Commit Graph

36 Commits

Author SHA1 Message Date
LagoLunatic 7cd75e8f7b Demo matches (#767) 2025-05-24 18:54:46 -04:00
LagoLunatic c625992a77 Add enum for actor priority 2025-05-21 14:44:25 -04:00
LagoLunatic b72d243f9b Cleanup the 3 path/point structs 2025-03-28 20:31:04 -04:00
LagoLunatic 822b13e57a Add cPhs_State typedef and use it everywhere 2025-03-17 22:26:56 -04:00
LagoLunatic b97eeed779 Rename J3DFrameCtrl loop mode enum
See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
2025-03-17 16:21:46 -04:00
LagoLunatic 6e83a87f42 Implement dCom attention inlines 2025-03-01 00:54:52 -05:00
LagoLunatic 5571ec74e4 Document the second param to joint callback functions 2025-02-28 18:04:05 -05:00
LagoLunatic a52bb789da Rename HostIO mChildID to mNo
TP debug has an assert in d_a_obj showing the name of this variable is `M_no` there.
2025-01-31 15:49:44 -05:00
Jasper St. Pierre 70044ec8dd Clean up cc enums 2024-10-28 21:16:46 -07:00
LagoLunatic 329d94a301 Add fake headers for unsolved weak objects to reduce manual copy-pasting 2024-10-19 14:03:50 -04:00
LagoLunatic a25d2651de Move sqrtf to std:: namespace 2024-08-08 14:55:57 -04:00
LagoLunatic f9d40ebad8 Use NULL macro in asserts, fix NULL macro to match 2024-06-22 11:07:16 -04:00
LagoLunatic 2870b39dd3 use loopmode enum in more places 2024-05-10 01:04:38 -04:00
LagoLunatic 12c8b6fcc7 Move res enums in cpp files to include res headers instead 2024-04-23 14:15:57 -04:00
LagoLunatic f856df04e5 Regenerate old actor profiles for consistency 2024-04-22 13:20:05 -04:00
LagoLunatic 459cf6caa7 clean up some inline parameters 2024-04-18 23:16:38 -04:00
LagoLunatic a116292705 add static keyword in more places 2024-04-17 13:27:52 -04:00
LagoLunatic 2b71216c8b Add enum for attention types 2024-04-17 00:15:24 -04:00
LagoLunatic a3f191dc63 misc work and cleanup 2024-04-02 16:56:08 -04:00
LagoLunatic 443691603d rename fopAc_ac_c member vars to match TP decomp 2024-03-08 21:31:41 -05:00
LagoLunatic e47938b60d d_a_bk work 2024-02-29 16:28:38 -05:00
LagoLunatic fdba7c3a7b Started cleaning up the itemNo enum 2024-02-25 02:05:17 -05:00
LagoLunatic 2a1410e072 documentation 2024-01-20 20:49:47 -05:00
LagoLunatic 433fe7c486 d_a_npc_btsw2 100%, weak order not matching 2024-01-19 15:33:38 -05:00
LagoLunatic fa5010b1dd some actor documentation and cleanup 2024-01-18 18:55:47 -05:00
LagoLunatic 17cf09cc09 clean up some inlines 2024-01-18 00:26:06 -05:00
LagoLunatic 4463680333 Rename actor orig->home and next->old 2024-01-16 18:30:05 -05:00
LagoLunatic 43f89340b2 d_a_npc_btsw2 50% 2024-01-07 18:43:23 -05:00
LagoLunatic 96513abb0a various fixes to get more actors to compile 2023-12-30 18:59:57 -05:00
LagoLunatic a8d10408a2 Add return type and static keyword to common actor static funcs 2023-11-30 15:54:02 -05:00
LagoLunatic 6ec4a2ebbd Remove weak ctors/dtors from .cpp files 2023-11-26 23:16:19 -05:00
LagoLunatic 8a2bc19a89 Better defaults for create/delete/execute/draw/isdelete 2023-11-24 16:49:23 -05:00
Jasper St. Pierre 9553fd0c22 Remove a bunch of weak symbols from TUs
Done with regex

/\* .* \*/
.*symbol.*.*\(.*\).* \{
    \/\* Nonmatching \*\/
\}
2023-11-24 12:45:11 -08:00
LagoLunatic 471b881de8 Automatically generate headers for all actors 2023-11-24 12:44:06 -05:00
Jasper St. Pierre fd45c5a4f2 Remove all autogenerated @ functions from TUs 2023-11-23 19:36:26 -08:00
Luke Street adb95b135c Import project
Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00