LagoLunatic
be8da688fc
zl1 cleanup, inline cleanup
2026-07-27 12:14:38 -04:00
LagoLunatic
96347ab502
Clean up angle constants and conversions ( #1135 )
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* Add angle conversion constants and macros
* Replace angle literals with hex instead of decimal
2026-07-22 20:13:31 -04:00
LagoLunatic
bae595b973
Update all code to use the new enum formats
2026-05-29 16:34:55 -04:00
LagoLunatic
102042628f
Process profiles and enums cleanup ( #1031 )
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* Fix some profile comments
* Add missing static for local visibility data
* Move proc name and draw priority enums to f_pc
* Add _e suffix to daObjBarrier_c proc enum
* Change proc name enum format to match TP
* Change draw prio enum format to match TP
* Change ItemNo enum format, finish fixing item names
* Revert static for cb1 hio
* Clean up formatting of profile comments
* Fix comment alignment
2026-05-26 00:11:58 -04:00
LagoLunatic
cf210f963b
Add helper macros to simplify fopAcM_ct-related version differences
2026-05-07 16:13:55 -04:00
LagoLunatic
e1f5b7e23b
Rename fopAcM_SetupActor to fopAcM_ct
2026-05-07 15:59:23 -04:00
LagoLunatic
2d0dc6ea49
Cleanup
2026-04-12 20:03:12 -04:00
ThePlayerRolo
c0205a02b5
d_a_nzg ok ( #948 )
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* ngz progress
* d_a_nzg ok
* add todo notice about rodata
* apply changes
* link d_a_nzg
2026-04-12 19:30:12 -04:00
LagoLunatic
b77717694c
Add dolzel_rel.pch
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This fixes the sdata linker error in the debug build.
2025-08-23 12:17:10 -04:00
LagoLunatic
217775af4e
Use precompiled headers, fix weak data issues
2025-08-20 18:51:42 -04:00
LagoLunatic
816f08fc7c
Add extra brackets to collision src structs
2025-08-03 20:41:05 -04:00
Ammar Askar
67050779fe
Auto-generate trivial process_method_funcs
2025-06-03 16:30:53 -04:00
LagoLunatic
46718e76dd
Use cCcD "All" enums everywhere
2025-06-01 16:56:31 -04:00
Ammar Askar
354a9625fe
Automatically generate dCcD_Src structs for most files ( #778 )
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* Add missing enum members for colliders
* Auto-generate most dCcD_Src* structs
* Manually fix namespaces for 11 TUs
2025-06-01 16:50:44 -04:00
LagoLunatic
c625992a77
Add enum for actor priority
2025-05-21 14:44:25 -04:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
94f3b78155
Generate all actor profiles and method tables
2024-04-21 23:31:40 -04:00
LagoLunatic
a8d10408a2
Add return type and static keyword to common actor static funcs
2023-11-30 15:54:02 -05:00
LagoLunatic
6ec4a2ebbd
Remove weak ctors/dtors from .cpp files
2023-11-26 23:16:19 -05:00
Jasper St. Pierre
9553fd0c22
Remove a bunch of weak symbols from TUs
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Done with regex
/\* .* \*/
.*symbol.*.*\(.*\).* \{
\/\* Nonmatching \*\/
\}
2023-11-24 12:45:11 -08:00
LagoLunatic
471b881de8
Automatically generate headers for all actors
2023-11-24 12:44:06 -05:00
Jasper St. Pierre
fd45c5a4f2
Remove all autogenerated @ functions from TUs
2023-11-23 19:36:26 -08:00
Luke Street
adb95b135c
Import project
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Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00