Commit Graph

  • eb53f410e5 test game actors and fix up/disable broken ones (#1103) ManDude 2022-01-28 00:33:34 +00:00
  • c8db6bcaee add code to BspHeader to get GOAL types for shrubs w/shrub-goal-formats water 2022-01-24 21:19:49 -05:00
  • b48a0c0d0c Merge remote-tracking branch 'water111/master' into shrubbery Tyler Wilding 2022-01-23 19:39:29 -05:00
  • 35bdc9b1d3 add an optional, less-accurate-but-faster sprite render and fix silly math bug (#1102) water111 2022-01-21 21:11:57 -05:00
  • 4648f78733 add vis data to tie/tfrag and better framelimiting/lag (#1100) water111 2022-01-20 00:22:03 -05:00
  • 751fd06513 Updated github pages site github-actions 2022-01-20 05:19:12 +00:00
  • 90438523cd docs: mobile optimize docs portal, support videos, better gallery features (#1099) Tyler Wilding 2022-01-20 00:17:39 -05:00
  • 264dc83379 Updated github pages site github-actions 2022-01-20 00:40:48 +00:00
  • a66eef6034 more small fixes (#1094) water111 2022-01-19 19:39:36 -05:00
  • 5c2cd01df8 Append contributor resources to README.md (#1084) doctashay 2022-01-19 17:36:12 -07:00
  • 911ac07da4 Updated github pages site github-actions 2022-01-18 06:16:09 +00:00
  • 142961a747 decomp: the majority of navigate and rolling-lightning-mole (#741) Tyler Wilding 2022-01-18 01:14:47 -05:00
  • f8fa95f9bf Updated github pages site github-actions 2022-01-17 19:37:41 +00:00
  • dc663d8a1f [game] edge grab, small fixes, add zoomer (#1083) water111 2022-01-17 14:36:29 -05:00
  • dc77c3ccd2 Updated github pages site github-actions 2022-01-17 16:52:49 +00:00
  • e65c61f3e2 tests: add a bunch of missing ref tests (#1082) Tyler Wilding 2022-01-17 11:51:26 -05:00
  • 54c6ddbab9 pass filename through (#1080) water111 2022-01-15 23:31:07 -05:00
  • 39c654b467 Updated github pages site github-actions 2022-01-16 03:35:06 +00:00
  • c043367094 [goalc] fix 0 in xmm128, be more strict with none in comparison (#1079) water111 2022-01-15 22:33:53 -05:00
  • e018951d38 Updated github pages site github-actions 2022-01-16 01:34:26 +00:00
  • b95be06fef decomp: mostly finish ogreboss (#1024) Tyler Wilding 2022-01-15 20:33:11 -05:00
  • 372b6a8746 Updated github pages site github-actions 2022-01-16 01:02:50 +00:00
  • 27bb6c6384 [decompiler] decompile particle defs using specialized macros (#1077) ManDude 2022-01-16 01:01:38 +00:00
  • f757f1b9ac Updated github pages site github-actions 2022-01-15 21:54:00 +00:00
  • e84b5a2346 [collision] implement most of background collision, spawn target! (#1076) water111 2022-01-15 16:52:47 -05:00
  • 79ac3a0c3a Updated github pages site github-actions 2022-01-15 17:32:52 +00:00
  • 67bb1193a8 [runtime] GPU sprite renderer (#1075) ManDude 2022-01-15 17:31:38 +00:00
  • f76c87d7fe Updated github pages site github-actions 2022-01-12 15:48:40 +00:00
  • c3b6e7eb7e some cleanup and docs on collide-touch and the tie extractor (#1074) water111 2022-01-12 10:47:17 -05:00
  • 4bb1cbf304 Updated github pages site github-actions 2022-01-11 00:29:35 +00:00
  • f6f1cadb8e collide probe works, amazingly (#1072) water111 2022-01-10 19:28:17 -05:00
  • 4b1cbd104d decomp: allow skipping inline-asm from output Tyler Wilding 2022-01-09 23:26:30 -05:00
  • 0352d132dd read through current notes and add the info to current decomp Tyler Wilding 2022-01-09 23:22:31 -05:00
