Commit Graph

1300 Commits

Author SHA1 Message Date
MelonSpeedruns ba58d2486e Free Camera (#542)
* freecam wip

* added manual mode

* fix freecam collision

* made freecam into its own function

* Added settings & Radius modification when camer is higher up

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Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-04-25 21:35:43 -06:00
Howard Luck 9ddfcc38c9 fix interp on ooks rope (#553) 2026-04-25 20:37:36 -06:00
Howard Luck 6fc8628144 fix gdorf horseback reins + demo cuts (#551) 2026-04-25 20:44:38 -04:00
Howard Luck 0e5ea0d3b1 fix d_meter_button flashing (#549) 2026-04-25 15:48:45 -06:00
Pieter-Jan Briers 977ad16806 GCN PAL support (#533)
* Basic PAL ISO & language support

Probably still needs much more work

* Add language selector to pre-launch

* Store DVDDiskID in a global

Can use this later for things

* More version system API improvements

* d_name mostly region switching fully

JPN doesn't work yet cuz it'll be a nightmare, probably.

* More version switching support

* Mark GCN PAL as supported ROM

* Fix remaining REL assets to have PAL offsets

* d_a_mg_fish PAL

* d_a_mg_fshop PAL

* isRegionUsa helper

* d_menu_fishing PAL

* d_msg_class PAL

* m_Do_MemCardRWmng PAL

* Update CARDInit call & remove DUSK_TP_VERSION

* Fix Ganon cape

Missed this one.

* Remove tp_version from Sentry

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Co-authored-by: Luke Street <luke@street.dev>
2026-04-25 15:46:12 -06:00
Pheenoh 14aeefb813 Frame interp: interpolate ring menu cursor along arc 2026-04-23 08:38:47 -06:00
Pheenoh 53e8662335 frame interp: dselect_cursor_c in d_menu_ring 2026-04-22 21:57:36 -06:00
Pheenoh 6a8f3516f9 Frame interp: Fix dmap scroll arrows 2026-04-22 18:35:07 -06:00
madeline 6267b79da3 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-20 20:22:12 -07:00
madeline 62f3d09076 fix incorrect eldin field name on map 2026-04-20 20:22:06 -07:00
PJB3005 89acf923e0 Fix THP shutdown crash
Cleanly shut down movie player threads on exit.

I'm not 100% fond of having to manually insert a call like this into the shutdown logic, but the other solution is shutting down all processes and that's likely to result in causing more crashes.
2026-04-21 01:11:49 +02:00
madeline 2ce272d586 fix some menus scaling wrong 2026-04-20 06:45:05 -07:00
madeline 91248d10db disable water refraction in debug, fixes #422 2026-04-20 05:36:31 -07:00
Howard Luck 35a69e7ff1 Frame interp pacing/camera cuts, King Bulblin reins, and crash fixes
* misc fixes round 1

* kb1 fixes

* fixes for encounter/ira
2026-04-20 00:34:13 -04:00
Jasper St. Pierre 32cddc725b mirror flicker fix 2 2026-04-19 16:21:30 -07:00
Jasper St. Pierre 341e97ba82 simple shadow interp fix 2026-04-19 01:14:58 -07:00
Jasper St. Pierre b3f8fecfe4 water interpolation fix 2026-04-18 22:17:35 -07:00
Pheenoh 5bcc969778 fix file select fade not rendering with frame interpolation 2026-04-18 16:53:48 -06:00
Irastris 3a538d45cf Frame Interp: Game Clock Refactor & Ring Item Selection 2026-04-17 23:24:47 -04:00
Irastris 054c4384be Gyro: Add Subjectivity ProcIDs 2026-04-17 17:13:12 -04:00
TakaRikka 22535ba84d Merge pull request #379 from TwilitRealm/minigame-wide-hud
Widescreen Minigame Counters
2026-04-14 20:02:41 -07:00
Irastris cd9bb31b02 Frame interp: Howl 2 Electric Boogaloo 2026-04-14 17:17:29 -04:00
MelonSpeedruns 83b210e26c Widescreen minigame counters 2026-04-14 15:10:28 -04:00
Luke Street 158f31d056 Patch Twilight Hack 2026-04-14 11:33:14 -06:00
TakaRikka 7e56747e33 Merge pull request #359 from TwilitRealm/feature/time-stones
Sun's Song
2026-04-14 02:38:10 -07:00
Jasper St. Pierre c6e67daeac d_drawlist: shadow fix
dDlst_shadowControl_c::reset() is called every frame, dDlst_shadowControl_c::init() is not. Fix up dDlst_shadowControl_c::init() to not leak and reset its own data when needed, and remove texture reset calls which tear down the texobj.
2026-04-13 19:34:25 -07:00
Jasper St. Pierre 03a46635a0 d_drawlist: naming cleanup 2026-04-13 19:34:25 -07:00
MelonSpeedruns d865c82f76 Added howling anywhere (R+X) 2026-04-13 18:08:05 -04:00
MelonSpeedruns 277d16c110 Time Stones Feature 2026-04-13 10:46:09 -04:00
TakaRikka c6fd502d01 Merge https://github.com/zeldaret/tp 2026-04-13 01:44:04 -07:00
TakaRikka b4ca7304a0 cat door cleanup (#3155) 2026-04-13 01:42:10 -07:00
YunataSavior 16241b45a6 Fix MDH cat door opening
* Needs to be upstreamed

