mirror of
https://github.com/zeldaret/ss
synced 2026-05-28 00:15:59 -04:00
Apply Face Enum to a couple places
This commit is contained in:
+454
-452
@@ -107,451 +107,453 @@ static const char *sFaceResNames[] = {
|
||||
"",
|
||||
};
|
||||
|
||||
// clang-format off
|
||||
const PlayerAnimation daPlayerModelBase_c::sAnimations[] = {
|
||||
{ "atrFW", 13, 6, 1, 0, 0},
|
||||
{ "atrFW_R", 7, 0, 1, 0, 0},
|
||||
{ "atrFD", 13, 6, 1, 0, 0},
|
||||
{ "atrFD_R", 7, 0, 1, 0, 0},
|
||||
{ "atrbW", 13, 6, 1, 0, 0},
|
||||
{ "atrbW_R", 7, 0, 1, 0, 0},
|
||||
{ "atrbD", 13, 6, 1, 0, 0},
|
||||
{ "atrbD_R", 7, 0, 1, 0, 0},
|
||||
{ "atrsWL", 13, 6, 1, 0, 0},
|
||||
{ "atrsDL", 13, 6, 1, 0, 0},
|
||||
{ "atrsWR", 13, 6, 1, 0, 0},
|
||||
{ "atrsDR", 13, 6, 1, 0, 0},
|
||||
{ "atsWL", 13, 6, 1, 0, 0},
|
||||
{ "atsDL", 13, 6, 1, 0, 0},
|
||||
{ "atsWR", 13, 6, 1, 0, 0},
|
||||
{ "atsDR", 13, 6, 1, 0, 0},
|
||||
{ "atsWL_right", 13, 6, 1, 0, 0},
|
||||
{ "atsDL_right", 13, 6, 1, 0, 0},
|
||||
{ "atL", 9, 2, 1, 0, 0},
|
||||
{ "atR", 9, 2, 1, 0, 0},
|
||||
{ "dashA", 13, 56, 1, 0, 0},
|
||||
{ "dashS", 13, 56, 1, 0, 0},
|
||||
{ "atrbWH", 7, 0, 1, 0, 0},
|
||||
{ "atbW", 13, 6, 1, 0, 0},
|
||||
{ "atbD", 13, 6, 1, 0, 0},
|
||||
{ "walkH", 7, 50, 1, 0, 0},
|
||||
{ "waitS", 13, 56, 1, 0, 0},
|
||||
{ "walkS", 13, 56, 1, 0, 0},
|
||||
{ "stepL", 13, 56, 1, 0, 0},
|
||||
{ "stepR", 13, 56, 1, 0, 0},
|
||||
{ "atsJLSt", 7, 50, 1, 0, 2},
|
||||
{ "atsJLEd", 9, 52, 1, 0, 2},
|
||||
{ "atsJRSt", 7, 50, 1, 0, 2},
|
||||
{ "atsJREd", 9, 52, 1, 0, 2},
|
||||
{ "atsJFSt", 13, 56, 1, 0, 2},
|
||||
{ "atsJFEd", 9, 52, 1, 0, 2},
|
||||
{ "rollBSt", 13, 56, 1, 0, 2},
|
||||
{ "rollBEd", 9, 52, 1, 0, 2},
|
||||
{ "waitB", 9, 52, 1, 0, 2},
|
||||
{ "waitBtoA", 9, 52, 1, 0, 0},
|
||||
{ "sjmpSt", 7, 50, 1, 0, 0},
|
||||
{ "sjmpEd", 7, 50, 1, 0, 0},
|
||||
{ "rollF", 7, 50, 1, 0, 2},
|
||||
{ "rollFmis", 7, 0, 17, 0, 17},
|
||||
{ "jumpSt", 7, 50, 1, 0, 2},
|
||||
{ "jumpSEd", 7, 50, 1, 0, 2},
|
||||
{ "vjmp", 7, 50, 1, 0, 2},
|
||||
{ "vjmpChA", 7, 50, 1, 0, 2},
|
||||
{ "vjmpChB", 7, 50, 1, 0, 2},
|
||||
{ "vjmpCl", 7, 50, 1, 0, 2},
|
||||
{ "hangL", 7, 50, 1, 0, 2},
|
||||
{ "hangR", 7, 50, 1, 0, 2},
|
||||
{ "Hang", 7, 50, 1, 0, 2},
|
||||
{ "climbHang", 12, 55, 1, 0, 2},
|
||||
{ "climbSlideL", 12, 55, 1, 0, 2},
|
||||
{ "climbSlideR", 12, 55, 1, 0, 2},
|
||||
{ "climbHangmiss", 12, 55, 1, 0, 2},
|
||||
{ "climbStruggle", 12, 5, 11, 0, 11},
|
||||
{ "ClimbIvyHang", 12, 5, 1, 0, 2},
|
||||
{ "ClimbIvyL", 12, 5, 1, 0, 2},
|
||||
{ "ClimbIvyR", 12, 5, 1, 0, 2},
|
||||
{ "ClimbIvyL_St", 12, 5, 1, 0, 2},
|
||||
{ "ClimbIvyR_St", 12, 5, 1, 0, 2},
|
||||
{ "ClimbIvySlideL", 12, 5, 1, 0, 2},
|
||||
{ "ClimbIvySlideR", 12, 5, 1, 0, 2},
|
||||
{ "ClimbIvySlantLU_RD", 12, 5, 1, 0, 2},
|
||||
{ "ClimbIvySlideRU_LD", 12, 5, 1, 0, 2},
|
||||
{ "ladUpSt", 13, 6, 1, 0, 0},
|
||||
{ "ladUpEdL", 13, 6, 1, 0, 0},
|
||||
{ "ladUpEdR", 13, 6, 1, 0, 0},
|
||||
{ "ladDwSt", 13, 6, 1, 0, 0},
|
||||
{ "ladDWEdL", 13, 6, 1, 0, 0},
|
||||
{ "ladDWEdR", 13, 6, 1, 0, 0},
|
||||
{ "ladRtoL", 13, 6, 1, 0, 0},
|
||||
{ "ladLtoR", 13, 6, 1, 0, 0},
|
||||
{ "LadJumpUpSt", 13, 6, 1, 0, 0},
|
||||
{ "LadJumpDownSt", 13, 6, 1, 0, 0},
|
||||
{ "LadJumpUpEd", 13, 6, 1, 0, 0},
|
||||
{ "LadJumpDownEd", 13, 6, 1, 0, 0},
|
||||
{ "cutT", 13, 100, 1, 0, 2},
|
||||
{ "cutTB", 13, 4, 1, 0, 2},
|
||||
{ "cutTL", 13, 4, 1, 0, 2},
|
||||
{ "cutTLB", 13, 4, 1, 0, 2},
|
||||
{ "cutJSt", 13, 4, 1, 0, 2},
|
||||
{ "cutJEd", 13, 4, 1, 0, 2},
|
||||
{ "damF", 13, 56, 6, 0, 6},
|
||||
{ "damB", 13, 56, 6, 0, 6},
|
||||
{ "damL", 13, 56, 6, 0, 6},
|
||||
{ "damR", 13, 56, 6, 0, 6},
|
||||
{ "DamageMFront", 13, 56, 6, 0, 6},
|
||||
{ "DamageMBack", 13, 56, 6, 0, 6},
|
||||
{ "DamageMLeft", 13, 56, 6, 0, 6},
|
||||
{ "DamageMRight", 13, 56, 6, 0, 6},
|
||||
{ "damFF", 13, 56, 7, 0, 7},
|
||||
{ "damFB", 13, 56, 7, 0, 7},
|
||||
{ "damFL", 13, 56, 7, 0, 7},
|
||||
{ "damFR", 13, 56, 7, 0, 7},
|
||||
{ "damFFup", 7, 50, 17, 0, 17},
|
||||
{ "damFBup", 7, 50, 17, 0, 17},
|
||||
{ "damFLup", 7, 50, 17, 0, 17},
|
||||
{ "damFRup", 7, 50, 17, 0, 17},
|
||||
{ "DamageLFrontSlide", 7, 50, 12, 0, 12},
|
||||
{ "DamageLBackSlide", 7, 50, 12, 0, 12},
|
||||
{ "DamageLLeftSlide", 7, 50, 12, 0, 12},
|
||||
{ "DamageLRightSlide", 7, 50, 12, 0, 12},
|
||||
{ "dam", 13, 56, 6, 0, 6},
|
||||
{ "landDamA", 7, 50, 56, 0, 56},
|
||||
{ "landDamAst", 13, 50, 17, 0, 17},
|
||||
{ "cutST", 9, 52, 11, 0, 11},
|
||||
{ "atDefNG", 9, 52, 6, 0, 6},
|
||||
{ "die", 13, 56, 8, 8, 8},
|
||||
{ "DieLargeDamageFront", 7, 0, 9, 9, 9},
|
||||
{ "DieLargeDamageBack", 7, 0, 9, 9, 9},
|
||||
{ "DieLargeDamageLeft", 7, 0, 9, 9, 9},
|
||||
{ "DieLargeDamageRight", 7, 0, 9, 9, 9},
|
||||
{ "swimwait", 7, 0, 1, 0, 0},
|
||||
{ "swimingA", 7, 0, 1, 0, 0},
|
||||
{ "swimP", 7, 0, 30, 30, 30},
|
||||
{ "atsSwL", 7, 0, 1, 0, 0},
|
||||
{ "atsSwR", 7, 0, 1, 0, 0},
|
||||
{ "atbSw", 7, 0, 1, 0, 0},
|
||||
{ "swimDive", 7, 0, 1, 0, 0},
|
||||
{ "swimingSt", 7, 0, 1, 0, 0},
|
||||
{ "swimingB", 7, 0, 1, 0, 0},
|
||||
{ "swimingC", 7, 0, 1, 0, 2},
|
||||
{ "SwimAttackMiss", 7, 0, 17, 0, 17},
|
||||
{ "damSwF", 13, 6, 6, 0, 6},
|
||||
{ "damSwB", 13, 6, 6, 0, 6},
|
||||
{ "damSwL", 13, 6, 6, 0, 6},
|
||||
{ "damSwR", 13, 6, 6, 0, 6},
|
||||
{ "damSwW", 13, 6, 6, 0, 6},
|
||||
{ "swimDieA", 13, 6, 25, 25, 25},
|
||||
{ "swimDieP", 7, 0, 12, 8, 12},
|
||||
{ "DieMagma", 7, 0, 10, 10, 10},
|
||||
{ "slideF", 7, 50, 12, 0, 12},
|
||||
{ "slideB", 7, 50, 12, 0, 12},
|
||||
{ "slideFEd", 7, 50, 1, 0, 0},
|
||||
{ "slideBEd", 7, 50, 1, 0, 0},
|
||||
{ "HSjmpL", 8, 1, 1, 0, 2},
|
||||
{ "HSjmpR", 8, 1, 1, 0, 2},
|
||||
{ "HSshoot", 8, 1, 1, 0, 2},
|
||||
{ "HShangEdL", 8, 1, 1, 0, 2},
|
||||
{ "HShangEdR", 8, 1, 1, 0, 2},
|
||||
{ "HShangL", 8, 1, 1, 0, 2},
|
||||
{ "HShangR", 8, 1, 1, 0, 2},
|
||||
{ "HShangwaitL", 8, 1, 1, 0, 2},
|
||||
{ "HShangwaitR", 8, 1, 1, 0, 2},
|
||||
{ "HShangshootL", 8, 1, 1, 0, 2},
|
||||
{ "HShangshootR", 8, 1, 1, 0, 2},
|
||||
{ "HSwallEdL", 8, 1, 1, 0, 2},
|
||||
{ "HSwallEdR", 8, 1, 1, 0, 2},
|
||||
{ "HSwallL", 8, 1, 1, 0, 2},
|
||||
{ "HSwallR", 8, 1, 1, 0, 2},
|
||||
{ "HSwallwaitL", 8, 1, 1, 0, 2},
|
||||
{ "HSwallwaitR", 8, 1, 1, 0, 2},
|
||||
{ "HSwallshootL", 8, 1, 1, 0, 2},
|
||||
{ "HSwallshootR", 8, 1, 1, 0, 2},
|
||||
{ "lie", 7, 0, 1, 0, 0},
|
||||
{ "lieF", 7, 0, 1, 0, 0},
|
||||
{ "waitST", 9, 2, 11, 0, 11},
|
||||
{ "WaitStruggleDamage", 9, 2, 6, 0, 6},
|
||||
{ "waitPP", 7, 0, 1, 0, 0},
|
||||
{ "pushW", 7, 0, 1, 0, 2},
|
||||
{ "pullW", 8, 1, 1, 0, 2},
|
||||
{ "jumpBSt", 7, 0, 1, 0, 3},
