LagoLunatic
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b77717694c
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Add dolzel_rel.pch
This fixes the sdata linker error in the debug build.
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2025-08-23 12:17:10 -04:00 |
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LagoLunatic
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217775af4e
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Use precompiled headers, fix weak data issues
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2025-08-20 18:51:42 -04:00 |
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LagoLunatic
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431943a893
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Cleanup, demo work, and match daNpcPeople_c::getMsg on retail
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2025-05-29 15:41:38 -04:00 |
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123456789758
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c1f54653fd
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Document several more TU names (#770)
Co-authored-by: < >
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2025-05-29 00:11:39 -04:00 |
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LagoLunatic
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c625992a77
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Add enum for actor priority
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2025-05-21 14:44:25 -04:00 |
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LagoLunatic
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309158e274
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J3DModel inlines cleanup, procBottleSwing_init match, etc
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2025-04-10 19:30:51 -04:00 |
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Ross Newman
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1a752bbbb9
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d-a-obj-shmrgrd (#708)
* start d-a-obj-shmrgrd
* mostly matching
* constructor
* 100%
* d-a-obj-shmrgrd equivalent
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2025-03-27 01:26:27 -04:00 |
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Ross Newman
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8c89f42a0c
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d-a-obj-swpush (#707)
* start d-a-obj-swpush
* wip
* 99% match
* renames
* cflag
* label attr
* pr feedback
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2025-03-23 18:39:30 -04:00 |
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LagoLunatic
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822b13e57a
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Add cPhs_State typedef and use it everywhere
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2025-03-17 22:26:56 -04:00 |
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LagoLunatic
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3b40fd0132
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Add back unnamed namespace methods, all actors now compile again
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2024-04-22 17:51:41 -04:00 |
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LagoLunatic
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94f3b78155
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Generate all actor profiles and method tables
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2024-04-21 23:31:40 -04:00 |
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LagoLunatic
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e8506099f0
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Add return type and static keyword for more static funcs
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2024-02-01 22:26:39 -05:00 |
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LagoLunatic
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6ec4a2ebbd
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Remove weak ctors/dtors from .cpp files
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2023-11-26 23:16:19 -05:00 |
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Jasper St. Pierre
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9553fd0c22
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Remove a bunch of weak symbols from TUs
Done with regex
/\* .* \*/
.*symbol.*.*\(.*\).* \{
\/\* Nonmatching \*\/
\}
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2023-11-24 12:45:11 -08:00 |
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LagoLunatic
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471b881de8
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Automatically generate headers for all actors
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2023-11-24 12:44:06 -05:00 |
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Jasper St. Pierre
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fd45c5a4f2
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Remove all autogenerated @ functions from TUs
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2023-11-23 19:36:26 -08:00 |
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Luke Street
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adb95b135c
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Import project
Original repository: https://github.com/encounter/ww
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2023-09-10 00:48:55 -04:00 |
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