Files
st/include/Save/SaveFile.hpp
T
Yanis 5e934a8c9b Decompile overlay 24 (Part 3) (#68)
* name func_01ffd3d8 and func_01ffd400

* name func_01ffd3b0

* match func_ov024_020cf9d4 + improve the Random struct

* UnkStruct_027e0cf8_00_0C_024 45%

* match PassengerManager::GetRandomIndex

* UnkStruct_027e0cf8_00_0C_024 OK

* UnkStruct_027e0cf8_00_0C_024: do other sections

* UnkStruct_027e0cf8_08_024 55%

* cleanup: remplace delete into null by the delete macro

* UnkStruct_027e0cf8_08_024 OK

* fix build issues

* UnkStruct_ov024_020d86a0_024 OK

* PlayerActor_A0_38_024 .text OK, CreditsEndingType OK

* tools: create courselist.py to convert .CLB data to yaml

* UnkDataStruct4_14 OK

* UnkDataStruct4 17%

* UnkDataStruct4 OK

* MiscAdvManager OK

* PassengerManager OK

* fix build issues

* ZeldaTrainBinary OK

* mark PassengerManager as complete and adjust delinks

* UnkStruct_027e0cf8_08_00_024 OK

* document more of UnkStruct_027e0ce0

* savefile hotfixes

* UnkStruct_027e0ce0_34_024 OK

* code_020d46b4_024 OK

* UnkStruct_027e0d00 & UnkStruct_027e0d00_20 OK

* code_020d51dc_024 OK

* fix weird formatting

* UnkTrainSystem1 OK

* fix jp broken match

* UnkTrainSystem2 OK

* UnkStruct_027e0d08_024 31%

* fix build issues

* UnkStruct_027e0d08 OK!!!

* remove useless parenthesis

* ActorUnk_ov000_020a8bb0_EC OK

* move ActorUnk_ov000_020a8bb0_EC to MainGame/Actor/

* ActorUnkOBPC OK

* add sjiswrap support

* solve remaining gaps and fix build issues

* reorganise files + counter docs

* tools: remove format command execution from defaults
2026-06-09 23:01:32 +02:00