  • b02827476f shrub: start implementing extract_shrub Tyler Wilding 2022-01-09 18:53:04 -05:00
  • 599f8f7e26 Updated github pages site github-actions 2022-01-09 22:46:32 +00:00
  • 38c805ca7c unused version of collide line sphere collide list (#1071) water111 2022-01-09 17:45:19 -05:00
  • 90e860aef8 ci: retry on transient chocolatey failures (#1070) Tyler Wilding 2022-01-09 17:45:10 -05:00
  • 950f8a79bc Updated github pages site github-actions 2022-01-09 22:44:37 +00:00
  • 76a819b98f [game] revise build order and add remaining levels + add part-tester to menu (#1069) ManDude 2022-01-09 22:43:13 +00:00
  • ac37d82a44 Updated github pages site github-actions 2022-01-09 16:44:15 +00:00
  • f755596053 decomp: cleanup s6 casts that are no longer needed (#1061) Tyler Wilding 2022-01-09 11:43:01 -05:00
  • d9b01de007 Updated github pages site github-actions 2022-01-09 16:40:45 +00:00
  • a2e6413b76 goalc: reduce cleverness of outer product (#1059) Tyler Wilding 2022-01-09 11:39:22 -05:00
  • 1aab98b335 Updated github pages site github-actions 2022-01-09 01:59:14 +00:00
  • a96396e140 [collision] add notes on -h files, add some enums (#1068) water111 2022-01-08 20:57:57 -05:00
  • bc94822ed1 Updated github pages site github-actions 2022-01-08 23:24:53 +00:00
  • 50197c0695 cleanup: cleanup all-types and all state definitions (#1062) Tyler Wilding 2022-01-08 18:23:30 -05:00
  • 691c33f8d9 [goos] fix pretty printer bugs, update ref after pretty printer changes (#1063) water111 2022-01-08 15:09:00 -05:00
  • 7b1572883c Updated github pages site github-actions 2022-01-08 18:40:32 +00:00
  • 701108a1b6 [runtime] Fix progress menu aspect ratios (#1055) ManDude 2022-01-08 18:39:17 +00:00
  • 3ceeafbd46 Updated github pages site github-actions 2022-01-07 21:14:45 +00:00
  • ab6f41d0c6 [gfx] sprite 3d hack and fix graphics dumps (#1057) water111 2022-01-07 16:13:19 -05:00
  • 5b3098d617 fix sky and tfrag bugs (#1058) water111 2022-01-07 14:43:43 -05:00
  • 06541db768 Updated github pages site github-actions 2022-01-07 16:53:53 +00:00
  • 3c42d222cb [game] improve loading (#1049) water111 2022-01-07 11:52:24 -05:00
  • 026c7245a2 Updated github pages site github-actions 2022-01-07 13:50:39 +00:00
  • 64b79da923 decomp: "finish" depth-cue (#1038) Tyler Wilding 2022-01-07 08:49:18 -05:00
  • 833115a76d Updated github pages site github-actions 2022-01-06 23:48:36 +00:00
  • 2e18cb605a [runtime] optimize DirectRenderer for multiple textures + optimize sprite renderer (#1054) ManDude 2022-01-06 23:47:20 +00:00
  • 84d76bcb09 went through draw-prototype-inline-array-shrub and made more notes Tyler Wilding 2022-01-05 21:20:43 -05:00
  • 74a791c67f Updated github pages site github-actions 2022-01-05 04:38:09 +00:00
  • 474a8494d8 remove gd files, simplify fakeiso (#1053) water111 2022-01-04 23:36:39 -05:00
  • b84a04a14c Updated github pages site github-actions 2022-01-05 04:17:40 +00:00
  • 004ecd4fe3 decomp: finish target-racer | target-tube (#1042) Tyler Wilding 2022-01-04 23:16:29 -05:00
  • b11a45d836 Updated github pages site github-actions 2022-01-05 04:12:12 +00:00
  • a75ecf176e decomp: finish orbit-plat and sage-finalboss (#1039) Tyler Wilding 2022-01-04 23:10:53 -05:00
