Commit Graph

  • f492c04186 match function (#1737) fig02 2024-02-08 17:23:22 -05:00
  • 488b0e7783 Retail kankyo OK (#1735) engineer124 2024-02-09 00:57:06 +11:00
  • 63f0033fe5 Match Retail BgCheck (#1734) engineer124 2024-02-09 00:47:07 +11:00
  • e48cdaf598 Match Retail Kaleido Code Files (#1702) engineer124 2024-02-09 00:40:08 +11:00
  • 53b0114464 Match InitDynaPoly actors (#1733) cadmic 2024-02-07 15:58:46 -08:00
  • 0ba8cb38a7 Convert spec indentation to spaces (#1732) cadmic 2024-02-07 15:43:23 -08:00
  • 563f717bc6 Misc 1: Retail Overlay Actors OK (#1703) engineer124 2024-02-08 05:46:51 +11:00
  • 92203011b8 Skelanime + Kanfont Retail OK (#1729) Derek Hensley 2024-02-07 08:11:56 -08:00
  • bc9c1f2be2 Match more code files (#1724) cadmic 2024-02-07 08:03:55 -08:00
  • be4f3142e0 Match retail z_sram.c (#1722) cadmic 2024-02-07 07:41:12 -08:00
  • 300b3a8ffd Match retail z_fbdemo.c and z_fbdemo_fade.c (#1727) cadmic 2024-02-06 21:32:23 -08:00
  • 2ee7a2b7ff Dont link z_moji.o in retail (#1731) Dragorn421 2024-02-07 05:37:52 +01:00
  • e7b37c6d60 Reorder boot/code spec includes for retail (#1667) cadmic 2024-02-06 18:48:02 -08:00
  • 13143f4743 Retail Player matches part 2 (#1725) fig02 2024-02-05 23:30:50 -05:00
  • 9da4e17c8f Split msgdis from extract_assets (#1723) Dragorn421 2024-02-06 02:40:31 +01:00
  • c240184229 Retail Player_Update/Noclip mode + some docs (#1718) fig02 2024-02-05 18:13:15 -05:00
  • a2945801d6 rcp retail OK (#1713) Derek Hensley 2024-02-05 08:35:27 -08:00
  • 36d4756e59 z_construct.c retail OK (#1716) Lucas Shaw 2024-02-05 02:17:23 -05:00
  • f3df4d13b8 Overlay Effects Retail OK (#1717) Derek Hensley 2024-02-04 23:12:28 -08:00
  • 7d2b7bce50 PreRender.c retail 1 not matching (#1710) Lucas Shaw 2024-02-05 00:19:02 -05:00
  • a46941a195 Retail Player Matches part 1 (#1712) fig02 2024-02-04 23:38:28 -05:00
  • 54ffd50fa2 Extract ROM segments from gc-eu-mq (take 2) (#1709) cadmic 2024-02-04 19:59:09 -08:00
  • 454b1caa52 Match more retail actors (#1711) cadmic 2024-02-04 19:28:18 -08:00
  • d674dad3da Match compression for gc-eu-mq (#1704) cadmic 2024-02-03 14:59:19 -08:00
  • 0cbcebfded Match some overlay effects files (#1705) cadmic 2024-02-03 14:36:35 -08:00
  • 178e95ae50 Give debug_malloc.c the same treatment as system_malloc.c and z_malloc.c (#1700) cadmic 2024-02-03 07:59:25 -08:00
  • d9a1148d13 Match retail __osMalloc.c (#1684) cadmic 2024-02-02 14:37:32 -08:00
  • 5785c7adfb Move roms to build folder (#1651) Derek Hensley 2024-02-02 13:34:20 -08:00
  • 8db76a27da Match retail system_malloc.c and z_malloc.c (#1683) cadmic 2024-02-02 12:01:49 -08:00
  • 0444a6f094 .clang-format: break short enums, TypenameMacros (#1671) Dragorn421 2024-02-02 20:46:12 +01:00
  • 8c909c5d98 Match retail logutils.c and z_locale.c (#1699) cadmic 2024-02-02 10:45:02 -08:00
  • a337416530 Match retail code_800D31A0.c (#1698) cadmic 2024-02-02 10:33:00 -08:00
  • 67d4f0f36a Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c (#1697) cadmic 2024-02-02 10:29:58 -08:00
