Commit Graph

6 Commits

Author SHA1 Message Date
LagoLunatic e095de7b01 Fix d_a_obj_gnnbtltaki and d_a_obj_gnndemotakie create_heap 2025-12-29 12:59:43 -05:00
Kristopher Early 2c7dbdc59d d_a_obj_gnnbtltaki OK (#887)
* d_a_obj_gnnbtltaki OK

* d_a_obj_gnnbtltaki Cleanup

* set d_a_obj_gnnbtltaki as matching.

* d_a_obj_gnnbtltaki OK for GZLJ01, GZLE01, GZLP01

* Update d_a_obj_gnnbtltaki.cpp

* d_a_obj_gnnbtltaki Retail and Demo OK
2025-11-10 23:49:10 -08:00
LagoLunatic 822b13e57a Add cPhs_State typedef and use it everywhere 2025-03-17 22:26:56 -04:00
LagoLunatic 025b7e459a Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00
LagoLunatic 8a2bc19a89 Better defaults for create/delete/execute/draw/isdelete 2023-11-24 16:49:23 -05:00
LagoLunatic 471b881de8 Automatically generate headers for all actors 2023-11-24 12:44:06 -05:00