LagoLunatic
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b77717694c
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Add dolzel_rel.pch
This fixes the sdata linker error in the debug build.
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2025-08-23 12:17:10 -04:00 |
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LagoLunatic
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217775af4e
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Use precompiled headers, fix weak data issues
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2025-08-20 18:51:42 -04:00 |
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LagoLunatic
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c625992a77
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Add enum for actor priority
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2025-05-21 14:44:25 -04:00 |
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LagoLunatic
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b9c1eed694
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d_demo work
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2025-03-28 22:35:13 -04:00 |
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LagoLunatic
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822b13e57a
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Add cPhs_State typedef and use it everywhere
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2025-03-17 22:26:56 -04:00 |
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LagoLunatic
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b97eeed779
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Rename J3DFrameCtrl loop mode enum
See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
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2025-03-17 16:21:46 -04:00 |
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LagoLunatic
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f9d40ebad8
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Use NULL macro in asserts, fix NULL macro to match
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2024-06-22 11:07:16 -04:00 |
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LagoLunatic
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e235db5379
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Use resource enums for all other old actors
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2024-04-25 12:36:12 -04:00 |
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LagoLunatic
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f856df04e5
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Regenerate old actor profiles for consistency
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2024-04-22 13:20:05 -04:00 |
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LagoLunatic
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443691603d
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rename fopAc_ac_c member vars to match TP decomp
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2024-03-08 21:31:41 -05:00 |
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Jcw87
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fe28552c28
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move placement new to MSL_C
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2023-12-19 03:30:16 -08:00 |
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LagoLunatic
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a8d10408a2
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Add return type and static keyword to common actor static funcs
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2023-11-30 15:54:02 -05:00 |
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LagoLunatic
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5039fe661c
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Finished porting all actor classes to headers
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2023-11-25 23:53:05 -05:00 |
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LagoLunatic
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0c3b96e10f
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Move more actor class defs to headers
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2023-11-24 19:05:04 -05:00 |
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LagoLunatic
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97eb1fb31f
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Remove fake inlines from fopAc_ac_c, add real inlines
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2023-11-24 18:06:07 -05:00 |
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Jasper St. Pierre
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5860624757
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d_a_obj_adnno, d_a_obj_dmgroom, d_a_obj_dragonhead, d_a_obj_eayogn, d_a_obj_gong work
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2023-11-17 19:30:47 -08:00 |
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Luke Street
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adb95b135c
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Import project
Original repository: https://github.com/encounter/ww
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2023-09-10 00:48:55 -04:00 |
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