Commit Graph

  • f37a8939d9 Decompile menuitemListRender Ryan Dwyer 2022-07-31 15:20:51 +10:00
  • 9c76470f93 Attempt to decompile bgTickPortalsXray Ryan Dwyer 2022-07-30 16:46:56 +10:00
  • 0e22ee0a99 Decompile func0f158400 Ryan Dwyer 2022-07-30 12:46:38 +10:00
  • 6f88259da8 Decompile func0f158d9c Ryan Dwyer 2022-07-30 11:57:15 +10:00
  • 500a3483d0 Decopmile chrRenderShieldComponent Ryan Dwyer 2022-07-30 11:05:20 +10:00
  • 15bf634a44 Attempt to decompile chr0f0260c4 Ryan Dwyer 2022-07-29 08:18:10 +10:00
  • a46afdf7bf Name the sparktype constants Ryan Dwyer 2022-07-28 17:55:15 +10:00
  • 29bc6a8b7f Decompile chrBruise Ryan Dwyer 2022-07-28 17:21:31 +10:00
  • 499f49d233 Improve mismatch of nbombRenderOverlay Ryan Dwyer 2022-07-27 18:45:18 +10:00
  • 3cc230ebfc Decompile func0f008558 Ryan Dwyer 2022-07-26 23:31:38 +10:00
  • 8173c4b7c6 Decompile func0f0073ac Ryan Dwyer 2022-07-26 23:22:46 +10:00
  • ae483e91f4 Decompile func0f006c80 Ryan Dwyer 2022-07-26 20:03:18 +10:00
  • f4e981f222 Attempt to decompile func0f008558 Ryan Dwyer 2022-07-26 08:23:28 +10:00
  • d382f0bbf7 Give names to cutscene and gun animations Ryan Dwyer 2022-07-25 20:04:20 +10:00
  • 0ece9fc788 Decompile model0001e2b4 Ryan Dwyer 2022-07-24 11:41:34 +10:00
  • f6bacd373e Decompile modelRenderNodeChrGunfire Ryan Dwyer 2022-07-24 21:25:27 +10:00
  • 085bc7f20c Decompile model000220fc Ryan Dwyer 2022-07-24 20:15:16 +10:00
  • f3fae2f180 Decompile modelRenderNodeStarGunfire Ryan Dwyer 2022-07-24 17:22:01 +10:00
  • c3397a3350 Decompile modelPositionJointUsingVecRot Ryan Dwyer 2022-07-24 12:15:52 +10:00
  • ee4fa30cd2 Decompile model0001bc14 Ryan Dwyer 2022-07-24 11:51:54 +10:00
  • 0d233fdf37 Decompile model0001bfa8 Ryan Dwyer 2022-07-24 00:59:16 +10:00
  • fbfa8762df Decompile bootAllocateStack Ryan Dwyer 2022-07-23 22:56:01 +10:00
  • 381607df9d Decompile sky0f1228d0 Ryan Dwyer 2022-07-23 20:31:25 +10:00
  • a92208cb9b Decompile skyChooseCloudVtxColour Ryan Dwyer 2022-07-23 14:49:04 +10:00
  • c59957e11f Decompile sky0f11f6ec Ryan Dwyer 2022-07-23 14:38:58 +10:00
  • e9dd928636 Decompile sky0f122ce8 Ryan Dwyer 2022-07-23 13:34:43 +10:00
  • 60ccd2ffef Decompile mtx000172f0 Ryan Dwyer 2022-07-23 13:28:02 +10:00
  • 98916c96f2 Decompile mtx00016798 Ryan Dwyer 2022-07-23 11:23:10 +10:00
  • 9a3824458c Decompile mtx00016820 Ryan Dwyer 2022-07-23 11:12:46 +10:00
  • ceb3da4115 Decompile door0f08cb20 Ryan Dwyer 2022-07-23 00:49:53 +10:00
  • 21139bb0a7 Improve mismatch of propPickupByPlayer Ryan Dwyer 2022-07-22 21:29:01 +10:00
  • 6ee0ebe145 Decompile _Ldtob Ryan Dwyer 2022-07-22 18:54:21 +10:00
  • 15a8e6e2ea Decompile ammotypeGetPickupName Ryan Dwyer 2022-07-22 18:04:18 +10:00
