LagoLunatic
5dbb7e875e
Added enums for all used event/tmp bits/regs ( #893 )
2025-09-19 15:06:44 -04:00
LagoLunatic
8aac44688b
Cleanup some actors
2025-07-28 23:48:27 -04:00
Maide
9de2997a09
d_a_coming2 ( #812 )
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* d_a_coming2
* PR
2025-07-23 01:16:28 -04:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
025b7e459a
Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
...
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00
LagoLunatic
96513abb0a
various fixes to get more actors to compile
2023-12-30 18:59:57 -05:00
LagoLunatic
8a2bc19a89
Better defaults for create/delete/execute/draw/isdelete
2023-11-24 16:49:23 -05:00
LagoLunatic
471b881de8
Automatically generate headers for all actors
2023-11-24 12:44:06 -05:00