1, 6572+1):
|
||||
print(frame)
|
||||
img = Image.open(f"apples/{frame}.png")
|
||||
pixels = img.load()
|
||||
assert img.width == WIDTH
|
||||
assert img.height == HEIGHT
|
||||
for y in range(HEIGHT):
|
||||
for x in range(WIDTH):
|
||||
(r, g, b) = pixels[x, y]
|
||||
if r > 128:
|
||||
out.write(b"\x01")
|
||||
else:
|
||||
out.write(b"\x00")
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 27 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 85 KiB |
@@ -1,66 +0,0 @@
|
||||
<svg width="600" height="600" viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
|
||||
<circle cx="150" cy="150" r="105" fill="none" stroke="white" stroke-width="4"/>
|
||||
<circle cx="150" cy="150" r="95" fill="none" stroke="white" stroke-width="4"/>
|
||||
<circle cx="150" cy="150" r="60" fill="none" stroke="white" stroke-width="4"/>
|
||||
<circle cx="150" cy="150" r="75" fill="none" stroke="white" stroke-width="4"/>
|
||||
|
||||
<defs>
|
||||
<line id="ray" x1="150" y1="55" x2="150" y2="45"/>
|
||||
<clipPath id="zigzag-clip">
|
||||
<circle cx="150" cy="150" r="75"/>
|
||||
</clipPath>
|
||||
</defs>
|
||||
|
||||
<g stroke="white" stroke-width="3">
|
||||
<use href="#ray"/>
|
||||
<use href="#ray" transform="rotate(18 150 150)"/>
|
||||
<use href="#ray" transform="rotate(36 150 150)"/>
|
||||
<use href="#ray" transform="rotate(54 150 150)"/>
|
||||
<use href="#ray" transform="rotate(72 150 150)"/>
|
||||
<use href="#ray" transform="rotate(90 150 150)"/>
|
||||
<use href="#ray" transform="rotate(108 150 150)"/>
|
||||
<use href="#ray" transform="rotate(126 150 150)"/>
|
||||
<use href="#ray" transform="rotate(144 150 150)"/>
|
||||
<use href="#ray" transform="rotate(162 150 150)"/>
|
||||
<use href="#ray" transform="rotate(180 150 150)"/>
|
||||
<use href="#ray" transform="rotate(198 150 150)"/>
|
||||
<use href="#ray" transform="rotate(216 150 150)"/>
|
||||
<use href="#ray" transform="rotate(234 150 150)"/>
|
||||
<use href="#ray" transform="rotate(252 150 150)"/>
|
||||
<use href="#ray" transform="rotate(270 150 150)"/>
|
||||
<use href="#ray" transform="rotate(288 150 150)"/>
|
||||
<use href="#ray" transform="rotate(306 150 150)"/>
|
||||
<use href="#ray" transform="rotate(324 150 150)"/>
|
||||
<use href="#ray" transform="rotate(342 150 150)"/>
|
||||
</g>
|
||||
|
||||
<polygon fill="none" stroke="white" stroke-width="4" opacity="1" clip-path="url(#zigzag-clip)"
|
||||
points="
|
||||
126.82,78.67
|
||||
150,90
|
||||
173.18,78.67
|
||||
185.27,101.46
|
||||
210.68,105.92
|
||||
207.06,131.46
|
||||
225,150
|
||||
207.06,168.54
|
||||
210.68,194.08
|
||||
185.27,198.54
|
||||
173.18,221.33
|
||||
150,210
|
||||
126.82,221.33
|
||||
114.73,198.54
|
||||
89.32,194.08
|
||||
92.94,168.54
|
||||
75,150
|
||||
92.94,131.46
|
||||
89.32,105.92
|
||||
114.73,101.46
|
||||
"/>
|
||||
|
||||
<g fill="none" stroke="white" stroke-width="4">
|
||||
<polygon points="150,105 130,140 170,140"/>
|
||||
<polygon points="130,140 110,175 150,175"/>
|
||||
<polygon points="170,140 150,175 190,175"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
Before Width: | Height: | Size: 2.3 KiB |
+9
-17
@@ -1,26 +1,18 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
if [[ -n "${GITHUB_WORKSPACE:-}" ]]; then
|
||||
cd "$GITHUB_WORKSPACE"
|
||||
fi
|
||||
|
||||
build_dir="$PWD/build"
|
||||
linuxdeploy="$build_dir/linuxdeploy-$(uname -m).AppImage"
|
||||
shopt -s extglob
|
||||
|
||||
# Get linuxdeploy
|
||||
mkdir -p "$build_dir"
|
||||
curl -fL "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-$(uname -m).AppImage" -o "$linuxdeploy"
|
||||
chmod +x "$linuxdeploy"
|
||||
cd "$RUNNER_WORKSPACE"
|
||||
curl -fOL https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-$(uname -m).AppImage
|
||||
chmod +x linuxdeploy-$(uname -m).AppImage
|
||||
|
||||
# Build AppImage
|
||||
cd "$GITHUB_WORKSPACE"
|
||||
mkdir -p build/appdir/usr/{bin,share/{applications,icons/hicolor}}
|
||||
for install_path in build/install/*; do
|
||||
[[ "$(basename "$install_path")" == *.* ]] && continue
|
||||
cp -r "$install_path" build/appdir/usr/bin
|
||||
done
|
||||
cp build/install/!(*.*) build/appdir/usr/bin
|
||||
cp -r platforms/freedesktop/{16x16,32x32,48x48,64x64,128x128,256x256,512x512,1024x1024} build/appdir/usr/share/icons/hicolor
|
||||
cp platforms/freedesktop/dusklight.desktop build/appdir/usr/share/applications
|
||||
cp platforms/freedesktop/dusk.desktop build/appdir/usr/share/applications
|
||||
|
||||
cd build/install
|
||||
VERSION="$DUSK_VERSION" NO_STRIP=1 "$linuxdeploy" \
|
||||
-l /usr/lib/x86_64-linux-gnu/libusb-1.0.so --appdir "$build_dir/appdir" --output appimage
|
||||
VERSION="$DUSK_VERSION" NO_STRIP=1 "$RUNNER_WORKSPACE"/linuxdeploy-$(uname -m).AppImage \
|
||||
--appdir "$GITHUB_WORKSPACE"/build/appdir --output appimage
|
||||
|
||||
@@ -13,3 +13,13 @@ buildType:
|
||||
short: RelWithDebInfo
|
||||
long: Optimized, with debug symbols
|
||||
buildType: RelWithDebInfo
|
||||
|
||||
tp_version:
|
||||
default: GZ2E01
|
||||
description: TP Version
|
||||
choices:
|
||||
GZ2E01:
|
||||
short: GZ2E01
|
||||
long: GZ2E01
|
||||
settings:
|
||||
DUSK_TP_VERSION: GZ2E01
|
||||
|
||||
@@ -1,228 +0,0 @@
|
||||
# Building Dusklight
|
||||
|
||||
## Dependencies
|
||||
|
||||
The following dependencies are required:
|
||||
|
||||
* [CMake 3.25+](https://cmake.org)
|
||||
* [Python 3+](https://python.org)
|
||||
|
||||
### Windows
|
||||
|
||||
* Install [CMake 3.25+](https://cmake.org) by searching `CMake Tools` in Visual Studio
|
||||
* Install Python 3 from the [Microsoft Store](https://go.microsoft.com/fwlink?linkID=2082640) and verify it's added to `%PATH%` by typing `python` in `cmd`.
|
||||
|
||||
Recommended IDEs:
|
||||
|
||||
* [Visual Studio 2026 Community](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx). During installation:
|
||||
* Select `C++ Development` and verify the following packages are included:
|
||||
* `Windows 11 SDK`
|
||||
* `CMake Tools`
|
||||
* `C++ Clang Compiler`
|
||||
* `C++ Clang-cl`
|
||||
|
||||
### macOS
|
||||
|
||||
* Make sure [Homebrew](https://brew.sh) is installed
|
||||
* Install [CMake 3.25+](https://cmake.org)
|
||||
|
||||
```sh
|
||||
brew install cmake
|
||||
```
|
||||
|
||||
* Install Python 3
|
||||
|
||||
```sh
|
||||
brew install python@3
|
||||
```
|
||||
|
||||
Recommended IDEs:
|
||||
|
||||
* [Xcode 16.4 or later](https://developer.apple.com/xcode/)
|
||||
* [Visual Studio Code](https://code.visualstudio.com/download/)
|
||||
* [CLion](https://www.jetbrains.com/clion/)
|
||||
|
||||
### Linux
|
||||
|
||||
Actively tested on Ubuntu 24.04, Arch Linux & derivatives.
|
||||
|
||||
**Ubuntu 24.04+ packages**
|
||||
|
||||
<details>
|
||||
<summary>Click to expand</summary>
|
||||
|
||||
* Run the following command to install the required dependencies:
|
||||
|
||||
```sh
|
||||
sudo apt update && sudo apt install -y \
|
||||
build-essential \
|
||||
clang \
|
||||
cmake \
|
||||
curl \
|
||||
git \
|
||||
libasound2-dev \
|
||||
libclang-dev \
|
||||
libcurl4-openssl-dev \
|
||||
libdbus-1-dev \
|
||||
libfreetype-dev \
|
||||
libglu1-mesa-dev \
|
||||
libgtk-3-dev \
|
||||
libncurses5-dev \
|
||||
libpng-dev \
|
||||
libpulse-dev \
|
||||
libudev-dev \
|
||||
libvulkan-dev \
|
||||
libx11-xcb-dev \
|
||||
libxcursor-dev \
|
||||
libxi-dev \
|
||||
libxinerama-dev \
|
||||
libxrandr-dev \
|
||||
libxss-dev \
|
||||
libxtst-dev \
|
||||
lld \
|
||||
ninja-build \
|
||||
python-is-python3 \
|
||||
python3 \
|
||||
python3-markupsafe \
|
||||
zlib1g-dev
|
||||
```
|
||||
|
||||
</details>
|
||||
<br>
|
||||
|
||||
**Arch Linux packages**
|
||||
|
||||
<details>
|
||||
<summary>Click to expand</summary>
|
||||
|
||||
* Run the following command to install the required dependencies:
|
||||
|
||||
```sh
|
||||
sudo pacman -S --needed \
|
||||
alsa-lib \
|
||||
base-devel \
|
||||
clang \
|
||||
cmake \
|
||||
freetype2 \
|
||||
libpulse \
|
||||
libxrandr \
|
||||
lld \
|
||||
llvm \
|
||||
ninja \
|
||||
python \
|
||||
python-markupsafe \
|
||||
vulkan-headers
|
||||
```
|
||||
|
||||
</details>
|
||||
<br>
|
||||
|
||||
**Fedora packages**
|
||||
|
||||
<details>
|
||||
<summary>Click to expand</summary>
|
||||
|
||||
* Run the following command to install the required dependencies:
|
||||
|
||||
```sh
|
||||
sudo dnf install -y \
|
||||
clang-devel \
|
||||
cmake \
|
||||
libpng-devel \
|
||||
llvm-devel \
|
||||
ninja-build \
|
||||
vulkan-headers
|
||||
```
|
||||
|
||||
* It's also important that you install the developer tools and libraries
|
||||
|
||||
```sh
|
||||
sudo dnf groupinstall \
|
||||
"Development Libraries" "Development Tools"
|
||||
```
|
||||
|
||||
</details>
|
||||
<br>
|
||||
|
||||
Recommended IDEs:
|
||||
|
||||
* [CLion](https://www.jetbrains.com/clion/)
|
||||
* [Visual Studio Code](https://code.visualstudio.com/download/)
|
||||
|
||||
## Building
|
||||
|
||||
* Clone and initialize the Dusklight repository:
|
||||
|
||||
```sh
|
||||
git clone --recursive https://github.com/TwilitRealm/dusklight.git
|
||||
git pull
|
||||
cd dusklight
|
||||
git submodule update --init --recursive
|
||||
```
|
||||
|
||||
**CLion (Windows / macOS / Linux)**
|
||||
|
||||
Open the project directory in CLion. Enable the appropriate presets for your platform:
|
||||
|
||||

|
||||
|
||||
**Visual Studio (Windows)**
|
||||
|
||||
Open the project directory in Visual Studio. The CMake configuration will be loaded automatically.
|
||||
|
||||
**ninja (macOS)**
|
||||
|
||||
```sh
|
||||
cmake --preset macos-default-relwithdebinfo
|
||||
cmake --build --preset macos-default-relwithdebinfo
|
||||
```
|
||||
|
||||
Alternate presets available:
|
||||
|
||||
* `macos-default-debug`: Clang, Debug
|
||||
|
||||
**ninja (Linux)**
|
||||
|
||||
```sh
|
||||
cmake --preset linux-default-relwithdebinfo
|
||||
cmake --build --preset linux-default-relwithdebinfo
|
||||
```
|
||||
|
||||
Alternate presets available:
|
||||
|
||||
* `linux-default-debug`: GCC, Debug
|
||||
* `linux-clang-relwithdebinfo`: Clang, RelWithDebInfo
|
||||
* `linux-clang-debug`: Clang, Debug
|
||||
|
||||
**ninja (Windows)**
|
||||
|
||||
```sh
|
||||
cmake --preset windows-msvc-relwithdebinfo
|
||||
cmake --build --preset windows-msvc-relwithdebinfo
|
||||
```
|
||||
|
||||
Alternate presets available:
|
||||
|
||||
* `windows-msvc-debug`: MSVC, Debug
|
||||
* `windows-clang-relwithdebinfo`: Clang-cl, RelWithDebInfo
|
||||
* `windows-clang-debug`: Clang-cl, Debug
|
||||
|
||||
## Running
|
||||
|
||||
**Windows / Linux**
|
||||
|
||||
* Pass the disc image as a positional argument using the `--dvd` flag. Supported formats are: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ
|
||||
|
||||
```sh
|
||||
build/{preset}/dusklight --dvd /path/to/game.iso
|
||||
```
|
||||
|
||||
**macOS**
|
||||
|
||||
macOS builds an `.app` bundle which contains the executable and all necessary resources.
|
||||
|
||||
* Pass the disc image as a positional argument using the `--dvd` flag. Supported formats are: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ
|
||||
|
||||
```sh
|
||||
build/{preset}/Dusklight.app/Contents/MacOS/Dusklight --dvd /path/to/game.iso
|
||||
```
|
||||
@@ -1,13 +0,0 @@
|
||||
# Code conventions for Dusk
|
||||
|
||||
## Upstream when appropriate
|
||||
|
||||
Bug fixes, documentation improvements, code cleanup, etc that also apply to the [original decompilation project](https://github.com/zeldaret/tp) should preferably be PR'd there.
|
||||
|
||||
## Properly indicate Dusk-modified code
|
||||
|
||||
When modifying original game code (i.e. in decomp) for Dusk's purposes, please clearly delineate such code as being Dusk-specific. Generally, this can be done by using `#if TARGET_PC` and keeping the original code in place. Use `#if AVOID_UB` for Undefined Behavior fixes to the original codebase.
|
||||
|
||||
## Miscellaneous things
|
||||
|
||||
* The original codebase makes heavy use of global `operator new` and similar overloads to allocate into a strict tree of heaps. This would cause many linkage headaches for us, so effectively all uses of `new` or `delete` in the original game code have been replaced with `JKR_NEW`, `JKR_DELETE`, or similar macros. See `JKRHeap.h` for the full list.
|
||||
@@ -1,48 +0,0 @@
|
||||
# Installing Dusklight on iOS via iloader
|
||||
|
||||
## Prerequisites
|
||||
|
||||
- A Windows, Linux, or macOS device
|
||||
- iOS device connected to computer via USB
|
||||
- Dusklight IPA file (download the latest `Dusklight-vX.X.X-ios-arm64.ipa` from the [releases page](https://github.com/TwilitRealm/dusk/releases))
|
||||
- Game disc - `GZ2E01` (Gamecube USA) or `GZ2PE01` (Gamecube PAL)
|
||||
|
||||
## 1. Install AltServer
|
||||
|
||||
- Executable bundles can be installed from [iloader's main page](https://iloader.app/) or [their GitHub](https://github.com/nab138/iloader) for Windows, Linux, and macOS.
|
||||
- Windows WILL require iTunes to be installed
|
||||
- Linux WILL require usbmuxd to be installed, this is installed by default in most distros though
|
||||
|
||||
## 2. Enable Developer Mode (iOS 16+)
|
||||
|
||||
- On your iPhone, go to **Settings > Privacy & Security > Developer Mode**
|
||||
- Toggle it on and restart when prompted
|
||||
|
||||
## 3. Install Dusklight on Your iPhone
|
||||
|
||||
1. Sign into your Apple ID (this is required for registering app IDs, it is sent securely and not stored by iloader)
|
||||
* You may be prompted to put in a code from your iOS device, do so
|
||||
2. Plug in your iOS device via USB into your PC. If you're missing a dependency, an error pop-up will tell you to install it
|
||||
* You will need to hit `Refresh` after plugging it in at this stage so that it can be detected, it does not automatically refresh
|
||||
3. Leave settings unchanged (the Anisette server should stay Sidestore (.io))
|
||||
3.(a) Installing SideStore directly is not required, but provides you a way to install Dusklight on your phone without being plugged into a computer later
|
||||
4. Press `Import IPA` and choose your downloaded `Dusk-v.X.X.X-ios-arm64.ipa`, it will begin installing on your device
|
||||
|
||||
**NOTE:** *At various stages, you may be prompted to trust your device, do so*
|
||||
|
||||
## 3. Getting Dusk trusted
|
||||
When installing sideloaded iOS applications, at first you will need to manually trust the app due to Apple's security policies
|
||||
* Go to **Settings > General > VPN & Device Management**
|
||||
* Tap the Apple ID you signed into iloader with under "Developer App" and tap **Trust**
|
||||
* Tap **Allow** on the pop-up
|
||||
|
||||
## 4. Copy Files to Your iPhone
|
||||
|
||||
Transfer the IPA and game disc to your iPhone so they're accessible in the Files app. A few ways to do this:
|
||||
|
||||
- **AirDrop** - Right-click the files on your Mac and choose Share > AirDrop
|
||||
- **iCloud Drive** - Place files in iCloud Drive on your Mac and they'll sync to Files on your iPhone
|
||||
- **USB transfer** - Connect your iPhone and drag files via Finder's sidebar
|
||||
- **Cloud storage** - Upload to Google Drive, Dropbox, etc. and download on your iPhone
|
||||
|
||||
You may now use Dusklight on iOS, iPadOS!