  • 155691682e Decompile objCalculateGeoBlockVertices Ryan Dwyer 2022-07-22 17:47:23 +10:00
  • 985c164b1c Decompile hovTick Ryan Dwyer 2022-07-21 23:56:31 +10:00
  • 49b847f28f Decompile projectileFall Ryan Dwyer 2022-07-21 22:11:00 +10:00
  • f3ce31d5da Decompile autogunTickShoot Ryan Dwyer 2022-07-21 19:49:09 +10:00
  • 5781a64158 Decompile dialogRender Ryan Dwyer 2022-07-21 12:22:56 +10:00
  • 7ae86543d2 Decompile skyRender Ryan Dwyer 2022-07-20 21:50:16 +10:00
  • fef5f17563 Decompile projectileTick Ryan Dwyer 2022-07-20 21:20:17 +10:00
  • 330ae2a554 Decompile cdReadIntTileVertices Ryan Dwyer 2022-07-19 12:13:16 +10:00
  • 82f81e8260 Decompile cdReadFltTileVertices Ryan Dwyer 2022-07-19 12:12:42 +10:00
  • 4a4b1d7d2c Decompile cd0002c714 Ryan Dwyer 2022-07-18 23:42:02 +10:00
  • 203489ec0f Decompile cd000296a0 Ryan Dwyer 2022-07-18 21:47:29 +10:00
  • a1737df946 Decompile cd0002901c Ryan Dwyer 2022-07-17 22:02:51 +10:00
  • aed31d4afc Decompile cd0002bd04 Ryan Dwyer 2022-07-17 20:04:27 +10:00
  • cf0a5b6c35 Decompile cd00028914 Ryan Dwyer 2022-07-17 19:14:41 +10:00
  • f1c1ef0e3c Decompile cd0002ac70 Ryan Dwyer 2022-07-17 18:03:20 +10:00
  • 949d0701b9 Decompile cd0002b128 Ryan Dwyer 2022-07-17 17:55:17 +10:00
  • 1b111fd543 Decompile cd0002b560 Ryan Dwyer 2022-07-17 16:54:21 +10:00
  • d3e75be2db Decompile cd0002eb84 Ryan Dwyer 2022-07-17 15:50:48 +10:00
  • aac79585a0 Decompile cd0002e9d8 Ryan Dwyer 2022-07-17 15:49:50 +10:00
  • 67c669eeec Decompile cd0002e82c Ryan Dwyer 2022-07-17 15:48:23 +10:00
  • 81d833b39a Decompile cd0002e680 Ryan Dwyer 2022-07-17 15:41:09 +10:00
  • bcfab2cf8a Decompile cd0002ed30 Ryan Dwyer 2022-07-17 15:23:30 +10:00
  • a57b0bcd57 Decompile cd00027f78 Ryan Dwyer 2022-07-17 13:47:46 +10:00
  • a50d12b040 Decompile cd0002840c Ryan Dwyer 2022-07-17 13:44:34 +10:00
  • 5d948ac7d1 Decompile cd00028638 Ryan Dwyer 2022-07-17 13:40:04 +10:00
  • 59e91106a9 Decompile cd0002c328 Ryan Dwyer 2022-07-17 13:20:20 +10:00
  • 4cebf437dc Decompile cd0002c528 Ryan Dwyer 2022-07-17 13:17:56 +10:00
  • 950aba2493 Decompile cd0002ab98 Ryan Dwyer 2022-07-17 12:53:52 +10:00
  • b5c04e8520 Decompile cd0002aac0 Ryan Dwyer 2022-07-17 12:50:21 +10:00
  • 0e82459b12 Decompile cd0002885c Ryan Dwyer 2022-07-17 11:54:20 +10:00
  • ffae7d36fb Discover geo types and rename tiles to geo Ryan Dwyer 2022-07-17 11:45:27 +10:00
  • b5fd42aed2 Rename chrwidth to radius Ryan Dwyer 2022-07-17 10:27:25 +10:00
  • 2658f5ecb5 Decompile anim00023ab0 Ryan Dwyer 2022-07-17 00:17:57 +10:00
  • 72287c59b5 Decompile anim00024050 Ryan Dwyer 2022-07-16 23:38:57 +10:00
  • 1dd535a833 Decompile anim0002485c Ryan Dwyer 2022-07-16 22:02:54 +10:00
