Commit Graph

  • 212b0a3e23 Decompile cd00025364 Ryan Dwyer 2022-04-15 12:57:29 +10:00
  • d6e588e968 Decompile cd00025314 Ryan Dwyer 2022-04-15 12:55:18 +10:00
  • f6f039e699 Rename modelInstantiate to modelInstantiateWithoutAnim and decompile new modelInstantiate Ryan Dwyer 2022-04-14 23:17:01 +10:00
  • 912a8a9856 Decompile func0f0b2904 Ryan Dwyer 2022-04-14 21:48:03 +10:00
  • b29a17c8ec Decompile modelFree Ryan Dwyer 2022-04-14 21:27:44 +10:00
  • 3c78008b3a Decompile func0f0b32e4 Ryan Dwyer 2022-04-14 21:07:21 +10:00
  • 2830efe1d2 ntsc-beta: Decompile joySetPfsTemporarilyPlugged Ryan Dwyer 2022-04-14 19:23:12 +10:00
  • b6763b6719 Decompile objDeform Ryan Dwyer 2022-04-14 17:17:51 +10:00
  • 0d38d52b6c Decompile rocketTickFbw Ryan Dwyer 2022-04-13 23:26:45 +10:00
  • b9f0c86dd2 Decompile func0f06c28c Ryan Dwyer 2022-04-13 21:27:30 +10:00
  • 8b0ef46841 Decompile func0f06d37c Ryan Dwyer 2022-04-13 18:08:52 +10:00
  • 3635940725 Decompile func0f072144 Ryan Dwyer 2022-04-13 12:23:39 +10:00
  • eb0236f490 Decompile objCollide Ryan Dwyer 2022-04-12 23:24:20 +10:00
  • 72d0d415d3 Decompile objLand Ryan Dwyer 2022-04-12 21:18:06 +10:00
  • 2e469c1ddb Decompile func0f06ed64 Ryan Dwyer 2022-04-12 20:21:26 +10:00
  • eef6d0f07b Decompile platformDisplaceProps2 Ryan Dwyer 2022-04-12 20:05:49 +10:00
  • 12b8191bdf Decompile func0f06b488 Ryan Dwyer 2022-04-12 19:40:28 +10:00
  • b46031e3e8 Decompile func0f06ef44 Ryan Dwyer 2022-04-12 19:25:47 +10:00
  • 42873cc1c2 Decompile knifePlayWooshSound Ryan Dwyer 2022-04-12 19:10:56 +10:00
  • 112682739a Decompile func0f06e9cc Ryan Dwyer 2022-04-12 18:13:35 +10:00
  • 1f4013ef1b Decompile func0f06ec20 Ryan Dwyer 2022-04-12 17:57:47 +10:00
  • a57302f8ca Decompile func0f06eb4c Ryan Dwyer 2022-04-12 17:46:31 +10:00
  • 86994ff1cb Decompile func0f087888pf Ryan Dwyer 2022-04-12 17:37:13 +10:00
  • d819f74152 Decompile func0f06be44 Ryan Dwyer 2022-04-12 17:28:39 +10:00
  • 2f7be76c91 Decompile func0f07b164 Ryan Dwyer 2022-04-12 12:24:11 +10:00
  • 5e32d91c3f Decompile chopperIncrementBarrel Ryan Dwyer 2022-04-12 08:16:10 +10:00
  • 63b5219d53 Decompile chopperIncrementMovement Ryan Dwyer 2022-04-11 21:26:15 +10:00
  • 282de6053d Decompile chopperTickCombat Ryan Dwyer 2022-04-11 18:12:29 +10:00
  • 0003115ab0 Decompile func0f06cd00 Ryan Dwyer 2022-04-10 20:17:39 +10:00
  • 5f5a142582 Attempt to decompile func0f069144 Ryan Dwyer 2022-04-10 13:53:19 +10:00
  • 59a037ccb0 Decompile func0f06bea0 Ryan Dwyer 2022-04-10 11:19:47 +10:00
  • 161afad88c Decompile debrisAllocate Ryan Dwyer 2022-04-10 00:03:09 +10:00
  • f9bc4f60b8 Decompile objCreateOneDebris Ryan Dwyer 2022-04-09 23:49:55 +10:00
