Commit Graph

  • c1d7e814da Fix duplicate nodes (#224) inspectredc 2024-04-26 16:23:40 +01:00
  • 3ab050421e use array count for collision headers (#222) petrie911 2024-04-25 17:01:25 -05:00
  • ee59dfc57f missionNoTex Alejandro Javier Asenjo Nitti 2024-04-25 16:11:01 -03:00
  • 7c2ce8a678 DOCS: ast_text (ex ast_font) (#223) Alejandro Asenjo Nitti 2024-04-25 16:08:40 -03:00
  • 0c9be776da Cumulative docs update (#221) petrie911 2024-04-24 23:14:49 -05:00
  • a6b80a5825 some spaces, corrections and TeamId Enum usages Alejandro Javier Asenjo Nitti 2024-04-25 01:00:23 -03:00
  • 81291a0c44 More docs and renames, fox_bg now mostly figured out (#220) petrie911 2024-04-22 21:51:20 -05:00
  • 6bdfd2845f remove duplicated GFLAGS Alejandro Javier Asenjo Nitti 2024-04-21 19:32:53 -03:00
  • 043177b5fc -Os Alejandro Javier Asenjo Nitti 2024-04-21 18:31:57 -03:00
  • 31b2a56251 get rid of fixed size in gPlanetPathStatus Alejandro Javier Asenjo Nitti 2024-04-21 16:04:34 -03:00
  • e1785c35dd fix warning Alejandro Javier Asenjo Nitti 2024-04-21 16:01:38 -03:00
  • 4f95948de5 Fix level select Alejandro Javier Asenjo Nitti 2024-04-21 15:54:51 -03:00
  • 95e5f4f07a Some further docs for audio spec and planet paths (#219) petrie911 2024-04-20 17:07:29 -05:00
  • e3716b5d48 Fix out-of-bound loop UB (#218) petrie911 2024-04-20 16:47:46 -05:00
  • b3929bea72 Docs update, added list of all SFX Ids used in the game. (#217) petrie911 2024-04-20 14:18:31 -05:00
  • 1272524325 MOD: FPS COUNTER (#216) Alejandro Asenjo Nitti 2024-04-20 16:18:09 -03:00
  • 7969da8a9d fix offset comment Alejandro Javier Asenjo Nitti 2024-04-16 00:40:12 -03:00
  • aa97afffb4 fix GCC UB with audio (finally) Alejandro Javier Asenjo Nitti 2024-04-16 00:14:12 -03:00
  • d27a276cb2 correction Alejandro Javier Asenjo Nitti 2024-04-15 20:55:24 -03:00
  • 0e54a13433 Docs relating to fox_360. Also a UB fix in audio_load. (#215) petrie911 2024-04-15 18:38:19 -05:00
  • 1ee6762797 Initial GCC Support (#212) Alejandro Asenjo Nitti 2024-04-15 20:15:45 -03:00
  • 3efafe60e3 Bump and fix new version of splat (#214) Alejandro Asenjo Nitti 2024-04-15 12:28:16 -03:00
  • 1b5884a7b5 fix for new version of spimdisasm Alejandro Javier Asenjo Nitti 2024-04-14 20:23:31 -03:00
  • 9c004a0916 Fixed wrong tluts and bump torch (#211) Lywx 2024-04-13 06:51:46 -06:00
  • 8ad92b4b3b fix texture Alejandro Javier Asenjo Nitti 2024-04-12 14:08:38 -03:00
  • c532f31e24 Script and hitbox docs, update torch (#210) petrie911 2024-04-11 11:55:32 -05:00
  • 4362338efb Match Area6_80187944 (#209) inspectredc 2024-04-11 13:39:53 +01:00
  • 001b3e0aa7 Match Ending_80187860 (#207) inspectredc 2024-04-10 23:20:03 +01:00
  • eeea74e454 Match Zoness_80194A84 (#206) inspectredc 2024-04-10 13:22:43 +01:00
  • f63251d512 Match Aquas_801AFA5C (#205) inspectredc 2024-04-09 05:08:20 +01:00
  • ed2a45796b Readded gamma toggle to use one controller KiritoDv 2024-04-08 17:50:50 -06:00