|
||||
{ "jumpB", 7, 0, 1, 0, 2},
|
||||
{ "waitD", 13, 56, 56, 0, 56},
|
||||
{ "waitAtoD", 13, 56, 1, 0, 0},
|
||||
{ "WaitServiceA", 13, 6, 26, 26, 26},
|
||||
{ "WaitServiceHotA", 13, 6, 27, 27, 27},
|
||||
{ "dashUpL", 9, 52, 1, 0, 2},
|
||||
{ "dashUpR", 9, 52, 1, 0, 2},
|
||||
{ "climbjumpUSt", 12, 5, 1, 0, 2},
|
||||
{ "climbjumpDSt", 12, 5, 1, 0, 2},
|
||||
{ "climbjumpLSt", 12, 55, 1, 0, 2},
|
||||
{ "climbjumpRSt", 12, 55, 1, 0, 2},
|
||||
{ "climbjumpUEd", 12, 5, 1, 0, 2},
|
||||
{ "climbjumpDEd", 12, 5, 1, 0, 2},
|
||||
{ "climbjumpLEd", 12, 5, 1, 0, 2},
|
||||
{ "climbjumpREd", 12, 5, 1, 0, 2},
|
||||
{ "hangjumpLSt", 7, 50, 1, 0, 2},
|
||||
{ "hangjumpRSt", 7, 50, 1, 0, 2},
|
||||
{ "hangjumpLEd", 7, 50, 1, 0, 2},
|
||||
{ "hangjumpREd", 7, 50, 1, 0, 2},
|
||||
{ "DoorKnobPull", 13, 6, 1, 0, 0},
|
||||
{ "DoorKnobPush", 13, 6, 1, 0, 0},
|
||||
{ "DoorKnobPullLock", 13, 5, 1, 0, 0},
|
||||
{ "DoorKnobPushLock", 13, 5, 1, 0, 0},
|
||||
{ "DoorOpD", 7, 0, 1, 0, 2},
|
||||
{ "dashB", 13, 6, 1, 0, 2},
|
||||
{ "MgDig", 13, 6, 1, 0, 0},
|
||||
{ "MPCutU", 13, 4, 1, 0, 2},
|
||||
{ "MPCutU_Re", 13, 4, 1, 0, 2},
|
||||
{ "MPCutLU", 13, 4, 1, 0, 2},
|
||||
{ "MPCutLU_Re", 13, 4, 1, 0, 2},
|
||||
{ "MPCutL", 13, 4, 1, 0, 2},
|
||||
{ "MPCutL_Re", 13, 4, 1, 0, 2},
|
||||
{ "MPCutLD", 13, 4, 1, 0, 2},
|
||||
{ "MPCutLD_Re", 13, 4, 1, 0, 2},
|
||||
{ "MPCutRD", 13, 4, 1, 0, 2},
|
||||
{ "MPCutRD_Re", 13, 4, 1, 0, 2},
|
||||
{ "MPCutR", 13, 4, 1, 0, 2},
|
||||
{ "MPCutR_Re", 13, 4, 1, 0, 2},
|
||||
{ "MPCutRU", 13, 4, 1, 0, 2},
|
||||
{ "MPCutRU_Re", 13, 4, 1, 0, 2},
|
||||
{ "MPCutD_right", 13, 4, 1, 0, 2},
|
||||
{ "MPCutD_right_Re", 13, 4, 1, 0, 2},
|
||||
{ "MPCutD_left", 13, 4, 1, 0, 2},
|
||||
{ "MPCutD_left_Re", 13, 4, 1, 0, 2},
|
||||
{ "CutPush", 13, 4, 1, 0, 2},
|
||||
{ "CutPush_Re", 13, 4, 1, 0, 2},
|
||||
{ "EnemyGuardJust", 13, 100, 6, 0, 6},
|
||||
{ "LiftB_Before", 7, 0, 1, 0, 0},
|
||||
{ "LiftM_Before", 7, 0, 1, 0, 0},
|
||||
{ "LiftB", 7, 0, 1, 0, 0},
|
||||
{ "LiftS", 7, 0, 1, 0, 0},
|
||||
{ "LiftM", 7, 0, 1, 0, 0},
|
||||
{ "LiftL", 7, 0, 1, 0, 2},
|
||||
{ "ThrowBU", 7, 0, 1, 0, 2},
|
||||
{ "ThrowSU", 7, 0, 1, 0, 2},
|
||||
{ "ThrowMU", 7, 0, 1, 0, 2},
|
||||
{ "ThrowLU", 7, 0, 1, 0, 2},
|
||||
{ "ThrowBD", 7, 0, 1, 0, 2},
|
||||
{ "ThrowSD", 7, 0, 1, 0, 2},
|
||||
{ "MPGuardShield", 7, 2, 4, 0, 4},
|
||||
{ "MPGuardShield_Impact", 7, 2, 1, 0, 2},
|
||||
{ "MPGuardShield_Normal", 7, 2, 1, 0, 2},
|
||||
{ "vjmpChA", 8, 1, 1, 0, 2},
|
||||
{ "RopeHoldWait", 8, 1, 1, 0, 2},
|
||||
{ "RopeClimbL", 8, 1, 1, 0, 2},
|
||||
{ "RopeHoldWait", 8, 1, 1, 0, 2},
|
||||
{ "RopePull", 8, 1, 1, 0, 2},
|
||||
{ "RopeTightHold", 8, 1, 1, 0, 2},
|
||||
{ "RopeFront", 8, 1, 1, 0, 2},
|
||||
{ "RopeBack", 8, 1, 1, 0, 2},
|
||||
{ "RopeStruggle", 8, 1, 11, 0, 11},
|
||||
{ "DiveSt", 7, 0, 1, 0, 2},
|
||||
{ "Dive", 7, 0, 1, 0, 2},
|
||||
{ "StoleLand", 13, 6, 1, 0, 2},
|
||||
{ "DiveDrop", 7, 0, 1, 0, 2},
|
||||
{ "Float", 9, 2, 1, 0, 0},
|
||||
{ "FloatAway", 9, 2, 12, 0, 12},
|
||||
{ "DiveToFloat", 9, 2, 1, 0, 2},
|
||||
{ "RocketBeetle_Wait", 9, 2, 1, 0, 0},
|
||||
{ "RocketBeetle_Shoot", 9, 2, 1, 0, 0},
|
||||
{ "RocketBeetle_Reset", 9, 2, 1, 0, 0},
|
||||
{ "RocketBeetle_Back", 9, 2, 1, 0, 0},
|
||||
{ "WhipU", 8, 4, 1, 0, 2},
|
||||
{ "WhipLU", 8, 4, 1, 0, 2},
|
||||
{ "WhipL", 8, 4, 1, 0, 2},
|
||||
{ "WhipLD", 8, 4, 1, 0, 2},
|
||||
{ "WhipRD", 8, 4, 1, 0, 2},
|
||||
{ "WhipR", 8, 4, 1, 0, 2},
|
||||
{ "WhipRU", 8, 4, 1, 0, 2},
|
||||
{ "WhipBackRD", 7, 0, 1, 0, 2},
|
||||
{ "WhipBackR", 7, 0, 1, 0, 2},
|
||||
{ "WhipBackRU", 7, 0, 1, 0, 2},
|
||||
{ "WhipBackU", 7, 0, 1, 0, 2},
|
||||
{ "WhipBackLU", 7, 0, 1, 0, 2},
|
||||
{ "WhipBackL", 7, 0, 1, 0, 2},
|
||||
{ "WhipBackLD", 7, 0, 1, 0, 2},
|
||||
{ "turnBack", 13, 6, 1, 0, 2},
|
||||
{ "atLtoR", 7, 0, 1, 0, 0},
|
||||
{ "atRtoL", 7, 0, 1, 0, 0},
|
||||
{ "ChuchuStruggle", 9, 52, 11, 0, 11},
|
||||
{ "ChuchuStruggle_big", 9, 52, 11, 0, 11},
|
||||
{ "ChuchuStruggle_act", 9, 52, 1, 0, 2},
|
||||
{"ChuchuStruggle_Escape", 9, 52, 1, 0, 2},
|
||||
{ "Surprise", 13, 56, 12, 0, 12},
|
||||
{ "Danger", 9, 52, 23, 23, 23},
|
||||
{ "RockRide", 9, 52, 12, 0, 12},
|
||||
{ "Notice", 13, 56, 29, 29, 29},
|
||||
{ "waitinsect", 9, 52, 11, 0, 11},
|
||||
{ "numbA", 12, 55, 7, 0, 7},
|
||||
{ "numbB", 12, 5, 7, 0, 7},
|
||||
{ "damFEF", 7, 50, 7, 0, 7},
|
||||
{ "damFEB", 7, 50, 7, 0, 7},
|
||||
{ "damFEL", 7, 50, 7, 0, 7},
|
||||
{ "damFER", 7, 50, 7, 0, 7},
|
||||
{ "getA", 7, 0, 1, 0, 0},
|
||||
{ "getAwait", 7, 0, 1, 21, 21},
|
||||
{ "GetBig", 7, 0, 1, 0, 0},
|
||||
{ "GetBigWait", 7, 0, 1, 20, 20},
|
||||
{ "BoxOpSmall", 7, 0, 1, 0, 0},
|
||||
{ "BoxOp", 7, 0, 1, 28, 28},
|
||||
{ "cutUSt", 7, 100, 1, 0, 2},
|
||||
{ "cutU", 7, 100, 1, 0, 2},
|
||||
{ "cutUEd", 9, 100, 1, 0, 2},
|
||||
{ "cutUNG", 9, 100, 1, 0, 2},
|
||||
{ "WaitLookRound", 13, 56, 1, 22, 22},
|
||||
{ "entrance", 13, 6, 18, 18, 18},
|
||||
{ "MPPosePower", 13, 255, 1, 0, 2},
|
||||
{ "MPPosePowerL", 13, 255, 1, 0, 2},
|
||||
{ "BinswingS", 13, 5, 1, 0, 0},
|
||||
{ "BinswingU", 13, 5, 1, 0, 0},
|
||||
{ "Binout", 13, 5, 19, 19, 19},
|
||||
{ "Drift", 7, 0, 7, 0, 7},
|
||||
{ "swimDieARevive", 13, 6, 17, 0, 17},
|
||||
{ "MgLieFRevive", 7, 0, 17, 0, 17},
|
||||
{ "CatchL", 13, 6, 1, 0, 0},
|
||||
{ "CatchR", 13, 6, 1, 0, 0},
|
||||
{ "BattleReady", 9, 52, 1, 0, 2},
|
||||
{ "RollJump", 13, 6, 1, 0, 2},
|
||||
{ "TansuOpen", 13, 6, 1, 0, 0},
|
||||
{ "TansuClose", 13, 6, 1, 0, 0},
|
||||
{ "BedSleepL", 13, 6, 31, 31, 31},
|
||||
{ "BedSleep", 13, 6, 31, 31, 31},
|
||||
{ "BedAwake", 8, 1, 32, 32, 32},
|
||||
{ "Bird_Glide", 8, 1, 1, 0, 0},
|
||||
{ "Bird_GlideAround", 8, 1, 1, 0, 0},
|
||||
{ "Bird_Reach", 8, 5, 40, 40, 40},
|
||||
{ "Bird_GetWait", 8, 0, 41, 41, 41},
|
||||
{ "Bird_Accel", 8, 1, 4, 0, 4},
|
||||
{ "Bird_Damage", 8, 1, 6, 0, 6},
|
||||
{ "Bird_DamageSmall", 8, 1, 6, 0, 6},
|
||||
{ "Bird_DamageTornado", 8, 1, 7, 0, 7},
|
||||
{ "Bird_Call", 10, 3, 1, 0, 55},
|
||||
{ "SwordPullSt", 13, 6, 33, 33, 33},
|
||||
{ "SwordPullWait", 8, 1, 1, 0, 34},
|
||||
{ "SwordPull", 8, 1, 35, 35, 35},
|
||||
{ "SwordSirenSt", 13, 1, 36, 36, 36},
|
||||
{ "SwordSirenStWait", 8, 1, 36, 36, 36},
|
||||
{ "SwordSirenRaise", 8, 1, 37, 37, 37},
|
||||
{ "SwordSirenRaiseWait", 8, 1, 37, 37, 37},
|
||||
{ "SwordSirenStick", 8, 1, 38, 38, 38},
|
||||
{ "SwordSirenAfter", 8, 100, 39, 39, 39},
|
||||
{ "SwitchDial_st", 9, 4, 1, 0, 2},
|
||||
{ "SwitchDial_stL", 9, 4, 1, 0, 2},
|
||||
{ "SwitchDial_LtoR", 9, 4, 1, 0, 2},
|
||||
{ "SwitchDial_push", 9, 4, 1, 0, 2},
|
||||