  • c3134b7d1e Decompile objApplyMomentum Ryan Dwyer 2022-04-09 22:22:53 +10:00
  • 793c60c141 Decompile objFindByPos Ryan Dwyer 2022-04-09 21:24:38 +10:00
  • 691a4cb904 Decompile modelBboxGetXMax Ryan Dwyer 2022-04-09 21:13:27 +10:00
  • d6a7f4ecba Decompile modelBboxGetXMin Ryan Dwyer 2022-04-09 21:13:09 +10:00
  • 0a6a1d030c Attempt to decompile func0f06a730 Ryan Dwyer 2022-04-09 21:12:43 +10:00
  • 303ae34484 Attempt to decompile func0f068c04 Ryan Dwyer 2022-04-09 11:24:32 +10:00
  • 8848e93352 Decompile objFall Ryan Dwyer 2022-04-08 22:46:26 +10:00
  • 14dba50af6 Decompile objBounce Ryan Dwyer 2022-04-08 22:21:10 +10:00
  • 27608fbcb9 Decompile objDestroySupportedObjects Ryan Dwyer 2022-04-08 22:06:55 +10:00
  • 4f87ec054d Decompile objCheckDestroyed Ryan Dwyer 2022-04-08 21:45:04 +10:00
  • f43b4fd938 Decompile func0f0849dc Ryan Dwyer 2022-04-08 18:18:43 +10:00
  • 8b6ebe3a80 Decompile func0f0674bc Ryan Dwyer 2022-04-08 12:25:52 +10:00
  • 3f07bdc234 Decompile modelBboxGetYMax Ryan Dwyer 2022-04-08 12:15:08 +10:00
  • 9878019f49 Decompile func0f069850 Ryan Dwyer 2022-04-08 12:14:24 +10:00
  • d3dfcbaf0f Decompile gfxRenderRadialShadow Ryan Dwyer 2022-04-08 00:03:20 +10:00
  • 9e68142f10 Decompile func0f067dc4 Ryan Dwyer 2022-04-07 22:24:53 +10:00
  • dccdcc3e8b Decompile func0f0679ac Ryan Dwyer 2022-04-07 22:07:31 +10:00
  • ff23074f9b Decompile func0f089a94 Ryan Dwyer 2022-04-07 21:36:11 +10:00
  • f703416714 Decompile func0f0675c8 Ryan Dwyer 2022-04-07 20:56:30 +10:00
  • d1b256590f Decompile func0f06689c Ryan Dwyer 2022-04-07 20:40:34 +10:00
  • 46d8d7b514 Decompile func0f06680c Ryan Dwyer 2022-04-07 20:39:46 +10:00
  • 341a40ac30 Decompile func0f0667dc Ryan Dwyer 2022-04-07 20:37:44 +10:00
  • 46296d05ec Decompile func0f067bc4 Ryan Dwyer 2022-04-07 20:17:35 +10:00
  • 05f06541bd Decompile func0f070a1c Ryan Dwyer 2022-04-07 19:50:17 +10:00
  • 571aaa3ef9 Decompile func0f070bd0 Ryan Dwyer 2022-04-07 17:20:57 +10:00
  • a6904fc187 Decompile func0f070ca0 Ryan Dwyer 2022-04-07 12:22:52 +10:00
  • 2164b049fe Decompile func0f073ae8 Ryan Dwyer 2022-04-06 23:23:45 +10:00
  • cd36a5a4ac Decompile func0f06803c Ryan Dwyer 2022-04-06 23:07:31 +10:00
  • bedd94e2e3 Decompile func0f0677ac Ryan Dwyer 2022-04-06 22:57:47 +10:00
  • 66469b26dc Decompile func0f082e84 Ryan Dwyer 2022-04-06 21:59:42 +10:00
  • 790ec49ffb Decompile bgFindRoomsByPos Ryan Dwyer 2022-04-06 20:40:34 +10:00
  • 8a297414cb Decompile platformDisplaceProps Ryan Dwyer 2022-04-05 23:03:32 +10:00
  • 3a755c8c95 Decompile doorsCheckAutomatic Ryan Dwyer 2022-04-05 21:19:07 +10:00
  • bbda706588 Decompile weaponCreateProjectileFromGset Ryan Dwyer 2022-04-05 21:11:52 +10:00
  • 18b989272d Decompile applyRotation Ryan Dwyer 2022-04-05 20:01:09 +10:00
