Commit Graph

8 Commits

Author SHA1 Message Date
Alessevan f595c06b8d Decompiling KURI (#141)
* feat: begin curry decompiling

* fix: create a cpp type for VecFx32

* fix: build issue

* fix: jp as well

* feat: improve ctor & dtor

* feat: improve matching

* fix: wrong value in animation tag

* feat: add matching bytes

* fix: change signature of Mityno's inline ctor

* fix: change signature of ANOTHER Mityno's inline ctor

* fix: match back function in CANS

* feat: more matching

* fix: build

* feat: increase overall matching

* feat: increase overall matching

* fix: commit to stop infinite task

* fix: better matching

* feat: chagne jp symbols

* feat: delink data and bss of KURI

* fix: use VecFx32 constructor

* fix: build issues
2026-08-24 17:42:52 +02:00
Mityno 2d4deebb84 Delink and match sections of overlay 063 actors (#137)
* feat: Add .data to RMSX actors

* fix: Fix bad regressions

* feat: Add struct and improve RMSD matching

* feat: Move RMSX base class to the right file

* feat: Delink vtable and update symbols

* feat: Match .data and improve ActorUnkRMSBase

* feat: Update ActorUnkRSMBase ctor and match ActorUnkRMSW

* fix: Fix outdated initialization

* feat: Match RMSV ctor

* feat: Match more vfunc

* feat: Match more vfunc and some cleanup

* chore: Clean headers

* feat: Reorder funcs, add unk structs

* feat: Move RMSBase to a separate file and flag as complete

* feat: Complete some actors

* feat: Add data to RBLS, almost match the actor

* feat: Add eur data for CANS

* feat: Reorder CANS functions, sync data for jp

* feat: Reorder CASE functions

* feat: Update global func call to member func call
2026-08-21 16:20:59 +02:00
Alessevan 68a8721665 Decompiling Actor NFSP (#117)
* feat: decompiling UnkNFSP

* feat: matching jp .data and enhance .text

* feat: match last function thx2yanis

* fix: reorder functions and localize symbols

* style: cleanup

* style: move default case
2026-07-20 01:27:39 +02:00
Mityno 13be84845a Start decompiling ActorUnkRBLS (#98)
* feat: Match ActorUnkRBLS vfunc_18, 20, 24 and 2C

* fix: Use FLOAT_TO_FX32 instead of raw hex

* feat: Update symbols

* fix: Fix ModelRender::vfunc_18 symbol and childs declarations
2026-07-05 02:39:31 +02:00
Yanis 8490ce55c3 Make hex number case more consistent (#83)
* consistent hex in vfunc names

* consistent hex in code

* Actor_c4 -> Actor_C4, Actor_9c -> Actor_9C
2026-06-17 22:34:56 +02:00
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00
Yanis a12d3af472 Actor_c4 improvements (#45)
* fixed Actor_c4 hierarchy and create default derived classes for all actors

* forgot public + fixed actorrupee ctor
2026-04-12 04:54:05 +02:00
Yanis c537818320 Delink all actors and all map objects (#42)
* fix jp config

* disambiguate required relocs and misc fixes

* fix wrong relocs

* generate delinks

* generate configure.py entries

* dsd format and rename symbols

* fix some ambiguated relocs

* disambiguate some relocs

* "disambiguate" some relocs

* identify & fix vtables 1

* identify & fix vtables 2

* identify & fix vtables 3

* remove fake symbols

* fix warnings

* minor symbols name fixes

* change func prefix

* find and name actor ctors

* detect and give names to dtors based on D0

* add .init delinks for actors

* ActorType -> ActorProfile

* getinstance - getprofile

* add rupee .init

* mapobjecttype -> mapobjectprofile

* mapobjecttype -> mapobjectprofile 2

* rename profile bss symbols

* delink .bss

* dsd format

* delink .ctor and rename (.p)sinit symbols

* dsd format

* create source files

* fix build issues

* add jp only actors

* fix match issues for eur

* fix match issues for jp

* fix some sinit symbol names

* class changes, thumb/arm changes

* add missing newlines

* add arm on dtors

* fix regressions

* fix warnings

* (jp) sync some symbols with eur

* fix build issues
2026-04-11 16:18:06 +02:00