LagoLunatic
c1513e97e5
Some npc/ship inline fixes from debug map
2026-07-17 16:08:55 -04:00
Zeclos
d3d65a4d8c
d_a_npc_mk matching ( #1115 )
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* matching
* cleanup
* d_a_npc_tt matching outside of _create and rodata
* matching
* all symbols matching order wrong fake inline usage
* matching
* cleanup, naming of some fields and enums
* undo changes
2026-07-16 17:23:52 -04:00
Ammar Askar
67050779fe
Auto-generate trivial process_method_funcs
2025-06-03 16:30:53 -04:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
025b7e459a
Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
...
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00
LagoLunatic
8a2bc19a89
Better defaults for create/delete/execute/draw/isdelete
2023-11-24 16:49:23 -05:00
LagoLunatic
471b881de8
Automatically generate headers for all actors
2023-11-24 12:44:06 -05:00