Commit Graph

7 Commits

Author SHA1 Message Date
Roland 2168699559 d_a_npc_rsh1 matching (#927)
* Initial work

* 14% matching in .text
- Add some of the static data
- Match sinit function
- Match HIO constructor
- Match _create
- Match some other trivial functions

* Match CreateHeap

* 20% matching in .text

* 31% matching in .text

* 34% matching in .text

* 38% matching in .text

* 51% matching in .text

* createShopList work

* More createShopList work

* 54% matching in .text: Match createShopList

* 57% matching in .text

* 68% matching in .text

* Variable name updates

* 75% matching in .text

* 81% matching in .text

* Match lookBack

* d_a_npc_rsh1 100% for demo and retail

* Replace magic constants with applicable enums

* Give some member fields trivial names and name some method parameters

* Fix a few renaming errors

* More renaming work

* Rename HIO fields and rest of actor fields

* Replace magic numbers associated with mItemNo
2026-02-11 22:40:15 -05:00
Ammar Askar 67050779fe Auto-generate trivial process_method_funcs 2025-06-03 16:30:53 -04:00
LagoLunatic 822b13e57a Add cPhs_State typedef and use it everywhere 2025-03-17 22:26:56 -04:00
LagoLunatic 025b7e459a Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00
LagoLunatic d84ec1c3d7 Add autogenerated HIO class defs to actor headers 2023-12-30 17:15:03 -05:00
LagoLunatic 8a2bc19a89 Better defaults for create/delete/execute/draw/isdelete 2023-11-24 16:49:23 -05:00
LagoLunatic 471b881de8 Automatically generate headers for all actors 2023-11-24 12:44:06 -05:00