{ "TruckLtoR", 12, 5, 1, 0, 2},
|
||||
{ "TruckFrontToBack", 12, 5, 1, 0, 2},
|
||||
{ "TruckJumpSt", 12, 5, 1, 0, 2},
|
||||
{ "TruckJump", 12, 5, 1, 0, 2},
|
||||
{ "TruckJumpEnd", 12, 5, 12, 0, 12},
|
||||
{ "TruckBrake", 12, 5, 11, 0, 11},
|
||||
{ "TruckIn", 13, 6, 1, 0, 0},
|
||||
{ "TruckOut", 13, 6, 1, 0, 0},
|
||||
{ "DieTruck", 13, 56, 42, 42, 42},
|
||||
{ "DieTruckRevive", 13, 56, 17, 0, 17},
|
||||
{ "MgDigIn", 7, 0, 1, 0, 2},
|
||||
{ "MgDigOut", 7, 0, 1, 0, 2},
|
||||
{ "MgLieF_L", 7, 0, 1, 0, 0},
|
||||
{ "MgLieF_R", 7, 0, 1, 0, 0},
|
||||
{ "MgAttackL", 7, 0, 4, 0, 4},
|
||||
{ "MgAttackR", 7, 0, 4, 0, 4},
|
||||
{ "MgDashL", 7, 0, 1, 0, 2},
|
||||
{ "MgDashR", 7, 0, 1, 0, 2},
|
||||
{ "MgDamage", 7, 0, 6, 0, 6},
|
||||
{ "MgWaitBreath", 7, 0, 16, 0, 16},
|
||||
{ "MgLieUp", 7, 0, 1, 0, 2},
|
||||
{ "LiftRemly", 13, 6, 1, 21, 21},
|
||||
{ "ThrowRemlyUp", 13, 6, 1, 21, 21},
|
||||
{ "LiftRemlyUtoM", 13, 6, 1, 21, 21},
|
||||
{ "Bird_FestivalStart", 9, 2, 43, 43, 43},
|
||||
{ "GetSurprise", 13, 6, 44, 44, 44},
|
||||
{ "GirahimGrapple", 9, 2, 1, 0, 2},
|
||||
{ "GirahimPull", 9, 2, 1, 0, 2},
|
||||
{ "GirahimPullUp", 9, 2, 1, 0, 2},
|
||||
{ "GirahimChange", 13, 100, 12, 0, 12},
|
||||
{ "RopeWalk", 7, 0, 1, 0, 2},
|
||||
{ "RopeBend", 9, 2, 1, 0, 2},
|
||||
{ "RopeHangBend", 12, 5, 1, 0, 0},
|
||||
{ "RopeHangUp", 12, 5, 1, 0, 0},
|
||||
{ "RopeBalance", 255, 255, 12, 57, 12},
|
||||
{ "SetSekibanA", 13, 6, 1, 0, 0},
|
||||
{ "SetSekibanB", 13, 6, 1, 0, 0},
|
||||
{ "SetSekibanC", 13, 6, 1, 0, 0},
|
||||
{ "pushTSWst", 7, 0, 1, 0, 2},
|
||||
{ "pushTSW", 7, 0, 1, 0, 2},
|
||||
{ "PushLog", 7, 0, 1, 0, 2},
|
||||
{ "AsuraCutRight", 12, 5, 45, 0, 45},
|
||||
{ "AsuraCutLeft", 12, 5, 45, 0, 45},
|
||||
{ "AsuraCutUp", 12, 5, 45, 0, 45},
|
||||
{ "AsuraCutRightSt", 12, 5, 46, 0, 46},
|
||||
{ "AsuraCutLeftSt", 12, 5, 46, 0, 46},
|
||||
{ "AsuraCutUpSt", 12, 5, 46, 0, 46},
|
||||
{ "AsuraCutRightEd", 12, 5, 47, 0, 47},
|
||||
{ "AsuraCutLeftEd", 12, 5, 47, 0, 47},
|
||||
{ "AsuraCutUpEd", 12, 5, 47, 0, 47},
|
||||
{ "AsuraSwordWait", 12, 5, 1, 0, 2},
|
||||
{ "AsuraSwordLift", 12, 5, 1, 0, 2},
|
||||
{ "BinScoop", 13, 5, 1, 0, 0},
|
||||
{ "Fire", 9, 2, 1, 0, 2},
|
||||
{ "crouch", 13, 6, 1, 0, 2},
|
||||
{ "CannonWait", 13, 6, 48, 48, 48},
|
||||
{ "Seal", 13, 6, 1, 0, 2},
|
||||
{ "SealLoop", 13, 6, 1, 0, 2},
|
||||
{ "SealFinish", 13, 6, 1, 0, 2},
|
||||
{ "FinishEd", 13, 100, 1, 0, 2},
|
||||
{ "SitDown", 13, 6, 1, 0, 0},
|
||||
{ "SitWait", 13, 6, 1, 0, 0},
|
||||
{ "SitWaitServiceA", 13, 6, 52, 52, 52},
|
||||
{ "roofwait", 12, 5, 1, 0, 0},
|
||||
{ "roofhang", 12, 5, 1, 0, 0},
|
||||
{ "MgStruggle", 9, 52, 11, 0, 11},
|
||||
{ "MgStruggle_act", 9, 52, 1, 0, 2},
|
||||
{ "MgStruggle_Escape", 9, 52, 1, 0, 2},
|
||||
{ "KrakenAppearance", 9, 2, 49, 49, 49},
|
||||
{ "MgBury", 7, 0, 1, 0, 0},
|
||||
{ "GetFlower", 7, 0, 50, 50, 50},
|
||||
{ "DoorLargeOpen", 13, 6, 1, 0, 0},
|
||||
{ "DoorLargeClose", 7, 0, 1, 0, 0},
|
||||
{ "HarpPlayFinish", 7, 0, 1, 0, 0},
|
||||
{ "LightningL", 13, 4, 53, 53, 53},
|
||||
{ "LightningR", 13, 4, 53, 53, 53},
|
||||
{ "LastAttack", 8, 100, 54, 54, 54},
|
||||
{ "at", 255, 255, 57, 57, 2},
|
||||
{ "take", 255, 255, 57, 57, 57},
|
||||
{ "takeL", 255, 255, 57, 57, 57},
|
||||
{ "takeR", 255, 255, 57, 57, 57},
|
||||
{ "Take2", 255, 255, 57, 57, 57},
|
||||
{ "waitAtoS", 9, 1, 57, 57, 2},
|
||||
{ "damD", 255, 56, 6, 57, 6},
|
||||
{ "Ashootwait", 13, 1, 57, 57, 2},
|
||||
{ "Arelord", 8, 3, 57, 57, 2},
|
||||
{ "Ashoot", 8, 3, 57, 57, 2},
|
||||
{ "ArelordTame", 8, 3, 57, 57, 2},
|
||||
{ "Ashootwait", 13, 1, 57, 57, 2},
|
||||
{ "Arelord", 8, 3, 57, 57, 2},
|
||||
{ "Ashoot", 8, 3, 57, 57, 2},
|
||||
{ "damSw", 13, 6, 6, 57, 6},
|
||||
{ "HSwait", 8, 1, 57, 57, 2},
|
||||
{ "VacuumWait", 12, 5, 57, 57, 57},
|
||||
{ "MPPoseFront", 13, 255, 57, 57, 2},
|
||||
{ "MPPoseAround", 13, 255, 57, 57, 57},
|
||||
{ "MPPoseAroundBack", 13, 255, 57, 57, 2},
|
||||
{ "MPPoseDashFront", 13, 255, 57, 57, 2},
|
||||
{ "MPPoseDashAround", 13, 255, 57, 57, 57},
|
||||
{ "MPPoseDashAroundBack", 13, 255, 57, 57, 2},
|
||||
{ "LiftB_UtoD", 7, 0, 57, 57, 2},
|
||||
{ "LiftS_UtoD", 7, 0, 57, 57, 57},
|
||||
{ "LiftLWalk", 7, 0, 57, 57, 2},
|
||||
{ "MPGuardPose", 255, 255, 57, 57, 57},
|
||||
{ "RockRide", 255, 56, 12, 57, 12},
|
||||
{ "BinDrinkSt", 255, 5, 13, 13, 13},
|
||||
{ "BinDrink", 255, 5, 14, 57, 14},
|
||||
{ "BinDrinkEd", 255, 5, 15, 57, 15},
|
||||
{ "HarpPose", 7, 6, 1, 0, 0},
|
||||
{ "HarpPlayGo", 7, 1, 1, 0, 0},
|
||||
{ "HarpPlayCome", 7, 0, 1, 0, 0},
|
||||
{ "BinHold", 255, 5, 57, 57, 57},
|
||||
{ "BinShield", 9, 5, 24, 24, 24},
|
||||
{ "atrFW", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atrFW_R", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atrFD", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atrFD_R", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atrbW", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atrbW_R", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atrbD", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atrbD_R", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atrsWL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atrsDL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atrsWR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atrsDR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atsWL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atsDL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atsWR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atsDR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atsWL_right", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atsDL_right", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atL", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atR", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "dashA", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "dashS", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atrbWH", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atbW", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atbD", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "walkH", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "waitS", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "walkS", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "stepL", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "stepR", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atsJLSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "atsJLEd", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "atsJRSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "atsJREd", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "atsJFSt", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "atsJFEd", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "rollBSt", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "rollBEd", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "waitB", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "waitBtoA", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "sjmpSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "sjmpEd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "rollF", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "rollFmis", 7, 0, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
