Commit Graph

  • 53d4439b37 Decompile currentPlayerGrabInit Ryan Dwyer 2020-03-02 22:41:57 +10:00
  • 27e0d31fcb Decompile currentPlayerWalkInit Ryan Dwyer 2020-03-02 17:23:12 +10:00
  • b717df278d Decompile currentPlayerUpdateSpeedThetaGrab Ryan Dwyer 2020-03-02 00:38:49 +10:00
  • c9510fe603 Decompile func0f0ce55c Ryan Dwyer 2020-03-02 00:16:14 +10:00
  • 1b3b0454b1 Decompile func0f0ce450 Ryan Dwyer 2020-03-01 23:54:55 +10:00
  • 0f5fdb179a Decompile func0f0ce178 Ryan Dwyer 2020-03-01 23:46:41 +10:00
  • ac1bbdac31 Decompile currentPlayerUpdatePrevPosGrab Ryan Dwyer 2020-03-01 23:44:57 +10:00
  • a3bee3fbe9 Decompile func0f0d2294 Ryan Dwyer 2020-03-01 23:34:42 +10:00
  • 4cd8770112 Decompile currentPlayerApplyCrouchSpeedTheta Ryan Dwyer 2020-03-01 23:27:54 +10:00
  • 6ccf613368 Decompile func0f0c65a8 Ryan Dwyer 2020-03-01 23:18:57 +10:00
  • bed291546a Decompile currentPlayerUpdatePrevPos Ryan Dwyer 2020-03-01 23:16:49 +10:00
  • ceb580d9c9 Decompile currentPlayerApplyCrouchSpeed Ryan Dwyer 2020-03-01 23:08:14 +10:00
  • 7d7c1d6b04 Decompile currentPlayerAdjustCrouchPos Ryan Dwyer 2020-03-01 22:54:09 +10:00
  • 74c0cefc19 Decompile func0f0c3ad0 Ryan Dwyer 2020-03-01 22:50:00 +10:00
  • 1b96b5b765 Decompile playerGetCrouchPos Ryan Dwyer 2020-03-01 22:09:26 +10:00
  • 58935b3464 Decompile currentPlayerGetCrouchPos Ryan Dwyer 2020-03-01 22:06:50 +10:00
  • 31422b2870 Decompile func0f0cc19c Ryan Dwyer 2020-03-01 22:00:27 +10:00
  • 5d7aa110e9 Decompile func0f0cbf50 Ryan Dwyer 2020-03-01 19:40:31 +10:00
  • c1522a51fe Rename game_0c37d0 to bondwalk, game_0d1fe0 to bondbike and rename MOVEMODE constants to match filenames Ryan Dwyer 2020-03-01 19:03:18 +10:00
  • 3ce5ffbb92 Decompile currentPlayerUpdateFootsteps Ryan Dwyer 2020-03-01 18:50:44 +10:00
  • 2c192e0933 Decompile currentPlayerUpdateMoveInitSpeed Ryan Dwyer 2020-03-01 15:06:38 +10:00
  • f9958d84a9 Decompile func0f0cba88 Ryan Dwyer 2020-03-01 14:02:24 +10:00
  • 16cd98f2d2 Decompile func0f0cb8c4 Ryan Dwyer 2020-03-01 13:56:38 +10:00
  • f9f0af3956 Decompile func0f0cb8c4 Ryan Dwyer 2020-03-01 13:54:08 +10:00
  • 0af38baa30 Decompile func0f0cb79c Ryan Dwyer 2020-03-01 13:52:15 +10:00
  • 2bb4559769 Decompile func0f0c8394 Ryan Dwyer 2020-03-01 13:25:03 +10:00
  • fe8c5f628d Decompile func0f0c82f8 Ryan Dwyer 2020-03-01 13:17:49 +10:00
  • ddfc11bc03 Decompile func0f0c80f8 Ryan Dwyer 2020-03-01 12:44:42 +10:00
  • 647371a4f0 Decompile func0f0c805c Ryan Dwyer 2020-03-01 12:19:53 +10:00
  • 8a49f07cae Split game_0c79f0.c into bondgrab.c Ryan Dwyer 2020-03-01 11:27:29 +10:00
  • beb64024ad Decompile func0f0c8004 Ryan Dwyer 2020-03-01 10:43:56 +10:00
  • 30c5cf4b9e Decompile func0f0c7f98 Ryan Dwyer 2020-03-01 10:40:54 +10:00
  • 4640b5dfd6 Decompile func0f0c7f98 Ryan Dwyer 2020-03-01 10:39:15 +10:00