|
||||
Vendored
+1
-1
Submodule extern/aurora updated: f93b9e5bc2...4c0d0feb02
+16
-171
@@ -1,7 +1,7 @@
|
||||
|
||||
set(DOLZEL_FILES
|
||||
src/m_Do/m_Do_main.cpp
|
||||
#src/m_Do/m_Do_printf.cpp
|
||||
src/m_Do/m_Do_printf.cpp
|
||||
src/m_Do/m_Do_audio.cpp
|
||||
src/m_Do/m_Do_controller_pad.cpp
|
||||
#src/m_Do/m_Re_controller_pad.cpp
|
||||
@@ -15,6 +15,7 @@ set(DOLZEL_FILES
|
||||
src/m_Do/m_Do_DVDError.cpp
|
||||
src/m_Do/m_Do_MemCard.cpp
|
||||
src/m_Do/m_Do_MemCardRWmng.cpp
|
||||
src/m_Do/m_Do_machine_exception.cpp
|
||||
src/m_Do/m_Do_hostIO.cpp
|
||||
src/c/c_damagereaction.cpp
|
||||
src/c/c_dylink.cpp
|
||||
@@ -314,7 +315,7 @@ set(SSYSTEM_FILES
|
||||
src/SSystem/SStandard/s_basic.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JParticle STATIC
|
||||
set(JSYSTEM_DEBUG_FILES
|
||||
libs/JSystem/src/JParticle/JPAResourceManager.cpp
|
||||
libs/JSystem/src/JParticle/JPAResource.cpp
|
||||
libs/JSystem/src/JParticle/JPABaseShape.cpp
|
||||
@@ -330,19 +331,10 @@ add_library(JSystem_JParticle STATIC
|
||||
libs/JSystem/src/JParticle/JPAEmitter.cpp
|
||||
libs/JSystem/src/JParticle/JPAParticle.cpp
|
||||
libs/JSystem/src/JParticle/JPAMath.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JFramework STATIC
|
||||
libs/JSystem/src/JFramework/JFWSystem.cpp
|
||||
libs/JSystem/src/JFramework/JFWDisplay.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_J3DU STATIC
|
||||
libs/JSystem/src/J3DU/J3DUClipper.cpp
|
||||
libs/JSystem/src/J3DU/J3DUDL.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JKernel STATIC
|
||||
libs/JSystem/src/JKernel/JKRHeap.cpp
|
||||
libs/JSystem/src/JKernel/JKRExpHeap.cpp
|
||||
libs/JSystem/src/JKernel/JKRSolidHeap.cpp
|
||||
@@ -368,23 +360,14 @@ add_library(JSystem_JKernel STATIC
|
||||
libs/JSystem/src/JKernel/JKRDvdRipper.cpp
|
||||
libs/JSystem/src/JKernel/JKRDvdAramRipper.cpp
|
||||
libs/JSystem/src/JKernel/JKRDecomp.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JMath STATIC
|
||||
libs/JSystem/src/JMath/JMath.cpp
|
||||
libs/JSystem/src/JMath/random.cpp
|
||||
libs/JSystem/src/JMath/JMATrigonometric.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JSupport STATIC
|
||||
libs/JSystem/src/JSupport/JSUList.cpp
|
||||
libs/JSystem/src/JSupport/JSUInputStream.cpp
|
||||
libs/JSystem/src/JSupport/JSUOutputStream.cpp
|
||||
libs/JSystem/src/JSupport/JSUMemoryStream.cpp
|
||||
libs/JSystem/src/JSupport/JSUFileStream.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JUtility STATIC
|
||||
libs/JSystem/src/JUtility/JUTCacheFont.cpp
|
||||
libs/JSystem/src/JUtility/JUTResource.cpp
|
||||
libs/JSystem/src/JUtility/JUTTexture.cpp
|
||||
@@ -405,9 +388,6 @@ add_library(JSystem_JUtility STATIC
|
||||
libs/JSystem/src/JUtility/JUTConsole.cpp
|
||||
libs/JSystem/src/JUtility/JUTDirectFile.cpp
|
||||
libs/JSystem/src/JUtility/JUTFontData_Ascfont_fix12.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JStage STATIC
|
||||
libs/JSystem/src/JStage/JSGActor.cpp
|
||||
libs/JSystem/src/JStage/JSGAmbientLight.cpp
|
||||
libs/JSystem/src/JStage/JSGCamera.cpp
|
||||
@@ -415,9 +395,6 @@ add_library(JSystem_JStage STATIC
|
||||
libs/JSystem/src/JStage/JSGLight.cpp
|
||||
libs/JSystem/src/JStage/JSGObject.cpp
|
||||
libs/JSystem/src/JStage/JSGSystem.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_J2DGraph STATIC
|
||||
libs/JSystem/src/J2DGraph/J2DGrafContext.cpp
|
||||
libs/JSystem/src/J2DGraph/J2DOrthoGraph.cpp
|
||||
libs/JSystem/src/J2DGraph/J2DTevs.cpp
|
||||
@@ -436,9 +413,6 @@ add_library(JSystem_J2DGraph STATIC
|
||||
libs/JSystem/src/J2DGraph/J2DAnmLoader.cpp
|
||||
libs/JSystem/src/J2DGraph/J2DAnimation.cpp
|
||||
libs/JSystem/src/J2DGraph/J2DManage.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_J3DGraphBase STATIC
|
||||
libs/JSystem/src/J3DGraphBase/J3DGD.cpp
|
||||
libs/JSystem/src/J3DGraphBase/J3DSys.cpp
|
||||
libs/JSystem/src/J3DGraphBase/J3DVertex.cpp
|
||||
@@ -453,9 +427,6 @@ add_library(JSystem_J3DGraphBase STATIC
|
||||
libs/JSystem/src/J3DGraphBase/J3DTevs.cpp
|
||||
libs/JSystem/src/J3DGraphBase/J3DDrawBuffer.cpp
|
||||
libs/JSystem/src/J3DGraphBase/J3DStruct.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_J3DGraphAnimator STATIC
|
||||
libs/JSystem/src/J3DGraphAnimator/J3DShapeTable.cpp
|
||||
libs/JSystem/src/J3DGraphAnimator/J3DJointTree.cpp
|
||||
libs/JSystem/src/J3DGraphAnimator/J3DModelData.cpp
|
||||
@@ -467,9 +438,6 @@ add_library(JSystem_J3DGraphAnimator STATIC
|
||||
libs/JSystem/src/J3DGraphAnimator/J3DCluster.cpp
|
||||
libs/JSystem/src/J3DGraphAnimator/J3DJoint.cpp
|
||||
libs/JSystem/src/J3DGraphAnimator/J3DMaterialAttach.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_J3DGraphLoader STATIC
|
||||
libs/JSystem/src/J3DGraphLoader/J3DMaterialFactory.cpp
|
||||
libs/JSystem/src/J3DGraphLoader/J3DMaterialFactory_v21.cpp
|
||||
libs/JSystem/src/J3DGraphLoader/J3DClusterLoader.cpp
|
||||
@@ -478,9 +446,6 @@ add_library(JSystem_J3DGraphLoader STATIC
|
||||
libs/JSystem/src/J3DGraphLoader/J3DJointFactory.cpp
|
||||
libs/JSystem/src/J3DGraphLoader/J3DShapeFactory.cpp
|
||||
libs/JSystem/src/J3DGraphLoader/J3DAnmLoader.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JStudio STATIC
|
||||
libs/JSystem/src/JStudio/JStudio/ctb.cpp
|
||||
libs/JSystem/src/JStudio/JStudio/ctb-data.cpp
|
||||
libs/JSystem/src/JStudio/JStudio/functionvalue.cpp
|
||||
@@ -495,9 +460,6 @@ add_library(JSystem_JStudio STATIC
|
||||
libs/JSystem/src/JStudio/JStudio/stb.cpp
|
||||
libs/JSystem/src/JStudio/JStudio/stb-data-parse.cpp
|
||||
libs/JSystem/src/JStudio/JStudio/stb-data.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JStudio_JStage STATIC
|
||||
libs/JSystem/src/JStudio/JStudio_JStage/control.cpp
|
||||
libs/JSystem/src/JStudio/JStudio_JStage/object.cpp
|
||||
libs/JSystem/src/JStudio/JStudio_JStage/object-actor.cpp
|
||||
@@ -505,19 +467,10 @@ add_library(JSystem_JStudio_JStage STATIC
|
||||
libs/JSystem/src/JStudio/JStudio_JStage/object-camera.cpp
|
||||
libs/JSystem/src/JStudio/JStudio_JStage/object-fog.cpp
|
||||
libs/JSystem/src/JStudio/JStudio_JStage/object-light.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JStudio_JAudio2 STATIC
|
||||
libs/JSystem/src/JStudio/JStudio_JAudio2/control.cpp
|
||||
libs/JSystem/src/JStudio/JStudio_JAudio2/object-sound.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JStudio_JParticle STATIC
|
||||
libs/JSystem/src/JStudio/JStudio_JParticle/control.cpp
|
||||
libs/JSystem/src/JStudio/JStudio_JParticle/object-particle.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JAudio2 STATIC
|
||||
libs/JSystem/src/JAudio2/JASCalc.cpp
|
||||
libs/JSystem/src/JAudio2/JASTaskThread.cpp
|
||||
libs/JSystem/src/JAudio2/JASDvdThread.cpp
|
||||
@@ -582,34 +535,22 @@ add_library(JSystem_JAudio2 STATIC
|
||||
libs/JSystem/src/JAudio2/JAUSoundAnimator.cpp
|
||||
libs/JSystem/src/JAudio2/JAUSoundTable.cpp
|
||||
libs/JSystem/src/JAudio2/JAUStreamFileTable.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JMessage STATIC
|
||||
libs/JSystem/src/JMessage/control.cpp
|
||||
libs/JSystem/src/JMessage/data.cpp
|
||||
libs/JSystem/src/JMessage/processor.cpp
|
||||
libs/JSystem/src/JMessage/resource.cpp
|
||||
libs/JSystem/src/JMessage/locale.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JGadget STATIC
|
||||
libs/JSystem/src/JGadget/binary.cpp
|
||||
libs/JSystem/src/JGadget/define.cpp
|
||||
libs/JSystem/src/JGadget/linklist.cpp
|
||||
libs/JSystem/src/JGadget/search.cpp
|
||||
libs/JSystem/src/JGadget/std-vector.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JAHostIO STATIC
|
||||
libs/JSystem/src/JAHostIO/JAHFrameNode.cpp
|
||||
libs/JSystem/src/JAHostIO/JAHioMessage.cpp
|
||||
libs/JSystem/src/JAHostIO/JAHioMgr.cpp
|
||||
libs/JSystem/src/JAHostIO/JAHioNode.cpp
|
||||
libs/JSystem/src/JAHostIO/JAHioUtil.cpp
|
||||
libs/JSystem/src/JAHostIO/JAHVirtualNode.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JHostIO STATIC
|
||||
libs/JSystem/src/JHostIO/JORFile.cpp
|
||||
libs/JSystem/src/JHostIO/JORHostInfo.cpp
|
||||
libs/JSystem/src/JHostIO/JORMessageBox.cpp
|
||||
@@ -619,28 +560,7 @@ add_library(JSystem_JHostIO STATIC
|
||||
libs/JSystem/src/JHostIO/JHIMccBuf.cpp
|
||||
)
|
||||
|
||||
set(JSYSTEM_LIBRARIES
|
||||
JSystem_JParticle
|
||||
JSystem_JFramework
|
||||
JSystem_J3DU
|
||||
JSystem_JKernel
|
||||
JSystem_JMath
|
||||
JSystem_JSupport
|
||||
JSystem_JUtility
|
||||
JSystem_JStage
|
||||
JSystem_J2DGraph
|
||||
JSystem_J3DGraphBase
|
||||
JSystem_J3DGraphAnimator
|
||||
JSystem_J3DGraphLoader
|
||||
JSystem_JStudio
|
||||
JSystem_JStudio_JStage
|
||||
JSystem_JStudio_JAudio2
|
||||
JSystem_JStudio_JParticle
|
||||
JSystem_JAudio2
|
||||
JSystem_JMessage
|
||||
JSystem_JGadget
|
||||
JSystem_JAHostIO
|
||||
JSystem_JHostIO
|
||||
set(JSYSTEM_FILES
|
||||
)
|
||||
|
||||
set(REL_FILES
|
||||
@@ -1411,125 +1331,50 @@ set(DOLPHIN_FILES
|
||||
)
|
||||
|
||||
set(DUSK_FILES
|
||||
include/dusk/action_bindings.h
|
||||
include/dusk/endian_gx.hpp
|
||||
include/dusk/config.hpp
|
||||
include/dusk/dvd_asset.hpp
|
||||
include/dusk/scope_guard.hpp
|
||||
src/dusk/dvd_asset.cpp
|
||||
src/d/actor/d_a_alink_dusk.cpp
|
||||
src/dusk/asserts.cpp
|
||||
src/dusk/config.cpp
|
||||
src/dusk/crash_reporting.cpp
|
||||
src/dusk/data.cpp
|
||||
src/dusk/data.hpp
|
||||
src/dusk/endian.cpp
|
||||
src/dusk/extras.c
|
||||
src/dusk/file_select.cpp
|
||||
src/dusk/file_select.hpp
|
||||
src/dusk/extras.cpp
|
||||
src/dusk/frame_interpolation.cpp
|
||||
src/dusk/game_clock.cpp
|
||||
src/dusk/globals.cpp
|
||||
src/dusk/gyro.cpp
|
||||
src/dusk/gamepad_color.cpp
|
||||
src/dusk/autosave.cpp
|
||||
src/dusk/http/http.hpp
|
||||
src/dusk/gyro_aim.cpp
|
||||
src/dusk/io.cpp
|
||||
src/dusk/layout.cpp
|
||||
src/dusk/logging.cpp
|
||||
src/dusk/settings.cpp
|
||||
src/dusk/speedrun.cpp
|
||||
src/dusk/stubs.cpp
|
||||
src/dusk/update_check.cpp
|
||||
src/dusk/update_check.hpp
|
||||
#src/dusk/m_Do_ext_dusk.cpp
|
||||
src/dusk/imgui/ImGuiConfig.hpp
|
||||
src/dusk/imgui/ImGuiConsole.hpp
|
||||
src/dusk/imgui/ImGuiConsole.cpp
|
||||
src/dusk/imgui/ImGuiEngine.cpp
|
||||
src/dusk/imgui/ImGuiEngine.hpp
|
||||
src/dusk/imgui/ImGuiBloomWindow.cpp
|
||||
src/dusk/imgui/ImGuiBloomWindow.hpp
|
||||
src/dusk/imgui/ImGuiMenuGame.cpp
|
||||
src/dusk/imgui/ImGuiMenuGame.hpp
|
||||
src/dusk/imgui/ImGuiMenuTools.cpp
|
||||
src/dusk/imgui/ImGuiMenuTools.hpp
|
||||
src/dusk/imgui/ImGuiActorSpawner.cpp
|
||||
src/dusk/imgui/ImGuiMenuEnhancements.cpp
|
||||
src/dusk/imgui/ImGuiMenuEnhancements.hpp
|
||||
src/dusk/imgui/ImGuiPreLaunchWindow.cpp
|
||||
src/dusk/imgui/ImGuiPreLaunchWindow.hpp
|
||||
src/dusk/imgui/ImGuiFirstRunPreset.hpp
|
||||
src/dusk/imgui/ImGuiFirstRunPreset.cpp
|
||||
src/dusk/imgui/ImGuiProcessOverlay.cpp
|
||||
src/dusk/imgui/ImGuiCameraOverlay.cpp
|
||||
src/dusk/imgui/ImGuiHeapOverlay.cpp
|
||||
src/dusk/imgui/ImGuiDebugPad.cpp
|
||||
src/dusk/imgui/ImGuiControllerOverlay.cpp
|
||||
src/dusk/imgui/ImGuiStubLog.cpp
|
||||
src/dusk/imgui/ImGuiMapLoader.cpp
|
||||
src/dusk/imgui/ImGuiSaveEditor.cpp
|
||||
src/dusk/imgui/ImGuiStateShare.hpp
|
||||
src/dusk/imgui/ImGuiStateShare.cpp
|
||||
src/dusk/ui/achievements.cpp
|
||||
src/dusk/ui/achievements.hpp
|
||||
src/dusk/ui/bool_button.cpp
|
||||
src/dusk/ui/bool_button.hpp
|
||||
src/dusk/ui/button.cpp
|
||||
src/dusk/ui/button.hpp
|
||||
src/dusk/ui/component.cpp
|
||||
src/dusk/ui/component.hpp
|
||||
src/dusk/ui/controller_config.cpp
|
||||
src/dusk/ui/controller_config.hpp
|
||||
src/dusk/ui/document.cpp
|
||||
src/dusk/ui/document.hpp
|
||||
src/dusk/ui/editor.cpp
|
||||
src/dusk/ui/editor.hpp
|
||||
src/dusk/ui/event.cpp
|
||||
src/dusk/ui/event.hpp
|
||||
src/dusk/ui/graphics_tuner.cpp
|
||||
src/dusk/ui/graphics_tuner.hpp
|
||||
src/dusk/ui/input.cpp
|
||||
src/dusk/ui/input.hpp
|
||||
src/dusk/ui/modal.cpp
|
||||
src/dusk/ui/modal.hpp
|
||||
src/dusk/ui/nav_types.hpp
|
||||
src/dusk/ui/number_button.cpp
|
||||
src/dusk/ui/number_button.hpp
|
||||
src/dusk/ui/overlay.cpp
|
||||
src/dusk/ui/overlay.hpp
|
||||
src/dusk/ui/pane.cpp
|
||||
src/dusk/ui/pane.hpp
|
||||
src/dusk/ui/menu_bar.cpp
|
||||
src/dusk/ui/menu_bar.hpp
|
||||
src/dusk/ui/prelaunch.cpp
|
||||
src/dusk/ui/prelaunch.hpp
|
||||
src/dusk/ui/preset.cpp
|
||||
src/dusk/ui/preset.hpp
|
||||
src/dusk/ui/reporting.cpp
|
||||
src/dusk/ui/reporting.hpp
|
||||
src/dusk/ui/select_button.cpp
|
||||
src/dusk/ui/select_button.hpp
|
||||
src/dusk/ui/settings.cpp
|
||||
src/dusk/ui/settings.hpp
|
||||
src/dusk/ui/string_button.cpp
|
||||
src/dusk/ui/string_button.hpp
|
||||
src/dusk/ui/tab_bar.cpp
|
||||
src/dusk/ui/tab_bar.hpp
|
||||
src/dusk/ui/ui.cpp
|
||||
src/dusk/ui/ui.hpp
|
||||
src/dusk/ui/warp.cpp
|
||||
src/dusk/ui/warp.hpp
|
||||
src/dusk/ui/window.cpp
|
||||
src/dusk/ui/window.hpp
|
||||
src/dusk/achievements.cpp
|
||||
src/dusk/iso_validate.cpp
|
||||
src/dusk/livesplit.cpp
|
||||
src/dusk/offset_ptr.cpp
|
||||
src/dusk/OSContext.cpp
|
||||
src/dusk/OSReport.cpp
|
||||
src/dusk/OSThread.cpp
|
||||
src/dusk/OSMutex.cpp
|
||||
src/dusk/discord.cpp
|
||||
src/dusk/discord.hpp
|
||||
src/dusk/discord_presence.cpp
|
||||
src/dusk/version.cpp
|
||||
src/dusk/action_bindings.cpp
|
||||
)
|
||||
|
||||
set(DUSK_HTTP_BACKEND_FILES
|
||||
src/dusk/http/no_backend.cpp
|
||||
src/dusk/http/curl.cpp
|
||||
src/dusk/http/winhttp.cpp
|
||||
src/dusk/http/url_session.mm
|
||||
)
|
||||
|
||||
Generated
-27
@@ -1,27 +0,0 @@
|
||||
{
|
||||
"nodes": {
|
||||
"nixpkgs": {
|
||||
"locked": {
|
||||
"lastModified": 1775710090,
|
||||
"narHash": "sha256-ar3rofg+awPB8QXDaFJhJ2jJhu+KqN/PRCXeyuXR76E=",
|
||||
"owner": "nixos",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "4c1018dae018162ec878d42fec712642d214fdfa",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "nixos",
|
||||
"ref": "nixos-unstable",
|
||||
"repo": "nixpkgs",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"root": {
|
||||
"inputs": {
|
||||
"nixpkgs": "nixpkgs"
|
||||
}
|
||||
}
|
||||
},
|
||||
"root": "root",
|
||||
"version": 7
|
||||
}
|
||||
@@ -1,219 +0,0 @@
|
||||
{
|
||||
inputs = {
|
||||
nixpkgs.url = "github:nixos/nixpkgs?ref=nixos-unstable";
|
||||
};
|
||||
outputs = { self, nixpkgs }:
|
||||
let
|
||||
supportedSystems = [
|
||||
"x86_64-linux"
|
||||
"aarch64-linux"
|
||||
"x86_64-darwin"
|
||||
"aarch64-darwin"
|
||||
];
|
||||
forAllSystems = nixpkgs.lib.genAttrs supportedSystems;
|
||||
pkgsFor = system: import nixpkgs { inherit system; };
|
||||
|
||||
# Dependencies that are not packaged in nixpkgs (used by the Linux package build):
|
||||
buildSources = pkgs: {
|
||||
dawn-src = pkgs.fetchzip {
|
||||
url = "https://github.com/encounter/dawn-build/releases/download/v20260423.175430/dawn-linux-x86_64.tar.gz";
|
||||
hash = "sha256-HXfKTLHtMPwupnFnaflCARtXVPuS/0PoCePXidjE5xs=";
|
||||
stripRoot = false;
|
||||
};
|
||||
nod-src = pkgs.fetchzip {
|
||||
url = "https://github.com/encounter/nod/releases/download/v2.0.0-alpha.8/libnod-linux-x86_64.tar.gz";
|
||||
hash = "sha256-mUqvLsbsqaZ+HAjMmHYPYO+MgtanGRTw7Gzn5uXR5rE=";
|
||||
stripRoot = false;
|
||||
};
