Commit Graph

  • 36f1592b90 decomp3: lightning renderer, nav code, texture remap, fix progress menu crash (#3461) Hat Kid 2024-04-13 00:44:38 +02:00
  • 5299bc441f [jak3] Fix defskelgroup (#3460) water111 2024-04-07 13:07:30 -04:00
  • 5c82ead983 [jak3] Fix defskelgroup w/jak3-eye-fix water 2024-04-07 12:42:03 -04:00
  • 1394c5c00d fix typo (#3458) water111 2024-04-07 11:31:05 -04:00
  • 7c28839860 fix typo w/fix-silly-merc-typo water 2024-04-07 11:17:06 -04:00
  • 0124a0b9a1 [jak3] Support jaextern.str, stub for blue fog fix (#3455) water111 2024-04-07 11:09:56 -04:00
  • ae0f139667 decomp3: eye renderer and more files (#3457) Hat Kid 2024-04-07 16:49:45 +02:00
  • cc8801a27b [goalc] speed up jak3 compilation (#3454) water111 2024-04-06 16:01:17 -04:00
  • 376194a3e7 Jak 3, fixes for animation issues, rm debug print (#3453) water111 2024-04-06 15:09:02 -04:00
  • 23aeda1664 decomp3: add background data to pc renderers, get mood and time of day stuff running (#3450) Hat Kid 2024-04-06 20:27:36 +02:00
  • c5357f7ccd Add fall back condition (#3452) v0.2.10 ZedB0T 2024-04-06 12:39:02 -04:00
  • 17f578632a stub out cloth to prevent overflow w/j3-engine-pt14-debug water 2024-04-05 19:41:15 -04:00
  • 545bd8ad7a add mood and tod Hat Kid 2024-04-06 00:46:36 +02:00
  • 76ee24f2b1 add background data to pc renderers Hat Kid 2024-04-06 00:45:42 +02:00
  • 2ef23b2786 nonzero checks and fixes Hat Kid 2024-04-06 00:44:09 +02:00
  • 689c8a8647 default parent to #f Hat Kid 2024-04-06 00:42:47 +02:00
  • 1f56415307 ref Hat Kid 2024-04-06 00:42:28 +02:00
  • fd079dc9c3 types Hat Kid 2024-04-06 00:42:21 +02:00
  • c8dede0951 fix hud drawing depth bug Hat Kid 2024-04-05 17:30:47 +02:00
  • 93afb02cf4 decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) Hat Kid 2024-04-05 06:07:39 +02:00
  • a7efd59919 goalc: add some nullptr checks around symbol map lookups (#3447) v0.2.9 Tyler Wilding 2024-04-03 19:45:44 -04:00
  • 6ea8dfb032 build(deps): bump mathieudutour/github-tag-action from 6.1 to 6.2 (#3442) dependabot[bot] 2024-04-03 17:25:16 -04:00
  • 1f1498f2ad decompiler: allow overriding dgo inputs (#3446) Hat Kid 2024-04-03 18:55:51 +02:00
  • 55f18dd3d1 CI: Periodic Controller Database Update (#3444) OpenGOAL Bot 2024-04-02 01:03:15 -04:00
  • 0a15ac1669 goalc: Fix new symbol trie's performance inefficiencies (#3443) Tyler Wilding 2024-04-01 18:56:55 -04:00
  • e16e01fdbc faster remove w/jak3-boot2 water 2024-03-31 12:21:54 -04:00
  • 7126394310 fixes after merge water 2024-03-31 11:46:13 -04:00
  • 6a6f1c20ee Merge branch 'master' of github.com:water111/jak-project into w/jak3-boot2 water 2024-03-31 11:20:15 -04:00
  • c96e44ab30 decomp3: support for virtual states inheriting from their own type's virtual states, gun-yellow-shot, gun-red-shot, gun-dark-shot (#3438) Hat Kid 2024-03-31 17:14:14 +02:00
  • 45bf882a47 tfrag stuff water 2024-03-31 11:10:04 -04:00
  • afea4f7694 g/j1: remove the redundant graphics menu (#3421) Tyler Wilding 2024-03-30 20:00:53 -04:00
  • 53277a65ad LSP: A bunch of new OpenGOAL language features (#3437) Tyler Wilding 2024-03-30 19:49:07 -04:00
  • 4e8e19a8df before working on background water 2024-03-30 16:42:08 -04:00
  • fcb6c6fe10 [jak3] Work on getting the game loop running water 2024-03-30 16:06:19 -04:00
  • dacb704ef6 decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436) Hat Kid 2024-03-30 15:28:02 +01:00