  • e0212fa7f1 Decompile setMoveModeForAllPlayers Ryan Dwyer 2020-03-01 10:36:52 +10:00
  • 7321c05e17 Update readme stats Ryan Dwyer 2020-03-01 00:39:18 +10:00
  • e27ba240e1 Rename functions relating to move mode Ryan Dwyer 2020-03-01 00:37:08 +10:00
  • af5e89369f Decompile currentPlayerGrabProp Ryan Dwyer 2020-03-01 00:28:41 +10:00
  • 56b1365551 Decompile currentPlayerGetGrabbedProp Ryan Dwyer 2020-03-01 00:23:12 +10:00
  • 4941000d02 Decompile currentPlayerGetHoverbike Ryan Dwyer 2020-03-01 00:20:50 +10:00
  • 788bf872cc Decompile currentPlayerUpdateAutoAimYProp Ryan Dwyer 2020-02-29 23:41:32 +10:00
  • 78cd37b8d9 Decompile currentPlayerUpdateAutoAimXProp Ryan Dwyer 2020-02-29 23:38:49 +10:00
  • 78c80d7669 Decompile currentPlayerIsInSightAimMode Ryan Dwyer 2020-02-29 23:08:46 +10:00
  • 255b651770 Decompile currentPlayerSetAutoAimX Ryan Dwyer 2020-02-29 23:03:14 +10:00
  • d45e342fc9 Decompile currentPlayerSetAutoAimY Ryan Dwyer 2020-02-29 23:01:35 +10:00
  • 397b220031 Decompile currentPlayerisAutoAimXEnabled Ryan Dwyer 2020-02-29 23:00:25 +10:00
  • 6fa08d541f Decompile currentPlayerIsAutoAimYEnabled Ryan Dwyer 2020-02-29 22:58:34 +10:00
  • c8a15ec347 Decompile getPlayerByOrderNum Ryan Dwyer 2020-02-29 21:33:36 +10:00
  • 65ffb1af1e Decompile randomisePlayerOrder Ryan Dwyer 2020-02-29 21:25:05 +10:00
  • f8ebf50706 Decompile func0f128d20 Ryan Dwyer 2020-02-29 20:36:59 +10:00
  • 1b48830e12 Decompile chrSetWeaponFlag4 Ryan Dwyer 2020-02-29 20:28:45 +10:00
  • 638d2fee90 Decompile currentPlayerSetWeaponFlag40 Ryan Dwyer 2020-02-29 20:24:40 +10:00
  • 0a3b6a9ffb Attempt to decompile weaponGetModel Ryan Dwyer 2020-02-29 20:18:29 +10:00
  • a0351a7828 Decompile func0f128a9c and func0f128ab8 Ryan Dwyer 2020-02-29 16:59:52 +10:00
  • b789d2b480 Decompile currentPlayerSetFovY and currentPlayerSetAspectRatio Ryan Dwyer 2020-02-29 16:56:28 +10:00
  • a5aeb61596 Identify currentPlayerCalculateAiBuddyNums Ryan Dwyer 2020-02-29 16:29:29 +10:00
  • e823443a2e Decompile func0f127910 Ryan Dwyer 2020-02-29 16:00:12 +10:00
  • 474a3630cd Decompile playersUnrefAll Ryan Dwyer 2020-02-29 15:52:09 +10:00
  • 83b73bf4a6 Decompile playersAllocate Ryan Dwyer 2020-02-29 15:43:33 +10:00
  • 25670ef1a5 Decompile teamGetIndex Ryan Dwyer 2020-02-29 15:23:18 +10:00
  • 309b698a9d Decompile radarDrawProps Ryan Dwyer 2020-02-29 13:58:58 +10:00
  • da8b0fc013 Attempt to decompile getEffectiveSlowMotion and decompile debugGetSlowMotion Ryan Dwyer 2020-02-29 10:47:09 +10:00
  • 34878f8416 Decompile waypointSetHashThing Ryan Dwyer 2020-02-28 21:05:21 +10:00
  • dcb1029631 Decompile func0f0bc478 Ryan Dwyer 2020-02-28 20:56:43 +10:00
  • d021199248 Decompile func0f0bc44c Ryan Dwyer 2020-02-28 20:50:49 +10:00
  • ba578d29a3 Identify a ton of libultra functions Ryan Dwyer 2020-02-28 20:25:13 +10:00
  • 14490f181b Rename library segment to lib Ryan Dwyer 2020-02-28 17:13:16 +10:00
