Irastris
563e25e1b9
Toggle bloom from graphics menu
2026-03-16 19:54:44 -04:00
PJB3005
2688ed93f0
Audio processing in f32
2026-03-17 00:03:35 +01:00
PJB3005
db47a6b9bd
Clear history samples when resetting channel
2026-03-17 00:03:15 +01:00
CraftyBoss
e751e3b3da
fix uninitialized f32 causing crash in palace of twilight, add FPS to menu bar
2026-03-16 15:43:42 -07:00
PJB3005
b6fc8019ce
More ImGuiAudio stuff
2026-03-16 23:37:57 +01:00
TakaRikka
61d2ba1e33
Merge pull request #93 from TakaRikka/ira-crashfix1
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JAUSoundTable-related crash fix
2026-03-16 14:27:43 -07:00
TakaRikka
609685b3e6
Merge pull request #94 from TakaRikka/bugfixes
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Bugfixes for some issues (cXyz in savegame, collision and fading)
2026-03-16 14:21:49 -07:00
Max Roncace
2679b7d02b
Fix crashes due to current texture not being set before loading ( #61 , #95 )
2026-03-16 16:28:22 -04:00
Irastris
451ebcbb3c
Use DUSK_AUDIO_DISABLED instead of TARGET_PC
2026-03-16 11:48:45 -04:00
PJB3005
b383fad1ad
Fix fopAcM_cullingCheck use after scope
2026-03-16 15:53:15 +01:00
PJB3005
1e1dc8d88e
dStage_startStage_c::set fix strcpy to same pointer
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And just switch to strncpy_s while we're at it.
2026-03-16 15:48:09 +01:00
PJB3005
a724d1b9ad
Fix sprintf buffer too small in dMsgObject_c::readMessageGroupLocal
2026-03-16 15:44:26 +01:00
PJB3005
0db942f82a
Clang Windows compile fixes
2026-03-16 15:44:02 +01:00
PJB3005
0b9bcc7e08
Only mark channel as finished when resample buffer is empty
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Does not fix the audio corruption but necessary either way
2026-03-16 14:27:27 +01:00
PJB3005
247b04379a
Output as F32
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This completely fucks up audio. Pending debugging to figure out why
2026-03-16 13:57:04 +01:00
Lurs
a791288d95
Fixes #80
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?
2026-03-16 08:35:35 +01:00
Lurs
eafc00383c
Fixes crash when entering the very first house
2026-03-16 08:35:35 +01:00
Max Roncace
a763c8ee05
Increase Scene2DHeap size ( #90 )
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This fixes a crash when the game asks to save when leaving the ranch
after goats 1.
2026-03-15 23:28:34 -04:00
roeming
eb9dc59d5b
convert daPasserMng_c::mGroupTbl underlying data from bytes to daPasserMng_c::Group ( #3129 )
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* daPasserMng_c::mGroupTbl underlying data to daPasserMng_c::Group
* move over to const groups
* templated solution that works on modern compilers + mwcc
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Co-authored-by: roeming <roeming@users.noreply.github.com >
2026-03-15 18:06:16 -07:00
TakaRikka
e5ca5af3f2
work on controller config
2026-03-15 15:54:03 -07:00
Irastris
ee2079bcf9
JAUSoundTable-related crash fix
2026-03-15 18:53:42 -04:00
PJB3005
3d90854579
Ignore oscillator channels
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Idk if these show up yet but they did when the BMS stuff was broken
2026-03-15 20:36:04 +01:00
PJB3005
baf10b6b4e
Basic volume control, no panning yet
2026-03-15 20:35:30 +01:00
PJB3005
07892dbe28
Allow decoding less PCM samples than a full frame
2026-03-15 20:35:06 +01:00
PJB3005
4307f9149f
More audio debug imgui that idk how useful it is
2026-03-15 17:57:44 +01:00
PJB3005
df7d08a7f7
Un-stub audio wave loading code
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guh
2026-03-15 17:56:26 +01:00
PJB3005
2c84387ec9
Implement DSP pause somewhat
2026-03-15 01:32:13 +01:00
Max Roncace
4fd2ddd67a
Fix some Clang compile warnings
2026-03-14 18:37:18 -04:00
PJB3005
197e59896e
Foiled again
2026-03-14 17:38:26 +01:00
PJB3005
0bd5ec4da5
Audio debug imgui
2026-03-14 17:35:09 +01:00
PJB3005
c962c167b7
Fix sound userdata pointers being truncated
2026-03-14 16:43:29 +01:00
PJB3005
5eaec7360b
Resample audio with SDL3
2026-03-14 15:50:39 +01:00
PJB3005
82b4f6327c
Assign names to threads
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Visible in debuggers etc
2026-03-14 14:16:49 +01:00
PJB3005
7eaabe6ecc
We have audio!!
2026-03-14 14:03:10 +01:00
PJB3005
9e5202787b
ADPCM4 decode impl
2026-03-14 14:02:15 +01:00
PJB3005
9dbade65d4
Basic audio system start
2026-03-14 14:02:13 +01:00
PJB3005
4f09fc65ac
Remove JASAudioThread race condition fixing code
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I'm not planning on using JASAudioThread anymore
2026-03-14 14:02:13 +01:00
PJB3005
a19e8eb0c2
Fix warning in stub_log.cpp
2026-03-14 13:59:23 +01:00
PJB3005
5f2f9d01c5
Make stub log thread safe
2026-03-14 13:57:12 +01:00
PJB3005
fa139ecf5c
Implement JASCriticalSection with a regular mutex
2026-03-14 13:49:16 +01:00
madeline
24e650d7ba
fix truncated pointer
2026-03-14 13:49:16 +01:00
PJB3005
303a21a4a3
JAudio field name/comment pass
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HUGE thanks to XAYRGA for their work documenting JAudio file formats
2026-03-14 13:45:55 +01:00
TakaRikka
8837df94bb
some more imgui refactoring
2026-03-14 04:07:30 -07:00
Max Roncace
7da7cefe30
Add point selector to map loader (+ other loader UI improvements)
2026-03-14 01:20:27 -04:00
qwertyquerty
6431dd3d19
fix reticles ( #89 )
2026-03-13 14:41:46 -07:00
TakaRikka
86b1b97c53
fix obj_sw ptr math bug
2026-03-13 02:42:45 -07:00
TakaRikka
10ccf8e2b1
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-13 01:54:42 -07:00
TakaRikka
78d80f11d9
fix bgobj particle block
2026-03-13 01:54:35 -07:00
Jasper St. Pierre
4b52394294
grass fix
2026-03-13 01:13:22 -07:00
madeline
de9751c6dd
fix epona ub
2026-03-13 01:06:28 -07:00