robojumper
d19adefd7a
Matching, I guess
2025-04-21 21:51:01 +02:00
Elijah Thomas
e85a989271
Chair ( #143 )
...
* chair
* mostly done
* updateChairPos match
---------
Co-authored-by: robojumper <robojumper@gmail.com >
2025-03-30 21:34:05 -04:00
CovenEsme
7400f6c66a
Improve dAcBase_c ( #133 )
...
* Improve dAcBase_c
* Fix missed polyAttr0/1 renaming
* Add getters for EventManager funcs used in dAcBase
* Fix include
* Replace actor_properties with helper calls
* Fix SoundInfo TList function (thanks robo)
* Make roundAngleToNearest90 static
* Fix removeSoundInfo symbol
* Revert d_a_item spawnItem and spawnDrop param change
* Fix d_t_reaction and improve spawnHearts a bit
* Also update special_item_drop_mgr
* Fix special_item_drop_mgr
* Small fixes
---------
Co-authored-by: robojumper <robojumper@gmail.com >
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2025-03-16 11:40:04 -04:00
robojumper
d60d45eb6e
d_lyt_bird_gauge OK ( #131 )
2025-03-13 22:09:58 -04:00
robojumper
31c9b92798
Convert some singleton access to getters
2025-03-09 21:15:53 +01:00
robojumper
c558c88f25
d_stage progress
2025-03-09 10:09:08 +01:00
robojumper
641f3d7b30
d_room mostly matching
2025-03-09 10:09:08 +01:00
robojumper
82aef3b183
dScTitle_c OK, dScGame_c about halfway
2025-03-06 20:50:32 +01:00
Elijah Thomas
cec09ad023
g3d initial pullover ( #115 )
...
* g3d Headers
* initial g3d source files -- NOT YET FIXED
* change ResFile static_cast to explicit ctor
2025-02-09 12:40:41 -05:00
robojumper
f154aab8ac
Merge pull request #108 from robojumper/d_a_obj_tbox
...
dAcTbox_c
2024-11-28 10:52:31 +01:00
robojumper
4bc35a05c5
Renames
2024-11-23 19:13:36 +01:00
robojumper
531ca3a7aa
Cleanup
2024-11-22 17:18:31 +01:00
robojumper
e1d5f5b22f
dAcTbox 92%
2024-11-22 17:12:17 +01:00
robojumper
ca36a0123c
More
2024-11-22 13:13:02 +01:00
robojumper
15d932d1ea
progress
2024-11-21 21:22:50 +01:00
robojumper
a25ded6d20
tbox rodata ok
2024-11-21 16:38:05 +01:00
robojumper
451566ac23
dAcTbox_c::create structurally matching
2024-11-17 21:19:50 +01:00
Elijah Thomas
f42f9a0e23
d_a_obj_seat_sword OK ( #107 )
...
* d_a_obj_seat_sword mostly done
* ninja apply
* symbol cleanup
* correct code pattern, not right regs
* d_a_obj_seat_sword OK
---------
Co-authored-by: robojumper <robojumper@gmail.com >
2024-11-15 12:28:43 -05:00
robojumper
8240b23a86
Fixups
2024-11-15 15:06:40 +01:00
robojumper
4a146f7b4d
dAcTbox_c WIP
2024-11-15 14:54:17 +01:00
robojumper
37cfe93115
Tbox wip
2024-11-15 14:54:11 +01:00
elijah-thomas774
0f17d7c40e
d_a_npc sinit :)
2024-11-14 22:38:56 -05:00
robojumper
b32d1e2ba1
More splits
2024-11-14 10:29:44 +01:00
robojumper
0f1efc9450
The Groose is loose (but far away)
2024-11-13 21:42:23 +01:00
robojumper
31ddec9bd4
Implement a solution that seemingly works
2024-11-13 19:08:38 +01:00
robojumper
3a45e6536a
Try to figure out how this virtual state thing works
2024-11-13 19:08:38 +01:00
Elijah Thomas
2ecf6509dd
Tubo! (d_a_obj_tubo) ( #95 )
...
* begin work
* fixup modifications to d_a_base header
* progress
* update from main again (forgor to fetch)
* progress
* Basically done
* clean up some inlines
* some at/tg hit typing and tubo naming
* more naming
2024-11-12 22:30:01 -05:00
Elijah Thomas
126e1a9fd7
d_a_item -> Layout and Enum ( #92 )
...
* mostly done
* Update d_t_tumble_weed.cpp
* remove cM::calcTimer
* just regswap on adjustSpeed
* checkpoint
* file setup
* fix incorrect symbol
* some tidbits i guess
* fixup merge
* fix merge 2.0
* Item Renames from Esme
* fix d_t_tumble_weed
* fixup merge
2024-11-09 11:53:22 -05:00
robojumper
74db770697
dAcOwaterSpout_c OK ( #97 )
2024-11-09 11:00:05 -05:00
elijah-thomas774
d7e874b23e
cleanup comments
2024-11-08 23:09:16 -05:00
elijah-thomas774
d0c8173466
update d_a_insect
2024-11-08 23:07:31 -05:00
elijah-thomas774
52d7c0ff45
Merge branch 'main' into pr/85
2024-11-08 20:28:55 -05:00
robojumper
aaf88fa648
Clean up special item drop mgr ( #87 )
...