  • 835b257dea Decompile func0f11416c Ryan Dwyer 2020-02-28 17:01:29 +10:00
  • a365519b57 Decompile func0f11412c Ryan Dwyer 2020-02-28 00:00:18 +10:00
  • 4de3e6d540 Decompile func0f16cce4 Ryan Dwyer 2020-02-27 23:12:34 +10:00
  • 2e8e7e5131 Decompile currentPlayerUpdateIdleHeadRoll Ryan Dwyer 2020-02-27 22:08:10 +10:00
  • 10545334d2 Decompile currentPlayerSetHeadAmp Ryan Dwyer 2020-02-27 20:04:26 +10:00
  • f1ea631832 Decompile currentPlayerUpdateHeadRot Ryan Dwyer 2020-02-27 19:54:50 +10:00
  • 4e4b4f3658 Decompile currentPlayerUpdateHeadPos Ryan Dwyer 2020-02-27 19:39:58 +10:00
  • accdf09342 Decompile currentPlayerSurroundWithExplosions Ryan Dwyer 2020-02-27 18:37:37 +10:00
  • 7fa6b79f3d Decompile func0f01f264 Ryan Dwyer 2020-02-27 18:33:40 +10:00
  • f54bb3bfd8 Decompile mpAibotApplyCommand Ryan Dwyer 2020-02-26 23:53:36 +10:00
  • cf45c85ac1 Decompile activemenuApply Ryan Dwyer 2020-02-26 22:44:49 +10:00
  • 882012b764 Decompile func0f0fea14 Ryan Dwyer 2020-02-26 20:27:58 +10:00
  • fbe9d66d60 Decompile func0f0fdd84 Ryan Dwyer 2020-02-26 19:45:56 +10:00
  • e9052bc1d4 Decompile activemenuOpen Ryan Dwyer 2020-02-26 19:28:18 +10:00
  • df73ed5207 Decompile func0f0fdd00 Ryan Dwyer 2020-02-26 18:16:16 +10:00
  • 394c138c3c Decompile activemenuGetFirstBuddyIndex Ryan Dwyer 2020-02-26 18:08:02 +10:00
  • 81bd0dbfb4 Decompile activemenuClose Ryan Dwyer 2020-02-26 17:58:40 +10:00
  • 07a30ec7c9 Split game_0f09f0 into game_0fd660 and decompile activemenuGetSlotDetails Ryan Dwyer 2020-02-26 17:09:30 +10:00
  • e3758839ed Remove pigz dependency Ryan Dwyer 2020-02-24 23:28:27 +10:00
  • 56d6451a43 Decompile chrStartSkJump Ryan Dwyer 2020-02-24 22:35:19 +10:00
  • 67421c8a12 Decompile chrTickThrowGrenade Ryan Dwyer 2020-02-23 22:07:41 +10:00
  • c4818bec7c Decompile chrTickSkJump Ryan Dwyer 2020-02-23 20:55:29 +10:00
  • 4f9adc3023 Decompile chrTickRunPos Ryan Dwyer 2020-02-23 14:18:03 +10:00
  • 3f6bdc4924 Decompile animIsFlipped Ryan Dwyer 2020-02-23 09:47:25 +10:00
  • c7e8f278d2 Decompile animGetFrame Ryan Dwyer 2020-02-23 09:46:15 +10:00
  • 374eb80305 Decompile animGetId Ryan Dwyer 2020-02-23 09:45:17 +10:00
  • ec13c9dc46 Decompile chrTickDie Ryan Dwyer 2020-02-22 22:39:41 +10:00
  • 3ee00a7654 Identify drug table thing in .data segment Ryan Dwyer 2020-02-22 13:49:12 +10:00
  • d5efc7d0f0 Identify and rename some animation symbols Ryan Dwyer 2020-02-22 00:50:31 +10:00
  • 6296ff49a8 Decompile chrTickAnim Ryan Dwyer 2020-02-22 00:19:19 +10:00
  • 9821b05dfd Decompile chrTickDruggedDrop Ryan Dwyer 2020-02-21 22:11:22 +10:00
  • 17c11ae979 Decompile chrTickDie Ryan Dwyer 2020-02-21 20:17:09 +10:00
  • 338642f512 Decompile chrTickSurrender Ryan Dwyer 2020-02-21 19:40:11 +10:00
  • 3613244ce9 Decompile chrTickDruggedKo Ryan Dwyer 2020-02-21 19:15:02 +10:00