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23 Commits

Author SHA1 Message Date
alex 8c8f6302b7 reinstate weave / weaveWith 2025-10-13 21:57:59 +01:00
Alex McLean 7eebf3a466 Merge pull request 'Add control-metadata' (#1634) from control-metadata into main
Reviewed-on: https://codeberg.org/uzu/strudel/pulls/1634
2025-10-10 11:25:00 +02:00
Alex McLean 64f16c4f33 placate format gods 2025-10-08 15:35:34 +01:00
Alex McLean ffbbc43c89 add cyclist version to the query metadata 2025-10-08 15:34:51 +01:00
Alex McLean 086596c47c fix setControls to do union with existing controls 2025-10-08 14:52:00 +01:00
Alex McLean fdde05e751 add pattern id to query state controls 2025-10-08 14:51:21 +01:00
Alex McLean 694162a7b1 fix purity of 'withState' so it returns a new pattern 2025-10-08 14:13:33 +01:00
Alex McLean cbcb25b063 Merge pull request 'Fix MQTT: change the trigger handler to match new hap' (#1629) from jurrchen/strudel:bugfix/mqtt-hap-sig into main
Reviewed-on: https://codeberg.org/uzu/strudel/pulls/1629
2025-10-07 22:59:38 +02:00
Jieren Chen 0d08225983 change the trigger handler to match new hap 2025-10-05 21:45:23 +02:00
froos 00872bd1de Merge pull request 'Fix case sensitivity for synonym search' (#1618) from vvolhejn/strudel:vv/fix-case-sensitivity into main
Reviewed-on: https://codeberg.org/uzu/strudel/pulls/1618
2025-10-05 21:42:18 +02:00
Václav Volhejn b7d98dd370 Fix case sensitivity for synonym search 2025-10-01 21:53:28 +02:00
Alex McLean 0ecacae71e format 2025-10-01 12:02:09 +01:00
yaxu 8cd497abb2 Update website/src/pages/technical-manual/project-start.mdx 2025-10-01 12:54:58 +02:00
Switch Angel AKA Jade Rose 070055d2ef Merge pull request 'Optimize wavetable synth' (#1613) from glossing/strudel:glossing/wavetable-optimizations into main
Reviewed-on: https://codeberg.org/uzu/strudel/pulls/1613
2025-10-01 08:56:33 +02:00
Switch Angel AKA Jade Rose e500ebe268 Merge branch 'main' into glossing/wavetable-optimizations 2025-10-01 08:54:53 +02:00
Aria 3a7ec18d46 Move invsr to constructor 2025-09-30 23:19:55 -05:00
Aria a2b8407fbb Add back mipmaps; add caching 2025-09-30 23:08:28 -05:00
Switch Angel AKA Jade Rose ac1fd88d8d Merge pull request 'fix: pattern switching' (#1616) from fix_pattern_Switching into main
Reviewed-on: https://codeberg.org/uzu/strudel/pulls/1616
2025-10-01 02:02:30 +02:00
Jade (Rose) Rowland 9f8143e062 format 2025-09-30 19:46:53 -04:00
Jade (Rose) Rowland cdc5e5f3f3 working 2025-09-30 19:45:30 -04:00
Aria bad498a1e5 Remove unused var 2025-09-30 16:21:28 -07:00
Aria 4de0c11f8c Remove mipmaps, fix clamping of parameters 2025-09-29 14:15:50 -07:00
Switch Angel AKA Jade Rose f360d394a7 Merge pull request 'fix wavetable JSON' (#1611) from fix_JSON into main
Reviewed-on: https://codeberg.org/uzu/strudel/pulls/1611
2025-09-29 02:10:53 +02:00
11 changed files with 121 additions and 96 deletions
+1 -1
View File
@@ -57,7 +57,7 @@ export class Cyclist {
}
// query the pattern for events
const haps = this.pattern.queryArc(begin, end, { _cps: this.cps });
const haps = this.pattern.queryArc(begin, end, { _cps: this.cps, cyclist: 'cyclist' });
haps.forEach((hap) => {
if (hap.hasOnset()) {
+1 -2
View File
@@ -38,8 +38,7 @@ export class NeoCyclist {
if (this.started === false) {
return;
}
const haps = this.pattern.queryArc(begin, end, { _cps: this.cps });
const haps = this.pattern.queryArc(begin, end, { _cps: this.cps, cyclist: 'neocyclist' });
haps.forEach((hap) => {
if (hap.hasOnset()) {
const timeUntilTrigger = cycleToSeconds(hap.whole.begin - this.cycle, this.cps);
+18 -20
View File
@@ -98,10 +98,7 @@ export class Pattern {
// runs func on query state
withState(func) {
return this.withHaps((haps, state) => {
func(state);
return haps;
});
return new Pattern((state) => this.query(func(state)));
}
/**
@@ -966,26 +963,13 @@ export const arp = register(
false,
);
/*
* Takes a time duration followed by one or more patterns, and shifts the given patterns in time, so they are
* distributed equally over the given time duration. They are then combined with the pattern 'weave' is called on, after it has been stretched out (i.e. slowed down by) the time duration.