  • ee015e3b22 [jak3] A bunch of small fixes to get game.cgo to load (#3435) water111 2024-03-24 16:30:28 -04:00
  • 9b4b54978a decomp drawable, main (#3434) water111 2024-03-24 12:27:04 -04:00
  • ffe01a352d Decompile level (#3433) water111 2024-03-23 13:03:01 -04:00
  • fec0dc478e decompile level w/jak3-decomp15 water 2024-03-23 12:27:27 -04:00
  • ccaebb522b before adding files water 2024-03-23 12:11:23 -04:00
  • d626aead0b types water 2024-03-23 11:52:46 -04:00
  • 3353bdecc6 Merge branch 'master' of github.com:water111/jak-project into w/jak3-decomp15 water 2024-03-23 09:28:12 -04:00
  • cc187c5f76 temp water 2024-03-23 09:26:03 -04:00
  • 99866cec88 decomp3: more engine files, get-texture macro, use print method in autogenerated inspect, fix bitfield float print (#3432) Hat Kid 2024-03-23 14:25:11 +01:00
  • 9a9f203d8b CI: Periodic Controller Database Update (#3430) OpenGOAL Bot 2024-03-23 09:10:55 -04:00
  • ea4820356c Decompile tfrag, tie, prim (#3429) water111 2024-03-17 13:32:05 -04:00
  • f7bfc8cab1 Decompile font, decomp, background, shrubbery (#3428) water111 2024-03-16 20:25:30 -04:00
  • 13def9a8b2 Decompile foreground and bones (#3427) water111 2024-03-16 14:50:41 -04:00
  • df2f3da321 [goal] Add labels, break, and continue to loops (#3426) Brent Hickey 2024-03-16 11:47:36 -07:00
  • 82fb2cc26a Port bones.gc math to GOAL (#3425) water111 2024-03-15 20:31:11 -04:00
  • 5a8b4e81f9 decomp3: more engine stuff, support boxed stack arrays in compiler (#3424) Hat Kid 2024-03-16 01:28:26 +01:00
  • f30b6927b7 CI: Periodic Controller Database Update (#3423) OpenGOAL Bot 2024-03-11 23:39:01 -04:00
  • fae20a19fc [jak3] Decompile sprite and debug files (#3420) water111 2024-03-10 21:11:41 -04:00
  • 937af7984f g/j2: workaround intermittent lifeseed DMA crash (#3418) Tyler Wilding 2024-03-09 19:31:00 -05:00
  • d9d09a8bc2 g/j2: Update some vehicle related naming (#3419) Tyler Wilding 2024-03-09 19:30:44 -05:00
  • 4ca84f9a97 d/j3: ensure type-tests pass (#3414) Tyler Wilding 2024-03-09 14:45:57 -05:00
  • 62fa9d80e1 Fix minor issues related to the speedrunner mode menu, also stop saving the pc-settings every frame when sr mode is on (#3413) Tyler Wilding 2024-03-09 14:45:49 -05:00
  • 2a7dcdf45f temp w/speedup-decomp water 2024-03-09 14:16:34 -05:00
  • ec190a145c avoid too much field copy water 2024-03-09 13:02:53 -05:00
  • 390a511055 [jak3] Decompile sprite (#3412) water111 2024-03-09 12:14:12 -05:00
  • 0626862a8c Fix issues with camera movement with controller when mouse tracking is also enabled (#3409) Tyler Wilding 2024-03-07 23:35:38 -05:00
  • a80f4e7cca ci: move to macos-12 (#3407) Tyler Wilding 2024-03-06 23:40:00 -05:00
  • 5b9106302d ci: move to sccache (#3404) Tyler Wilding 2024-03-06 22:21:36 -05:00
  • ecd6091d7f deps: SDL update to 2.30.0 (#3384) Tyler Wilding 2024-03-05 22:12:13 -05:00
  • 60db0e5ef9 deps: update fmt to latest version (#3403) Tyler Wilding 2024-03-05 22:11:52 -05:00
  • b819f852b6 CI: Periodic Controller Database Update (#3397) v0.2.8 OpenGOAL Bot 2024-03-04 23:06:14 -05:00
  • 7b926b5283 jak2 pckernel: save pc-settings on cheat progress and regular auto-saves (#3396) ManDude 2024-03-04 02:10:03 +00:00
  • 258fd75cd6 decomp: update naming across jak2/3 (#3395) Tyler Wilding 2024-03-03 20:49:40 -05:00
  • 9f55e41146 [joint] fix missing matrix interpolation (#3394) water111 2024-03-03 15:15:37 -05:00
  • 2969833b2d decomp3: more engine stuff, detect non-virtual state inheritance (#3377) Hat Kid 2024-03-03 21:15:27 +01:00
