Alessevan
93fd0610a0
CLLT and progress in TLKT ( #132 )
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* feat: wip soontm
* feat: enhance TLTK
* feat: complete TLKT
* fix: refactor went wild
* fix: update MLCK
* fix: hmmm
* fix: continue reverse wrong refactor
* style: remove comment
* feat: delink destructors of ActorUnkTLKTnCLLT_Base
2026-08-14 15:49:43 +02:00
Alessevan
f90c7cd531
Decompiling some actors and objects of overlay 031 ( #123 )
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* feat: decompiling skdo
* feat: update
* fix: match back .data of doors
* feat: fully decompiled SWCH for eur missing bss for JP
* feat: increase matching code
* feat: decompile most part of SCCN
* feat: update
* feat: progress sccn jap data
* feat: progress decompiling
* fix: build issues
* feat: increase matching
* refactor: rename BLST to Blast
* feat: increase grss
* refactor: rename unkgrss to grass
* refactor: rename id
* refactor: change to fx32
* feat: complete RMTG actor
* refactor: use ARRAY_LENGTH macro
2026-08-02 14:09:49 +02:00
Yanis
69ef244371
Merge headers from nitro decomp ( #69 )
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* merge headers from nitro decomp
* cleanup: use inlines from g2.h and gx.h when changing registers
* cleanup: remove externs declarations in source files
2026-05-25 02:55:16 +02:00
Yanis
c3c34ebe5a
Decompile Door Map Objects 1 (DRDS, DRCK, DRKY, DRSW, DRTC) ( #56 )
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* random docs
* "match" ctor
* match ctor and link miniblocks
* DRDS 98%
* jp differences
* improve MapObjectUnkDRDS::vfunc_04
* MapObjectDoorBase 78%
* fix regressions
* MapObjectDoorBase 98%
* MapObjectUnkDRKY 98%
* MapObjectUnkDRSW 100%
* fix build issues
* MapObjectUnkDRTC 100%
* DRCK delinks
* MapObjectUnkDRCK 98%
2026-04-23 18:42:59 +02:00