Commit Graph

  • 2d8b65accf entity-debug: Show path and volume data. (#2942) Luminar Light 2023-09-09 02:44:58 +02:00
  • 37e2343a1c CI: Periodic Controller Database Update (#2926) OpenGOAL Bot 2023-09-06 00:41:07 -04:00
  • 46c634686c [gltf export] Export TIE wind models (#2960) water111 2023-09-04 10:29:10 -04:00
  • 07d97bce8c goalc: use iso_data build_info to inform custom level build process (#2959) v0.1.41 Tyler Wilding 2023-09-03 16:17:35 -06:00
  • 46bdd109dd rewrite sp-get-particle and fix some jak 2 region decomp (#2955) ManDude 2023-09-03 22:25:59 +01:00
  • 3ffdc81d40 not enough fixes d/jak2-test-extra-levels ManDude 2023-09-03 22:10:50 +01:00
  • 3f43db692c Update level.gc ManDude 2023-09-03 21:30:50 +01:00
  • 516333dcd9 failed to add more levels ManDude 2023-09-03 20:24:05 +01:00
  • bb530a5162 Make cloud_lookup return float (#2958) ZedB0T 2023-09-03 12:55:29 -04:00
  • 7e031fe4c7 way more memory and fix tree counts ManDude 2023-09-03 09:53:33 +01:00
  • ea11a338df fix enum ManDude 2023-09-03 08:43:33 +01:00
  • 73cae28a5a go away foul spaces! ManDude 2023-09-03 00:21:20 +01:00
  • d6e32a604d use constants everywhere ManDude 2023-03-18 19:36:55 +00:00
  • 169572d694 merge fixes ManDude 2023-03-18 19:01:45 +00:00
  • 2e2ebc3554 only allow small-edge levels in the extra heap ManDude 2023-03-14 22:58:57 +00:00
  • dfdcc439e4 add 2 extra levels to jak 2 ManDude 2023-03-14 22:24:57 +00:00
  • 5a80be213c [sprite] Adjust allocation randomization (#2953) v0.1.40 water111 2023-09-02 09:39:19 -04:00
  • 7475e356b5 [jak2] higher resolution cloud textures (#2951) ManDude 2023-09-02 14:26:36 +01:00
  • d96dce2714 [jak2] fix bug in outro-port script (#2952) ManDude 2023-09-01 17:10:59 +01:00
  • 970af8d100 [sprite3] fix max sprite number being wrong (#2949) ManDude 2023-08-31 02:38:19 +01:00
  • 6e8b0e57c7 [extractor] fix territory being set to wrong value (#2946) ManDude 2023-08-30 18:36:10 +01:00
  • f85ed7457d Placeholder strings for future Jak 2 features + minor subtitle editor fixes (#2943) ManDude 2023-08-30 16:58:06 +01:00
  • 34ed88376c New Crowdin updates (#2945) Tyler Wilding 2023-08-29 20:28:25 -06:00
  • 6e0d3d681c ci: macOS build with big sur to increase compatibility (#2944) Tyler Wilding 2023-08-29 19:12:27 -06:00
  • 8bb5fa7f04 various subtitle editor fixes (#2941) ManDude 2023-08-28 17:51:09 +01:00
  • de086ff64b [jak2] fix bugs with incorrect music playing sometimes (#2938) ManDude 2023-08-28 00:23:17 +01:00
  • dc7c71c07d custom levels: add support for packing models and textures into the FR3 file (#2936) Hat Kid 2023-08-27 22:34:46 +02:00
  • 74b9ad5a05 ckernel: fix file paths for art groups and tpages (#2932) Hat Kid 2023-08-25 18:33:26 +02:00
  • 5538993ff2 g/j1: add support for missing polish alphabet characters (#2931) Tyler Wilding 2023-08-24 15:57:54 -06:00
  • 329f13b610 [jak2] minimap improvements (#2929) ManDude 2023-08-22 18:14:03 +01:00
  • 04269ffa86 [jak2] fill in a lot of flags for decomp + mouse macros (#2927) ManDude 2023-08-22 16:39:52 +01:00
  • 16af1837d1 [jak2] a few more subtitles + L1/R1 to move *much* faster through debug menu (#2925) ManDude 2023-08-21 00:19:54 +01:00
  • 1e6fdbee6f [jak2] Fix depth testing issues on glow sprites (#2923) water111 2023-08-20 11:51:49 -04:00
  • 5de738aacb [jak2] Toxic Slime texture animations (#2922) water111 2023-08-19 14:22:30 -04:00