* @name weave
* @memberof Pattern
* @example pan(saw).weave(4, s("bd(3,8)"), s("~ sd"))
* @example n("0 1 2 3 4 5 6 7").weave(8, s("bd(3,8)"), s("~ sd"))
addToPrototype('weave', function (t, ...pats) {
return this.weaveWith(t, ...pats.map((x) => set.out(x)));
});
*/
/*
* Like 'weave', but accepts functions rather than patterns, which are applied to the pattern.
* @name weaveWith
* @memberof Pattern
*/
addToPrototype('weaveWith', function (t, ...funcs) {
const pat = this;
export const weaveWith = register('weaveWith', function (t, funcs, pat) {
const l = funcs.length;
t = Fraction(t);
if (l == 0) {
@@ -993,7 +977,21 @@ addToPrototype('weaveWith', function (t, ...funcs) {
}
return stack(...funcs.map((func, i) => pat.inside(t, func).early(Fraction(i).div(l))))._slow(t);
});
*/
/*
* Takes a time duration followed by one or more patterns, and shifts the given patterns in time, so they are
* distributed equally over the given time duration. They are then combined with the pattern 'weave' is called on, after it has been stretched out (i.e. slowed down by) the time duration.
* @name weave
* @memberof Pattern
* @example pan(saw).weave(4, [s("bd(3,8)"), s("~ sd")])
* @example n("0 1 2 3 4 5 6 7").weave(8, [s("bd(3,8)"), s("~ sd")])
*/
export const weave = register('weave', function (t, pats, pat) {
return pat.weaveWith(
t,
pats.map((x) => (y) => y.set.out(x)),
);
});
//////////////////////////////////////////////////////////////////////
// compose matrix functions
+5 -1
View File
@@ -214,7 +214,10 @@ export function repl({
}
let { pattern, meta } = await _evaluate(code, transpiler, transpilerOptions);
if (Object.keys(pPatterns).length) {
let patterns = Object.values(pPatterns);
let patterns = [];
for (const [key, value] of Object.entries(pPatterns)) {
patterns.push(value.withState((state) => state.setControls({ id: key })));
}
if (eachTransform) {
// Explicit lambda so only element (not index and array) are passed
patterns = patterns.map((x) => eachTransform(x));
@@ -228,6 +231,7 @@ export function repl({
pattern = allTransforms[i](pattern);
}
}
if (!isPattern(pattern)) {
const message = `got "${typeof evaluated}" instead of pattern`;
throw new Error(message + (typeof evaluated === 'function' ? ', did you forget to call a function?' : '.'));
+2 -2
View File
@@ -19,9 +19,9 @@ export class State {
return this.setSpan(func(this.span));
}
// Returns new State with different controls
// Returns new State with added controls.