  • 6822e5cc71 Fix (-> *autosplit-info-jak1* training-num-orbs) when blacked out (#3297) ZedB0T 2024-02-28 19:14:50 -05:00
  • ccd47f8465 formatter: Format deftype correctly (#3391) Tyler Wilding 2024-02-27 20:12:44 -05:00
  • 8f1aba639c CI: Periodic Controller Database Update (#3389) OpenGOAL Bot 2024-02-26 13:32:08 -05:00
  • 5eeaffcde0 scripts: new linter script to detect goal_src files with trailing whitespace (#3387) Tyler Wilding 2024-02-24 14:27:56 -05:00
  • 0ae0938965 Only remove -vis from name if it is part of the name. (#3257) Luminar Light 2024-02-24 20:13:48 +01:00
  • db66ae4627 g/j2: Dynamic speedrun mode categories and implement a significant amount of a practice mode (#3378) Tyler Wilding 2024-02-23 19:04:44 -05:00
  • 685ff2cf1c [high fps] Increase input buffer size and fix cloud scroll speed (#3178) Brent Hickey 2024-02-23 15:58:45 -08:00
  • d1a6c60eb8 game: disable keyboard input by default, give users a way to enable it via the imgui menu (#3295) Tyler Wilding 2024-02-23 18:19:07 -05:00
  • d5f92efcda Rename bigmap-id enum entries (#3380) Matt Dallmeyer 2024-02-23 11:46:57 -08:00
  • 7c223b1873 g/j2: allow customizing the speedrunner menu bind (#3386) Tyler Wilding 2024-02-23 14:45:25 -05:00
  • 7ae1b4bf1c g/j2: properly wireup mouse settings, properly detect when the mouse has stopped moving (#3383) Tyler Wilding 2024-02-23 14:44:40 -05:00
  • 1cc20508e9 tracing: add some more startup related events and a new --profile-until-event flag (#3385) Tyler Wilding 2024-02-23 14:44:17 -05:00
  • 1af6503784 New Crowdin updates (#3382) Tyler Wilding 2024-02-19 23:17:29 -05:00
  • ee2880b985 lsp: revert unnamed variable labelling (#3381) Tyler Wilding 2024-02-19 21:17:20 -05:00
  • c4d3027d04 CI: Periodic Controller Database Update (#3379) OpenGOAL Bot 2024-02-19 14:01:34 -05:00
  • 4e569f0115 Switch to std::span (#3376) Ziemas 2024-02-18 19:23:19 +01:00
  • 0011fb4b2b Fix remaining cpp20 issues (#3375) Ziemas 2024-02-18 02:16:46 +01:00
  • 4afefc5a82 Update to C++20 (#3193) Ziemas 2024-02-17 20:14:23 +01:00
  • 269c19548b CI: Periodic Controller Database Update (#3368) OpenGOAL Bot 2024-02-17 13:30:09 -05:00
  • 406441038b decomp3: game-info, game-task, game-save, level-info, process-drawable and more (#3374) Hat Kid 2024-02-15 12:16:07 +01:00
  • c99f9a4834 decomp loader (#3373) ManDude 2024-02-13 16:38:58 +00:00
  • d8181fb169 [jak3] joint-mod, subdivide, bsp (#3371) water111 2024-02-11 13:53:29 -05:00
  • 79d14af0b5 Decompile joint, collide-func, clean up joint decompression code for all games (#3369) water111 2024-02-11 09:50:07 -05:00
  • a4e629ebf9 decompiler: defskelgroup macro detection for jak 3, fix art group dumping for jak 3 and some more decomp work (#3370) Hat Kid 2024-02-11 15:32:06 +01:00
  • 18903f0561 decomp: Copy over new docstrings back to jak 2's common code, write some scripts to help automate this (#3366) Tyler Wilding 2024-02-04 13:53:06 -05:00
  • 314f488377 d/j3: do a few mood related files and fix some issues along the way (#3365) Tyler Wilding 2024-02-04 08:40:43 -05:00
  • 221360270a [jak3] decomp gsound (#3364) water111 2024-02-03 17:16:23 -05:00
  • 8b1c7759ea [jak3] More headers, up to load-dgo (#3363) water111 2024-02-03 15:03:10 -05:00
  • af2fa6acbc [jak3] More headers again again (#3359) water111 2024-02-03 12:15:51 -05:00
  • 9e8bee5b42 decomp3: more headers (again) (#3362) Hat Kid 2024-02-03 17:39:29 +01:00