roeming
7ae1818550
add uninitialized variable fix
2026-04-17 15:05:12 -04:00
MelonSpeedruns
8afb1141ab
Autosave when changing rooms
2026-04-17 13:41:56 -04:00
MelonSpeedruns
8c5673d9b8
autosave when loading scene
2026-04-17 13:12:20 -04:00
MelonSpeedruns
916dfcd9da
Merge remote-tracking branch 'origin/main' into feature/autosave
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# Conflicts:
# src/dusk/imgui/ImGuiConsole.cpp
2026-04-17 12:10:24 -04:00
Lurs
edea6a1418
fix #260 and potentially more
2026-04-17 16:12:53 +02:00
gymnast86
4e433f646b
Merge branch 'main' of https://github.com/TwilitRealm/dusk into instant-text
2026-04-17 01:30:19 -07:00
gymnast86
5ba04524eb
implement instant text setting
2026-04-17 01:30:08 -07:00
Luke Street
f293281eb2
Merge pull request #408 from TwilitRealm/ci-2
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macOS CI, iOS file picker, icons, safe area avoidance
Resolves #382
2026-04-17 00:00:34 -06:00
Luke Street
2db4040843
Make HUD viewport respect SDL_GetWindowSafeArea
2026-04-16 22:47:02 -06:00
TakaRikka
d9a0ef760f
fix icon positions
2026-04-16 19:46:02 -07:00
Irastris
c7de341484
Frame interp: Ganondorf's Cape
2026-04-16 22:29:44 -04:00
MelonSpeedruns
842210e539
remove scene autosave cause that's buggy atm
2026-04-16 19:56:04 -04:00
MelonSpeedruns
39d951d0cb
scene saving now works
2026-04-16 19:50:20 -04:00
MelonSpeedruns
a4be0841e5
autosave WIP
2026-04-16 19:30:37 -04:00
Irastris
c7d9a8733f
Gyro: Revisions & Rollgoal Mirror Mode
2026-04-16 15:31:58 -04:00
TakaRikka
95470b830f
wip map mirror
2026-04-16 05:55:46 -07:00
TakaRikka
88bdea1fd3
mirror minimap
2026-04-16 04:46:06 -07:00
Irastris
3db0281088
Gyro: ROLLGOAL!
2026-04-16 05:17:50 -04:00
Luke Street
5c61c5ede8
Add Bloom debug window
2026-04-16 00:34:17 -06:00
Irastris
433f058aea
Frame interp: Revised camera system
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FOV is now smooth, and the individual hacks for stars and Epona's reins are removed
2026-04-16 00:04:32 -04:00
SuperDude88
1c057bb24a
Fix Unloading Gates ( #397 )
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* Fix Unloading Gates
- Fix CitS/Lakebed gates not loading if you don't restart the game between the different instances
Comment should be upstreamed to decomp (+ daDsh_c brief should be changed from "Death Sword Shutter Gate" which isn't accurate)
* Clarify Comment
- Add details about GC/Wii vs TPHD
2026-04-15 20:00:05 -06:00
Howard Luck
b0b1978c76
Fix dangling daMyna_c file-statics across scenes ( #392 )
2026-04-15 10:52:30 -06:00
Pheenoh
5f69895326
Merge remote-tracking branch 'origin/main' into fix/telma_dialog
2026-04-14 21:05:29 -06:00
TakaRikka
194cb94d43
Merge pull request #380 from TwilitRealm/feature/disable-main-hud
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Disable Main HUD Feature
2026-04-14 20:03:23 -07:00
TakaRikka
22535ba84d
Merge pull request #379 from TwilitRealm/minigame-wide-hud
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Widescreen Minigame Counters
2026-04-14 20:02:41 -07:00
Pheenoh
ab65f42816
Wait to finish creating Telma actor during escort on PC until the player is loaded
2026-04-14 20:47:30 -06:00
Irastris
97c459a614
Frame interp: GOAT IN!
2026-04-14 17:51:00 -04:00
Irastris
cd9bb31b02
Frame interp: Howl 2 Electric Boogaloo
2026-04-14 17:17:29 -04:00
Irastris
e37c912053
Frame interp: Stable keying for simple shadows
2026-04-14 16:55:24 -04:00
MelonSpeedruns
4e42af6cd8
Disable Main HUD Feature
2026-04-14 15:43:52 -04:00
Irastris
87a95fb1b8
Frame interp: Howl UI scrolling dot
2026-04-14 15:27:29 -04:00
MelonSpeedruns
83b210e26c
Widescreen minigame counters
2026-04-14 15:10:28 -04:00
Irastris
3bcb07dba4
Frame interp: Title logo presentation sync & minor sync refactor
2026-04-14 12:22:08 -04:00
TakaRikka
0d76b90144
Merge branch 'main' of https://github.com/TakaRikka/dusk into speedrun-timer
2026-04-14 04:10:28 -07:00
CraftyBoss
ddfe21b18a
fix shadow resolution changing causing a crash
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operator delete[] was used instead of JKR_DELETE_ARRAY, which causes standard allocator to freak out
2026-04-14 02:45:16 -07:00
TakaRikka
7e56747e33
Merge pull request #359 from TwilitRealm/feature/time-stones
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Sun's Song
2026-04-14 02:38:10 -07:00
madeline
130e5c9502
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-04-14 01:55:18 -07:00
madeline
505ef363fd
more save state fixes
2026-04-14 01:55:14 -07:00
Irastris
d32dc7481e
Frame interp: Initial presentation sync implementation
2026-04-14 02:41:11 -04:00
madeline
e08807f44f
style
2026-04-13 23:34:57 -07:00
Irastris
8ea0352fed
Frame interp: Initial presentation sync implementation
2026-04-14 02:33:44 -04:00
madeline
7f6696715a
fix crash when loading states with ZA from title screen
2026-04-13 23:23:07 -07:00
madeline
48c9f1e984
fix menu capture crash fixes #300
2026-04-13 20:08:48 -07:00
madeline
62fc79425e
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-04-13 19:35:33 -07:00
madeline
266f36118f
fix hot springs water
2026-04-13 19:35:29 -07:00
Jasper St. Pierre
c6e67daeac
d_drawlist: shadow fix
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dDlst_shadowControl_c::reset() is called every frame, dDlst_shadowControl_c::init() is not. Fix up dDlst_shadowControl_c::init() to not leak and reset its own data when needed, and remove texture reset calls which tear down the texobj.
2026-04-13 19:34:25 -07:00
Jasper St. Pierre
03a46635a0
d_drawlist: naming cleanup
2026-04-13 19:34:25 -07:00
MelonSpeedruns
d865c82f76
Added howling anywhere (R+X)
2026-04-13 18:08:05 -04:00
MelonSpeedruns
f15a4f07e5
Time Stones now with Song of Time
2026-04-13 13:03:28 -04:00
MelonSpeedruns
277d16c110
Time Stones Feature
2026-04-13 10:46:09 -04:00