  • 5e21eb8d2d Decompile func0f1578c8 Ryan Dwyer 2022-07-16 16:36:56 +10:00
  • 0c40b772c4 Decompile casingCreateForHand Ryan Dwyer 2022-07-16 14:41:58 +10:00
  • b1a36e9c2d Attempt to decompile beamRender Ryan Dwyer 2022-07-16 12:22:57 +10:00
  • 11699d5a11 Fix some comments and white space issues Ryan Dwyer 2022-07-15 17:57:31 +10:00
  • be2c057d7a Decompile beamRenderGeneric Ryan Dwyer 2022-07-15 08:16:36 +10:00
  • af3d3e33e5 Attempt to decompile bgCalculateHitInVtxBatch Ryan Dwyer 2022-07-14 21:26:10 +10:00
  • 2ed2324b63 Attempt to decompile bgChooseXrayVtxColour Ryan Dwyer 2022-07-13 23:17:15 +10:00
  • eb2cabc146 Decompile bg0f158184 Ryan Dwyer 2022-07-13 19:55:01 +10:00
  • 3f44bf51e7 Attempt to decompile bg0f1598b4 Ryan Dwyer 2022-07-13 18:55:56 +10:00
  • 04a4a96995 Decompile bgPopulateVtxBatchType Ryan Dwyer 2022-07-12 22:56:52 +10:00
  • e10a080901 Decompile bg0f15f2b0 Ryan Dwyer 2022-07-12 21:03:43 +10:00
  • e338ce8d4c Decompile bg0f1612e4 Ryan Dwyer 2022-07-12 19:15:33 +10:00
  • 5233d70a3c Decompile bg0f164e8c Ryan Dwyer 2022-07-12 17:33:19 +10:00
  • 8d60a8255f Decompile bgExecuteCommandsBranch Ryan Dwyer 2022-07-12 17:22:49 +10:00
  • d4afa185f9 Decompile bgRenderRoomXlu Ryan Dwyer 2022-07-12 08:14:23 +10:00
  • 5d8f96f36a Decompile bgChooseRoomsToLoad and discover more room and portal flags Ryan Dwyer 2022-07-11 23:42:04 +10:00
  • a51a7fae0e Decompile playerAllocateMatrices Ryan Dwyer 2022-07-11 19:15:47 +10:00
  • a8139c1457 Rename player mtx properties Ryan Dwyer 2022-07-11 19:02:09 +10:00
  • d31e13909b Decompile bgFindEnteredRooms Ryan Dwyer 2022-07-11 00:17:36 +10:00
  • 9728537fd9 Decompile bg0f159f1c Ryan Dwyer 2022-07-10 22:22:16 +10:00
  • c94f0e196a Decompile bgunTickGunLoad Ryan Dwyer 2022-07-10 21:36:13 +10:00
  • 3b78245d9c Decompile bgunCreateModelCmdList Ryan Dwyer 2022-07-09 23:51:56 +10:00
  • f3d5944b52 Decompile bgun0f0a2da8 Ryan Dwyer 2022-07-09 23:01:31 +10:00
  • 856fcad810 Attempt to decompile pheadSaveFile Ryan Dwyer 2022-07-09 21:46:41 +10:00
  • 5a22d9c705 Decompile func0f15015c Ryan Dwyer 2022-07-09 17:16:23 +10:00
  • 22123b9bd5 Decompile func0f14e4ac Ryan Dwyer 2022-07-09 17:08:51 +10:00
  • 24fb1ac23f Decompile func0f14aee0 Ryan Dwyer 2022-07-09 13:42:00 +10:00
  • aea372875e Decompile pheadLoadFile Ryan Dwyer 2022-07-09 11:28:56 +10:00
  • 7b428f4091 Attempt to decompile func0f14d2c8 Ryan Dwyer 2022-07-09 00:33:37 +10:00
  • f65584ada3 Decompile func0f14dfc0 Ryan Dwyer 2022-07-08 19:16:54 +10:00
  • f57e19996f Decompile func0f14e1c4 Ryan Dwyer 2022-07-08 17:49:22 +10:00
  • 4ddb3975c7 Decompile func0f14d8d8 Ryan Dwyer 2022-07-08 12:23:12 +10:00