Fixes #182
2026-04-13 00:44:18 -07:00
Jasper St. Pierre c079edd59c Revert "remove double swapping"
This reverts commit 0474db2fdf.
2026-04-12 19:01:47 -07:00
Irastris b5bb6bf53a Initial implementation of gyro aim 2026-04-12 14:58:16 -04:00
Luke Street 85df64618d Add "Enable Water Refraction" toggle & cleanup 2026-04-11 20:13:39 -06:00
Irastris 0e2bd104b1 Frame interp: Fix Epona's reins 2026-04-11 21:45:54 -04:00
Irastris b628a1beb6 Frame interp: Fix fmap scroll arrows 2026-04-11 18:19:09 -04:00
Howard Luck 83c6032c15 Fix daE_VA_c::mRopeCutStatus and va_tag_* array sizes (#3152) 2026-04-11 12:53:51 -07:00
Howard Luck 501f1c11d6 Fix daE_FB_c::mKeys array size on PC (#3151) 2026-04-11 12:52:48 -07:00
Howard Luck ef23a2294c Fix obj_maki_class::field_0x6f8 array size (#3149) 2026-04-11 12:51:20 -07:00
Howard Luck d0fa5f2675 Fix daNpcCoach_Attr_c::field_0x28 array size (#3148) 2026-04-11 12:50:50 -07:00
Pieter-Jan Briers 4698a889eb Fix daBaseNpc_c field_0x744 array size (#3154) 2026-04-11 12:37:32 -06:00
PJB3005 9704f32411 Merge remote-tracking branch 'decomp/main' 2026-04-11 19:59:09 +02:00
Howard Luck c51b8d0666 Fix daE_VA_c::mRopeCutStatus and va_tag_* array sizes (#325) 2026-04-11 19:49:52 +02:00
Howard Luck a8f4f44708 Fix daE_FB_c::mKeys array size on PC (#324) 2026-04-11 19:49:17 +02:00
Howard Luck ba9d5ba6c5 Fix obj_maki_class::field_0x6f8 array size (#322) 2026-04-11 19:48:47 +02:00
Pieter-Jan Briers a0e12c36e7 UB fixes (#3150)
* Fix incorrect size for J2DTevBlock8::insertTexture local_38

* Fix dMeter_drawOptionHIO_c mOptionTypeBGPosX/Y size

* dMeter_drawLightDropHIO_c mVesselAlpha fix

* d_a_mg_rod array size fixes

* Fix e_tk2_class mActionTimer array size

* daObjTOMBO_c field_0x714 array size fix
2026-04-11 11:28:01 -06:00
Howard Luck f735a07dca Fix daNpcCoach_Attr_c::field_0x28 array size (#320) 2026-04-11 17:33:27 +02:00
TakaRikka 6f793b0c42 henna ub fix (#3147) 2026-04-11 00:07:18 -07:00
Irastris fb9178cac9 Implement unlocked framerates via interpolation (#315)
* Disable waitForTick and waitBlanking

* Initial frame interpolation implementation

* Initial batch of speed fixes

* Fix Iron Boots

* Strip dead code once used for debugging

* Interpolate shadows

* Revert overzealous/redundant lookups

* Fix JUTFader

* Fix field map cursor

* Fix various particle effects

* Fix Midna when riding Wolf Link

* Fix title logo

* Title Logo 2: Electric Boogaloo

* Fixed grass and flowers

* "Unlock Framerate" config option (WIP)

* Wrap more things in TARGET_PC

* Finish wrapping things in TARGET_PC

* Missed one

* Disable dComIfGd_drawXluListInvisible when interpolating

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Co-authored-by: Luke Street <luke@street.dev>
2026-04-11 01:06:25 -06:00