Commit Graph

3007 Commits

Author SHA1 Message Date
bdamja 1430f690e0 button to restore default window size and position (#234) 2026-04-05 17:04:40 -04:00
MelonSpeedruns 9a27718808 Almost all menus scaled 2026-04-05 17:04:39 -04:00
MelonSpeedruns dd11e5a39f Modified Map Name to work with aspect ratios 2026-04-05 17:04:39 -04:00
CraftyBoss 6ca9017e12 update HUD positions in updateOnWide instead of when drawing
this change makes it so positions will properly update when resizing the window, instead of only updating on room load
2026-04-05 17:04:39 -04:00
PJB3005 6e6f55f1e4 Fix compile by giving WIDESCREEN_SUPPORT a value 2026-04-05 17:03:24 -04:00
MelonSpeedruns 47a8881406 fix full map rendering with multiple ratios, cursor still glitched 2026-04-05 16:56:35 -04:00
MelonSpeedruns 0ae4f5a78c Fix Wolf Senses vignette on widescreen 2026-04-05 16:56:35 -04:00
MelonSpeedruns ba965ae32d Fix black screen effect when turning into Wolf Link 2026-04-05 16:56:35 -04:00
MelonSpeedruns fe02fb8e61 Fix underwater effect + Fading to work at any aspect ratio 2026-04-05 16:56:35 -04:00
MelonSpeedruns 769eba2e21 fix building 2026-04-05 16:56:33 -04:00
Lurs ae1018318a Fix arrows for dungeon map 2026-04-05 16:55:52 -04:00
MelonSpeedruns 49ad699eb3 fix reticles for good 2026-04-05 16:55:52 -04:00
MelonSpeedruns 483b7eaecc nvm im dumb 2026-04-05 16:55:52 -04:00
MelonSpeedruns 9d61f300c1 fix reticle position 2026-04-05 16:55:52 -04:00
MelonSpeedruns 74d0c0b282 scale bloom depending on the window size 2026-04-05 16:55:52 -04:00
Irastris bbe205d3bf Fix fmap cursor and options screen 2026-04-05 16:55:52 -04:00
MelonSpeedruns 3414cec13c initial commit with working 3D view at all times 2026-04-05 16:55:48 -04:00
Max Roncace bfbf524be2 Build "game" as a static library (#236)
* Build "game" as a static library

This effectively renames the "game" lib to game_base, builds it and
game_debug as object libraries, and links both into a single static
library. There is also some refactoring done to remove the game_base's
dependencies on game_debug's compile-time parameters which have now
been moved into shared buildscript variables.

* Fix build

---------

Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
2026-04-05 22:48:44 +02:00
madeline c006baaf63 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-05 11:48:20 -07:00
madeline 3d5f2474bf turbo keybind tool 2026-04-05 11:47:49 -07:00
Irastris 13f24a585d Use int for audio sliders, show current value (#235) 2026-04-05 12:31:45 -06:00
MelonSpeedruns adf22e69c1 Resize ImGui windows automatically + Move "Tools" menu after "Enhancements" (#232)
* Resize ImGui windows automatically + Move "Tools" menu after "Enhancements"

* Oops, forgot one of those

* Always resize Tools menu

* Moved hotkeys to allow fullscreen & reset to be done without the menu open
2026-04-05 12:30:48 -06:00
Jeffrey Crowell 7920a6144a force scale of 1.0 (#230)
combine with https://github.com/encounter/aurora/pull/54
to have aurora actually handle the scaling properly instead of doing it
hackily in dusk.
2026-04-05 12:30:03 -06:00
Max Roncace 2aad522298 Revert "Get rid of separate game dylib"
This reverts commit 9b44afa5b2.
2026-04-05 14:21:14 -04:00
madeline 791e2400de Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-05 11:05:38 -07:00
madeline 1ffeb900ae fix trimming issue closes #201 2026-04-05 11:05:31 -07:00
PJB3005 9b44afa5b2 Get rid of separate game dylib
Just link that shit into the exe. Means we can turn off CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS and save file size.
2026-04-05 19:32:04 +02:00
PJB3005 1cccef54d5 Remove and tighten down on some unused stubs 2026-04-05 19:29:06 +02:00
PJB3005 92fe1e7702 Fix destructible bridges by removing a STUB_RET
Fixes #127
2026-04-05 19:15:45 +02:00
PJB3005 0af2ad69e0 Fix bad snprintf in ImGuiHeapOverlay.cpp 2026-04-05 19:10:42 +02:00
PJB3005 b82a623810 DUSK_SELECTED_OPT applies to freeverb
Fixes audio stuttering on debug builds
2026-04-05 19:09:33 +02:00
TakaRikka b5f9b9d7d3 Merge pull request #228 from TwilitRealm/fix-sand
Find proper distance initialization for particles (fix for #207)
2026-04-04 23:43:07 -07:00
Irastris 574d980b23 Fix enhancements menu v3_reallyforreal_final_v02 2026-04-05 02:23:55 -04:00
madeline 1d98db6d13 make the reverb sound slightly more accurate 2026-04-04 23:04:08 -07:00
Lurs a8e136c2c9 Fixes #207 (A bug I brought myself in :( ) 2026-04-05 07:46:28 +02:00
madeline de038222ac no longer needed 2026-04-04 22:45:35 -07:00
madeline bdae7b3e42 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-04 22:45:05 -07:00
madeline 05b1b29cb9 fix clangd for vscode and remove win platform variants since thats done through environment on windows 2026-04-04 22:45:00 -07:00
Irastris a52dffe9a8 I hate you VS 2026-04-05 01:24:20 -04:00
madeline 78e7c3ced9 a 2026-04-04 22:22:34 -07:00
madeline 6857c54695 fix .clangd on vscode 2026-04-04 22:22:18 -07:00
Irastris cf30230501 Fix building again & minor reformatting 2026-04-05 01:19:53 -04:00
TakaRikka 67bd14bfd8 Merge pull request #215 from TwilitRealm/reverb-wip
Audio FX reverb proof of concept
2026-04-04 21:38:01 -07:00
TakaRikka 8926512e02 Merge pull request #219 from TakaRikka/feature/no-low-hp-sound
No Low HP Sound Enhancement
2026-04-04 19:02:32 -07:00
MelonSpeedruns ce979a3328 Merge branch 'main' into feature/no-low-hp-sound 2026-04-04 21:50:00 -04:00
madeline 29ea44fc1d dump audio and bigger room size 2026-04-04 17:14:09 -07:00
madeline 37ab09ec1d h 2026-04-04 16:07:36 -07:00
madeline ebc37b934d better reverb 2026-04-04 15:59:18 -07:00
TakaRikka 8377cf618a Merge pull request #218 from TakaRikka/feature/transform-anywhere
Can transform Anywhere + Refactored checks to see if you can Quick Transform
2026-04-04 15:59:12 -07:00
TakaRikka 1ffb5a8c7f Merge pull request #217 from TakaRikka/feature/no-miss-animation
No Climbing Miss Animation toggle, similar to TPHD
2026-04-04 15:54:57 -07:00