  • bb9b0eb24c fix robot vtx (this time for real) Alejandro Javier Asenjo Nitti 2024-04-08 20:50:40 -03:00
  • f73468293c Fixed bill KiritoDv 2024-04-08 17:01:07 -06:00
  • 3734335709 Fixed rumble by bumping libultraship KiritoDv 2024-04-08 16:59:16 -06:00
  • aca27d7cde fix robot vertices Alejandro Javier Asenjo Nitti 2024-04-08 19:43:10 -03:00
  • 52e1b6cb17 Further docs on script, various other things (#204) petrie911 2024-04-08 17:25:56 -05:00
  • aff0391c1f add AVOID_UB definition Sonic Dreamcaster 2024-04-08 13:08:02 -03:00
  • 16829d932f Merge branch 'otr' of https://github.com/KiritoDv/lylat-64 into otr Sonic Dreamcaster 2024-04-08 13:00:17 -03:00
  • ec003d9480 solar fixes Sonic Dreamcaster 2024-04-08 13:00:13 -03:00
  • 59e2eed10e Stubbed again Texture_Scroll since keeps crashing because god knows why KiritoDv 2024-04-08 00:03:54 -06:00
  • bca120f6cd First gamma implementation KiritoDv 2024-04-07 23:58:15 -06:00
  • be0d328b4e avoid ub in func_play_800B79B0 & comment Alejandro Javier Asenjo Nitti 2024-04-08 00:05:42 -03:00
  • c0d90e5a42 Bump torch and LUS KiritoDv 2024-04-07 18:02:31 -06:00
  • f9449fa185 Fixed Solar and Zoness KiritoDv 2024-04-07 18:01:42 -06:00
  • b2b8ea3c79 Merge branch 'master' of github.com:sonicdcer/sf64 Alejandro Javier Asenjo Nitti 2024-04-07 18:52:16 -03:00
  • f6fc05afd3 fix wrong symbol use Alejandro Javier Asenjo Nitti 2024-04-07 18:52:11 -03:00
  • ccfd4e8159 Match Aquas_801B638C (#203) inspectredc 2024-04-07 22:50:23 +01:00
  • 5e1d4ab9a8 Merge branch 'master' of github.com:sonicdcer/sf64 Alejandro Javier Asenjo Nitti 2024-04-07 18:43:03 -03:00
  • f8cceb5f1d fix wrong symbol use Alejandro Javier Asenjo Nitti 2024-04-07 18:42:58 -03:00
  • b4ca33057e Match Aquas_801B6FF8 (#202) inspectredc 2024-04-07 21:41:16 +01:00
  • 2d3e940f26 Match Area6_8018C54C (#201) inspectredc 2024-04-07 18:10:58 +01:00
  • b8278dd1d7 Add scratches in the repo for remaining functions in audio_symthesis Alejandro Javier Asenjo Nitti 2024-04-07 10:53:00 -03:00
  • 1507de1243 Fixed rtc errors on meteo/hud KiritoDv 2024-04-06 22:15:18 -06:00
  • f2c5292e7b fix fakes Alejandro Javier Asenjo Nitti 2024-04-07 01:05:58 -03:00
  • 16c1455ec0 Fixed bolse KiritoDv 2024-04-06 21:37:32 -06:00
  • 5c59226db4 fix fake Alejandro Javier Asenjo Nitti 2024-04-07 00:37:21 -03:00
  • 7a5ff4e867 Updated torch KiritoDv 2024-04-06 19:37:15 -06:00
  • d3277ed5ac Updated torch and libultraship KiritoDv 2024-04-06 19:16:56 -06:00
  • 834dbc7e99 Merge pull request #3 from inspectredc/generic-array-importer Lywx 2024-04-06 19:11:17 -06:00
  • f37d1c0ca9 generic array importer inspectredc 2024-04-07 02:01:49 +01:00
  • 2518e45bd2 Ported mods as enhancements and impl reset button KiritoDv 2024-04-06 18:33:30 -06:00
  • ccd2d17a7b Merge pull request #2 from inspectredc/more-importers Lywx 2024-04-06 18:00:52 -06:00
  • e66b59854e undo asset load on non asset inspectredc 2024-04-07 00:42:22 +01:00
  • c720fe2653 more importers inspectredc 2024-04-07 00:41:12 +01:00