* Clean up special item drop mgr
* Progress
* Mostly matching
* Docs
2024-11-06 16:43:27 -05:00
Elijah Thomas
c235e32d95
d_a_obj_tumble_weed mostly done ( #88 )
...
* mostly done
* Update d_t_tumble_weed.cpp
* remove cM::calcTimer
* just regswap on adjustSpeed
* Create inlines for angle between vectors
* name data symbols
---------
Co-authored-by: robojumper <robojumper@gmail.com >
2024-11-06 16:36:17 -05:00
Elijah Thomas
8a3710824b
Updated CC collision ( #80 )
...
* c_cc_d soooo close
* d_cc_shape_colliders -> d_cc_d
* ported over changes from #43
* Oops, didnt save
* use better collision functions in bombf
* bombf fixes
* bombf actorPostCreate matching
* fix
* small fix for cCcD_UnkAttr Set function
* more cleanup(?) for c_cc_d
* d_cc_mass_s OK
* Initial d_cc_s setup
* some easy funcs
---------
Co-authored-by: robojumper <robojumper@gmail.com >
2024-11-01 17:07:16 -04:00
robojumper
95fe4864cc
a bit of d_a_insect
2024-10-27 21:34:17 +01:00
robojumper
8d798be120
Flag capitalization
2024-10-25 15:36:39 +02:00
robojumper
50b16f7da4
Separate our inc files
2024-10-25 14:36:31 +02:00
robojumper
b9409ccac5
d_a_obj_time_stage_bg with a weak function order issue ( #78 )
2024-10-22 19:46:02 -04:00
robojumper
2577b3a537
d_a_obj_utajima_island OK ( #73 )
...
* d_a_obj_utajima_island OK
* Name one field
* mAngle constants
2024-10-20 09:59:15 -04:00
robojumper
01b132f934
d_a_obj_utajima OK ( #72 )
2024-10-19 14:27:02 -04:00
Elijah Thomas
26af4db82d
update from dtk-template - clangd :) ( #66 )
...
* update from dtk-template and start work towards using clangd
* include <a> -> "a"
* Update build.yml
* remove/add non-trivial class in union warning
2024-10-16 15:36:02 -04:00
Elijah Thomas
b5aa43ff37
Misc Collision ( #51 )
...
* Initial Commit - Starting to translate from TP
* Collision Updates
* Actor Collision -> dBgW (DZB Collision)
* bg .text splits complete
* fix errors
* file organization
* missed files
* progress
* weee
* most of cM3dG
* Revert mAng change
* Progress
* Progress -> Need to update from main
* Fixup Merge
* d_bg_s symbols....
* TList Changes
* oops
* d_bg_s large progress
* d_bg_s_acch majority done
* d_bg_s_chk OK
* d_bg_s_gnd_chk OK
* d_bg_s_grp_pass_chk OK
* d_bg_lin_chk OK
* d_bg_s_poly_pass_chk OK
* d_bg_s_roof_chk and d_bg_s_sph_chk OK
* d_bg_s_spl_grp_chk OK
* d_bg_s_wtr_chk OK
* d_bg_w started
* d_bg_w_base OK
* name d_bg_w_kcol symbols
* d_bg_w_sv split/started
* most of d_bg_w_time
* stopping d_bg_w_kcol for now
* d_bg_w_sv OK
* work on d_bg_w_time
* revert TList to take offset arg
* fixup some compiler warnings
* set c_bg_w OK
* Update rel_sieve.py
* Remove TList Macros
* Bomb Header started
2024-10-16 09:00:47 -04:00
robojumper
fe1c06e056
Import Ghidra symbols ( #41 )
...
* Import Ghidra symbols, main dol edition
* Ghidra symbols, RELs edition
2024-09-28 12:25:18 -04:00
robojumper
3829ee6d48
Rough dynamic collision setup ( #24 )
...
* Rough collider shape setup
* d_a_obj_toD3_stone_figure OK
* Cleanup
* Cleanup 2
2024-09-27 18:19:00 -04:00
robojumper
0f9ef3d33c
Some main dol actor splits, dAcOsw_c OK, dTgSw_c OK ( #34 )
...
* Some main dol actor splits and code
* Match dAcOsw_c
* diff clean
* Fix
* dTgSw_c OK
2024-09-25 18:34:35 -04:00
robojumper
508d5b9e72
Actor cleanup ( #32 )
...
* Actor cleanup
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-09-15 15:40:03 -04:00
robojumper
e2c4bb7be7
Dowsing ( #17 )
...
* Dowsing.
* d_t_dowsing
* d_t_holy_water OK
2024-09-12 16:23:11 -04:00
robojumper
a856aa5db5
Fix one angle problem
2024-06-21 00:41:59 +02:00
robojumper
705703e10b
Fix mAng3_c copy assignment, clean up list node templates
2024-06-21 00:36:44 +02:00