setControls(controls) {
return new State(this.span, controls);
return new State(this.span, { ...this.controls, ...controls });
}
}
+1 -1
View File
@@ -82,7 +82,7 @@ Pattern.prototype.mqtt = function (
cx.connect(props);
}
return this.withHap((hap) => {
const onTrigger = (t_deprecate, hap, currentTime, cps, targetTime) => {
const onTrigger = (hap, currentTime, cps, targetTime) => {
let msg_topic = topic;
if (!cx || !cx.isConnected()) {
return;
+5 -2
View File
@@ -135,12 +135,14 @@ export class SuperdoughOutput {
}
reset() {
this.disconnect();
this.initializeAudio();
}
disconnect() {
this.channelMerger.disconnect();
this.destinationGain.disconnect();
this.destinationGain = null;
this.channelMerger = null;
this.nodes = {};
this.initializeAudio();
}
connectToDestination = (input, channels = [0, 1]) => {
//This upmix can be removed if correct channel counts are set throughout the app,
@@ -172,6 +174,7 @@ export class SuperdoughAudioController {
Array.from(this.nodes).forEach((node) => {
node.disconnect();
});
this.nodes = {};
this.output.reset();
}
+25 -38
View File
@@ -5,7 +5,6 @@ import {
destroyAudioWorkletNode,
getADSRValues,
getFrequencyFromValue,
getLfo,
getParamADSR,
getPitchEnvelope,
getVibratoOscillator,
@@ -14,7 +13,6 @@ import {
} from './helpers.mjs';
import { logger } from './logger.mjs';
const WT_MAX_MIP_LEVELS = 6;
export const Warpmode = Object.freeze({
NONE: 0,
ASYM: 1,
@@ -40,39 +38,25 @@ export const Warpmode = Object.freeze({
FLIP: 21,
});
async function loadWavetableFrames(url, label, frameLen = 2048) {
const buf = await loadBuffer(url, label);
const ch0 = buf.getChannelData(0);
const total = ch0.length;
const numFrames = Math.max(1, Math.floor(total / frameLen));
const frames = new Array(numFrames);
for (let i = 0; i < numFrames; i++) {
const start = i * frameLen;
frames[i] = ch0.subarray(start, start + frameLen);
const seenKeys = new Set();
async function getPayload(url, label, frameLen = 2048) {
const key = `${url},${frameLen}`;
if (!seenKeys.has(key)) {
const buf = await loadBuffer(url, label);
const ch0 = buf.getChannelData(0);
const total = ch0.length;
const numFrames = Math.max(1, Math.floor(total / frameLen));
const frames = new Array(numFrames);
for (let i = 0; i < numFrames; i++) {
const start = i * frameLen;
frames[i] = ch0.subarray(start, start + frameLen);
}
seenKeys.add(key);
return { frames, frameLen, numFrames, key };
}
// build mipmaps
const mipmaps = [frames];
let levelFrames = frames;
for (let level = 1; level < WT_MAX_MIP_LEVELS; level++) {
const prevLen = levelFrames[0].length;
if (prevLen <= 32) break;
const nextLen = prevLen >> 1;
const next = levelFrames.map((src) => {
const out = new Float32Array(nextLen);
for (let j = 0; j < nextLen; j++) {
out[j] = (src[2 * j] + src[2 * j + 1]) / 2;
}
return out;
});
mipmaps.push(next);
levelFrames = next;
}
return { frames, mipmaps, frameLen, numFrames };
return { frameLen, key }; // worklet will use the cached version
}
const loadCache = {};
function humanFileSize(bytes, si) {
var thresh = si ? 1000 : 1024;
if (bytes < thresh) return bytes + ' B';
@@ -117,6 +101,7 @@ async function decodeAtNativeRate(arr) {
return await tempAC.decodeAudioData(arr);
}
const loadCache = {};
const loadBuffer = (url, label) => {
url = url.replace('#', '%23');
if (!loadCache[url]) {
@@ -222,7 +207,7 @@ export const tables = async (url, frameLen, json, options = {}) => {
};
export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
const { s, n = 0, duration } = value;
const { s, n = 0, duration, clip } = value;
const ac = getAudioContext();
const [attack, decay, sustain, release] = getADSRValues([value.attack, value.decay, value.sustain, value.release]);
let { warpmode } = value;
@@ -231,8 +216,11 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
