Commit Graph

  • 17f08788aa subrepo and update asm-differ (#1664) Dragorn421 2024-01-30 21:25:15 +01:00
  • 18b7030534 Revert bad uses of if (OOT_DEBUG) (#1666) cadmic 2024-01-30 12:19:00 -08:00
  • 7b770dc1e0 vr_box OK (#1663) Derek Hensley 2024-01-30 11:22:55 -08:00
  • 24df1480a3 Match `z_select.c` (#1659) Yanis42 2024-01-30 20:17:49 +01:00
  • 9816f62129 Define OOT_DEBUG=0 in retail builds (#1658) cadmic 2024-01-30 10:54:38 -08:00
  • 6d09437c21 Retail z_quake.c and z_room.c OK (#1661) engineer124 2024-01-30 13:08:35 +11:00
  • 5ba625b171 Match yaz0.c (#1660) cadmic 2024-01-29 15:14:30 -08:00
  • 9f169a67cd Match `game.c` - OK (#1644) Yanis42 2024-01-29 21:27:29 +01:00
  • 68b41d6b0d Refactor Makefile variables to use DEBUG (#1657) cadmic 2024-01-29 09:20:54 -08:00
  • 64d384b4c1 is_debug.c and boot_main.c OK (#1641) cadmic 2024-01-29 09:10:28 -08:00
  • 0f11f2f166 Tweak OPTFLAGS for some files for retail (#1647) cadmic 2024-01-29 07:36:41 -08:00
  • be731f8a35 Move __osPfsInodeCache and __osPfsPifRam (#1654) cadmic 2024-01-29 04:30:29 -08:00
  • 6e0d67f9ec Check formatting in CI (#1652) cadmic 2024-01-29 04:25:58 -08:00
  • 8af0919e7d Match idle.c (#1643) cadmic 2024-01-29 03:48:06 -08:00
  • 795f7e5251 z_parameter retail OK (#1649) engineer124 2024-01-29 08:20:21 +11:00
  • 8a8b6cf90b Match `main.c` - OK (#1645) Yanis42 2024-01-28 21:46:08 +01:00
  • f893a83d15 Add file split for epidma.s in gc-eu-mq disassembly (#1648) Tharo 2024-01-28 20:34:00 +00:00
  • 0e6dc594e9 Match z_en_dodongo.c (#1640) cadmic 2024-01-28 10:17:57 -08:00
  • 88aa6de9ff Match z_en_bom.c (#1639) cadmic 2024-01-28 10:03:33 -08:00
  • 98a3238822 Set up disassembly for gc-eu-mq (#1613) cadmic 2024-01-28 09:09:03 -08:00
  • e9a571054c Delete venv if venv creation fails (#1622) cadmic 2024-01-27 16:40:29 -08:00
  • 5dd19e4862 Use virtualenv in Makefile for python dependencies (#1619) cadmic 2024-01-24 16:39:13 -08:00
  • 584e61a849 Add dependencies for tools to requirements.txt (#1621) cadmic 2024-01-24 16:03:57 -08:00
  • 16f9ff39be Rename make compressed to make compress (#1620) cadmic 2024-01-24 15:02:53 -08:00
  • 0417e739cc Suggest pip install -U -r requirements.txt (#1618) cadmic 2024-01-24 12:06:07 -08:00
  • 111c2e84ae Fix mkdmadaata usage (#1617) Dragorn421 2024-01-24 19:34:34 +01:00
  • 3d9db8d34d Setup rom decompression and compression (#1614) Anghelo Carvajal 2024-01-24 15:00:10 -03:00
  • 5e406f754e Small Math_Vec3f_Yaw doc (#1433) Dragorn421 2024-01-18 23:56:54 +01:00
  • 90a6268460 Test for __sgi instead of __GNUC__ for PRINTF macro (#1612) cadmic 2024-01-18 05:47:22 -08:00
  • 678af62ec3 Remove actor padding in non-debug versions (#1611) cadmic 2024-01-16 09:15:34 -08:00
  • 6b5533ccd9 Create debug macros for LogUtils functions (#1610) cadmic 2024-01-16 06:59:02 -08:00
  • a5fbfdba01 Move Scene_SetTransitionForNextEntrance to z_scene.c (#1609) cadmic 2024-01-16 06:50:28 -08:00
  • 616d6d4e46 Named a couple things in z_boss_ganon2.c (#1606) Phil 2024-01-12 10:56:16 -06:00
  • f4306900ee en_honotrap MM sync (#1564) mzxrules 2024-01-12 11:38:14 -05:00
