robojumper
83456a9cd8
start matching some d/snd things
2025-05-31 21:21:12 +02:00
Elijah Thomas
9efc1e0ab9
d_t_action OK ( #172 )
...
* d_t_action OK
2025-05-24 03:34:09 -04:00
Elijah Thomas
9d68802507
d_a_e_sm (chu chu) start ( #117 )
...
* d_a_e_sm (chu chu) start
* progress, includes LightParam addition in BlurPaletteMgr
* oops - TBox Progress I guess
* dAcEsm_c::actorExecute and Particle Resource data moved
* step in symbols map
* Update blur_and_palette_manager.h
* m_angle cleanup pass
* Last explicit_zero_data Fixes #69
* add mQuat_c ctor
2025-05-18 18:24:58 -04:00
CovenEsme
7400f6c66a
Improve dAcBase_c ( #133 )
...
* Improve dAcBase_c
* Fix missed polyAttr0/1 renaming
* Add getters for EventManager funcs used in dAcBase
* Fix include
* Replace actor_properties with helper calls
* Fix SoundInfo TList function (thanks robo)
* Make roundAngleToNearest90 static
* Fix removeSoundInfo symbol
* Revert d_a_item spawnItem and spawnDrop param change
* Fix d_t_reaction and improve spawnHearts a bit
* Also update special_item_drop_mgr
* Fix special_item_drop_mgr
* Small fixes
---------
Co-authored-by: robojumper <robojumper@gmail.com >
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2025-03-16 11:40:04 -04:00
robojumper
31c9b92798
Convert some singleton access to getters
2025-03-09 21:15:53 +01:00
robojumper
c558c88f25
d_stage progress
2025-03-09 10:09:08 +01:00
robojumper
641f3d7b30
d_room mostly matching
2025-03-09 10:09:08 +01:00
robojumper
82aef3b183
dScTitle_c OK, dScGame_c about halfway
2025-03-06 20:50:32 +01:00
robojumper
ca36a0123c
More
2024-11-22 13:13:02 +01:00
robojumper
0f1efc9450
The Groose is loose (but far away)
2024-11-13 21:42:23 +01:00
Elijah Thomas
2ecf6509dd
Tubo! (d_a_obj_tubo) ( #95 )
...
* begin work
* fixup modifications to d_a_base header
* progress
* update from main again (forgor to fetch)
* progress
* Basically done
* clean up some inlines
* some at/tg hit typing and tubo naming
* more naming
2024-11-12 22:30:01 -05:00
robojumper
aaf88fa648
Clean up special item drop mgr ( #87 )
...
* Clean up special item drop mgr
* Progress
* Mostly matching
* Docs
2024-11-06 16:43:27 -05:00
Elijah Thomas
8a3710824b
Updated CC collision ( #80 )
...
* c_cc_d soooo close
* d_cc_shape_colliders -> d_cc_d
* ported over changes from #43
* Oops, didnt save
* use better collision functions in bombf
* bombf fixes
* bombf actorPostCreate matching
* fix
* small fix for cCcD_UnkAttr Set function
* more cleanup(?) for c_cc_d
* d_cc_mass_s OK
* Initial d_cc_s setup
* some easy funcs
---------
Co-authored-by: robojumper <robojumper@gmail.com >
2024-11-01 17:07:16 -04:00
robojumper
8d798be120
Flag capitalization
2024-10-25 15:36:39 +02:00
robojumper
50b16f7da4
Separate our inc files
2024-10-25 14:36:31 +02:00
robojumper
2577b3a537
d_a_obj_utajima_island OK ( #73 )
...
* d_a_obj_utajima_island OK
* Name one field
* mAngle constants
2024-10-20 09:59:15 -04:00
Elijah Thomas
26af4db82d
update from dtk-template - clangd :) ( #66 )
...
* update from dtk-template and start work towards using clangd
* include <a> -> "a"
* Update build.yml
* remove/add non-trivial class in union warning
2024-10-16 15:36:02 -04:00
Elijah Thomas
b5aa43ff37
Misc Collision ( #51 )
...
* Initial Commit - Starting to translate from TP
* Collision Updates
* Actor Collision -> dBgW (DZB Collision)
* bg .text splits complete
* fix errors
* file organization
* missed files
* progress
* weee
* most of cM3dG
* Revert mAng change
* Progress
* Progress -> Need to update from main
* Fixup Merge
* d_bg_s symbols....
