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| void | cleanup_red_and_green_shells (struct ShellActor *shell) |
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| void | actor_init (struct Actor *actor, Vec3f startingPos, Vec3s startingRot, Vec3f startingVelocity, s16 actorType) |
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| void | func_80297230 (Camera *arg0, struct Actor *arg1) |
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| void | func_802972B8 (Camera *arg0, struct Actor *arg1) |
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| void | func_80297340 (Camera *arg0) |
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| UNUSED void | func_80297524 (uintptr_t addr, s32 width, s32 height) |
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| void | func_802976D8 (Vec3s arg0) |
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| void | func_802976EC (Collision *arg0, Vec3s arg1) |
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| void | func_80297760 (struct Actor *arg0, Vec3f arg1) |
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| void | func_802977B0 (Player *arg0) |
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| void | func_802977E4 (Player *arg0) |
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| void | init_red_shell_texture (void) |
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| UNUSED void | func_80297944 (void) |
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| void | func_8029794C (Vec3f arg0, Vec3s arg1, f32 arg2) |
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| void | func_802979F8 (struct Actor *arg0, UNUSED f32 arg1) |
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| void | render_actor_cow (Camera *camera, Mat4 arg1, struct Actor *arg2) |
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| void | update_actor_yoshi_valley_egg (struct YoshiValleyEgg *egg) |
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| void | update_actor_trees_cacti_shrubs (struct Actor *arg0) |
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| void | update_actor_kiwano_fruit (struct KiwanoFruit *fruit) |
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| void | update_actor_piranha_plant (struct PiranhaPlant *arg0) |
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| void | render_actor_piranha_plant (Camera *arg0, Mat4 arg1, struct PiranhaPlant *arg2) |
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| void | func_802986B4 (Camera *camera, Mat4 arg1, UNUSED struct Actor *actor) |
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| void | func_80298AC0 (Player *player) |
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| void | func_80298C94 (void) |
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| void | func_80298D10 (void) |
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| void | func_80298D7C (Camera *camera, Mat4 arg1, UNUSED struct Actor *actor) |
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| void | render_actor_tree_mario_raceway (Camera *camera, Mat4 arg1, struct Actor *arg2) |
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| void | render_actor_tree_yoshi_valley (Camera *camera, Mat4 arg1, struct Actor *arg2) |
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| void | render_actor_tree_royal_raceway (Camera *camera, Mat4 arg1, struct Actor *arg2) |
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| void | render_actor_tree_moo_moo_farm (Camera *camera, Mat4 arg1, struct Actor *arg2) |
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| void | func_80299864 (Camera *camera, Mat4 arg1, struct Actor *arg2) |
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| void | render_actor_tree_bowser_castle (Camera *camera, Mat4 arg1, struct Actor *arg2) |
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| void | render_actor_bush_bowser_castle (Camera *camera, Mat4 arg1, struct Actor *arg2) |
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| void | render_actor_tree_frappe_snowland (Camera *camera, Mat4 arg1, struct Actor *arg2) |
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| void | render_actor_tree_cactus1_kalimari_desert (Camera *camera, Mat4 arg1, struct Actor *arg2) |
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| void | render_actor_tree_cactus2_kalimari_desert (Camera *camera, Mat4 arg1, struct Actor *arg2) |
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| void | render_actor_tree_cactus3_kalimari_desert (Camera *camera, Mat4 arg1, struct Actor *arg2) |
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| void | render_actor_kiwano_fruit_dks_jungle_parkway (UNUSED Camera *camera, Mat4 arg1, struct Actor *actor) |
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| void | render_actor_shell (Camera *camera, Mat4 matrix, struct ShellActor *shell) |
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| void | render_actor_green_shell (Camera *camera, Mat4 matrix, struct ShellActor *shell) |
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| void | render_actor_red_shell (Camera *camera, Mat4 matrix, struct ShellActor *shell) |
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| void | render_actor_blue_shell (Camera *camera, Mat4 matrix, struct ShellActor *shell) |
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| void | render_actor_banana (Camera *camera, UNUSED Mat4 arg1, struct BananaActor *banana) |
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| void | update_actor_wario_stadium_sign (struct Actor *arg0) |
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| void | update_actor_railroad_crossing (struct RailroadCrossing *crossing) |
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| void | update_actor_mario_raceway_sign (struct Actor *arg0) |
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| UNUSED void | func_8029ABD4 (f32 *pos, s16 state) |