  • f23a05eecd Misc Small Retail Files Part 2 OK (#1696) engineer124 2024-02-03 05:15:38 +11:00
  • 387149fda0 Retail File Select OK (#1695) engineer124 2024-02-03 04:54:41 +11:00
  • 23de92d2f9 Match z_debug for retail (#1694) fig02 2024-02-02 12:44:31 -05:00
  • 4e2d2885bc Match retail padmgr.c and sys_rumble.c (#1693) cadmic 2024-02-02 09:25:44 -08:00
  • 8f481b648d Match retail effects files in code (#1690) cadmic 2024-02-02 08:45:50 -08:00
  • 3be307bf35 Match stackcheck.c and code_800FC620.c (#1656) cadmic 2024-02-01 20:17:17 -08:00
  • c701a2181f match z_actor_dlftbls (#1679) fig02 2024-02-01 22:56:17 -05:00
  • 8d0076b010 Match retail Title and Sample gamestates (#1692) fig02 2024-02-01 19:52:52 -05:00
  • 9289b0211d Retail z_player_lib.c OK (#1689) engineer124 2024-02-02 11:36:48 +11:00
  • a6d5e00925 z_scene_table.c OK (#1691) engineer124 2024-02-02 11:07:37 +11:00
  • 1e21f69b37 z_play retail OK (#1688) engineer124 2024-02-02 09:00:27 +11:00
  • 64dd475a3a [Faster CI] Make CI not run CC_CHECK (#1686) Dragorn421 2024-02-01 21:08:45 +01:00
  • e33d76568c Misc Small Retail Files OK (#1687) engineer124 2024-02-02 03:15:53 +11:00
  • 7c5ab8fcec Use IDO_PRINTF_WORKAROUND everywhere (#1685) cadmic 2024-02-01 07:11:33 -08:00
  • 99fd784bc2 Match sys_matrix.c (#1682) cadmic 2024-02-01 06:13:24 -08:00
  • 593a86014c Retail z_scene matching (#1677) fig02 2024-02-01 03:29:02 -05:00
  • 5e8e01f110 z_view.c gc-eu-mq OK (#1681) Tharo 2024-02-01 01:09:16 +00:00
  • 2bc159e518 Irqmgr and Sched Retail OK (#1678) Derek Hensley 2024-01-31 16:26:31 -08:00
  • 06379c3109 Gamealloc, Graph, and Graphalloc retail OK (#1675) Derek Hensley 2024-01-31 16:07:12 -08:00
  • a0d31dba68 Document Audio Thread Commands (#1399) engineer124 2024-02-01 10:25:23 +11:00
  • d65fb6ed28 Check format: only check modified files, v2 (#1680) Dragorn421 2024-02-01 00:05:33 +01:00
  • 5c926fea0f Remove Main_LogSystemHeap from functions.h (#1676) cadmic 2024-01-30 20:40:15 -08:00
  • 44408ce219 Only check formatting on modified files (#1673) Dragorn421 2024-01-31 04:25:24 +01:00
  • 87a886df5b Match sys_math3d.c (#1674) cadmic 2024-01-30 18:42:15 -08:00
  • 8ae003b0d7 z_actor retail OK (#1670) engineer124 2024-01-31 13:07:34 +11:00
  • 4bd005520d Remove a double #endif (#1672) cadmic 2024-01-30 17:15:57 -08:00
  • 8ea4cb87e5 Match retail z_std_dma.c (#1665) cadmic 2024-01-30 16:53:16 -08:00
  • 17da5e7bf9 z_collision_check.c OK (#1642) cadmic 2024-01-30 16:43:10 -08:00
  • 77c9c97ff9 Overlay_Relocate and Overlay_Load retail OK (#1662) Derek Hensley 2024-01-30 16:30:27 -08:00
  • 2beff8cbf4 Fixup vscode settings (#1669) Dragorn421 2024-01-31 01:20:45 +01:00
  • 8be8848f85 z_demo retail code matched (#1655) fig02 2024-01-30 18:52:04 -05:00
  • af6b821193 Audio retail OK (#1650) engineer124 2024-01-31 10:24:13 +11:00
  • 17f08788aa subrepo and update asm-differ (#1664) Dragorn421 2024-01-30 21:25:15 +01:00
  • 18b7030534 Revert bad uses of if (OOT_DEBUG) (#1666) cadmic 2024-01-30 12:19:00 -08:00