* TList Changes
* oops
* d_bg_s large progress
* d_bg_s_acch majority done
* d_bg_s_chk OK
* d_bg_s_gnd_chk OK
* d_bg_s_grp_pass_chk OK
* d_bg_lin_chk OK
* d_bg_s_poly_pass_chk OK
* d_bg_s_roof_chk and d_bg_s_sph_chk OK
* d_bg_s_spl_grp_chk OK
* d_bg_s_wtr_chk OK
* d_bg_w started
* d_bg_w_base OK
* name d_bg_w_kcol symbols
* d_bg_w_sv split/started
* most of d_bg_w_time
* stopping d_bg_w_kcol for now
* d_bg_w_sv OK
* work on d_bg_w_time
* revert TList to take offset arg
* fixup some compiler warnings
* set c_bg_w OK
* Update rel_sieve.py
* Remove TList Macros
* Bomb Header started
2024-10-16 09:00:47 -04:00
robojumper
3829ee6d48
Rough dynamic collision setup ( #24 )
...
* Rough collider shape setup
* d_a_obj_toD3_stone_figure OK
* Cleanup
* Cleanup 2
2024-09-27 18:19:00 -04:00
robojumper
0f9ef3d33c
Some main dol actor splits, dAcOsw_c OK, dTgSw_c OK ( #34 )
...
* Some main dol actor splits and code
* Match dAcOsw_c
* diff clean
* Fix
* dTgSw_c OK
2024-09-25 18:34:35 -04:00
robojumper
508d5b9e72
Actor cleanup ( #32 )
...
* Actor cleanup
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-09-15 15:40:03 -04:00
robojumper
e2c4bb7be7
Dowsing ( #17 )
...
* Dowsing.
* d_t_dowsing
* d_t_holy_water OK
2024-09-12 16:23:11 -04:00
robojumper
a856aa5db5
Fix one angle problem
2024-06-21 00:41:59 +02:00
robojumper
705703e10b
Fix mAng3_c copy assignment, clean up list node templates
2024-06-21 00:36:44 +02:00
Luke Street
cf8b14e1ec
Fix all_source build
2024-06-18 18:41:15 -06:00
elijah-thomas774
a3ebf1e133
closer, just executeState_Wait left
2024-06-14 20:00:40 -04:00
elijah-thomas774
5029ef8dcf
getDistanceAndAngleToActor match with weird inline
2024-05-26 05:06:11 -04:00
elijah-thomas774
8ebf6d024b
mVec3_c rework to get copy working
2024-05-25 16:33:37 -04:00
robojumper
ed2f569a89
Small type improvements
2024-05-25 14:26:56 +02:00
robojumper
419097a192
Event RAII
2024-05-25 14:04:37 +02:00
elijah-thomas774
51dae63c9a
fix some of the floating point stuff
2024-05-25 03:42:13 -04:00
CovenEsme
d9e22fe76d
Expand dAcBase work
2024-05-24 14:37:17 +01:00
elijah-thomas774
606cc15eed
some fManager, fBase, mHeap, f - lists and tree stuff
2024-03-17 17:40:00 -04:00
elijah-thomas774
7dd9c9ea6f
mVec and Egg Math (Quat, Vector3f, Matrix34f)
2023-12-20 13:22:31 -05:00
Elijah Thomas
4ae5fe5753
Fix includes and removed libs folder
2023-10-06 07:49:50 -04:00
Elijah Thomas
4b6a5d2e01
added egg/core headers seen in SS
2023-08-17 20:25:20 -04:00
Elijah Thomas
683dc91a53
starting to organize and progress on dAcBase_c
2023-08-12 10:47:25 -04:00
Elijah Thomas
de8b60021c
some formatting fixup
2023-08-10 13:50:24 -04:00
elijah-thomas774
a547dc7997
work on dAcObjBase_c (ActorObjectBase)
2023-08-10 09:51:56 -04:00
elijah-thomas774
caa88a3705
Porting over from previous repo
2023-08-09 14:55:49 -04:00
elijah-thomas774
5e2c18896d
initial test with porting d_base
2023-08-09 12:00:45 -04:00