Commit Graph

11 Commits

Author SHA1 Message Date
LagoLunatic 5c556d3c53 Enum usage 2026-07-22 12:36:48 -04:00
LagoLunatic 8fe7ca64e2 Removeall remaining sym off fakematches, correctly fix more weak func order 2025-08-22 14:19:03 -04:00
LagoLunatic 3d0aff6a84 daPy_lk_c::dProcTool and daDemo00_c::execute matched, fix up various inlines and template classes, stb OK 2025-06-17 22:30:17 -04:00
Ammar Askar 5c391aa7ad Fully match d_a_npc_bmsw and mark equivalent (#789)
* Match up d_a_npc_bmsw to 98%

* Remove old nonmatching comments

* Match MailCreateInit by using a static cast

* Match Throw and daNpc_Bmsw_getGameEndMsg

* Match CreateInit using demo for ref

* Fix inline for dComIfG_TimerStart

* Match shiwake_game_action

* Match getNextNo

* Mark Equivalent
2025-06-14 17:14:12 -04:00
Ammar Askar 67050779fe Auto-generate trivial process_method_funcs 2025-06-03 16:30:53 -04:00
LagoLunatic 822b13e57a Add cPhs_State typedef and use it everywhere 2025-03-17 22:26:56 -04:00
LagoLunatic 025b7e459a Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00
LagoLunatic 96513abb0a various fixes to get more actors to compile 2023-12-30 18:59:57 -05:00
LagoLunatic d84ec1c3d7 Add autogenerated HIO class defs to actor headers 2023-12-30 17:15:03 -05:00
LagoLunatic 8a2bc19a89 Better defaults for create/delete/execute/draw/isdelete 2023-11-24 16:49:23 -05:00
LagoLunatic 471b881de8 Automatically generate headers for all actors 2023-11-24 12:44:06 -05:00