* d_a_obj_plant: Add headers, functions (nodeCallBack, CheckCreateHeap, CreateInit, set_mtx, daObjPlant_Delete)
* d_a_obj_plant: draw
* CreateHeap in progress, Moved NodeCallBack higher
* daObjPlant_c::CreateHeap 100% matching
* daObjPlant_Create 100% matching
* Fixed field 40A being unsigned, plant_execute() 99% matching
* Fixed floating point order of ops, daObjPlant_Execute 100% matching
* rename param
* Fixed checkCreateHeap not returning
* Marked as equivalent due to weak function ordering
* Fixed nodeCallBack function order
* PR Feedback: Removed nodeCallBack forward declaration, Moved all inline functions from h to cpp, Replaced magic numbers with enums
* d_a_obj_plant 100% matching
* d_a_obj_plant: Fixed matching for kiosk demo
* Update src/d/actor/d_a_obj_plant.cpp
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.