LagoLunatic
2397afabaf
Use named constants instead of literals in some places
2025-07-15 16:25:02 -04:00
Squidysquid1
5190f081c7
d_a_machine 100% ( #754 )
...
* d_a_machine 83%
* d_a_machine 87%
* d_a_machine matching functions
* 99% d_a_machine
* d_a_machine 100%
* Unmark as matching for demo
---------
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com >
2025-05-24 14:15:28 -04:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
025b7e459a
Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
...
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00
LagoLunatic
8a2bc19a89
Better defaults for create/delete/execute/draw/isdelete
2023-11-24 16:49:23 -05:00
LagoLunatic
471b881de8
Automatically generate headers for all actors
2023-11-24 12:44:06 -05:00