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| void | func_8029AC18 (Camera *camera, Mat4 arg1, struct Actor *arg2) |
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| UNUSED void | func_8029AE14 () |
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| void | func_8029AE1C (Camera *arg0, struct PaddleWheelBoat *boat, UNUSED Mat4 arg2, u16 arg3) |
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| void | func_8029B06C (Camera *arg0, struct Actor *arg1) |
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| void | func_8029B2E4 (Camera *arg0, struct Actor *arg1) |
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| void | func_8029B4E0 (Camera *arg0, struct Actor *arg1) |
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| void | func_8029B6EC (Camera *camera, struct Actor *arg1) |
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| void | func_8029B8E8 (Camera *camera, struct TrainCar *actor) |
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| void | func_8029BFB0 (Camera *camera, struct TrainCar *actor) |
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| void | func_8029C3CC (Camera *camera, struct TrainCar *actor) |
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| void | render_actor_falling_rock (Camera *camera, struct FallingRock *rock) |
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| void | place_piranha_plants (struct ActorSpawnData *spawnData) |
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| void | place_palm_trees (struct ActorSpawnData *spawnData) |
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| void | spawn_foliage (struct ActorSpawnData *arg0) |
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| void | place_all_item_boxes (struct ActorSpawnData *spawnData) |
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| void | init_kiwano_fruit (void) |
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| void | destroy_all_actors (void) |
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| void | place_course_actors (void) |
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| void | func_8029E158 (void) |
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| void | func_8029E7DC (struct Actor *actor) |
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| void | destroy_actor (struct Actor *actor) |
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| s16 | func_8029E890 (Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType) |
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| s16 | addActorToEmptySlot (Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType) |
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| s16 | func_8029ED38 (Vec3f pos, s16 actorType) |
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| UNUSED void | func_8029ED98 (Player *player, uintptr_t arg1) |
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| s32 | func_8029EEB8 (Player *player, Vec3f pos, f32 arg2, f32 arg3, f32 arg4) |
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| s32 | func_8029F1F8 (Player *player, struct Actor *marioRacewaySign) |
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| s32 | func_8029F2FC (Player *player, struct PiranhaPlant *plant) |
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| s32 | func_8029F408 (Player *player, struct YoshiValleyEgg *egg) |
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| s32 | func_8029F69C (Player *player, struct Actor *actor) |
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| s32 | func_8029FB80 (Player *arg0, struct Actor *arg1) |
| |
| s32 | func_8029FCA4 (struct Actor *arg0, struct Actor *arg1) |
| |
| void | func_8029FDC8 (struct Actor *actor) |
| |
| void | func_802A00E8 (struct Actor *arg0, struct Actor *arg1) |
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| void | func_802A0350 (struct Actor *arg0, struct Actor *arg1) |
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| void | func_802A0450 (Player *player, struct Actor *actor) |
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| void | evaluate_player_collision (void) |
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| void | func_802A0E44 (void) |
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| void | func_802A1064 (struct FakeItemBox *fake_item_box) |
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| void | update_actor_fake_item_box (struct FakeItemBox *fake_item_box) |
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| void | func_802A14BC (f32 arg0, f32 arg1, f32 arg2) |
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| void | update_actor_item_box_hot_air_balloon (struct ItemBox *itemBox) |
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| void | update_actor_item_box (struct ItemBox *itemBox) |
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| void | func_802A171C (Camera *camera, struct FakeItemBox *fakeItemBox) |
| |
| void | func_802A1EA0 (Camera *camera, struct ItemBox *item_box) |
| |
| void | func_802A269C (Camera *arg0, struct Actor *arg1) |
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| void | func_802A27A0 (Camera *arg0, Mat4 arg1, struct YoshiValleyEgg *egg, u16 arg3) |
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| void | func_802A29BC (Camera *arg0, UNUSED Mat4 arg1, struct Actor *arg2) |
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| void | func_802A2AD0 (Camera *arg0, struct RailroadCrossing *rr_crossing) |
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| void | func_802A2C78 (Camera *arg0, UNUSED Mat4 arg1, struct Actor *arg2) |
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| void | func_802A2F34 (struct UnkStruct_800DC5EC *arg0) |
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| void | render_course_actors (struct UnkStruct_800DC5EC *arg0) |
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| void | update_course_actors (void) |
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