  • 7b770dc1e0 vr_box OK (#1663) Derek Hensley 2024-01-30 11:22:55 -08:00
  • 24df1480a3 Match `z_select.c` (#1659) Yanis42 2024-01-30 20:17:49 +01:00
  • 9816f62129 Define OOT_DEBUG=0 in retail builds (#1658) cadmic 2024-01-30 10:54:38 -08:00
  • 6d09437c21 Retail z_quake.c and z_room.c OK (#1661) engineer124 2024-01-30 13:08:35 +11:00
  • 5ba625b171 Match yaz0.c (#1660) cadmic 2024-01-29 15:14:30 -08:00
  • 9f169a67cd Match `game.c` - OK (#1644) Yanis42 2024-01-29 21:27:29 +01:00
  • 68b41d6b0d Refactor Makefile variables to use DEBUG (#1657) cadmic 2024-01-29 09:20:54 -08:00
  • 64d384b4c1 is_debug.c and boot_main.c OK (#1641) cadmic 2024-01-29 09:10:28 -08:00
  • 0f11f2f166 Tweak OPTFLAGS for some files for retail (#1647) cadmic 2024-01-29 07:36:41 -08:00
  • be731f8a35 Move __osPfsInodeCache and __osPfsPifRam (#1654) cadmic 2024-01-29 04:30:29 -08:00
  • 6e0d67f9ec Check formatting in CI (#1652) cadmic 2024-01-29 04:25:58 -08:00
  • 8af0919e7d Match idle.c (#1643) cadmic 2024-01-29 03:48:06 -08:00
  • 795f7e5251 z_parameter retail OK (#1649) engineer124 2024-01-29 08:20:21 +11:00
  • 8a8b6cf90b Match `main.c` - OK (#1645) Yanis42 2024-01-28 21:46:08 +01:00
  • f893a83d15 Add file split for epidma.s in gc-eu-mq disassembly (#1648) Tharo 2024-01-28 20:34:00 +00:00
  • 0e6dc594e9 Match z_en_dodongo.c (#1640) cadmic 2024-01-28 10:17:57 -08:00
  • 88aa6de9ff Match z_en_bom.c (#1639) cadmic 2024-01-28 10:03:33 -08:00
  • 98a3238822 Set up disassembly for gc-eu-mq (#1613) cadmic 2024-01-28 09:09:03 -08:00
  • e9a571054c Delete venv if venv creation fails (#1622) cadmic 2024-01-27 16:40:29 -08:00
  • 5dd19e4862 Use virtualenv in Makefile for python dependencies (#1619) cadmic 2024-01-24 16:39:13 -08:00
  • 584e61a849 Add dependencies for tools to requirements.txt (#1621) cadmic 2024-01-24 16:03:57 -08:00
  • 16f9ff39be Rename make compressed to make compress (#1620) cadmic 2024-01-24 15:02:53 -08:00
  • 0417e739cc Suggest pip install -U -r requirements.txt (#1618) cadmic 2024-01-24 12:06:07 -08:00
  • 111c2e84ae Fix mkdmadaata usage (#1617) Dragorn421 2024-01-24 19:34:34 +01:00
  • 3d9db8d34d Setup rom decompression and compression (#1614) Anghelo Carvajal 2024-01-24 15:00:10 -03:00
  • 5e406f754e Small Math_Vec3f_Yaw doc (#1433) Dragorn421 2024-01-18 23:56:54 +01:00
  • 90a6268460 Test for __sgi instead of __GNUC__ for PRINTF macro (#1612) cadmic 2024-01-18 05:47:22 -08:00
  • 678af62ec3 Remove actor padding in non-debug versions (#1611) cadmic 2024-01-16 09:15:34 -08:00
  • 6b5533ccd9 Create debug macros for LogUtils functions (#1610) cadmic 2024-01-16 06:59:02 -08:00
  • a5fbfdba01 Move Scene_SetTransitionForNextEntrance to z_scene.c (#1609) cadmic 2024-01-16 06:50:28 -08:00
  • 616d6d4e46 Named a couple things in z_boss_ganon2.c (#1606) Phil 2024-01-12 10:56:16 -06:00
  • f4306900ee en_honotrap MM sync (#1564) mzxrules 2024-01-12 11:38:14 -05:00
  • 4982f32384 Name actor flags 1: ACTOR_FLAG_REACT_TO_LENS, ACTOR_FLAG_IGNORE_POINT_LIGHTS (#1583) Dragorn421 2024-01-12 16:48:54 +01:00