  • 5a7eb59aa1 Bump torch KiritoDv 2024-04-06 16:10:50 -06:00
  • 2c22c1067e Fixed aquas duplicates and bump torch KiritoDv 2024-04-06 15:35:01 -06:00
  • b36783ba8e Fixed asset loading on overlays and engine, including switching iwork to uintptr_t KiritoDv 2024-04-06 15:34:46 -06:00
  • 5427fdb031 Implemented even more factories KiritoDv 2024-04-06 14:25:40 -06:00
  • d777ce9917 SectorZ_Missile_Update rename Alejandro Javier Asenjo Nitti 2024-04-06 12:35:39 -03:00
  • 1128c200e2 rewrite func_hud_800915FC Alejandro Javier Asenjo Nitti 2024-04-06 12:14:20 -03:00
  • 83cb18d9db Fixed compilation KiritoDv 2024-04-06 04:35:56 -06:00
  • 84f22a4140 Bump libultraship KiritoDv 2024-04-06 04:30:53 -06:00
  • ed967484e3 First ingame boot KiritoDv 2024-04-06 04:25:11 -06:00
  • eb373a3c3f Removed native implementations of atanf/asinf and acosf KiritoDv 2024-04-03 10:42:03 -06:00
  • 0a64a8176d fix bug in Message_DisplayText Sonic Dreamcaster 2024-04-03 13:07:00 -03:00
  • eecfd795eb Fixed last cosf/sinf call KiritoDv 2024-04-03 09:58:56 -06:00
  • defb215e78 Attempt to fix math weirdness on Windows KiritoDv 2024-04-03 09:57:24 -06:00
  • ee01989243 Added libzip and bump lus KiritoDv 2024-04-03 09:48:56 -06:00
  • 922948cf02 Fixed cmake KiritoDv 2024-04-03 09:39:04 -06:00
  • 648e173a3c Fixed save-files and rumble KiritoDv 2024-04-03 02:19:17 -06:00
  • 59dc1cf083 Bump libultraship KiritoDv 2024-04-03 02:18:17 -06:00
  • b5b93e0e56 Added gfx_dimensions.h KiritoDv 2024-04-03 02:16:31 -06:00
  • b85e6036a8 Fixed imgui on UIWidgets KiritoDv 2024-04-03 02:16:11 -06:00
  • 63933461ef fix level select Sonic Dreamcaster 2024-04-03 01:37:20 -03:00
  • dc3fe4def7 fix level select Sonic Dreamcaster 2024-04-03 01:33:51 -03:00
  • ab4826b537 fix level select for venom Sonic Dreamcaster 2024-04-03 01:18:48 -03:00
  • 9d7a315d00 fix Sonic Dreamcaster 2024-04-03 01:00:20 -03:00
  • 4cd75e1aac zoness boss fix, increase memory allocation, fix prototypes, level_select fix Sonic Dreamcaster 2024-04-03 00:38:00 -03:00
  • d409d1dc07 Fixed memory issues KiritoDv 2024-04-02 18:31:00 -06:00
  • 904cddeb67 Fixed variable KiritoDv 2024-04-02 17:47:06 -06:00
  • 1f063dd07a Fixted texture scroll and mottle KiritoDv 2024-04-02 15:50:11 -06:00
  • 11ddc641c0 Fixed compilation on windows KiritoDv 2024-04-02 09:39:25 -06:00
  • 9e6800d369 The game is fucking running KiritoDv 2024-04-01 23:13:52 -06:00
  • 110e54c562 First compilation running owo KiritoDv 2024-04-01 18:23:37 -06:00
  • 8ddbae1a15 Fixed wrong symbol KiritoDv 2024-03-29 23:19:42 -06:00
  • c2d8fe48ce Uncommented engine files KiritoDv 2024-03-29 18:44:49 -06:00
  • 18c774b76e Removed decomp workflows KiritoDv 2024-03-24 02:02:49 -06:00
  • 975e96e03e Added LUS submodule KiritoDv 2024-03-24 02:01:57 -06:00
  • 641a43cbf9 First compilation, we just need more stupid assets KiritoDv 2024-03-24 02:01:28 -06:00
  • 126a55aa0e Event Actor docs that kind of ballooned into a bunch of stuff (#200) petrie911 2024-04-05 15:11:36 -05:00