  • c35ab4a223 Updated github pages site github-actions 2022-01-05 02:58:20 +00:00
  • 60cbeedaa5 docs: fix link to gallery (#1052) Tyler Wilding 2022-01-04 21:57:05 -05:00
  • 7aa5322a0e Updated github pages site github-actions 2022-01-05 02:06:42 +00:00
  • 7117a512c7 docs: Refresh the homepage and add some basic gallery support (#1051) Tyler Wilding 2022-01-04 21:05:27 -05:00
  • db563d9b55 Updated github pages site github-actions 2022-01-05 01:33:48 +00:00
  • 62c14631af [files] merge fake duplicate files (#1048) ManDude 2022-01-05 01:32:34 +00:00
  • ce90d53ea7 big function decompiled Tyler Wilding 2022-01-04 01:08:07 -05:00
  • b1e1b4cab1 some more Tyler Wilding 2022-01-03 18:33:51 -05:00
  • 8564af6aef some more progress Tyler Wilding 2022-01-03 01:13:30 -05:00
  • 1c8080a687 Updated github pages site github-actions 2022-01-03 04:20:17 +00:00
  • 823dc135bc decomp: finish joint-exploder and balloonlurker (#1043) Tyler Wilding 2022-01-02 23:18:51 -05:00
  • b999422305 [tie] add wind effect (#1046) water111 2022-01-02 19:02:28 -05:00
  • c9204f2a9b Fix Windows asserts (#1045) ManDude 2022-01-02 23:02:10 +00:00
  • 432897c5fa decompile 90% of shrubbery Tyler Wilding 2022-01-02 16:53:27 -05:00
  • 6e4b34be0b fix goal build error and a few c++ warnings (#1044) water111 2022-01-02 16:10:09 -05:00
  • b13a0ee755 tests: add collectables to ref tests (#1030) Tyler Wilding 2021-12-30 21:36:07 -05:00
  • 61abe98075 fake target w/fake-target water111 2021-12-30 21:35:32 -05:00
  • 4419052a76 Updated github pages site github-actions 2021-12-31 02:28:48 +00:00
  • da0e9a3930 decomp: finish rolling-obs | hud | title-obs | maincave-obs | lavatube-energy (#1023) Tyler Wilding 2021-12-30 21:27:35 -05:00
  • cd9e74819c improve performance on intel graphics (#1041) water111 2021-12-30 19:38:18 -05:00
  • 3f84bd85e7 Updated github pages site github-actions 2021-12-30 23:50:00 +00:00
  • 9ff71412e5 [runtime] pckernel implementation (#1032) ManDude 2021-12-30 23:48:37 +00:00
  • 72fe06826f Updated github pages site github-actions 2021-12-30 01:04:14 +00:00
  • 3a5b4d664b decomp: finish demo-obs | sequence-a-village1 | misty-obs (#1022) Tyler Wilding 2021-12-29 20:02:50 -05:00
  • 3f85b68671 Updated github pages site github-actions 2021-12-29 04:17:53 +00:00
  • c6f0c5cd29 decomp: merge all s6-* remappings and finish training-obs | villagep-obs | lavatube-obs | rolling-robber | snow-obs (#1018) Tyler Wilding 2021-12-28 23:16:42 -05:00
  • e8db0583c9 fix flashing lava in firecanyon (#1036) water111 2021-12-28 22:22:19 -05:00
  • 33829b8dd3 merge s6 and sp in variable naming pass w/s6-merge-changes water111 2021-12-28 20:45:45 -05:00
  • 696a6d87be Updated github pages site github-actions 2021-12-29 00:16:22 +00:00
  • 221e33c5d1 decomp: finish pelican | double-lurker | rolling-race-ring (#1020) Tyler Wilding 2021-12-28 19:14:50 -05:00
  • 3a035f2ba3 Updated github pages site github-actions 2021-12-28 23:54:23 +00:00
  • 99db6bb371 decomp: finish sunken-pipegame | sun-exit-chamber | beach-obs (#1021) Tyler Wilding 2021-12-28 18:52:52 -05:00
  • 9b0ae373f0 [decomp] collide-func (#1034) water111 2021-12-28 16:43:13 -05:00
  • 359e7bcfdd Updated github pages site github-actions 2021-12-28 20:15:00 +00:00