|
||||
# The version of imgui on nixpkgs does not map cleanly.
|
||||
imgui-src = pkgs.fetchFromGitHub {
|
||||
owner = "ocornut";
|
||||
repo = "imgui";
|
||||
rev = "v1.91.9b-docking";
|
||||
hash = "sha256-mQOJ6jCN+7VopgZ61yzaCnt4R1QLrW7+47xxMhFRHLQ=";
|
||||
};
|
||||
sqlite-src = pkgs.fetchzip {
|
||||
url = "https://sqlite.org/2026/sqlite-amalgamation-3510300.zip";
|
||||
hash = "sha256-pNMR8zxaaqfAzQ0AQBOXMct4usdjey1Q0Gnitg06UhM=";
|
||||
};
|
||||
rmlui-src = pkgs.fetchzip {
|
||||
url = "https://github.com/mikke89/RmlUi/archive/f9b8c9e2935d5df2c7dff2c190d3968e99b0c3dc.tar.gz";
|
||||
hash = "sha256-g4O/JZUrrcseOz8o2QJRt+2CeuiLnVeuDJc906xvuIg=";
|
||||
};
|
||||
};
|
||||
|
||||
# Dusklight Actual (Linux x86_64 only — relies on prebuilt dawn/nod binaries)
|
||||
mkDusklight = pkgs:
|
||||
let srcs = buildSources pkgs;
|
||||
versionSuffix = if self ? shortRev && self.shortRev != null
|
||||
then "nix-${self.shortRev}"
|
||||
else "nix-dirty";
|
||||
in
|
||||
pkgs.stdenv.mkDerivation {
|
||||
name = "dusklight";
|
||||
src = ./.;
|
||||
postUnpack = ''
|
||||
sed -i '/add_subdirectory(tests)/d' $sourceRoot/extern/aurora/CMakeLists.txt
|
||||
'';
|
||||
# Remove last line to re-enable tests
|
||||
cmakeFlags = [
|
||||
"-DDUSK_VERSION_OVERRIDE=${versionSuffix}"
|
||||
"-DFETCHCONTENT_FULLY_DISCONNECTED=ON"
|
||||
"-DFETCHCONTENT_SOURCE_DIR_CXXOPTS=${pkgs.cxxopts.src}"
|
||||
"-DFETCHCONTENT_SOURCE_DIR_JSON=${pkgs.nlohmann_json.src}"
|
||||
"-DFETCHCONTENT_SOURCE_DIR_DAWN_PREBUILT=${srcs.dawn-src}"
|
||||
"-DFETCHCONTENT_SOURCE_DIR_XXHASH=${pkgs.xxHash.src}"
|
||||
"-DFETCHCONTENT_SOURCE_DIR_FMT=${pkgs.fmt.src}"
|
||||
"-DFETCHCONTENT_SOURCE_DIR_TRACY=${pkgs.tracy.src}"
|
||||
"-DAURORA_SDL3_PROVIDER=system"
|
||||
"-DFETCHCONTENT_SOURCE_DIR_NOD_PREBUILT=${srcs.nod-src}"
|
||||
"-DAURORA_NOD_PROVIDER=package"
|
||||
"-DFETCHCONTENT_SOURCE_DIR_FREETYPE=${pkgs.freetype.src}"
|
||||
"-DFETCHCONTENT_SOURCE_DIR_ZSTD=${pkgs.zstd.src}"
|
||||
"-DFETCHCONTENT_SOURCE_DIR_SQLITE3=${srcs.sqlite-src}"
|
||||
"-DFETCHCONTENT_SOURCE_DIR_IMGUI=${srcs.imgui-src}"
|
||||
"-DFETCHCONTENT_SOURCE_DIR_RMLUI=${srcs.rmlui-src}"
|
||||
"-DCMAKE_CROSSCOMPILING=ON" # Tests are not working as I didn't want to work through getting google's test suite working as well. This is the only guard I could find to disable it.
|
||||
];
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp dusklight $out/bin/dusklight
|
||||
cp -r ./res $out/bin/res
|
||||
|
||||
mkdir -p $out/share/applications
|
||||
cp $src/platforms/freedesktop/dusklight.desktop $out/share/applications/dusklight.desktop
|
||||
|
||||
for size in 16 32 48 64 128 256 512 1024; do
|
||||
install -Dm644 $src/platforms/freedesktop/''${size}x''${size}/apps/dusklight.png \
|
||||
$out/share/icons/hicolor/''${size}x''${size}/apps/dusklight.png
|
||||
done
|
||||
'';
|
||||
nativeBuildInputs = [
|
||||
pkgs.cmake
|
||||
pkgs.pkg-config
|
||||
pkgs.wayland
|
||||
];
|
||||
buildInputs = [
|
||||
pkgs.libGL
|
||||
pkgs.libX11
|
||||
pkgs.libXcursor
|
||||
pkgs.libxi
|
||||
pkgs.libxcb
|
||||
pkgs.libxrandr
|
||||
pkgs.libxscrnsaver
|
||||
pkgs.libxtst
|
||||
pkgs.libjpeg8
|
||||
pkgs.libxkbcommon
|
||||
pkgs.libglvnd
|
||||
pkgs.cxxopts
|
||||
pkgs.abseil-cpp
|
||||
pkgs.sdl3
|
||||
pkgs.fmt
|
||||
pkgs.tracy
|
||||
pkgs.freetype
|
||||
pkgs.zstd
|
||||
];
|
||||
};
|
||||
|
||||
# Tooling common to every supported host (Linux and macOS).
|
||||
commonDevTools = pkgs: [
|
||||
pkgs.cmake
|
||||
pkgs.ninja
|
||||
pkgs.pkg-config
|
||||
pkgs.git
|
||||
pkgs.python3
|
||||
pkgs.python3Packages.markupsafe
|
||||
pkgs.rustc
|
||||
pkgs.cargo
|
||||
pkgs.sccache
|
||||
];
|
||||
|
||||
# Linux-only system libraries — mirrors the apt deps from .github/workflows/build.yml
|
||||
# so the cmake presets resolve the same set of headers as CI.
|
||||
linuxDevDeps = pkgs: [
|
||||
# Compilers / linkers
|
||||
pkgs.clang
|
||||
pkgs.lld
|
||||
# C/C++ utilities
|
||||
pkgs.curl
|
||||
pkgs.openssl
|
||||
pkgs.zlib
|
||||
pkgs.libpng
|
||||
pkgs.libjpeg_turbo
|
||||
pkgs.freetype
|
||||
pkgs.zstd
|
||||
pkgs.fmt
|
||||
pkgs.tracy
|
||||
pkgs.cxxopts
|
||||
pkgs.abseil-cpp
|
||||
pkgs.sdl3
|
||||
pkgs.ncurses
|
||||
pkgs.libunwind
|
||||
pkgs.libusb1
|
||||
pkgs.fuse
|
||||
# Wayland / display server
|
||||
pkgs.wayland
|
||||
pkgs.wayland-protocols
|
||||
pkgs.libxkbcommon
|
||||
pkgs.libdecor
|
||||
# OpenGL / Vulkan
|
||||
pkgs.libGL
|
||||
pkgs.libGLU
|
||||
pkgs.libglvnd
|
||||
pkgs.vulkan-headers
|
||||
pkgs.vulkan-loader
|
||||
# X11
|
||||
pkgs.libX11
|
||||
pkgs.libxcb
|
||||
pkgs.libXcursor
|
||||
pkgs.libxi
|
||||
pkgs.libxrandr
|
||||
pkgs.libxscrnsaver
|
||||
pkgs.libxtst
|
||||
pkgs.libxinerama
|
||||
# Audio
|
||||
pkgs.alsa-lib
|
||||
pkgs.libpulseaudio
|
||||
pkgs.pipewire
|
||||
# System integration
|
||||
pkgs.dbus
|
||||
pkgs.udev
|
||||
pkgs.gtk3
|
||||
];
|
||||
|
||||
# On macOS we deliberately avoid pulling Nix's cc-wrapper so CMake picks up
|
||||
# Apple Clang and the Xcode SDK directly, matching the macOS CI workflow.
|
||||
mkDarwinShell = pkgs:
|
||||
pkgs.mkShellNoCC {
|
||||
packages = commonDevTools pkgs;
|
||||
shellHook = ''
|
||||
echo "Dusklight dev shell (macOS)"
|
||||
echo "Requires Xcode Command Line Tools for Apple Clang and the macOS SDK."
|
||||
echo "Configure: cmake --preset macos-default-relwithdebinfo"
|
||||
echo "Build: cmake --build --preset macos-default-relwithdebinfo"
|
||||
'';
|
||||
};
|
||||
|
||||
mkLinuxShell = pkgs:
|
||||
pkgs.mkShell {
|
||||
packages = (commonDevTools pkgs) ++ (linuxDevDeps pkgs);
|
||||
shellHook = ''
|
||||
echo "Dusklight dev shell (Linux)"
|
||||
echo "Configure: cmake --preset linux-default-relwithdebinfo"
|
||||
echo " cmake --preset linux-clang-relwithdebinfo"
|
||||
echo "Build: cmake --build --preset <preset>"
|
||||
'';
|
||||
};
|
||||
|
||||
mkDevShell = pkgs:
|
||||
if pkgs.stdenv.isDarwin
|
||||
then mkDarwinShell pkgs
|
||||
else mkLinuxShell pkgs;
|
||||
in {
|
||||
packages.x86_64-linux.default = mkDusklight (pkgsFor "x86_64-linux");
|
||||
|
||||
devShells = forAllSystems (system: {
|
||||
default = mkDevShell (pkgsFor system);
|
||||
});
|
||||
};
|
||||
}
|
||||
@@ -39,10 +39,6 @@ enum Z2WolfHowlCurveID {
|
||||
Z2WOLFHOWL_NEWSONG2,
|
||||
Z2WOLFHOWL_NEWSONG3,
|
||||
|
||||
#if TARGET_PC
|
||||
Z2WOLFHOWL_TIMESONG,
|
||||
#endif
|
||||
|
||||
Z2WOLFHOWL_MAX
|
||||
};
|
||||
|
||||
|
||||
@@ -4549,21 +4549,8 @@ public:
|
||||
/* 0x03850 */ daAlink_procFunc mpProcFunc;
|
||||
|
||||
#if TARGET_PC
|
||||
void handleWolfHowl();
|
||||
void handleQuickTransform();
|
||||
bool checkGyroAimContext();
|
||||
|
||||
void onIronBallChainInterpCallback();
|
||||
|
||||
static const int IRON_BALL_CHAIN_COUNT = 102;
|
||||
cXyz mIBChainInterpPrevPos[IRON_BALL_CHAIN_COUNT];
|
||||
cXyz mIBChainInterpCurrPos[IRON_BALL_CHAIN_COUNT];
|
||||
csXyz mIBChainInterpPrevAngle[IRON_BALL_CHAIN_COUNT];
|
||||
csXyz mIBChainInterpCurrAngle[IRON_BALL_CHAIN_COUNT];
|
||||
cXyz mIBChainInterpPrevHandRoot;
|
||||
cXyz mIBChainInterpCurrHandRoot;
|
||||
bool mIBChainInterpPrevValid;
|
||||
bool mIBChainInterpCurrValid;
|
||||
bool checkGyroAimItemContext();
|
||||
#endif
|
||||
}; // Size: 0x385C
|
||||
|
||||
|
||||
@@ -188,15 +188,6 @@ public:
|
||||
/* 0x273C */ f32 mKankyoBlend;
|
||||
/* 0x2740 */ u8 field_0x2740;
|
||||
/* 0x2744 */ dMsgFlow_c mMsgFlow;
|
||||
#if TARGET_PC
|
||||
cXyz mReinsInterpPrev[2][16];
|
||||
cXyz mReinsInterpCurr[2][16];
|
||||
cXyz mReinsTexInterpPrev[2];
|
||||
cXyz mReinsTexInterpCurr[2];
|
||||
bool mReinsInterpPrevValid;
|
||||
bool mReinsInterpCurrValid;
|
||||
s8 mDemoCamSyncTicks;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(b_gnd_class) == 0x2790);
|
||||
|
||||
@@ -44,9 +44,6 @@ public:
|
||||
int draw();
|
||||
int execute();
|
||||
void drawMeter();
|
||||
#if TARGET_PC
|
||||
void updateOnWide();
|
||||
#endif
|
||||
void setComboCount(u8, u8);
|
||||
void setScoreCount(u32);
|
||||
void addScoreCount(cXyz*, u32, u8);
|
||||
|
||||
@@ -80,12 +80,6 @@ public:
|
||||
/* 0x125C */ u32 field_0x125c;
|
||||
/* 0x1260 */ u8 field_0x1260[0x126C - 0x1260];
|
||||
/* 0x126C */ u8 HIOInit;
|
||||
#if TARGET_PC
|
||||
cXyz mStalkLineInterpPrev[12];
|
||||
cXyz mStalkLineInterpCurr[12];
|
||||
bool mStalkLineInterpPrevValid;
|
||||
bool mStalkLineInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(e_db_class) == 0x1270);
|
||||
|
||||
@@ -73,12 +73,6 @@ public:
|
||||
/* 0x124C */ f32 field_0x124c;
|
||||
/* 0x1250 */ u8 field_0x1250[0x1264 - 0x1250];
|
||||
/* 0x1264 */ u8 HIOInit;
|
||||
#if TARGET_PC
|
||||
cXyz mStalkLineInterpPrev[12];
|
||||
cXyz mStalkLineInterpCurr[12];
|
||||
bool mStalkLineInterpPrevValid;
|
||||
bool mStalkLineInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(e_hb_class) == 0x1268);
|
||||
|
||||
@@ -44,12 +44,6 @@ public:
|
||||
/* 0x88C */ u8 field_0x88C[0x8C8 - 0x88C];
|
||||
/* 0x8C8 */ s8 field_0x8c8;
|
||||
/* 0x8C9 */ u8 mInitHIO;
|
||||
#if TARGET_PC
|
||||
cXyz mRopeInterpPrev[16];
|
||||
cXyz mRopeInterpCurr[16];
|
||||
bool mRopeInterpPrevValid;
|
||||
bool mRopeInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(e_mb_class) == 0x8cc);
|
||||
|
||||
@@ -81,15 +81,6 @@ public:
|
||||
/* 0x306D */ u8 field_0x306D[0x307C - 0x306D];
|
||||
/* 0x307C */ u32 mBodyEffEmtrID;
|
||||
/* 0x3080 */ u8 mInitHIO;
|
||||
|
||||
#if TARGET_PC
|
||||
static const int HAIR_STRAND_COUNT = 22;
|
||||
static const int HAIR_SEGMENT_COUNT = 16;
|
||||
cXyz mHairInterpPrev[HAIR_STRAND_COUNT * HAIR_SEGMENT_COUNT];
|
||||
cXyz mHairInterpCurr[HAIR_STRAND_COUNT * HAIR_SEGMENT_COUNT];
|
||||
bool mHairInterpPrevValid;
|
||||
bool mHairInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(e_s1_class) == 0x3084);
|
||||
|
||||
@@ -220,15 +220,6 @@ public:
|
||||
/* 0x17E2 */ s16 wait_roll_angle; ///< @brief Roll angle during wait state.
|
||||
/* 0x17E4 */ u8 field_0x17e4[0x17e8 - 0x17e4];
|
||||
/* 0x17E8 */ f32 ride_speed_max; ///< @brief Speed rate for riding calculations.