|
||||
{ "jumpSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "jumpSEd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "vjmp", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "vjmpChA", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "vjmpChB", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "vjmpCl", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "hangL", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "hangR", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "Hang", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "climbHang", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "climbSlideL", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "climbSlideR", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "climbHangmiss", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "climbStruggle", 12, 5, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
|
||||
{ "ClimbIvyHang", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "ClimbIvyL", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "ClimbIvyR", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "ClimbIvyL_St", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "ClimbIvyR_St", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "ClimbIvySlideL", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "ClimbIvySlideR", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "ClimbIvySlantLU_RD", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "ClimbIvySlideRU_LD", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "ladUpSt", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "ladUpEdL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "ladUpEdR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "ladDwSt", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "ladDWEdL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "ladDWEdR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "ladRtoL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "ladLtoR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "LadJumpUpSt", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "LadJumpDownSt", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "LadJumpUpEd", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "LadJumpDownEd", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "cutT", 13, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "cutTB", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "cutTL", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "cutTLB", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "cutJSt", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "cutJEd", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "damF", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "damB", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "damL", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "damR", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "DamageMFront", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "DamageMBack", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "DamageMLeft", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "DamageMRight", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "damFF", 13, 56, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
|
||||
{ "damFB", 13, 56, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
|
||||
{ "damFL", 13, 56, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
|
||||
{ "damFR", 13, 56, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
|
||||
{ "damFFup", 7, 50, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
|
||||
{ "damFBup", 7, 50, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
|
||||
{ "damFLup", 7, 50, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
|
||||
{ "damFRup", 7, 50, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
|
||||
{ "DamageLFrontSlide", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
|
||||
{ "DamageLBackSlide", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
|
||||
{ "DamageLLeftSlide", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
|
||||
{ "DamageLRightSlide", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
|
||||
{ "dam", 13, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "landDamA", 7, 50, PLAYER_FACE_NONE, PLAYER_FACE_DEFAULT, PLAYER_FACE_NONE},
|
||||
{ "landDamAst", 13, 50, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
|
||||
{ "cutST", 9, 52, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
|
||||
{ "atDefNG", 9, 52, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "die", 13, 56, PLAYER_FACE_DIE, PLAYER_FACE_DIE, PLAYER_FACE_DIE},
|
||||
{ "DieLargeDamageFront", 7, 0, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE},
|
||||
{ "DieLargeDamageBack", 7, 0, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE},
|
||||
{ "DieLargeDamageLeft", 7, 0, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE},
|
||||
{ "DieLargeDamageRight", 7, 0, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE, PLAYER_FACE_DIELARGEDAMAGE},
|
||||
{ "swimwait", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "swimingA", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "swimP", 7, 0, PLAYER_FACE_SWIMP, PLAYER_FACE_SWIMP, PLAYER_FACE_SWIMP},
|
||||
{ "atsSwL", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atsSwR", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atbSw", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "swimDive", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "swimingSt", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "swimingB", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "swimingC", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "SwimAttackMiss", 7, 0, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
|
||||
