LagoLunatic
bae595b973
Update all code to use the new enum formats
2026-05-29 16:34:55 -04:00
LagoLunatic
102042628f
Process profiles and enums cleanup ( #1031 )
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* Fix some profile comments
* Add missing static for local visibility data
* Move proc name and draw priority enums to f_pc
* Add _e suffix to daObjBarrier_c proc enum
* Change proc name enum format to match TP
* Change draw prio enum format to match TP
* Change ItemNo enum format, finish fixing item names
* Revert static for cb1 hio
* Clean up formatting of profile comments
* Fix comment alignment
2026-05-26 00:11:58 -04:00
LagoLunatic
1c155e77c0
d_a_tag_light OK
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closes #188
2026-05-10 13:35:50 -04:00
LagoLunatic
e1f5b7e23b
Rename fopAcM_SetupActor to fopAcM_ct
2026-05-07 15:59:23 -04:00
LagoLunatic
b77717694c
Add dolzel_rel.pch
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This fixes the sdata linker error in the debug build.
2025-08-23 12:17:10 -04:00
LagoLunatic
217775af4e
Use precompiled headers, fix weak data issues
2025-08-20 18:51:42 -04:00
LagoLunatic
67259edeeb
Clean up HIO reg accesses
2025-07-17 21:41:40 -04:00
123456789758
c1f54653fd
Document several more TU names ( #770 )
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Co-authored-by: < >
2025-05-29 00:11:39 -04:00
LagoLunatic
21cd7a2f67
G_CM3D_F_INF
2025-05-21 16:46:21 -04:00
LagoLunatic
c625992a77
Add enum for actor priority
2025-05-21 14:44:25 -04:00
LagoLunatic
337303fc79
Standardize mMode/mAction names in C-style actors
2025-05-17 14:01:12 -04:00
LagoLunatic
26015238ef
d_stage cleanup
2025-04-13 23:21:01 -04:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
49c69eeb0f
C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT
2025-03-06 20:41:37 -05:00
LagoLunatic
3eac0a16ac
warning cleanup
2024-11-02 00:00:04 -04:00
LagoLunatic
a25d2651de
Move sqrtf to std:: namespace
2024-08-08 14:55:57 -04:00
fig02
864847dfd9
cleanup arg names in f_pc_manager ( #673 )
2024-08-08 11:38:53 -07:00
LagoLunatic
d287e79ab0
Move abs and fabsf to std namespace
2024-08-07 12:55:30 -04:00
LagoLunatic
5778c31aed
Add developer-specific macros for g_regHIO child registers
2024-07-04 00:57:17 -04:00
LagoLunatic
39eacfebd3
kt almost matches
2024-04-25 21:34:00 -04:00
LagoLunatic
ae0bc3ff95
Started using resource enums for old actors
2024-04-24 16:20:56 -04:00
LagoLunatic
94f3b78155
Generate all actor profiles and method tables
2024-04-21 23:31:40 -04:00
LagoLunatic
443691603d
rename fopAc_ac_c member vars to match TP decomp
2024-03-08 21:31:41 -05:00
Jasper St. Pierre
7b10a31630
d_a_kt work
2024-02-24 21:35:06 -08:00
Jasper St. Pierre
c2a559b4db
d_a_kt work
2024-02-24 13:49:10 -08:00
LagoLunatic
a8d10408a2
Add return type and static keyword to common actor static funcs
2023-11-30 15:54:02 -05:00
LagoLunatic
6ec4a2ebbd
Remove weak ctors/dtors from .cpp files
2023-11-26 23:16:19 -05:00
Jasper St. Pierre
9553fd0c22
Remove a bunch of weak symbols from TUs
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Done with regex
/\* .* \*/
.*symbol.*.*\(.*\).* \{
\/\* Nonmatching \*\/
\}
2023-11-24 12:45:11 -08:00
LagoLunatic
471b881de8
Automatically generate headers for all actors
2023-11-24 12:44:06 -05:00
Jasper St. Pierre
fd45c5a4f2
Remove all autogenerated @ functions from TUs
2023-11-23 19:36:26 -08:00
Luke Street
adb95b135c
Import project
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Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00