|
||||
#if TARGET_PC
|
||||
cXyz himo_mat_interp_prev[2][16];
|
||||
cXyz himo_mat_interp_curr[2][16];
|
||||
cXyz himo_tex_interp_prev[2];
|
||||
cXyz himo_tex_interp_curr[2];
|
||||
bool himo_interp_prev_valid;
|
||||
bool himo_interp_curr_valid;
|
||||
s8 demo_cam_sync_ticks;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(e_wb_class) == 0x17EC);
|
||||
|
||||
@@ -74,12 +74,6 @@ public:
|
||||
/* 0x1250 */ f32 field_0x1250;
|
||||
/* 0x1254 */ u8 field_0x1254[0x1268 - 0x1254];
|
||||
/* 0x1268 */ u8 field_0x1268;
|
||||
#if TARGET_PC
|
||||
cXyz mLineMatInterpPrev[12];
|
||||
cXyz mLineMatInterpCurr[12];
|
||||
bool mLineMatInterpPrevValid;
|
||||
bool mLineMatInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(e_yd_class) == 0x126c);
|
||||
|
||||
@@ -63,15 +63,6 @@ public:
|
||||
/* 0x0BB4 */ yg_ke_s mYgKes[13];
|
||||
/* 0x1880 */ mDoExt_3DlineMat0_c mLineMat;
|
||||
/* 0x189C */ u8 mIsFirstSpawn;
|
||||
|
||||
#if TARGET_PC
|
||||
static const int TENTACLE_STRAND_COUNT = 13;
|
||||
static const int TENTACLE_SEGMENT_COUNT = 10;
|
||||
cXyz mTentacleInterpPrev[TENTACLE_STRAND_COUNT * TENTACLE_SEGMENT_COUNT];
|
||||
cXyz mTentacleInterpCurr[TENTACLE_STRAND_COUNT * TENTACLE_SEGMENT_COUNT];
|
||||
bool mTentacleInterpPrevValid;
|
||||
bool mTentacleInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(e_yg_class) == 0x18a0);
|
||||
|
||||
@@ -77,12 +77,6 @@ public:
|
||||
/* 0x1260 */ u32 field_0x1260;
|
||||
/* 0x1260 */ u8 field_0x1264[0x1270 - 0x1264];
|
||||
/* 0x1270 */ bool mIsHIOOwner;
|
||||
#if TARGET_PC
|
||||
cXyz mLineInterpPrev[12];
|
||||
cXyz mLineInterpCurr[12];
|
||||
bool mLineInterpPrevValid;
|
||||
bool mLineInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(e_yh_class) == 0x1274);
|
||||
|
||||
@@ -25,10 +25,6 @@ public:
|
||||
/* 0x164 */ cXyz mMinVal;
|
||||
/* 0x170 */ cXyz mMaxVal;
|
||||
/* 0x17C */ cXyz mViewScale;
|
||||
#if TARGET_PC
|
||||
bool mbReset = false;
|
||||
bool mbHadEntry = false;
|
||||
#endif
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -94,12 +94,6 @@ static void __THPAudioInitialize(THPAudioDecodeInfo* info, u8* ptr);
|
||||
#define THP_TEXTURE_SET_COUNT 3
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
namespace dusk {
|
||||
void MoviePlayerShutdown();
|
||||
}
|
||||
#endif
|
||||
|
||||
struct daMP_THPPlayer {
|
||||
/* 0x000 */ DVDFileInfo fileInfo;
|
||||
/* 0x03C */ THPHeader header;
|
||||
|
||||
@@ -31,10 +31,6 @@ public:
|
||||
csXyz* getAngle() { return field_0x8a4; }
|
||||
J3DModelData* getModelData() { return mModelData; }
|
||||
|
||||
#if TARGET_PC
|
||||
void onInterpCallback();
|
||||
#endif
|
||||
|
||||
private:
|
||||
/* 0x568 */ request_of_phase_process_class mPhase;
|
||||
/* 0x570 */ J3DModelData* mModelData;
|
||||
@@ -46,14 +42,6 @@ private:
|
||||
/* 0x694 */ cXyz field_0x694[22];
|
||||
/* 0x79C */ cXyz field_0x79c[22];
|
||||
/* 0x8A4 */ csXyz field_0x8a4[22];
|
||||
|
||||
#if TARGET_PC
|
||||
static const int CHAIN_COUNT = 22;
|
||||
cXyz mChainInterpPrev[CHAIN_COUNT];
|
||||
cXyz mChainInterpCurr[CHAIN_COUNT];
|
||||
bool mChainInterpPrevValid;
|
||||
bool mChainInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(daObjFchain_c) == 0x928);
|
||||
|
||||
@@ -25,10 +25,6 @@ public:
|
||||
int Draw();
|
||||
int Delete();
|
||||
|
||||
#if TARGET_PC
|
||||
void onInterpCallback();
|
||||
#endif
|
||||
|
||||
enum Param_e {
|
||||
LOCK_e = (1 << 6), NO_BASE_DISP = (1 << 7)
|
||||
};
|
||||
@@ -54,13 +50,6 @@ private:
|
||||
/* 0x1020 */ dCcD_Cyl mCylinderCollider;
|
||||
/* 0x115C */ s32 mStopSwingingFrames;
|
||||
|
||||
#if TARGET_PC
|
||||
cXyz mChainInterpPrev[64];
|
||||
cXyz mChainInterpCurr[64];
|
||||
bool mChainInterpPrevValid;
|
||||
bool mChainInterpCurrValid;
|
||||
#endif
|
||||
|
||||
// Number of chain models
|
||||
u32 getArg0() {
|
||||
return fopAcM_GetParamBit(this, 0, 6);
|
||||
|
||||
@@ -58,9 +58,6 @@ public:
|
||||
void setNextPoint();
|
||||
int Draw();
|
||||
int Delete();
|
||||
#if TARGET_PC
|
||||
friend void daL8Lift_interp_callback(bool isSimFrame, void* pUserWork);
|
||||
#endif
|
||||
|
||||
u8 getPthID() { return fopAcM_GetParamBit(this, 0, 8); }
|
||||
u8 getMoveSpeed() { return fopAcM_GetParamBit(this, 8, 4); }
|
||||
|
||||
@@ -41,7 +41,7 @@ public:
|
||||
*
|
||||
*/
|
||||
class daObj_SMTile_c : public fopAc_ac_c {
|
||||
private:
|
||||
public:
|
||||
/* 0x568 */ mDoExt_brkAnm mBrk;
|
||||
/* 0x580 */ OBJ_SMTILE_HIO_CLASS* mpHIO;
|
||||
/* 0x584 */ request_of_phase_process_class mPhase;
|
||||
@@ -59,6 +59,10 @@ private:
|
||||
/* 0xB29 */ u8 field_0xb29;
|
||||
/* 0xB2A */ u8 field_0xb2a;
|
||||
/* 0xB2B */ u8 field_0xb2b;
|
||||
|
||||
bool bad_apple;
|
||||
u32 bad_apple_frame;
|
||||
JAISoundHandle apple_sound;
|
||||
public:
|
||||
virtual ~daObj_SMTile_c();
|
||||
int create();
|
||||
|
||||
@@ -68,8 +68,10 @@ public:
|
||||
/* 0x904 */ cXyz field_0x904[2];
|
||||
/* 0x91C */ int field_0x91c;
|
||||
/* 0x920 */ cXyz field_0x920[63];
|
||||
/* 0xC14 */ f32 field_0xc14[63];
|
||||
/* 0xD10 */ s8 field_0xd10[64];
|
||||
/* 0xC14 */ f32 field_0xc14[4];
|
||||
/* 0xC24 */ u8 field_0xc24[0xd10 - 0xc24];
|
||||
/* 0xD10 */ s8 field_0xd10[4];
|
||||
/* 0xD14 */ u8 field_0xd14[0xd50 - 0xd14];
|
||||
/* 0xD50 */ mDoExt_3DlineMat1_c field_0xd50;
|
||||
/* 0xD8C */ int field_0xd8c;
|
||||
};
|
||||
|
||||
@@ -143,12 +143,6 @@ public:
|
||||
/* 0x20 */ JORFile mFile;
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
/* 0x24 */ u8 mManualMode;
|
||||
/* 0x25 */ f32 freeXAngle;
|
||||
/* 0x29 */ f32 freeYAngle;
|
||||
#endif
|
||||
|
||||
u32 Id(s32 i_style) { return mCamStyleData[i_style].field_0x0; }
|
||||
int Algorythmn(s32 i_style) { return mCamStyleData[i_style].field_0x4; }
|
||||
int Algorythmn() { return mCurrentStyle->field_0x4; }
|
||||
|
||||
@@ -118,18 +118,6 @@ class camera_class;
|
||||
class dCamera_c;
|
||||
typedef bool (dCamera_c::*engine_fn)(s32);
|
||||
|
||||
#if TARGET_PC
|
||||
struct DebugFlyCam {
|
||||
bool initialized;
|
||||
f32 pitch;
|
||||
f32 yaw;
|
||||
cXyz savedCenter;
|
||||
cXyz savedEye;
|
||||
f32 savedFovy;
|
||||
cSAngle savedBank;
|
||||
};
|
||||
#endif
|
||||
|
||||
class dCamera_c {
|
||||
public:
|
||||
class dCamInfo_c {
|
||||
@@ -285,8 +273,6 @@ public:
|
||||
/* 0xA4 */ f32 field_0xa4;
|
||||
/* 0xA8 */ int field_0xa8;
|
||||
/* 0xAC */ f32 field_0xac;
|
||||
f32 xAngle;
|
||||
f32 yAngle;
|
||||
};
|
||||
|
||||
struct LockOnData {
|
||||
@@ -1038,11 +1024,6 @@ public:
|
||||
bool colosseumCamera(s32);
|
||||
bool test1Camera(s32);
|
||||
bool test2Camera(s32);
|
||||
#if TARGET_PC
|
||||
bool freeCamera();
|
||||
bool executeDebugFlyCam();
|
||||
void deactivateDebugFlyCam();
|
||||
#endif
|
||||
bool towerCamera(s32);
|
||||
bool hookshotCamera(s32);
|
||||
bool railCamera(s32);
|
||||
@@ -1390,10 +1371,6 @@ public:
|
||||
/* 0x970 */ dCamSetup_c mCamSetup;
|
||||
/* 0xAEC */ dCamParam_c mCamParam;
|
||||
/* 0xB0C */ u8 field_0xb0c;
|
||||
|
||||
#if TARGET_PC
|
||||
DebugFlyCam mDebugFlyCam;
|
||||
#endif
|
||||
}; // Size: 0xB10
|
||||
|
||||
dCamera_c* dCam_getBody();
|
||||
|
||||
@@ -1845,12 +1845,6 @@ inline void dComIfGs_addDeathCount() {
|
||||
g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().addDeathCount();
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
inline u16 dComIfGs_getDeathCount() {
|
||||
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getDeathCount();
|
||||
}
|
||||
#endif
|
||||
|
||||
inline char* dComIfGs_getPlayerName() {
|
||||
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getPlayerName();
|
||||
}
|
||||
@@ -4840,7 +4834,8 @@ inline void dComIfGd_drawXluListDark() {
|
||||
inline void dComIfGd_drawXluListInvisible() {
|
||||
ZoneScoped;
|
||||
#ifdef TARGET_PC
|
||||
if (!dusk::getSettings().game.disableWaterRefraction) {
|
||||
if (dusk::getSettings().game.enableWaterRefraction &&
|
||||
!dusk::getSettings().game.enableFrameInterpolation) {
|
||||
#endif
|
||||
g_dComIfG_gameInfo.drawlist.drawXluListInvisible();
|
||||
#ifdef TARGET_PC
|
||||
@@ -4851,7 +4846,8 @@ inline void dComIfGd_drawXluListInvisible() {
|
||||
inline void dComIfGd_drawOpaListInvisible() {
|
||||
ZoneScoped;
|
||||
#ifdef TARGET_PC
|
||||
if (!dusk::getSettings().game.disableWaterRefraction) {
|
||||
if (dusk::getSettings().game.enableWaterRefraction &&
|
||||
!dusk::getSettings().game.enableFrameInterpolation) {
|
||||
#endif
|
||||
g_dComIfG_gameInfo.drawlist.drawOpaListInvisible();
|
||||
#ifdef TARGET_PC
|
||||
|
||||
@@ -209,10 +209,6 @@ public:
|
||||
/* 0x04 */ TGXTexObj* mpTexObj;
|
||||
/* 0x08 */ Mtx mVolumeMtx;
|
||||
/* 0x38 */ Mtx mMtx;
|
||||
#if TARGET_PC
|
||||
const void* mVolumeMtxKey;
|
||||
const void* mMtxKey;
|
||||
#endif
|
||||
}; // Size: 0x68
|
||||
|
||||
struct cBgD_Vtx_t;
|
||||
@@ -312,11 +308,8 @@ private:
|
||||
/* 0x0000C */ dDlst_shadowSimple_c mSimple[128];
|
||||
/* 0x0340C */ int mNextID;
|
||||
/* 0x03410 */ dDlst_shadowReal_c mReal[8];
|
||||
/* 0x15EB0 */ TGXTexObj mShadowTexObj[2];
|
||||
/* 0x15EF0 */ void* mShadowTexData[2];
|
||||
#if TARGET_PC
|
||||
int mTexResScale;
|
||||
#endif
|
||||
/* 0x15EB0 */ TGXTexObj field_0x15eb0[2];
|
||||
/* 0x15EF0 */ void* field_0x15ef0[2];
|
||||
};
|
||||
|
||||
class dDlst_window_c {
|
||||
|
||||
@@ -196,11 +196,7 @@ public:
|
||||
/* 0x108 */ int mSkipTimer;
|
||||
/* 0x10C */ int mSkipParameter;
|
||||
/* 0x110 */ BOOL mIsSkipFade;
|
||||
#if TARGET_PC
|
||||
/* 0x114 */ char mSkipEventName[21];
|
||||
#else
|
||||
/* 0x114 */ char mSkipEventName[20];
|
||||
#endif
|
||||
/* 0x128 */ u8 mCompulsory;
|
||||
/* 0x129 */ bool mRoomInfoSet;
|
||||
/* 0x12C */ int mRoomNo;
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "JSystem/J3DGraphLoader/J3DAnmLoader.h"
|
||||
|
||||
class dFile_info_c;
|
||||
class J2DPicture;
|
||||
|
||||
class dDlst_FileSel_c : public dDlst_base_c {
|
||||
public:
|
||||
@@ -114,14 +113,6 @@ public:
|
||||
/* 0x04 */ J2DScreen* Scr3m;
|
||||
};
|
||||
|
||||
class dDlst_FileSelFade_c : public dDlst_base_c {
|
||||
public:
|
||||
void draw();
|
||||
virtual ~dDlst_FileSelFade_c() {}
|
||||
|
||||
/* 0x04 */ J2DPicture* mpPict;
|
||||
};
|
||||
|
||||
class dFs_HIO_c : public JORReflexible {
|
||||
public:
|
||||
dFs_HIO_c();
|
||||
@@ -685,9 +676,6 @@ public:
|
||||
#if PLATFORM_GCN
|
||||
/* 0x2378 */ J2DPicture* mpFadePict;
|
||||
#endif
|
||||
#ifdef TARGET_PC
|
||||
dDlst_FileSelFade_c mFadeDlst;
|
||||
#endif
|
||||
|
||||
#if PLATFORM_WII || PLATFORM_SHIELD
|
||||
/* 0x2376 */ u8 field_0x2376[SAVEFILE_SIZE];
|
||||
@@ -696,10 +684,6 @@ public:
|
||||
#endif
|
||||
};
|
||||
|
||||
#ifdef TARGET_PC
|
||||
STATIC_ASSERT(sizeof(dFile_select_c) == 0x237C + sizeof(dDlst_FileSelFade_c));
|
||||
#else
|
||||
STATIC_ASSERT(sizeof(dFile_select_c) == 0x237C);
|
||||
#endif
|
||||
|
||||
#endif /* D_FILE_D_FILE_SELECT_H */
|
||||
|
||||
@@ -223,9 +223,6 @@ private:
|
||||
/* 0x8F */ u8 field_0x8f;
|
||||
/* 0x90 */ u8 field_0x90;
|
||||
/* 0x91 */ u8 field_0x91;
|
||||
#if TARGET_PC
|
||||
bool previousMirror;
|
||||
#endif
|
||||
}; // Size: 0x94
|
||||
|
||||
class dMap_HIO_list_c : public dMpath_HIO_n::hioList_c {
|
||||
|
||||
@@ -91,10 +91,6 @@ public:
|
||||
void calcCursor();
|
||||
void drawCursor();
|
||||
|
||||
#if TARGET_PC
|
||||
void dMapBgWide();
|
||||
#endif
|
||||
|
||||
void setDPDFloorSelCurPos(s8 i_pos) { field_0xdd6 = i_pos; }
|
||||
|
||||
f32 getMapWidth() { return mMapWidth; }
|
||||
@@ -107,10 +103,6 @@ public:
|
||||
field_0xd98 = param_1;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
void resetScrollArrowMask() { field_0xdda = 0; }
|
||||
#endif
|
||||
|
||||
/* 0xC98 */ JKRExpHeap* mpHeap;
|
||||
/* 0xC9C */ JKRExpHeap* mpTalkHeap;
|
||||
/* 0xCA0 */ STControl* mpStick;
|
||||
|
||||
@@ -75,9 +75,7 @@ public:
|
||||
/* 0x8 */ BE(u16) mAreaName;
|
||||
/* 0xA */ u8 mCount;
|
||||
#ifdef _MSVC_LANG
|
||||
// Room numbers start at offset 0xB (right after mCount), NOT at sizeof(data)=12.
|
||||
// (u8*)(this+1) would give offset 12 because MSVC sizeof=12; use &mCount+1 instead.
