[sprite3] fix max sprite number being wrong (#2949)

I don't think this fixes anything, but the number was wrong so might as
well fix it.
This commit is contained in:
ManDude
2023-08-31 02:38:19 +01:00
committed by GitHub
parent 6e8b0e57c7
commit 970af8d100
@@ -34,7 +34,7 @@ u32 process_sprite_chunk_header(DmaFollower& dma) {
return header[0];
}
constexpr int SPRITE_RENDERER_MAX_SPRITES = 1920 * 10;
constexpr int SPRITE_RENDERER_MAX_SPRITES = 1920 * 12;
} // namespace
Sprite3::Sprite3(const std::string& name, int my_id)