  • 3b29da919b [jak 2] Clouds V2, Clean up texture animator (#2921) water111 2023-08-19 12:50:59 -04:00
  • 66e48195cb jak1: Consolidate art-elts into a single file as is done in jak 2 (#2887) Tyler Wilding 2023-08-18 09:07:24 -06:00
  • 959dffa427 [jak2] fix a few silly texture bugs (#2917) water111 2023-08-18 11:04:31 -04:00
  • d6e08df094 [jak2] widescreen fix for splash/jp subtitles (#2916) ManDude 2023-08-18 03:25:21 +01:00
  • eeb3292ff0 [jak2] Support draw-raw-image (#2915) water111 2023-08-17 20:23:17 -04:00
  • b16daae310 [jak2] Support Japanese Subtitles (#2914) water111 2023-08-17 19:40:02 -04:00
  • f3f8ccc9ff Fix alpha test > vs >= (minimap arrow fix) (#2913) water111 2023-08-17 19:13:15 -04:00
  • 5c00f1abe1 [jak2] fix glow sprite flickering (#2912) water111 2023-08-16 20:42:52 -04:00
  • df1b0a341c handle texture of 0 in extract_tie (#2911) water111 2023-08-16 19:40:28 -04:00
  • 22c12c54ca [jak2] fix bug in direct in texture handler (#2910) water111 2023-08-16 18:31:40 -04:00
  • f5b771174e [jak2] small minor fixes (#2909) ManDude 2023-08-16 23:31:27 +01:00
  • e7f2f2ad49 [jak2] music player cheat menu (#2900) ManDude 2023-08-16 17:53:38 +01:00
  • bf7a2161b3 [jak2] fix bad blerc on objects with warp (#2907) water111 2023-08-15 22:10:33 -04:00
  • 0c5e01643e [jak 2] bigmap, fix texture filtering on map icons (#2906) water111 2023-08-15 21:53:06 -04:00
  • 5343b5172e 989snd: implement SetVolPan for midi sounds (#2905) Ziemas 2023-08-16 02:26:11 +02:00
  • 2c669b7f5a log: ensure the log/ directory exists (#2904) Tyler Wilding 2023-08-14 20:19:10 -06:00
  • a0da98a367 [glow] fix clipping bug (#2902) water111 2023-08-14 18:52:25 -04:00
  • ac52be1a6c [shrub] Fix bug with gs-prim settings (#2899) water111 2023-08-13 16:06:59 -04:00
  • 7abfeb4aa7 [jak1] Fix texture-related custom level crash (#2898) water111 2023-08-13 15:22:40 -04:00
  • 1b08b54443 Update test-zone.jsonc to use lowercase for nickname (#2896) Matt Dallmeyer 2023-08-12 11:31:10 -07:00
  • 8ce31e5a4c input: fix double press issue when assigning a bind (#2895) Tyler Wilding 2023-08-09 20:50:02 -06:00
  • 3923f68fae cmake: fix regression for building SDL statically (#2894) Tyler Wilding 2023-08-08 20:00:26 -06:00
  • a06a6c6416 cleanup our cmake and build warnings (#2876) Tyler Wilding 2023-08-08 18:53:16 -06:00
  • 59ac52721c log: don't recursively iterate when rotating log files (#2892) Tyler Wilding 2023-08-08 18:49:01 -06:00
  • 6061f39728 custom levels: fix crash when more than one ambient is present (#2891) Hat Kid 2023-08-08 20:24:13 +02:00
  • 5d7aa7cea1 log: rotate log files with timestamps and add flag to disable ANSI colors (#2886) Tyler Wilding 2023-08-08 10:59:37 -06:00
  • 39d989cfcc [jak2] prepare scf-get-territory usage (#2890) ManDude 2023-08-08 17:21:29 +01:00
  • 988fdfb5b0 CI: Periodic Controller Database Update (#2889) OpenGOAL Bot 2023-08-07 14:21:40 -04:00
  • 7757483f01 [jak2] progress: make custom aspect ratio menu (#2888) ManDude 2023-08-07 16:32:28 +01:00
  • 9aa9b9d8e0 [jak2] get new cheats working (#2885) ManDude 2023-08-07 00:15:53 +01:00
  • a7cf66fda6 formatter: support formatting bindings, for example in a let (#2883) Tyler Wilding 2023-08-05 13:23:09 -06:00
  • bb8b39a5e8 jak1: start a new game correctly when speedrunner mode is enabled (#2873) Tyler Wilding 2023-08-02 17:44:54 -06:00
  • 5f4dfcdfb6 github: update issue templates, move general feature requests to discussions preferably (#2879) Tyler Wilding 2023-08-02 17:44:02 -06:00
