* fix: Cleanup structure in INSTALL.md
* fix: Clean undefined link
* feat: Copypaste decompiling.md and start porting over
* feat: Keep porting decompiling.md and adding some details
* feat: Add images and fix links
* Apply suggestions from code review
Co-authored-by: Yanis <35189056+Yanis002@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: Yanis <35189056+Yanis002@users.noreply.github.com>
Done manually because I screwed-up on github
* feat: Update decomp.me export instructions, adapt review about thumb region
* feat: Add instructions to reserve non-actor files
* feat: Add small details for LSP and reminder for installation
* feat: Add instructions for coding style (format and naming)
* fix: Expand on UnkSystem naming
* feat: Add details for objdiff errors
* feat: Add information about symbols and tips.md
* feat: Add information about UnkAngleStruct
* fix: Update the CI build command in tips.md with the actual one
* feat: Add some information about naming guidelines
* feat: Add information about vtable symbols
* feat: Small improvements
* feat: Update doc's links layout a bit
* feat: Some updates to install.md
* feat: Apply reviews
* `func_ovxxx_xxxxxxx` -> `func_ovxxx_02xxxxxx`
---------
Co-authored-by: Yanis <35189056+Yanis002@users.noreply.github.com>
* run ninja format
* delink what's left from overlay 1 (except dsprotect)
* fix regressions
* UnkStruct_027e0ce0_1C_001 97%
* UnkStruct_0204a110_001 OK
* UnkStruct_ov024_020d86a0_001 OK
* UnkStruct_ov000_020b50c0_001 OK
* GameModeCreate OK
* AdventureModeManager_001 OK
* GameModeAdventure_001 OK
* AdventureModeManager_001 OKn't because weak issues
* ZeldaCollisionBinary OK
* UnkStruct_027e09c0_001 OK
* UnkStruct_ov000_020b504c_001 OK
* UnkStruct_ov000_02067bc4.hpp -> UnkStruct_ov000_020b504c.hpp
* match overlay 97
* match overlay 100
* run ninja format
* match UnkStruct_ov000_020b4f84_00_Base
* lots of random stuff
* match other funcs from game.cpp
* data_02049a2c -> gGame, UnkStruct_02049a2c -> Game
* match operator new
* fix regressions
* fix some warnings
* another round of random things
* another round of random things 2
* complete slots column in overlays.md
* add scene indices
* gamemode stuff
* misc stuff
* fix build issues
* document random things
* fix regressions
* final round of random things (for now)