}
const frequency = getFrequencyFromValue(value);
const { url, label } = getCommonSampleInfo(value, tables);
const payload = await loadWavetableFrames(url, label, frameLen);
const holdEnd = t + duration;
const payload = await getPayload(url, label, frameLen);
let holdEnd = t + duration;
if (clip !== undefined) {
holdEnd = Math.min(t + clip * duration, holdEnd);
}
const endWithRelease = holdEnd + release;
const envEnd = endWithRelease + 0.01;
const source = getWorklet(
@@ -252,7 +240,7 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
},
{ outputChannelCount: [2] },
);
source.port.postMessage({ type: 'tables', payload });
source.port.postMessage({ type: 'table', payload });
if (ac.currentTime > t) {
logger(`[wavetable] still loading sound "${s}:${n}"`, 'highlight');
return;
@@ -322,13 +310,12 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
const vibratoOscillator = getVibratoOscillator(source.parameters.get('detune'), value, t);
const envGain = ac.createGain();
const node = source.connect(envGain);
getParamADSR(node.gain, attack, decay, sustain, release, 0, 1, t, holdEnd, 'linear');
getParamADSR(node.gain, attack, decay, sustain, release, 0, 0.3, t, holdEnd, 'linear');
getPitchEnvelope(source.parameters.get('detune'), value, t, holdEnd);
const handle = { node, source };
const timeoutNode = webAudioTimeout(
ac,
() => {
source.disconnect();
destroyAudioWorkletNode(source);
vibratoOscillator?.stop();
node.disconnect();
+45 -26
View File
@@ -137,7 +137,7 @@ class LFOProcessor extends AudioWorkletProcessor {
}
}
process(inputs, outputs, parameters) {
process(_inputs, outputs, parameters) {
const begin = parameters['begin'][0];
if (currentTime >= parameters.end[0]) {
return false;
@@ -510,7 +510,7 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
},
];
}
process(input, outputs, params) {
process(_input, outputs, params) {
if (currentTime <= params.begin[0]) {
return true;
}
@@ -1043,6 +1043,7 @@ function brownian(x, oct = 4) {
return (sum / norm) * 2 - 1;
}
const tablesCache = {};
class WavetableOscillatorProcessor extends AudioWorkletProcessor {
static get parameterDescriptors() {
return [
@@ -1061,31 +1062,40 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
constructor(options) {
super(options);
this.tables = null;
this.frameLen = 0;
this.numFrames = 0;
this.phase = [];
this.syncRatio = 1;
this.invSR = 1 / sampleRate;
this.port.onmessage = (e) => {
const { type, payload } = e.data || {};
if (type === 'tables') {
this.tables = payload.mipmaps;
if (type === 'table') {
const key = payload.key;
this.frameLen = payload.frameLen;
if (!tablesCache[key]) {
const tables = [payload.frames];
let table = tables[0];
for (let level = 1; level < 1; level++) {
const nextLen = table.length >> 1;
const nextTable = table.map((frame) => {
const avg = new Float32Array(nextLen);
for (let i = 0; i < nextLen; i++) {
avg[i] = (frame[2 * i] + frame[2 * i + 1]) / 2;
}
return avg;
});
tables.push(nextTable);
table = nextTable;
if (nextLen <= 32) break;
}
tablesCache[key] = tables;
}
this.tables = tablesCache[key];
this.numFrames = this.tables[0].length;
}
};
}
_chooseMip(dphi) {
const approxHarm = Math.min(64, 1 / Math.max(1e-6, dphi));
let level = 0;
while (level + 1 < (this.tables?.length || 1) && approxHarm < this.tables[level][0].length / 8) {
level++;
}
return level;
}
_mirror(x) {
return 1 - Math.abs(2 * x - 1);
}
@@ -1222,14 +1232,25 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
}
_sampleFrame(frame, phase) {
const pos = phase * frame.length;
const len = frame.length;
const pos = phase * len;
const i = pos | 0;
const frac = pos - i;
const a = frame[i % frame.length];
const b = frame[(i + 1) % frame.length];
const a = frame[i];
const i1 = i + 1 < len ? i + 1 : 0; // fast wrap