339 lines
9.0 KiB
C++

#pragma once
#include "Item/ItemManager.hpp"
#include "MainGame/MiscAdvManager.hpp"
#include "MainGame/PassengerManager.hpp"
#include "math.hpp"
#include "types.h"
#include <nitro/mi.h>
// probably related to the map data?
#define NUM_UNK_BLOCKS 120
#define SIZE_UNK_BLOCK 0x1000
#define MAX_SAVE_SLOTS 2
#define COUNT_DATA 2 // main data + backup (?)
#define LENGTH_PLAYER_NAME 8
struct SaveFile_00000_0000_Data_D8 {
/* 00 */ unk32 unk_00;
/* 04 */ STRUCT_PAD(0x04, 0x40);
/* 40 */ UnkStruct_Param1 unk_40;
/* 58 */ unk32 unk_58;
/* 5C */ unk32 unk_5C;
/* 60 */ s8 unk_60[4];
/* 60 */ s8 unk_64[4];
/* 68 */ unk8 unk_68;
/* 69 */ unk8 unk_69;
/* 6A */ unk8 unk_6A;
/* 6B */ unk8 unk_6B;
/* 6C */ u32 trackFlags[3];
/* 78 */ unk32 spiritTrackFlags;
/* 7C */ unk16 cargoAmount;
/* 7E */ unk8 cargoType;
/* 80 */
SaveFile_00000_0000_Data_D8();
};
struct SaveFile_00000_0000_Data_184 {
/* 00 */ unk32 unk_00;
/* 04 */ unk16 unk_04;
/* 06 */ unk16 unk_06;
/* 08 */
SaveFile_00000_0000_Data_184() :
unk_00(0),
unk_04(0) {}
};
struct SaveFile_00000_0000_Data_484 {
/* 00 */ unk32 unk_00;
/* 04 */ unk32 unk_04;
/* 08 */
SaveFile_00000_0000_Data_484() :
unk_00(0),
unk_04(0) {}
};
// same layout as `MiscAdvManager`
struct SaveMiscAdvManager {
/* 00 */ u16 stampDates[StampType_Max];
/* 28 */ u16 unk_28;
/* 2A */ u16 postDate;
/* 2C */ union {
Vec2b stampPositions[StampType_Max];
u16 stampPos[StampType_Max];
};
/* 54 */ s8 obtainedLetters[LetterType_Max];
/* 68 */ s8 obtainedStamps[StampType_Max];
/* 7C */ u8 lastRandomNum;
/* 7D */ u8 randomNum;
/* 7E */ s8 numPriceCards; // current amount of price cards
/* 7F */ s8 numPostedPriceCards; // current amount of posted price cards
/* 80 */ unk8 unk_80;
/* 81 */ unk8 unk_81; // pad?
/* 82 */ unk8 unk_82; // pad?
/* 83 */ unk8 unk_83; // pad?
/* 84 */ unk32 lettersRead; // bitfield
/* 88 */ unk32 stampsFlag; // bitfield, related to the checkmarks from the stampbook
/* 8C */ unk16 songs; // bitfield
/* 8E */ unk16 unk_8E; // pad?
/* 90 */
SaveMiscAdvManager() :
lettersRead(0),
stampsFlag(0),
songs(0) {}
};
struct SaveInventory {
/* 00 */ u32 adventureFlags[32];
/* 80 */ unk32 unk_80;
/* 84 */ u32 unk_84[2];
/* 8C */ u16 numRupees;
/* 8E */ u16 unk_8E;
/* 90 */ ItemFlag equippedItem;
/* 94 */ unk32 unk_94;
/* 98 */
SaveInventory() {
MI_CpuFill32(0, this->adventureFlags, sizeof(this->adventureFlags));
MI_CpuFill32(0, this->unk_84, sizeof(this->unk_84));
this->unk_8E = 0;
}
};
struct SaveFile_00000_0000_Data_158 {
/* 00 */ unk8 unk_00[0x0C];
/* 0C */ unk8 unk_0C[0x20];
/* 2C */
SaveFile_00000_0000_Data_158() {
MI_CpuFill32(0, this->unk_00, sizeof(this->unk_00));
MI_CpuFill32(0, this->unk_0C, sizeof(this->unk_0C));
}
};
struct SaveFile_00000_0000_Data_C84 {
/* 00 */ u32 unk_00[4];
/* 10 */
SaveFile_00000_0000_Data_C84() {
MI_CpuFill32(0, this->unk_00, sizeof(this->unk_00));
}
};
struct SaveFile_00000_0000_Data_D4C {
/* D24 */ unk32 unk_D4C;
/* D24 */ unk32 unk_D50;
/* D24 */ unk32 unk_D54;
/* D24 */ unk32 unk_D58;
/* D24 */ unk32 unk_D5C;
/* D24 */ unk32 unk_D60;
/* D24 */ unk32 unk_D64;
/* D24 */ unk32 unk_D68;
/* D6C */ unk8 unk_D6C[0x08];
/* D74 */ unk16 unk_D74;
SaveFile_00000_0000_Data_D4C() {
MI_CpuFill32(0, this->unk_D6C, sizeof(this->unk_D6C));
this->unk_D74 = 0;
}
};
struct SaveInfoData {
/* 000 */ unk32 unk_000;
/* 004 */ unk32 unk_004;
/* 008 */ unk32 unk_008;
/* 00C */ unk32 unk_00C;
/* 010 */ unk32 unk_010;
/* 014 */ unk16 unk_014;
/* 016 */ u16 sceneIndex;
/* 018 */ u8 roomIndex;
/* 019 */ u8 spawnIndex;
/* 01A */ unk16 unk_01A;
/* 01C */ unk32 unk_01C;
/* 020 */ unk32 unk_020;
/* 024 */ unk32 unk_024;
/* 028 */ STRUCT_PAD(0x28, 0x40);
/* 040 */ SaveInventory inventory;
/* 0D8 */ SaveFile_00000_0000_Data_D8 unk_0D8;
/* 158 */ SaveFile_00000_0000_Data_158 unk_158;
/* 184 */ SaveFile_00000_0000_Data_184 unk_184[96];
/* 484 */ SaveFile_00000_0000_Data_484 unk_484[256];
/* C84 */ SaveFile_00000_0000_Data_C84 unk_C84;
/* C94 */ SaveMiscAdvManager miscAdvManager;
/* D24 */ unk32 unk_D24;
/* D24 */ unk32 unk_D28;