|
||||
u8* __get_mRoomNos() const { return (u8*)&mCount + 1; }
|
||||
u8* __get_mRoomNos() const { return (u8*)(this + 1); }
|
||||
__declspec(property(get = __get_mRoomNos)) u8* mRoomNos;
|
||||
#else
|
||||
/* 0xB */ u8 mRoomNos[0];
|
||||
|
||||
@@ -81,10 +81,6 @@ public:
|
||||
void calcDrawPriority();
|
||||
void setArrowPosAxis(f32, f32);
|
||||
|
||||
#if TARGET_PC
|
||||
void fMapBackWide();
|
||||
#endif
|
||||
|
||||
virtual void draw();
|
||||
virtual ~dMenu_Fmap2DBack_c();
|
||||
|
||||
@@ -169,12 +165,6 @@ public:
|
||||
|
||||
void mapBlink() {}
|
||||
|
||||
#if PLATFORM_WII || TARGET_PC
|
||||
f32 getMirrorPosX(f32 param_0, f32 param_1) {
|
||||
return (field_0x11dc * 2.0f - (param_0 + param_1)) - param_1;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Unknown name
|
||||
struct RegionTexData {
|
||||
/* 0x00 */ float mMinX;
|
||||
@@ -340,10 +330,6 @@ public:
|
||||
void setHIO(bool);
|
||||
bool isWarpAccept();
|
||||
|
||||
#if TARGET_PC
|
||||
void fMapTopWide();
|
||||
#endif
|
||||
|
||||
virtual void draw();
|
||||
virtual ~dMenu_Fmap2DTop_c();
|
||||
|
||||
|
||||
@@ -66,16 +66,6 @@ public:
|
||||
_c90 = param_2;
|
||||
}
|
||||
|
||||
#if PLATFORM_WII || TARGET_PC
|
||||
f32 getMirrorCenterPosX(f32 param_0, f32 param_1) {
|
||||
if (_c90) {
|
||||
return (mCenterPosX * 2.0f - (param_0 + param_1)) - param_1;
|
||||
}
|
||||
|
||||
return param_0;
|
||||
}
|
||||
#endif
|
||||
|
||||
struct Stage_c {
|
||||
// Incomplete class
|
||||
|
||||
|
||||
@@ -204,18 +204,6 @@ private:
|
||||
/* 0x6D1 */ u8 field_0x6d1;
|
||||
/* 0x6D2 */ u8 field_0x6d2;
|
||||
/* 0x6D3 */ u8 field_0x6d3;
|
||||
#if TARGET_PC
|
||||
f32 mSelectItemSlideElapsed[4];
|
||||
f32 mCursorInterpPrevX;
|
||||
f32 mCursorInterpPrevY;
|
||||
f32 mCursorInterpCurrX;
|
||||
f32 mCursorInterpCurrY;
|
||||
s16 mCursorInterpPrevAngle;
|
||||
s16 mCursorInterpCurrAngle;
|
||||
bool mCursorInterpPrevAngular;
|
||||
bool mCursorInterpCurrAngular;
|
||||
bool mCursorInterpInit;
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif /* D_MENU_D_MENU_RING_H */
|
||||
|
||||
@@ -343,11 +343,6 @@ public:
|
||||
/* 0x624 */ f32 mMidonaPosX;
|
||||
/* 0x628 */ f32 mMidonaPosY;
|
||||
/* 0x62C */ f32 mMidonaScale;
|
||||
|
||||
#ifdef TARGET_PC
|
||||
bool mWasListen[2];
|
||||
bool mWasRepeat[2];
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif /* D_METER_D_METER_BUTTON_H */
|
||||
|
||||
@@ -67,9 +67,6 @@ public:
|
||||
bool isStaffMessage();
|
||||
bool isSaveMessage();
|
||||
bool isTalkMessage();
|
||||
#if TARGET_PC
|
||||
bool isShopItemMessage();
|
||||
#endif
|
||||
const char* getSmellName();
|
||||
const char* getPortalName();
|
||||
const char* getBombName();
|
||||
|
||||
@@ -110,10 +110,6 @@ struct dMsgScrnHowl_c : public dMsgScrnBase_c {
|
||||
/* 0x27A0 */ f32 field_0x27a0;
|
||||
/* 0x27A4 */ f32 field_0x27a4;
|
||||
/* 0x27A8 */ f32 field_0x27a8;
|
||||
|
||||
#if TARGET_PC
|
||||
u8 showCursor;
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif /* MSG_SCRN_D_MSG_SCRN_HOWL_H */
|
||||
|
||||
+1
-1
@@ -89,7 +89,7 @@ public:
|
||||
void MojiSelectAnm3();
|
||||
int mojiChange(u8);
|
||||
void selectMojiSet();
|
||||
#if TARGET_PC || REGION_JPN
|
||||
#if REGION_JPN
|
||||
int checkDakuon(int, u8);
|
||||
int setDakuon(int, u8);
|
||||
#endif
|
||||
|
||||
@@ -79,7 +79,7 @@ public:
|
||||
bool isProgressiveMode();
|
||||
void setRenderMode();
|
||||
|
||||
#if TARGET_PC || VERSION == VERSION_GCN_PAL || PLATFORM_WII || PLATFORM_SHIELD
|
||||
#if VERSION == VERSION_GCN_PAL || PLATFORM_WII || PLATFORM_SHIELD
|
||||
u8 getPalLanguage();
|
||||
#endif
|
||||
|
||||
@@ -149,7 +149,7 @@ public:
|
||||
/* 0x200 */ dDlst_2D_c* mNvLogo;
|
||||
/* 0x204 */ dDlst_2D_c* mMocImg;
|
||||
#endif
|
||||
#if TARGET_PC || VERSION == VERSION_GCN_PAL
|
||||
#if VERSION == VERSION_GCN_PAL
|
||||
/* 0x1FC */ mDoDvdThd_mountArchive_c* mpPalLogoResCommand;
|
||||
#endif
|
||||
/* 0x1FC */ request_of_phase_process_class* m_preLoad_dylPhase;
|
||||
|
||||
+6
-21
@@ -486,35 +486,20 @@ public:
|
||||
mDeathCount++;
|
||||
}
|
||||
}
|
||||
#if TARGET_PC
|
||||
u16 getDeathCount() const { return mDeathCount; }
|
||||
#endif
|
||||
char* getPlayerName() const { return const_cast<char*>(mPlayerName); }
|
||||
void setPlayerName(const char* i_name) {
|
||||
#if AVOID_UB
|
||||
strncpy(mPlayerName, i_name, sizeof(mPlayerName) - 1);
|
||||
mPlayerName[sizeof(mPlayerName) - 1] = '\0';
|
||||
#else
|
||||
strcpy(mPlayerName, i_name);
|
||||
#endif
|
||||
}
|
||||
void setPlayerName(const char* i_name) { strcpy(mPlayerName, i_name); }
|
||||
char* getHorseName() const { return const_cast<char*>(mHorseName); }
|
||||
void setHorseName(const char* i_name) {
|
||||
#if AVOID_UB
|
||||
strncpy(mHorseName, i_name, sizeof(mHorseName) - 1);
|
||||
mHorseName[sizeof(mHorseName) - 1] = '\0';
|
||||
#else
|
||||
strcpy(mHorseName, i_name);
|
||||
#endif
|
||||
}
|
||||
void setHorseName(const char* i_name) { strcpy(mHorseName, i_name); }
|
||||
u8 getClearCount() const { return mClearCount; }
|
||||
|
||||
/* 0x00 */ BE(u64) unk0;
|
||||
/* 0x08 */ BE(s64) mTotalTime;
|
||||
/* 0x10 */ BE(u16) unk16;
|
||||
/* 0x12 */ BE(u16) mDeathCount;
|
||||
/* 0x14 */ char mPlayerName[17];
|
||||
/* 0x25 */ char mHorseName[17];
|
||||
/* 0x14 */ char mPlayerName[16];
|
||||
/* 0x24 */ u8 unk36;
|
||||
/* 0x25 */ char mHorseName[16];
|
||||
/* 0x35 */ u8 unk53;
|
||||
/* 0x36 */ u8 mClearCount;
|
||||
/* 0x37 */ u8 unk55[5];
|
||||
}; // Size: 0x40
|
||||
|
||||
@@ -47,13 +47,6 @@ public:
|
||||
mPositionY = y;
|
||||
}
|
||||
|
||||
#ifdef TARGET_PC
|
||||
f32 getPositionX() const { return mPositionX; }
|
||||
f32 getPositionY() const { return mPositionY; }
|
||||
|
||||
void refreshAspectScale();
|
||||
#endif
|
||||
|
||||
void onUpdateFlag() { mUpdateFlag = true; }
|
||||
|
||||
void resetUpdateFlag() { mUpdateFlag = false; }
|
||||
@@ -86,9 +79,6 @@ private:
|
||||
/* 0x58 */ f32 mPositionX;
|
||||
/* 0x5C */ f32 mPositionY;
|
||||
/* 0x60 */ f32 mParam1;
|
||||
#ifdef TARGET_PC
|
||||
f32 mBaseParam1;
|
||||
#endif
|
||||
/* 0x64 */ f32 mParam2;
|
||||
/* 0x68 */ f32 mParam3;
|
||||
/* 0x6C */ f32 mParam4;
|
||||
|
||||
@@ -1,70 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include <functional>
|
||||
#include <queue>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
#include "nlohmann/json.hpp"
|
||||
|
||||
namespace dusk {
|
||||
|
||||
enum class AchievementCategory : uint8_t {
|
||||
Challenge,
|
||||
Collection,
|
||||
Minigame,
|
||||
Misc,
|
||||
Glitched
|
||||
};
|
||||
|
||||
struct Achievement {
|
||||
const char* key;
|
||||
const char* name;
|
||||
const char* description;
|
||||
AchievementCategory category;
|
||||
bool isCounter;
|
||||
int32_t goal;
|
||||
int32_t progress;
|
||||
bool unlocked;
|
||||
};
|
||||
|
||||
// Responsible for updating a.progress.
|
||||
// Use extra for any per-achievement state that must survive across frames or sessions, extra is saved
|
||||
using AchievementCheckFn = std::function<void(Achievement& a, nlohmann::json& extra)>;
|
||||
|
||||
class AchievementSystem {
|
||||
public:
|
||||
static AchievementSystem& get();
|
||||
|
||||
void load();
|
||||
void save();
|
||||
void tick();
|
||||
void clearAll();
|
||||
void clearOne(const char* key);
|
||||
|
||||
// Signals are visible to all achievement checks within the same tick, then cleared.
|
||||
void signal(const char* key);
|
||||
bool hasSignal(const char* key) const;
|
||||
|
||||
std::vector<Achievement> getAchievements() const;
|
||||
|
||||
private:
|
||||
struct Entry {
|
||||
Achievement achievement;
|
||||
AchievementCheckFn check;
|
||||
nlohmann::json extra;
|
||||
};
|
||||
|
||||
AchievementSystem();
|
||||
static std::vector<Entry> makeEntries();
|
||||
void processEntry(Entry& e);
|
||||
|
||||
std::vector<Entry> m_entries;
|
||||
std::unordered_set<std::string_view> m_signals;
|
||||
bool m_loaded = false;
|
||||
bool m_dirty = false;
|
||||
};
|
||||
|
||||
} // namespace dusk
|
||||
@@ -1,43 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <unordered_map>
|
||||
|
||||
#include "dusk/config_var.hpp"
|
||||
|
||||
namespace dusk {
|
||||
|
||||
enum class ActionBinds {
|
||||
FIRST_PERSON_CAMERA,
|
||||
CALL_MIDNA,
|
||||
OPEN_DUSKLIGHT_MENU,
|
||||
TURBO_SPEED_BUTTON,
|
||||
COUNT,
|
||||
};
|
||||
|
||||
struct ActionBindData {
|
||||
std::array<config::ActionBindConfigVar, 4>* configVars{};
|
||||
std::string actionName{};
|
||||
};
|
||||
|
||||
struct ActionBindPressData {
|
||||
bool pressedCurFrame{false};
|
||||
bool pressedPrevFrame{false};
|
||||
};
|
||||
|
||||
using ActionBindsMap = std::unordered_map<ActionBinds, ActionBindData>;
|
||||
|
||||
ActionBindsMap& getActionBinds();
|
||||
|
||||
bool isActionBound(ActionBinds action, u32 port);
|
||||
|
||||
void updateActionBindings();
|
||||
|
||||
bool getActionBindTrig(ActionBinds action, u32 port);
|
||||
|
||||
bool getActionBindHold(ActionBinds action, u32 port);
|
||||
|
||||
bool getActionBindHoldAnyPort(ActionBinds action);
|
||||
|
||||
int getActionBindButton(ActionBinds action, u32 port);
|
||||
|
||||
}
|
||||
@@ -7,12 +7,7 @@ namespace dusk {
|
||||
*
|
||||
* This gets used for file paths and such, and cannot be changed!
|
||||
*/
|
||||
constexpr auto AppName = "Dusklight";
|
||||
|
||||
/**
|
||||
* Previous AppName to migrate data from.
|
||||
*/
|
||||
constexpr auto LegacyAppName = "Dusk";
|
||||
constexpr auto AppName = "Dusk";
|
||||
|
||||
/**
|
||||
* \brief The internal organization name for the game.
|
||||
|
||||
@@ -1,19 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <cmath>
|
||||
#include <dolphin/types.h>
|
||||
|
||||
namespace dusk::audio {
|
||||
|
||||
// Converts a 0-1 volume to a linear amplitude multiplier.
|
||||
// The curve is -4 dB per 10% step: 100% = 0 dB, 90% = -4 dB, ..., 0% = -inf dB
|
||||
inline f32 MasterVolumeToLinear(f32 v) {
|
||||
if (v <= 0.0f) {
|
||||
return 0.0f;
|
||||
}
|
||||
return std::pow(10.0f, (v - 1.0f) * 2.0f);
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize the audio system and start playing audio.
|
||||
*/
|
||||
@@ -23,8 +12,6 @@ namespace dusk::audio {
|
||||
|
||||
void SetMasterVolume(f32 value);
|
||||
|
||||
void SetPaused(bool paused);
|
||||
|
||||
u32 GetResetCount(int channelIdx);
|
||||
|
||||
f32 VolumeFromU16(u16 value);
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef AUTOSAVE_H
|
||||
#define AUTOSAVE_H
|
||||
|
||||
#include <m_Do/m_Do_MemCardRWmng.h>
|
||||
#include <m_Do/m_Do_MemCard.h>
|
||||
#include <d/actor/d_a_alink.h>
|
||||
|
||||
void noAutoSave();
|
||||
void triggerAutoSave();
|
||||
void updateAutoSave();
|
||||
void enterAutoSave();
|
||||
void autoSaving();
|
||||
void waitingForWrite();
|
||||
void endAutoSave();
|
||||
void toggleAutoSave(bool enabled);
|
||||
|
||||
#endif
|
||||
@@ -1,7 +1,6 @@
|
||||
#ifndef DUSK_CONFIG_HPP
|
||||
#define DUSK_CONFIG_HPP
|
||||
|
||||
#include <functional>
|
||||
#include <stdexcept>
|
||||
#include "nlohmann/json.hpp"
|
||||
#include "config_var.hpp"
|
||||
@@ -112,18 +111,6 @@ void Save();
|
||||
*/
|
||||
ConfigVarBase* GetConfigVar(std::string_view name);
|
||||
|
||||
/**
|
||||
* \brief Resets all custom action bindings for a specific port to nothing
|
||||
*
|
||||
* @param port The port to be cleared of action bindings
|
||||
*/
|
||||
void ClearAllActionBindings(int port);
|
||||
|
||||
/**
|
||||
* \brief Call a function on every registered CVar.
|
||||
*/
|
||||
void EnumerateRegistered(std::function<void(ConfigVarBase&)> callback);
|
||||
|
||||
template <ConfigValue T>
|
||||
const ConfigImplBase* GetConfigImpl() {
|
||||
static ConfigImpl<T> config;
|
||||
|
||||
@@ -48,13 +48,6 @@ enum class ConfigVarLayer : u8 {
|
||||
* Will not get saved to config.
|
||||
*/
|
||||
Override,
|
||||
|
||||
/**
|
||||
* The CVar is temporarily overridden by speedrun mode.
|
||||
* Will not get saved to config. Cleared when speedrun mode is disabled.
|
||||
* Lower priority than Override, so launch args still win.
|
||||
*/
|
||||
Speedrun,
|
||||
};
|
||||
|
||||
class ConfigImplBase;
|
||||
@@ -120,12 +113,6 @@ public:
|
||||
* This is necessary to make it legal to access.
|
||||
*/
|
||||
void markRegistered();
|
||||
|
||||
/**
|
||||
* Clear a speedrun-mode override if one is active on this CVar.
|
||||
* Safe to call on any CVar, no-op if not at the Speedrun layer.
|
||||
*/
|
||||
virtual void clearSpeedrunOverride() {}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
@@ -159,12 +146,6 @@ concept ConfigValue =
|
||||
template <ConfigValue T>
|
||||
const ConfigImplBase* GetConfigImpl();
|
||||
|
||||
template <typename T>
|
||||
struct ConfigEnumRange {
|
||||
static constexpr auto min = std::numeric_limits<std::underlying_type_t<T>>::min();
|
||||
static constexpr auto max = std::numeric_limits<std::underlying_type_t<T>>::max();
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief A CVar storing values.
|
||||
*
|
||||
@@ -175,7 +156,6 @@ class ConfigVar : public ConfigVarBase {
|
||||
T defaultValue;
|
||||
T value;
|
||||
T overrideValue;
|
||||
ConfigVarLayer priorLayer = ConfigVarLayer::Default;
|
||||
|
||||
public:
|
||||
/**
|
||||
@@ -203,18 +183,12 @@ public:
|
||||
case ConfigVarLayer::Value:
|
||||
return value;
|
||||
case ConfigVarLayer::Override:
|
||||
case ConfigVarLayer::Speedrun:
|
||||
return overrideValue;
|
||||
default:
|
||||
abort();
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr const T& getDefaultValue() const noexcept {
|
||||
checkRegistered();
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Change the value of a CVar.
|
||||
*
|
||||
@@ -254,54 +228,8 @@ public:
|
||||
overrideValue = std::move(newValue);
|
||||
layer = ConfigVarLayer::Override;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Give a CVar a speedrun-mode override value.
|
||||
*
|
||||
* Lower priority than a launch-arg override. Cleared when speedrun mode is disabled.
|
||||
* The overridden value will not get saved to config.
|
||||
*
|
||||
* @param newValue The new value the CVar will get.
|
||||
*/
|
||||
void setSpeedrunValue(T newValue) {
|
||||
checkRegistered();
|
||||
if (layer != ConfigVarLayer::Override) {
|
||||
priorLayer = layer;
|
||||
overrideValue = std::move(newValue);
|
||||
layer = ConfigVarLayer::Speedrun;
|
||||
}
|
||||
}
|
||||
|
||||
void clearOverride() {
|
||||
checkRegistered();
|
||||
if (layer == ConfigVarLayer::Override) {
|
||||
overrideValue = {};
|
||||
layer = ConfigVarLayer::Value;
|
||||
}
|
||||
}
|
||||
|
||||
void clearSpeedrunOverride() override {
|
||||
checkRegistered();
|
||||
if (layer == ConfigVarLayer::Speedrun) {
|
||||
overrideValue = {};
|
||||
layer = priorLayer;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Get the user-persisted value, ignoring any temporary overrides.
|
||||
*
|
||||
* Used by Save() to write the correct value even when a speedrun override is active.