  • f9896d6dc4 Separate projectile struct into monitormount and projectile Ryan Dwyer 2022-04-05 19:26:14 +10:00
  • 7b7631fb43 Decompile footstepCheckDefault Ryan Dwyer 2022-04-05 18:36:49 +10:00
  • 691ddaaed3 Decompile func0f07079c Ryan Dwyer 2022-04-05 17:19:25 +10:00
  • 9185cb733e Decompile func0f069750 Ryan Dwyer 2022-04-05 12:21:25 +10:00
  • ecc36a73ed Decompile bviewRenderNvLens Ryan Dwyer 2022-04-05 12:11:14 +10:00
  • 87d55f784f Decompile smokeCreate Ryan Dwyer 2022-04-04 21:27:37 +10:00
  • 1e1ade4f63 Attempt to decompile bgunRender Ryan Dwyer 2022-04-04 19:45:01 +10:00
  • 98d0a29119 Decompile bgunSwivel Ryan Dwyer 2022-04-03 22:08:21 +10:00
  • 45ad50c355 Decompile beamCreateForHand Ryan Dwyer 2022-04-03 16:44:48 +10:00
  • df0ed10d15 Decompile bgunCreateFiredProjectile Ryan Dwyer 2022-04-03 15:12:32 +10:00
  • bf9aa0911e Decompile bgunCreateThrownProjectile Ryan Dwyer 2022-04-03 12:06:52 +10:00
  • cfbc5f2e6c Decompile bgun0f0981e8 Ryan Dwyer 2022-04-02 23:19:12 +10:00
  • 6c495d2e64 Decompile bgun0f0a4e44 Ryan Dwyer 2022-04-02 17:55:10 +10:00
  • 6fa75e2fe8 jpn-final: Decompile bgunTickSwitch2 Ryan Dwyer 2022-04-02 17:08:50 +10:00
  • 5d4ea45e28 Attempt to decompile bgun0f0a46a4 Ryan Dwyer 2022-04-02 16:54:32 +10:00
  • f6afb28bb7 Decompile bgunUpdateSmoke Ryan Dwyer 2022-04-02 15:04:02 +10:00
  • 4ec5f13a3c Decompile bgunCreateFx Ryan Dwyer 2022-04-02 14:22:58 +10:00
  • 5a8d08bd2a Decompile bgunUpdateBlend Ryan Dwyer 2022-04-02 13:32:32 +10:00
  • 38146c758d Find workaround for PLAYERCOUNT3012() macro Ryan Dwyer 2022-04-02 12:32:52 +10:00
  • 40c778872e Introduce RANDOMFRAC() macro Ryan Dwyer 2022-04-02 12:21:25 +10:00
  • 3e93b586a2 Decompile bgunUpdateGangsta Ryan Dwyer 2022-04-02 12:10:51 +10:00
  • 67dfeb0e87 Decompile bgunCalculateBotShotSpread Ryan Dwyer 2022-04-02 11:18:42 +10:00
  • 07711b8d68 Decompile bgunGetLastShootInfo Ryan Dwyer 2022-04-02 10:34:42 +10:00
  • 6cc0283f8f Decompile bgun0f0a256c Ryan Dwyer 2022-04-02 10:13:51 +10:00
  • 49a49987ae Decompile bgunUpdateSlide Ryan Dwyer 2022-04-02 10:02:48 +10:00
  • c39fac2f09 Decompile bgunUpdateLasersight Ryan Dwyer 2022-04-01 23:40:02 +10:00
  • df212d317d Decompile bgunUpdateReaper Ryan Dwyer 2022-04-01 23:14:31 +10:00
  • 2d847aa9e3 Decompile bgunUpdateSniperRifle Ryan Dwyer 2022-04-01 21:43:21 +10:00
  • 763ec4f746 Decompile bgunUpdateShotgun Ryan Dwyer 2022-04-01 21:30:39 +10:00
  • 728bd49566 Decompile bgunUpdateMagnum Ryan Dwyer 2022-04-01 21:15:39 +10:00
  • 9b95308f38 Identify handmodel and gunmodel properties of hand struct Ryan Dwyer 2022-04-01 21:06:08 +10:00
  • 9bf750c194 Decompile bgunUpdateDevastator Ryan Dwyer 2022-04-01 20:31:42 +10:00