const b = frame[i1];
return a + (b - a) * frac;
}
_chooseMip(dphi) {
const approxHarm = clamp(dphi, 1e-6, 64);
let level = 0;
while (level + 1 < (this.tables?.length || 1) && approxHarm < this.tables[level][0].length / 8) {
level++;
}
return level;
}
process(_inputs, outputs, parameters) {
if (currentTime >= parameters.end[0]) {
return false;
@@ -1239,29 +1260,27 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
}
const outL = outputs[0][0];
const outR = outputs[0][1] || outputs[0][0];
if (!this.tables) {
outL.fill(0);
if (outR !== outL) outR.set(outL);
return true;
}
for (let i = 0; i < outL.length; i++) {
const detune = pv(parameters.detune, i);
const tablePos = pv(parameters.position, i);
const tablePos = clamp(pv(parameters.position, i), 0, 1);
const idx = tablePos * (this.numFrames - 1);
const fIdx = idx | 0;
const frac = idx - fIdx;
const warpAmount = pv(parameters.warp, i);
const warpAmount = clamp(pv(parameters.warp, i), 0, 1);
const warpMode = pv(parameters.warpMode, i);
const voices = pv(parameters.voices, i);
const phaseRand = pv(parameters.phaserand, i);
const spread = voices > 1 ? pv(parameters.spread, i) : 0;
const phaseRand = clamp(pv(parameters.phaserand, i), 0, 1);
const spread = voices > 1 ? clamp(pv(parameters.spread, i), 0, 1) : 0;
const gain1 = Math.sqrt(0.5 - 0.5 * spread);
const gain2 = Math.sqrt(0.5 + 0.5 * spread);
let f = pv(parameters.frequency, i);
f = applySemitoneDetuneToFrequency(f, detune / 100); // overall detune
const normalizer = 0.3 / Math.sqrt(voices);
const normalizer = 1 / Math.sqrt(voices);
for (let n = 0; n < voices; n++) {
const isOdd = (n & 1) == 1;
let gainL = gain1;
@@ -1272,7 +1291,7 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
gainR = gain1;
}
const fVoice = applySemitoneDetuneToFrequency(f, getUnisonDetune(voices, detune, n)); // voice detune
const dPhase = fVoice / sampleRate;
const dPhase = fVoice * this.invSR;
const level = this._chooseMip(dPhase);
const table = this.tables[level];
@@ -7,6 +7,21 @@ layout: ../../layouts/MainLayout.astro
This Guide shows you the different ways to get started with using Strudel in your own project.
## Respect the license
First, please take a moment to understand Strudel's free/open source license,
[AGPL-3.0](https://www.gnu.org/licenses/agpl-3.0.en.html).
Here is a lay summary, but check the license for legal definitions and responsibilities.
- You can distribute modified versions if you keep track of the changes and the date you made them.
- You must license derivative work under the same license.
- Source code must be distributed along with web publication.
Among other things, it means that when you share your work, the whole application must be shared under the same free/open source license, or one compatible with it. This is because we want Strudel to stay free/open source. In other words, you are not permitted to distribute integrations of Strudel with libraries or other code that does not have a compatible free/open source license.
This also applies to clones informed by reading Strudel's source code, as legally speaking, that counts as a 'derivative work'. Again, please [read the licence](https://www.gnu.org/licenses/agpl-3.0.en.html) for details.
## Embedding the Strudel REPL
There are 3 quick ways to embed strudel in your website:
@@ -44,10 +44,10 @@ export function Reference() {
return true;
}
const lowCaseSearch = search.toLowerCase();
const lowerCaseSearch = search.toLowerCase();
return (
entry.name.toLowerCase().includes(lowCaseSearch) ||
(entry.synonyms?.some((s) => s.includes(lowCaseSearch)) ?? false)
entry.name.toLowerCase().includes(lowerCaseSearch) ||
(entry.synonyms?.some((s) => s.toLowerCase().includes(lowerCaseSearch)) ?? false)
);
});
}, [search]);