{ "damSwF", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "damSwB", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "damSwL", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "damSwR", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "damSwW", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "swimDieA", 13, 6, PLAYER_FACE_SWIMDIEA, PLAYER_FACE_SWIMDIEA, PLAYER_FACE_SWIMDIEA},
|
||||
{ "swimDieP", 7, 0, PLAYER_FACE_WA, PLAYER_FACE_DIE, PLAYER_FACE_WA},
|
||||
{ "DieMagma", 7, 0, PLAYER_FACE_DIEMAGMA, PLAYER_FACE_DIEMAGMA, PLAYER_FACE_DIEMAGMA},
|
||||
{ "slideF", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
|
||||
{ "slideB", 7, 50, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
|
||||
{ "slideFEd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "slideBEd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "HSjmpL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HSjmpR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HSshoot", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HShangEdL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HShangEdR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HShangL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HShangR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HShangwaitL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HShangwaitR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HShangshootL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HShangshootR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HSwallEdL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HSwallEdR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HSwallL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HSwallR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HSwallwaitL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HSwallwaitR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HSwallshootL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "HSwallshootR", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "lie", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "lieF", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "waitST", 9, 2, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
|
||||
{ "WaitStruggleDamage", 9, 2, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "waitPP", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "pushW", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "pullW", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "jumpBSt", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_HA},
|
||||
{ "jumpB", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "waitD", 13, 56, PLAYER_FACE_NONE, PLAYER_FACE_DEFAULT, PLAYER_FACE_NONE},
|
||||
{ "waitAtoD", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "WaitServiceA", 13, 6, PLAYER_FACE_WAITSERVICEA, PLAYER_FACE_WAITSERVICEA, PLAYER_FACE_WAITSERVICEA},
|
||||
{ "WaitServiceHotA", 13, 6, PLAYER_FACE_WAITSERVICEHOTA, PLAYER_FACE_WAITSERVICEHOTA, PLAYER_FACE_WAITSERVICEHOTA},
|
||||
{ "dashUpL", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "dashUpR", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "climbjumpUSt", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "climbjumpDSt", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "climbjumpLSt", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "climbjumpRSt", 12, 55, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "climbjumpUEd", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "climbjumpDEd", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "climbjumpLEd", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "climbjumpREd", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "hangjumpLSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "hangjumpRSt", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "hangjumpLEd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "hangjumpREd", 7, 50, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "DoorKnobPull", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "DoorKnobPush", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "DoorKnobPullLock", 13, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "DoorKnobPushLock", 13, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "DoorOpD", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "dashB", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MgDig", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "MPCutU", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutU_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutLU", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutLU_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutL", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutL_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutLD", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutLD_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutRD", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutRD_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutR", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutR_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutRU", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutRU_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutD_right", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutD_right_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutD_left", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPCutD_left_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "CutPush", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "CutPush_Re", 13, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "EnemyGuardJust", 13, 100, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "LiftB_Before", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "LiftM_Before", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "LiftB", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "LiftS", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "LiftM", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "LiftL", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "ThrowBU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "ThrowSU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "ThrowMU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "ThrowLU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "ThrowBD", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "ThrowSD", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPGuardShield", 7, 2, PLAYER_FACE_CUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_CUT},
|
||||