  • 4982f32384 Name actor flags 1: ACTOR_FLAG_REACT_TO_LENS, ACTOR_FLAG_IGNORE_POINT_LIGHTS (#1583) Dragorn421 2024-01-12 16:48:54 +01:00
  • 324db1d578 Replace most osSyncPrintf calls with PRINTF macro (#1598) cadmic 2024-01-12 07:38:13 -08:00
  • 6eb3bf401c Removed unused imports and other minor improvements (#1602) adaliaramon 2024-01-11 17:04:53 +01:00
  • 1a8772e540 Cleanup z_collision_check 1 (#1427) Dragorn421 2024-01-11 16:30:47 +01:00
  • f02d012ce7 add OOT_DEBUG define to vscode.md (#1607) Dragorn421 2024-01-09 21:22:51 +01:00
  • 8a09f33c8f Makefile: Change EMULATOR := to N64_EMULATOR ?= (#1608) Yanis42 2024-01-09 18:49:12 +01:00
  • cd917b0cb8 Create debug macros for common functions (#1597) cadmic 2024-01-09 04:59:03 -08:00
  • e146d7bc26 Introduce Face Reaction Enum (#1586) engineer124 2024-01-09 09:17:22 +11:00
  • c1a499c3ae ZAPD Update (#1605) louist103 2024-01-07 17:52:45 -05:00
  • dcab429bf2 Fixed minor style inconsistencies for CollisionCheckInfoInit (#1603) Phil 2024-01-05 17:57:05 -06:00
  • 25ff0a27de Create separate build directories based on version (#1591) cadmic 2024-01-05 14:27:19 -08:00
  • 1f9c28f370 Change ?= to := for Makefile variables (#1599) cadmic 2023-12-16 13:45:02 -08:00
  • 21cb04db2c Document `z_bg_mizu_movebg.c` (#1565) Yanis42 2023-12-15 21:33:50 +01:00
  • 2b5b0fac06 name shock and burn functions (#1594) fig02 2023-12-15 08:53:51 -05:00
  • e3316c9fb1 [Doc] Actor Bg_Bdan_Objects (Jabu Jabu misc dungeon actors) (#1577) krm01 2023-12-11 07:55:35 -08:00
  • b2f596faca Delete old bootstrap tools (#1590) cadmic 2023-12-10 16:05:37 -08:00
  • 0ed57f61b7 Cleanup: Remove uneeded casts on collider members (#1595) fig02 2023-12-10 14:53:51 -05:00
  • cc96184a96 Doc Actor: En_Ma1 (Child Malon) (#1584) hiisuya 2023-12-10 13:36:12 -06:00
  • 2ab90bc517 Document a bug in Actor_ChangeCategory where actors may not be updated correctly (#1587) cadmic 2023-11-30 17:18:00 -08:00
  • 5ce4670fd1 Documentation for audio_thread_manager.c (#1562) Tharo 2023-11-30 21:22:30 +00:00
  • f2c06ce441 Misc Cleanup (#1585) engineer124 2023-11-22 20:19:31 +11:00
  • 2aaa286cf8 [Doc] Actor Bg_Hidan_Fslift (Fire Temple hookshot elevator) (#1579) krm01 2023-11-19 10:34:25 -08:00
  • aef0335681 Struct Returns (#1574) engineer124 2023-11-20 03:17:31 +11:00
  • 3d1ee33d7b Document Actor "OfferTalk" (#1567) engineer124 2023-11-20 03:11:59 +11:00
  • c11ce9c994 Player Docs: Some Item Action function names (#1575) fig02 2023-11-19 09:38:49 -05:00
  • 68bdbf7759 Doc Actor: En_Brob (Jabu Jabu Wobble Flesh Block) (#1581) hiisuya 2023-11-19 04:11:52 -06:00
  • 81a3c3da32 More Camera Flags (#1453) engineer124 2023-11-19 12:17:32 +11:00
  • d1df4e4c7e bombowlman typo (#1582) krm01 2023-11-18 09:30:36 -08:00
  • b4edc05c69 Fix and simplify progress.py to account for src/audio/ files in 'code' (#1578) Roman971 2023-11-14 21:20:46 +01:00
  • 0a48348f8d doc for menkuri_eye (#1580) krm01 2023-11-14 11:20:23 -08:00
  • 4c75260097 Fix misc 21 (#1573) Dragorn421 2023-11-12 22:59:52 +01:00
  • dc323052c3 Changed gLinkChildSlinghotStringDL to gLinkChildSlingshotStringDL (#1576) Javarooster 2023-11-11 17:01:55 -06:00