  • b88552a35d Basic hash table and jump table (#1837) Brent Hickey 2023-08-01 14:09:14 -07:00
  • a8ae15139b Anim Tester X - Quality of Life improvements (#2682) Luminar Light 2023-08-01 23:06:20 +02:00
  • bdf28ec528 [goalc] Sign extend objects when loading them (#2863) water111 2023-07-31 21:49:20 -04:00
  • 0adbe42995 fix collision renderer filters not working (#2872) ManDude 2023-07-31 11:13:44 +01:00
  • 426851720f fix texture anim shader on macOS (#2870) v0.1.39 water111 2023-07-30 19:59:44 -04:00
  • 0ee20a255e New Crowdin updates (#2869) Tyler Wilding 2023-07-30 17:14:04 -06:00
  • 71225ec577 ci: strip binaries in their respective runners (#2868) Tyler Wilding 2023-07-30 16:50:24 -06:00
  • a918e2d9de [gfx] Clean up background renderer matrices, fix "hole covers" (#2866) water111 2023-07-29 20:34:42 -04:00
  • 50c15f1a47 [jak2] disable envmap when it should be (#2864) water111 2023-07-29 19:01:55 -04:00
  • 9662cd0228 [jak2] use current buffer for blit-displays (#2855) water111 2023-07-29 18:14:31 -04:00
  • a48df0683f [jak2] fix compile error (#2862) water111 2023-07-29 17:41:11 -04:00
  • 89e52e3114 [jak2] Fix ocean culling when using camera-other (#2858) water111 2023-07-29 17:02:57 -04:00
  • f477127bf7 [jak2] fix transparent shrub blending (#2853) water111 2023-07-29 15:57:49 -04:00
  • b1a1117a55 [jak2] workaround for missing yakow textures (#2854) water111 2023-07-29 14:44:09 -04:00
  • 6161acdf83 force-actors? -> ps2-actor-vis? (#2852) ManDude 2023-07-29 18:30:37 +01:00
  • a626b6b60d [jak2] graphic options menu proof of concept (#2849) ManDude 2023-07-29 18:08:44 +01:00
  • 748a9f3b41 [jak1] Fix ice walking animation bug and crash (#2851) water111 2023-07-29 12:20:09 -04:00
  • 608dd4ab57 Fix possible crash when loading files (#2850) water111 2023-07-29 11:38:23 -04:00
  • 7220f5680e [jak2] More texture animations, and fixes (#2847) water111 2023-07-29 11:10:26 -04:00
  • a9e0e36e64 fix stad-samos regression from refactor (#2796) + change imgui toggle to left-alt and make it customizable (#2848) ManDude 2023-07-29 02:26:42 +01:00
  • 6599eb1c91 Fix small buzz motor not vibrating correctly (#2846) ManDude 2023-07-27 10:46:40 +01:00
  • 05b7b571c8 [jak2] make progress menu work for widescreen + various other fixes (#2843) ManDude 2023-07-26 17:20:22 +01:00
  • 122db7da5c fix w/dumb water 2023-07-24 21:25:47 -04:00
  • c937238366 dumb water 2023-05-04 18:37:15 -04:00
  • f327e67182 [jak2] Fix dark jak anim and low res skull gems (#2842) water111 2023-07-24 20:29:20 -04:00
  • fcd032925f Merge branch 'master' into w/texture-anim-fixes w/texture-anim-fixes ManDude 2023-07-25 01:11:10 +01:00
  • 9376557834 game: add a clear text label for how to hide the top bar (#2845) Tyler Wilding 2023-07-24 18:06:09 -06:00
  • 1ee5b1efa7 some debug prints in overlord water 2023-07-24 19:06:42 -04:00
  • f387ad3c1a [jak2] Fix dark jak anim and low res skull gems water 2023-07-24 18:37:23 -04:00
  • 50230e05fa [jak2] Add static textures for the progress menu (#2838) water111 2023-07-23 12:35:59 -04:00
  • 673d2a13ae [jak2] More progress on texture animations (#2835) water111 2023-07-21 15:04:28 -04:00
  • 5165a828a5 [jak2] Fix overlord related crash (#2834) water111 2023-07-21 11:25:08 -04:00
  • ec6b191334 CI: Periodic Controller Database Update (#2832) OpenGOAL Bot 2023-07-17 20:27:46 -04:00