|
||||
*/
|
||||
[[nodiscard]] constexpr const T& getValueForSave() const noexcept {
|
||||
checkRegistered();
|
||||
const ConfigVarLayer effectiveLayer = (layer == ConfigVarLayer::Speedrun) ? priorLayer : layer;
|
||||
return effectiveLayer == ConfigVarLayer::Default ? defaultValue : value;
|
||||
}
|
||||
};
|
||||
|
||||
using ActionBindConfigVar = ConfigVar<int>;
|
||||
|
||||
}
|
||||
|
||||
#endif // DUSK_CONFIG_VAR_HPP
|
||||
|
||||
@@ -1,17 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
namespace dusk::crash_reporting {
|
||||
|
||||
enum class Consent {
|
||||
Unavailable,
|
||||
Unknown,
|
||||
Given,
|
||||
Revoked,
|
||||
};
|
||||
|
||||
void initialize();
|
||||
void shutdown();
|
||||
Consent get_consent();
|
||||
void set_consent(bool enabled);
|
||||
|
||||
} // namespace dusk::crash_reporting
|
||||
@@ -1,14 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#ifdef DUSK_DISCORD
|
||||
|
||||
namespace dusk::discord {
|
||||
|
||||
void initialize();
|
||||
void run_callbacks();
|
||||
void update_presence();
|
||||
void shutdown();
|
||||
|
||||
} // namespace dusk::discord
|
||||
|
||||
#endif // DUSK_DISCORD
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "aurora/gfx.h"
|
||||
|
||||
extern AuroraInfo auroraInfo;
|
||||
extern const char* configPath;
|
||||
|
||||
namespace dusk {
|
||||
extern AuroraStats lastFrameAuroraStats;
|
||||
|
||||
@@ -1,31 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include "dolphin/types.h"
|
||||
#include "version.hpp"
|
||||
|
||||
namespace dusk {
|
||||
|
||||
struct OffsetVersion {
|
||||
version::GameVersion mGameVersion;
|
||||
u32 mOffset;
|
||||
|
||||
constexpr OffsetVersion(const version::GameVersion gameVersion, const u32 offset)
|
||||
: mGameVersion(gameVersion), mOffset(offset) {}
|
||||
};
|
||||
|
||||
/**
|
||||
* Load bytes from the main DOL by GameCube virtual address
|
||||
*/
|
||||
bool LoadDolAsset(void* dst, std::initializer_list<OffsetVersion> virtualAddress, s32 size);
|
||||
bool LoadDolAsset(void* dst, u32 virtualAddress, s32 size);
|
||||
|
||||
/**
|
||||
* Load bytes from a REL file in the ISO filesystem, dst must be 32-byte aligned
|
||||
*/
|
||||
bool LoadRelAsset(void* dst, const char* dvdPath, std::initializer_list<OffsetVersion> offset, s32 size);
|
||||
bool LoadRelAsset(void* dst, const char* dvdPath, s32 offset, s32 size);
|
||||
|
||||
/**
|
||||
* Load bytes from a REL inside RELS.arc
|
||||
*/
|
||||
bool LoadArchivedRelAsset(void* dst, u32 memType, const char* relFileName, std::initializer_list<OffsetVersion> offset, s32 size);
|
||||
bool LoadArchivedRelAsset(void* dst, u32 memType, const char* relFileName, s32 offset, s32 size);
|
||||
|
||||
} // namespace dusk
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
#pragma once
|
||||
#ifndef DUSK_FRAME_INTERP_H
|
||||
#define DUSK_FRAME_INTERP_H
|
||||
|
||||
#include <dolphin/mtx.h>
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
struct cXyz;
|
||||
class camera_process_class;
|
||||
class view_class;
|
||||
|
||||
#ifdef __cplusplus
|
||||
namespace dusk {
|
||||
@@ -14,40 +15,29 @@ namespace frame_interp {
|
||||
|
||||
void ensure_initialized();
|
||||
|
||||
void begin_record_camera();
|
||||
void begin_record();
|
||||
void end_record();
|
||||
void begin_sim_tick();
|
||||
uint64_t sim_tick_seq();
|
||||
void begin_frame(bool enabled, bool is_sim_frame, float step);
|
||||
void interpolate();
|
||||
void interpolate(float step);
|
||||
float get_interpolation_step();
|
||||
void notify_sim_tick_complete();
|
||||
uint32_t begin_presentation_ui_pass();
|
||||
uint32_t get_presentation_ui_advance_ticks();
|
||||
void end_presentation_ui_pass();
|
||||
|
||||
void request_presentation_sync();
|
||||
bool presentation_sync_active();
|
||||
|
||||
bool is_enabled();
|
||||
|
||||
// TODO: These should be phased out as UI is progressively updated to use game_clock
|
||||
void set_ui_tick_pending(bool value);
|
||||
bool get_ui_tick_pending();
|
||||
|
||||
bool is_sim_frame();
|
||||
|
||||
void open_child(const void* key, int32_t id);
|
||||
void close_child();
|
||||
void record_camera(::camera_process_class* cam, int camera_id);
|
||||
void interp_view(::view_class* view);
|
||||
void record_final_mtx(Mtx m, const void *key);
|
||||
void record_final_mtx(Mtx m);
|
||||
void record_final_mtx_raw(const Mtx* dest, const Mtx src);
|
||||
|
||||
bool lookup_replacement(const void* key, Mtx out);
|
||||
bool lookup_replacement(const void* source, Mtx out);
|
||||
bool lookup_concat_replacement(const void* lhs, const void* rhs, Mtx out);
|
||||
|
||||
typedef void (*InterpolationCallBack)(bool isSimFrame, void* pUserWork);
|
||||
// call on a sim tick, will get called during presentation
|
||||
void add_interpolation_callback(InterpolationCallBack pCallBack, void* pUserWork);
|
||||
|
||||
void begin_presentation_camera();
|
||||
void end_presentation_camera();
|
||||
void camera_eye_from_view_mtx(MtxP view_mtx, cXyz* o_eye);
|
||||
bool build_star_view(Mtx o_view, Mtx o_cam_billboard_base, cXyz* o_anchor_eye, float* o_fovy);
|
||||
|
||||
} // namespace frame_interp
|
||||
} // namespace dusk
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
namespace dusk::game_clock {
|
||||
|
||||
void ensure_initialized();
|
||||
void reset_frame_timer();
|
||||
|
||||
constexpr float sim_pace() { return 1.0f / 30.0f; }
|
||||
constexpr float period_for_original_frames(float frame_count) { return frame_count * sim_pace(); }
|
||||
constexpr float ui_maximum_dt() { return 0.05f; }
|
||||
constexpr float ui_initial_dt() { return 1.0f / 60.0f; }
|
||||
|
||||
struct MainLoopPacer {
|
||||
float presentation_dt_seconds;
|
||||
bool is_interpolating;
|
||||
int sim_ticks_to_run;
|
||||
float sim_pace;
|
||||
};
|
||||
|
||||
MainLoopPacer advance_main_loop();
|
||||
void commit_sim_tick();
|
||||
float sample_interpolation_step();
|
||||
|
||||
float consume_interval(const void* consumer);
|
||||
|
||||
} // namespace dusk::game_clock
|
||||
@@ -1,8 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef GAMEPAD_COLOR_H
|
||||
#define GAMEPAD_COLOR_H
|
||||
|
||||
void handleGamepadColor();
|
||||
|
||||
#endif
|
||||
@@ -1,18 +0,0 @@
|
||||
#ifndef DUSK_GYRO_H
|
||||
#define DUSK_GYRO_H
|
||||
|
||||
namespace dusk::gyro {
|
||||
void read(float dt);
|
||||
void getAimDeltas(float& out_yaw, float& out_pitch);
|
||||
bool queryGyroAimContext();
|
||||
|
||||
void rollgoalTick(bool play_active, s16 camera_yaw);
|
||||
void rollgoalTableOffset(s16& out_ax, s16& out_az);
|
||||
|
||||
extern bool s_sensor_keep_alive;
|
||||
bool get_sensor_keep_alive();
|
||||
void set_sensor_keep_alive(bool value);
|
||||
bool rollgoal_gyro_enabled();
|
||||
} // namespace dusk::gyro
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,10 @@
|
||||
#ifndef DUSK_GYRO_AIM_H
|
||||
#define DUSK_GYRO_AIM_H
|
||||
|
||||
namespace dusk::gyro_aim {
|
||||
void read(float dt, bool context_active);
|
||||
void consumeAimDeltas(float& out_yaw_rad, float& out_pitch_rad);
|
||||
bool queryGyroAimItemContext();
|
||||
} // namespace dusk::gyro_aim
|
||||
|
||||
#endif
|
||||
@@ -9,16 +9,14 @@ constexpr const char* DO_RESET = "Cmd+R";
|
||||
constexpr const char* DO_RESET = "Ctrl+R";
|
||||
#endif
|
||||
|
||||
constexpr const char* TOGGLE_FULLSCREEN = "F11";
|
||||
|
||||
constexpr const char* SHOW_PROCESS_MANAGEMENT = "F2";
|
||||
constexpr const char* SHOW_DEBUG_OVERLAY = "F3";
|
||||
constexpr const char* SHOW_HEAP_VIEWER = "F4";
|
||||
constexpr const char* SHOW_PLAYER_INFO = "F5";
|
||||
constexpr const char* SHOW_SAVE_EDITOR = "F6";
|
||||
constexpr const char* SHOW_STATE_SHARE = "F8";
|
||||
constexpr const char* SHOW_DEBUG_CAMERA = "F9";
|
||||
constexpr const char* SHOW_AUDIO_DEBUG = "F10";
|
||||
|
||||
constexpr const char* TOGGLE_FULLSCREEN = "F11";
|
||||
constexpr const char* SHOW_STUB_LOG = "F5";
|
||||
constexpr const char* SHOW_CAMERA_DEBUG = "F6";
|
||||
constexpr const char* SHOW_AUDIO_DEBUG = "F7";
|
||||
|
||||
constexpr const char* TURBO = "Tab";
|
||||
|
||||
|
||||
+5
-35
@@ -1,7 +1,6 @@
|
||||
#ifndef DUSK_IO_HPP
|
||||
#define DUSK_IO_HPP
|
||||
|
||||
#include <filesystem>
|
||||
#include <vector>
|
||||
|
||||
// I can't believe it's 2026 and neither SDL (no error codes) nor
|
||||
@@ -16,7 +15,7 @@ namespace dusk::io {
|
||||
* Methods on this class throw appropriate C++ exceptions when an error occurs.
|
||||
*/
|
||||
class FileStream {
|
||||
FILE* file;
|
||||
void* file;
|
||||
|
||||
public:
|
||||
FileStream() noexcept;
|
||||
@@ -24,7 +23,7 @@ public:
|
||||
/**
|
||||
* \brief Take ownership of a FILE* handle.
|
||||
*/
|
||||
explicit FileStream(FILE* file);
|
||||
explicit FileStream(void* file);
|
||||
FileStream(const FileStream& other) = delete;
|
||||
FileStream(FileStream&& other) noexcept;
|
||||
|
||||
@@ -35,11 +34,6 @@ public:
|
||||
*/
|
||||
static FileStream OpenRead(const char* utf8Path);
|
||||
|
||||
/**
|
||||
* \brief Open a file for reading at the given path.
|
||||
*/
|
||||
static FileStream OpenRead(const std::filesystem::path& path);
|
||||
|
||||
/**
|
||||
* \brief Create a file for writing.
|
||||
*
|
||||
@@ -47,33 +41,16 @@ public:
|
||||
*/
|
||||
static FileStream Create(const char* utf8Path);
|
||||
|
||||
/**
|
||||
* \brief Create a file for writing.
|
||||
*
|
||||
* If there is an existing file, its contents are demolished.
|
||||
*/
|
||||
static FileStream Create(const std::filesystem::path& path);
|
||||
|
||||
/**
|
||||
* \brief Read the byte contents of a file directly into a vector.
|
||||
*/
|
||||
static std::vector<u8> ReadAllBytes(const char* utf8Path);
|
||||
|
||||
/**
|
||||
* \brief Read the byte contents of a file directly into a vector.
|
||||
*/
|
||||
static std::vector<u8> ReadAllBytes(const std::filesystem::path& path);
|
||||
|
||||
/**
|
||||
* \brief Read the byte contents of a file directly into a vector.
|
||||
*/
|
||||
static void WriteAllText(const char* utf8Path, std::string_view text);
|
||||
|
||||
/**
|
||||
* \brief Read the byte contents of a file directly into a vector.
|
||||
*/
|
||||
static void WriteAllText(const std::filesystem::path& path, std::string_view text);
|
||||
|
||||
/**
|
||||
* \brief Read the remaining contents of the file directly into a vector.
|
||||
*/
|
||||
@@ -82,24 +59,17 @@ public:
|
||||
/**
|
||||
* Get direct access to the underlying FILE* handle.
|
||||
*/
|
||||
[[nodiscard]] void* GetFileHandle() const noexcept { return file; }
|
||||
[[nodiscard]] void* GetFileHandle() const noexcept {
|
||||
return file;
|
||||
}
|
||||
|
||||
/**
|
||||
* Write data to the file.
|
||||
*/
|
||||
void Write(const char* data, size_t dataLen);
|
||||
|
||||
FILE* ToInner();
|
||||
};
|
||||
|
||||
/**
|
||||
* Converts a std::filesystem::path to a std::string, UTF-8, without exploding on Windows.
|
||||
*/
|
||||
inline std::string fs_path_to_string(const std::filesystem::path& path) {
|
||||
const auto u8str = path.u8string();
|
||||
return {reinterpret_cast<const char*>(u8str.c_str())};
|
||||
}
|
||||
|
||||
} // namespace dusk::io
|
||||
|
||||
#endif // DUSK_IO_HPP
|
||||
|
||||
@@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace dusk::speedrun {
|
||||
void onGameFrame();
|
||||
uint64_t getFrameCount();
|
||||
void start();
|
||||
void reset();
|
||||
void connectLiveSplit(const char* host = "127.0.0.1", int port = 16834);
|
||||
void disconnectLiveSplit();
|
||||
bool consumeConnectedEvent();
|
||||
bool consumeDisconnectedEvent();
|
||||
void updateLiveSplit();
|
||||
void shutdown();
|
||||
}
|
||||
@@ -4,14 +4,9 @@
|
||||
#include <aurora/aurora.h>
|
||||
#include <aurora/lib/logging.hpp>
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
void aurora_log_callback(AuroraLogLevel level, const char* module, const char* message, unsigned int len);
|
||||
|
||||
namespace dusk {
|
||||
void InitializeFileLogging(const std::filesystem::path& configDir, AuroraLogLevel logLevel);
|
||||
void ShutdownFileLogging();
|
||||
const char* GetLogFilePath();
|
||||
void SendToStubLog(AuroraLogLevel level, const char* module, const char* message);
|
||||
}
|
||||
|
||||
|
||||
+4
-20
@@ -1,26 +1,10 @@
|
||||
#ifndef DUSK_MAIN_H
|
||||
#define DUSK_MAIN_H
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
namespace dusk {
|
||||
|
||||
extern bool IsRunning;
|
||||
extern bool IsShuttingDown;
|
||||
extern bool IsGameLaunched;
|
||||
extern bool RestartRequested;
|
||||
extern std::filesystem::path ConfigPath;
|
||||
extern std::filesystem::path CachePath;
|
||||
|
||||
#if defined(__ANDROID__) || (defined(TARGET_OS_IOS) && TARGET_OS_IOS) || \
|
||||
(defined(TARGET_OS_TV) && TARGET_OS_TV)
|
||||
inline constexpr bool SupportsProcessRestart = false;
|
||||
#else
|
||||
inline constexpr bool SupportsProcessRestart = true;
|
||||
#endif
|
||||
|
||||
void RequestRestart() noexcept;
|
||||
|
||||
} // namespace dusk
|
||||
extern bool IsRunning;
|
||||
extern bool IsShuttingDown;
|
||||
extern bool IsGameLaunched;
|
||||
}
|
||||
|
||||
#endif // DUSK_MAIN_H
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
struct RoomEntry {
|
||||
u8 roomNo;
|
||||
std::vector<s16> roomPoints = {};
|
||||
|
||||
+137
-1
@@ -2,6 +2,9 @@
|
||||
#define _SRC_DUSK_MATH_H_
|
||||
|
||||
#include <cmath>
|
||||
#include <array>
|
||||
#include <limits>
|
||||
#include <bit>
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846f
|
||||
@@ -16,6 +19,139 @@ inline float i_cosf(float x) { return cos(x); }
|
||||
inline float i_tanf(float x) { return tan(x); }
|
||||
inline float i_acosf(float x) { return acos(x); }
|
||||
|
||||
#include <dolphin/ppc_math.h>
|
||||
|
||||
// frsqrte matching courtesy of Geotale, with reference to https://achurch.org/cpu-tests/ppc750cl.s
|
||||
|
||||
struct BaseAndDec32 {
|
||||
uint32_t base;
|
||||
int32_t dec;
|
||||
};
|
||||
|
||||
struct BaseAndDec64 {
|
||||
uint64_t base;
|
||||
int64_t dec;
|
||||
};
|
||||
|
||||
union c32 {
|
||||
constexpr c32(const float p) {
|
||||
f = p;
|
||||
}
|
||||
|
||||
constexpr c32(const uint32_t p) {
|
||||
u = p;
|
||||
}
|
||||
|
||||
uint32_t u;
|
||||
float f;
|
||||
};
|
||||
|
||||
union c64 {
|
||||
constexpr c64(const double p) {
|
||||
f = p;
|
||||
}
|
||||
|
||||
constexpr c64(const uint64_t p) {
|
||||
u = p;
|
||||
}
|
||||
|
||||
uint64_t u;
|
||||
double f;
|
||||
};
|
||||
|
||||
static constexpr uint64_t EXPONENT_SHIFT_F64 = 52;
|
||||
static constexpr uint64_t MANTISSA_MASK_F64 = 0x000fffffffffffffULL;
|
||||
static constexpr uint64_t EXPONENT_MASK_F64 = 0x7ff0000000000000ULL;
|
||||
static constexpr uint64_t SIGN_MASK_F64 = 0x8000000000000000ULL;
|
||||
|
||||
static constexpr std::array<BaseAndDec64, 32> RSQRTE_TABLE = {{
|
||||
{0x69fa000000000ULL, -0x15a0000000LL},
|
||||
{0x5f2e000000000ULL, -0x13cc000000LL},
|
||||
{0x554a000000000ULL, -0x1234000000LL},
|
||||
{0x4c30000000000ULL, -0x10d4000000LL},
|
||||
{0x43c8000000000ULL, -0x0f9c000000LL},
|
||||
{0x3bfc000000000ULL, -0x0e88000000LL},
|
||||
{0x34b8000000000ULL, -0x0d94000000LL},
|
||||
{0x2df0000000000ULL, -0x0cb8000000LL},
|
||||
{0x2794000000000ULL, -0x0bf0000000LL},
|
||||
{0x219c000000000ULL, -0x0b40000000LL},
|
||||
{0x1bfc000000000ULL, -0x0aa0000000LL},
|
||||
{0x16ae000000000ULL, -0x0a0c000000LL},
|
||||
{0x11a8000000000ULL, -0x0984000000LL},
|
||||
{0x0ce6000000000ULL, -0x090c000000LL},
|
||||
{0x0862000000000ULL, -0x0898000000LL},
|
||||
{0x0416000000000ULL, -0x082c000000LL},
|
||||
{0xffe8000000000ULL, -0x1e90000000LL},
|
||||
{0xf0a4000000000ULL, -0x1c00000000LL},
|
||||
{0xe2a8000000000ULL, -0x19c0000000LL},
|
||||
{0xd5c8000000000ULL, -0x17c8000000LL},
|
||||
{0xc9e4000000000ULL, -0x1610000000LL},
|
||||
{0xbedc000000000ULL, -0x1490000000LL},
|
||||
{0xb498000000000ULL, -0x1330000000LL},
|
||||
{0xab00000000000ULL, -0x11f8000000LL},
|
||||
{0xa204000000000ULL, -0x10e8000000LL},
|
||||
{0x9994000000000ULL, -0x0fe8000000LL},
|
||||
{0x91a0000000000ULL, -0x0f08000000LL},
|
||||
{0x8a1c000000000ULL, -0x0e38000000LL},
|
||||
{0x8304000000000ULL, -0x0d78000000LL},
|
||||
{0x7c48000000000ULL, -0x0cc8000000LL},
|
||||
{0x75e4000000000ULL, -0x0c28000000LL},
|
||||
{0x6fd0000000000ULL, -0x0b98000000LL},
|
||||
}};
|
||||
|
||||
[[nodiscard]] static inline double frsqrte(const double val) {
|
||||
c64 bits(val);
|
||||
|
||||
uint64_t mantissa = bits.u & MANTISSA_MASK_F64;
|
||||
int64_t exponent = bits.u & EXPONENT_MASK_F64;
|
||||
bool sign = (bits.u & SIGN_MASK_F64) != 0;
|
||||
|
||||
// Handle 0 case
|
||||
if (mantissa == 0 && exponent == 0) {
|
||||
return std::copysign(std::numeric_limits<double>::infinity(), bits.f);
|
||||
}
|
||||
|
||||
// Handle NaN-like
|
||||
if (exponent == EXPONENT_MASK_F64) {
|
||||
if (mantissa == 0) {
|
||||
return sign ? std::numeric_limits<double>::quiet_NaN() : 0.0;
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
// Handle negative inputs
|
||||
if (sign) {
|
||||
return std::numeric_limits<double>::quiet_NaN();
|
||||
}
|
||||
|
||||
if (exponent == 0) {
|
||||
// Shift so one bit goes to where the exponent would be,
|
||||
// then clear that bit to mimic a not-subnormal number!