  • 836adb83ea Rename "ITEM_LAST_USED" (#1572) fig02 2023-11-07 14:11:59 -05:00
  • 042a5c5530 rename to upper action (#1570) fig02 2023-11-04 02:59:12 -04:00
  • 8718a5c8c0 Remove (ActorFunc) casts in initvars (#1571) Dragorn421 2023-10-30 15:19:16 +01:00
  • 4908b8b37c Player Docs: public facing csAction things (#1561) fig02 2023-10-28 07:46:24 -04:00
  • 3475651701 libc cleanup (#1568) Tharo 2023-10-27 15:06:44 +01:00
  • 4e55168eaa Update ZAPD (#1569) Dragorn421 2023-10-25 03:36:10 +02:00
  • 503f6d86d5 Track most header dependencies for include/tables headers (#1566) Tharo 2023-10-20 18:14:52 +01:00
  • a20163c6ab Use long over int for s32/u32 types (#1546) Tharo 2023-10-17 20:16:31 +01:00
  • b3486b57ef Rename Math3D_CylOutsideCyl and Math3D_CylOutsideCylDist (#1557) cadmic 2023-10-07 16:42:28 -07:00
  • 181b438393 Player Docs: Propose Named Unions For Shared Variables (#1560) fig02 2023-10-07 19:25:45 -04:00
  • ebc6ebf232 Player Docs: Initial AnimSfx stuff (#1556) fig02 2023-10-05 10:22:40 -04:00
  • c39578f971 Introduce Player CueIds (#1559) engineer124 2023-10-06 01:04:41 +11:00
  • c5e4357127 initial action-change-list docs (#1540) fig02 2023-09-27 11:02:21 -04:00
  • 2cb4ff4fd3 Player Docs: csMode -> csAction (#1547) fig02 2023-09-26 12:48:41 -04:00
  • 092f602638 Fix gamestate overlay table size declaration (#1555) Tharo 2023-09-26 13:40:55 +01:00
  • 4d7558df0d Speedmeter Small cleanup (#1554) Derek Hensley 2023-09-25 03:29:15 -07:00
  • 873c55faad Improve Matches: Part 4 (#1545) engineer124 2023-09-25 01:51:03 +10:00
  • fefeb369dd Name the main pause state and add placeholder enum for main (sub)states (#1551) Dragorn421 2023-09-22 20:48:09 +02:00
  • 4842f62833 wrong path (#1548) Nuss 2023-09-22 18:13:26 +02:00
  • c73e2ab726 Make macros for age reqs data and access (#1549) Dragorn421 2023-09-22 17:50:44 +02:00
  • dc010abf7a Rename master to main (#1536) Derek Hensley 2023-09-22 08:40:19 -07:00
  • d7f6961918 Improve Matches: Part 3 (#1544) engineer124 2023-09-21 02:41:47 +10:00
  • 72334df180 improve matching (#1543) engineer124 2023-09-21 00:54:44 +10:00
  • a8d670fe5c improve matches (#1542) engineer124 2023-09-21 00:41:03 +10:00
  • 107c0288cc Dekunut Salesman Docs (#1493) Billy 2023-09-20 01:41:42 +00:00
  • da3f4718f0 Player docs: Control Stick Input and Movement (#1539) fig02 2023-09-19 21:37:03 -04:00
  • 185c9cbf1a Run formatter (#1541) Dragorn421 2023-09-19 21:01:00 +02:00
  • 57ce0cf8d9 Doc/Cleanup pass on object handling (#1227) Dragorn421 2023-09-19 20:10:12 +02:00
  • 83a13a64c7 Document niche magic spell bug (#1526) fig02 2023-09-19 13:23:56 -04:00
  • 5170f2de17 Start Player Item Docs (#1523) fig02 2023-09-18 00:08:43 -04:00
  • 6c3e8d63cf Name player's generic actionVars (#1538) fig02 2023-09-17 19:56:41 -04:00
  • ba07f21e9d Change player struct variable spacing (#1537) fig02 2023-09-16 22:25:56 -04:00
  • 9b207c356a Document Framebuffer Filters, VisCvg and VisZbuf (#1534) Tharo 2023-09-16 22:16:58 +01:00
  • 239a172114 remove the extra `CS_CMD_STOP` (#1535) Yanis42 2023-09-15 00:41:10 +02:00