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https://github.com/zeldaret/ph
synced 2026-05-23 15:01:37 -04:00
Move Actors/ to Actor/
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@@ -0,0 +1,3 @@
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#pragma once
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class ActorNavi;
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@@ -1,3 +0,0 @@
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#pragma once
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class Navi;
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@@ -4,7 +4,7 @@
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#include "types.h"
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#include "lib/math.h"
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#include "Actors/Navi/Navi.hpp"
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#include "Actor/ActorNavi.hpp"
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#include "Item/Item.hpp"
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#include "Player/EquipItem.hpp"
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#include "System/SysNew.hpp"
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@@ -8,8 +8,8 @@
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#include "System/SysNew.hpp"
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#include "Player/PlayerLink.hpp"
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#include "Player/PlayerControlData.hpp"
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#include "Actors/Actor.hpp"
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#include "Actors/ActorManager.hpp"
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#include "Actor/Actor.hpp"
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#include "Actor/ActorManager.hpp"
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#include "Player/EquipItem.hpp"
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#include "Debug/DebugHierarchy.hpp"
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@@ -7,6 +7,7 @@
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#include "Player/LinkStateBase.hpp"
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#include "Actor/ActorManager.hpp"
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#include "Actor/Actor.hpp"
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class LinkStateGrab : public LinkStateBase {
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public:
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@@ -7,7 +7,7 @@
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#include "Player/PlayerLinkBase.hpp"
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#include "Player/MotionParams.hpp"
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#include "Actors/ActorManager.hpp"
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#include "Actor/ActorManager.hpp"
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#include "Debug/DebugHierarchy.hpp"
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