{ "MPGuardShield_Impact", 7, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPGuardShield_Normal", 7, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "vjmpChA", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "RopeHoldWait", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "RopeClimbL", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "RopeHoldWait", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "RopePull", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "RopeTightHold", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "RopeFront", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "RopeBack", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "RopeStruggle", 8, 1, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
|
||||
{ "DiveSt", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "Dive", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "StoleLand", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "DiveDrop", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "Float", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "FloatAway", 9, 2, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
|
||||
{ "DiveToFloat", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "RocketBeetle_Wait", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "RocketBeetle_Shoot", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "RocketBeetle_Reset", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "RocketBeetle_Back", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "WhipU", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "WhipLU", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "WhipL", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "WhipLD", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "WhipRD", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "WhipR", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "WhipRU", 8, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "WhipBackRD", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "WhipBackR", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "WhipBackRU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "WhipBackU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "WhipBackLU", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "WhipBackL", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "WhipBackLD", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "turnBack", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "atLtoR", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "atRtoL", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "ChuchuStruggle", 9, 52, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
|
||||
{ "ChuchuStruggle_big", 9, 52, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
|
||||
{ "ChuchuStruggle_act", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{"ChuchuStruggle_Escape", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "Surprise", 13, 56, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
|
||||
{ "Danger", 9, 52, PLAYER_FACE_DANGER, PLAYER_FACE_DANGER, PLAYER_FACE_DANGER},
|
||||
{ "RockRide", 9, 52, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
|
||||
{ "Notice", 13, 56, PLAYER_FACE_NOTICE, PLAYER_FACE_NOTICE, PLAYER_FACE_NOTICE},
|
||||
{ "waitinsect", 9, 52, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
|
||||
{ "numbA", 12, 55, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
|
||||
{ "numbB", 12, 5, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
|
||||
{ "damFEF", 7, 50, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
|
||||
{ "damFEB", 7, 50, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
|
||||
{ "damFEL", 7, 50, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
|
||||
{ "damFER", 7, 50, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
|
||||
{ "getA", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "getAwait", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_GETAWAITNICE, PLAYER_FACE_GETAWAITNICE},
|
||||
{ "GetBig", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "GetBigWait", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_GETBIGWAIT, PLAYER_FACE_GETBIGWAIT},
|
||||
{ "BoxOpSmall", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "BoxOp", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_BOXOP, PLAYER_FACE_BOXOP},
|
||||
{ "cutUSt", 7, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "cutU", 7, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "cutUEd", 9, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "cutUNG", 9, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "WaitLookRound", 13, 56, PLAYER_FACEMABA01, PLAYER_FACE_WAITLOOKROUND, PLAYER_FACE_WAITLOOKROUND},
|
||||
{ "entrance", 13, 6, PLAYER_FACE_ENTRANCE, PLAYER_FACE_ENTRANCE, PLAYER_FACE_ENTRANCE},
|
||||
{ "MPPosePower", 13, 255, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MPPosePowerL", 13, 255, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "BinswingS", 13, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "BinswingU", 13, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "Binout", 13, 5, PLAYER_FACE_BINOUT, PLAYER_FACE_BINOUT, PLAYER_FACE_BINOUT},
|
||||
{ "Drift", 7, 0, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
|
||||
{ "swimDieARevive", 13, 6, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
|
||||
{ "MgLieFRevive", 7, 0, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
|
||||
{ "CatchL", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "CatchR", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "BattleReady", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "RollJump", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "TansuOpen", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "TansuClose", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "BedSleepL", 13, 6, PLAYER_FACE_BEDSLEEP, PLAYER_FACE_BEDSLEEP, PLAYER_FACE_BEDSLEEP},
|
||||
{ "BedSleep", 13, 6, PLAYER_FACE_BEDSLEEP, PLAYER_FACE_BEDSLEEP, PLAYER_FACE_BEDSLEEP},
|
||||
{ "BedAwake", 8, 1, PLAYER_FACE_BEDAWAKE, PLAYER_FACE_BEDAWAKE, PLAYER_FACE_BEDAWAKE},
|
||||
{ "Bird_Glide", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "Bird_GlideAround", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "Bird_Reach", 8, 5, PLAYER_FACE_BIRD_REACH, PLAYER_FACE_BIRD_REACH, PLAYER_FACE_BIRD_REACH},
|
||||
{ "Bird_GetWait", 8, 0, PLAYER_FACE_BIRD_GETWAIT, PLAYER_FACE_BIRD_GETWAIT, PLAYER_FACE_BIRD_GETWAIT},
|
||||
{ "Bird_Accel", 8, 1, PLAYER_FACE_CUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_CUT},
|
||||
{ "Bird_Damage", 8, 1, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "Bird_DamageSmall", 8, 1, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "Bird_DamageTornado", 8, 1, PLAYER_FACE_DAMAGELARGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGELARGE},