|
||||
// Aka, if there are 12 leading zeroes, shift left once
|
||||
uint32_t shift = std::countl_zero(mantissa) - static_cast<uint32_t>(63 - EXPONENT_SHIFT_F64);
|
||||
|
||||
mantissa <<= shift;
|
||||
mantissa &= MANTISSA_MASK_F64;
|
||||
// The shift is subtracted by 1 because denormals by default
|
||||
// are offset by 1 (exponent 0 doesn't have implied 1 bit)
|
||||
exponent -= static_cast<int64_t>(shift - 1) << EXPONENT_SHIFT_F64;
|
||||
}
|
||||
|
||||
// In reality this doesn't get the full exponent -- Only the least significant bit
|
||||
// Only that's needed because square roots of higher exponent bits simply multiply the
|
||||
// result by 2!!
|
||||
uint32_t key = static_cast<uint32_t>((static_cast<uint64_t>(exponent) | mantissa) >> 37);
|
||||
uint64_t new_exp =
|
||||
(static_cast<uint64_t>((0xbfcLL << EXPONENT_SHIFT_F64) - exponent) >> 1) & EXPONENT_MASK_F64;
|
||||
|
||||
// Remove the bits relating to anything higher than the LSB of the exponent
|
||||
const auto &entry = RSQRTE_TABLE[0x1f & (key >> 11)];
|
||||
|
||||
// The result is given by an estimate then an adjustment based on the original
|
||||
// key that was computed
|
||||
uint64_t new_mantissa = static_cast<uint64_t>(entry.base + entry.dec * static_cast<int64_t>(key & 0x7ff));
|
||||
|
||||
return c64(new_exp | new_mantissa).f;
|
||||
}
|
||||
|
||||
#endif // _SRC_DUSK_MATH_H_
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
#ifndef DUSK_SCOPE_GUARD_HPP
|
||||
#define DUSK_SCOPE_GUARD_HPP
|
||||
|
||||
#include <functional>
|
||||
|
||||
class SimpleScopeGuard {
|
||||
public:
|
||||
// Store the function in the constructor
|
||||
explicit SimpleScopeGuard(const std::function<void()>& func) : m_func(func) {}
|
||||
|
||||
// Run the function when the object goes out of scope
|
||||
~SimpleScopeGuard() {
|
||||
if (m_func) m_func();
|
||||
}
|
||||
|
||||
private:
|
||||
std::function<void()> m_func;
|
||||
};
|
||||
|
||||
#endif //DUSK_SCOPE_GUARD_HPP
|
||||
+8
-134
@@ -1,65 +1,12 @@
|
||||
#ifndef DUSK_CONFIG_H
|
||||
#define DUSK_CONFIG_H
|
||||
|
||||
#include <array>
|
||||
|
||||
#include "dusk/config_var.hpp"
|
||||
|
||||
namespace dusk {
|
||||
|
||||
using namespace config;
|
||||
|
||||
enum class BloomMode : int {
|
||||
Off = 0,
|
||||
Classic = 1,
|
||||
Dusk = 2,
|
||||
};
|
||||
|
||||
enum class GameLanguage : u8 {
|
||||
English = OS_LANGUAGE_ENGLISH,
|
||||
German = OS_LANGUAGE_GERMAN,
|
||||
French = OS_LANGUAGE_FRENCH,
|
||||
Spanish = OS_LANGUAGE_SPANISH,
|
||||
Italian = OS_LANGUAGE_ITALIAN,
|
||||
};
|
||||
|
||||
enum class DiscVerificationState : u8 {
|
||||
Unknown = 0,
|
||||
Success,
|
||||
HashMismatch,
|
||||
};
|
||||
|
||||
enum class GyroMode : u8 {
|
||||
Sensor = 0,
|
||||
Mouse = 1,
|
||||
};
|
||||
|
||||
namespace config {
|
||||
template <>
|
||||
struct ConfigEnumRange<BloomMode> {
|
||||
static constexpr auto min = BloomMode::Off;
|
||||
static constexpr auto max = BloomMode::Dusk;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ConfigEnumRange<GameLanguage> {
|
||||
static constexpr auto min = GameLanguage::English;
|
||||
static constexpr auto max = GameLanguage::Italian;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ConfigEnumRange<DiscVerificationState> {
|
||||
static constexpr auto min = DiscVerificationState::Unknown;
|
||||
static constexpr auto max = DiscVerificationState::HashMismatch;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ConfigEnumRange<GyroMode> {
|
||||
static constexpr auto min = GyroMode::Sensor;
|
||||
static constexpr auto max = GyroMode::Mouse;
|
||||
};
|
||||
}
|
||||
|
||||
// Persistent user settings
|
||||
|
||||
struct UserSettings {
|
||||
@@ -70,12 +17,6 @@ struct UserSettings {
|
||||
ConfigVar<bool> enableFullscreen;
|
||||
ConfigVar<bool> enableVsync;
|
||||
ConfigVar<bool> lockAspectRatio;
|
||||
ConfigVar<bool> enableFpsOverlay;
|
||||
ConfigVar<int> fpsOverlayCorner;
|
||||
ConfigVar<int> windowPositionX;
|
||||
ConfigVar<int> windowPositionY;
|
||||
ConfigVar<int> windowWidth;
|
||||
ConfigVar<int> windowHeight;
|
||||
} video;
|
||||
|
||||
struct {
|
||||
@@ -86,18 +27,15 @@ struct UserSettings {
|
||||
ConfigVar<int> soundEffectsVolume;
|
||||
ConfigVar<int> fanfareVolume;
|
||||
ConfigVar<bool> enableReverb;
|
||||
ConfigVar<bool> enableHrtf;
|
||||
ConfigVar<bool> menuSounds;
|
||||
} audio;
|
||||
|
||||
// Game settings
|
||||
|
||||
struct {
|
||||
ConfigVar<GameLanguage> language;
|
||||
|
||||
// QoL
|
||||
ConfigVar<bool> enableQuickTransform;
|
||||
ConfigVar<bool> hideTvSettingsScreen;
|
||||
ConfigVar<bool> skipWarningScreen;
|
||||
ConfigVar<bool> biggerWallets;
|
||||
ConfigVar<bool> noReturnRupees;
|
||||
ConfigVar<bool> disableRupeeCutscenes;
|
||||
@@ -108,112 +46,49 @@ struct UserSettings {
|
||||
ConfigVar<bool> fastClimbing;
|
||||
ConfigVar<bool> noMissClimbing;
|
||||
ConfigVar<bool> fastTears;
|
||||
ConfigVar<bool> no2ndFishForCat;
|
||||
ConfigVar<bool> instantSaves;
|
||||
ConfigVar<bool> instantText;
|
||||
ConfigVar<bool> sunsSong;
|
||||
ConfigVar<bool> autoSave;
|
||||
|
||||
// Preferences
|
||||
ConfigVar<bool> enableMirrorMode;
|
||||
ConfigVar<bool> minimalHUD;
|
||||
ConfigVar<bool> pauseOnFocusLost;
|
||||
ConfigVar<bool> enableLinkDollRotation;
|
||||
ConfigVar<bool> enableAchievementToasts;
|
||||
ConfigVar<bool> enableControllerToasts;
|
||||
ConfigVar<bool> enableDiscordPresence;
|
||||
ConfigVar<bool> invertCameraXAxis;
|
||||
|
||||
// Graphics
|
||||
ConfigVar<BloomMode> bloomMode;
|
||||
ConfigVar<float> bloomMultiplier;
|
||||
ConfigVar<bool> disableWaterRefraction;
|
||||
ConfigVar<bool> enableTextureReplacements;
|
||||
ConfigVar<bool> enableBloom;
|
||||
ConfigVar<bool> enableWaterRefraction;
|
||||
ConfigVar<bool> enableFrameInterpolation;
|
||||
ConfigVar<int> internalResolutionScale;
|
||||
ConfigVar<int> shadowResolutionMultiplier;
|
||||
ConfigVar<bool> enableDepthOfField;
|
||||
ConfigVar<bool> enableMapBackground;
|
||||
ConfigVar<bool> disableCutscenePillarboxing;
|
||||
|
||||
// Audio
|
||||
ConfigVar<bool> noLowHpSound;
|
||||
ConfigVar<bool> midnasLamentNonStop;
|
||||
|
||||
// Input
|
||||
ConfigVar<GyroMode> gyroMode;
|
||||
ConfigVar<bool> enableGyroAim;
|
||||
ConfigVar<bool> enableGyroRollgoal;
|
||||
ConfigVar<float> gyroSensitivityX;
|
||||
ConfigVar<float> gyroSensitivityY;
|
||||
ConfigVar<float> gyroSensitivityRollgoal;
|
||||
ConfigVar<float> gyroSmoothing;
|
||||
ConfigVar<float> gyroDeadband;
|
||||
ConfigVar<bool> gyroInvertPitch;
|
||||
ConfigVar<bool> gyroInvertYaw;
|
||||
ConfigVar<bool> freeCamera;
|
||||
ConfigVar<bool> invertCameraXAxis;
|
||||
ConfigVar<bool> invertCameraYAxis;
|
||||
ConfigVar<bool> invertFirstPersonXAxis;
|
||||
ConfigVar<bool> invertFirstPersonYAxis;
|
||||
ConfigVar<float> freeCameraSensitivity;
|
||||
ConfigVar<bool> debugFlyCam;
|
||||
ConfigVar<bool> debugFlyCamLockEvents;
|
||||
ConfigVar<bool> allowBackgroundInput;
|
||||
ConfigVar<float> gyroAimSensitivityX;
|
||||
ConfigVar<float> gyroAimSensitivityY;
|
||||
ConfigVar<bool> gyroAimInvertPitch;
|
||||
ConfigVar<bool> gyroAimInvertYaw;
|
||||
|
||||
// Cheats
|
||||
ConfigVar<bool> infiniteHearts;
|
||||
ConfigVar<bool> infiniteArrows;
|
||||
ConfigVar<bool> infiniteSeeds;
|
||||
ConfigVar<bool> infiniteBombs;
|
||||
ConfigVar<bool> infiniteOil;
|
||||
ConfigVar<bool> infiniteOxygen;
|
||||
ConfigVar<bool> infiniteRupees;
|
||||
ConfigVar<bool> enableIndefiniteItemDrops;
|
||||
ConfigVar<bool> moonJump;
|
||||
ConfigVar<bool> superClawshot;
|
||||
ConfigVar<bool> alwaysGreatspin;
|
||||
ConfigVar<bool> enableFastIronBoots;
|
||||
ConfigVar<bool> canTransformAnywhere;
|
||||
ConfigVar<bool> fastRoll;
|
||||
ConfigVar<bool> fastSpinner;
|
||||
ConfigVar<bool> freeMagicArmor;
|
||||
ConfigVar<bool> invincibleEnemies;
|
||||
|
||||
// Technical
|
||||
ConfigVar<bool> restoreWiiGlitches;
|
||||
|
||||
// Controls
|
||||
ConfigVar<bool> enableTurboKeybind;
|
||||
ConfigVar<bool> enableResetKeybind;
|
||||
|
||||
// Tools
|
||||
ConfigVar<bool> speedrunMode;
|
||||
ConfigVar<bool> liveSplitEnabled;
|
||||
ConfigVar<bool> showSpeedrunRTATimer;
|
||||
ConfigVar<bool> recordingMode;
|
||||
ConfigVar<bool> showInputViewer;
|
||||
ConfigVar<bool> showInputViewerGyro;
|
||||
} game;
|
||||
|
||||
struct {
|
||||
ConfigVar<std::string> isoPath;
|
||||
ConfigVar<DiscVerificationState> isoVerification;
|
||||
ConfigVar<std::string> graphicsBackend;
|
||||
ConfigVar<bool> skipPreLaunchUI;
|
||||
ConfigVar<bool> showPipelineCompilation;
|
||||
ConfigVar<bool> wasPresetChosen;
|
||||
ConfigVar<bool> checkForUpdates;
|
||||
ConfigVar<int> cardFileType;
|
||||
ConfigVar<bool> enableAdvancedSettings;
|
||||
} backend;
|
||||
|
||||
// Arrays of size 4 for 4 ports
|
||||
struct {
|
||||
std::array<ActionBindConfigVar, 4> firstPersonCamera;
|
||||
std::array<ActionBindConfigVar, 4> callMidna;
|
||||
std::array<ActionBindConfigVar, 4> openDusklightMenu;
|
||||
std::array<ActionBindConfigVar, 4> turboSpeedButton;
|
||||
} actionBindings;
|
||||
};
|
||||
|
||||
UserSettings& getSettings();
|
||||
@@ -237,7 +112,6 @@ struct TransientSettings {
|
||||
CollisionViewSettings collisionView;
|
||||
bool skipFrameRateLimit;
|
||||
bool moveLinkActive;
|
||||
bool stateShareLoadActive;
|
||||
};
|
||||
|
||||
TransientSettings& getTransientSettings();
|
||||
|
||||
@@ -1,41 +0,0 @@
|
||||
#pragma once
|
||||
#include <aurora/aurora.h>
|
||||
|
||||
namespace dusk {
|
||||
|
||||
struct SpeedrunInfo {
|
||||
void startRun() {
|
||||
m_isRunStarted = true;
|
||||
m_startTimestamp = OSGetTime();
|
||||
}
|
||||
|
||||
void stopRun() {
|
||||
m_isRunStarted = false;
|
||||
m_endTimestamp = OSGetTime() - m_startTimestamp;
|
||||
}
|
||||
|
||||
void reset() {
|
||||
m_isRunStarted = false;
|
||||
m_startTimestamp = 0;
|
||||
m_endTimestamp = 0;
|
||||
m_isPauseIGT = false;
|
||||
m_loadStartTimestamp = 0;
|
||||
m_totalLoadTime = 0;
|
||||
m_igtTimer = 0;
|
||||
}
|
||||
|
||||
bool m_isRunStarted = false;
|
||||
OSTime m_startTimestamp = 0;
|
||||
OSTime m_endTimestamp = 0;
|
||||
|
||||
bool m_isPauseIGT = false;
|
||||
OSTime m_loadStartTimestamp = 0;
|
||||
OSTime m_totalLoadTime = 0;
|
||||
OSTime m_igtTimer = 0;
|
||||
};
|
||||
|
||||
extern SpeedrunInfo m_speedrunInfo;
|
||||
|
||||
void resetForSpeedrunMode();
|
||||
|
||||
} // namespace dusk
|
||||
+25
-25
@@ -1,10 +1,9 @@
|
||||
#ifndef DUSK_TIME_H
|
||||
#define DUSK_TIME_H
|
||||
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <numeric>
|
||||
|
||||
#include "SDL3/SDL_timer.h"
|
||||
#include <array>
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
@@ -16,26 +15,28 @@
|
||||
#include <Windows.h>
|
||||
#include <shellapi.h>
|
||||
#include <intrin.h>
|
||||
#else
|
||||
#include "SDL3/SDL_timer.h"
|
||||
#endif
|
||||
|
||||
class Limiter {
|
||||
public:
|
||||
using duration_t = Uint64;
|
||||
using delta_clock = std::chrono::high_resolution_clock;
|
||||
using duration_t = std::chrono::nanoseconds;
|
||||
|
||||
void Reset() { m_oldTime = SDL_GetTicksNS(); }
|
||||
public:
|
||||
void Reset() { m_oldTime = delta_clock::now(); }
|
||||
|
||||
void Sleep(duration_t targetFrameTime) {
|
||||
if (targetFrameTime == 0) {
|
||||
if (targetFrameTime.count() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
const Uint64 start = SDL_GetTicksNS();
|
||||
auto start = delta_clock::now();
|
||||
duration_t adjustedSleepTime = SleepTime(targetFrameTime);
|
||||
if (adjustedSleepTime > 0) {
|
||||
if (adjustedSleepTime.count() > 0) {
|
||||
NanoSleep(adjustedSleepTime);
|
||||
const duration_t elapsed = TimeSince(start);
|
||||
const duration_t overslept = elapsed > adjustedSleepTime ? elapsed - adjustedSleepTime : 0;
|
||||
if (overslept < targetFrameTime) {
|
||||
duration_t overslept = TimeSince(start) - adjustedSleepTime;
|
||||
if (overslept < duration_t{targetFrameTime}) {
|
||||
m_overheadTimes[m_overheadTimeIdx] = overslept;
|
||||
m_overheadTimeIdx = (m_overheadTimeIdx + 1) % m_overheadTimes.size();
|
||||
}
|
||||
@@ -44,23 +45,23 @@ public:
|
||||
}
|
||||
|
||||
duration_t SleepTime(duration_t targetFrameTime) {
|
||||
const duration_t elapsed = TimeSince(m_oldTime);
|
||||
const duration_t sleepTime = elapsed < targetFrameTime ? targetFrameTime - elapsed : 0;
|
||||
m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), duration_t{0}) /
|
||||
m_overheadTimes.size();
|
||||
const auto sleepTime = duration_t{targetFrameTime} - TimeSince(m_oldTime);
|
||||
m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), duration_t{}) / m_overheadTimes.size();
|
||||
if (sleepTime > m_overhead) {
|
||||
return sleepTime - m_overhead;
|
||||
}
|
||||
return 0;
|
||||
return duration_t{0};
|
||||
}
|
||||
|
||||
private:
|
||||
Uint64 m_oldTime = 0;
|
||||
delta_clock::time_point m_oldTime;
|
||||
std::array<duration_t, 4> m_overheadTimes{};
|
||||
size_t m_overheadTimeIdx = 0;
|
||||
duration_t m_overhead = 0;
|
||||
duration_t m_overhead = duration_t{0};
|
||||
|
||||
duration_t TimeSince(Uint64 start) const { return SDL_GetTicksNS() - start; }
|
||||
duration_t TimeSince(delta_clock::time_point start) {
|
||||
return std::chrono::duration_cast<duration_t>(delta_clock::now() - start);
|
||||
}
|
||||
|
||||
#if _WIN32
|
||||
void NanoSleep(const duration_t duration) {
|
||||
@@ -84,10 +85,9 @@ private:
|
||||
|
||||
LARGE_INTEGER start, current;
|
||||
QueryPerformanceCounter(&start);
|
||||
const LONGLONG ticksToWait = static_cast<LONGLONG>(duration * countPerNs);
|
||||
const Uint64 ms = duration / 1'000'000ULL;
|
||||
if (ms > 1) {
|
||||
::Sleep(static_cast<DWORD>(ms - 1));
|
||||
LONGLONG ticksToWait = static_cast<LONGLONG>(duration.count() * countPerNs);
|
||||
if (DWORD ms = std::chrono::duration_cast<std::chrono::milliseconds>(duration).count(); ms > 1) {
|
||||
::Sleep(ms - 1);
|
||||
}
|
||||
do {
|
||||
QueryPerformanceCounter(¤t);
|
||||
@@ -99,7 +99,7 @@ private:
|
||||
} while (current.QuadPart - start.QuadPart < ticksToWait);
|
||||
}
|
||||
#else
|
||||
void NanoSleep(const duration_t duration) { SDL_DelayPrecise(duration); }
|
||||
void NanoSleep(const duration_t duration) { SDL_DelayPrecise(duration.count()); }
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
@@ -1,67 +0,0 @@
|
||||
#ifndef DUSK_VERSION_HPP
|
||||
#define DUSK_VERSION_HPP
|
||||
|
||||
/**
|
||||
* Functionality for switching game behavior based on the loaded game version (e.g. PAL/JPN, GC/Wii)
|
||||
*/
|
||||
namespace dusk::version {
|
||||
enum class GameVersion : u8 {
|
||||
GcnUsa = VERSION_GCN_USA,
|
||||
GcnPal = VERSION_GCN_PAL,
|
||||
GcnJpn = VERSION_GCN_JPN,
|
||||
WiiUsaRev0 = VERSION_WII_USA_R0,
|
||||
WiiUsa = VERSION_WII_USA_R2,
|
||||
WiiPal = VERSION_WII_PAL,
|
||||
WiiJpn = VERSION_WII_JPN,
|
||||
WiiKor = VERSION_WII_KOR,
|
||||
};
|
||||
|
||||
bool isGcn();
|
||||
bool isWii();
|
||||
bool isPalOrAtLeastWiiR2();
|
||||
|
||||
bool isRegionPal();
|
||||
bool isRegionJpn();
|
||||
bool isRegionUsa();
|
||||
|
||||
GameVersion getGameVersion();
|
||||
|
||||
const DVDDiskID& getDiskID();
|
||||
|
||||
void init();
|
||||
|
||||
template<typename T>
|
||||
struct VersionOption {
|
||||
GameVersion mVersion;
|
||||
T mValue;
|
||||
|
||||
constexpr VersionOption(GameVersion version, T value) : mVersion(version), mValue(value) {}
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
const T& versionSelect(const std::initializer_list<VersionOption<T>> options) {
|
||||
const auto version = getGameVersion();
|
||||
for (const auto& opt : options) {
|
||||
if (opt.mVersion == version) {
|
||||
return opt.mValue;
|
||||
}
|
||||
}
|
||||
|
||||
// Unable to find value.
