6 Commits

Author SHA1 Message Date
LagoLunatic 2397afabaf Use named constants instead of literals in some places 2025-07-15 16:25:02 -04:00
Squidysquid1 5190f081c7 d_a_machine 100% (#754)
* d_a_machine 83%

* d_a_machine 87%

* d_a_machine matching functions

* 99% d_a_machine

* d_a_machine 100%

* Unmark as matching for demo

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Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2025-05-24 14:15:28 -04:00
LagoLunatic 822b13e57a Add cPhs_State typedef and use it everywhere 2025-03-17 22:26:56 -04:00
LagoLunatic 025b7e459a Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00
LagoLunatic 8a2bc19a89 Better defaults for create/delete/execute/draw/isdelete 2023-11-24 16:49:23 -05:00
LagoLunatic 471b881de8 Automatically generate headers for all actors 2023-11-24 12:44:06 -05:00