Jcw87
5e7b59f2fe
Improve compiler compatibility ( #743 )
...
* fix returns
* use standard C headers
* struct/class mismatch
* explicit this in template
* switch variable scope
* C standard compliance
* & l-value
2025-04-29 12:49:09 -04:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
025b7e459a
Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
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It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00
LagoLunatic
133df570d9
d_com_static OK
2024-04-13 15:16:15 -04:00
Jasper St. Pierre
a6b584eff1
d_s_play work
2024-01-20 22:22:15 -08:00
LagoLunatic
fb6939d9cd
Get more TUs to compile
2024-01-16 17:18:38 -05:00
LagoLunatic
1c5dad23a2
Remove some unnecessary includes from headers
2023-11-26 20:00:50 -05:00
LagoLunatic
8a2bc19a89
Better defaults for create/delete/execute/draw/isdelete
2023-11-24 16:49:23 -05:00
LagoLunatic
6c9b6c3c00
Manually fix headers for build
2023-11-24 13:06:40 -05:00
LagoLunatic
471b881de8
Automatically generate headers for all actors
2023-11-24 12:44:06 -05:00
LagoLunatic
218a254c4e
kytag05 OK
2023-10-07 20:08:41 -04:00
Kristopher Early
38d108e961
parking
2023-10-06 20:12:25 +01:00
Kristopher Early
807313395a
parking
2023-10-06 20:12:25 +01:00