|
||||
{ "Bird_Call", 10, 3, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_BIRD_CALL},
|
||||
{ "SwordPullSt", 13, 6, PLAYER_FACE_SWORDPULLST, PLAYER_FACE_SWORDPULLST, PLAYER_FACE_SWORDPULLST},
|
||||
{ "SwordPullWait", 8, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_SWORDPULLWAIT},
|
||||
{ "SwordPull", 8, 1, PLAYER_FACE_SWORDPULL, PLAYER_FACE_SWORDPULL, PLAYER_FACE_SWORDPULL},
|
||||
{ "SwordSirenSt", 13, 1, PLAYER_FACE_SWORDSIRENST, PLAYER_FACE_SWORDSIRENST, PLAYER_FACE_SWORDSIRENST},
|
||||
{ "SwordSirenStWait", 8, 1, PLAYER_FACE_SWORDSIRENST, PLAYER_FACE_SWORDSIRENST, PLAYER_FACE_SWORDSIRENST},
|
||||
{ "SwordSirenRaise", 8, 1, PLAYER_FACE_SWORDSIRENRAISE, PLAYER_FACE_SWORDSIRENRAISE, PLAYER_FACE_SWORDSIRENRAISE},
|
||||
{ "SwordSirenRaiseWait", 8, 1, PLAYER_FACE_SWORDSIRENRAISE, PLAYER_FACE_SWORDSIRENRAISE, PLAYER_FACE_SWORDSIRENRAISE},
|
||||
{ "SwordSirenStick", 8, 1, PLAYER_FACE_SWORDSIRENSTICK, PLAYER_FACE_SWORDSIRENSTICK, PLAYER_FACE_SWORDSIRENSTICK},
|
||||
{ "SwordSirenAfter", 8, 100, PLAYER_FACE_SWORDSIRENAFTER, PLAYER_FACE_SWORDSIRENAFTER, PLAYER_FACE_SWORDSIRENAFTER},
|
||||
{ "SwitchDial_st", 9, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "SwitchDial_stL", 9, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "SwitchDial_LtoR", 9, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "SwitchDial_push", 9, 4, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "TruckLtoR", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "TruckFrontToBack", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "TruckJumpSt", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "TruckJump", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "TruckJumpEnd", 12, 5, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
|
||||
{ "TruckBrake", 12, 5, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
|
||||
{ "TruckIn", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "TruckOut", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "DieTruck", 13, 56, PLAYER_FACE_DIETRUCK, PLAYER_FACE_DIETRUCK, PLAYER_FACE_DIETRUCK},
|
||||
{ "DieTruckRevive", 13, 56, PLAYER_FACE_CLOSE, PLAYER_FACE_DEFAULT, PLAYER_FACE_CLOSE},
|
||||
{ "MgDigIn", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MgDigOut", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MgLieF_L", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "MgLieF_R", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "MgAttackL", 7, 0, PLAYER_FACE_CUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_CUT},
|
||||
{ "MgAttackR", 7, 0, PLAYER_FACE_CUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_CUT},
|
||||
{ "MgDashL", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MgDashR", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MgDamage", 7, 0, PLAYER_FACE_DAMAGE, PLAYER_FACE_DEFAULT, PLAYER_FACE_DAMAGE},
|
||||
{ "MgWaitBreath", 7, 0, PLAYER_FACE_BREATH, PLAYER_FACE_DEFAULT, PLAYER_FACE_BREATH},
|
||||
{ "MgLieUp", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "LiftRemly", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_GETAWAITNICE, PLAYER_FACE_GETAWAITNICE},
|
||||
{ "ThrowRemlyUp", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_GETAWAITNICE, PLAYER_FACE_GETAWAITNICE},
|
||||
{ "LiftRemlyUtoM", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_GETAWAITNICE, PLAYER_FACE_GETAWAITNICE},
|
||||
{ "Bird_FestivalStart", 9, 2, PLAYER_FACE_BIRD_FESTIVALSTART, PLAYER_FACE_BIRD_FESTIVALSTART, PLAYER_FACE_BIRD_FESTIVALSTART},
|
||||
{ "GetSurprise", 13, 6, PLAYER_FACE_GETSURPRISE, PLAYER_FACE_GETSURPRISE, PLAYER_FACE_GETSURPRISE},
|
||||
{ "GirahimGrapple", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "GirahimPull", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "GirahimPullUp", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "GirahimChange", 13, 100, PLAYER_FACE_WA, PLAYER_FACE_DEFAULT, PLAYER_FACE_WA},
|
||||
{ "RopeWalk", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "RopeBend", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "RopeHangBend", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "RopeHangUp", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "RopeBalance", 255, 255, PLAYER_FACE_WA, PLAYER_FACE_MAX, PLAYER_FACE_WA},
|
||||
{ "SetSekibanA", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "SetSekibanB", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "SetSekibanC", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "pushTSWst", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "pushTSW", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "PushLog", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "AsuraCutRight", 12, 5, PLAYER_FACE_ASURACUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUT},
|
||||
{ "AsuraCutLeft", 12, 5, PLAYER_FACE_ASURACUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUT},
|
||||
{ "AsuraCutUp", 12, 5, PLAYER_FACE_ASURACUT, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUT},
|
||||
{ "AsuraCutRightSt", 12, 5, PLAYER_FACE_ASURACUTST, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTST},
|
||||
{ "AsuraCutLeftSt", 12, 5, PLAYER_FACE_ASURACUTST, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTST},
|
||||
{ "AsuraCutUpSt", 12, 5, PLAYER_FACE_ASURACUTST, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTST},
|
||||
{ "AsuraCutRightEd", 12, 5, PLAYER_FACE_ASURACUTED, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTED},
|
||||
{ "AsuraCutLeftEd", 12, 5, PLAYER_FACE_ASURACUTED, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTED},
|
||||
{ "AsuraCutUpEd", 12, 5, PLAYER_FACE_ASURACUTED, PLAYER_FACE_DEFAULT, PLAYER_FACE_ASURACUTED},
|
||||
{ "AsuraSwordWait", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "AsuraSwordLift", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "BinScoop", 13, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "Fire", 9, 2, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "crouch", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "CannonWait", 13, 6, PLAYER_FACE_CANNONWAIT, PLAYER_FACE_CANNONWAIT, PLAYER_FACE_CANNONWAIT},
|
||||
{ "Seal", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "SealLoop", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "SealFinish", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "FinishEd", 13, 100, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "SitDown", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "SitWait", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "SitWaitServiceA", 13, 6, PLAYER_FACE_SITWAITSERVICEA, PLAYER_FACE_SITWAITSERVICEA, PLAYER_FACE_SITWAITSERVICEA},