|
||||
abort();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
const T& versionSelect(const std::initializer_list<VersionOption<T>> options, const T& defaultValue) {
|
||||
const auto version = getGameVersion();
|
||||
for (const auto& opt : options) {
|
||||
if (opt.mVersion == version) {
|
||||
return opt.mValue;
|
||||
}
|
||||
}
|
||||
|
||||
return defaultValue;
|
||||
}
|
||||
} // namespace dusk::version
|
||||
|
||||
#endif // DUSK_VERSION_HPP
|
||||
@@ -108,7 +108,7 @@ struct fopAcM_search_prm {
|
||||
struct fOpAcm_HIO_entry_c : public mDoHIO_entry_c {
|
||||
virtual ~fOpAcm_HIO_entry_c() {}
|
||||
|
||||
#if DEBUG && !TARGET_PC
|
||||
#if DEBUG
|
||||
void removeHIO(const fopAc_ac_c* i_this) { removeHIO(*i_this); }
|
||||
void removeHIO(const fopAc_ac_c& i_this) { removeHIO(i_this.base); }
|
||||
void removeHIO(const fopEn_enemy_c& i_this) { removeHIO(i_this.base); }
|
||||
|
||||
@@ -25,7 +25,7 @@ typedef struct leafdraw_class : base_process_class {
|
||||
#endif
|
||||
/* 0xB8 */ leafdraw_method_class* leaf_methods;
|
||||
/* 0xBC */ s8 unk_0xBC;
|
||||
/* 0xBD */ u8 draw_interp_frame;
|
||||
/* 0xBD */ u8 unk_0xBD;
|
||||
/* 0xBE */ draw_priority_class draw_priority;
|
||||
} leafdraw_class;
|
||||
|
||||
|
||||
@@ -18,7 +18,6 @@ typedef struct process_node_class {
|
||||
/* 0x0BC */ layer_class layer;
|
||||
/* 0x0E8 */ node_list_class layer_nodelist[16];
|
||||
/* 0x1A8 */ s8 unk_0x1A8;
|
||||
/* 0x1A9 */ s8 draw_interp_frame;
|
||||
} process_node_class;
|
||||
|
||||
typedef struct node_process_profile_definition {
|
||||
|
||||
+1
-17
@@ -73,9 +73,6 @@
|
||||
#endif
|
||||
|
||||
#ifndef __MWERKS__
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
// Silence clangd errors about MWCC PPC intrinsics by declaring them here.
|
||||
extern int __cntlzw(unsigned int);
|
||||
extern int __rlwimi(int, int, int, int, int);
|
||||
@@ -83,14 +80,7 @@ extern void __dcbf(void*, int);
|
||||
extern void __dcbz(void*, int);
|
||||
extern void __sync();
|
||||
extern int __abs(int);
|
||||
#if defined(__has_builtin) && __has_builtin(__builtin_memcpy)
|
||||
#define __memcpy __builtin_memcpy
|
||||
#else
|
||||
#define __memcpy memcpy
|
||||
#endif
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
void* __memcpy(void*, const void*, int);
|
||||
#endif
|
||||
|
||||
#ifndef M_PI
|
||||
@@ -230,16 +220,10 @@ using std::isnan;
|
||||
// Some basic macros that are more convenient than putting down #if blocks for one-line changes.
|
||||
#if TARGET_PC
|
||||
#define IF_DUSK(statement) statement
|
||||
#define IF_DUSK_BLOCK(cond) if (cond) {
|
||||
#define IF_DUSK_BLOCK_END }
|
||||
#define IF_DUSK_ARG(expr) , expr
|
||||
#define IF_NOT_DUSK(statement)
|
||||
#define DUSK_IF_ELSE(dusk, orig) dusk
|
||||
#else
|
||||
#define IF_DUSK(statement)
|
||||
#define IF_DUSK_ARG(expr)
|
||||
#define IF_DUSK_BLOCK(cond)
|
||||
#define IF_DUSK_BLOCK_END
|
||||
#define IF_NOT_DUSK(statement) statement
|
||||
#define DUSK_IF_ELSE(dusk, orig) orig
|
||||
#endif
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#include "Z2AudioLib/Z2EnvSeMgr.h"
|
||||
#include "Z2AudioLib/Z2LinkMgr.h"
|
||||
#include "dusk/audio.h"
|
||||
#include "dusk/settings.h"
|
||||
|
||||
class mDoAud_zelAudio_c : public Z2AudioMgr {
|
||||
public:
|
||||
@@ -133,18 +132,6 @@ inline void mDoAud_seStart(u32 i_sfxID, const Vec* i_sePos, u32 param_2, s8 i_re
|
||||
-1.0f, -1.0f, 0);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
inline void mDoAud_seStartMenu(u32 i_sfxID) {
|
||||
if (!mDoAud_zelAudio_c::isInitFlag()) {
|
||||
return;
|
||||
}
|
||||
if (!dusk::getSettings().audio.menuSounds.getValue()) {
|
||||
return;
|
||||
}
|
||||
mDoAud_seStart(i_sfxID, nullptr, 0, 0);
|
||||
}
|
||||
#endif
|
||||
|
||||
inline void mDoAud_seStartLevel(u32 i_sfxID, const Vec* i_sePos, u32 param_2, s8 i_reverb) {
|
||||
DUSK_AUDIO_SKIP()
|
||||
Z2AudioMgr::getInterface()->seStartLevel(i_sfxID, i_sePos, param_2, i_reverb, 1.0f, 1.0f,
|
||||
|
||||
@@ -125,15 +125,8 @@ public:
|
||||
#if TARGET_PC
|
||||
static f32 hudAspectScaleDown;
|
||||
static f32 hudAspectScaleUp;
|
||||
static void updateSafeAreaBounds();
|
||||
static f32 getSafeMinXF() { return m_safeMinXF; }
|
||||
static f32 getSafeMinYF() { return m_safeMinYF; }
|
||||
static f32 getSafeWidthF() { return m_safeWidthF; }
|
||||
static f32 getSafeHeightF() { return m_safeHeightF; }
|
||||
static f32 getSafeMaxXF() { return m_safeMaxXF; }
|
||||
static f32 getSafeMaxYF() { return m_safeMaxYF; }
|
||||
static f32 ScaleHUDXLeft(f32 baseX) { return getSafeMinXF() + baseX; }
|
||||
static f32 ScaleHUDXRight(f32 baseX) { return getSafeMaxXF() - FB_WIDTH_BASE + baseX; }
|
||||
static f32 ScaleHUDXLeft(f32 baseX) { return getMinXF() + baseX; }
|
||||
static f32 ScaleHUDXRight(f32 baseX) { return -getMinXF() + baseX; }
|
||||
#endif
|
||||
|
||||
static void setBlureMtx(const Mtx m) {
|
||||
@@ -286,7 +279,12 @@ public:
|
||||
#if WIDESCREEN_SUPPORT
|
||||
static void setTvSize();
|
||||
|
||||
#if TARGET_PC
|
||||
static void onWide(f32 width, f32 height);
|
||||
#else
|
||||
static void onWide();
|
||||
#endif
|
||||
|
||||
static void offWide();
|
||||
static u8 isWide();
|
||||
|
||||
@@ -299,7 +297,7 @@ public:
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
static void updateRenderSize();
|
||||
static void setWindowSize(AuroraWindowSize const& size);
|
||||
#endif
|
||||
|
||||
static TGXTexObj mFrameBufferTexObj;
|
||||
@@ -371,15 +369,6 @@ public:
|
||||
static int m_height;
|
||||
static f32 m_heightF;
|
||||
static f32 m_widthF;
|
||||
|
||||
#if TARGET_PC
|
||||
static f32 m_safeMinXF;
|
||||
static f32 m_safeMinYF;
|
||||
static f32 m_safeMaxXF;
|
||||
static f32 m_safeMaxYF;
|
||||
static f32 m_safeWidthF;
|
||||
static f32 m_safeHeightF;
|
||||
#endif
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
@@ -43,6 +43,10 @@ struct mDoLib_clipper {
|
||||
};
|
||||
|
||||
void mDoLib_project(Vec* src, Vec* dst);
|
||||
#if TARGET_PC
|
||||
void mDoLib_project(Vec* src, Vec* dst, JGeometry::TBox2<f32> viewport);
|
||||
#endif
|
||||
|
||||
u32 mDoLib_setResTimgObj(ResTIMG const* res, TGXTexObj* o_texObj, u32 tlut_name,
|
||||
GXTlutObj* o_tlutObj);
|
||||
void mDoLib_pos2camera(Vec* src, Vec* dst);
|
||||
|
||||
@@ -79,10 +79,6 @@ public:
|
||||
virtual void viewCalc();
|
||||
virtual ~J3DModel() {}
|
||||
|
||||
#if TARGET_PC
|
||||
static void interp_callback(bool isSimFrame, void* pUserWork);
|
||||
#endif
|
||||
|
||||
J3DModelData* getModelData() { return mModelData; }
|
||||
|
||||
void onFlag(u32 flag) { mFlags |= flag; }
|
||||
@@ -109,7 +105,9 @@ public:
|
||||
void setAnmMtx(int jointNo, Mtx m) {
|
||||
mMtxBuffer->setAnmMtx(jointNo, m);
|
||||
#ifdef TARGET_PC
|
||||
dusk::frame_interp::record_final_mtx(mMtxBuffer->getAnmMtx(jointNo));
|
||||
dusk::frame_interp::record_final_mtx_raw(
|
||||
reinterpret_cast<const Mtx*>(mMtxBuffer->getAnmMtx(jointNo)),
|
||||
mMtxBuffer->getAnmMtx(jointNo));
|
||||
#endif
|
||||
}
|
||||
MtxP getAnmMtx(int jointNo) { return mMtxBuffer->getAnmMtx(jointNo); }
|
||||
|
||||
@@ -23,10 +23,6 @@ public:
|
||||
void syncJ3DSysPointers() const;
|
||||
void syncJ3DSysFlags() const;
|
||||
|
||||
#if TARGET_PC
|
||||
bool needsInterpCallBack() const;
|
||||
#endif
|
||||
|
||||
virtual ~J3DModelData() {}
|
||||
|
||||
void simpleCalcMaterial(Mtx mtx) { simpleCalcMaterial(0, mtx); }
|
||||
|
||||
@@ -33,9 +33,6 @@ public:
|
||||
void copy(J3DMaterial*);
|
||||
s32 newSharedDisplayList(u32);
|
||||
s32 newSingleSharedDisplayList(u32);
|
||||
#if TARGET_PC
|
||||
bool needsInterpCallBack() const;
|
||||
#endif
|
||||
|
||||
virtual void calc(f32 const (*)[4]);
|
||||
virtual void calcDiffTexMtx(f32 const (*)[4]);
|
||||
@@ -49,6 +46,7 @@ public:
|
||||
virtual void change();
|
||||
|
||||
J3DMaterial() { initialize(); }
|
||||
~J3DMaterial() {}
|
||||
J3DMaterial* getNext() { return mNext; }
|
||||
J3DShape* getShape() { return mShape; }
|
||||
J3DTevBlock* getTevBlock() { return mTevBlock; }
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#ifndef J3DSTRUCT_H
|
||||
#define J3DSTRUCT_H
|
||||
|
||||
#include <cstring>
|
||||
#include <gx.h>
|
||||
#include <mtx.h>
|
||||
#include <mtx.h>
|
||||
#include "global.h"
|
||||
#include "JSystem/JMath/JMath.h"
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DLightInfo {
|
||||
bool operator==(J3DLightInfo& other) const;
|
||||
@@ -28,7 +28,7 @@ struct J3DLightInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTextureSRTInfo {
|
||||
// NOTE: Big endian when loaded from file!
|
||||
@@ -79,7 +79,7 @@ enum J3DTexMtxMode {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTexMtxInfo {
|
||||
bool operator==(J3DTexMtxInfo& other) const;
|
||||
@@ -97,7 +97,7 @@ struct J3DTexMtxInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DIndTexMtxInfo {
|
||||
J3DIndTexMtxInfo& operator=(J3DIndTexMtxInfo const&);
|
||||
@@ -107,7 +107,7 @@ struct J3DIndTexMtxInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DFogInfo {
|
||||
bool operator==(J3DFogInfo&) const;
|
||||
@@ -126,7 +126,7 @@ struct J3DFogInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DNBTScaleInfo {
|
||||
bool operator==(const J3DNBTScaleInfo& other) const;
|
||||
@@ -153,7 +153,7 @@ struct J3DIndTexOrderInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTevSwapModeInfo {
|
||||
/* 0x0 */ u8 mRasSel;
|
||||
@@ -164,7 +164,7 @@ struct J3DTevSwapModeInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTevSwapModeTableInfo {
|
||||
/* 0x0 */ u8 field_0x0;
|
||||
@@ -175,7 +175,7 @@ struct J3DTevSwapModeTableInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTevStageInfo {
|
||||
/* 0x0 */ u8 field_0x0;
|
||||
@@ -202,7 +202,7 @@ struct J3DTevStageInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DIndTevStageInfo {
|
||||
/* 0x0 */ u8 mIndStage;
|
||||
@@ -219,7 +219,7 @@ struct J3DIndTevStageInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTexCoordInfo {
|
||||
/* 0x0 */ u8 mTexGenType;
|
||||
@@ -265,7 +265,7 @@ struct J3DBlendInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTevOrderInfo {
|
||||
void operator=(const J3DTevOrderInfo& other) {
|
||||
|
||||
@@ -59,9 +59,6 @@ public:
|
||||
bool isActive() const { return mSeqList.getNumLinks() != 0; }
|
||||
int getNumActiveSeqs() const { return mSeqList.getNumLinks(); }
|
||||
void pause(bool paused) { mActivity.field_0x0.flags.flag2 = paused; }
|
||||
#if TARGET_PC
|
||||
JSUList<JAISeq>* getSeqList() { return &mSeqList; }
|
||||
#endif
|
||||
|
||||
private:
|
||||
/* 0x08 */ JAIAudience* mAudience;
|
||||
|
||||
@@ -11,17 +11,9 @@
|
||||
struct JASCalc {
|
||||
static void imixcopy(const s16*, const s16*, s16*, u32);
|
||||
static void bcopyfast(const void* src, void* dest, u32 size);
|
||||
#if TARGET_ANDROID
|
||||
static void _bcopy(const void* src, void* dest, u32 size);
|
||||
#else
|
||||
static void bcopy(const void* src, void* dest, u32 size);
|
||||
#endif
|
||||
static void bzerofast(void* dest, u32 size);
|
||||
#if TARGET_ANDROID
|
||||
static void _bzero(void* dest, u32 size);
|
||||
#else
|
||||
static void bzero(void* dest, u32 size);
|
||||
#endif
|
||||
static f32 pow2(f32);
|
||||
|
||||
template <typename A, typename B>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user