Orstedra
142380f587
Initial commit
2025-05-26 01:52:45 +02:00
robojumper
ae4573a236
Merge pull request #175 from robojumper/d_path
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d_path 33%
2025-05-25 21:53:39 +02:00
Orstedra
2c23e69524
Update include/d/t/d_t_gate_to_ground.h
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Co-authored-by: robojumper <robojumper@gmail.com >
2025-05-25 21:32:14 +02:00
Orstedra
b8f2dabe0a
100%
2025-05-25 19:09:05 +02:00
Orstedra
ad013ab51a
actorExecute 21%
2025-05-25 01:00:35 +02:00
robojumper
46c46a1310
d_path 33%
2025-05-24 21:38:27 +02:00
Orstedra
1a2455757a
Initial commit, function defs
2025-05-24 14:28:22 +02:00
Elijah Thomas
9efc1e0ab9
d_t_action OK ( #172 )
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* d_t_action OK
2025-05-24 03:34:09 -04:00
Orstedra
b8b2375891
d_t_heat_resist OK ( #173 )
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* d_t_heat_resist OK
2025-05-23 22:22:49 -04:00
Elijah Thomas
9d68802507
d_a_e_sm (chu chu) start ( #117 )
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* d_a_e_sm (chu chu) start
* progress, includes LightParam addition in BlurPaletteMgr
* oops - TBox Progress I guess
* dAcEsm_c::actorExecute and Particle Resource data moved
* step in symbols map
* Update blur_and_palette_manager.h
* m_angle cleanup pass
* Last explicit_zero_data Fixes #69
* add mQuat_c ctor
2025-05-18 18:24:58 -04:00
robojumper
0592075008
who did this
2025-04-21 21:51:04 +02:00
robojumper
95ef1d3193
d_lyt_meter_plus_btn OK
2025-04-21 21:51:02 +02:00
robojumper
3967ab8dc6
Some misc graphics stuff
2025-03-16 16:41:15 +01:00
CovenEsme
7400f6c66a
Improve dAcBase_c ( #133 )
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* Improve dAcBase_c
* Fix missed polyAttr0/1 renaming
* Add getters for EventManager funcs used in dAcBase
* Fix include
* Replace actor_properties with helper calls
* Fix SoundInfo TList function (thanks robo)
* Make roundAngleToNearest90 static
* Fix removeSoundInfo symbol
* Revert d_a_item spawnItem and spawnDrop param change
* Fix d_t_reaction and improve spawnHearts a bit
* Also update special_item_drop_mgr
* Fix special_item_drop_mgr
* Small fixes
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Co-authored-by: robojumper <robojumper@gmail.com >
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2025-03-16 11:40:04 -04:00
robojumper
31c9b92798
Convert some singleton access to getters
2025-03-09 21:15:53 +01:00
robojumper
641f3d7b30
d_room mostly matching
2025-03-09 10:09:08 +01:00
robojumper
c4077b4a18
virtual keyword
2024-11-14 13:43:24 +01:00
robojumper
ea06aec15e
d_t_col_bomb_shield OK
2024-11-14 11:21:16 +01:00
Elijah Thomas
9525f8e9e5
d_t_telop OK ( #100 )
2024-11-11 18:21:56 -05:00
Elijah Thomas
c235e32d95
d_a_obj_tumble_weed mostly done ( #88 )
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* mostly done
* Update d_t_tumble_weed.cpp
* remove cM::calcTimer
* just regswap on adjustSpeed
* Create inlines for angle between vectors
* name data symbols
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Co-authored-by: robojumper <robojumper@gmail.com >
2024-11-06 16:36:17 -05:00
Elijah Thomas
8a3710824b
Updated CC collision ( #80 )
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* c_cc_d soooo close
* d_cc_shape_colliders -> d_cc_d
* ported over changes from #43
* Oops, didnt save
* use better collision functions in bombf
* bombf fixes
* bombf actorPostCreate matching
* fix
* small fix for cCcD_UnkAttr Set function
* more cleanup(?) for c_cc_d
* d_cc_mass_s OK
* Initial d_cc_s setup
* some easy funcs
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Co-authored-by: robojumper <robojumper@gmail.com >
2024-11-01 17:07:16 -04:00
robojumper
d466b5badf
d_t_gekotag with a single regswap ( #76 )
2024-10-22 19:59:22 -04:00
CovenEsme
22a5cadd57
d_t_sw_area OK ( #68 )
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* Initial attempt
* Fix symbols for renamed story/itemflagMgrs
* Improvements xD
* OK with pragma
* Update variable name
2024-10-16 19:45:25 -04:00
CovenEsme
1eaa124714
d_t_tdb OK ( #67 )
2024-10-16 18:04:00 -04:00
Elijah Thomas
26af4db82d
update from dtk-template - clangd :) ( #66 )
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* update from dtk-template and start work towards using clangd
* include <a> -> "a"
* Update build.yml
* remove/add non-trivial class in union warning
2024-10-16 15:36:02 -04:00
robojumper
4543ec129e
d_t_reaction, angle chaos edition ( #56 )
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* d_t_reaction, angle chaos edition
* Fix
* prettier params
* fixup
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Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-10-16 10:24:02 -04:00
robojumper
98f7e90125
Set up REL templates ( #60 )
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* Fix .data sections misidentified as .rodata by dtk
dtk can't always reliably identify REL sections in its initial analysis.
This is a manual fix - the list of RELs to fix was found by looking
at supposed .rodata splits that contained an fBase vtable, since vtables
should be in .data. This fix is required for scripted creation of REL actors
based on rel .data
* More consistent d/t header paths
* Data fixups for parsing
* Tmp actor file setup
* Fixes
* Set up almost all REL templates
* formatting
* Fix formatting
2024-10-10 12:21:07 -04:00