Commit Graph

34 Commits

Author SHA1 Message Date
Ryan Dwyer 8ca951edc6 Use dynamic allocation for MP rankings 2022-11-08 18:42:17 +10:00
Ryan Dwyer 73808c232b Refactor MP chr/config structs to allow a one config to many chrs relationship 2022-11-08 08:44:41 +10:00
Ryan Dwyer 01af8825cb Introduce bot quantities 2022-11-06 16:43:00 +10:00
Ryan Dwyer 10c0dabe20 Tighten up model rwdata cache 2022-11-06 14:46:12 +10:00
Ryan Dwyer 481c1a3619 Refactor prop, model, chr and bot allocations so they all happen in the same place 2022-11-06 14:30:03 +10:00
Ryan Dwyer f4283dbd58 Preload weapons 2022-11-05 23:33:01 +10:00
Ryan Dwyer 489ec9043d Remove unused object types 2022-11-05 22:15:15 +10:00
Ryan Dwyer a38eeccecc Remove linked guns 2022-11-05 21:52:38 +10:00
Ryan Dwyer c9d8cf7016 Review a heap of IS4MB/IS8MB and allocations 2022-11-05 21:38:17 +10:00
Ryan Dwyer 1c2a815324 Remove unused functions 2022-11-05 17:32:12 +10:00
Ryan Dwyer 67bc74f08f Remove hoverbike 2022-11-05 11:24:29 +10:00
Ryan Dwyer 05fe244f60 Remove coop/anti code paths 2022-11-05 00:29:08 +10:00
Ryan Dwyer 3931011249 Remove objectives 2022-11-04 22:07:02 +10:00
Ryan Dwyer 24232a8103 Remove cheats 2022-11-04 21:32:27 +10:00
Ryan Dwyer 99b9ab7aa9 Remove AI system 2022-11-04 19:33:32 +10:00
Ryan Dwyer 817e2fe7fb Remove dependency on AI commands 2022-11-04 19:01:47 +10:00
Ryan Dwyer 17583575e4 Introduce support for gcc 2022-10-12 22:26:19 +10:00
Ryan Dwyer 4b7e93de8a Rename a heap of collision detection functions 2022-10-06 19:39:18 +10:00
Ryan Dwyer b20aa02961 Decompile modelmgrAllocateSlots 2022-08-17 17:22:08 +10:00
Ryan Dwyer 5b5aaf8bfc Decompile setupCreateObject 2022-08-13 21:12:03 +10:00
Ryan Dwyer 81da795dac Decompile setupCreateDoor 2022-08-13 19:57:56 +10:00
Ryan Dwyer e199987839 Decompile setupLoadBriefing 2022-08-12 17:08:56 +10:00
Ryan Dwyer 985c164b1c Decompile hovTick 2022-07-21 23:56:31 +10:00
Ryan Dwyer f3ce31d5da Decompile autogunTickShoot 2022-07-21 19:49:09 +10:00
Ryan Dwyer ffae7d36fb Discover geo types and rename tiles to geo 2022-07-17 11:45:27 +10:00
Ryan Dwyer 5233d70a3c Decompile bg0f164e8c 2022-07-12 17:33:19 +10:00
Ryan Dwyer 24c6e49dc4 pal-beta and pal-final: Decompile setupCreateAutogun 2022-06-08 23:30:28 +10:00
Ryan Dwyer 9a396e4e1d Decompile objHit 2022-04-22 23:17:59 +10:00
Ryan Dwyer b9f0c86dd2 Decompile func0f06c28c 2022-04-13 21:27:30 +10:00
Ryan Dwyer 72d0d415d3 Decompile objLand 2022-04-12 21:18:06 +10:00
Ryan Dwyer 12b8191bdf Decompile func0f06b488 2022-04-12 19:40:28 +10:00
Ryan Dwyer 161afad88c Decompile debrisAllocate 2022-04-10 00:03:09 +10:00
Ryan Dwyer f9896d6dc4 Separate projectile struct into monitormount and projectile 2022-04-05 19:26:14 +10:00
Ryan Dwyer 70375816f1 Rename most remaining game files 2022-03-23 21:22:06 +10:00