/* D24 */ unk32 unk_D2C;
/* D24 */ unk32 unk_D30;
/* D24 */ unk32 unk_D34;
/* D24 */ unk32 unk_D38;
/* D24 */ unk32 unk_D3C;
/* D24 */ unk32 unk_D40;
/* D24 */ unk32 unk_D44;
/* D24 */ unk32 unk_D48;
/* D4C */ SaveFile_00000_0000_Data_D4C unk_D4C;
/* D78 */ unk32 unk_D78;
/* D7C */ unk32 unk_D7C;
/* D80 */ unk32 unk_D80;
/* D84 */ unk32 unk_D84;
/* D88 */ unk32 unk_D88;
/* D8C */ unk32 unk_D8C;
/* D90 */ unk32 unk_D90;
/* D94 */ unk32 unk_D94;
/* D98 */ unk32 unk_D98;
/* D9C */ unk32 unk_D9C;
/* DA0 */ unk16 unk_DA0;
/* DA2 */ wchar_t mPlayerName[LENGTH_PLAYER_NAME + 1];
/* DB4 */ unk32 unk_DB4;
/* DB8 */ unk32 unk_DB8;
/* DBC */ unk32 unk_DBC;
/* DC0 */ unk32 unk_DC0;
/* DC4 */ unk32 unk_DC4;
/* DC8 */ unk32 unk_DC8;
/* DCC */ unk32 unk_DCC;
/* DD0 */ unk32 unk_DD0;
/* DD4 */ unk32 unk_DD4;
/* DD8 */ unk32 unk_DD8;
/* DDC */ unk32 unk_DDC;
/* DE0 */ unk32 unk_DE0;
/* DE4 */ unk32 unk_DE4;
/* DE8 */ unk32 unk_DE8;
/* DEC */ unk32 unk_DEC;
/* DF0 */ unk32 unk_DF0;
/* DF4 */ unk32 unk_DF4;
/* DF8 */ unk32 unk_DF8;
/* DFC */ unk16 unk_DFC;
/* DFE */ u16 unk_DFE;
/* E00 */
SaveInfoData() :
unk_014(0) {}
};
struct SaveTreasureData {
/* 00 */ STRUCT_PAD(0x00, 0x3C);
/* 3C */ s16 unk_3C[TreasureType_Max];
/* 5C */ unk16 unk_5C;
/* 5E */ unk16 unk_5E;
/* 60 */ STRUCT_PAD(0x60, 0x7E);
/* 7E */ u16 unk_7E;
/* 80 */
SaveTreasureData() :
unk_5C(0) {}
};
struct SaveFile_00000_1D00_Data {
/* 000 */ STRUCT_PAD(0x00, 0x3C4);
/* 3C4 */ wchar_t unk_3C4[LENGTH_PLAYER_NAME + 1];
/* 3D6 */ STRUCT_PAD(0x3D6, 0x3FE);
/* 3FE */ u16 unk_3FE;
/* 400 */
};
struct SaveFile_00000_2500_Data {
/* 00 */ unk8 unk_00[0x7E];
/* 7E */ u16 unk_7E;
/* 80 */
};
struct SaveFile_00000_2600_Data {
/* 00 */ u8 unk_00;
/* 01 */ u8 unk_01;
/* 02 */ u8 unk_02;
/* 03 */ Vec2b unk_03[61];
/* 7E */ u16 unk_7E;
/* 80 */
};
class SaveSlot {
public:
/* 0000 */ SaveInfoData mInfoData[COUNT_DATA];
/* 1C00 */ SaveTreasureData mTreasureData[COUNT_DATA];
/* 1D00 */ SaveFile_00000_1D00_Data mUnk_1D00[COUNT_DATA];
/* 2500 */ SaveFile_00000_2500_Data mUnk_2500[COUNT_DATA];
/* 2600 */ SaveFile_00000_2600_Data mUnk_2600[COUNT_DATA];
/* 2700 */
void func_ov000_020a1124(void);
bool GetAdventureFlag(AdventureFlag flag) {
return GET_FLAG(this->mInfoData[0].inventory.adventureFlags, flag);
}
wchar_t *GetPlayerName() {
return this->mInfoData[0].mPlayerName;
}
bool IsPlayerNameSet() {
return this->mInfoData[0].mPlayerName[0] != L'\0';
}
SaveFile_00000_2600_Data *Get2600Ptr() {
return this->mUnk_2600;
}
u8 Get2600_00() {
return this->mUnk_2600[0].unk_00;
}
u8 Get2600_01() {
return this->mUnk_2600[0].unk_01;
}
u8 Get2600_02() {
return this->mUnk_2600[0].unk_02;
}
static void func_ov000_020a1028(SaveInfoData *param1);
static void func_ov000_020a10f4(SaveFile_00000_2600_Data *param1);
static void func_ov000_020a12a0(SaveFile_00000_1D00_Data *param1);
static void func_ov019_020d14c0(SaveFile_00000_1D00_Data *param1);
static void func_ov019_020d14fc(SaveInfoData *param1);
static void func_ov019_020d15cc(SaveFile_00000_2500_Data *param1);
static void func_ov019_020d1400(SaveFile_00000_2600_Data *param1);
static void func_ov019_020d1600(SaveTreasureData *param1);
};
struct SaveFile_04E00 {
u16 unk_00;
SaveFile_04E00() :
unk_00(0) {}
};
class SaveFile {
public:
/* 00000 */ SaveSlot mSlots[MAX_SAVE_SLOTS];
/* 04E00 */ SaveFile_04E00 mUnk_04E00[2][2];
/* 04E08 */ unk16 mUnk_04E08;
/* 04E0A */ u16 mSaveSlotIndex;
/* 04E0C */ u8 mUnk_04E0C[NUM_UNK_BLOCKS * SIZE_UNK_BLOCK];
/* 7CE0C */
SaveFile();
unk16 func_ov019_020d0c4c(unk32 param1, unk32 param2);
unk16 func_ov019_020d0c90(unk32 param1);
void func_ov019_020d0d50();
void func_ov019_020d0e18(unk32 param1);
void func_ov019_020d0ea8();
void func_ov019_020d1108();
void func_ov019_020d127c();
void func_ov019_020d13b8();
void func_ov019_020d1434();
void func_ov019_020d1538();
void func_ov019_020d1634();
void func_ov019_020d16d0();
void func_ov019_020d17e0();
void func_ov019_020d1808(unk32 param1);
void func_ov019_020d1aac(unk32 param1, const wchar_t *param2);
void func_ov019_020d1b14(unk32 param1);
};