|
||||
{ "roofwait", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "roofhang", 12, 5, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "MgStruggle", 9, 52, PLAYER_FACE_PAIN, PLAYER_FACE_DEFAULT, PLAYER_FACE_PAIN},
|
||||
{ "MgStruggle_act", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "MgStruggle_Escape", 9, 52, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_M},
|
||||
{ "KrakenAppearance", 9, 2, PLAYER_FACE_KRAKENAPPEARANCE, PLAYER_FACE_KRAKENAPPEARANCE, PLAYER_FACE_KRAKENAPPEARANCE},
|
||||
{ "MgBury", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "GetFlower", 7, 0, PLAYER_FACE_GETFLOWER, PLAYER_FACE_GETFLOWER, PLAYER_FACE_GETFLOWER},
|
||||
{ "DoorLargeOpen", 13, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "DoorLargeClose", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "HarpPlayFinish", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "LightningL", 13, 4, PLAYER_FACE_LIGHTNING, PLAYER_FACE_LIGHTNING, PLAYER_FACE_LIGHTNING},
|
||||
{ "LightningR", 13, 4, PLAYER_FACE_LIGHTNING, PLAYER_FACE_LIGHTNING, PLAYER_FACE_LIGHTNING},
|
||||
{ "LastAttack", 8, 100, PLAYER_FACE_LASTATTACK, PLAYER_FACE_LASTATTACK, PLAYER_FACE_LASTATTACK},
|
||||
{ "at", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
|
||||
{ "take", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
|
||||
{ "takeL", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
|
||||
{ "takeR", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
|
||||
{ "Take2", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
|
||||
{ "waitAtoS", 9, 1, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
|
||||
{ "damD", 255, 56, PLAYER_FACE_DAMAGE, PLAYER_FACE_MAX, PLAYER_FACE_DAMAGE},
|
||||
{ "Ashootwait", 13, 1, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
|
||||
{ "Arelord", 8, 3, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
|
||||
{ "Ashoot", 8, 3, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
|
||||
{ "ArelordTame", 8, 3, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
|
||||
{ "Ashootwait", 13, 1, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
|
||||
{ "Arelord", 8, 3, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
|
||||
{ "Ashoot", 8, 3, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
|
||||
{ "damSw", 13, 6, PLAYER_FACE_DAMAGE, PLAYER_FACE_MAX, PLAYER_FACE_DAMAGE},
|
||||
{ "HSwait", 8, 1, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
|
||||
{ "VacuumWait", 12, 5, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
|
||||
{ "MPPoseFront", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
|
||||
{ "MPPoseAround", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
|
||||
{ "MPPoseAroundBack", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
|
||||
{ "MPPoseDashFront", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
|
||||
{ "MPPoseDashAround", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
|
||||
{ "MPPoseDashAroundBack", 13, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
|
||||
{ "LiftB_UtoD", 7, 0, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
|
||||
{ "LiftS_UtoD", 7, 0, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
|
||||
{ "LiftLWalk", 7, 0, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_M},
|
||||
{ "MPGuardPose", 255, 255, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
|
||||
{ "RockRide", 255, 56, PLAYER_FACE_WA, PLAYER_FACE_MAX, PLAYER_FACE_WA},
|
||||
{ "BinDrinkSt", 255, 5, PLAYER_FACE_DRINKST, PLAYER_FACE_DRINKST, PLAYER_FACE_DRINKST},
|
||||
{ "BinDrink", 255, 5, PLAYER_FACE_DRINK, PLAYER_FACE_MAX, PLAYER_FACE_DRINK},
|
||||
{ "BinDrinkEd", 255, 5, PLAYER_FACE_DRINKED, PLAYER_FACE_MAX, PLAYER_FACE_DRINKED},
|
||||
{ "HarpPose", 7, 6, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "HarpPlayGo", 7, 1, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "HarpPlayCome", 7, 0, PLAYER_FACEMABA01, PLAYER_FACE_DEFAULT, PLAYER_FACE_DEFAULT},
|
||||
{ "BinHold", 255, 5, PLAYER_FACE_MAX, PLAYER_FACE_MAX, PLAYER_FACE_MAX},
|
||||
{ "BinShield", 9, 5, PLAYER_FACE_BINSHIELD, PLAYER_FACE_BINSHIELD, PLAYER_FACE_BINSHIELD},
|
||||
};
|
||||
// clang-format on
|
||||
#pragma pop
|
||||
|
||||
const s32 daPlayerModelBase_c::sUnkDuration = 0x2400;
|
||||
@@ -849,8 +851,8 @@ void daPlayerModelBase_c::loadBody() {
|
||||
mFaceMdl.getResMdl(), getExternalAnmChr(sFaceResNames[0], mpAnmCharBuffer, 0x1000), &heap_allocator, nullptr
|
||||
);
|
||||
mFaceMdl.setAnm(mFaceAnmChr);
|
||||
mFaceAnmChrIdx1 = 0;
|
||||
mFaceAnmChrIdx2 = 57; // invalid?
|
||||
mFaceAnmChrIdx1 = PLAYER_FACE_DEFAULT;
|
||||
mFaceAnmChrIdx2 = PLAYER_FACE_MAX;
|
||||
|
||||
// "Fmaba01"
|
||||
mFaceTexPat.create(
|
||||
@@ -858,8 +860,8 @@ void daPlayerModelBase_c::loadBody() {
|
||||
1
|
||||
);
|
||||
mFaceMdl.setAnm(mFaceTexPat);
|
||||
mFaceAnmTexPatIdx1 = 1;
|
||||
mFaceAnmTexPatIdx2 = 57; // invalid
|
||||
mFaceAnmTexPatIdx1 = PLAYER_FACEMABA01;
|
||||
mFaceAnmTexPatIdx2 = PLAYER_FACE_MAX;
|
||||
|
||||
bool isInTrial = dScGame_c::currentSpawnInfo.getTrial() == SpawnInfo::TRIAL;
|
||||
mFaceTexSrt.create(
|
||||
@@ -867,8 +869,8 @@ void daPlayerModelBase_c::loadBody() {
|
||||
isInTrial ? 2 : 1
|
||||
);
|
||||
mFaceMdl.setAnm(mFaceTexSrt);
|
||||
mFaceAnmTexSrtIdx1 = 0;
|
||||
mFaceAnmTexSrtIdx2 = 57; // invalid
|
||||
mFaceAnmTexSrtIdx1 = PLAYER_FACE_DEFAULT;
|
||||
mFaceAnmTexSrtIdx2 = PLAYER_FACE_MAX;
|
||||
|
||||
// no allocator arg?
|
||||
mHeadAnmChr.create(mHeadMdl.getResMdl(), mPlCommonAnimeRes.GetResAnmChr("H_Default"), nullptr, nullptr);
|
||||
@@ -1690,7 +1692,7 @@ void daPlayerModelBase_c::checkFaceTexPat() {
|
||||
s32 prev = mFaceAnmTexPatIdx1;
|
||||
mFaceAnmTexPatIdx2 = PLAYER_FACE_MAX;
|
||||
if (prev >= PLAYER_FACE_BEDSLEEP) {
|
||||
prev = 1;
|
||||
prev = PLAYER_FACEMABA01;
|
||||
}
|
||||
mFaceAnmTexPatIdx1 = PLAYER_FACE_MAX;
|
||||
setFaceTexPat(prev, false);
|
||||
@@ -1712,7 +1714,7 @@ void daPlayerModelBase_c::checkFaceTexSrt() {
|
||||
s32 prev = mFaceAnmTexSrtIdx1;
|
||||
mFaceAnmTexSrtIdx2 = PLAYER_FACE_MAX;
|
||||
if (prev >= PLAYER_FACE_BEDSLEEP) {
|
||||
prev = 0;
|
||||
prev = PLAYER_FACE_DEFAULT;
|
||||
}
|
||||
mFaceAnmTexSrtIdx1 = PLAYER_FACE_MAX;
|
||||
setFaceTexSrt(prev, false);
|
||||
@@ -1739,7 +1741,7 @@ void daPlayerModelBase_c::checkFaceAnmChr() {
|
||||
s32 prev = mFaceAnmChrIdx1;
|
||||
mFaceAnmChrIdx2 = PLAYER_FACE_MAX;
|
||||
if (prev >= PLAYER_FACE_BEDSLEEP) {
|
||||
prev = 0;
|
||||
prev = PLAYER_FACE_DEFAULT;
|
||||
}
|
||||
mFaceAnmChrIdx1 = PLAYER_FACE_MAX;
|
||||
setFaceAnmChr(prev, false);
|
||||
|
||||
Reference in New Issue
Block a user